Attack of the B-Team Wiki galenhan_wiki_attackofthebteam http://www.attackofthebteamwiki.com/wiki/Main_Page MediaWiki 1.39.0 first-letter Media Special Talk User User talk Wiki Wiki talk File File talk MediaWiki MediaWiki talk Template Template talk Help Help talk Category Category talk Campaign Campaign talk Module Module talk Gadget Gadget talk Gadget definition Gadget definition talk Template:Fullurl 10 51 115 2012-12-27T04:42:58Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>{{ #if: {{{nolink|}}} | <nowiki>http://timberstonewiki.net/w/index.php?title=</nowiki>{{{1}}}{{ #if: {{{2|}}} | &{{{2}}} | {{ #if: {{{action|}}} | &action={{{action}}} }} }} |<!-- --><span class="plainlinks">{{ #if: {{{text|}}} | [ }}{{fullurl: {{{1}}} | {{ #if: {{{2|}}} | {{{2}}} | {{ #if: {{{action|}}} | action={{{action}}} }} }} }} {{#if: {{{text|}}} | {{{text}}}]}}</span>}}</includeonly><noinclude> {{doc}} [[Category:Formatting templates|F]] </noinclude> 06282333b29e0c78daae756fef01f9f2e0478380 Template:Doc 10 11 63 19 2012-12-27T04:43:01Z Mastergalen 1 1 revision wikitext text/x-wiki #REDIRECT [[Template:Documentation]]{{R from template shortcut}} [[Category:Template documentation]] [[Category:Wikipedia formatting and function templates]] 3edb64047dd1aba2872ee138b4c0ffca59e86579 Template:= 10 50 113 2012-12-27T04:43:03Z Mastergalen 1 1 revision wikitext text/x-wiki =<noinclude> {{documentation}} </noinclude> 44f3105df6073eb65369938814d1551b51611402 Template:Tag 10 67 147 2012-12-27T04:43:03Z Mastergalen 1 1 revision wikitext text/x-wiki <code style="white-space:nowrap;">{{#switch:{{{2|pair}}} |c|close = <!--nothing--> |s|single |o|open |p|pair = &lt;{{{1|tag}}}{{#if:{{{params|}}}|&#32;{{{params}}}}} }}{{#switch:{{{2|pair}}} |c|close = {{{content|}}} |s|single = &#32;&#47;&gt; |o|open = &gt;{{{content|}}} |p|pair = &gt;{{{content|...}}} }}{{#switch:{{{2|pair}}} |s|single |o|open = <!--nothing--> |c|close |p|pair = &lt;&#47;{{{1|tag}}}&gt; }}</code><noinclude> {{documentation}} </noinclude> 7c8003f540f61572908fabb392c47f319f0a286d Template:Stub/doc 10 52 117 2012-12-27T04:43:05Z Mastergalen 1 1 revision wikitext text/x-wiki ''<nowiki>{{stub}}</nowiki>'' * A stub is a page that is too small and needs expansion. * Adds the page to the category ''Stub'' <noinclude></noinclude> b4705243d3eb112397c84b2d456deac3cecaba1b Template:Para 10 65 143 2012-12-27T04:43:20Z Mastergalen 1 1 revision wikitext text/x-wiki <code><nowiki>|</nowiki>{{#if:{{{1|}}}|<span style="white-space:nowrap;">{{{1}}}</span><nowiki>=</nowiki>|}}{{{2|}}}</code><noinclude> {{Documentation}} <!--Categories and interwikis go near the bottom of the /doc subpage.--> </noinclude> 2125c041d933c02fc76f69b9cd982a2b9254d85d Template:Image requested/doc 10 48 109 2012-12-27T06:01:04Z Mastergalen 1 1 revision wikitext text/x-wiki {{Documentation subpage}} <!-- Categories and interwikis go at the bottom of this page. --> Transclude this template on any page where an image would improve its quality. == Usage == <pre>{{Image requested}}</pre> <includeonly> <!-- Categories and interwikis go here: --> [[Category:Templates|I]] </includeonly> 3c8019cf93ec85eaf54a8f70afc302b2336c8cfa Template:Infobox row 10 70 159 2012-12-27T17:27:40Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>| class="infobox-row" |{{ucfirst:{{{label|}}}}} | {{{field|}}} |-</includeonly><noinclude> {{doc}} [[Category:Formatting templates|I]] </noinclude> 1ab7a9db298eec7af5daa57a270bfc2df778dae3 Template:Infobox row/doc 10 71 161 2012-12-27T17:27:40Z Mastergalen 1 1 revision wikitext text/x-wiki {{doc/start}} === Usage === This is a skeleton for infobox rows, for use in [[Template:Infobox common|infobox common]]. <pre style="width: 154px">{{infobox row | label = row label | field = data }}</pre> {{doc/end}}<noinclude> [[fr:Modèle:Infobox row/doc]] </noinclude> 2e27bd5933cca83b6839782d11243c6f19444a7d Template:Infobox common/doc 10 47 107 2012-12-27T17:29:22Z Mastergalen 1 1 revision wikitext text/x-wiki {{doc/start|clear}} === Usage === This is a skeleton for infoboxes, for use in other infobox templates or standalone. <pre>{{infobox common | title = box title, defaults to page's name | imagearea = optional blank canvas for images/elements before tabular data | rows = all rows go here using {{infobox row}} | footer = optional centered footer that goes across both columns }}</pre> {{doc/end}}<noinclude> [[fr:Modèle:Infobox common/doc]] </noinclude> 4a656f394bc280c8cf26f413c6504e1e1d70b304 Template:Infobox common 10 41 93 2012-12-27T17:30:17Z Mastergalen 1 Protected "[[Template:Infobox common]]" (‎[edit=sysop] (indefinite) ‎[move=sysop] (indefinite)) wikitext text/x-wiki <div class="infobox"> <div class="infobox-title tswiki-header">{{{title|{{BASEPAGENAME}}}}}</div> {{#if:{{{imagearea|}}}|<div class="infobox-imagearea">{{{imagearea|}}}</div>}} {| cellspacing="1px" cellpadding="4px" class="alternaterows" |- {{{rows}}} {{#if:{{{footer|}}}| {{!}} colspan="2" class="infobox-footer" {{!}}{{{footer|}}}}} |} </div><noinclude> {{doc}} [[Category:Formatting templates|I]] </noinclude> 782820bf3f79cc508c4c54df369ab152edd17ea6 Template:Doc/end 10 45 103 2012-12-27T20:02:47Z Mastergalen 1 1 revision wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Template:Doc/start 10 46 105 2012-12-27T20:02:47Z Mastergalen 1 1 revision wikitext text/x-wiki {{Documentation subpage}} ff2f993e2c1d237f8b18383554c1a21aaadedf99 Template:Grid/Available images/entry 10 711 881 2012-12-27T20:02:47Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>{{#if: {{{h|}}} | ! colspan="12" style="background: #ccc;" {{!}} {{{h}}} |<!-- -->! [[{{{link|{{{1}}}}}}|{{{name|{{{1}}}}}}]] !! [[File:Grid {{{1}}}.png]] }} {{#if: {{{2|}}} | !! colspan="{{#expr: 12 - ({{{2}}} * 2) }}" {{#if:{{{rowspan|}}} | rowspan="{{{rowspan}}}" }} {{!}} }}</includeonly><noinclude> {{/doc}} [[Category:Templates|G]]<noinclude> [[fr:Modèle:Grille/Images disponibles/entrée]] </noinclude> cccae2e8a05ad2c875c734f68df4a8b48fd4b20b Template:Grid/See also 10 713 885 2012-12-27T20:02:47Z Mastergalen 1 1 revision wikitext text/x-wiki * {{tl|Grid}} * {{tl|Grid/Crafting Table}} * {{tl|Grid/Furnace}} * {{tl|Grid/Brewing Stand}}<noinclude> [[Category:Templates]]</noinclude> 3b919758f24fb496c054a18af5ff7bb56f5965e4 Template:Grid/doc 10 714 887 2012-12-27T20:07:14Z Mastergalen 1 1 revision wikitext text/x-wiki {{doc/start}} The grid template is a singular grid cell, which has the ability to display any image (usually a block or item) that is uploaded as Grid <Name>.png, within it. == Usage == All inputs are optional (however Amount, Mod, Link and Title won't do anything without Name):<br> <pre style="max-width: 484px">{{Grid |Mod:Name,Amount |mod=Default mod (useful for animations and layout templates) |default=Image always shown under the main image |align=Vertical Alignment |link=Link override |title=Title, removes link |class=Adds additional classes to the .grid class }}</pre> == Examples == To display this image [[:File:Grid Raw Porkchop.png]] with an amount of 20 you would put: <code><nowiki>{{Grid|Raw Porkchop,20}}</nowiki></code> ;shows {{Grid|Raw Porkchop,20}} An amount of 2 - 999 is supported, anything else will not be displayed. Note, the automatic link is removed if <nowiki>{{SUBPAGENAME}}</nowiki> is the same as the item name. This is to help prevent self-links, use the link parameter to re-add the link if you need it. If no image is specified, the background will be added on its own, this could be used to do layouts like so: <pre style="width:550px">{{Grid|TNT}}{{Grid|TNT}}{{Grid}}{{Grid}}{{Grid|TNT}}{{Grid|TNT}}<br> {{Grid|TNT}}{{Grid|TNT}}{{Grid}}{{Grid}}{{Grid|TNT}}{{Grid|TNT}}<br> {{Grid}}{{Grid}}{{Grid|TNT}}{{Grid|TNT}}{{Grid}}{{Grid}}<br> {{Grid}}{{Grid|TNT}}{{Grid|TNT}}{{Grid|TNT}}{{Grid|TNT}}{{Grid}}<br> {{Grid}}{{Grid|TNT}}{{Grid|TNT}}{{Grid|TNT}}{{Grid|TNT}}{{Grid}}<br> {{Grid}}{{Grid|TNT}}{{Grid}}{{Grid}}{{Grid|TNT}}{{Grid}}</pre> ;shows {{Grid|TNT}}{{Grid|TNT}}{{Grid}}{{Grid}}{{Grid|TNT}}{{Grid|TNT}}<br> {{Grid|TNT}}{{Grid|TNT}}{{Grid}}{{Grid}}{{Grid|TNT}}{{Grid|TNT}}<br> {{Grid}}{{Grid}}{{Grid|TNT}}{{Grid|TNT}}{{Grid}}{{Grid}}<br> {{Grid}}{{Grid|TNT}}{{Grid|TNT}}{{Grid|TNT}}{{Grid|TNT}}{{Grid}}<br> {{Grid}}{{Grid|TNT}}{{Grid|TNT}}{{Grid|TNT}}{{Grid|TNT}}{{Grid}}<br> {{Grid}}{{Grid|TNT}}{{Grid}}{{Grid}}{{Grid|TNT}}{{Grid}} A mod image is specified with the Mod: section of the name (or by setting a default mod using the mod parameter). The image link will then link to the mod sub-page allowing correct linking of mod images. The uploaded image name should by uploaded as <tt>Grid <Itemname> (<Modname>).png</tt> and should be added to the [[:Category:Grid mods|Grid mods]] category, which prevents them from being confused with official Minecraft items.<br> For example, to display this mod image [[:File:Grid Bronze Sword (IndustrialCraft).png]]: <code><nowiki>{{Grid|IndustrialCraft:Bronze Sword}}</nowiki></code> (or <code><nowiki>{{Grid|mod=IndustrialCraft|Bronze Sword}}</nowiki></code>) ;shows {{Grid|IndustrialCraft:Bronze Sword}} Grids can be animated with a theoretically unlimited amount of frames, between mod items and vanilla items. Frames are separated by semi-colons (;). <code><nowiki>{{Grid|Dirt;TNT,64;IndustrialCraft:Bronze Sword,6;;Grass Block,5;Sand;Gold Helmet,12;IndustrialCraft:Bronze Helmet,2;IndustrialCraft:Copper,50;Redstone Dust}}</nowiki></code> ;shows {{Grid|Dirt;TNT,64;IndustrialCraft:Bronze Sword,6;;Grass Block,5;Sand;Gold Helmet,12;IndustrialCraft:Bronze Helmet,2;IndustrialCraft:Copper,50;Redstone Dust}} As you can see, the mod had to be specified for each mod frame, this is where the default mod parameter is useful. <code><nowiki>{{Grid|mod=IndustrialCraft|Bronze Sword,6;;Bronze Helmet,12;Copper,50;Copper Dust}}</nowiki></code> ;shows {{Grid|mod=IndustrialCraft|Bronze Sword,6;;Bronze Helmet,12;Copper,50;Copper Dust}} To use a vanilla minecraft item when a default mod is set, use vanilla (shortcut v) as the mod. <code><nowiki>{{Grid|mod=IndustrialCraft|Vanilla:Dirt;vanilla:TNT,64;Bronze Sword,6;;V:Grass Block,5;v:Sand;v:Gold Helmet,12;Bronze Helmet,2;Copper,50;v:Redstone Dust}}</nowiki></code> ;shows {{Grid|mod=IndustrialCraft|Vanilla:Dirt;vanilla:TNT,64;Bronze Sword,6;;V:Grass Block,5;v:Sand;v:Gold Helmet,12;Bronze Helmet,2;Copper,50;v:Redstone Dust}} Multiple mods and vanilla minecraft items can be combined in a single animation. Align uses the [http://www.w3.org/wiki/CSS/Properties/vertical-align vertical-align] CSS property. For example to align to the middle: <code><nowiki>Smells like {{Grid|Raw Porkchop|align=middle}} in here!</nowiki></code> ;shows Smells like {{Grid|Raw Porkchop|align=middle}} in here! Default is always shown and is placed under the image. <code><nowiki>{{Grid|default=layout Brewing Empty}}{{Grid|Splash Mundane Potion|default=layout Brewing Empty}}</nowiki></code> ;shows {{Grid|default=layout Brewing Empty}}{{Grid|Splash Mundane Potion|default=layout Brewing Empty}} To change the link from the image name put: <code><nowiki>{{Grid|Charcoal|link=Coal#Charcoal}}</nowiki></code> ;shows {{Grid|Charcoal|link=Coal#Charcoal}} To remove the link, set link to none: <code><nowiki>{{Grid|Charcoal|link=none}}</nowiki></code> ;shows {{Grid|Charcoal|link=none}} Note that this retains the title. To add a different title, put: <code><nowiki>{{Grid|Raw Porkchop|title=Smelly Pork}}</nowiki></code> ;shows {{Grid|Raw Porkchop|title=Smelly Porkchop}} To remove the title, set title to none: <code><nowiki>{{Grid|Raw Porkchop|title=none}}</nowiki></code> ;shows {{Grid|Raw Porkchop|title=none}} Note that setting title will remove the link, due to a limitation in the software. {{Grid/Available images}} == Other templates == These templates implement this template into a GUI screen which mimics how it would look in Minecraft. Thus, they have mostly the same features as this template. {{Grid/See also}} {{doc/end}}<noinclude> [[fr:Modèle:Grille/doc]] </noinclude> 413d308303db15a146828e6a72a119daf6f8d7d0 Template:Grid 10 708 875 2012-12-27T22:29:08Z Mastergalen 1 Protected "[[Template:Grid]]" (‎[edit=sysop] (indefinite) ‎[move=sysop] (indefinite)) wikitext text/x-wiki <includeonly><span class="grid {{{class|}}}" {{ #if: {{{align|}}} | style="vertical-align: {{{align}}}" }}{{ #if: {{#pos: {{{1}}} | ; }} | data-imgs="{{{1}}}" }} {{#if: {{{mod|}}} | data-mod="{{{mod}}}" }}><span class="border"><span>{{ #if: {{{default|}}} | <span class="default-image">[[File:Grid {{{default}}}.png|32px|alt=|link=]]</span> }}{{#if: {{#pos: {{{1}}} | ; }} | <span class="animated"> }}{{ #vardefine: f | {{#explode: {{{1|}}} | ; }} }}{{ #vardefine: mod | {{#if: {{#pos: {{#var: f}} | : }} | {{#explode: {{#var: f}} | : }} }} }}{{ #vardefine: mod | {{ #switch: {{lc: {{#var: mod }} }} | v | vanilla = | {{#if: {{#var: mod }} | {{#var: mod }} | {{{mod|}}} }} }} }}{{ #vardefine: name | {{#explode: {{#if: {{#pos: {{#var: f }} | : }} | {{#explode: {{#var: f }} | : | 1 }} | {{#var: f }} }} | , }} }}{{ #vardefine: img | {{#if: {{#var: mod }} | {{#var: name }} ({{#var: mod }}) | {{#var: name }} }} }}{{ #vardefine: num | {{#explode: {{#var: f }} | , | 1 }} }}{{ #vardefine: link | {{ #if: {{{title|}}} | | {{ #if: {{{link|}}} | {{ #ifeq: {{lc: {{{link|}}} }} | none | | {{{link}}} }} | {{ #ifeq: {{#var: name }} | {{SUBPAGENAME}} | | {{ #if: {{#var: mod }} | Mods/{{#var: mod }}/{{#var: name }} | {{#var: img }} }} }} }} }} }}{{ #vardefine: title | {{ #if: {{#var: name }} | {{ #if: {{{title|}}} | {{ #ifeq: {{lc: {{{title}}} }} | none | | title="{{{title}}}" }} | {{ #if: {{{link|}}} | {{ #ifeq: {{lc: {{{link}}} }} | none | title="{{#var: img }}" }} | {{ #ifeq: {{#var: name }} | {{SUBPAGENAME}} | title="{{#var: img }}" }} }} }} }} }}<span class="image {{#if: {{#pos: {{{1}}} | ; }} | active }} {{{imgclass|}}}" {{#var: title }}>{{ #if: {{#var: name }} | [[File:Grid {{#var: img }}.png|32x32px|alt={{ #if: {{{title|}}} | {{ #ifeq: {{lc: {{{title}}} }} | none | {{#var: img }} | {{{title}}} }} | {{#var: img }} }}|link={{#var: link }}]]{{ #iferror: {{ #expr: +{{#var: num }} }} | | {{ #ifexpr: {{#var: num }} > 1 and {{#var: num }} < 1000 | <span class="number" {{#var: title }}>{{ #if: {{#var: link }} | [[{{#var: link }}|{{#var: num }}]] | {{#var: num }} }}</span> }} }} | &nbsp; }}</span>{{ #if: {{#pos: {{{1}}} | ; }} | </span> }}</span></span></span></includeonly><noinclude> {{doc}} [[Category:Image templates|G]]</noinclude> 2acac30c68ff957b2bb65ae693f5d9598a0d4680 Template:Infobox see also 10 703 865 2012-12-28T15:08:52Z Mastergalen 1 Protected "[[Template:Infobox see also]]" (‎[edit=autoconfirmed] (indefinite) ‎[move=autoconfirmed] (indefinite)) wikitext text/x-wiki * {{tl|Block}} * {{tl|Item}} * {{tl|Mod}}<noinclude> {{doc}}[[Category:Formatting templates|I]]</noinclude> 87c61df7e6cf3b158e555d855c330a71a9484b2d Template:Protected 10 706 871 2012-12-28T15:12:44Z Mastergalen 1 Protected "[[Template:Protected]]" (‎[edit=sysop] (indefinite) ‎[move=sysop] (indefinite)) wikitext text/x-wiki {{ #if: {{PROTECTIONLEVEL:edit}}<noinclude>sysop</noinclude> | {{msgbox | title = This page has been {{ #ifeq: {{PROTECTIONLEVEL:edit}} | sysop || semi- }}protected from editing{{ #switch: {{{1|}}} | none = | template = &#32;because it is transcluded on hundreds of pages | vandalism | #default = &#32;to prevent vandalism }}. | text = Please discuss changes on the [[{{{talkpage|{{TALKPAGENAME}}}}}|talk page]]. }}[[Category:Protected pages|{{PAGENAME}}]] | {{#ifeq: {{SUBPAGENAME}}|doc||[[Category:Unprotected pages using Template:Protected|{{PAGENAME}}]]}} }}<noinclude>[[Category:Maintenance templates|{{PAGENAME}}]]</noinclude> b0eaa20fa85ed80353c8005d96494dc7132ca82e Template:Block/doc 10 705 869 2012-12-29T02:07:46Z Mastergalen 1 wikitext text/x-wiki {{doc/start}} {{Protected|template|talkpage=Template talk:Block}} {{Block}} This template provides a uniform design for block pages. <pre width="30px"> {{Block |title= |image= |image2= |image3= |invimage= |invimage2= |invimage3= |invimage4= |invimage5= |invimage6= |invimage7= |invimage8= |invimage9= |invimage10= |invimage11= |invimage12= |invimage13= |invimage14= |invimage15= |invimage16= |mod= |type= |involt= |outvolt= |capacity |light |dirt= |tntres= |tool= |renewable= |stackable= |data= |firstver= |notes= }}</pre> Please note the unusual markup at the beginning and end; copy it verbatim if you are creating a new block page. Also note that if the item has multiple data values, use <code><nowiki>|multipledata=</nowiki></code> instead of <code><nowiki>|data=</nowiki></code>. See below: {| class="wikitable" ! Parameter ! Function ! Default value |- | <code>title</code> || Only needed to change the title from the page name || <code><nowiki>{{BASEPAGENAME}}</nowiki></code> |- | <code>image</code> || Image of the block (should be approx. 150x150px) || <code><nowiki>{{{title}}}.png</nowiki></code> if it exists, otherwise [[:File:No block image.png|No block image.png]] (linking to the page where to upload the missing image) |- | <code>image2</code> || Second image for two-state blocks (also approx. 150x150px) || ''None'' |- | <code>image3</code> || Third image for three-state blocks (also approx. 150x150px) || ''None'' |- | <code>invimage</code> || Image for object in inventory. Can use '''None''' to force no invimage. Uses [[Template:Grid]]. || <code><nowiki>Grid {{{title}}}.png</nowiki></code> if it exists, otherwise ''None'' |- | <code>invimage2</code> || Second image for two-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage3</code> || Third image for three-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage4</code> || Fourth image for four-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage5</code> || Fifth image for five-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage6</code> || Sixth image for six-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage7</code> || Seventh image for seven-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage8</code> || Eighth image for eight-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage9</code> || Ninth image for nine-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage10</code> || Tenth image for ten-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage11</code> || Eleventh image for eleven-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage12</code> || Twelfth image for twelve-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage13</code> || Thirteenth image for thirteen-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage14</code> || Fourteenth image for fourteen-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage15</code> || Fifteenth image for fifteen-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage16</code> || Sixteenth image for sixteen-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>mod</code> || What mod is the block from? || None |- | <code>type</code> || Type (solid block, solid, block, or fluid) || ? |- | <code>involt</code> || Input voltage || None |- | <code>outvolt</code> || Output voltage || None |- | <code>capacity</code> || Energy storing capacity || None |- | <code>light</code> || Emits Light? If "Yes," add the light value like this: "Yes, 9" || ? |- | <code>tntres</code> || Block's resistance to explosions. The value comes from the code; there aren't any units for it. || ? |- | <code>tool</code> || Tool to use. Picture means, the block can only be broken with this tool (this quality or better). Outline means, the block can be broken with any tool, but this tool is the quickest. "Any tool" means that every tool is equally effective (or the block can be instantly broken with anything). "None" means the block cannot be broken. || ? |- | <code>renewable</code> || Whether the block is [[Renewable Resources|renewable]] || ? |- | <code>stackable</code> || Stackable || N/A |- | <code>data</code> || Single decimal data value || ''None'' |- | <code>multipledata</code> || Multiple decimal data values, use {{tl|dv}} || ''None'' |- | <code>firstver</code> || First version that it was seen in (e.g. Alpha 1.0.17, classic 0.0.23a). || ''None'' |- | <code>notes</code> || Adds a centred column spanning across both rows at the bottom of the box || ''None'' |} == See also == {{Infobox see also}} <noinclude> </noinclude> 3e41de3289a2147dca78c7ae0da2d2f943095351 Template:Item/doc 10 704 867 2012-12-30T00:37:26Z Mastergalen 1 wikitext text/x-wiki {{doc/start}} {{Item}} This template provides a uniform design for usable item pages. When an item restores health, it is recommended to use [[Template:Food]] instead. <pre width="30px"> {{Item |title= |image= |image2= |image3= |invimage= |invimage2= |invimage3= |invimage4= |invimage5= |invimage6= |invimage7= |invimage8= |invimage9= |invimage10= |invimage11= |invimage12= |invimage13= |invimage14= |invimage15= |invimage16= |invimage17= |invimage18= |invimage19= |invimage20= |invimage21= |invimage22= |invimage23= |invimage24= |invimage25= |type= |otherosonly= |durability= |renewable= |stackable= |data= |firstver= }}</pre> Please note that if the item has multiple data values, use <code><nowiki>|multipledata=</nowiki></code> instead. See below: {| style="background-color: transparent;" ! Parameter ! Function ! Default/Example value |- | <code>title</code> || Optional value to use a different title instead of the page name || <code><nowiki>{{BASEPAGENAME}}</nowiki></code> |- | <code>image</code> || Image of the block (should be approx. 150x150px) || <code><nowiki>{{{title}}}.png</nowiki></code> if it exists, otherwise [[:File:No image.svg|No image.svg]] (linking to the page where to upload the missing image) |- | <code>image2</code> || Image of the block (should be approx. 150x150px) || ''None'' |- | <code>image3</code> || Image of the block (should be approx. 150x150px) || ''None'' |- | <code>invimage</code> || Image for object in inventory. Can use '''None''' to force no invimage. Uses [[Template:Grid]]. || <code><nowiki>Grid {{{title}}}.png</nowiki></code> if it exists, otherwise ''None'' |- | <code>invimage2</code> || Second image for two-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage3</code> || Third image for three-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage4</code> || Fourth image for four-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage5</code> || Fifth image for five-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage6</code> || Sixth image for six-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage7</code> || Seventh image for seven-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage8</code> || Eighth image for eight-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage9</code> || Ninth image for nine-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage10</code> || Tenth image for ten-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage11</code> || Eleventh image for eleven-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage12</code> || Twelfth image for twelve-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage13</code> || Thirteenth image for thirteen-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage14</code> || Fourteenth image for fourteen-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage15</code> || Fifteenth image for fifteen-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage16</code> || Sixteenth image for sixteen-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage17</code> || Seventeenth image for seventeen-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage18</code> || Eighteenth image for eighteen-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage19</code> || Nineteenth image for nineteen-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage20</code> || Twentieth image for twenty-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage21</code> || Twenty-First image for twenty-one-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage22</code> || Twenty-Second image for twenty-two-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage23</code> || Twenty-Third image for twenty-three-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage24</code> || Twenty-Forth image for twenty-four-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage25</code> || Twenty-Fifth image for twenty-five-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>type</code> || Type (Weapon, Ranged Weapon, Craftable Item, Tool, etc. ) || ? |- | <code>otherosonly</code> || For use if the item is only available in a specific version of Minecraft. || ''None'' |- | <code>durability</code> || How durable the item is || N/A |- | <code>stackable</code> || Stackable || ? |- | <code>data</code> || Single decimal data value || ''None'' |- | <code>multipledata</code> || Multiple decimal data values, use {{tl|dv}} || ''None'' |- | <code>firstver</code> || First version that it was seen in (e.g. Alpha 1.0.17, classic 0.0.23a). || ''None'' |} == See also == {{Infobox see also}} {{doc/end}}<noinclude> [[fr:Modèle:Objet/doc]] </noinclude> a5e36a235dba0235514ec3b12d685f88da56f307 Template:Empty section/doc 10 53 119 2012-12-31T02:52:18Z Mastergalen 1 1 revision wikitext text/x-wiki {{Documentation subpage}} <!-- PLEASE ADD CATEGORIES AND INTERWIKIS AT THE BOTTOM OF THIS PAGE --> === Usage === ;Common form {{Tlx|Empty section|date{{=}}{{CURRENTMONTHNAME}} {{CURRENTYEAR}}|section{{=}} }} * <code><nowiki>{{Empty section}}</nowiki></code> puts articles into [[:Category:Articles to be expanded]]. ==== Parameters ==== ;date If a date parameter is provided, as in the example above, then the page is put into a by-month subcategory instead. If the date is left out, a [[Wikipedia:Bot|bot]] will add it later. ;section :(optional) The section number to be edited <small>(or whatever the &action=edit&section= parameter accepts)</small>. ;small :'''Anything but 'left' '''' = Uses an in-line default-sized message box. :'''left''' (default) = Uses smaller left-aligned message box designed for the head of sections. <small>(See [[Template:Ambox/doc#The small parameters]] )</small> === Redirects === # {{[[Template:No content|No content]]}} === See also === * {{Tl|Expand section}} <includeonly> <!-- CATEGORIES AND INTERWIKIS HERE, THANKS --> [[Category:Cleanup templates|{{PAGENAME}}]] [[ar:قالب:...]] [[fa:الگو:بخش خالی]] [[hi:साँचा:Empty section]] [[tr:Şablon:Boş bölüm]] [[zh:Template:Empty section]] </includeonly> c3a8aa0ddd6cd55f9cdf09fdaa1617c9b53fa4a3 Template:High-risk 10 57 127 2012-12-31T02:54:21Z Mastergalen 1 1 revision wikitext text/x-wiki {{ombox | type = content | text = '''This template is used on [[Wikipedia:Database reports/Templates transcluded on the most pages|{{#if:{{{1|}}}|{{{1}}}|a very large number of}} pages]].'''<br />To avoid large-scale disruption and unnecessary server load, any changes to this template should first be tested in the template's [[{{#ifeq:{{SUBPAGENAME}}|doc| {{SUBJECTSPACE}}:{{BASEPAGENAME}} | {{SUBJECTPAGENAME}} }}/sandbox|/sandbox]] or [[{{#ifeq:{{SUBPAGENAME}}|doc| {{SUBJECTSPACE}}:{{BASEPAGENAME}} | {{SUBJECTPAGENAME}} }}/testcases|/testcases]] subpages, or in your own [[Wikipedia:Subpages#How to create user subpages|user space]]. The tested changes can then be added in one single edit to the template. Please consider discussing any changes on {{#if:{{{2|}}}|[[{{{2}}}]]|the [[{{#ifeq:{{SUBPAGENAME}}|doc| {{TALKSPACE}}:{{BASEPAGENAME}} | {{TALKPAGENAME}} }}|talk page]]}} before implementing them. }}<noinclude> {{Documentation}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> b4fb520be3be682e84bba65ec71f4a4d9b9cafb2 Template:Transclude 10 69 151 2012-12-31T02:54:25Z Mastergalen 1 1 revision wikitext text/x-wiki {{#switch: {{NAMESPACE: {{{1}}} }} |#default = {{FULLPAGENAME: {{{1}}} }} <!-- eg "User:Foo" --> |{{ns:0}} = {{#ifeq: {{NAMESPACE: {{{1}}} }} | {{NAMESPACE: Template{{{1}}} }} | Template:{{{1}}} <!-- no leading colon, eg "Foo" --> | {{PAGENAME: {{{1}}} }} <!-- leading colon, eg ":Foo", so we want the article --> }} }}<noinclude> {{documentation}} </noinclude> d0239e71e5745cd0d4efd032cee07341e111376b Template:! 10 709 877 2013-01-01T17:17:20Z Mastergalen 1 Protected "[[Template:!]]" (‎[edit=sysop] (indefinite) ‎[move=sysop] (indefinite)) wikitext text/x-wiki |<noinclude>{{documentation}}</noinclude> e58581de83a1092c1fdb51fd42318d01e461ea8a Template:Pp-meta 10 38 85 2013-01-07T00:35:38Z Mastergalen 1 1 revision wikitext text/x-wiki {{#ifeq:{{#switch:{{lc:{{{type}}}}} |move=<!-- -->{{#ifeq: {{#switch:{{lc:{{{demolevel|undefined}}}}} |semi |autoconfirmed=autoconfirmed |administrator |full |sysop=sysop |undefined={{PROTECTIONLEVEL:move}} |#default=<!--fallback value: null -->}} |sysop|yes|no }} |create=<!-- -->{{#if: {{#switch:{{lc:{{{demolevel|undefined}}}}} |semi |autoconfirmed=autoconfirmed |administrator |full |sysop=sysop |undefined={{PROTECTIONLEVEL:create}} |#default=<!--fallback value: null -->}} |yes|no }} |#default<!--includes all other types-->=<!-- -->{{#if: {{#switch:{{lc:{{{demolevel|undefined}}}}} |semi |autoconfirmed=autoconfirmed |administrator |full |sysop=sysop |undefined={{PROTECTIONLEVEL:edit}} |#default=<!--fallback value: null -->}} |{{#ifeq:{{#switch:{{lc:{{{disallowlevel|}}}}} |semi |autoconfirmed=autoconfirmed |administrator |full |sysop=sysop |#default=<!--fallback value: null-->}} |{{#switch:{{lc:{{{demolevel|undefined}}}}} |semi |autoconfirmed=autoconfirmed |administrator |full |sysop=sysop |undefined={{PROTECTIONLEVEL:edit}} |#default=<!--fallback value: null -->}} |no|yes }} |no}} }}|yes|{{#ifeq:{{lc:{{{small|}}}}}|yes| <div class="metadata topicon" id="protected-icon" style="display:none; right:55px;">[[Image:{{{image|{{#switch:{{lc:{{{type}}}}} |full=Padlock.svg |semi=Padlock-silver.svg |move=Padlock-olive.svg |indef=Padlock-red.svg |office=Padlock-black.svg |create=Padlock-skyblue.svg |#default=Transparent.gif }}}}}|20px|link={{{icon-link|Wikipedia:Protection policy#{{lc:{{{type}}}}}}}}|{{{icon-text|This {{pp-meta/pagetype}} is {{#switch:{{lc:{{{type}}}}} |semi=semi- |move=move- |indef=permanently<nowiki> </nowiki> |create=creation- |office=<!--null, but should this have a special tag?--> |full |#default=<!--null--> }}protected{{#ifeq:{{lc:{{{type}}}}}|indef||{{#if:{{{expiry|}}}|<nowiki> </nowiki>until {{#time:F j, Y|{{{expiry}}}}}}}}}{{#if:{{{icon-reason|}}}|<nowiki> </nowiki>{{{icon-reason}}}}}.}}}|alt=Page {{#switch:{{lc:{{{type}}}}} |semi=semi- |move=move- |indef=permanently<nowiki> </nowiki> |create=creation- |office=<!--null, but should this have a special tag?--> |full |#default=<!--null--> }}protected]]</div> |<!-- else, not small --> {{mbox | name = {{{name|Pp-meta}}} | subst = {{{subst|}}} | demospace = {{{demospace|}}} | type = protection | image = [[Image:{{{image|{{#switch:{{lc:{{{type}}}}} |full=Padlock.svg |semi=Padlock-silver.svg |move=Padlock-olive.svg |indef=Padlock-red.svg |office=Padlock-black.svg |create=Padlock-skyblue.svg |#default=Transparent.gif }}}}}|40px|{{{icon-text|This page is {{#switch:{{lc:{{{type}}}}} |semi=semi- |move=move- |indef=permanently<nowiki> </nowiki> |create=creation- |office=<!--null, but should this have a special tag?--> |full |#default=<!--null--> }}protected.}}}]] | text = '''{{{reason-text|{{#switch:{{lc:{{{type}}}}} |full=This page is currently [[Wikipedia:This page is protected|protected]] from editing |semi=Editing of this {{pp-meta/pagetype}} by [[Wikipedia:User access levels#Autoconfirmed_users|new]] or [[Wikipedia:User access levels#Anonymous_users|unregistered]] users is currently [[Wikipedia:Protection policy|disabled]] |move=This {{pp-meta/pagetype}} is currently [[Wikipedia:This page is protected|protected]] from [[Help:Moving a page|page moves]] |indef=This page is [[Wikipedia:This page is protected|protected]] from editing ''indefinitely'' |office=This {{pp-meta/pagetype}} is currently [[Wikipedia:This page is protected|protected]] from editing |create=[[Help:Starting a new page|Recreation]] of this {{pp-meta/pagetype}} [[Wikipedia:This page is protected|has been disabled]] }}{{#ifeq:{{lc:{{{type}}}}}|indef||{{#if:{{{expiry|}}}|&#32;until {{#time:F j, Y|{{{expiry}}}}}}}}}{{{reason<includeonly>|</includeonly>}}}.}}}'''<br /> {{{explanation-text|{{#ifeq:{{lc:{{{dispute}}}}}|yes|This protection is '''not''' an endorsement of the {{#ifeq:{{{type}}}|move|[{{fullurl:Special:Log|type=move&page={{FULLPAGENAMEE}}}} current title]|[{{fullurl:{{FULLPAGENAMEE}}|action=history}} current version]}}.}} See the [[Wikipedia:Protection policy|protection policy]] and [{{fullurl:Special:Log|type=protect&page={{FULLPAGENAMEE}}}} protection log] for more details. {{#switch:{{lc:{{{type}}}}} |full|indef=Please discuss any changes on the [[{{TALKPAGENAME}}#{{#if:{{{section|}}}|{{{section}}}|top}}|talk page]]; you may use the {{tlx|editprotected}} template to ask an [[Wikipedia:Administrator|administrator]] to make an edit if it is supported by [[Wikipedia:Consensus|consensus]]. {{#ifeq:{{NAMESPACE}}|{{ns:8}}<!--MediaWiki-->||You may also [[Wikipedia:Requests for page protection|request]] that this page be unprotected.}} |semi=If you cannot edit this {{pp-meta/pagetype}} and you wish to make a change, you can {{#ifeq:{{NAMESPACE}}|{{TALKSPACE}}||[[Template:Editsemiprotected|request an edit]], [[{{TALKPAGENAME}}|discuss changes on the talk page]],}} [[Wikipedia:Requests for page protection#Current requests for unprotection|request unprotection]], [[Special:Userlogin|log in]], or [[Special:UserLogin/signup|create an account]]. |move=The page may still be edited but cannot be moved until unprotected. Please discuss any suggested moves on the [[{{TALKPAGENAME}}|talk page]] or at [[Wikipedia:Requested moves]]. You can also [[Wikipedia:Requests for page protection|request]] that the page be unprotected. |office=If you can edit this page, please discuss all changes and additions on the [[{{TALKPAGENAME}}|talk page]] first. '''Do not remove protection from this page unless you are authorized by the Wikimedia Foundation to do so.''' |create=Please see the {{#if:{{{xfd|}}}|'''[[{{{xfd}}}|deletion discussion]]''' or the}} [{{fullurl:Special:Log|type=delete&page={{FULLPAGENAMEE}}}} deletion log] for details of why this page was deleted. If you would like to create a page at this title, you must first [[Wikipedia:Requests for page protection|request]] for it to be unprotected, or contact the administrator who deleted the page for the deleted material to be restored. If unsuccessful, you can use [[Wikipedia:Deletion review|deletion review]]. }}}}} }} }}|[[Category:Wikipedia pages with incorrect protection templates]]}}<!--End if small--><includeonly>{{#ifeq:{{lc:{{{categories|no}}}}}|no||{{{categories|}}}}}</includeonly><noinclude> {{documentation}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> e70b0d5f2534a00edd89a4804cf353b816e6ff31 Template:Pp-template 10 39 87 2013-01-07T00:35:38Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>{{pp-meta |type={{#switch:{{{demolevel|{{#ifeq:{{PROTECTIONLEVEL:edit}}-{{PROTECTIONLEVEL:move}}|-sysop|move|{{PROTECTIONLEVEL:edit}}}}}}} |semi |autoconfirmed=semi |administrator |full |sysop=indef |move=move |#default=indef<!--fallback value-->}} |small={{{small|yes}}} |demospace={{{demospace|}}} |demolevel={{#ifeq:{{PAGENAME}}/{{NAMESPACE}}|{{SUBPAGENAME}}/{{ns:Template}}|{{{demolevel|undefined}}}|{{#ifeq:{{lc:{{SUBPAGENAME}}}}|sandbox|sysop|{{{demolevel|undefined}}}}}}} |expiry=<!--not applicable--> |dispute=no |icon-text=This {{#ifeq:{{NAMESPACE}}|{{ns:6}}|image, included in a high-risk template or message,|high-risk template}} is indefinitely {{#switch:{{{demolevel|{{#ifeq:{{PROTECTIONLEVEL:edit}}-{{PROTECTIONLEVEL:move}}|-sysop|move|{{PROTECTIONLEVEL:edit}}}}}}} |semi |autoconfirmed=semi-protected from editing |move=move-protected |administrator |full |sysop |#default=<!--fallback value-->protected from editing}} to prevent vandalism. |reason-text=This {{#switch:{{NAMESPACE}} |{{ns:image}}=image, used in one or more [[Wikipedia:High-risk templates|high-risk templates]]{{#switch:{{{demolevel|{{PROTECTIONLEVEL:edit}}}}} |semi |autoconfirmed= |administrator |full |sysop=<nowiki> </nowiki>and/or [[Special:Allmessages|system messages]], |#default=<!--fallback value-->}} |#default=[[Wikipedia:High-risk templates|high-risk template]] }} has been [[Wikipedia:This page is protected|{{#switch:{{{demolevel|{{#ifeq:{{PROTECTIONLEVEL:edit}}-{{PROTECTIONLEVEL:move}}|-sysop|move|{{PROTECTIONLEVEL:edit}}}}}}} |semi |autoconfirmed=semi- |move=move- |administrator |full |sysop<!--uses default--> |#default=<!--fallback value-->}}protected]]{{#ifeq:{{PROTECTIONLEVEL:edit}}-{{PROTECTIONLEVEL:move}}|-sysop||<nowiki> </nowiki>from editing}} to prevent [[Wikipedia:Vandalism|vandalism]]. {{#switch:{{{demolevel|{{PROTECTIONLEVEL:edit}}}}} |semi |autoconfirmed= |administrator |full |sysop<!--uses default--> |#default={{#switch:{{NAMESPACE}}|{{ns:image}}=<br /><small>'''Do not move this image''' to [[commons:|Wikimedia Commons]].</small>}}}} |categories={{{categories|{{#ifeq:{{NAMESPACE}}|{{ns:10}}|{{#switch:{{{demolevel|{{#ifeq:{{PROTECTIONLEVEL:edit}}-{{PROTECTIONLEVEL:move}}|-sysop|move|{{PROTECTIONLEVEL:edit}}}}}}} |semi |autoconfirmed=[[Category:Wikipedia semi-protected templates|{{PAGENAME}}]]{{#ifeq:{{PROTECTIONLEVEL:move}}|sysop|[[Category:Wikipedia move-protected templates|{{PAGENAME}}]]}} |move=[[Category:Wikipedia move-protected templates|{{PAGENAME}}]] |administrator |full |sysop<!--uses default--> |#default=[[Category:Protected templates|{{PAGENAME}}]]<!--fallback value-->}}}}{{#ifeq:{{NAMESPACE}}|{{ns:6}}|[[Category:{{#switch:{{{demolevel|{{PROTECTIONLEVEL:edit}}}}} |semi |autoconfirmed=Semi-protected |administrator |full |sysop<!--uses default--> |#default=Protected<!--fallback value-->}} images|{{PAGENAME}}]]}}}}}}}</includeonly><noinclude> {{pp-template|categories=no}} <!-- Show the small version --> {{pp-template|small=no}} <!-- Show the large version --> {{Documentation}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> 1d3402771d4f02cee2eda98ab6c41bbc213f7bad Template:Tlf 10 68 149 2013-01-07T00:35:38Z Mastergalen 1 1 revision wikitext text/x-wiki <span style="white-space:nowrap;">&#123;&#123;{{#if:{{{1|}}}|{{{1}}}| tlf&#124;...}}<!-- -->{{#ifeq:{{{2|x}}}|{{{2|}}}| &#124;{{{2}}} | }}<!-- -->{{#ifeq:{{{3|x}}}|{{{3|}}}| &#124;{{{3}}} | }}<!-- -->{{#ifeq:{{{4|x}}}|{{{4|}}}| &#124;{{{4}}} | }}<!-- -->{{#ifeq:{{{5|x}}}|{{{5|}}}| &#124;{{{5}}} | }}<!-- -->{{#ifeq:{{{6|x}}}|{{{6|}}}| &#124;{{{6}}} | }}<!-- -->{{#ifeq:{{{7|x}}}|{{{7|}}}| &#124;{{{7}}} | }}<!-- -->{{#ifeq:{{{8|x}}}|{{{8|}}}| &#124;{{{8}}} | }}<!-- -->{{#ifeq:{{{9|x}}}|{{{9|}}}| &#124;{{{9}}} | }}<!-- -->&#125;&#125;</span><noinclude> {{documentation}} <!-- Add categories and interwikis to the /doc sub-page, not here! --> </noinclude> 8f6fcef3ff0c8c7259047185cd78d7cc0f47e81e Template:Navbar 10 59 131 2013-01-20T19:40:36Z Mastergalen 1 wikitext text/x-wiki <includeonly><div class="noprint plainlinks hlist mw_navbar {{#if:{{{mini|}}}|mini}}" style="{{{style|}}}"><!-- -->{{#if:{{{mini|}}}{{{plain|}}}|<!--nothing-->|<!--else: --><span style="word-spacing:0;{{{fontstyle|}}}">{{{text|This box:}}} </span>}}<!-- -->{{#if:{{{brackets|}}}|<span style="margin-right:-0.125em;{{{fontstyle|}}}">&#91;</span>}}<!-- --><ul><!-- --><li class="nv-view">[[{{transclude|{{{1}}}}}|<span title="View this template" <!-- -->style="{{{fontstyle|}}}">{{#if:{{{mini|}}}|v|view}}</span>]]</li><!-- --><li class="nv-talk">[[{{TALKPAGENAME:{{transclude|{{{1}}}}}}}|<span title="Discuss this template" <!-- -->style="{{{fontstyle|}}}">{{#if:{{{mini|}}}|t|talk}}</span>]]</li><!-- -->{{#if:{{{noedit|}}}|<!--nothing-->|<!--else: --><li class="nv-edit">[{{fullurl:{{transclude|{{{1}}}}}|action=edit}} <span title="Edit this template" <!-- -->style="{{{fontstyle|}}}">{{#if:{{{mini|}}}|e|edit}}</span>]</li>}}<!-- --></ul><!-- -->{{#if:{{{brackets|}}}|<span style="margin-left:-0.125em;{{{fontstyle|}}}">&#93;</span>}}<!-- --></div></includeonly><noinclude> {{documentation}} [[Category:Formatting templates]] </noinclude> 527e4fec765c3671068552507f8f7625d40fc4bc Template:Mod/doc 10 37 83 2013-02-03T00:33:48Z Mastergalen 1 wikitext text/x-wiki {{Documentation subpage}} <!-- Categories and interwikis go at the bottom of this page. --> <pre> {{Mod | imagearea = | author = | version = | website = | forum = | download }} </pre> <includeonly> <!-- Categories and interwikis go here: --> </includeonly> d546ea2f783cf4560e887336b59d145cbcc3e0d9 Pulverised ferrous metal 0 690 839 2013-02-27T20:49:03Z 78.86.213.134 0 wikitext text/x-wiki {{Infobox |Box title = Pulverised Ferrous metal |Row 1 title = Type |Row 1 info = Dust |Row 2 title = Stackable |Row 2 info = Yes |Row 3 title = Source mod |Row 3 info = Thermal Expansion}}Pulverised Ferrous metal is a dust added by the [[Thermal Expansion]] mod and is used in creating [[Ferrous Ingot]]s and [[Invar_Ingot|Invar Ingots]] ==<span style="font-size:18px;">Production</span>== Pulverised Ferrous metal is made one of three ways; pulverising [[Iron_Ore|Iron Ore]] (10% chance); pulverising [[Ferrous Ore]] (Produces 2 dust) or by pulverising Ferrous ingots. ==Uses== Pulverised Ferrous metal only has 2 uses currently. Smelting 1 will produce 1 Ferrous ingot while smelting 1 in an [[Induction Smelter]] with 2 Iron dust produces 3 [[Invar Blend]] . {{te-nav}} [[Category:Thermal Expansion]] 416321df3ea852baa8623ecd7e06187991694135 Template:Block 10 702 863 2013-03-25T10:53:08Z Mastergalen 1 wikitext text/x-wiki <includeonly>{{infobox common | title = {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }} | imagearea = {{ #if: {{#pos: {{{image}}} | ; }} | {{animate|{{{image}}}|return=[[File:{1}|150px|center]]}} | [[File:{{#if: {{{image|}}} | {{{image}}} | {{#ifexist: File:{{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png | {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png | No block image.png}} }}|{{#ifeq: {{NAMESPACE}} | {{ns:10}} || link=File:{{#if: {{{image|}}} | {{{image}}} | {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png }} }}|150px|center]] }}{{ #if: {{{image2|}}} | <div style="padding-top: 1em">{{ #if: {{#pos: {{{image2}}} | ; }} | {{animate|{{{image2}}}|return=[[File:{1}|150px|center]]}} | [[File:{{{image2}}}|150px|center]] }}</div> }}{{ #if: {{{image3|}}} | <div style="padding-top: 1em">{{ #if: {{#pos: {{{image3}}} | ; }} | {{animate|{{{image3}}}|return=[[File:{1}|150px|center]]}} | [[File:{{{image3}}}|150px|center]] }}</div> }}{{ #ifeq: {{lc: {{{invimage}}} }} | none | | {{#if: {{{invimage|}}} | <div style="padding-top: 1em; margin: 0 auto">{{Grid|{{{invimage}}}|link=none}} | {{#ifexist: File:Grid {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png | <div style="padding-top: 1em; margin: 0 auto">{{Grid|{{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}|link=none}} }} }} }}{{ #if: {{{invimage2|}}} | {{Grid|{{{invimage2}}}|link=none}} }}{{ #if: {{{invimage3|}}} | {{Grid|{{{invimage3}}}|link=none}} }}{{ #if: {{{invimage4|}}} | {{Grid|{{{invimage4}}}|link=none}} }}{{ #if: {{{invimage5|}}} | {{Grid|{{{invimage5}}}|link=none}} }}{{ #if: {{{invimage6|}}} | {{Grid|{{{invimage6}}}|link=none}} }}{{ #if: {{{invimage7|}}} | {{Grid|{{{invimage7}}}|link=none}} }}{{ #if: {{{invimage8|}}} | {{Grid|{{{invimage8}}}|link=none}} }}{{ #if: {{{invimage9|}}} | {{Grid|{{{invimage9}}}|link=none}} }}{{ #if: {{{invimage10|}}} | {{Grid|{{{invimage10}}}|link=none}} }}{{ #if: {{{invimage11|}}} | {{Grid|{{{invimage11}}}|link=none}} }}{{ #if: {{{invimage12|}}} | {{Grid|{{{invimage12}}}|link=none}} }}{{ #if: {{{invimage13|}}} | {{Grid|{{{invimage13}}}|link=none}} }}{{ #if: {{{invimage14|}}} | {{Grid|{{{invimage14}}}|link=none}} }}{{ #if: {{{invimage15|}}} | {{Grid|{{{invimage15}}}|link=none}} }}{{ #if: {{{invimage16|}}} | {{Grid|{{{invimage16}}}|link=none}} }}{{#ifeq: {{lc: {{{invimage}}} }} | none | | {{#if: {{{invimage|}}} | </div> | {{#ifexist: File:Grid {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png | </div> }} }} }} | rows = {{#if: {{{mod|}}}|{{infobox row|label=Mod|field=[[{{{mod}}}]] }}|}} {{infobox row|label=Type|field={{ #if: {{{type|}}} | {{{type}}} | ? }} }} {{#if: {{{involt|}}}|{{infobox row|label=Input Voltage|field={{{involt}}} }}|}} {{#if: {{{outvolt|}}}|{{infobox row|label=Output Voltage|field={{{outvolt}}} }}|}} {{#if: {{{capacity|}}}|{{infobox row|label=Capacity|field={{{capacity}}} }}|}} {{#if: {{{power|}}}|{{infobox row|label=Power|field={{{power}}} }}|}} {{#if: {{{light|}}}|{{infobox row|label=[[Light|Luminance]]|field={{{light}}} }}|}} {{infobox row|label=Tool{{ #if: {{{tool2|}}} | s }}|field={{ #switch: {{ lc: {{{tool|}}} }} | pick | pickaxe = [[File:Use-pickaxe.png|32px|link=Pickaxe|This block can be broken with any tool, but a pickaxe is the quickest]] | wooden pickaxe = [[File:Grid Wooden Pickaxe.png|32px|link=Pickaxe|A wooden pickaxe or better is required to mine this block]] | stone pickaxe = [[File:Grid Stone Pickaxe.png|32px|link=Pickaxe|A stone pickaxe or better is required to mine this block]] | iron pickaxe = [[File:Grid Iron Pickaxe.png|32px|link=Pickaxe|An iron pickaxe or better is required to mine this block]] | diamond pickaxe = [[File:Grid Diamond Pickaxe.png|32px|link=Pickaxe|A diamond pickaxe or better is required to mine this block]] | gold pickaxe = [[File:Grid Gold Pickaxe.png|32px|link=Pickaxe|A gold pickaxe or better is required to mine this block]] | spade | shovel = [[File:Use-spade.png|32px|link=Shovel|This block can be broken with any tool, but a shovel is the quickest]] | wooden shovel = [[File:Grid Wooden Shovel.png|32px|link=Shovel|A wooden shovel or better is required to mine this block]] | axe = [[File:Use-axe.png|32px|link=Axe|This block can be broken with any tool, but a axe is the quickest]] | hoe = [[File:Use-hoe.png|32px|link=Hoe|This block can be broken with any tool, but a hoe is the quickest]] | bucket | pail = [[File:Use-bucket.png|32px|link=Bucket|This block can only be picked up using a bucket]] | sword = [[File:Use-sword.png|32px|link=Sword|This block can be broken with any tool, but a sword is the quickest; however it still takes double damage]] | shears = [[File:Grid Shears.png|32px|link=Shears|This block can be broken with any tool, but shears are the quickest]] | n/a | none = None | all | alltools | any | anytool = Any tool | #default = ? }}{{ #if: {{{tool2|}}} | {{ #switch: {{ lc: {{{tool2}}} }} | pick | pickaxe = [[File:Use-pickaxe.png|32px|link=Pickaxe]] | wooden pickaxe = [[File:Grid Wooden Pickaxe.png|32px|link=Pickaxe]] | stone pickaxe = [[File:Grid Stone Pickaxe.png|32px|link=Pickaxe]] | iron pickaxe = [[File:Grid Iron Pickaxe.png|32px|link=Pickaxe]] | diamond pickaxe = [[File:Grid Diamond Pickaxe.png|32px|link=Pickaxe]] | gold pickaxe = [[File:Grid Gold Pickaxe.png|32px|link=Pickaxe]] | spade | shovel = [[File:Use-spade.png|32px|link=Shovel]] | axe = [[File:Use-axe.png|32px|link=Axe]] | hoe = [[File:Use-hoe.png|32px|link=Hoe]] | shears = [[File:Grid Shears.png|32px|link=Shears]] }} }} }} {{infobox row|label=Stackable|field={{ #if: {{{stackable|}}} | {{{stackable}}} | N/A }} }} {{#if: {{{multiplevers|}}} | {{infobox row|label=First Appearances|field= {{{multiplevers}}} }} | {{#if: {{{firstver|}}} | {{infobox row|label=First Appearance|field={{{firstver}}} }} }} }} {{#if: {{{data|}}} | {{infobox row|label=[[Data values|Data value]]|field={{data value|{{{data}}} }} }} }}{{#if: {{{multipledata|}}} | {{infobox row|label=[[Data values]]|field={{{multipledata}}} }} }} | footer = {{{notes|}}} }}{{#if:{{NAMESPACE}}||[[Category:Blocks]]}}{{#if: {{{mod|}}}|[[Category:{{{mod}}}]]}}</includeonly><noinclude> {{doc}} [[Category:Infobox templates|B]] </noinclude> ac39fef51d77c939a77751779436e767dfb98d79 Template:GalacticraftLink 10 20 36 2013-04-28T17:21:31Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly><span style="white-space:nowrap">[[File:{{#ifexist: File:Grid_{{{1}}}.png|Grid_{{{1}}}|No_Image}}.png|16px|link={{{1}}}]] [[{{{1}}}]]</span></includeonly><!----><noinclude>{{documentation}}[[Category:Formatting templates]]</noinclude> 2b7246b7fb57a0d581408ca4d1ac17ee6366a3eb Template:Grid/Crafting Table/doc 10 712 883 2013-04-29T16:32:28Z Mastergalen 1 wikitext text/x-wiki {{doc/start}} This template is used to create a grid that looks similar to the [[Crafting Table|Crafting Table's]] GUI screen. See [[Template:Grid]] for basic grid usage, this documentation page will cover additional or different functions. __TOC__ == Usage == <pre style="max-width: 250px">{{Grid/Crafting Table |A1= |B1= |C1= |A2= |B2= Oak Wood Planks |C2= |A3= |B3= Oak Wood Planks |C3= |Output= Stick,4 }}</pre> ;produces: {{Grid/Crafting Table |A1= |B1= |C1= |A2= |B2= Oak Wood Planks |C2= |A3= |B3= Oak Wood Planks |C3= |Output= Stick,4 }} Use the [[#Available images|available images]] listed below. === Shapeless === If a recipe is shapeless, add shapeless=1 to the template, which will display an icon which when hovered over explains what a shapeless recipe is. <pre style="max-width: 236px">{{Grid/Crafting Table |shapeless= 1 |A1= |B1= Blaze Powder |C1= |A2= |B2= Coal,Charcoal |C2= |A3= |B3= Gunpowder |C3= |Output= Fire Charge,3 }}</pre> ;produces: {{Grid/Crafting Table |shapeless= 1 |A1= |B1= Blaze Powder |C1= |A2= |B2= Coal,Charcoal |C2= |A3= |B3= Gunpowder |C3= |Output= Fire Charge,3 }} The shapeless parameter does not support animation, so shapeless and non-shapeless recipes cannot be combined. === Animated === To make the grid animate, you make a list of blocks and objects you want to show, separated by semi-colons. <pre style="max-width: 616px">{{Grid/Crafting Table |A1= ; Lapis Lazuli |B1= ; Lapis Lazuli |C1= ; Lapis Lazuli |A2= ; Lapis Lazuli |B2= Lapis Lazuli Block; Lapis Lazuli |C2= ; Lapis Lazuli |A3= ; Lapis Lazuli |B3= ; Lapis Lazuli |C3= ; Lapis Lazuli |Output= Lapis Lazuli,9; Lapis Lazuli Block }}</pre> ;produces: {{Grid/Crafting Table |A1= ; Lapis Lazuli |B1= ; Lapis Lazuli |C1= ; Lapis Lazuli |A2= ; Lapis Lazuli |B2= Lapis Lazuli Block; Lapis Lazuli |C2= ; Lapis Lazuli |A3= ; Lapis Lazuli |B3= ; Lapis Lazuli |C3= ; Lapis Lazuli |Output= Lapis Lazuli,9; Lapis Lazuli Block }} <pre style="max-width: 602px">{{Grid/Crafting Table |A1= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |B1= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |C1= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |A2= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |B2= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |C2= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |A3= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |B3= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |C3= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |Output= Block of Iron; Block of Gold; Block of Diamond; Lapis Lazuli Block }}</pre> ;produces: {{Grid/Crafting Table |A1= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |B1= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |C1= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |A2= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |B2= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |C2= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |A3= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |B3= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |C3= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |Output= Block of Iron; Block of Gold; Block of Diamond; Lapis Lazuli Block }} === Mods === Mod images and normal images can be combined just like in a single grid. When uploading mod images, they must have the mod page name in parenthesis at the end. For example Fancystone (FancyPack). The Mod parameter can be used to set a default used for all parameters, this is best used when all items in the crafting table are modded items, or if the mod name is long and using the vanilla (v) parameter for the vanilla items in the table would be quicker. <pre style="max-width: 848px">{{Grid/Crafting Table |A1= Redstone Dust |B1= IndustrialCraft:Cable |C1= Glowstone Dust |A2= IndustrialCraft:Electronic Circuit |B2= Lapis Lazuli Block |C2= IndustrialCraft:Electronic Circuit |A3= Glowstone Dust |B3= IndustrialCraft:Cable |C3= Redstone Dust |Output= IndustrialCraft:Advanced Circuit,2 }}</pre> ;or <pre style="max-width: 656px">{{Grid/Crafting Table |Mod= IndustrialCraft |A1= v:Redstone Dust |B1= Cable |C1= vanilla:Glowstone Dust |A2= Electronic Circuit |B2= V:Lapis Lazuli Block |C2= Electronic Circuit |A3= Vanilla:Glowstone Dust |B3= Cable |C3= v:Redstone Dust |Output= Advanced Circuit,2 }}</pre> ;produces: {{Grid/Crafting Table |A1= Redstone Dust |B1= IndustrialCraft:Cable |C1= Glowstone Dust |A2= IndustrialCraft:Electronic Circuit |B2= Lapis Lazuli Block |C2= IndustrialCraft:Electronic Circuit |A3= Glowstone Dust |B3= IndustrialCraft:Cable |C3= Redstone Dust |Output= IndustrialCraft:Advanced Circuit,2 }} Note the links of the vanilla Minecraft items, compared to the IndustrialCraft items. Animation is fully supported between mod and vanilla items. {{Grid/Available images}} == See also == {{Grid/See also}} {{doc/end}} <includeonly> [[Category:Image templates|C]] </includeonly> 156f68ddb9c93ab211f2f5ff5a4ca6fe0bf70150 Template:Grid/Crafting Table 10 707 873 2013-04-29T16:33:06Z Mastergalen 1 wikitext text/x-wiki <includeonly>{| cellpadding="0" cellspacing="0" class="grid-Crafting_Table" |- | {{Grid|mod={{{Mod|}}}|{{{A1|}}}|link={{{A1link|}}}|title={{{A1title|}}}}} | {{Grid|mod={{{Mod|}}}|{{{B1|}}}|link={{{B1link|}}}|title={{{B1title|}}}}} | {{Grid|mod={{{Mod|}}}|{{{C1|}}}|link={{{C1link|}}}|title={{{C1title|}}}}} | rowspan="2" class="arrow" | [[File:Grid layout {{#if: {{{Arrow|}}} | {{{Arrow}}} ({{{Mod}}}) | Arrow (small) }}.png|link=]] | rowspan="3" | {{Grid|mod={{{Mod|}}}|{{{Output|}}}|link={{{Olink|}}}|title={{{Otitle|}}}|class=output}} |- | {{Grid|mod={{{Mod|}}}|{{{A2|}}}|link={{{A2link|}}}|title={{{A2title|}}}}} | {{Grid|mod={{{Mod|}}}|{{{B2|}}}|link={{{B2link|}}}|title={{{B2title|}}}}} | {{Grid|mod={{{Mod|}}}|{{{C2|}}}|link={{{C2link|}}}|title={{{C2title|}}}}} |- | {{Grid|mod={{{Mod|}}}|{{{A3|}}}|link={{{A3link|}}}|title={{{A3title|}}}}} | {{Grid|mod={{{Mod|}}}|{{{B3|}}}|link={{{B3link|}}}|title={{{B3title|}}}}} | {{Grid|mod={{{Mod|}}}|{{{C3|}}}|link={{{C3link|}}}|title={{{C3title|}}}}} | class="shapeless" | {{#if: {{{shapeless|}}} | <span title="This recipe is shapeless; the inputs may be placed in any arrangement in the crafting grid.">[[File:Grid layout Shapeless.png|link=]]</span> }} |}</includeonly><noinclude> {{doc}} [[Category:Image templates|C]] </noinclude> 122969734b9ae1dcada7b3d43d5aae341e25860c Rubber Tree (MineFactory Reloaded) 0 730 916 2013-05-13T13:45:26Z 67.1.11.234 0 Finalish Edit I think, I added a usage section. Some of it will overlap with the Rubber Wood & Rubber articles, but I don't think it can be avoided. wikitext text/x-wiki {{stub}}[[File:MineFactory Rubber Tree.png|350px|thumb|right|A Rubber Tree from MineFactory Reloaded]] The '''MineFactory Reloaded Rubber Tree''' grows similarly to an Oak tree, but with darker green leaves and a smoother, slightly ruddy trunk. It is most common in swamp areas, but can also be found in most biomes. Unlike the IC2 [[Rubber Tree]], this Rubber Tree must be cut down to harvest the Rubber. A single [[Rubber (MineFactory Reloaded)|Rubber]] will drop along with each [[Rubber Wood (MineFactory Reloaded)|Rubber Wood]]. ==Usage== Most noticeably, one receives [[Rubber (MineFactory Reloaded)|Rubber]] from the tree, which can be smelted into a [[Rubber Bar]]. This [[Rubber Bar]] can then be used in MineFactory Reloaded recipes and also in place of [[IndustrialCraft 2|IndustrialCraft 2's]] [[Rubber]] in recipes such as [[Insulated Copper Cable]]. It is also possible to centrifuge the resulting Rubber Wood in the [[Industrial Centrifuge]]. Placing 16 Rubber Woods into the Industrial Centrifuge, along with 5 Empty Cells, results in 8 [[Sticky Resin]], 1 [[Methane Cell]], 4 [[Carbon Cell|Carbon Cells]], and 6 [[Plantball|Plantballs]]. When used in a [[Sawmill]], one will receive 4 Jungle Planks, as well as having a 33% chance of receiving a Sticky Resin. Rubber wood, when processed in an [[Industrial Sawmill]], produces 1 sticky resin and 16 wood pulp per wood. There exist no Rubber Wood Planks, so the wood becomes Jungle Planks. It can also be used as fuel, either in a [[Furnace]], [[Generator]], or with a [[Steam Boiler]] powered by a [[Solid Fueled Firebox]]. It may also be smelted into [[Charcoal]], with that fuel being used where appropriate. In addition, the wood can either be used to build with as is, or can be crafted by itself into planks. {{Mf-nav}} [[Category:MineFactory Reloaded]] 963879884e2f61f153fdbe487e3051caecb4d895 Rubber Leaves (MineFactory Reloaded) 0 767 990 2013-05-14T08:54:29Z 76.93.199.109 0 Created page with "{{Stub}} {{item |name = Rubber Leaves |type = Block |stack = Yes (64) |mod = MineFactory Reloaded |tool = Shears }} These leaves can be found on [[Rubber Tree (MineFactory R..." wikitext text/x-wiki {{Stub}} {{item |name = Rubber Leaves |type = Block |stack = Yes (64) |mod = MineFactory Reloaded |tool = Shears }} These leaves can be found on [[Rubber Tree (MineFactory Reloaded)|rubber trees]] from the [[MineFactory Reloaded]] mod and can be obtained with Shears or silk touch. They have a chance to drop [[Rubber Sapling|rubber saplings]] when broken. {{Mf-nav}} [[Category:Plant]] 08244e45aebfd515edaa80ae2fce2c0ac258fc49 Pulverized Iron 0 669 797 2013-06-11T18:55:23Z 108.206.140.48 0 /* Pulverizing */ wikitext text/x-wiki {{Item |name = Pulverized Iron |type = Pulverized Ore |tool = [[File:Grid Pulverizer.png|link=Pulverizer]] |stack = Yes (64) |mod = Thermal Expansion}}'''Pulverized Iron''' is created by [[Pulverizer|pulverizing]] [[Iron Ore]] or at a 5% chance when pulverizing [[Tin Ore]]. It can be cooked to produce [[Iron Ingot]]. ==Pulverizing== {{Grid/Pulverizer |Top = Iron Ore |Output = Pulverized Iron|OA = 2}}There is a 5% chance of getting [[Ferrous Dust]] and a 25% chance of getting Nickel Dust as a secondary output. [[Category:Thermal Expansion]] [[Category:Dust]] 51eb79585c86fe84931de5e3037190b1465d404a Lead Ingot 0 655 769 2013-06-13T15:06:14Z 212.213.89.81 0 wikitext text/x-wiki Lead is from the [[Thermal Expansion]] mod {{stub}}[[File:Lead Ingot.png|right]]Lead Ingots can be obtained from [[Lead Ore|lead ore]]. They are used in [[Hardened Glass|Hardened&nbsp;Glass]], [[Thermal Expansion|Thermal Expans]][[Thermal Expansion|ion]] machines, [[Lead Wire|lead wire]] and other power related blocks. Lead ingots can also be made from [[pulverized lead]] or smelting Silver ore in a [[Slag Furnace]]. Lead ore mostly find in 30 - 12 floors and they are very easy to find by exploding 8 -10 TNT =={{te-nav}}Usages== Lead Block                                                                                                          Lead Wire[[File:Lead Block.png|thumb|left|Lead Block]][[File:Lead Wire.png|thumb|Lead Wire]]         [[Category:Factorization]] [[Category:Ingot]] [[Category:Thermal Expansion]] 2b8b047e1adaed0afae2c7a06de5ae2f64eceada Pneumatic Servo 0 667 793 2013-06-21T14:07:16Z 85.53.241.86 0 Undo revision 105303 by [[Special:Contributions/TheExplodingPig|TheExplodingPig]] ([[User talk:TheExplodingPig|talk]]) wikitext text/x-wiki {{Item |name = Pneumatic Servo |type = Component |stack = Yes (64) |mod = Thermal Expansion}}Pneumatic Servo in one the basic items of Thermal Expansion Mod. It is used in devices that do not require MJ to operate. ==<span style="font-size:18px;">Crafting</span>== {{Grid/Crafting_Table |A3 = |B2 = Redstone |C1 = |Output = Pneumatic Servo|A2 = Glass |B1 = Iron Ingot |B3 = Iron Ingot |C2 = Glass}} ==Usage== This item can be used in the creation of: *[[Igneous Extruder]] *[[Aqueous Accumulator]] {{Te-nav}} 735c3270483dd9a6a1d515ec090c0538add997d6 Pulverized Gold 0 665 789 2013-06-25T01:41:51Z 190.100.64.162 0 Undo revision 106536 by [[Special:Contributions/190.100.64.162|190.100.64.162]] ([[User talk:190.100.64.162|talk]]) wikitext text/x-wiki {{Item |name = Pulverized Gold |type = Pulverized Ore |tool = [[File:Grid_Pulverizer.png|link=Pulverizer]] |stack = Yes (64) |mod = Thermal Expansion}}Pulverized Gold is created by [http://feed-the-beast.wikia.com/wiki/Pulverizer Pulverizing] [[Gold Ore]] . It can be cooked to produce a [[Gold Ingot]].  Pulverized gold may be mixed with silver to create Electrum Blend.  Pulverized Gold can also be placed in the Forge Lexicon to be turned into Gold Dust.   ==Pulverizing== <p style="font-size:13px;">{{Template:Grid/Pulverizer |Top = Gold Ore |Output = Pulverized Gold|OA = 2}}</p> <p style="font-size:13px;">{{Te-nav}}</p> <p style="font-size:13px;"> </p> ==Recipe (For electrum blend)== [[File:Crafting_Electrum.png|thumb|left|256px]] [[Category:Thermal Expansion]] [[Category:Dust]] ec7610c7a22c7b6cea8f656d59b9a0e97009b902 Template:Navbox/doc 10 60 133 2013-07-15T11:59:55Z Mastergalen 1 1 revision wikitext text/x-wiki {{documentation subpage}} <includeonly>{{high-risk|2,000,000+}}</includeonly> {{Navbox suite}} This template allows a [[Wikipedia:Navigation templates|navigational template]] to be set up relatively quickly by supplying it with one or more lists of links. It comes equipped with default styles that should work for most navigational templates. Changing the default styles is possible, but not recommended. Using this template, or one of its "Navbox suite" sister templates, is highly recommended for standardization of navigational templates, and for ease of use. == Usage == Please remove the parameters that are left blank. <pre style="overflow: auto;">{{Navbox | name = {{subst:PAGENAME}} | listclass = hlist | state = {{{state|}}} | title = | above = | image = | group1 = | list1 = | group2 = | list2 = ... | group20 = | list20 = | below = }} </pre> == Parameter list == {{Navbox | name = Navbox/doc | state = uncollapsed | title = {{{title}}} | above = {{{above}}} | image = {{{image}}} | group1 = {{{group1}}} | list1 = {{{list1}}} | group2 = {{{group2}}} | list2 = {{{list2}}} | list3 = {{{list3}}} ''without {{{group3}}}'' | group4 = {{{group4}}} | list4 = {{{list4}}} | below = {{{below}}} <br /> See alternate navbox formats under: [[#Layout of table|''Layout of table'']] }} The navbox uses lowercase parameter names, as shown in the box (''at right''). The mandatory ''name'' and ''title'' will create a one-line box if other parameters are omitted. Notice "group1" (etc.) is optional, as are sections named "above/below". {{clear}} The basic and most common parameters are as follows (see [[#Parameter descriptions|below]] for the full list): : <code>name – </code>the name of the template. : <code>title – </code>text in the title bar, such as: <nowiki>[[Widget stuff]]</nowiki>. : <code>listclass – </code>a CSS class for the list cells, usually <code>hlist</code> for horizontal lists. Alternatively, use bodyclass for the whole box. : <code>state – </code>controls when a navbox is expanded or collapsed. : <code>titlestyle – </code>a CSS style for the title-bar, such as: <code>background: gray;</code> : <code>groupstyle – </code>a CSS style for the group-cells, such as: <code>background: #eee;</code> : <code>above – </code>text to appear above the group/list section (could be a list of overall wikilinks). : <code>image – </code>an optional right-side image, coded as the whole image. Typically it is purely decorative, so it should be coded as <code><nowiki>[[File:</nowiki><var>XX</var><nowiki>.jpg|80px|link=|alt=]]</nowiki></code>. : <code>imageleft – </code>an optional left-side image (code the same as the "image" parameter). : <code>group<sub>n</sub> – </code>the left-side text before list-n (if group-n omitted, list-n starts at left of box). : <code>list<sub>n</sub> – </code>text listing wikilinks using a wikilist format. : <code>below – </code>optional text to appear below the group/list section. == Parameter descriptions == The following is a complete list of parameters for using {{tl|Navbox}}. In most cases, the only required parameters are <code>name</code>, <code>title</code>, and <code>list1</code>, though [[Template:Navbox/doc#Child navboxes|child navboxes]] do not even require those to be set. {{tl|Navbox}} shares numerous common parameter names with its sister templates, {{tl|Navbox with columns}} and {{tl|Navbox with collapsible groups}}, for consistency and ease of use. Parameters marked with an asterisk (*) are common to all three master templates. === Setup parameters === :; ''name''* :: The name of the template, which is needed for the "V&nbsp;• T&nbsp;• E" ("View&nbsp;• Talk&nbsp;• Edit") links to work properly on all pages where the template is used. You can enter <code><nowiki>{{subst:PAGENAME}}</nowiki></code> for this value as a shortcut. The name parameter is only mandatory if a <code>title</code> is specified, and the <code>border</code> parameter is not set. :; ''state''* <span style="font-weight:normal;">[<code>autocollapse, collapsed, expanded, plain, off</code>]</span> :* Defaults to <code>autocollapse</code>. A navbox with <code>autocollapse</code> will start out collapsed if there are two or more tables on the same page that use other collapsible tables. Otherwise, the navbox will be expanded. For the technically minded, see [[MediaWiki:Common.js]]. :* If set to <code>collapsed</code>, the navbox will always start out in a collapsed state. :* If set to <code>expanded</code>, the navbox will always start out in an expanded state. :* If set to <code>plain</code>, the navbox will always be expanded with no [hide] link on the right, and the title will remain centered (by using padding to offset the <small>V&nbsp;• T&nbsp;• E</small> links). :* If set to <code>off</code>, the navbox will always be expanded with no [hide] link on the right, but no padding will be used to keep the title centered. This is for advanced use only; the "plain" option should suffice for most applications where the [show]/[hide] button needs to be hidden. : To show the box when standalone (non-included) but then auto-hide contents when in an article, put "uncollapsed" inside {{tag|noinclude|o}} tags: :* <code><nowiki>| state =&nbsp;</nowiki></code>{{tag|noinclude|content=expanded}} :* That setting will force the box visible when standalone (even when followed by other boxes), displaying "[hide]" but then auto-collapse the box when stacked inside an article. : Often times, editors will want a default initial state for a navbox, which may be overridden in an article. Here is the trick to do this: :* In your intermediate template, create a parameter also named "state" as a pass-through like this: :* <code><nowiki>| state = {{{state<includeonly>|your_desired_initial_state</includeonly>}}}</nowiki></code> :* The {{tag|includeonly|o}}<code>|</code> will make the template expanded when viewing the template page by itself. ::* Example: {{tl|peso}} with autocollapse as the default initial state. [[Catalan peseta]] transcludes it and has only one navbox. So the peso navbox shows. [[Chilean peso]] has two navboxes. So the peso navbox collapses. ::* Example: {{tl|Historical currencies of Hungary}} with <code><nowiki>| state = {{{state<includeonly>|expanded</includeonly>}}}</nowiki></code> as the default initial state. All transcluding articles show the content by default, unless there is a hypothetical article that specifies <code><nowiki>{{templatename|state=collapsed}}</nowiki></code> when transcluding. :* The template {{tl|Collapsible option}} can be added to a {{tag|noinclude|o}} section after the template definition to explain how to use the <code>state</code> parameter. :; ''navbar''* :: If set to <code>plain</code>, the <span style="font-size: 88%;">V&nbsp;• T&nbsp;• E</span> links on the left side of the titlebar will not be displayed, and padding will be automatically used to keep the title centered. Use <code>off</code> to remove the <span style="font-size: 88%;">V&nbsp;• T&nbsp;• E</span> links, but not apply padding (this is for advanced use only; the "plain" option should suffice for most applications where a navbar is not desired). It is highly recommended that one not hide the navbar, in order to make it easier for users to edit the template, and to keep a standard style across pages. :; ''border''* :: ''See section hereafter on using navboxes within one another for examples and a more complete description.'' If set to <code>child</code> or <code>subgroup</code>, then the navbox can be used as a borderless child that fits snugly in another navbox. The border is hidden and there is no padding on the sides of the table, so it fits into the ''list'' area of its parent navbox. If set to <code>none</code>, then the border is hidden and padding is removed, and the navbox may be used as a child of another container (do not use the <code>none</code> option inside of another navbox; similarly, only use the <code>child</code>/<code>subgroup</code> option inside of another navbox). If set to anything else (default), then a regular navbox is displayed with a 1px border. An alternate way to specify the border to be a subgroup style is like this (i.e. use the first unnamed parameter instead of the named ''border'' parameter): ::: <code><nowiki>{{Navbox|child</nowiki></code> :::: <code>... ::: <code><nowiki>}}</nowiki></code> === Cells === :; ''title''* :: Text that appears centered in the top row of the table. It is usually the template's topic, i.e. a succinct description of the body contents. This should be a single line, but if a second line is needed, use <code><nowiki>{{-}}</nowiki></code> to ensure proper centering. This parameter is technically not mandatory, but using {{tl|Navbox}} is rather pointless without a title. :; ''above''* :: A full-width cell displayed between the titlebar and first group/list, i.e. ''above'' the template's body (groups, lists and image). In a template without an image, ''above'' behaves in the same way as the ''list1'' parameter without the ''group1'' parameter. :; ''group<sub>n</sub>''* :: (i.e. ''group1'', ''group2'', etc.) If specified, text appears in a header cell displayed to the left of ''list<sub>n</sub>''. If omitted, ''list<sub>n</sub>'' uses the full width of the table. :; ''list<sub>n</sub>''* :: (i.e. ''list1'', ''list2'', etc.) The body of the template, usually a list of links. Format is inline, although the text can be entered on separate lines if the entire list is enclosed within <code><nowiki><div> </div></nowiki></code>. At least one ''list'' parameter is required; each additional ''list'' is displayed in a separate row of the table. Each ''list<sub>n</sub>'' may be preceded by a corresponding ''group<sub>n</sub>'' parameter, if provided (see below). :; ''image''* :: An image to be displayed in a cell below the title and to the right of the body (the groups/lists). For the image to display properly, the ''list1'' parameter must be specified. The ''image'' parameter accepts standard wikicode for displaying an image, ''e.g.'': ::: <code><nowiki>[[File:</nowiki><var>XX</var><nowiki>.jpg|80px|link=|alt=]]</nowiki></code> ::: nb: including "|right" will produced the usual left margin to provide separation from the list items and [[zebra striping]]. :; ''imageleft''* :: An image to be displayed in a cell below the title and to the left of the body (lists). For the image to display properly, the ''list1'' parameter must be specified and no groups can be specified. It accepts the same sort of parameter that ''image'' accepts. :; ''below''* :: A full-width cell displayed ''below'' the template's body (groups, lists and image). In a template without an image, ''below'' behaves in the same way as the template's final ''list<sub>n</sub>'' parameter without a ''group<sub>n</sub>'' parameter. For an example of the ''below'' parameter in use, see {{oldid|Main Page|352612160|this}} version of {{tl|Lists of the provinces and territories of Canada}}. === Style parameters === Styles are generally advised against, to maintain consistency among templates and pages in Wikipedia; but the option to modify styles is given. :; ''style''* :: Specifies [[Cascading Style Sheets|CSS]] styles to apply to the template body. The parameter ''bodystyle'' also does the exact same thing and can be used in place of this ''style'' parameter. This option should be used sparingly as it can lead to visual inconsistencies. Examples: ::: <code>style = background: #''nnnnnn'';</code> ::: <code>style = width: ''N''&nbsp;[em/%/px or width: auto];</code> ::: <code>style = float: [''left/right/none''];</code> ::: <code>style = clear: [''right/left/both/none''];</code> :; ''basestyle''* :: CSS styles to apply to the ''title'', ''above'', ''below'', and ''group'' cells all at once. The styles are not applied to ''list'' cells. This is convenient for easily changing the basic color of the navbox without having to repeat the style specifications for the different parts of the navbox. Examples: ::: <code>basestyle = background: lightskyblue;</code> :; ''titlestyle''* :: [[Cascading Style Sheets|CSS]] styles to apply to ''title'', most often the titlebar's background color: ::: <code>titlestyle = background: ''#nnnnnn'';</code> ::: <code>titlestyle = background: ''name'';</code> :; ''groupstyle''* :: CSS styles to apply to the ''groupN'' cells. This option overrides any styles that are applied to the entire table. Examples: ::: <code>groupstyle = background: #''nnnnnn'';</code> ::: <code>groupstyle = text-align: [''left/center/right''];</code> ::: <code>groupstyle = vertical-align: [''top/middle/bottom''];</code> :; ''group<sub>n</sub>style''* :: CSS styles to apply to a specific group, in addition to any styles specified by the ''groupstyle'' parameter. This parameter should only be used when absolutely necessary in order to maintain standardization and simplicity. Examples: ::: <code>group3style = background: red; color: white;</code> :; ''groupwidth'' :: A number and unit specifying a uniform width for the group cells, in cases where little content in the list cells may cause group cells to be too wide. No default. However, may be overridden by the ''group(n)style'' parameter. Examples: ::: <code>groupwidth = 9em</code> :; ''liststyle''* :: CSS styles to apply to all lists. Overruled by the ''oddstyle'' and ''evenstyle'' parameters (if specified) hereafter. When using backgound colors in the navbox, see the [[#Intricacies|note hereafter]]. :; ''list<sub>n</sub>style''* :: CSS styles to apply to a specific list, in addition to any styles specified by the ''liststyle'' parameter. This parameter should only be used when absolutely necessary in order to maintain standardization and simplicity. Examples: ::: <code>list5style = background: #ddddff;</code> :; ''listpadding''* :: A number and unit specifying the padding in each ''list'' cell. The ''list'' cells come equipped with a default padding of 0.25em on the left and right, and 0 on the top and bottom. Due to complex technical reasons, simply setting "liststyle = padding: 0.5em;" (or any other padding setting) will not work. Examples: ::: <code>listpadding = 0.5em 0;</code> (sets 0.5em padding for the left/right, and 0 padding for the top/bottom.) ::: <code>listpadding = 0;</code> (removes all list padding.) :; ''oddstyle'' :; ''evenstyle'' :: Applies to odd/even list numbers. Overrules styles defined by ''liststyle''. The default behavior is to add striped colors (white and gray) to odd/even rows, respectively, in order to improve readability. These should not be changed except in extraordinary circumstances. :; ''evenodd'' <span style="font-weight: normal;"><code>[swap, even, odd, off]</code></span> :: If set to <code>swap</code>, then the automatic striping of even and odd rows is reversed. Normally, even rows get a light gray background for striping; when this parameter is used, the odd rows receive the gray striping instead of the even rows. Setting to <code>even</code> or <code>odd</code> sets all rows to have that striping color. Setting to <code>off</code> disables automatic row striping. This advanced parameter should only be used to fix problems when the navbox is being used as a child of another navbox and the stripes do not match up. Examples and a further description can be found in the section on child navboxes below. :; ''abovestyle''* :; ''belowstyle''* :: CSS styles to apply to the top cell (specified via the ''above'' parameter) and bottom cell (specified via the ''below'' parameter). Typically used to set background color or text alignment: ::: <code>abovestyle = background: #''nnnnnn'';</code> ::: <code>abovestyle = text-align: [''left/center/right''];</code> ::: <code>belowstyle = background: #''nnnnnn'';</code> ::: <code>belowstyle = text-align: [''left/center/right''];</code> :; ''imagestyle''* :; ''imageleftstyle''* :: CSS styles to apply to the cells where the image/imageleft sits. These styles should only be used in exceptional circumstances, usually to fix width problems if the width of groups is set and the width of the image cell grows too large. Examples: ::: <code>imagestyle = width:5em;</code> ===== Default styles ===== The style settings listed here are those that editors using the navbox change most often. The other more complex style settings were left out of this list to keep it simple. Most styles are set in [[MediaWiki:Common.css]]. : <code>bodystyle = background: #fdfdfd; width: 100%; vertical-align: middle;</code> : <code>titlestyle = background: #ccccff; padding-left: 1em; padding-right: 1em; text-align: center;</code> : <code>abovestyle = background: #ddddff; padding-left: 1em; padding-right: 1em; text-align: center;</code> : <code>belowstyle = background: #ddddff; padding-left: 1em; padding-right: 1em; text-align: center;</code> : <code>groupstyle = background: #ddddff; padding-left: 1em; padding-right: 1em; text-align: right;</code> : <code>liststyle = background: transparent; text-align: left/center;</code> : <code>oddstyle = background: transparent;</code> : <code>evenstyle = background: #f7f7f7;</code> Since ''liststyle'' and ''oddstyle'' are transparent, odd lists have the color of the ''bodystyle'', which defaults to #fdfdfd (white with a hint of gray). A list defaults to <code>text-align: left;</code> if it has a group, if not it defaults to <code>text-align: center;</code>. Since only ''bodystyle'' has a vertical-align all the others inherit its <code>vertical-align: middle;</code>. === Advanced parameters === :; ''bodyclass'' :; ''aboveclass'' :; ''groupclass'' :; ''listclass'' :; ''belowclass'' :: This enables attaching a CSS class to group or list cells. The most common use for ''listclass'' is to give it the <code>hlist</code> class that will cause lists to render horizontally. All these parameters accept the <code>hlist</code> class, but if more than one parameter is used for <code>hlist</code>, use {{para|bodyclass|hlist}} instead. :; ''titlegroup'' :: This puts a group in the title area, with the same default styles as ''group<sub>n</sub>''. It should be used only in exceptional circumstances (usually advanced meta-templates) and its use requires some knowledge of the internal code of {{tl|Navbox}}; you should be ready to manually set up CSS styles to get everything to work properly if you wish to use it. If you think you have an application for this parameter, it might be best to change your mind, or consult the talk page first. :; ''titlegroupstyle'' :: The styles for the titlegroup cell. :; ''innerstyle'' :: A very advanced parameter to be used ''only'' for advanced meta-templates employing the navbox. Internally, the navbox uses an outer table to draw the border, and then an inner table for everything else (title/above/groups/lists/below/images, etc.). The ''style''/''bodystyle'' parameter sets the style for the outer table, which the inner table inherits, but in advanced cases (meta-templates) it may be necessary to directly set the style for the inner table. This parameter provides access to that inner table so styles can be applied. Use at your own risk. ==== Microformats ==== :; ''bodyclass'' :: This parameter is inserted into the "class" attribute for the navbox as a whole. :; ''titleclass'' :: This parameter is inserted into the "class" attribute for the navbox's title caption. This template supports the addition of microformat information. This is done by adding "class" attributes to various data cells, indicating what kind of information is contained within. To flag a navbox as containing [[hCard]] information about a person, for example, add the following parameter: <pre> | bodyclass = vcard </pre> ''and'' <pre> | titleclass = fn </pre> ''or'' (for example): <pre><nowiki> | title = The books of <span class="fn">[[Iain Banks]]</span> </nowiki></pre> ...and so forth. See [[Wikipedia:WikiProject Microformats]] for more information on adding microformat information to Wikipedia, and [[microformat]] for more information on microformats in general. == Layout of table == ===Without image, above and below=== Table generated by {{tl|Navbox}} '''without''' ''image'', ''above'' and ''below'' parameters (gray list background color added for illustration only): {{Navbox | name = Navbox/doc | state = uncollapsed | liststyle = background: silver; | title = {{{title}}} | group1 = {{{group1}}} | list1 = {{{list1}}} | group2 = {{{group2}}} | list2 = {{{list2}}} | list3 = {{{list3}}} ''without {{{group3}}}'' | group4 = {{{group4}}} | list4 = {{{list4}}} }} ===With image, above and below=== Table generated by {{tl|Navbox}} '''with''' ''image'', ''above'' and ''below'' parameters (gray list background color added for illustration only): {{Navbox | name = Navbox/doc | state = uncollapsed | liststyle = background: silver; | image = {{{image}}} | title = {{{title}}} | above = {{{above}}} | group1 = {{{group1}}} | list1 = {{{list1}}} | group2 = {{{group2}}} | list2 = {{{list2}}} | list3 = {{{list3}}} ''without {{{group3}}}'' | group4 = {{{group4}}} | list4 = {{{list4}}} | below = {{{below}}} }} ===With image and without groups=== Table generated by {{tl|Navbox}} '''with''' ''image'', ''imageleft'', ''lists'', and '''without''' ''groups'', ''above'', ''below'' (gray list background color added for illustration only): {{Navbox | name = Navbox/doc | state = uncollapsed | liststyle = background: silver; | image = {{{image}}} | imageleft = {{{imageleft}}} | title = {{{title}}} | list1 = {{{list1}}} | list2 = {{{list2}}} | list3 = {{{list3}}} | list4 = {{{list4}}} }} == Examples == <!-- Please do not encourage folks to use <div> within Navboxes as (unless handled carefully) they can negate liststyles/groupstyles/etc. settings. --> === No image === <pre style="overflow: auto;"> {{Navbox | name = Navbox/doc | title = [[Multimedia Super Corridor|MSC Malaysia]] | listclass = hlist | group1 = Centre | list1 = * [[Cyberjaya]] | group2 = Area | list2 = * [[Klang Valley]] | group3 = Major landmarks | list3 = * [[Petronas Twin Towers]] * [[Kuala Lumpur Tower]] * [[Kuala Lumpur Sentral]] * [[Technology Park Malaysia]] * [[Putrajaya]] * [[Cyberjaya]] * [[Kuala Lumpur International Airport]] | group4 = Infrastructure | list4 = * [[Express Rail Link]] * [[KL-KLIA Dedicated Expressway]] | group5 = Prime applications | list5 = * [[EGovernment]] * [[MyKad]] }} </pre> {{Navbox | name = Navbox/doc | state = uncollapsed | title = [[Multimedia Super Corridor|MSC Malaysia]] | listclass = hlist | group1 = Centre | list1 = * [[Cyberjaya]] | group2 = Area | list2 = * [[Klang Valley]] | group3 = Major landmarks | list3 = * [[Petronas Twin Towers]] * [[Kuala Lumpur Tower]] * [[Kuala Lumpur Sentral]] * [[Technology Park Malaysia]] * [[Putrajaya]] * [[Cyberjaya]] * [[Kuala Lumpur International Airport]] | group4 = Infrastructure | list4 = * [[Express Rail Link]] * [[KL-KLIA Dedicated Expressway]] | group5 = Prime applications | list5 = * [[EGovernment]] * [[MyKad]] }} === With image, without groups === <pre style="overflow: auto;"> {{Navbox | name = Navbox/doc | title = [[Multimedia Super Corridor|MSC Malaysia]] | listclass = hlist | image = [[File:Flag of Malaysia.svg|80px|link=|alt=]] | list1 = * [[Petronas Twin Towers]] * [[Kuala Lumpur Tower]] * [[Kuala Lumpur Sentral]] * [[Technology Park Malaysia]] * [[Putrajaya]] * [[Cyberjaya]] * [[Kuala Lumpur International Airport]] }} </pre> {{Navbox | name = Navbox/doc | title = [[Multimedia Super Corridor|MSC Malaysia]] | listclass = hlist | image = [[File:Flag of Malaysia.svg|80px|link=|alt=]] | list1 = * [[Petronas Twin Towers]] * [[Kuala Lumpur Tower]] * [[Kuala Lumpur Sentral]] * [[Technology Park Malaysia]] * [[Putrajaya]] * [[Cyberjaya]] * [[Kuala Lumpur International Airport]] }} === With two images, without groups, multiple lists === <pre style="overflow: auto;"> {{Navbox | name = Navbox/doc | title = [[Multimedia Super Corridor|MSC Malaysia]] | listclass = hlist | image = [[File:Flag of Malaysia.svg|80px|link=|alt=]] | imageleft = [[File:Flag of Malaysia.svg|80px]] | list1 = * [[Petronas Twin Towers]] * [[Kuala Lumpur Tower]] * [[Kuala Lumpur Sentral]] | list2 = * [[Express Rail Link]] * [[KL-KLIA Dedicated Expressway]] | list3 = * [[EGovernment]] * [[MyKad]] | list4 = * [[Klang Valley]] }} </pre> {{Navbox | name = Navbox/doc | title = [[Multimedia Super Corridor|MSC Malaysia]] | listclass = hlist | image = [[File:Flag of Malaysia.svg|80px|link=|alt=]] | imageleft = [[File:Flag of Malaysia.svg|80px]] | list1 = * [[Petronas Twin Towers]] * [[Kuala Lumpur Tower]] * [[Kuala Lumpur Sentral]] | list2 = * [[Express Rail Link]] * [[KL-KLIA Dedicated Expressway]] | list3 = * [[EGovernment]] * [[MyKad]] | list4 = * [[Klang Valley]] }} === With image, groups, above, below === <pre style="overflow: auto;"> {{Navbox | name = Navbox/doc | title = [[Multimedia Super Corridor|MSC Malaysia]] | listclass = hlist | above = Above text goes here | image = [[File:Flag of Malaysia.svg|80px|link=|alt=]] | group1 = Centre | list1 = * [[Cyberjaya]] | group2 = Area | list2 = * [[Klang Valley]] | group3 = Major landmarks | list3 = * [[Petronas Twin Towers]] * [[Kuala Lumpur Tower]] * [[Kuala Lumpur Sentral]] * [[Technology Park Malaysia]] * [[Putrajaya]] * [[Cyberjaya]] | group4 = Infrastructure | list4 = * [[Express Rail Link]] * [[KL-KLIA Dedicated Expressway]] | group5 = Prime applications | list5 = * [[EGovernment]] * [[MyKad]] | below = Below text goes here }} </pre> {{Navbox | name = Navbox/doc | title = [[Multimedia Super Corridor|MSC Malaysia]] | listclass = hlist | above = Above text goes here | image = [[File:Flag of Malaysia.svg|80px|link=|alt=]] | group1 = Centre | list1 = * [[Cyberjaya]] | group2 = Area | list2 = * [[Klang Valley]] | group3 = Major landmarks | list3 = * [[Petronas Twin Towers]] * [[Kuala Lumpur Tower]] * [[Kuala Lumpur Sentral]] * [[Technology Park Malaysia]] * [[Putrajaya]] * [[Cyberjaya]] | group4 = Infrastructure | list4 = * [[Express Rail Link]] * [[KL-KLIA Dedicated Expressway]] | group5 = Prime applications | list5 = * [[EGovernment]] * [[MyKad]] | below = Below text goes here }} == Child navboxes == {{Selfref|For additional examples, see the [[Template:Navbox/testcases|Navbox testcases page]].}} It is possible to place multiple navboxes within a single border with the use of the ''border'' parameter, or by specifying the first parameter to be "child". The basic code for doing this is as follows (which adds a subgroup for the first group/list area): <pre style="overflow: auto;"> {{Navbox | name = {{subst:PAGENAME}} | title = Title | group1 = [optional] | list1 = {{Navbox|child ...child navbox parameters... }} ... }} </pre> === Subgroups example === {{main|Template:Navbox subgroup}} This example shows how subgroups can be used. It is recommended that one use {{tl|Navbox subgroup}}, but the same result can be reached by using {{tl|Navbox}} with <code>border = child</code> or the first unnamed parameter set to <code>child</code>. The ''evenodd'' parameter is used to reverse striping in some of the subgroups in order to get all of the stripes to line up properly. To remove the striping altogether, you can set <code>liststyle = background:transparent;</code> in each of the navboxes. {{Navbox | name = Navbox/doc | image = [[File:Flag of the United States.svg|100px|link=|alt=]] | state = uncollapsed | title = Multiple subgroup example | above = Above | below = Below | group1 = Group1 | list1 = List1 | group2 = Group2 | list2 = {{Navbox|child | evenodd = swap | group1 = Group2.1 | list1 = List1 | group2 = Group2.2 | list2 = List2 | group3 = Group2.3 | list3 = List3 }} | group3 = Group3 | list3 = List3 | group4 = Group4 | list4 = {{Navbox|child | evenodd = swap | group1 = Group4.1 | list1 = List1 | group2 = Group4.2 | list2 = List2 | group3 = Group4.3 | list3 = List3 }} }} === Multiple show/hides in a single container === {{main|Template:Navbox with collapsible groups}} The example below is generated using a regular navbox for the main container, then its list1, list2, and list3 parameters each contain another navbox, with <code>1 = child</code> set. The view (v), discuss (d), edit (e) navbar links are hidden using <code>navbar = plain</code> for each of them, or could be suppresed by just leaving out the ''name'' parameter (child navboxes do not require the name parameter to be set, unlike regular navboxes). {{Navbox | name = Navbox/doc | title = [[File:Blason France moderne.svg|x17px|link=|alt=]] [[File:Flag of France.svg|x17px|link=|alt=]] [[French colonial empire|Former French overseas empire]] | state = uncollapsed | list1 = {{Navbox|child | navbar = plain | title = [[French colonial empire|Former French colonies]] in [[Africa]] and the [[Indian Ocean]] | listclass = hlist | group1 = [[Mahgreb]] | list1 = * [[French rule in Algeria|Algeria]] * [[French Morocco|Morocco]] <small>([[Arguin|Arguin Island]])</small> * [[History of Tunisia|Tunisia]] | group2 = [[French West Africa]] | list2 = * [[History of Côte d'Ivoire#French Period|Côte d'Ivoire]] * [[French Dahomey|Dahomey]] * [[French Sudan]] * [[French Guinea|Guinea]] * [[History of Mauritania#French colonization and post-colonial history|Mauritania]] * [[History of Niger#Colonization|Niger]] * [[History of Senegal|Senegal]] * [[French Upper Volta|Upper Volta]] * [[French Togoland]] * [[James Island (The Gambia)|James Island]] | group3 = [[French Equatorial Africa]] | list3 = * [[Colonial Chad|Chad]] * [[History of Gabon|Gabon]] * [[History of the Republic of the Congo|Middle Congo]] * [[Oubangui-Chari]] | group4 = [[Comoros]] | list4 = * [[Anjouan]] * [[Grande Comore]] * [[Mohéli]] * [[History of Djibouti#French Interest|French Somaliland (Djibouti)]] * [[History of Madagascar#French control|Madagascar]] * [[Mauritius|Ile de France]] * [[Seychelles]] }} | list2 = {{Navbox|child | navbar = plain | title = [[French colonial empire|Former French colonies]] in the [[Americas]] | listclass = hlist | list1 = * [[New France]]{{spaces|2}}<small>([[Acadia]], [[Louisiana (New France)|Louisiana]], [[Canada, New France|Canada]], [[Newfoundland (island)|Terre Neuve]]) 1655–1763 </small> | list2 = * [[Inini]] * [[Berbice]] * [[Saint-Domingue]] * <small>[[Haiti]]</small> * [[Tobago]] * [[History of the British Virgin Islands|Virgin Islands]] * [[France Antarctique]] * [[France Équinoxiale]] | below = [[French West India Company]] }} | list3 = {{Navbox|child | navbar = plain | title = [[French colonial empire|Former French colonies]] in [[Asia]] and [[Oceania]] | listclass = hlist | group1 = [[French India]] | list1 = * [[Chandernagor]] * [[Coromandel Coast]] * [[History of Chennai|Madras]] * [[Mahé, India|Mahé]] * [[History of Pondicherry|Pondichéry]] * [[Karaikal]] * [[Yanam (India)|Yanaon]] | group2 = [[French Indochina]] | list2 = * [[Colonial Cambodia|Cambodia]] * [[History of Laos to 1945#French Laos|Laos]] * [[French Indochina|Vietnam]] <small>([[Annam (French colony)|Annam]], [[Cochinchina]], [[Tonkin]])</small> | group3 = Other Asian | list3 = * [[Alawite State|Alaouites]] * [[Republic of Hatay|Alexandretta-Hatay]] * [[Sri Lanka|Ceylon]] * [[Kwangchowan]] | group4 = [[Oceania]] | list4 = * [[New Hebrides]] ** [[History of Vanuatu|Vanuatu]] | below = [[French East India Company]] }} }} == Relationship with other Navbox templates == This navbox template is specifically designed to work in conjunction with two other sister templates: {{tl|Navbox with columns}} and {{tl|Navbox with collapsible groups}}. All three of these templates share common parameters for consistency and ease of use (such parameters are marked with an asterisk (*) in the [[#Parameter descriptions|parameter descriptions]] list hereinbefore). Most importantly, each template can be used as a child of one another (by using the {{para|border|child}} parameter, or by specifying the first unnamed parameter to be <code>child</code>. For example: <code><nowiki>{{Navbox|child ...}}</nowiki></code>, <code><nowiki>{{Navbox with columns|child ...}}</nowiki></code> or <code><nowiki>{{Navbox with collapsible groups|child ...}}</nowiki></code>. == Technical details == * This template uses CSS classes for most of its looks, thus it is fully skinnable. * Internally this meta template uses HTML markup instead of wiki markup for the table code. That is the usual way we make meta templates since wiki markup has several drawbacks. For instance it makes it harder to use [[m:Help:ParserFunctions|parser functions]] and special characters in parameters. * For more technical details see the [[{{TALKPAGENAME}}|talk page]], the CSS classes in [[MediaWiki:Common.css]] and the collapsible table used to hide the box in [[MediaWiki:Common.js]]. === Intricacies === * The 2px wide border between groups and lists is drawn using the border-left property of the list cell. Thus, if you wish to change the background color of the template (for example <code>bodystyle = background:purple;</code>), then you'll need to make the border-left-color match the background color (i.e. <code>liststyle = border-left-color: purple;</code>). If you wish to have a border around each list cell, then the 2px border between the list cells and group cells will disappear; you'll have to come up with your own solution. * The list cell width is initially set to 100%. Thus, if you wish to manually set the width of group cells, you'll need to also specify the liststyle to have width: auto. If you wish to set the group width and use images, it's up to you to figure out the CSS in the groupstyle, liststyle, imagestyle, and imageleftstyle parameters to get everything to work correctly. Example of setting group width: :: <code>groupstyle = width: 10em;</code> :: <code>liststyle = width: auto;</code> * Adjacent navboxes have only a 1 pixel border between them (except in IE 6, which doesn't support the necessary CSS). If you set the top or bottom margin of <code>style/bodystyle</code>, then this will not work. * The default margin-left and margin-right of the outer navbox table are set to "auto;". If you wish to use navbox as a float, you need to manually set the margin-left and margin-right values, because the auto margins interfere with the float option. For example, add the following code to use the navbox as a float: ::<code>style = width: 22em; float: right; margin-left: 1em; margin-right: 0;</code> === Copying to other projects or wikis? === Using this template on other wikis requires [[HTML Tidy]] to be turned on. A version that does not require Tidy can be found at [[Wikipedia:WikiProject Transwiki/Template:Navbox]]. (That version generally shouldn't be used here on the English Wikipedia.) More detailed information on copying {{tlf|Navbox}} to other wikis can be found on the [[Template talk:Navbox|talk page]]. === Known issues === # If the heading of the navbox spans more than one line, the second line will be displayed to the right of center. This can be avoided by hard-coding linebreaks with {{tag|br|single|params=clear="all"}}. # In Internet Explorer 8 and 9, there is a bug when using <code>hlist</code>; navbox will fail to wrap the list to the next line if the list items start with an image, causing navbox to extend its width outside the screen. This can be fixed by adding <code>&amp;nbsp;</code> in front of the images. # Excessive use of the '''unsubstituted''' {{tlx|•}} template as a delimiter, can in extreme cases cause the wiki page rendering to fail&nbsp;— there is a limit to the number of templates that can be used on a page (example [[Ketamine]] where the inclusion of eleven Navboxes with hundreds of bullets caused the page load not to complete, only the substitution of the bullets in those navboxes cured the problem). Use of the <code>hlist</code> class avoids the delimiter transclusion issue altogether, as the delimiters are rendered via CSS. == See also == * {{tl|Navbar}} – Used for the navigation links in navbox. * {{tl|Nobold}} – To display text at normal font-weight within a context where the default font-weight is bold, e.g. header cells in tables. * {{tl|Sidebar}} – Vertically-aligned navigation (navbox) templates. * [[Template:Navbox/testcases]] – For additional examples of template code. * [[Wikipedia:Line break handling]] – The how-to guide about how to handle word wraps (line breaks) on Wikipedia, such as the wrapping of the link lists used in navboxes. * {{tl|Nowrap begin}}, {{tl|·}} and {{tl|•}} are '''deprecated''' in favor of the <code>hlist</code> class for formatting lists. See [[Template:Flatlist#Technical details|Flatlist]] for a technical explanation of how <code>hlist</code> works. {{Navigation templates}} <includeonly>{{#ifeq:{{SUBPAGENAME}}|sandbox|| <!-- Categories --> [[Category:Navigational boxes| ]] [[Category:Templates generating microformats]] [[Category:Wikipedia metatemplates]] [[Category:Exclude in print]] <!-- Other languages --> }}</includeonly> 4eaf15a532389892fecd1eeefa504c0b27d4dec3 Template:Documentation subpage 10 36 79 2013-07-15T11:59:56Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>{{#ifeq: {{lc:{{SUBPAGENAME}}}} | {{{override|doc}}} | <!-- doc page --> </includeonly>{{ #ifeq: {{{doc-notice|show}}} | show | {{mbox | type = notice | image = [[File:Edit-copy green.svg|40px]] | text = '''This is a documentation subpage for {{{1|[[:{{SUBJECTSPACE}}:{{BASEPAGENAME}}]]}}}'''.<br />It contains usage information, [[Timber Stone Wiki:Categorization|categories]], [[Help:Interlanguage links|interlanguage links]] and other content that is not part of the original {{ #if: {{{text2|}}} | {{{text2}}} | {{ #if: {{{text1|}}} | {{{text1}}} | {{ #ifeq: {{SUBJECTSPACE}} | {{ns:User}} | {{lc:{{SUBJECTSPACE}}}} template page | {{ #if: {{SUBJECTSPACE}} |{{lc:{{SUBJECTSPACE}}}} page|article}}}}}}}}. }} }}{{DEFAULTSORT:{{{defaultsort|{{PAGENAME}}}}}}}{{ #if: {{{inhibit|}}} | <!-- skip --> | <includeonly>{{#ifexist:{{NAMESPACE}}:{{BASEPAGENAME}}|[[Category:{{ #switch: {{SUBJECTSPACE}} | Template = Template | User = User | #default = Timber Stone Wiki }} documentation pages]]|[[Category:Documentation subpages without corresponding pages]]}}</includeonly> }}<includeonly> | <!-- if not on a /doc subpage, do nothing --> }}</includeonly><noinclude> {{documentation}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> e32aaed039ebece3ce03ac5ab2590962d267439e Template:Navbox 10 21 101 39 2013-07-15T11:59:56Z Mastergalen 1 1 revision wikitext text/x-wiki {{#invoke: Navbox | navbox }}<noinclude>{{documentation}}<!-- Add categories and interwikis to the /doc sub-page --></noinclude> bbc966ee67e7eede3da716f53b3fe43d2491fd42 Template:Clear 10 56 125 2013-07-15T11:59:56Z Mastergalen 1 1 revision wikitext text/x-wiki <div style="clear:{{{1|both}}};"></div><noinclude> {{documentation}} </noinclude> 38bab3e3d7fbd3d6800d46556e60bc6bac494d72 Template:Main 10 58 129 2013-07-15T11:59:56Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>{{#vardefine:params|{{#expr: {{#if: {{{2|}}} | 2 | 0 }} + {{#if: {{{3|}}} | 1 | 0 }} + {{#if: {{{4|}}} | 1 | 0 }} + {{#if: {{{5|}}} | 1 | 0 }} + {{#if: {{{6|}}} | 1 | 0 }} }} }}:''Main article{{#ifexpr: {{#var:params}} > 1 | s }}: {{#if: {{{title1|}}} | [[{{{1}}}|{{{title1}}}]] | [[{{{1}}}]] }}{{ #if: {{{2|}}} | {{#ifexpr: {{#var:params}} > 2 | , | &#32;and }} {{#if: {{{title2|}}} | [[{{{2}}}|{{{title2}}}]] | [[{{{2}}}]] }} }}{{ #if: {{{3|}}} | {{#ifexpr: {{#var:params}} > 3 | , | &#32;and }} {{#if: {{{title3|}}} | [[{{{3}}}|{{{title3}}}]] | [[{{{3}}}]] }} }}{{ #if: {{{4|}}} | {{#ifexpr: {{#var:params}} > 4 | , | &#32;and }} {{#if: {{{title4|}}} | [[{{{4}}}|{{{title4}}}]] | [[{{{4}}}]] }} }}{{ #if: {{{5|}}} | {{#ifexpr: {{#var:params}} > 5 | , | &#32;and }} {{#if: {{{title5|}}} | [[{{{5}}}|{{{title5}}}]] | [[{{{5}}}]] }} }} {{ #if: {{{6|}}} | and {{#if: {{{title6|}}} | [[{{{6}}}|{{{title6}}}]] | [[{{{6}}}]] }} }}''</includeonly><noinclude> {{doc}} [[Category:Formatting templates|M]][[Category:Notice templates|M]] </noinclude> 937d80af0b422c3c43ba23293ddf2152d6a7c995 Module:HtmlBuilder 828 24 153 45 2013-07-15T11:59:56Z Mastergalen 1 1 revision Scribunto text/plain -- Experimental module for building complex HTML (e.g. infoboxes, navboxes) using a fluent interface local HtmlBuilder = {} local metatable = {} metatable.__index = function(t, key) local ret = rawget(t, key) if ret then return ret end ret = metatable[key] if type(ret) == 'function' then return function(...) return ret(t, ...) end else return ret end end metatable.__tostring = function(t) local ret = {} t._build(ret) return table.concat(ret, '') end metatable._build = function(t, ret) if t.tagName then table.insert(ret, '<' .. t.tagName) for i, attr in ipairs(t.attributes) do table.insert(ret, ' ' .. attr.name .. '="' .. attr.val .. '"') end if #t.styles > 0 then table.insert(ret, ' style="') for i, prop in ipairs(t.styles) do if type(prop) == 'string' then -- added with cssText() table.insert(ret, prop .. ';') else -- added with css() table.insert(ret, prop.name .. ':' .. prop.val .. ';') end end table.insert(ret, '"') end if t.selfClosing then table.insert(ret, ' /') end table.insert(ret, '>') end for i, node in ipairs(t.nodes) do if node then if type(node) == 'table' then node._build(ret) else table.insert(ret, tostring(node)) end end end if t.tagName and not t.unclosed and not t.selfClosing then table.insert(ret, '</' .. t.tagName .. '>') end end metatable.node = function(t, builder) if builder then table.insert(t.nodes, builder) end return t end metatable.wikitext = function(t, ...) local vals = {...} for i = 1, #vals do if vals[i] then table.insert(t.nodes, vals[i]) end end return t end metatable.newline = function(t) table.insert(t.nodes, '\n') return t end metatable.tag = function(t, tagName, args) args = args or {} args.parent = t local builder = HtmlBuilder.create(tagName, args) table.insert(t.nodes, builder) return builder end function getAttr(t, name) for i, attr in ipairs(t.attributes) do if attr.name == name then return attr end end end metatable.attr = function(t, name, val) -- if caller sets the style attribute explicitly, then replace all styles previously added with css() and cssText() if name == 'style' then t.styles = {val} return t end local attr = getAttr(t, name) if attr then attr.val = val else table.insert(t.attributes, {name = name, val = val}) end return t end metatable.addClass = function(t, class) if class then local attr = getAttr(t, 'class') if attr then attr.val = attr.val .. ' ' .. class else t.attr('class', class) end end return t end metatable.css = function(t, name, val) if type(val) == 'string' or type(val) == 'number' then for i, prop in ipairs(t.styles) do if prop.name == name then prop.val = val return t end end table.insert(t.styles, {name = name, val = val}) end return t end metatable.cssText = function(t, css) if css then table.insert(t.styles, css) end return t end metatable.done = function(t) return t.parent or t end metatable.allDone = function(t) while t.parent do t = t.parent end return t end function HtmlBuilder.create(tagName, args) args = args or {} local builder = {} setmetatable(builder, metatable) builder.nodes = {} builder.attributes = {} builder.styles = {} builder.tagName = tagName builder.parent = args.parent builder.unclosed = args.unclosed or false builder.selfClosing = args.selfClosing or false return builder end return HtmlBuilder 946aa58ed18f2aa9011d429f3143394d18605ba1 Module:Navbar 828 25 155 47 2013-07-15T11:59:56Z Mastergalen 1 1 revision Scribunto text/plain local p = {} local HtmlBuilder = require('Module:HtmlBuilder') function trim(s) return mw.ustring.match( s, "^%s*(.-)%s*$" ) end function error(s) local span = HtmlBuilder.create('span') span .addClass('error') .css('float', 'left') .css('white-space', 'nowrap') .wikitext('Error: ' .. s) return tostring(span) end function getTitle( pageName ) pageName = trim( pageName ); local page_title, talk_page_title; if mw.ustring.sub(pageName, 1, 1) == ':' then page_title = mw.title.new( mw.ustring.sub(pageName, 2) ); else page_title = mw.title.new( pageName, 'Template' ); end if page_title then talk_page_title = page_title.talkPageTitle; else talk_page_title = nil; end return page_title, talk_page_title; end function _navbar( args ) if not args[1] then return error('No name provided') end local good, title, talk_title; good, title, talk_title = pcall( getTitle, args[1] ); if not good then return error('Expensive parser function limit exceeded'); end if not title then return error('Page does not exist') end local mainpage = title.fullText; local talkpage = talk_title and talk_title.fullText or '' local editurl = title:fullUrl( 'action=edit' ); local viewLink, talkLink, editLink = 'view', 'talk', 'edit' if args.mini then viewLink, talkLink, editLink = 'v', 't', 'e' end local div = HtmlBuilder.create( 'div' ) div .addClass( 'noprint' ) .addClass( 'plainlinks' ) .addClass( 'hlist' ) .addClass( 'navbar') .cssText( args.style ) if args.mini then div.addClass('mini') end if not (args.mini or args.plain) then div .tag( 'span' ) .css( 'word-spacing', 0 ) .cssText( args.fontstyle ) .wikitext( args.text or 'This box:' ) .wikitext( ' ' ) end if args.brackets then div .tag('span') .css('margin-right', '-0.125em') .cssText( args.fontstyle ) .wikitext( '&#91;' ) .newline(); end local ul = div.tag('ul'); ul .tag( 'li' ) .addClass( 'nv-view' ) .wikitext( '[[' .. mainpage .. '|' ) .tag( 'span ' ) .attr( 'title', 'View this template' ) .cssText( args.fontstyle or '' ) .wikitext( viewLink ) .done() .wikitext( ']]' ) .done() .tag( 'li' ) .addClass( 'nv-talk' ) .wikitext( '[[' .. talkpage .. '|' ) .tag( 'span ' ) .attr( 'title', 'Discuss this template' ) .cssText( args.fontstyle or '' ) .wikitext( talkLink ) .done() .wikitext( ']]' ); if not args.noedit then ul .tag( 'li' ) .addClass( 'nv-edit' ) .wikitext( '[' .. editurl .. ' ' ) .tag( 'span ' ) .attr( 'title', 'Edit this template' ) .cssText( args.fontstyle or '' ) .wikitext( editLink ) .done() .wikitext( ']' ); end if args.brackets then div .tag('span') .css('margin-left', '-0.125em') .cssText( args.fontstyle or '' ) .wikitext( '&#93;' ) .newline(); end return tostring(div) end function p.navbar(frame) local origArgs -- If called via #invoke, use the args passed into the invoking template. -- Otherwise, for testing purposes, assume args are being passed directly in. if frame == mw.getCurrentFrame() then origArgs = frame:getParent().args else origArgs = frame end -- ParserFunctions considers the empty string to be false, so to preserve the previous -- behavior of {{navbar}}, change any empty arguments to nil, so Lua will consider -- them false too. args = {} for k, v in pairs(origArgs) do if v ~= '' then args[k] = v end end return _navbar(args) end return p 924e9b311289b0949df21e826b581d4df207d4d5 Module:Navbox 828 26 157 49 2013-07-15T11:59:56Z Mastergalen 1 1 revision Scribunto text/plain -- -- This module will implement {{Navbox}} -- local p = {} local HtmlBuilder = require('Module:HtmlBuilder') local Navbar = require('Module:Navbar') local args local frame local tableRowAdded = false local border local listnums = {} function trim(s) return (mw.ustring.gsub(s, "^%s*(.-)%s*$", "%1")) end function addTableRow(tbl) -- If any other rows have already been added, then we add a 2px gutter row. if tableRowAdded then tbl .tag('tr') .css('height', '2px') .tag('td') end tableRowAdded = true return tbl.tag('tr') end -- -- Title row -- function renderTitleRow(tbl) if not args.title then return end local titleRow = addTableRow(tbl) if args.titlegroup then titleRow .tag('th') .attr('scope', 'row') .addClass('navbox-group') .addClass(args.titlegroupclass) .cssText(args.basestyle) .cssText(args.groupstyle) .cssText(args.titlegroupstyle) .wikitext(args.titlegroup) end local titleCell = titleRow.tag('th').attr('scope', 'col') if args.titlegroup then titleCell .css('border-left', '2px solid #fdfdfd') .css('width', '100%') end local titleColspan = 2 if args.imageleft then titleColspan = titleColspan + 1 end if args.image then titleColspan = titleColspan + 1 end if args.titlegroup then titleColspan = titleColspan - 1 end titleCell .cssText(args.basestyle) .cssText(args.titlestyle) .addClass('navbox-title') .attr('colspan', titleColspan) renderNavBar(titleCell) titleCell .tag('div') .addClass(args.titleclass) .css('font-size', '110%') .newline() .wikitext(args.title) end function renderNavBar(titleCell) -- Depending on the presence of the navbar and/or show/hide link, we may need to add a spacer div on the left -- or right to keep the title centered. local spacerSide = nil if args.navbar == 'off' then -- No navbar, and client wants no spacer, i.e. wants the title to be shifted to the left. If there's -- also no show/hide link, then we need a spacer on the right to achieve the left shift. if args.state == 'plain' then spacerSide = 'right' end elseif args.navbar == 'plain' or args.navbar == 'off' or (not args.name and (border == 'subgroup' or border == 'child' or border == 'none')) then -- No navbar. Need a spacer on the left to balance out the width of the show/hide link. if args.state ~= 'plain' then spacerSide = 'left' end else -- Will render navbar (or error message). If there's no show/hide link, need a spacer on the right -- to balance out the width of the navbar. if args.state == 'plain' then spacerSide = 'right' end titleCell.wikitext(Navbar.navbar({ args.name, mini = 1, fontstyle = (args.basestyle or '') .. ';' .. (args.titlestyle or '') .. ';background:none transparent;border:none;' })) end -- Render the spacer div. if spacerSide then titleCell .tag('span') .css('float', spacerSide) .css('width', '6em') .wikitext('&nbsp;') end end -- -- Above/Below rows -- function renderAboveRow(tbl) if not args.above then return end addTableRow(tbl) .tag('td') .addClass('navbox-abovebelow') .addClass(args.aboveclass) .cssText(args.basestyle) .cssText(args.abovestyle) .attr('colspan', getAboveBelowColspan()) .tag('div') .newline() .wikitext(args.above) end function renderBelowRow(tbl) if not args.below then return end addTableRow(tbl) .tag('td') .addClass('navbox-abovebelow') .addClass(args.belowclass) .cssText(args.basestyle) .cssText(args.belowstyle) .attr('colspan', getAboveBelowColspan()) .tag('div') .newline() .wikitext(args.below) end function getAboveBelowColspan() local ret = 2 if args.imageleft then ret = ret + 1 end if args.image then ret = ret + 1 end return ret end -- -- List rows -- function renderListRow(tbl, listnum) local row = addTableRow(tbl) if listnum == 1 and args.imageleft then row .tag('td') .addClass('navbox-image') .addClass(args.imageclass) .css('width', '0%') .css('padding', '0px 2px 0px 0px') .cssText(args.imageleftstyle) .attr('rowspan', 2 * #listnums - 1) .tag('div') .newline() .wikitext(args.imageleft) end if args['group' .. listnum] then local groupCell = row.tag('th') groupCell .attr('scope', 'row') .addClass('navbox-group') .addClass(args.groupclass) .cssText(args.basestyle) if args.groupwidth then groupCell.css('width', args.groupwidth) end groupCell .cssText(args.groupstyle) .cssText(args['group' .. listnum .. 'style']) .wikitext(args['group' .. listnum]) end local listCell = row.tag('td') if args['group' .. listnum] then listCell .css('text-align', 'left') .css('border-left-width', '2px') .css('border-left-style', 'solid') else listCell.attr('colspan', 2) end if not args.groupwidth then listCell.css('width', '100%') end local isOdd = (listnum % 2) == 1 local rowstyle = args.evenstyle if isOdd then rowstyle = args.oddstyle end local evenOdd if args.evenodd == 'swap' then if isOdd then evenOdd = 'even' else evenOdd = 'odd' end else if isOdd then evenOdd = args.evenodd or 'odd' else evenOdd = args.evenodd or 'even' end end listCell .css('padding', '0px') .cssText(args.liststyle) .cssText(rowstyle) .cssText(args['list' .. listnum .. 'style']) .addClass('navbox-list') .addClass('navbox-' .. evenOdd) .addClass(args.listclass) .tag('div') .css('padding', (listnum == 1 and args.list1padding) or args.listpadding or '0em 0.25em') .newline() .wikitext(args['list' .. listnum]) if listnum == 1 and args.image then row .tag('td') .addClass('navbox-image') .addClass(args.imageclass) .css('width', '0%') .css('padding', '0px 0px 0px 2px') .cssText(args.imagestyle) .attr('rowspan', 2 * #listnums - 1) .tag('div') .newline() .wikitext(args.image) end end -- -- Tracking categories -- function renderTrackingCategories(builder) local frame = mw.getCurrentFrame() if not frame then return end local s = frame:preprocess('{{#ifeq:{{NAMESPACE}}|{{ns:10}}|1|0}}{{SUBPAGENAME}}') if mw.ustring.sub(s, 1, 1) == '0' then return end -- not in template space local subpage = mw.ustring.lower(mw.ustring.sub(s, 2)) if subpage == 'doc' or subpage == 'sandbox' or subpage == 'testcases' then return end for i, cat in ipairs(getTrackingCategories()) do builder.wikitext('[[Category:' .. cat .. ']]') end end function getTrackingCategories() local cats = {} if needsHorizontalLists() then table.insert(cats, 'Navigational boxes without horizontal lists') end if hasBackgroundColors() then table.insert(cats, 'Navboxes using background colours') end return cats end function needsHorizontalLists() if border == 'child' or border == 'subgroup' or args.tracking == 'no' then return false end local listClasses = {'plainlist', 'hlist', 'hlist hnum', 'hlist vcard', 'vcard hlist'} for i, cls in ipairs(listClasses) do if args.listclass == cls or args.bodyclass == cls then return false end end return true end function hasBackgroundColors() return args.titlestyle or args.groupstyle end -- -- Main navbox tables -- function renderMainTable() local tbl = HtmlBuilder.create('table') .attr('cellspacing', 0) .addClass('nowraplinks') .addClass(args.bodyclass) if args.title and (args.state ~= 'plain' and args.state ~= 'off') then tbl .addClass('collapsible') .addClass(args.state or 'autocollapse') end tbl.css('border-spacing', 0) if border == 'subgroup' or border == 'child' or border == 'none' then tbl .addClass('navbox-subgroup') .cssText(args.bodystyle) .cssText(args.style) else -- regular navobx - bodystyle and style will be applied to the wrapper table tbl .addClass('navbox-inner') .css('background', 'transparent') .css('color', 'inherit') end tbl.cssText(args.innerstyle) renderTitleRow(tbl) renderAboveRow(tbl) for i, listnum in ipairs(listnums) do renderListRow(tbl, listnum) end renderBelowRow(tbl) return tbl end function p._navbox(navboxArgs) args = navboxArgs for k, v in pairs(args) do local listnum = ('' .. k):match('^list(%d+)$') if listnum then table.insert(listnums, tonumber(listnum)) end end table.sort(listnums) border = trim(args.border or args[1] or '') -- render the main body of the navbox local tbl = renderMainTable() -- render the appropriate wrapper around the navbox, depending on the border param local res = HtmlBuilder.create() if border == 'none' then res.node(tbl) elseif border == 'subgroup' or border == 'child' then -- We assume that this navbox is being rendered in a list cell of a parent navbox, and is -- therefore inside a div with padding:0em 0.25em. We start with a </div> to avoid the -- padding being applied, and at the end add a <div> to balance out the parent's </div> res .tag('/div', {unclosed = true}) .done() .node(tbl) .tag('div', {unclosed = true}) else res .tag('table') .attr('cellspacing', 0) .addClass('navbox') .css('border-spacing', 0) .cssText(args.bodystyle) .cssText(args.style) .tag('tr') .tag('td') .css('padding', '2px') .node(tbl) end renderTrackingCategories(res) return tostring(res) end function p.navbox(frame) -- ParserFunctions considers the empty string to be false, so to preserve the previous -- behavior of {{navbox}}, change any empty arguments to nil, so Lua will consider -- them false too. local args = {} local parent_args = frame:getParent().args; -- Out of order parsing bug. local temp; temp = parent_args.title; temp = parent_args.above; for i = 1, 20 do temp = parent_args["group" .. tostring(i)]; temp = parent_args["list" .. tostring(i)]; end temp = parent_args.below; for k, v in pairs(parent_args) do if v ~= '' then args[k] = v end end return p._navbox(args) end return p 54008d1619497f8767e3c5d40d9a8c0134f2ba54 Template:Tl 10 54 121 2013-07-15T11:59:57Z Mastergalen 1 1 revision wikitext text/x-wiki {{[[Template:{{{1}}}|{{{1}}}]]}}<noinclude> {{Documentation}} </noinclude> d277314774e23fd4e1da2c410504bf62d84a7c7b Template:Navbox suite 10 61 135 2013-07-15T11:59:57Z Mastergalen 1 1 revision wikitext text/x-wiki <onlyinclude>{{sidebar |width=auto |bodystyle = border-spacing:0; padding:2px; background:#f7f7f7 |title = Navbox suite |titlestyle = background:#ccccff |contentstyle = padding:0.25em; background:#fdfdfd |contentclass = plainlist |content1 = *{{tl|Navbox}} *{{tl|Navbox subgroup}} *{{tl|Navbox with collapsible groups}} *{{tl|Navbox with columns}} *{{tl|Navboxes}} |name = Navbox suite |navbarstyle = padding:0 5px }}</onlyinclude><!-- NOTE: A template MUST support all of the parameters marked with a cross in Template:Navbox/doc in order to be Navbox suite compliant. In particular, the name, state, border, and navbar parameters are especially important. --><noinclude> [[Category:Navigational boxes| ]] [[arc:ܩܠܒܐ:Navbox suite]] [[bn:টেমপ্লেট:Navbox suite]] [[bg:Шаблон:Навигационни шаблони]] [[ca:Plantilla:Sèrie de plantilles de caixes de navegació]] [[dv:ފަންވަތް:Navbox suite]] [[gag:Şablon:Navbox suite]] [[ko:틀:안내 모음]] [[hi:साँचा:Navbox suite]] [[ilo:Plantilia:Navbox suite]] [[id:Templat:Navbox suite]] [[csb:Szablóna:Navbox suite]] [[sw:Kigezo:Navbox suite]] [[lad:Xablón:Navbox suite]] [[hu:Sablon:Navbox család]] [[ml:ഫലകം:Navbox suite]] [[mr:साचा:Navbox suite]] [[arz:قالب:Navbox suite]] [[ne:ढाँचा:Navbox suite]] [[ja:Template:Navbox suite]] [[or:ଛାଞ୍ଚ:Navbox suite]] [[uz:Andoza:Navigatsion andozalar]] [[pa:ਫਰਮਾ:Navbox suite]] [[km:ទំព័រគំរូ:Navbox suite]] [[pt:Predefinição:Navbox suite]] [[ro:Format:Casete de navigare]] [[rm:Model:Navbox suite]] [[ru:Шаблон:Навигационные шаблоны]] [[si:සැකිල්ල:විමංසාකොටුව කට්ටලය]] [[sl:Predloga:Serija navpolje]] [[sr:Шаблон:Navbox suite]] [[su:Citakan:Navbox suite]] [[tr:Şablon:Dolaşım şablon grubu]] [[vi:Bản mẫu:Navbox suite]] [[yo:Àdàkọ:Navbox suite]] [[diq:Şablon:Navbox suite]] [[zh:Template:Navbox suite]] </noinclude> 32afb99dde3d24f6e9793fea2c6b43a71d9658af Template:Navigation templates 10 62 137 2013-07-15T11:59:57Z Mastergalen 1 1 revision wikitext text/x-wiki {| class="wikitable hlist" style="margin-left: auto; margin-right: auto; width: auto; text-align: center; font-size: 90%;" |+ <span style="font-size: 130%;">Navigation templates comparison</span> |- style="line-height: 10pt;" ! style="text-align: left; padding-left: 4px; font-size: 111%;" | {{Navbar|Navigation templates|plain=1}} ! Collapsible !! Header color ! Image !! Groups !! Style (body) <br /> parameter/s !! Examples |- | style="text-align: left;" | {{tl|Navbox}} | collapsible || style="background: #ccf;" | navbox | Left/right of body || Yes || Yes || * {{tl|Solar System}} * {{tl|Governance of Greater London}} |- | style="text-align: left;" | {{tl|Navbox with collapsible groups}} | collapsible || style="background: #ccf;" | navbox | Left/right of body and/or in each list || Yes || Yes || * {{tl|Scouting}} * {{tl|University of Michigan}} |- | style="text-align: left;" | {{tl|Navbox with columns}} | collapsible || style="background: #ccf;" | navbox | Left/right of columns || No || Yes || * {{tl|Current U.S. Senators}} * {{tl|Historical regions of the Czech Republic}} |- | style="text-align: left;" | {{tl|Navbox years}} | collapsible || style="background: #ccf;" | navbox | No || No || No || * {{tl|Wimbledon tournaments}} |} {| class="wikitable" style="margin-left: auto; margin-right: auto; width: auto; text-align: center; font-size: 90%;" |+ <span style="font-size: 130%;">Collapsible attributes</span> |- style="line-height: 10pt;" ! Type !! CSS classes !! Javascript !! Collapses when !! Custom <br /> initial&nbsp;state !! Nesting |- | align="left" | [[Help:Collapsing|Collapsible tables]] | collapsible | Defined in [[MediaWiki:Common.js|Common.js]] | 2 or more autocollapse on page || Yes || Yes |}<noinclude> [[Category:Navigational boxes| ]] [[ar:قالب:Navigational templates]] [[da:Skabelon:Navigational templates]] [[dsb:Pśedłoga:Nawigacije]] [[eo:Ŝablono:Navigilaro]] [[fa:الگو:Navigation templates]] [[fr:Modèle:Palette Modèles navigationnels]] [[hsb:Předłoha:Nawigacije]] [[id:Templat:Templat navigasi]] [[pam:Template:Navigational templates]] [[sw:Kigezo:Navigation templates]] [[arz:قالب:Navigation templates]] [[ne:ढाँचा:Navigational templates]] [[ja:Template:Navigational templates]] [[no:Mal:Navigational templates]] [[or:ଛାଞ୍ଚ:Navigation templates]] [[pt:Predefinição:Modelo de navegação]] [[ro:Format:Navigational templates]] [[sq:Stampa:Stampa navigacione]] [[ta:வார்ப்புரு:Navigational templates]] [[tr:Şablon:Dolaşım şablonları]] [[uk:Шаблон:Навігаційні шаблони]] [[zh:Template:Navigational templates]] </noinclude> 784837167afd207d758ffc92e7fe2e43d98e7b07 Template:Ombox 10 63 139 2013-07-15T11:59:57Z Mastergalen 1 1 revision wikitext text/x-wiki {{#ifeq:{{{small|}}}|yes | {{ombox/core | small = yes | type = {{{type|}}} | image = {{#if:{{{smallimage|}}}| {{{smallimage}}} | {{{image|}}} }} | imageright = {{#if:{{{smallimageright|}}} | {{{smallimageright}}} | {{{imageright|}}} }} | class = {{{class|}}} | style = {{{style|}}} | textstyle = {{{textstyle|}}} | text = {{#if:{{{smalltext|}}}| {{{smalltext}}} | {{{text}}} }} }} | {{ombox/core | type = {{{type|}}} | image = {{{image|}}} | imageright = {{{imageright|}}} | class = {{{class|}}} | style = {{{style|}}} | textstyle = {{{textstyle|}}} | text = {{{text}}} }} }}<noinclude>{{documentation}}<!-- Add categories and interwikis to the /doc subpage, not here! --></noinclude> d85e66b545f5971e3bbe43a45c6d8af248e92849 Template:Ombox/core 10 64 141 2013-07-15T11:59:57Z Mastergalen 1 1 revision wikitext text/x-wiki <table class="plainlinks ombox {{#ifeq:{{{small}}}|yes|mbox-small}} {{#switch:{{{type|}}} | speedy = ombox-speedy | delete = ombox-delete | content = ombox-content | style = ombox-style | move = ombox-move | protection = ombox-protection | notice <!-- notice = default --> | #default = ombox-notice }} {{{class|}}}" style="{{{style|}}}"> <tr> {{#ifeq:{{{image|}}}|none | <!-- No image. Cell with some width or padding necessary for text cell to have 100% width. --><td class="mbox-empty-cell"></td> | <td class="mbox-image"> {{#if:{{{image|}}} | {{{image}}} | [[Image:{{#switch:{{{type|}}} | speedy = Imbox speedy deletion.png | delete = Imbox deletion.png | content = Imbox content.png | style = Edit-clear.svg | move = Imbox move.png | protection = Imbox protection.png | notice <!-- notice = default --> | #default = Imbox notice.png }} | {{#ifeq:{{{small|}}}|yes | 30x30px | 40x40px }}|link=|alt=]] }}</td> }} <td class="mbox-text" style="{{{textstyle|}}}"> {{{text}}} </td> {{#if:{{{imageright|}}} | {{#ifeq:{{{imageright|}}}|none | <!-- No image. --> | <td class="mbox-imageright"> {{{imageright}}} </td> }} }} </tr> </table><!-- Detect and report usage with faulty "type" parameter: -->{{#switch:{{{type|}}} | <!-- No type fed, is also valid input --> | speedy | delete | content | style | move | protection | notice = <!-- Do nothing, valid "type" --> | #default = <div style="text-align: center;">This message box is using an invalid "type={{{type|}}}" parameter and needs fixing.</div>[[Category:Wikipedia message box parameter needs fixing|{{main other|Main:}}{{FULLPAGENAME}}]]<!-- Sort on namespace --> }}<noinclude> {{documentation}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> 1d604e6e3104fd1c202a5350a44d81a99fc20d3a Template:Sidebar 10 66 145 2013-07-15T11:59:57Z Mastergalen 1 1 revision wikitext text/x-wiki <table class="vertical-navbox {{#if: {{{wraplinks|}}}|{{#ifeq: {{{wraplinks|}}}|true||nowraplinks}}|nowraplinks}} {{{bodyclass|{{{class|}}}}}}" cellspacing="{{#if:{{{cellspacing|}}}|{{{cellspacing}}}|5}}" style="float: {{#if:{{{float|}}}|{{{float}}}|right}}; clear: {{#ifeq:{{{float|}}}|none|both|{{#if:{{{float|}}}|{{{float}}}|right}}}}; background-color: #f9f9f9; border: 1px solid #aaa; width:{{#if:{{{width|}}}|{{{width}}}|22em}}; {{#switch:{{{float|}}}|left = margin: 0 1em 1em 0;| none | right | #default = margin: 0 0 1em 1em;}} padding: 0.2em; border-spacing: 0.4em 0; text-align: center; line-height: 1.4em; font-size: 88%; {{{bodystyle|{{{style|}}}}}}" cellpadding="{{#if:{{{cellpadding|}}}|{{{cellpadding}}}|0}}">{{#if: {{{outertitle|}}}|<caption class="{{{outertitleclass|}}}" style="padding-bottom: 0.2em; font-size: 125%; line-height: 1.2em; font-weight: bold; {{{outertitlestyle|}}}">{{{outertitle}}}</caption> }}{{#if: {{{topimage|}}}| <tr> <td class="{{{topimageclass|}}}" style="padding: 0.4em 0; {{{topimagestyle|}}}">{{{topimage}}}{{#if: {{{topcaption|}}}| <div style="padding-top: 0.2em; line-height: 1.2em; {{{topcaptionstyle|}}}"> {{{topcaption}}}</div>}}</td> </tr> }}{{#if: {{{pretitle|}}}| <tr> <td class="{{{pretitleclass|}}}" style="{{#if: {{{topimage|}}}|padding-top: 0.2em; |padding-top: 0.4em;}} line-height: 1.2em; {{{pretitlestyle|}}}">{{{pretitle}}}</td> </tr> }}{{#if: {{{title|}}}| <tr> <th class="{{{titleclass|}}}" style="padding: 0.2em 0.4em 0.2em; {{#if: {{{pretitle|}}}|padding-top: 0;}} font-size: 145%; line-height: 1.2em; {{{titlestyle|}}}">{{{title}}}</th> </tr> }}{{#if: {{{image|}}}| <tr> <td class="{{{imageclass|}}}" style="padding: 0.2em 0 0.4em; {{{imagestyle|}}}">{{{image}}}{{#if: {{{caption|}}}| <div style="padding-top: 0.2em; line-height: 1.2em; {{{captionstyle|}}}"> {{{caption}}}</div>}}</td> </tr> }}{{#if: {{{above|}}}| <tr> <td class="{{{aboveclass|}}}" style="padding: 0.3em 0.4em 0.3em; font-weight: bold; {{{abovestyle|}}}"><!-- newline required for bullets to work --> {{{above}}}</td> }}{{#if: {{{heading1|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{#if: {{{image|}}}|padding-top: 0.4em;}} {{{headingstyle|}}};{{{heading1style|}}}">{{{heading1}}}</th> </tr> }}{{#if: {{{content1|}}}| <tr> <td class="{{{contentclass|}}}" style="{{#if: {{{heading1|{{{heading|}}}}}}||padding-top: 0.2em;}} padding-bottom: 0.2em; {{{contentstyle|}}};{{{content1style|}}}"><!-- newline required before contents# for bullets to work --> {{{content1}}}</td> </tr> }}{{#if: {{{heading2|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading2style|}}}">{{{heading2}}}</th> </tr> }}{{#if: {{{content2|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content2style|}}}"> {{{content2}}}</td> </tr> }}{{#if: {{{heading3|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading3style|}}}">{{{heading3}}}</th> </tr> }}{{#if: {{{content3|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content3style|}}}"> {{{content3}}}</td> </tr> }}{{#if: {{{heading4|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading4style|}}}">{{{heading4}}}</th> </tr> }}{{#if: {{{content4|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content4style|}}}"> {{{content4|}}}</td> </tr> }}{{#if: {{{heading5|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading5style|}}}">{{{heading5}}}</th> </tr> }}{{#if: {{{content5|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content5style|}}}"> {{{content5}}}</td> </tr> }}{{#if: {{{heading6|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading6style|}}}">{{{heading6}}}</th> </tr> }}{{#if: {{{content6|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content6style|}}}"> {{{content6}}}</td> </tr> }}{{#if: {{{heading7|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading7style|}}}">{{{heading7}}}</th> </tr> }}{{#if: {{{content7|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content7style|}}}"> {{{content7}}}</td> </tr> }}{{#if: {{{heading8|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading8style|}}}">{{{heading8}}}</th> </tr> }}{{#if: {{{content8|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content8style|}}}"> {{{content8}}}</td> </tr> }}{{#if: {{{heading9|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading9style|}}}">{{{heading9}}}</th> </tr> }}{{#if: {{{content9|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content9style|}}}"> {{{content9}}}</td> </tr> }}{{#if: {{{heading10|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading10style|}}}">{{{heading10}}}</th> </tr> }}{{#if: {{{content10|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content10style|}}}"> {{{content10}}}</td> </tr> }}{{#if: {{{heading11|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading11style|}}}">{{{heading11}}}</th> </tr> }}{{#if: {{{content11|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content11style|}}}"> {{{content11}}}</td> </tr> }}{{#if: {{{heading12|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading12style|}}}">{{{heading12}}}</th> </tr> }}{{#if: {{{content12|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content12style|}}}"> {{{content12}}}</td> </tr> }}{{#if: {{{heading13|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading13style|}}}">{{{heading13}}}</th> </tr> }}{{#if: {{{content13|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content13style|}}}"> {{{content13}}}</td> </tr> }}{{#if: {{{heading14|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading14style|}}}">{{{heading14}}}</th> </tr> }}{{#if: {{{content14|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content14style|}}}"> {{{content14}}}</td> </tr> }}{{#if: {{{heading15|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading15style|}}}">{{{heading15}}}</th> </tr> }}{{#if: {{{content15|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content15style|}}}"> {{{content15}}}</td> </tr> }}{{#if: {{{heading16|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading16style|}}}">{{{heading16}}}</th> </tr> }}{{#if: {{{content16|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content16style|}}}"> {{{content16}}}</td> </tr> }}{{#if: {{{heading17|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading17style|}}}">{{{heading17}}}</th> </tr> }}{{#if: {{{content17|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content17style|}}}"> {{{content17}}}</td> </tr> }}{{#if: {{{heading18|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading18style|}}}">{{{heading18}}}</th> </tr> }}{{#if: {{{content18|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content18style|}}}"> {{{content18}}}</td> </tr> }}{{#if: {{{heading19|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading19style|}}}">{{{heading19}}}</th> </tr> }}{{#if: {{{content19|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content19style|}}}"> {{{content19}}}</td> </tr> }}{{#if: {{{heading20|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading20style|}}}">{{{heading20}}}</th> </tr> }}{{#if: {{{content20|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content20style|}}}"> {{{content20}}}</td> </tr> }}{{#if: {{{heading21|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading21style|}}}">{{{heading21}}}</th> </tr> }}{{#if: {{{content21|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content21style|}}}"> {{{content21}}}</td> </tr> }}{{#if: {{{heading22|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading22style|}}}">{{{heading22}}}</th> </tr> }}{{#if: {{{content22|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content22style|}}}"> {{{content22}}}</td> </tr> }}{{#if: {{{heading23|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading23style|}}}">{{{heading23}}}</th> </tr> }}{{#if: {{{content23|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content23style|}}}"> {{{content23}}}</td> </tr> }}{{#if: {{{heading24|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading24style|}}}">{{{heading24}}}</th> </tr> }}{{#if: {{{content24|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content24style|}}}"> {{{content24}}}</td> </tr> }}{{#if: {{{heading25|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading25style|}}}">{{{heading25}}}</th> </tr> }}{{#if: {{{content25|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content25style|}}}"> {{{content25}}}</td> </tr> }}{{#if: {{{heading26|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading26style|}}}">{{{heading26}}}</th> </tr> }}{{#if: {{{content26|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content26style|}}}"> {{{content26}}}</td> </tr> }}{{#if: {{{heading27|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading27style|}}}">{{{heading27}}}</th> </tr> }}{{#if: {{{content27|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content27style|}}}"> {{{content27}}}</td> </tr> }}{{#if: {{{heading28|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading28style|}}}">{{{heading28}}}</th> </tr> }}{{#if: {{{content28|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content28style|}}}"> {{{content28}}}</td> </tr> }}{{#if: {{{heading29|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading29style|}}}">{{{heading29}}}</th> </tr> }}{{#if: {{{content29|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content29style|}}}"> {{{content29}}}</td> </tr> }}{{#if: {{{heading30|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading30style|}}}">{{{heading30}}}</th> </tr> }}{{#if: {{{content30|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content30style|}}}"> {{{content30}}}</td> </tr> }}{{#if: {{{heading31|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading31style|}}}">{{{heading31}}}</th> </tr> }}{{#if: {{{content31|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content31style|}}}"> {{{content31}}}</td> </tr> }}{{#if: {{{heading32|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading32style|}}}">{{{heading32}}}</th> </tr> }}{{#if: {{{content32|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content32style|}}}"> {{{content32}}}</td> </tr> }}{{#if: {{{heading33|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading33style|}}}">{{{heading33}}}</th> </tr> }}{{#if: {{{content33|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content33style|}}}"> {{{content33}}}</td> </tr> }}{{#if: {{{heading34|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading34style|}}}">{{{heading34}}}</th> </tr> }}{{#if: {{{content34|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content34style|}}}"> {{{content34}}}</td> </tr> }}{{#if: {{{heading35|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading35style|}}}">{{{heading35}}}</th> </tr> }}{{#if: {{{content35|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content35style|}}}"> {{{content35}}}</td> </tr> }}{{#if: {{{below|}}}| <tr> <td class="{{{belowclass|}}}" style="padding: 0.3em 0.4em 0.3em; font-weight: bold; {{{belowstyle|}}}"> {{{below}}}</td> </tr> }}{{#switch: {{{navbar|{{{tnavbar|<noinclude>off</noinclude>}}}}}} |none |off= |#default=<tr> <td style="text-align: right; font-size: 115%; {{{navbarstyle|{{{tnavbarstyle|}}}}}}">{{navbar|{{{name|{{PAGENAME}}}}}|mini=1|fontstyle={{{navbarfontstyle|{{{tnavbarfontstyle|}}}}}}}}</td> </tr>}} </table><noinclude>{{documentation}}<!-- Please add categories and interwikis to the bottom of Template: Sidebar/doc, not here --></noinclude> 181db10dea0df5f6e030bc44af46186c0d1295fb Template:Documentation 10 12 65 21 2013-07-15T11:59:58Z Mastergalen 1 1 revision wikitext text/x-wiki <!-- Automatically add {{template sandbox notice}} when on a /sandbox page. -->{{#ifeq: {{SUBPAGENAME}} | sandbox | <div style="clear: both;"></div>{{template sandbox notice|{{{livepage|}}}}} }}<!-- Automatically add {{pp-template}} to protected templates. -->{{template other | {{#ifeq: {{PROTECTIONLEVEL:move}} | sysop | {{pp-template|docusage=yes}} | {{#if: {{PROTECTIONLEVEL:edit}} | {{pp-template|docusage=yes}} | <!--Not protected, or only semi-move-protected--> }} }} }}<!-- Start of green doc box. -->{{documentation/start box2 | preload = {{{preload|}}} <!--Allow custom preloads--> | heading = {{{heading|¬}}} <!--Empty but defined means no header--> | heading-style = {{{heading-style|}}} | content = {{{content|}}} <!--Some namespaces must have the /doc, /sandbox and /testcases in talk space--> | docspace = {{documentation/docspace}} | 1 = {{{1|}}} <!--Other docname, if fed--> <!--The namespace is added in /start box2--> | template page = {{documentation/template page}} }}<!-- Start content --><!-- Start load the /doc content: Note: The line breaks between this comment and the next line are necessary so "=== Headings ===" at the start and end of docs are interpreted. --> {{#switch: {{#if:{{{content|}}}|1|0}}{{#if:{{{1|}}}|1|0}}{{#ifexist:{{{1|}}}|1|0}}{{#ifexist:{{documentation/docspace}}:{{documentation/template page}}/doc|1|0}} | 1000 | 1001 | 1010 | 1011 | 1100 | 1101 | 1110 | 1111 = {{{content|}}} | 0110 | 0111 = {{ {{{1}}} }} | 0001 | 0011 = {{ {{documentation/docspace}}:{{documentation/template page}}/doc }} | 0000 | 0100 | 0010 | 0101 = }} <!-- End load the /doc content: Note: The line breaks between this comment and the previous line are necessary so "=== Headings ===" at the start and end of docs are interpreted. -->{{documentation/end box2 | preload = {{{preload|}}} <!--Allow custom preloads--> | content = {{{content|}}} | link box = {{{link box|}}} <!--So "link box=off" works--> <!--Some namespaces must have the /doc, /sandbox and /testcases in talk space--> | docspace = {{documentation/docspace}} | 1 = {{{1|}}} <!--Other docname, if fed--> <!--The namespace is added in /end box2--> | template page = {{documentation/template page}} }}<!-- End of green doc box --><noinclude> <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> c0fd8a2f49acd825ed5e61a04bc8114446d05d31 20 2013-10-12T18:09:17Z Mastergalen 1 1 revision wikitext text/x-wiki <!-- Automatically add {{template sandbox notice}} when on a /sandbox page. -->{{#ifeq: {{SUBPAGENAME}} | sandbox | <div style="clear: both;"></div>{{template sandbox notice|{{{livepage|}}}}} }}<!-- Automatically add {{pp-template}} to protected templates. -->{{template other | {{#ifeq: {{PROTECTIONLEVEL:move}} | sysop | {{pp-template|docusage=yes}} | {{#if: {{PROTECTIONLEVEL:edit}} | {{pp-template|docusage=yes}} | <!--Not protected, or only semi-move-protected--> }} }} }}<!-- Start of green doc box. -->{{documentation/start box2 | preload = {{{preload|}}} <!--Allow custom preloads--> | heading = {{{heading|¬}}} <!--Empty but defined means no header--> | heading-style = {{{heading-style|}}} | content = {{{content|}}} <!--Some namespaces must have the /doc, /sandbox and /testcases in talk space--> | docspace = {{documentation/docspace}} | 1 = {{{1|}}} <!--Other docname, if fed--> <!--The namespace is added in /start box2--> | template page = {{documentation/template page}} }}<!-- Start content --><!-- Start load the /doc content: Note: The line breaks between this comment and the next line are necessary so "=== Headings ===" at the start and end of docs are interpreted. --> {{#switch: {{#if:{{{content|}}}|1|0}}{{#if:{{{1|}}}|1|0}}{{#ifexist:{{{1|}}}|1|0}}{{#ifexist:{{documentation/docspace}}:{{documentation/template page}}/doc|1|0}} | 1000 | 1001 | 1010 | 1011 | 1100 | 1101 | 1110 | 1111 = {{{content|}}} | 0110 | 0111 = {{ {{{1}}} }} | 0001 | 0011 = {{ {{documentation/docspace}}:{{documentation/template page}}/doc }} | 0000 | 0100 | 0010 | 0101 = }} <!-- End load the /doc content: Note: The line breaks between this comment and the previous line are necessary so "=== Headings ===" at the start and end of docs are interpreted. -->{{documentation/end box2 | preload = {{{preload|}}} <!--Allow custom preloads--> | content = {{{content|}}} | link box = {{{link box|}}} <!--So "link box=off" works--> <!--Some namespaces must have the /doc, /sandbox and /testcases in talk space--> | docspace = {{documentation/docspace}} | 1 = {{{1|}}} <!--Other docname, if fed--> <!--The namespace is added in /end box2--> | template page = {{documentation/template page}} }}<!-- End of green doc box --><noinclude> <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> c0fd8a2f49acd825ed5e61a04bc8114446d05d31 Template:Documentation/docspace 10 13 67 23 2013-07-15T11:59:58Z Mastergalen 1 1 revision wikitext text/x-wiki {{#switch: {{SUBJECTSPACE}} | {{ns:0}} | {{ns:File}} | {{ns:MediaWiki}} | {{ns:Category}} = {{TALKSPACE}} | #default = {{SUBJECTSPACE}} }}<noinclude> {{documentation|content= This subtemplate of {{tl|documentation}} is used to determine the namespace of the documentation page. }}</noinclude> 3f8c9307e17e8c27c28733376f3ed4d8e04df50f 22 2013-10-12T18:09:17Z Mastergalen 1 1 revision wikitext text/x-wiki {{#switch: {{SUBJECTSPACE}} | {{ns:0}} | {{ns:File}} | {{ns:MediaWiki}} | {{ns:Category}} = {{TALKSPACE}} | #default = {{SUBJECTSPACE}} }}<noinclude> {{documentation|content= This subtemplate of {{tl|documentation}} is used to determine the namespace of the documentation page. }}</noinclude> 3f8c9307e17e8c27c28733376f3ed4d8e04df50f Template:Documentation/end box 10 14 69 25 2013-07-15T11:59:58Z Mastergalen 1 1 revision wikitext text/x-wiki <noinclude><div></noinclude><div style="clear: both;"></div><!--So right or left floating items don't stick out of the doc box.--> </div><!--End of green doc box--><!-- Link box below for the doc meta-data: -->{{#if: <!--Check if we should show the link box--> {{#ifeq: {{{link box|}}} | off | | {{{doc exist|yes}}}{{ #switch: {{SUBJECTSPACE}} | {{ns:User}} | {{ns:Template}} = yes }} }} | {{fmbox | id = documentation-meta-data | image = none | style = background-color: #ecfcf4; | textstyle = font-style: italic; | text = {{#if: {{{link box|}}} | {{{link box}}} <!--Use custom link box content--> | {{#if: {{{doc exist|yes}}} | <!--/doc exists, link to it--> The above [[Wikipedia:Template documentation|documentation]] is [[Wikipedia:Transclusion|transcluded]] from [[{{{docpage|{{FULLPAGENAME}}/doc}}}]]. <small style="font-style: normal">([{{fullurl:{{{docpage|{{FULLPAGENAME}}/doc}}}|action=edit}} edit] &#124; [{{fullurl:{{{docpage|{{FULLPAGENAME}}/doc}}}|action=history}} history])</small> <br> }}<!-- Add links to /sandbox and /testcases when appropriate: -->{{#switch: {{SUBJECTSPACE}} | {{ns:User}} | {{ns:Template}} = Editors can experiment in this template's {{ #ifexist: {{{sandbox| {{FULLPAGENAME}}/sandbox }}} | [[{{{sandbox| {{FULLPAGENAME}}/sandbox }}}|sandbox]] <small style="font-style: normal">([{{fullurl: {{{sandbox| {{FULLPAGENAME}}/sandbox }}} | action=edit }} edit] <nowiki>|</nowiki> [{{fullurl:Special:ComparePages | page1={{urlencode:{{{template page|{{FULLPAGENAME}}}}}}}&page2={{urlencode:{{{sandbox|{{FULLPAGENAME}}/sandbox}}}}}}} diff])</small> | sandbox <small style="font-style: normal">([{{fullurl: {{{sandbox| {{FULLPAGENAME}}/sandbox }}} | action=edit&preload=Template:Documentation/preload-sandbox }} create] <nowiki>|</nowiki> [{{fullurl: {{{sandbox| {{FULLPAGENAME}}/sandbox }}} | action=edit&preload={{urlencode:{{{template page|{{FULLPAGENAME}}}}}}}&summary={{urlencode:Create sandbox version of [[{{{template page|{{FULLPAGENAME}}}}}]]}} }} mirror])</small> }} and {{ #ifexist: {{{testcases| {{FULLPAGENAME}}/testcases }}} | [[{{{testcases| {{FULLPAGENAME}}/testcases }}}|testcases]] <small style="font-style: normal">([{{fullurl: {{{testcases| {{FULLPAGENAME}}/testcases }}} | action=edit }} edit])</small> | testcases <small style="font-style: normal">([{{fullurl: {{{testcases| {{FULLPAGENAME}}/testcases }}} | action=edit&preload=Template:Documentation/preload-testcases }} create])</small> }} pages. <br> }}<!-- Show the cats and interwiki text, but not if "content" fed or "docname fed" since then it is unclear where to add the cats and interwikis. -->{{#if: {{{content|}}} {{{docname fed|}}} | | Please add categories and interwikis to the [[{{{docpage|{{FULLPAGENAME}}/doc}}}|/doc]] subpage. }}<!-- Show the "Subpages" link: -->{{#switch: {{SUBJECTSPACE}} | {{ns:File}} = <!--Don't show it--> | {{ns:Template}} = &#32;[[Special:PrefixIndex/{{{template page|{{FULLPAGENAME}}}}}/|Subpages of this template]]. | #default = &#32;[[Special:PrefixIndex/{{{template page|{{FULLPAGENAME}}}}}/|Subpages of this page]]. }} }}{{#ifexist:{{FULLPAGENAME}}/Print |</br>A [[Help:Books/for experts#Improving the book layout|print version]] of this template exists at [[/Print]]. If you make a change to this template, please update the print version as well.[[Category:Templates with print versions]] }} }} }}<!--End link box--><!-- Detect and report strange usage: -->{{#if: <!--Check if {{documentation}} is transcluded on a /doc or /testcases page--> {{#switch: {{SUBPAGENAME}} | doc | testcases = strange }} <!--More checks can be added here, just return anything to make the surrounding if-case trigger--> | <includeonly>[[Category:Wikipedia pages with strange ((documentation)) usage|{{main other|Main:}}{{FULLPAGENAME}}]]<!-- Sort on namespace --></includeonly> }}<noinclude> {{pp-template|small=yes}} </noinclude> 6e77e465efd08eca3b5d87135453c8b52b7a73de 24 2013-10-12T18:09:17Z Mastergalen 1 1 revision wikitext text/x-wiki <noinclude><div></noinclude><div style="clear: both;"></div><!--So right or left floating items don't stick out of the doc box.--> </div><!--End of green doc box--><!-- Link box below for the doc meta-data: -->{{#if: <!--Check if we should show the link box--> {{#ifeq: {{{link box|}}} | off | | {{{doc exist|yes}}}{{ #switch: {{SUBJECTSPACE}} | {{ns:User}} | {{ns:Template}} = yes }} }} | {{fmbox | id = documentation-meta-data | image = none | style = background-color: #ecfcf4; | textstyle = font-style: italic; | text = {{#if: {{{link box|}}} | {{{link box}}} <!--Use custom link box content--> | {{#if: {{{doc exist|yes}}} | <!--/doc exists, link to it--> The above [[Wikipedia:Template documentation|documentation]] is [[Wikipedia:Transclusion|transcluded]] from [[{{{docpage|{{FULLPAGENAME}}/doc}}}]]. <small style="font-style: normal">([{{fullurl:{{{docpage|{{FULLPAGENAME}}/doc}}}|action=edit}} edit] &#124; [{{fullurl:{{{docpage|{{FULLPAGENAME}}/doc}}}|action=history}} history])</small> <br> }}<!-- Add links to /sandbox and /testcases when appropriate: -->{{#switch: {{SUBJECTSPACE}} | {{ns:User}} | {{ns:Template}} = Editors can experiment in this template's {{ #ifexist: {{{sandbox| {{FULLPAGENAME}}/sandbox }}} | [[{{{sandbox| {{FULLPAGENAME}}/sandbox }}}|sandbox]] <small style="font-style: normal">([{{fullurl: {{{sandbox| {{FULLPAGENAME}}/sandbox }}} | action=edit }} edit] <nowiki>|</nowiki> [{{fullurl:Special:ComparePages | page1={{urlencode:{{{template page|{{FULLPAGENAME}}}}}}}&page2={{urlencode:{{{sandbox|{{FULLPAGENAME}}/sandbox}}}}}}} diff])</small> | sandbox <small style="font-style: normal">([{{fullurl: {{{sandbox| {{FULLPAGENAME}}/sandbox }}} | action=edit&preload=Template:Documentation/preload-sandbox }} create] <nowiki>|</nowiki> [{{fullurl: {{{sandbox| {{FULLPAGENAME}}/sandbox }}} | action=edit&preload={{urlencode:{{{template page|{{FULLPAGENAME}}}}}}}&summary={{urlencode:Create sandbox version of [[{{{template page|{{FULLPAGENAME}}}}}]]}} }} mirror])</small> }} and {{ #ifexist: {{{testcases| {{FULLPAGENAME}}/testcases }}} | [[{{{testcases| {{FULLPAGENAME}}/testcases }}}|testcases]] <small style="font-style: normal">([{{fullurl: {{{testcases| {{FULLPAGENAME}}/testcases }}} | action=edit }} edit])</small> | testcases <small style="font-style: normal">([{{fullurl: {{{testcases| {{FULLPAGENAME}}/testcases }}} | action=edit&preload=Template:Documentation/preload-testcases }} create])</small> }} pages. <br> }}<!-- Show the cats and interwiki text, but not if "content" fed or "docname fed" since then it is unclear where to add the cats and interwikis. -->{{#if: {{{content|}}} {{{docname fed|}}} | | Please add categories and interwikis to the [[{{{docpage|{{FULLPAGENAME}}/doc}}}|/doc]] subpage. }}<!-- Show the "Subpages" link: -->{{#switch: {{SUBJECTSPACE}} | {{ns:File}} = <!--Don't show it--> | {{ns:Template}} = &#32;[[Special:PrefixIndex/{{{template page|{{FULLPAGENAME}}}}}/|Subpages of this template]]. | #default = &#32;[[Special:PrefixIndex/{{{template page|{{FULLPAGENAME}}}}}/|Subpages of this page]]. }} }}{{#ifexist:{{FULLPAGENAME}}/Print |</br>A [[Help:Books/for experts#Improving the book layout|print version]] of this template exists at [[/Print]]. If you make a change to this template, please update the print version as well.[[Category:Templates with print versions]] }} }} }}<!--End link box--><!-- Detect and report strange usage: -->{{#if: <!--Check if {{documentation}} is transcluded on a /doc or /testcases page--> {{#switch: {{SUBPAGENAME}} | doc | testcases = strange }} <!--More checks can be added here, just return anything to make the surrounding if-case trigger--> | <includeonly>[[Category:Wikipedia pages with strange ((documentation)) usage|{{main other|Main:}}{{FULLPAGENAME}}]]<!-- Sort on namespace --></includeonly> }}<noinclude> {{pp-template|small=yes}} </noinclude> 6e77e465efd08eca3b5d87135453c8b52b7a73de Template:Documentation/end box2 10 15 71 27 2013-07-15T11:59:58Z Mastergalen 1 1 revision wikitext text/x-wiki {{documentation/end box | preload = {{{preload|}}} <!--Allow custom preloads--> | content = {{{content|}}} | link box = {{{link box|}}} <!--So "link box=off" works--> | docpage = {{#if: {{{1|}}} | {{{1|}}} | {{{docspace|{{NAMESPACE}}}}}:{{{template page|{{PAGENAME}}}}}/doc }} | doc exist = {{#ifexist: {{#if: {{{1|}}} | {{{1|}}} <!--Other docname fed--> | {{{docspace|{{NAMESPACE}}}}}:{{{template page|{{PAGENAME}}}}}/doc }} | yes }} | docname fed = {{#if: {{{1|}}} | yes }} | sandbox = {{{docspace|{{NAMESPACE}}}}}:{{{template page|{{PAGENAME}}}}}/sandbox | testcases = {{{docspace|{{NAMESPACE}}}}}:{{{template page|{{PAGENAME}}}}}/testcases | template page = {{NAMESPACE}}:{{{template page|{{PAGENAME}}}}} }}<noinclude> {{pp-template}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> 89a7fd8fac80614cc6b014a5c3866c624a8163dc 26 2013-10-12T18:09:17Z Mastergalen 1 1 revision wikitext text/x-wiki {{documentation/end box | preload = {{{preload|}}} <!--Allow custom preloads--> | content = {{{content|}}} | link box = {{{link box|}}} <!--So "link box=off" works--> | docpage = {{#if: {{{1|}}} | {{{1|}}} | {{{docspace|{{NAMESPACE}}}}}:{{{template page|{{PAGENAME}}}}}/doc }} | doc exist = {{#ifexist: {{#if: {{{1|}}} | {{{1|}}} <!--Other docname fed--> | {{{docspace|{{NAMESPACE}}}}}:{{{template page|{{PAGENAME}}}}}/doc }} | yes }} | docname fed = {{#if: {{{1|}}} | yes }} | sandbox = {{{docspace|{{NAMESPACE}}}}}:{{{template page|{{PAGENAME}}}}}/sandbox | testcases = {{{docspace|{{NAMESPACE}}}}}:{{{template page|{{PAGENAME}}}}}/testcases | template page = {{NAMESPACE}}:{{{template page|{{PAGENAME}}}}} }}<noinclude> {{pp-template}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> 89a7fd8fac80614cc6b014a5c3866c624a8163dc Template:Documentation/start box 10 16 73 29 2013-07-15T11:59:58Z Mastergalen 1 1 revision wikitext text/x-wiki <!-- Start of green doc box --><div id="template-documentation" class="template-documentation iezoomfix"><!-- Add the heading at the top of the doc box: -->{{#ifeq: {{{heading|¬}}} | <!--Defined but empty--> | <!--"heading=", do nothing--> | <div style="padding-bottom: 3px; border-bottom: 1px solid #aaa; margin-bottom: 1ex;">{{ #if: {{{content|}}} | | <!--Add the [edit][purge] or [create] links--> <span class="editsection plainlinks" id="doc_editlinks">{{ #if: {{{doc exist|yes}}} | [[{{fullurl:{{{docpage|{{FULLPAGENAME}}/doc}}}|action=edit}} edit]] [[{{fullurl:{{{docpage|{{FULLPAGENAME}}/doc}}}|action=history}} history]] [{{purge|purge}}] | <!--/doc doesn't exist--> [[{{fullurl:{{{docpage|{{FULLPAGENAME}}/doc}}}| action=edit&preload={{ #if: {{{preload|}}} | {{urlencode:{{{preload}}}}} | {{#ifeq: {{SUBJECTSPACE}} | {{ns:File}} | Template:Documentation/preload-filespace | Template:Documentation/preload }} }} }} create]] }}</span> }} <span style="{{#if: {{{heading-style|}}} | {{{heading-style|}}} | {{#ifeq: {{SUBJECTSPACE}} | {{ns:Template}} | font-weight: bold; font-size: 125% | font-size: 150% }} }}">{{#switch: {{{heading|¬}}} | ¬ = <!--"heading" not defined in this or previous level--> {{#switch: {{SUBJECTSPACE}} | {{ns:Template}} = [[File:Template-info.png|50px|link=|alt=Documentation icon]] Template documentation | {{ns:File}} = Summary | #default = Documentation }} | #default = <!--"heading" has data or is empty but defined--> {{{heading|}}} }}</span></div> }}<noinclude><!-- close the div --></div> {{pp-template}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> 49691108c319631b138dceb8ed23ad7060b38068 28 2013-10-12T18:09:17Z Mastergalen 1 1 revision wikitext text/x-wiki <!-- Start of green doc box --><div id="template-documentation" class="template-documentation iezoomfix"><!-- Add the heading at the top of the doc box: -->{{#ifeq: {{{heading|¬}}} | <!--Defined but empty--> | <!--"heading=", do nothing--> | <div style="padding-bottom: 3px; border-bottom: 1px solid #aaa; margin-bottom: 1ex;">{{ #if: {{{content|}}} | | <!--Add the [edit][purge] or [create] links--> <span class="editsection plainlinks" id="doc_editlinks">{{ #if: {{{doc exist|yes}}} | [[{{fullurl:{{{docpage|{{FULLPAGENAME}}/doc}}}|action=edit}} edit]] [[{{fullurl:{{{docpage|{{FULLPAGENAME}}/doc}}}|action=history}} history]] [{{purge|purge}}] | <!--/doc doesn't exist--> [[{{fullurl:{{{docpage|{{FULLPAGENAME}}/doc}}}| action=edit&preload={{ #if: {{{preload|}}} | {{urlencode:{{{preload}}}}} | {{#ifeq: {{SUBJECTSPACE}} | {{ns:File}} | Template:Documentation/preload-filespace | Template:Documentation/preload }} }} }} create]] }}</span> }} <span style="{{#if: {{{heading-style|}}} | {{{heading-style|}}} | {{#ifeq: {{SUBJECTSPACE}} | {{ns:Template}} | font-weight: bold; font-size: 125% | font-size: 150% }} }}">{{#switch: {{{heading|¬}}} | ¬ = <!--"heading" not defined in this or previous level--> {{#switch: {{SUBJECTSPACE}} | {{ns:Template}} = [[File:Template-info.png|50px|link=|alt=Documentation icon]] Template documentation | {{ns:File}} = Summary | #default = Documentation }} | #default = <!--"heading" has data or is empty but defined--> {{{heading|}}} }}</span></div> }}<noinclude><!-- close the div --></div> {{pp-template}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> 49691108c319631b138dceb8ed23ad7060b38068 Template:Documentation/start box2 10 17 75 31 2013-07-15T11:59:58Z Mastergalen 1 1 revision wikitext text/x-wiki {{documentation/start box | preload = {{{preload|}}} <!--Allow custom preloads--> | heading = {{{heading|¬}}} <!--Empty but defined means no header--> | heading-style = {{{heading-style|}}} | content = {{{content|}}} | docpage = {{#if: {{{1|}}} | {{{1|}}} | {{{docspace|{{NAMESPACE}}}}}:{{{template page|{{PAGENAME}}}}}/doc }} | doc exist = {{#ifexist: {{#if: {{{1|}}} | {{{1|}}} <!--Other docname fed--> | {{{docspace|{{NAMESPACE}}}}}:{{{template page|{{PAGENAME}}}}}/doc }} | yes }} }}<noinclude> {{pp-template}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> 7f6e551e93e95214ccd215f6e000406b210a5326 30 2013-10-12T18:09:17Z Mastergalen 1 1 revision wikitext text/x-wiki {{documentation/start box | preload = {{{preload|}}} <!--Allow custom preloads--> | heading = {{{heading|¬}}} <!--Empty but defined means no header--> | heading-style = {{{heading-style|}}} | content = {{{content|}}} | docpage = {{#if: {{{1|}}} | {{{1|}}} | {{{docspace|{{NAMESPACE}}}}}:{{{template page|{{PAGENAME}}}}}/doc }} | doc exist = {{#ifexist: {{#if: {{{1|}}} | {{{1|}}} <!--Other docname fed--> | {{{docspace|{{NAMESPACE}}}}}:{{{template page|{{PAGENAME}}}}}/doc }} | yes }} }}<noinclude> {{pp-template}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> 7f6e551e93e95214ccd215f6e000406b210a5326 Template:Documentation/template page 10 18 77 33 2013-07-15T11:59:58Z Mastergalen 1 1 revision wikitext text/x-wiki {{#switch: {{SUBPAGENAME}} | sandbox | testcases = {{BASEPAGENAME}} | #default = {{PAGENAME}} }}<noinclude>{{documentation|content= This subtemplate of {{tl|documentation}} is used to determine the template page name. }}</noinclude> 83e55011b2f99551c294b68cb14f363d67bd2917 32 2013-10-12T18:09:17Z Mastergalen 1 1 revision wikitext text/x-wiki {{#switch: {{SUBPAGENAME}} | sandbox | testcases = {{BASEPAGENAME}} | #default = {{PAGENAME}} }}<noinclude>{{documentation|content= This subtemplate of {{tl|documentation}} is used to determine the template page name. }}</noinclude> 83e55011b2f99551c294b68cb14f363d67bd2917 Template:Fmbox 10 19 81 35 2013-07-15T11:59:58Z Mastergalen 1 1 revision wikitext text/x-wiki <table {{#if:{{{id|}}}|id="{{{id|}}}"}} class="plainlinks fmbox {{#switch:{{{type|}}} | warning = fmbox-warning | editnotice = fmbox-editnotice | system <!-- system = default --> | #default = fmbox-system }} {{{class|}}}" style="{{{style|}}}"> <tr> {{#ifeq:{{{image|}}}|none | <!-- No image. --> | <td class="mbox-image"> {{#if:{{{image|}}} | {{{image}}} | [[File:{{#switch:{{{type|}}} | warning = Cmbox deletion.png | editnotice = Imbox notice.png | system <!-- system = default --> | #default = Imbox notice.png }}|40x40px|link=|alt=]] }}</td> }} <td class="mbox-text" style="{{{textstyle|}}}"> {{{text}}} </td> {{#if:{{{imageright|}}} | <td class="mbox-imageright"> {{{imageright}}} </td> }} </tr> </table><!-- Detect and report usage with faulty "type" parameter: -->{{#switch:{{{type|}}} | <!-- No type fed, is also valid input --> | warning | editnotice | system = <!-- Do nothing, valid "type" --> | #default = <div style="text-align: center;">This message box is using an invalid "type={{{type|}}}" parameter and needs fixing.</div>[[Category:Wikipedia message box parameter needs fixing|{{main other|Main:}}{{FULLPAGENAME}}]]<!-- Sort on namespace --> }}<noinclude> {{documentation}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> c2e6654b26a57b1ffdea3d3377e21ca16d80c0be 34 2013-10-12T18:09:17Z Mastergalen 1 1 revision wikitext text/x-wiki <table {{#if:{{{id|}}}|id="{{{id|}}}"}} class="plainlinks fmbox {{#switch:{{{type|}}} | warning = fmbox-warning | editnotice = fmbox-editnotice | system <!-- system = default --> | #default = fmbox-system }} {{{class|}}}" style="{{{style|}}}"> <tr> {{#ifeq:{{{image|}}}|none | <!-- No image. --> | <td class="mbox-image"> {{#if:{{{image|}}} | {{{image}}} | [[File:{{#switch:{{{type|}}} | warning = Cmbox deletion.png | editnotice = Imbox notice.png | system <!-- system = default --> | #default = Imbox notice.png }}|40x40px|link=|alt=]] }}</td> }} <td class="mbox-text" style="{{{textstyle|}}}"> {{{text}}} </td> {{#if:{{{imageright|}}} | <td class="mbox-imageright"> {{{imageright}}} </td> }} </tr> </table><!-- Detect and report usage with faulty "type" parameter: -->{{#switch:{{{type|}}} | <!-- No type fed, is also valid input --> | warning | editnotice | system = <!-- Do nothing, valid "type" --> | #default = <div style="text-align: center;">This message box is using an invalid "type={{{type|}}}" parameter and needs fixing.</div>[[Category:Wikipedia message box parameter needs fixing|{{main other|Main:}}{{FULLPAGENAME}}]]<!-- Sort on namespace --> }}<noinclude> {{documentation}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> c2e6654b26a57b1ffdea3d3377e21ca16d80c0be Template:Tlx 10 55 123 2013-07-15T11:59:58Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly><code><nowiki>{{</nowiki>{{#if:{{{subst|}}}|[[Help:Substitution|subst]]:}}[[{{{LANG|}}}{{{SISTER|}}}{{ns:Template}}:{{{1|}}}|{{{1|}}}]]<!-- -->{{#if:{{{2|}}}| &#124;{{{2}}} }}<!-- -->{{#if:{{{3|}}}| &#124;{{{3}}} }}<!-- -->{{#if:{{{4|}}}| &#124;{{{4}}} }}<!-- -->{{#if:{{{5|}}}| &#124;{{{5}}} }}<!-- -->{{#if:{{{6|}}}| &#124;{{{6}}} }}<!-- -->{{#if:{{{7|}}}| &#124;{{{7}}} }}<!-- -->{{#if:{{{8|}}}| &#124;{{{8}}} }}<!-- -->{{#if:{{{9|}}}| &#124;{{{9}}} }}<!-- -->{{#if:{{{10|}}}| &#124;{{{10}}} }}<!-- -->{{#if:{{{11|}}}| &#124;{{{11}}} }}<!-- -->{{#if:{{{12|}}}| &#124;''...'' }}<nowiki>}}</nowiki></code></includeonly><noinclude> {{documentation}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> 9e77b8a4aac1a981527cef2e034bdf46f87d9a64 Template:Purge 10 40 89 2013-07-15T11:59:59Z Mastergalen 1 1 revision wikitext text/x-wiki <span class="noprint plainlinks purgelink">[{{fullurl:{{{page|{{FULLPAGENAME}}}}}|action=purge}} <span title="Purge this page">{{{1|Purge}}}</span>]</span><noinclude> {{documentation}} </noinclude> 45345e0b7118c544dac81002757200f474f0f999 Template:Template other 10 23 91 43 2013-07-15T11:59:59Z Mastergalen 1 1 revision wikitext text/x-wiki {{#switch: <!--If no or empty "demospace" parameter then detect namespace--> {{#if:{{{demospace|}}} | {{lc: {{{demospace}}} }} <!--Use lower case "demospace"--> | {{#ifeq:{{NAMESPACE}}|{{ns:Template}} | template | other }} }} | template = {{{1|}}} | other | #default = {{{2|}}} }}<!--End switch--><noinclude> {{documentation}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> 06fb13d264df967b5232141067eb7d2b67372d76 42 2013-10-12T18:09:17Z Mastergalen 1 1 revision wikitext text/x-wiki {{#switch: <!--If no or empty "demospace" parameter then detect namespace--> {{#if:{{{demospace|}}} | {{lc: {{{demospace}}} }} <!--Use lower case "demospace"--> | {{#ifeq:{{NAMESPACE}}|{{ns:Template}} | template | other }} }} | template = {{{1|}}} | other | #default = {{{2|}}} }}<!--End switch--><noinclude> {{documentation}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> 06fb13d264df967b5232141067eb7d2b67372d76 Module:Navbox 828 26 48 2013-07-15T12:06:01Z Mastergalen 1 1 revision Scribunto text/plain -- -- This module will implement {{Navbox}} -- local p = {} local HtmlBuilder = require('Module:HtmlBuilder') local Navbar = require('Module:Navbar') local args local frame local tableRowAdded = false local border local listnums = {} function trim(s) return (mw.ustring.gsub(s, "^%s*(.-)%s*$", "%1")) end function addTableRow(tbl) -- If any other rows have already been added, then we add a 2px gutter row. if tableRowAdded then tbl .tag('tr') .css('height', '2px') .tag('td') end tableRowAdded = true return tbl.tag('tr') end -- -- Title row -- function renderTitleRow(tbl) if not args.title then return end local titleRow = addTableRow(tbl) if args.titlegroup then titleRow .tag('th') .attr('scope', 'row') .addClass('navbox-group') .addClass(args.titlegroupclass) .cssText(args.basestyle) .cssText(args.groupstyle) .cssText(args.titlegroupstyle) .wikitext(args.titlegroup) end local titleCell = titleRow.tag('th').attr('scope', 'col') if args.titlegroup then titleCell .css('border-left', '2px solid #fdfdfd') .css('width', '100%') end local titleColspan = 2 if args.imageleft then titleColspan = titleColspan + 1 end if args.image then titleColspan = titleColspan + 1 end if args.titlegroup then titleColspan = titleColspan - 1 end titleCell .cssText(args.basestyle) .cssText(args.titlestyle) .addClass('navbox-title') .attr('colspan', titleColspan) renderNavBar(titleCell) titleCell .tag('div') .addClass(args.titleclass) .css('font-size', '110%') .newline() .wikitext(args.title) end function renderNavBar(titleCell) -- Depending on the presence of the navbar and/or show/hide link, we may need to add a spacer div on the left -- or right to keep the title centered. local spacerSide = nil if args.navbar == 'off' then -- No navbar, and client wants no spacer, i.e. wants the title to be shifted to the left. If there's -- also no show/hide link, then we need a spacer on the right to achieve the left shift. if args.state == 'plain' then spacerSide = 'right' end elseif args.navbar == 'plain' or args.navbar == 'off' or (not args.name and (border == 'subgroup' or border == 'child' or border == 'none')) then -- No navbar. Need a spacer on the left to balance out the width of the show/hide link. if args.state ~= 'plain' then spacerSide = 'left' end else -- Will render navbar (or error message). If there's no show/hide link, need a spacer on the right -- to balance out the width of the navbar. if args.state == 'plain' then spacerSide = 'right' end titleCell.wikitext(Navbar.navbar({ args.name, mini = 1, fontstyle = (args.basestyle or '') .. ';' .. (args.titlestyle or '') .. ';background:none transparent;border:none;' })) end -- Render the spacer div. if spacerSide then titleCell .tag('span') .css('float', spacerSide) .css('width', '6em') .wikitext('&nbsp;') end end -- -- Above/Below rows -- function renderAboveRow(tbl) if not args.above then return end addTableRow(tbl) .tag('td') .addClass('navbox-abovebelow') .addClass(args.aboveclass) .cssText(args.basestyle) .cssText(args.abovestyle) .attr('colspan', getAboveBelowColspan()) .tag('div') .newline() .wikitext(args.above) end function renderBelowRow(tbl) if not args.below then return end addTableRow(tbl) .tag('td') .addClass('navbox-abovebelow') .addClass(args.belowclass) .cssText(args.basestyle) .cssText(args.belowstyle) .attr('colspan', getAboveBelowColspan()) .tag('div') .newline() .wikitext(args.below) end function getAboveBelowColspan() local ret = 2 if args.imageleft then ret = ret + 1 end if args.image then ret = ret + 1 end return ret end -- -- List rows -- function renderListRow(tbl, listnum) local row = addTableRow(tbl) if listnum == 1 and args.imageleft then row .tag('td') .addClass('navbox-image') .addClass(args.imageclass) .css('width', '0%') .css('padding', '0px 2px 0px 0px') .cssText(args.imageleftstyle) .attr('rowspan', 2 * #listnums - 1) .tag('div') .newline() .wikitext(args.imageleft) end if args['group' .. listnum] then local groupCell = row.tag('th') groupCell .attr('scope', 'row') .addClass('navbox-group') .addClass(args.groupclass) .cssText(args.basestyle) if args.groupwidth then groupCell.css('width', args.groupwidth) end groupCell .cssText(args.groupstyle) .cssText(args['group' .. listnum .. 'style']) .wikitext(args['group' .. listnum]) end local listCell = row.tag('td') if args['group' .. listnum] then listCell .css('text-align', 'left') .css('border-left-width', '2px') .css('border-left-style', 'solid') else listCell.attr('colspan', 2) end if not args.groupwidth then listCell.css('width', '100%') end local isOdd = (listnum % 2) == 1 local rowstyle = args.evenstyle if isOdd then rowstyle = args.oddstyle end local evenOdd if args.evenodd == 'swap' then if isOdd then evenOdd = 'even' else evenOdd = 'odd' end else if isOdd then evenOdd = args.evenodd or 'odd' else evenOdd = args.evenodd or 'even' end end listCell .css('padding', '0px') .cssText(args.liststyle) .cssText(rowstyle) .cssText(args['list' .. listnum .. 'style']) .addClass('navbox-list') .addClass('navbox-' .. evenOdd) .addClass(args.listclass) .tag('div') .css('padding', (listnum == 1 and args.list1padding) or args.listpadding or '0em 0.25em') .newline() .wikitext(args['list' .. listnum]) if listnum == 1 and args.image then row .tag('td') .addClass('navbox-image') .addClass(args.imageclass) .css('width', '0%') .css('padding', '0px 0px 0px 2px') .cssText(args.imagestyle) .attr('rowspan', 2 * #listnums - 1) .tag('div') .newline() .wikitext(args.image) end end -- -- Tracking categories -- function renderTrackingCategories(builder) local frame = mw.getCurrentFrame() if not frame then return end local s = frame:preprocess('{{#ifeq:{{NAMESPACE}}|{{ns:10}}|1|0}}{{SUBPAGENAME}}') if mw.ustring.sub(s, 1, 1) == '0' then return end -- not in template space local subpage = mw.ustring.lower(mw.ustring.sub(s, 2)) if subpage == 'doc' or subpage == 'sandbox' or subpage == 'testcases' then return end for i, cat in ipairs(getTrackingCategories()) do builder.wikitext('[[Category:' .. cat .. ']]') end end function getTrackingCategories() local cats = {} if needsHorizontalLists() then table.insert(cats, 'Navigational boxes without horizontal lists') end if hasBackgroundColors() then table.insert(cats, 'Navboxes using background colours') end return cats end function needsHorizontalLists() if border == 'child' or border == 'subgroup' or args.tracking == 'no' then return false end local listClasses = {'plainlist', 'hlist', 'hlist hnum', 'hlist vcard', 'vcard hlist'} for i, cls in ipairs(listClasses) do if args.listclass == cls or args.bodyclass == cls then return false end end return true end function hasBackgroundColors() return args.titlestyle or args.groupstyle end -- -- Main navbox tables -- function renderMainTable() local tbl = HtmlBuilder.create('table') .attr('cellspacing', 0) .addClass('nowraplinks') .addClass(args.bodyclass) if args.title and (args.state ~= 'plain' and args.state ~= 'off') then tbl .addClass('collapsible') .addClass(args.state or 'autocollapse') end tbl.css('border-spacing', 0) if border == 'subgroup' or border == 'child' or border == 'none' then tbl .addClass('navbox-subgroup') .cssText(args.bodystyle) .cssText(args.style) else -- regular navobx - bodystyle and style will be applied to the wrapper table tbl .addClass('navbox-inner') .css('background', 'transparent') .css('color', 'inherit') end tbl.cssText(args.innerstyle) renderTitleRow(tbl) renderAboveRow(tbl) for i, listnum in ipairs(listnums) do renderListRow(tbl, listnum) end renderBelowRow(tbl) return tbl end function p._navbox(navboxArgs) args = navboxArgs for k, v in pairs(args) do local listnum = ('' .. k):match('^list(%d+)$') if listnum then table.insert(listnums, tonumber(listnum)) end end table.sort(listnums) border = trim(args.border or args[1] or '') -- render the main body of the navbox local tbl = renderMainTable() -- render the appropriate wrapper around the navbox, depending on the border param local res = HtmlBuilder.create() if border == 'none' then res.node(tbl) elseif border == 'subgroup' or border == 'child' then -- We assume that this navbox is being rendered in a list cell of a parent navbox, and is -- therefore inside a div with padding:0em 0.25em. We start with a </div> to avoid the -- padding being applied, and at the end add a <div> to balance out the parent's </div> res .tag('/div', {unclosed = true}) .done() .node(tbl) .tag('div', {unclosed = true}) else res .tag('table') .attr('cellspacing', 0) .addClass('navbox') .css('border-spacing', 0) .cssText(args.bodystyle) .cssText(args.style) .tag('tr') .tag('td') .css('padding', '2px') .node(tbl) end renderTrackingCategories(res) return tostring(res) end function p.navbox(frame) -- ParserFunctions considers the empty string to be false, so to preserve the previous -- behavior of {{navbox}}, change any empty arguments to nil, so Lua will consider -- them false too. local args = {} local parent_args = frame:getParent().args; -- Out of order parsing bug. local temp; temp = parent_args.title; temp = parent_args.above; for i = 1, 20 do temp = parent_args["group" .. tostring(i)]; temp = parent_args["list" .. tostring(i)]; end temp = parent_args.below; for k, v in pairs(parent_args) do if v ~= '' then args[k] = v end end return p._navbox(args) end return p 54008d1619497f8767e3c5d40d9a8c0134f2ba54 Module:HtmlBuilder 828 24 44 2013-07-15T12:06:02Z Mastergalen 1 1 revision Scribunto text/plain -- Experimental module for building complex HTML (e.g. infoboxes, navboxes) using a fluent interface local HtmlBuilder = {} local metatable = {} metatable.__index = function(t, key) local ret = rawget(t, key) if ret then return ret end ret = metatable[key] if type(ret) == 'function' then return function(...) return ret(t, ...) end else return ret end end metatable.__tostring = function(t) local ret = {} t._build(ret) return table.concat(ret, '') end metatable._build = function(t, ret) if t.tagName then table.insert(ret, '<' .. t.tagName) for i, attr in ipairs(t.attributes) do table.insert(ret, ' ' .. attr.name .. '="' .. attr.val .. '"') end if #t.styles > 0 then table.insert(ret, ' style="') for i, prop in ipairs(t.styles) do if type(prop) == 'string' then -- added with cssText() table.insert(ret, prop .. ';') else -- added with css() table.insert(ret, prop.name .. ':' .. prop.val .. ';') end end table.insert(ret, '"') end if t.selfClosing then table.insert(ret, ' /') end table.insert(ret, '>') end for i, node in ipairs(t.nodes) do if node then if type(node) == 'table' then node._build(ret) else table.insert(ret, tostring(node)) end end end if t.tagName and not t.unclosed and not t.selfClosing then table.insert(ret, '</' .. t.tagName .. '>') end end metatable.node = function(t, builder) if builder then table.insert(t.nodes, builder) end return t end metatable.wikitext = function(t, ...) local vals = {...} for i = 1, #vals do if vals[i] then table.insert(t.nodes, vals[i]) end end return t end metatable.newline = function(t) table.insert(t.nodes, '\n') return t end metatable.tag = function(t, tagName, args) args = args or {} args.parent = t local builder = HtmlBuilder.create(tagName, args) table.insert(t.nodes, builder) return builder end function getAttr(t, name) for i, attr in ipairs(t.attributes) do if attr.name == name then return attr end end end metatable.attr = function(t, name, val) -- if caller sets the style attribute explicitly, then replace all styles previously added with css() and cssText() if name == 'style' then t.styles = {val} return t end local attr = getAttr(t, name) if attr then attr.val = val else table.insert(t.attributes, {name = name, val = val}) end return t end metatable.addClass = function(t, class) if class then local attr = getAttr(t, 'class') if attr then attr.val = attr.val .. ' ' .. class else t.attr('class', class) end end return t end metatable.css = function(t, name, val) if type(val) == 'string' or type(val) == 'number' then for i, prop in ipairs(t.styles) do if prop.name == name then prop.val = val return t end end table.insert(t.styles, {name = name, val = val}) end return t end metatable.cssText = function(t, css) if css then table.insert(t.styles, css) end return t end metatable.done = function(t) return t.parent or t end metatable.allDone = function(t) while t.parent do t = t.parent end return t end function HtmlBuilder.create(tagName, args) args = args or {} local builder = {} setmetatable(builder, metatable) builder.nodes = {} builder.attributes = {} builder.styles = {} builder.tagName = tagName builder.parent = args.parent builder.unclosed = args.unclosed or false builder.selfClosing = args.selfClosing or false return builder end return HtmlBuilder 946aa58ed18f2aa9011d429f3143394d18605ba1 Module:Navbar 828 25 46 2013-07-15T12:06:02Z Mastergalen 1 1 revision Scribunto text/plain local p = {} local HtmlBuilder = require('Module:HtmlBuilder') function trim(s) return mw.ustring.match( s, "^%s*(.-)%s*$" ) end function error(s) local span = HtmlBuilder.create('span') span .addClass('error') .css('float', 'left') .css('white-space', 'nowrap') .wikitext('Error: ' .. s) return tostring(span) end function getTitle( pageName ) pageName = trim( pageName ); local page_title, talk_page_title; if mw.ustring.sub(pageName, 1, 1) == ':' then page_title = mw.title.new( mw.ustring.sub(pageName, 2) ); else page_title = mw.title.new( pageName, 'Template' ); end if page_title then talk_page_title = page_title.talkPageTitle; else talk_page_title = nil; end return page_title, talk_page_title; end function _navbar( args ) if not args[1] then return error('No name provided') end local good, title, talk_title; good, title, talk_title = pcall( getTitle, args[1] ); if not good then return error('Expensive parser function limit exceeded'); end if not title then return error('Page does not exist') end local mainpage = title.fullText; local talkpage = talk_title and talk_title.fullText or '' local editurl = title:fullUrl( 'action=edit' ); local viewLink, talkLink, editLink = 'view', 'talk', 'edit' if args.mini then viewLink, talkLink, editLink = 'v', 't', 'e' end local div = HtmlBuilder.create( 'div' ) div .addClass( 'noprint' ) .addClass( 'plainlinks' ) .addClass( 'hlist' ) .addClass( 'navbar') .cssText( args.style ) if args.mini then div.addClass('mini') end if not (args.mini or args.plain) then div .tag( 'span' ) .css( 'word-spacing', 0 ) .cssText( args.fontstyle ) .wikitext( args.text or 'This box:' ) .wikitext( ' ' ) end if args.brackets then div .tag('span') .css('margin-right', '-0.125em') .cssText( args.fontstyle ) .wikitext( '&#91;' ) .newline(); end local ul = div.tag('ul'); ul .tag( 'li' ) .addClass( 'nv-view' ) .wikitext( '[[' .. mainpage .. '|' ) .tag( 'span ' ) .attr( 'title', 'View this template' ) .cssText( args.fontstyle or '' ) .wikitext( viewLink ) .done() .wikitext( ']]' ) .done() .tag( 'li' ) .addClass( 'nv-talk' ) .wikitext( '[[' .. talkpage .. '|' ) .tag( 'span ' ) .attr( 'title', 'Discuss this template' ) .cssText( args.fontstyle or '' ) .wikitext( talkLink ) .done() .wikitext( ']]' ); if not args.noedit then ul .tag( 'li' ) .addClass( 'nv-edit' ) .wikitext( '[' .. editurl .. ' ' ) .tag( 'span ' ) .attr( 'title', 'Edit this template' ) .cssText( args.fontstyle or '' ) .wikitext( editLink ) .done() .wikitext( ']' ); end if args.brackets then div .tag('span') .css('margin-left', '-0.125em') .cssText( args.fontstyle or '' ) .wikitext( '&#93;' ) .newline(); end return tostring(div) end function p.navbar(frame) local origArgs -- If called via #invoke, use the args passed into the invoking template. -- Otherwise, for testing purposes, assume args are being passed directly in. if frame == mw.getCurrentFrame() then origArgs = frame:getParent().args else origArgs = frame end -- ParserFunctions considers the empty string to be false, so to preserve the previous -- behavior of {{navbar}}, change any empty arguments to nil, so Lua will consider -- them false too. args = {} for k, v in pairs(origArgs) do if v ~= '' then args[k] = v end end return _navbar(args) end return p 924e9b311289b0949df21e826b581d4df207d4d5 Shiny Ingot 0 682 823 2013-08-15T03:04:50Z 173.27.205.254 0 Removed "Thermal Expansion's butthole" wikitext text/x-wiki {{Stub}} {{Item |image= |type = Ingot |stack = Yes (64) |data = 20257:69 |mod = Thermal Expansion}} '''Shiny Ingot''' is added by [[Thermal Expansion]] Shiny Ingots are made by smelting [[Shiny Dust]] in any furnace.  When ground in a [[Pulverizer]], [[Rock Crusher]] or [[Macerator]], it produces one [[Platinum Dust]]. Shiny Ingots are used in [[Energy Flow Circuit]]s and [[Data Control Circuit]]s. The one use for it at this point is currently using on a Tesseract. If you put the dust on a tesseract it keeps it's settings when you pick it back up with a crescent hammer. If the player desires iridium, shiny ingots can be placed in a Pulverizer to produce Pulverized Shiny Metal. If this is then centrifued in an Industrial Centrifuge it will produce 1 Iridium Nugget and 1 Tiny Pile of Nickel Dust. This is far more efficient than grinding into platinum dust and then centrifuging that dust. {{Template:Te-nav}} [[Category:Thermal Expansion]] ff7ad51f025084bbe3ad38e99c3f97ab84c8460d Silver Ore 0 683 825 2013-08-21T20:45:46Z 79.168.236.209 0 A grammar error wikitext text/x-wiki {{item | name = Silver Ore | image = [[File:Silver_ore.png]] | caption = | type = Solid Block | physics = No | transparency = No | luminance = No | blast = | tool = [[File:Grid Iron Pickaxe.png]] | renew = No | stack = Yes (64) | data = <sub>dec:</sub>248 | emc = | mod = [[IndustrialCraft 2|IndustrialCraft<sup>2</sup>]] }}'''Silver Ore''' is used to produce [[Silver Ingot]]s used by [[RedPower 2]], [[IndustrialCraft 2]], [[Thermal Expansion]] and [[Factorization]]. It can also be processed for [[Silver Dust]] in either a [[Macerator]], [[Pulverizer]] or [[Rock Crusher]]. In the pulverizer it further more has a 5 % chance of yielding a pile of [[pulverized lead]]. If processed in a [[Slag Furnace]] it will also yield a [[Lead Ingot]]. If using the Factorization, Silver Ore can be found between y-level 7 and 55. It generates in fairly large blobs that are bigger than coal veins. However, it is somewhat rare. Only one silver ore vein can be found in a chunk, and most chunks don't have one. The Direwolf20 modpack uses the Thermal Expansion configurable ore generation, and is by default configured to spawn silver ore at levels 15 to 35 in clusters of size 7. {{te-nav}} [[Category:Ore]] [[Category:IndustrialCraft 2]] [[Category:World Generation]] [[Category:RedPower 2]] [[Category:Factorization]] 26354c86b7b1ee58bd86707eb038f4f075905cbb Electrum Ingot 0 643 745 2013-08-22T20:13:29Z 67.177.255.99 0 wikitext text/x-wiki {{Item |image=[[File:Grid Electrum Ingot.png]] |type=Ingot |stack=Yes (64) |mod=GregTech |data = |name = Electrum Ingot}}'''Electrum ingots''' are one of the many ingots added by both [[GregTech]] and [[Thermal Expansion]] and are made by smelting [[Electrum Dust]]. ==Crafting== You can craft Electrum Ingots by combining gold ingot and silver ingot in an induction smelter. One Electrum Ingot can be obtained by centrifuging 16 [[Lava Cell|lava cells]] or equivalents. ===Smelting=== {{Grid/Machine |Type=Furnace |Top=Electrum Blend |Bottom=Coal |Output=Electrum Ingot}} {{Grid/Machine |Type=Furnace |Top=Electrum Dust |Bottom=Coal |Output=Electrum Ingot}} ==Usage== *[[Redstone Conductance Coil]] *[[Energy Conduit (Empty)]] *Energy Storage Frame *Electric Crafting Table *Electric Translocator *Advanced Translocator *Electric Sorter *Large Electric Buffer *Advanced Buffer Also used in alternate crafting for *[[Advanced Circuit]] *[[Electronic Circuit]] *[[Glass Fibre Cable]] In the first two recipes, replacing [[Redstone]] with Electrum Ingots will create 2 [[Advanced Circuit]]s or 2 [[Electronic Circuit]]s.  {{GT-nav}} {{te-nav}} [[Category:Ingot]] [[Category:GregTech]] [[Category:Thermal Expansion]] 6c6bbe3bae53bf6052b9aa0464977e62aa30f8be Aqueous Accumulator 0 638 735 2013-09-07T22:12:06Z 90.198.223.6 0 wikitext text/x-wiki {{item |name = Aqueous Accumulator |type = Machine |stack = Yes (64) |data = |mod = Thermal Expansion|tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]]}} A machine which acts as a water pump or dehumidifier. To operate as a rudimentary pump, place in a pool of water. No power is required. This machine will not function in the Nether. If horizontally adjacent to two or more water blocks (more than 2 will not provide an increase in water production. Source blocks are not necessary), the Accumulator will generate water at a rate of about 1000 mB every two seconds. It will eject water at a rate roughly comparable to a BuildCraft pump being powered by a couple of redstone engines. Aqueous accumulator itself has a small internal water storage equivalent of 4 buckets of water. Note: In newer versions more source blocks may increase the rate of refill ==Known Bugs== [[Liquiduct]]s will not work in extraction mode, but do work in the default mode. ==Recipe== {{Grid/Crafting_Table |A2 = Glass |A3 = Tin Ingot |B1 = Bucket |B2 = Machine Frame |B3 = Pneumatic Servo |C2 = Glass |C3 = Tin |Output = Aqueous Accumulator}} Raw Materials: 8 Glass 2 Tin Ingot 1 Redstone 9 Iron Ingot 1 Gold Ingot                                  ==Usage== Inputs: 0 Outputs: 1, Orange (Liquid Output.) ==Video Tutorials== [[File:Feed The Beast Machine Tutorials Aqueous Accumulator|full|center|450 px]] [[File:How To Use The Aqueous Accumulator Feed The Beast Tutorial - Ep. 16 (DuhWynning)|thumb|center|450 px|Video made by DuhWynning]] A practical use of the Aqueous Accumulator with combustion engines.[[File:Learning How to Use Fuel With Combustion Engines Feed The Beast Tutorial - Ep. 5 (DuhWynning)-1373043578|thumb|center|450px|Video made by DuhWynning]] [[File:Block Spotlight - Aqueous Accumulator|thumb|left|335px]] [[File:Lumières sur l'Aqueous Accumulator.|thumb|left|300px|Explication en français de l'Aqueous Accumulator]] {{te-nav}} [[Category:Machine]] 5f6555f62d4b0411f14155a2fa6cde3d9123f54c Template:Doc 10 11 18 2013-10-12T18:09:17Z Mastergalen 1 1 revision wikitext text/x-wiki #REDIRECT [[Template:Documentation]]{{R from template shortcut}} [[Category:Template documentation]] [[Category:Wikipedia formatting and function templates]] 3edb64047dd1aba2872ee138b4c0ffca59e86579 Hardened Glass 0 650 759 2013-10-17T03:08:08Z 130.113.126.119 0 wikitext text/x-wiki {{stub}}{{Item |image = [[File:Hardened Glass.png]] |type = Block |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |stack = Yes (64) |data = 2004 |mod = [[Thermal Expansion]]}}'''Hardened Glass''' is a block found in Thermal Expansion. Hardened Glass is created in an [[Induction Smelter]] from [[Obsidian Dust]] and [[Pulverized Lead]]. It is highly blast resistant. ==Recipe== *2 Obsidian Dust *1 Lead Ingot, Lead Dust, or Pulverized Lead. ==Dismantle Mechanic== Since this is glass, whacking it with a pickaxe to remove it will break it without dropping an item. However, if dismantled (Sneak + Activate) with a [[BuildCraft]] compatible [[Wrench (BuildCraft)|Wrench]] or [[Crescent Hammer]], the glass can be recovered. ==Uses== While useful on its own, Hardened Glass is also used in the creation of more advanced blocks, such as the [[Redstone Energy Cell]] and [[Redstone Energy Conduit]]. As well as [[Liquiduct]]s . [[Category:Thermal Expansion]] f1e1cb43708b132e99c511a7fd8fd7cdd0d9a6fb Rich Slag 0 673 805 2013-10-20T06:43:32Z 74.15.80.178 0 Changed Induction Furnace to Smelter wikitext text/x-wiki Rich slag is an item added in [[Thermal Expansion]] v2.1.0. It is a by-product of smelting ores (not dust) in an [[Induction Smelter]].  Rich Slag can be used to increase the ingot yield from dusts, when used in an Induction Smelter. Using Rich Slag with an ore block in the induction smelter will yield 3 ingots. This can be better as an endgame system as it is better than using a macerator or a pulverizer as it can produce 3 ingots instead of 2. {{te-nav}} 1c453fad8ae91ccbaca288ec22d0996902de2679 Template:Key 10 1147 1628 2013-10-21T18:29:38Z Mastergalen 1 1 revision wikitext text/x-wiki #REDIRECT [[Template:Key press]] 3c4cbca1cc8ff65ea6fcfbb88196d826a26b2241 Invar Ingot 0 653 765 2013-10-29T12:30:23Z 89.79.108.68 0 /* Production */ wikitext text/x-wiki {{Item |image=[[File:Grid Invar Ingot.png]] |type=Ingot |stack=Yes |mod=Thermal Expansion}} Invar Ingots are a new material added by [[Thermal Expansion]] v2.1.7. ==Production== Invar ingots are produced by smelting [[Invar Blend]] or [[Invar Blend|Invar Dust]] in a furnace. They can also be made in the [[Induction Smelter]] from 2 Iron ingots and one [[Ferrous Ingot|Ferrous]] ([[Nickel Ingot|Nickel]]) ingot plus 240 MJ of energy, giving 3 Invar ingot. ==Uses== Invar ingots are used to make [[Gas Turbine]]s,[[Thermal Generator]]s, [[Invar Gear]]s and [[Magmatic Engine]]s. It can be used in place of [[Refined Iron]] to make [[Mixed Metal Ingot]]s. This increases the number of mixed metal ingots by 2. ==Recipe== {{Template:Grid/Machine |Type = Furnace |Top = Invar Dust |Bottom = Coal (Item) |Output = Invar Ingot}} ==Usage== {{Grid/Crafting Table |A1=Invar Ingot |B1=Advanced Circuit |C1=Invar Ingot |A2=Wind Mill |B2=Reinforced Glass |C2=Wind Mill |A3=Invar Ingot |B3=Advanced Circuit |C3=Invar Ingot |Output=Gas Turbine |OA=1 }}{{Grid/Crafting Table |A1=Invar Ingot|B1=Magnetizer|C1=Invar Ingot |A2=Advanced Circuit|B2=Compressor|C2=Advanced Circuit |A3=Invar Ingot|B3=Extractor|C3=Invar Ingot |Output=Chemical Reactor|OA=1}}{{Grid/Crafting_Table |A1 = Invar Ingot |A2 = Invar Ingot |A3 = Electronic Circuit |B1 = Invar Ingot |B2 = Reinforced Glass |B3 = Geothermal Generator |C1 = Invar Ingot |C2 = Invar Ingot |C3 = Electronic Circuit |Output = Thermal Generator}} {{Grid/Crafting Table |A1= |B1=Invar Ingot |C1= |A2=Invar Ingot |B2=Iron |C2=Invar Ingot |A3= |B3=Invar Ingot |C3= |Output=Invar Gear |OA=1 }} {{Grid/Crafting_Table |A1 = Invar Ingot |A3 = Invar Gear |B1 = Invar Ingot |B2 = Redstone Transmission Coil |B3 = Piston |C1 = Invar Ingot |C3 = Invar Gear |Output = Magmatic Engine}} {{te-nav}} [[Category:GregTech]] [[Category:Ingot]] db84c2c3cb3b81d79fc8885b18ae4e1c37b13602 Redstone Energy Conduit 0 675 809 2013-11-08T11:30:23Z 79.222.45.33 0 wikitext text/x-wiki {{Item |name = Redstone Energy Conduit |type = Energy Pipe |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |stack = Yes (64) |mod = Thermal Expansion}}Uses kinetic-electric conversion properties of Molten Redstone to transmit BuildCraft energy (Minecraft Joules). Conduits will connect to any BuildCraft compatible machine that uses or generates BuildCraft energy. They will supply power to (or accept it from) any object that accepts BuildCraft energy (or sends BuildCraft energy) using the BuildCraft API. Redstone Energy Conduits lose 5 percent of their carried power regardless of distance. The loss occurs at each point the conduit is connected to an object that pulls power (e.g. machines or [[Redstone Energy Cell]]s). Unlike conductive Buildcraft pipes in 1.4.7, Redstone Energy Conduits cannot blow up from an overflow of energy.  Also, they are an attractive alternative to conductive Buildcraft pipes when the distance travelled is more than 10 blocks compared to [[Conductive Pipes|Gold Conductive Pipes]] (which have a 0.5% energy loss), or more than 1 block compared to [[Conductive Pipes|Stone Conductive Pipes]] (which have 5% energy loss). Note: In Buildcraft 4 there is no enegy loss at all when you use Conductive Pipes. For those interested in transporting MJ, here is an alternate (lossless) method: [[File:FTB Lossless MJ Teleport! o o (via Turtle Teleporter)|444px]] Note: Be aware that if you charge a Redstone Energy Cell as shown in the video, the cell won't take all the MJ produced by the engines (even if the Cells input is 100MJ)! The not used energy is stored within the engine and will cause the engine to overheat! A 99.5% method without overheating engines would be: Engine(s) => Wooden conductive pipe => Golden conductive pipe => BC Consumer => Energy Bridge => Steam Producer => Liquid Tesseract || whatever distance || Liquid Tesseract => Steam Consumer => Energy Bridge => BC Producer => machine (e.g. quarry). [[File:Liquid Transposer & Redstone Energy Conduits - How to Feed the Beast in Minecraft - 28-0|full|center|450 px]] ==Wrench Mechanic== Using a wrench on a length of conduit that is adjacent to something producing or consuming energy will toggle its mode - input-only or output-only. The arrows on the conduit plugs should be self-explanatory. This affects the entire conduit and cannot be changed per "side". *To save confusion, (Blue = Input) (Orange=Output) Also keep in mind that, unlike [[Conductive Pipes|Wooden Conductive Pipes]], Redstone Energy Conduits cannot have an input and output in the same block.  This makes it easier to collect energy from multiple blocks, which Wooden Conductive Pipes cannot do.  ==Dismantle Mechanic== These blocks are somewhat robust.  If dismantled (Sneak + Activate) with a BuildCraft compatible Wrench or Crescent Hammer, they will instantly be removed. ==Recipe== Redstone Energy Conduit is crafted in a [[Liquid Transposer]] by filling an [[Energy Conduit (Empty)]] with 50 [[mB]] of [[Molten Redstone]], which is created by melting 2 [[Redstone]] in a [[Magma_Crucible|Magma Crucible]]). {{Template:Grid/Liquid Transposer |Input = Energy Conduit (Empty) |Output = Redstone Energy Conduit}} ==<span style="color:rgb(255,0,0);">WARNING FOR USERS OF REDPOWER</span>== Do not attempt to move this block with Frames. This may cause a chunk reset or worse. ==Issues== Interaction with [[Gates]]: Redstone Energy Conduit appears to act like a machine that can store energy, having the ability to send signals such as ''Capacitor Fully Charged'' to a neighboring gate. This is probably intentional. However, the conduit appears to always be at least "partially charged" if it has ever carried a charge. In order to detect if a machine is holding a charge, the gate must be placed so that it is not adjacent to any of the conduit supplying or draining the machine. [[Category:Thermal Expansion]] [[Category:Energy Transport]] c6860d1d24bc367a23d9c8c5bd02c9c716922d41 Template:Image requested 10 42 95 2013-11-09T00:17:43Z Mastergalen 1 Update Template to BS3 wikitext text/x-wiki {{msgbox |text=<i class="icon-camera-retro icon-2x"></i> {{#if: {{{issue|}}} | {{{issue}}} | It is requested that an image be included in this article to improve its quality.}} }}<includeonly>[[Category:Images Wanted]]</includeonly><noinclude> {{documentation}} [[Category:Notice templates]] [[Category:Maintenance templates]] </noinclude> 7cb400f4e68bcf086f9b68b44395f9f723102877 Template:Msgbox 10 49 111 2013-11-09T21:04:02Z Mastergalen 1 Fix class wikitext text/x-wiki <includeonly> <div class="alert {{ #if: {{{type|}}} | {{#switch: {{{type}}} | danger = alert-danger | error = alert-danger | success = alert-success | warning = alert-warning|info = alert-info}} | alert-info }}">{{{text}}}</div><!-- --></includeonly><noinclude>[[Category:Notice templates|{{BASEPAGENAME}}]] {{documentation}}</noinclude> 313c36a11e8b7dd77cd7834b28fe9d0fc01f1f19 Template:Stub 10 43 97 2013-11-09T21:05:55Z Mastergalen 1 Update to BS3 wikitext text/x-wiki {{msgbox |text=<i class="icon-warning-sign icon-2x"></i> This article is a stub. You can help us by {{fullurl|{{FULLPAGENAME}}|action{{=}}edit|text=expanding it}} }}<noinclude>{{Documentation}} <!-- Add categories and interwikis to the /doc subpage, not here! --> [[Category:Maintenance templates]] </noinclude> <includeonly>[[Category:Stub]]</includeonly> 4b475e7cde1922d9cdc11e84122b1de5a3c6ae61 Template:Empty section 10 44 99 2013-11-09T21:11:15Z Mastergalen 1 Add to [[:Category:Maitenance templates]] wikitext text/x-wiki <!--{{Empty section}} begin-->{{msgbox | name = Empty section | subst= <includeonly>{{subst:</includeonly><includeonly>substcheck}}</includeonly> | type = warning | small= {{{small|left}}} | image= [[File:Wiki letter w.svg|link=|23px]] | text = '''This section is empty.''' <small>You can help by [{{fullurl:{{PAGENAME}}|action=edit&section={{{section|}}}}} adding to it].</small> | cat = Articles to be expanded | all = All articles to be expanded | date = {{{date|}}} }}<!--{{Empty section}} end--><noinclude> [[Category:Maintenance templates]] {{Documentation}} </noinclude> 70984643a98d96748c3e1540488f1334b8598fd8 Induction Smelter 0 652 763 2013-11-19T19:53:12Z 84.180.102.253 0 Added Electrum to recipes wikitext text/x-wiki {{Item |name = Induction Smelter |type = Machine |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |stack = Yes (64) |mod = Thermal Expansion|energy = 4.0 MJ/t |storage = 4800.0 MJ}}The Induction Smelter is used to create metal ingots. The machine has two inputs. You place your ore in one input and sand in the other. This machine works great when it is adjacent to a [[Pulverizer]] . The pulverizer will pulverize your ore and the induction smelter turns it into ingots from dust. This machine also has a great by-product called slag. Slag can be cooked in a furnace to make [[rockwool]]. Rockwool works much better than normal wool for decorating for several reasons. First, one piece of dye can dye 8 pieces of rockwool. Second, any color of rockwool can be changed to any other color without any intermediate steps. Finally, rockwool can be manufactured by macerating cobblestone into sand and then feeding the sand into an induction smelter. You can use the same stack of metal over and over. Smelting Ores (not dusts) with Sand has a 5% chance to produce [[Rich Slag]] and will directly produce two ingots (removing the need to pulverize it first). This rich slag, if used in place of sand when smelting metal dust, can be smelted with two dusts to produce three ingots corresponding to the type of dust. In other words, Rich Slag is worth one bar of any metal you choose. The process of smelting rich slag with dust also has a chance of producing normal slag. Note that the Rich Slag produced by the induction smelter can be used to increase the yields of any metal as long as you have at least two metal dusts to smelt them with. For example, smelting several stacks of low-value ores such as tin and silver might produce a stack of Rich Slag. You can then take this slag and as little as two gold bars or dust and convert every piece of Rich Slag into gold bars by simply repulverizing the bars and smelting the dust with more Rich Slag. This process gives a significantly higher metal yield from ores than pulverization followed by smelting. Induction Smelter runs with Minecraft Joules (MJ), the energy form of Buildcraft. ==Recipe List== {| class="wikitable" |'''Primary Input''' |'''Secondary Input''' |'''Output''' |'''Secondary Output''' |''''''MJ Cost'''''' |- |Any Metal Ore |Sand |Metal Ingot x2 |Rich Slag (20%) | style="text-align: center;"|320 |- |Any Metal Dust x2 |Sand |Metal Ingot x2 |Slag | style="text-align: center;"|80 |- |Pulverized Obsidian/ Obsidian Dust |Pulverized Lead/ Lead Dust |Hardened Glass | | style="text-align: center;"|800 |- |Pulverized Obsidian/ Obsidian Dust |Lead Ingot |Hardened Glass | | style="text-align: center;"| 800 |- |Gold Ingot |Silver Ingot |Electrum Ingot | | style="text-align: center;"|240 |} ==Video== This video demonstrates how to build and use the Induction Smelter, and how to make and dye Rockwool [[File:Induction Smelter & Rockwool - How to Feed the Beast in Minecraft - 26|full|center|400 px]] This video shows you how to make rockwool with an induction smelter. Rockwool is a special wool that is manufactured by machinery and it works great for decorating. [[File:FTB Feed The Beast Tutorial Guide - How to Use And Make Rockwool With An Induction Smelter|222 px]] ==Related Items== *[[Furnace]] *[[Iron Furnace]] *[[Electric Furnace]] *[[Induction Furnace]] {{te-nav}} [[Category:Thermal Expansion]] [[Category:Machine]] [[Category:Furnace]] c5bc6270318c8140a56dafd787d7bade80b23a46 Glacial Precipitator 0 649 757 2013-11-29T01:34:45Z 67.240.162.126 0 /* Crafting */ wikitext text/x-wiki {{stub}} {{Item |name = Glacial Precipitator |type = Machine |energy = |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |stack = Yes (64) |mod = Thermal Expansion}}The glacial precipitator is part of the thermal expansion mod and it is used to manufacture snowballs, snow blocks, and ice blocks.  This machine requires 2 MJ/t and a water source to operate. ==Crafting== {{Grid/Crafting_Table |A2 = Snow (Block) |A3 = Copper Ingot |B1 = Piston |B2 = Machine Frame |B3 = Redstone Reception Coil |C2 = Snow (Block) |C3 = Snow |Output = Glacial Precipitator}} ==Video Tutorial== [[File:Glacial Precipitator & Liquiducts - How to FTB in Minecraft - 33|full|center|450 px]] This is an FTB Tips & Tricks video but the first tip shows how to use the glacial precipitator. [[File:FTB Feed The Beast Tutorial Tips & Tricks - Volume 2|222 px]] [[File:Block Spotlight - Glacial Precipitator|thumb|left|335px]]NOTE:this is very handy for making ice fence. {{te-nav}} f298c3d7caa0fa2bc985cd8dc430533e3c54d43c Liquiduct 0 658 775 2013-11-30T05:22:26Z 76.120.210.213 0 Adding categories wikitext text/x-wiki {{Item |name = Liquiduct |type = Pipe |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |stack = Yes (64) |mod = Thermal Expansion}} A conduit which will transfer liquid from one place to another. The speed of the transfer varies depending on the liquid's viscosity and how full the pipe is (a fully pressurized pipe moves liquid faster). ==Wrench Mechanic== A [[Crescent Hammer]] can be used to join adjacent Liquiducts. By default, a newly placed Liquiduct will not connect to another Liquiduct with a liquid already inside. To make the connection, simply wrench the appropriate face of either conduit at the junction - a connection will only be made on that side. Alternatively, using a wrench on a Liquiduct which is adjacent to something that liquid can be drained from will convert the Liquiduct to extraction mode. In this mode, simply provide the Liquiduct with a redstone signal and it will extract liquid from adjacent blocks. ==Dismantle Mechanic== If dismantled (Sneak + Activate) with a wrench or a crescent hammer, the Liquiduct will instantly be removed. ==Connection Behaviour== Liquiducts can connect to a Railcraft Iron Tank valve, but only if the valve is placed on the second layer of the tank wall. ==Capacity== {| class="wikitable" ! Liquid ! Capacity per duct ! Maximum Throughput ! Notes |- | Water | 500 mB | 100 mB/tick | |- | Lava | | 80 mB/tick | |- | Steam | 800 mb | 160 mB/tick | This is 160 steam/tick |- | Biomass | 500 mB | 100 mB/tick | |- | Biofuel | 500 mB | 100 mB/tick | |} Capacity can be measured with a [[multimeter]], divide by the length of the liquiduct to get the per-duct value. Maximum throughput can be measured when the liquiduct is full. ==Crafting== {{Grid/Crafting_Table |A2 = Copper Ingot |B2 = Hardened Glass |C2 = Copper Ingot|Output = Liquiduct|OA = 4}} ==Video== [[File:Glacial Precipitator & Liquiducts - How to FTB in Minecraft - 33-0|full|center|450 px]] {{te-nav}} [[Category:Thermal Expansion]] [[Category:Liquid Transport]] [[Category:Item Transport]] 25745f20f23a870fdd5358083b7d2765d5f53138 Magmatic Engine 0 660 779 2013-11-30T23:23:12Z 71.75.122.144 0 wikitext text/x-wiki {{Item |name = Magmatic Engine |energy = 4.0 MJ/t |tool = |mod = Thermal Expansion|stack = Yes (64)}}The Magmatic Engine is an engine added from thermal expansion. It consumes lava to produce Minecraft Joules (Buildcraft Energy) Power Minimum / Maximum: 0.4 MJ/T / 4.0 MJ/T When the engine is producing 4 MJ/t, one lava cell or bucket will produce 18,000 MJ, a [[Thermal Generator]]  will make 30,000 EU per bucket. 8 engines are needed to provide the necessary power to run one [[Magma Crucible]] at full speed (Fewer will work, but slower). Instead, you can pump lava directly from the Nether or a lava ocean age for massive amounts of free energy. Simply hookup a buildcraft [[Pump]] to an [[EnderStorage|Ender Tank]] and place a [[Chunk Loader|chunk loader]] (optional) to keep it running. In your main base/ generator room, place another ender tank with the same color configuration and pump lava out from there. The engine can easily overheat. If the engine overheats, it will shut down and you will need to sneak-right click it with a [[Crescent Hammer]] or [[OmniWrench]] to restart. To avoid overheating, use [[Redstone Energy Conduit]]s versus [[Wooden Conductive Pipe]]s and [[Golden Conductive Pipe]]s. ==Crafting== {{Grid/Crafting_Table |A1 = Invar Ingot |A3 = Invar Gear |B1 = Invar Ingot |B2 = Redstone Transmission Coil |B3 = Piston |C1 = Invar Ingot |C3 = Invar Gear |Output = Magmatic Engine}} ==Video Tutorials== You can also use the magmatic engine with the magma crucible to create unlimited power. In this video I show you how to do so. [[File:FTB Unlimited Power Source Feed The Beast Tutorial - Ep. 7 (DuhWynning)|thumb|center|444 px|Video made by duhwynning]] [[File:Magmatic Engine - How to Feed the Beast in Minecraft - 29|full|center|450 px]] {{te-nav}} f86fbe90e824658b20c5d91f3a061158cd29e8c3 Tesseract 0 687 833 2013-12-10T05:55:09Z 120.151.112.30 0 Undo revision 121648 by [[Special:Contributions/95.33.21.75|95.33.21.75]] ([[User talk:95.33.21.75|talk]]) useless infomation, or bad posision. wikitext text/x-wiki [[File:TesserGui.png|thumb|261px|GUI for Energy Tesseract]]Tesseracts are used to teleport items, liquid, and [[Buildcraft 3]] energy, even across dimensions, without the need for Buildcraft [[Pipe]]s. They can be made private or public allowing you to use frequencies only you can connect to and can be configured to only output, input or both. Providing they are properly chunkloaded they can connect across dimensions for uses such as transporting lava from the nether to the overworld. The chunk with the tesseract must be loaded for the tesseract to work so a [[Chunk Loader]] is necessary. Tesseracts were added in [[Direwolf20 Pack|Direwolf20]] v5.0.1, and in [[MindCrack Pack|MindCrack]] v8.0.1. ==Item Tesseract== {{item |name = Item Tesseract |type = Machine |stack = Yes (64) |mod = Thermal Expansion|tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]]}} The Item Tesseract is used to transport items. They accept [[Pneumatic Tube]]s, Buildcraft [[Pipes]] or thermal expansion machine outputs as valid means of inputting. They will output to an adjacent inventory and do not require a wooden pipe when outputting into a transport pipe. To eject to a Pneumatic Tube it must eject it into a [[relay]] first. ===Recipe=== {{Grid/Crafting_Table |B1 = Tin Ingot |A2 = Silver Ingot |B2 = Unattuned Tesseract |C2 = Silver Ingot |A3 = Tin Ingot |B3 = Pneumatic Servo |C3 = Tin Ingot |Output = Item Tesseract}} ==Liquid Tesseract== {{item |name = Liquid Tesseract |type = Machine |stack = Yes (64) |mod = Thermal Expansion|tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]]}} The Liquid Tesseract is used to transport liquids over a very large distance. It is mainly used to transfer liquids from different dimensions (e.g. Lava from the nether). ===Recipe=== {{Grid/Crafting_Table |B1 = Copper Ingot |A2 = Silver Ingot |B2 = Unattuned Tesseract |C2 = Silver Ingot |A3 = Tin Ingot |B3 = Pneumatic Servo |C3 = Tin Ingot |Output = Liquid Tesseract}} ==Energy Tesseract== {{item |name = Energy Tesseract |type = Machine |stack = Yes (64) |mod = Thermal Expansion|tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]]}} The Energy Tesseract is used to transport [[MJ]] (Buildcraft) energy. Essentially acts like a teleport pipe, note that there is a 25% energy loss. Energy Tesseracts can only output and input at 100 MJ/t, therefore, to transfer more than that, multiple tesseracts would need to be set up at either end.  Because Energy Tesseracts can only input 100 MJ/t, if you are only using one input Energy Tesseract, the output Energy Tesseract can only output 75 MJ/t. However, with [[Power Converters]], you can get infinite* lossless energy transfer. [[File:Β039 Feed The Beast Tips and Tricks E16 - Lossless Interdimentional Power REDUX|thumb|center|451px]]* tested up to 20000MJ (100000mB [[steam]]) ===Recipe=== {{Grid/Crafting_Table |B1 = Electrum Ingot |A2 = Silver Ingot |B2 = Unattuned Tesseract |C2 = Silver Ingot |A3 = Lead Ingot |B3 = Redstone Conductance Coil |C3 = Lead Ingot |Output = Energy Tesseract}} ==Tesseract Usage== The Energy Tesseract & The Item Tesseract combine together create mobile energy and wireless transfer for [http://feed-the-beast.wikia.com/wiki/Quarry Buildcraft Quarries]. ==Video Tutorial== [[File:Tesseracts - How to FTB in Minecraft - 52-1|full|center|450 px]] [[File:How To use Tessaracts FTB Feed The Beast Tutorial - Ep. 6 (DuhWynning)-2|thumb|center|450 px|Video Made by DuhWynning]][[File:Feed The Beast Machine Tutorials Tesseracts|center|450px]] [[File:Feed-The-Beast Tutorial Tesseracts|thumb|center|450px]] [[File:boxTutorials - Tesseracts - Tutorial Feed the Beast|thumb|left|300 px]] [[File:Block Spotlight Tesseracts|thumb|right|300px]] {{Clr}} ==External links== * [http://thermalexpansion.wikispaces.com/Tesseracts Thermal Expansion Wiki] {{te-nav}} [[Category:Thermal Expansion]] 9adff4ca19e9570fcffb5a2e1ff4ce41ccd7e289 Energy Cell Frame (Full) 0 645 749 2013-12-13T23:54:02Z 74.105.187.91 0 Undo revision 121871 by [[Special:Contributions/94.225.250.68|94.225.250.68]] ([[User talk:94.225.250.68|talk]]) classic FTB required 4000mB wikitext text/x-wiki {{Item |image = [[File:Redstone Energy Cell.png]] |type = Block |stack = Yes (64) |data = 20262:65 |mod = [[Thermal Expansion]]}}The [[Energy Cell Frame (Full)]] is used to craft a [[Redstone Energy Cell]]. This block is crafted in a [[Liquid Transposer]] by filling a [[Energy Cell Frame (Empty)]] with 4000 [[mB]] of [[Molten Redstone]], which itself is created by melting 40 [[Redstone]] in a [[Magma_Crucible|Magma Crucible]]. == Recipe == {{Grid/Liquid Transposer |Input=Energy Cell Frame (Empty) |Output=Energy Cell Frame (Full) }} {{Te-nav}} [[Category:Thermal Expansion]] 800d3467e504dc36a1065878dac60ec49aa536ce Powered Furnace 0 663 785 2013-12-19T21:27:53Z 50.133.149.70 0 /* Crafting */ wikitext text/x-wiki {{Item |name = Powered Furnace |type = Machine |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |stack = Yes (64) |mod = Thermal Expansion|energy = 2.0 MJ/t |storage = 2400.0 MJ}}The Powered Furnace is a block from the [[Thermal Expansion]] mod. It is a furnace that uses BuildCraft (MJ) as energy.   Additionally, certain items (such as some food items) can be cooked for less energy than in a traditional furnace. ==Crafting== {{Grid/Crafting_Table |A2 = Sawdust |A3 = Copper Ingot |B1 = Redstone |B2 = Machine Frame |B3 = Redstone Reception Coil |C2 = Bricks |C3 = Copper Ingot |Output = Powered Furnace}} ==Recipes== {| class="wikitable" |'''Input''' |'''Output''' |'''''MJ Cost''''' |- |Cactus |Cactus Green | style="text-align: center;"|80 |- |Raw Porkchop |Cooked Porkchop | style="text-align: center;"|40 |- |Raw Fish |Cooked Fish | style="text-align: center;"|40 |- |Raw Beef |Steak | style="text-align: center;"|40 |- |Raw Chicken |Cooked Chicken | style="text-align: center;"|40 |- |Potato |Baked Potato | style="text-align: center;"|40 |- |Anything Else |Same as Regular Furnace | style="text-align: center;"|160 |} ==Video Tutorials== [[File:How To Use The Powered Furnace Feed The Beast Tutorial - Ep. 13 (DuhWynning)|thumb|center|521 px|Video made By DuhWynning]] [[File:Block Spotlight - Powered Furnace|thumb|left|335px]][[File:Lumières sur le Powered Furnace|thumb|left|335px|Explication Powered Furnace en Français.]] {{te-nav}} [[Category:Machine]] 91b1b216de76146f654c9e82656f6867a74e8e71 Steam Engine (Thermal Expansion) 0 685 829 2013-12-20T17:37:54Z 89.173.204.151 0 /* Fuel */ wikitext text/x-wiki {{stub}}{{Item |name = Steam Engine |energy = Engine |stack = Yes (64) |mod = Thermal Expansion}} This Steam Engine is a part of [http://feed-the-beast.wikia.com/wiki/Thermal_Expansion Thermal Expansion]. This engine  burns solid fuels and consumes [http://feed-the-beast.wikia.com/wiki/Water Water] to produce BuildCraft energy [http://feed-the-beast.wikia.com/wiki/Minecraft_Joules_%28MJ%29 (Minecraft Joules)]. These engines will reduce their power output (and fuel consumption) if not enough energy is being consumed. If the engine overheats, it will shutdown and require a whack with a [http://feed-the-beast.wikia.com/wiki/Crescent_Hammer Crescent Hammer] (or other BuildCraft compatible Wrench) to restart.One of its uses is being able to power a pulverizer or other Thermal Expansion machines. Power Minimum / Maximum: 0.2 MJ/t / 2.0 MJ/t. ==Fuel== {| border="1" cellpadding="0" cellspacing="0" class="article-table" style="width: 400px; height: 200px;" |- ! scope="col" style="text-align: left; width: 200px; height: 25px;"|Fuel ! scope="col" style="text-align: left; width: 200px; height: 25px;"|MJ |- | style="text-align: left; width: 200px; height: 20px;"|Plank | style="text-align: left; width: 200px; height: 20px;"|568 |- | style="text-align: left; width: 200px; height: 20px;"|[[Peat]] | style="text-align: left; width: 200px; height: 20px;"|'''638''' |- | style="text-align: left; width: 200px; height: 20px;"| [[Charcoal]] | style="text-align: left; width: 200px; height: 20px;"|'''3176''' |- | style="text-align: left; width: 200px; height: 20px;"|[[Coal]] | style="text-align: left; width: 200px; height: 20px;"|4776 |- | style="text-align: left; width: 200px; height: 20px;"|[[Coal Coke]] | style="text-align: left; width: 200px; height: 20px;"|9576 |} ==Recipe== Recipe  {{Grid/Crafting_Table |A1 = Copper Ingot |A3 = Copper Gear |B1 = Copper Ingot |B2 = Redstone Transmission Coil |B3 = Piston |C1 = Copper Ingot |C3 = Copper Gear|Output = Steam Engine}} ==Additional Information== More information about the Steam Engine can be found [http://thermalexpansion.wikispaces.com/Steam+Engine here]. {{Te-nav}} [[Category:Thermal Expansion]] [[Category:Energy Generation]] 7e8f74e6c408c7ee36f306dff18704facbd88703 Template:Mod 10 35 61 2013-12-21T01:19:53Z Mastergalen 1 wikitext text/x-wiki <includeonly>{{Infobox common | title = {{ #if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }} | imagearea = [[File:{{#if: {{{image|}}} | {{{image}}} | {{#ifexist: File:{{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png | {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png | No image.svg}} }}|{{#ifeq: {{NAMESPACE}} | {{ns:10}} || link=File:{{#if: {{{image|}}} | {{{image}}} | {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png }} }}|150px|center]] | rows = {{infobox row|label=Author|field={{ #if: {{{author|}}} | {{{author}}} | ? }} }} {{infobox row|label=Version|field={{ #if: {{{version|}}} | {{{version}}} | ? }} }} {{infobox row|label=Website|field={{ #if: {{{website|}}} | [{{{website}}} Website] | ? }} }} {{ #if: {{{forum|}}} |{{infobox row|label=Forums|field={{ #if: {{{forum|}}} | [{{{forum}}} Forums] |}} }}|}} {{infobox row|label=Download|field={{ #if: {{{download|}}} | [{{{download}}} Download] | [{{{website}}} Download]}} }} {{infobox row|label=Wiki|field={{ #if: {{{wiki|}}} | [{{{wiki}}} Official Wiki] |}} }} }}[[Category:Mods]]</includeonly> <noinclude> {{doc}} [[Category:Infobox templates|M]] </noinclude> 2bf2bb10f70e822ba2bcb862daaf30b0201210d3 Igneous Extruder 0 651 761 2013-12-21T22:40:24Z 173.49.239.236 0 wikitext text/x-wiki {{item |name = Igneous Extruder |type = Machine |stack = Yes (64) |data = 2002:7 |mod = Thermal Expansion|tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]]}} The '''Igneous Extruder''' is a machine that uses lava and water to create cobblestone, smooth stone or obsidian. The Igneous Extruder also gives off light levels of 12. The machine also responds to a redstone signal. You can set the mode to ignore redstone signals or turn off or on based on them. ==Recipe== {{Grid/Crafting_Table |A2 = Glass |A3 = Tin Ingot |B1 = Piston |B2 = Machine Frame |B3 = Pneumatic Servo |C2 = Glass |C3 = Tin|Output = Igneous Extruder}} Raw Materials: 8 Glass 2 Tin Ingot 3 Wooden Planks 7 Iron Ingot 4 Cobblestone 1 Gold Ingot 2 Redstone ==Usage== Inputs: 1, Blue (Liquid Input.) Outputs: 1, Orange. Buckets, [[Empty Can|cans,&nbsp;]][[Wax Capsule|capsules]] or [[Cells|cells]] of water and lava may be placed into the orange slot to fill the machine, or you may also right click with one before entering the GUI to fill up the machine. [[Pipe|BuildCraft pipes]], [[Fluid Pipe|RedPower pipes]], [[Liquiduct]]s and attached machines with powered liquid output can also be used to fill the extruder. ==Recipe List== {| class="wiki_table" style="border-collapse:collapse;margin:10px1px;color:rgb(255,255,255);font-family:arial,helvetica,sans-serif;line-height:19px;" |- ! scope="col"|Input ! scope="col"|Lava Quantity ! scope="col"|Water Quantity ! scope="col"|Time |- |Cobblestone |1+ mB |1+ mB |2 seconds |- |Smooth Stone 2 mB |500 mB |4 seconds |- |Obsidian |1000 mB |1000 mB |6 seconds |- *All recipes but cobblestone, requiring any amount of water and lava require at least 1 full bucket (1000 mB) of lava and water in the machine. ==Video== [[File:Feed The Beast Machine Tutorials Igneous Extruder|full|center|450 px]] [[File:Thermal Generator, Igneous Extruder & Plate Bending Machine - How to FTB in Minecraft - 30|full|center|450 px]] [[File:Block Spotlight - Igneous Extruder|thumb|left|335px]] {{te-nav}} [[Category:Machine]] 329cfaaf64be23883bd63b02c3d0ef92e4cce099 Redstone Energy Cell 0 672 803 2013-12-23T09:38:02Z 82.66.226.189 0 Added a tip. wikitext text/x-wiki {{Item |image = [[File:Redstone Energy Cell.png]] |type = Block |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |stack = No |data = 2006 |mod = [[Thermal Expansion]]}} The redstone energy cell is used to store [[Buildcraft 3]]  MJ power in the same way as a [[BatBox]] stores [[IndustrialCraft 2|IndustrialCraft]] [[EU]] power. The unit can store up to 600,000 MJ. Any side of the block can be either an input or an output. Furthermore, the amount of MJ/t the cell can send and receive is fully programmable with a simple interface. Pressing the "+" or the "-" changes the max input and output by intervals of 5. Pressing shift and clicking the"+" changes the setting up to 100 MJ/t and the same goes for pressing shift and clicking the "-" and jumps to zero. Right-clicking the "+" or the "-" changes the max input and output by intervals of 1, while pressing Shift and right-clicking will advance these settings by intervals of 10. '''Tip:'''  The redstone energy cell can be used as a output limiter. For example, [http://feed-the-beast.wikia.com/wiki/Conductive_Pipes Golden conductive pipes] blow up at more than 256 MJ per tick. You can limit the output to 256 MJ. By default, if you apply a redstone signal to the block it will stop outputting energy. When connected to [[Redstone Energy Conduit|redstone conduit]], the redstone energy will either output or input depending on the configuration of the conduit.  To pick up a redstone energy cell, sneak (default shift) + right-click while using a [[Crescent Hammer]]. This will instantly remove the block yet maintain all current charge and settings. : '''Warning:''' Using a pickaxe to pick up a redstone energy cell will reset the charge and settings of the block. :: '''Warning 2: '''Redstone Energy Cells CAN be short-circuited. If the output is connected to the input with Redstone Energy Conduits, the Energy Cell will slowly waste power. (The Energy Cell tries to fill the Conduits and the Conduits try to fill the Energy Cell, wasting 5% of the power transmitted each tick.) This doesn't happen when the Conduits, the Energy Cell and all connected machines' energy storages are full. Engineering turtles can pick up Redstone Energy Cells as well:  [[File:FTB Lossless MJ Teleport! o o (via Turtle Teleporter)|444px]] == Recipe == {{Grid/Crafting Table |A1=|B1=Electrum Ingot|C1= |B1-image=Grid_Electrum_Ingot_(Thermal_Expansion).png |A2=Electrum Ingot|B2=Energy Cell Frame (Full)|C2=Electrum Ingot |A2-image=Grid_Electrum_Ingot_(Thermal_Expansion).png |C2-image=Grid_Electrum_Ingot_(Thermal_Expansion).png |A3=Lead Ingot|B3=Redstone Conductance Coil|C3=Lead Ingot |Output=Redstone Energy Cell }} ===Required Materials:=== *1 Diamond *4 Lead Ingots **2 Lead Ingots for Hardened Glass **2 Lead Ingots for the Energy Cell *4 Obsidian Dust for Hardened Glass *8 Electrum Ingots **Made from 4 Gold Ingots and 4 Silver Ingots smelted together ***3 Electrum Ingots for the Energy Cell ***1 Electrum Ingot for the Redstone Conductance Coil ***4 Electrum Ingots for the Energy Frame (sub assembly) *42/22 Redstone Dust **2 Redstone Dust for the Redstone Conductance Coil **40 or 20 Redstone Dust depending on the version of TE, melted in a Magma Crucible and fed into a Liquid Transposer to fill the Energy Frame (sub assembly) ==Issues== Redstone Energy Cells do not reliably output ''Full Energy'' to nearby [[Gates]] when they fill up and are receiving energy faster than it is being pulled out of them, nor do they reliably output ''No Energy'' when they drain fully and energy is being pulled out as fast as it is coming in. In the former case they will ''sometimes'' stabilize on a value, or bounce around between a few values, within 100 MJ of their capacity, rather than actually reaching capacity; in the latter case they will ''sometimes'' stabilize or bounce around at or below 100 MJ. This makes it very difficult to use them as buffers to detect when an [[engine]] setup can be shut off to avoid wasting fuel. A workaround for this problem is to occasionally send (or interrupt, depending on configuration) a redstone signal, briefly halting the cell's output. A cell that is hovering at 599995 MJ will reach full charge in a fraction of a second if it stops outputting, and will then correctly tell a Gate that it is fully charged. For this method, a second Redstone Energy Cell is needed to store the energy produced between when the first cell reaches almost-full charge and when it receives a clock pulse to make it notice that it is full; otherwise this energy will go to waste. The ideal timing for the clock pulse is then every five minutes, which is the minimum length of time it takes for a cell to fill up; this ensures that the second buffer will not also overflow before the next pulse. ==History== *Before Thermal Expansion version 2.0.6 the Redstone Energy Cell could only hold 500,000 MJ but output more than 100 MJ per tick ==Video Tutorial== How to make and use a redstone energy cell. [[File:FTB Feed The Beast Tutorial Guide - How To Store Buildcraft MJ Via A Redstone Energy Cell|center|444px]] [[File:Lumières sur Redstone Energy Cell et Redstone Energy Conduit|thumb|left|335 px|Explication sur l'utilisation deu redstone energy cell]] [[File:Block Spotlight - Energy Storage Cell|thumb|right|335px]] {{te-nav}} [[Category:Energy Storage]] 41cf95e7d6820672437130229f54a9dfd789765d Sawmill 0 678 815 2013-12-28T06:04:27Z 86.153.62.156 0 wikitext text/x-wiki The sawmill creates 6 planks and 1 [[Sawdust|sawdust ]] per log. Thaumcraft Greatwood and Silverwood do not work in this machine. Wood from both types of Rubber trees gives 1 [[Sticky Resin]] and 16 Sawdust. Twilight Forest biome trees give 6 vanilla planks and 1 Sawdust (Root blocks do not work in this machine.) ExtraBiomesXL trees and Forestry bred trees give 6 of their own planks and 1 sawdust. It is also possible to saw other objects down to their various components. For example, you can saw a jukebox down to 1 diamond and 8 [[Wooden Planks|planks]]. ==Interface== * The left side of the interface indicates power storage. ** The lower slot is for charged Redstone Energy Cells. * The center-left slot is for the input item for sawing. The saw image below it shows whether the saw is active or not. * The center-right shows the sawing progress on the current item. This process is faster when more energy is provided to the sawmill. * The right side shows output storage. ** The upper part is output planks. There are two slots, each capable of holding 64 planks. ** The lower part is secondary output: sawdust in the case of wood, diamond for a jukebox, redstone for a note block, books for a bookshelf. ==Configuration== The faces of the Sawmill can be configured from inside the interface by clicking the gear icon to the right labeled ''Configuration''. There are five configurable faces; the bottom-right face is for the rear of the machine. Clicking on one of these faces will toggle its input/output state: *'''Blue''' is an item input face for the wood that you wish to saw. *'''Red''' is an output face for planks. Output can be transported in liquid pipes. This does not require a wooden pipe or a pump to extract the objects; you may use a golden/stone transport pipe directly. *'''Yellow''' is a secondary output face (sawdust, diamond, etc.). *'''Orange''' is probably a dual-output face. All output (planks and sawdust) will go through this face. *'''Black''' (or no colored outline) inputs items into the slot under the energy indicator. Output face compatable with RedPower tubes. *'''Off''' (when the black square is not visible, showing only the face) toggles the face off. It can still receive MJ energy through this face. Note that toggling any of these faces will also highlight the respective section of the interface in that color. Toggling Orange will highlight both output sections. ==Crafting== {{Grid/Crafting_Table |A2 = Wooden Plank |A3 = Copper Ingot |B1 = Iron Axe |B2 = Machine Frame |B3 = Redstone Reception Coil |C2 = Wooden Plank |C3 = Copper Ingot|Output = Sawmill}} ==Video Tutorials== [[File:How To Use The Sawmill Feed The Beast Tutorial - Ep. 18 (DuhWynning)|thumb|center|450 px|Video Made by DuhWynning]] [[File:How to Feed the Beast in Minecraft - Sawmill - 16|thumb|center|450px]][[File:Block Spotlight - Sawmill|thumb|center|335px]] {{te-nav}} [[Category:Machine]] 174918697ffd8c14522f94e530aaaac27921d167 Invar Dust 0 654 767 2014-01-11T09:33:14Z 98.155.177.173 0 /* Recipes */ wikitext text/x-wiki {{Item |image=[[File:Grid_Invar_Dust.png]] |type=Dust |stack=Yes(64) |mod=GregTech Thermal Expansion}}Invar Blend is a dust present in [[GregTech]] and [http://feed-the-beast.wikia.com/wiki/Thermal_Expansion Thermal Expansion] which is used to craft [[Invar Ingot]]s. ==Production== Invar Blend is produced when combining two piles of [[Iron Dust]] with a pile of [[Nickel Dust]]. This results in 3 piles of invar dust. Two piles of [[Iron Dust]] and a pile of [http://feed-the-beast.wikia.com/wiki/Pulverized_Ferrous_Dust?action=edit&redlink=1 Pulverized Ferrous Dust] will also produce [[Invar Blend]]. ==Uses== Invar Blend is used to make [[Invar Ingot]]s which are needed to produce [[Gas Turbine]]s, [[Invar Gear]]s, [[Magmatic Engine]]s, and [[Induction Smelter]]s in [http://feed-the-beast.wikia.com/wiki/Thermal_Expansion Thermal Expansion]. It can also be used to generate larger quantities of [[Mixed Metal Ingot]]s (4/5 per crafting) ==Recipes== {{Grid/Crafting Table |A1=Iron Dust |B1=Iron Dust |A2=Nickel Dust |Output=Small Pile of Invar Dust|OA=9 |Shapeless = yes}} ==Crafting== {{GT-nav}} {{Te-nav}} [[Category:GregTech]] [[Category:Dust]] [[Category:Thermal Expansion]] 400bc95f91fc17aaf09aceca02181bb8f3f1d37e Magmatic Dynamo 0 700 859 2014-01-15T10:49:56Z 74.105.178.163 0 doesn't exist in Classic FTB wikitext text/x-wiki {{ftbwiki}} The [[Magmatic Dynamo]] is an energy generation device for [[Thermal Expansion]] 3, which is beyond the scope of this wiki. [[Category:Thermal Expansion]] [[Category:Dynamo]] 3af7a782c3584e6f8ad1b0247885fb7f7809d4b4 Thermal Expansion 0 698 855 2014-01-15T18:57:00Z 70.15.250.19 0 Undo revision 123113 by [[Special:Contributions/80.57.164.105|80.57.164.105]] ([[User talk:80.57.164.105|talk]]) nope wikitext text/x-wiki {{Mod |name= Thermal Expansion Mod |image=[[File:Logo Thermal Expansion.png|321px]] |caption= |author=Team CoFH (KingLemmingCoFH, Cynycal, Zeldo) |version=2.2.0 (2.0.5 in FTB Beta Pack A) |url=[http://thermalexpansion.wikispaces.com/ Thermal Expansion] |root=[[Buildcraft 3]] |type= |pack=[[Feed The Beast Beta Pack A]], [[Direwolf20 Pack]], [[MindCrack Pack]], [[Magic World Pack]],[[Feed The Beast Lite]] }}Thermal Expansion 2 is a mod built to extend [[Buildcraft 3]]. It is focused on transitioning items between energy states (i.e. Cobblestone to Lava, Water to Ice) using BuildCraft energy (MJ). It also adds 9 new machines that run on BuildCraft energy (MJ). ==Tools== *[[Crescent Hammer]] *[[MJ Reader]] ==Machines== *[[Powered Furnace]] *[[Pulverizer]] *[[Sawmill]] *[[Induction Smelter]] *[[Magma Crucible]] *[[Liquid Transposer]] *[[Glacial Precipitator]] *[[Igneous Extruder]] *[[Aqueous Accumulator]] ==Energy== *[[Steam Engine (Thermal Expansion)|Steam Engine]] *[[Magmatic Engine]] *[[Redstone Energy Conduit]] *[[Redstone Energy Cell]] ==Transport== *[[Item Tesseract]] ''(added in v2.2.0)'' *[[Liquid Tesseract]] ''(added in v2.2.0)'' *[[Energy Tesseract]] ''(added in v2.2.0)'' *[[Liquiduct]] ''(added in v2.1.0)'' *[[Portable Tank]] ''(added in v2.1.0)'' Note: the FTB BETA A pack uses TE v2.0.5 so it does not have these newer items. == Components/Parts== *[[Machine Frame]] *[[Pneumatic Servo]] *[[Redstone Reception Coil]] *[[Redstone Transmission Coil]] *[[Redstone Conductance Coil]] *[[Copper Gear]] *[[Tin Gear]] *[[Invar Gear]] ''(added in v2.1.7)'' *[[Energy Conduit (Empty)]] *[[Energy Cell Frame (Empty)]] *[[Energy Cell Frame (Full)]] *[[Tesseract Frame (Empty)]] ''(added in v2.2.0)'' *[[Tesseract Frame (Full)]] ''(added in v2.2.0)'' ==Ores== *[[Copper Ore]] (''not in FTB Beta Pack A)'' *[[Tin Ore]] (''not in FTB Beta Pack A)'' *[[Silver Ore]] *[[Lead Ore]] *[[Ferrous Ore]] (''not in FTB Beta Pack A)'' ==Ingots== *[[Copper Ingot]] *[[Tin Ingot]] *[[Silver Ingot]] *[[Lead Ingot]] *[[Ferrous Ingot]] (''not in FTB Beta Pack A)'' *[[Shiny Ingot]] (''not in FTB Beta Pack A)'' *[[Electrum Ingot]] *[[Invar Ingot]] ''(added in v2.1.7)'' ==Dusts== *[[Pulverized Iron]] *[[Pulverized Gold]] *[[Pulverized Obsidian]] *[[Pulverized Copper]] *[[Pulverized Tin]] *[[Pulverized Silver]] *[[Pulverized Lead]] *[[Pulverized Ferrous Dust]] (''not in FTB Beta Pack A)'' *[[Pulverized Shiny Dust]] (''not in FTB Beta Pack A)'' *[[Bronze Blend]] *[[Brass Blend]] *[[Electrum Blend]] *[[Invar Blend]] ''(added in v2.1.7)'' ==Items== ''Note: Some of these items are not in the appropriate categories yet.'' *[[Sulfur]] *[[Niter]] *[[Wood Chips]] *[[Sawdust]] *[[Compressed Sawdust]] *[[Slag]] *[[Rich Slag]] ''(added in v2.1.0)'' ==Ore Blocks== *[[Copper Block(Thermal Expansion)]] *[[Tin Block]] *[[Lead Block]] *[[Silver Block]] *[[Ferrous Block]] *[[Electrum Block]] *[[Shiny Block]] *[[Invar Block]] [[Category:Thermal Expansion| ]] [[Category:Magic World]] [[Category:Feed The Beast Beta Pack A]] [[Category:New World Mod Pack]] [[Category:Direwolf20 Pack]] [[Category:MindCrack Pack]] 8c048e231dac1750fc6fa9f4a5f149fd08b5b7db Smeltery 0 952 1379 2014-01-22T10:22:20Z 62.171.194.15 0 /* Starters */ wikitext text/x-wiki '''The Smeltery''' is a [[Multiblock]] structure added by [[Tinkers' Construct]] used to smelt [[ore]]s to double ingots and craft metal parts for [[Tools (Tinkers' Construct)|tools]] and [[Weapons (Tinkers' Construct)|weapons]]. It is also used to create [[Cast]]s (similar to [[Blank Pattern|Patterns]]) for making these parts. ==Recipe== === Starters === * [[Grout]] - 1 sand + 1 gravel + 1 clay ball = 2 grout; the core material used in the construction of Seared Bricks, which will be used to make all of the parts of the Smeltery. * [[Seared Brick]] - Cook 1 grout to make 1 seared brick item. This is then used in crafting recipes to make the parts of the smeltery Minimum materials required for a Tinkers Construct Smeltery. 2 Grout requires 1 clay ball, 1 sand block and 1 peice of gravel, Or one Clay Block, 4 Sand Blocks and 4 bits of Gravel 1 Grout smelts to 1 Seared brick (Item) 4 Seared bricks (Item) = 1 Seared brick (Block) Smeltery controler=8 seared bricks (Item) Seared tank=8 seared bricks (Item) +1 Glass Casting table=7 seared bricks (Item) Seared faucet=3 seared bricks (Item) Smeltery Drain=6 seared bricks (Item) 18 Seared Bricks (Block)=72 seared bricks (Item) Minimum ammount of bricks needed for smeltery = 104 Seared Bricks (Item) Raw Materials needed for number of bricks required for Smeltery- 53 Sand, 52 Clay, 52 Gravel and 21 Coal/Charcoal for smelting Contributed by ManJack40 === Building Blocks === *[[Smeltery Controller]] - Interface and control block for the Smeltery. Exactly one must exist in a smeltery. *[[Seared Tank]] - Holds liquid. At least one must exist in a smeltery, preferrably with some lava, the fuel for smelting. *[[Seared Bricks]] - Walls and Floor of the Smeltery. At least nine must exist in the smeltery, as the floor. *[[Smeltery Drain]] - Outputs molten metal into a Casting Table or Casting Basin. This counts as a seared block for the walls of the smeltery, but cannot be used for the floor. *[[Seared Faucet]] - Attaches to a Smeltery Drain. Right-click to pour into the Casting Table or Basin. *[[Casting Table]] - Insert a cast and pour molten metal to create a tool part. Can also create casts. *[[Casting Basin]] - Pour nine ingots' worth of '''THE SAME''' molten metal into this to create a block of that material. NOTE: The Seared Faucet, Casting Table, and Casting Basin are not required to build the Smeltery. They are added later to be able to use the molten metal inside the Smeltery. === Decoration Blocks === ==== Glass ==== These clear blocks can hold liquids, and can be used in place of the Seared Tank, or for the walls of the Smeltery. * [[Seared Glass]] - Has tick-marks to help determine liquid levels. * [[Seared Window]] - Blackened corners. No tick-marks. Cheaper on glass in exchange for more seared bricks. === Seared Blocks === These opaque blocks can be used in place of Seared Bricks blocks for the walls or floor. * [[Seared Cobblestone]] * [[Seared Stone]] * [[Seared Paver]] * [[Cracked Seared Bricks]] * [[Seared Road]] * [[Fancy Seared Bricks]] * [[Chiseled Seared Bricks (Fancy)]] * [[Chiseled Seared Bricks (Paver)]] ===Assembly=== Place 9 seared blocks in a 3x3 as the floor/base. Above them, for the next level, leave the 3x3 space clear, but in the 12 spaces around them (corners not necessary), place exactly 1 Smeltery Controller facing outwards, at least 1 Seared Tank (or equivalent), and the rest can be any seared blocks - arrangement doesn't matter. Additional layers of 12 blocks can be added above these for more smelting capacity (9 items per layer, excluding the floor). '''Note:''' the Smeltery Controller needs to be part of a side; it will not activate if placed on a corner. While no other blocks can be used in the construction of the smeltery itself (e.g. you cannot use Glass or Clear Glass in the walls, and cannot use Seared Glass in the floor), the blocks outside of the smeltery (e.g. the corners) can be freely filled in with materials of your choosing, provided the space in the middle of the smeltery is left open. You will know that the structure has completed successfully when the controller lights up similar to an active furnace. Note that it will remain lit as long as the smeltery is functional, even if it's out of lava or not smelting. ==Creating Metal Parts== To create parts from certain materials (metals) you need to craft a Cast, and then pour metal into that cast. Metal parts cannot be formed in a [[Part Builder]]. Crafting a metal part is a 4-step process. :# Create a Pattern of the desired part in the Stencil Table. :# Make that part in the Part Builder. :# Place the part in the Casting Table and pour either molten Gold or molten [[Aluminum Brass]] on it to create the Cast. One ingot is required per Cast. :# Remove the non-metal part from the Casting Table and pour molten material of choice into the empty Cast. Note: once created the cast can be reused indefinitely, just like the patterns. == Automation == Smelteries are relatively intuitive to automate. Items can be piped directly into the Smeltery controller, whereupon they will immediately begin smelting. The Smeltery Tank accepts Liquid Pipes and can be hooked up to a pipe containing lava to keep it full. And Smeltery Drains accept liquid pipes for extraction of liquid metal (used without a faucet; if using liquiducts, the liquiduct will need to be in extract mode). Casting Basins will accept molten liquid from liquid pipes and turn the molten liquid into blocks, which can then be extracted using hoppers or BuildCraft pipes (or alternate transport systems of your choice). Note: Placing any type of import bus from Applied Energetics on the underside of the basin/casting Table work as well. {{TC-nav}} [[Category:Structure]] 0ec6dba647e08ee8753924d7a2343bbae881ca3e Tin Ore 0 697 853 2014-01-24T15:52:33Z 70.15.250.19 0 add tool wikitext text/x-wiki {{Item |name = Tin Ore |type = Ore |tool = spick |data = |mod = {{IC2}}<br>[[Thermal Expansion]]<br>[[Forestry]]}} [[Tin Ore]] is an ore found commonly in upper layers. It can be smelted into [[Tin Ingot]]s or turned into two [[Dusts|Tin Dust]] using a [[Macerator]], [[Pulverizer]] or a [[Rock Crusher]]. In the Pulverizer it has a 5% chance of also giving one piece of [[Pulverized Iron]]. When placed in an [[Industrial Grinder]], in addition to giving 2 tin dust per ore, also gives a tiny pile of iron and a tiny pile of [[Zinc Dust]] when using just water. Using a [[Sodium Persulfate Cell]] replaces the tiny pile of zinc with a full pile. With {{IC2}}'s ore generation it is found on layers 0 to 40. To mine the ore, a Stone Pickaxe or better is required. The [[Direwolf20 Pack]], [[MindCrack Pack]] and [[Ultimate Pack]] are using the configurable ore generation of [[Thermal Expansion]], which by default is configured to spawn tin at levels 20 to 55 in clusters around 7 in size. Tin Ore is the source of [[Tin Ingot|Tin]], which is used for crafting things such as [[RE Battery|RE Batteries]] and [[Empty Cell]]s. == Usage == {{Grid/Machine |Top=Tin Ore |Bottom=Coal |Output=Tin}} {{Grid/Machine |Type=Macerator |Top=Tin Ore |Output=Tin Dust|OA=2}} {{Grid/TEMachine |Top = Tin Ore |Output = Pulverized Tin|OA = 2 |Output2 = Pulverized Iron|Output2 Chance = 5}} {{Grid/IndustrialGrinder |Container=Water Cell |Input=Tin Ore |Output1=Tin Dust |Output1Amount=2 |Output2=Tiny Pile Of Iron Dust |Output3=Tiny Pile Of Zinc Dust |Output4=Empty Cell}} {{Grid/IndustrialGrinder |Container=Sodium Persulfate Cell |Input=Tin Ore |Output1=Tin Dust |Output1Amount=2 |Output2=Tiny Pile Of Iron Dust |Output3=Zinc Dust |Output4=Empty Cell}} {{Forestry-nav}} {{te-nav}} {{IC2-nav}} 7dcf3acd4f904e8249e92b135041001945956b2d Tools (Tinkers' Construct) 0 927 1329 2014-01-26T22:19:19Z 91.157.151.92 0 /* Durability */ wikitext text/x-wiki {{stub}} '''Tools''' from [[Tinkers' Construct]] are similar to Vanilla tools but have major differences which are: *tools do not disappear when they break *broken tools can be fixed completely for less of a material cost than building a new one (Depending on the [[Modifiers (Tinkers' Construct)|Modifiers]] applied to the tool) *certain [[Materials (Tinkers' Construct)|Materials]] add traits to the tool to make it faster or more durable *tools can be "enchanted" simply by adding other materials to them after creation but cannot be normally enchanted (Ex; Using a Book&Anvil or via Enchantment Table) ==Tools== ===Basic Tools=== Basic tools can be built in a [[Tool Station]] or a [[Tool Forge]]. Parts listed can be found on the [[Blank Pattern]] page. *Pickaxe - Requires a pickaxe head, tool binding, and tool rod (or stick) *Shovel - Requires a shovel head and tool rod *Axe - Requires an axe head and tool rod *Mattock (like a Vanilla hoe) - Requires an axe head, shovel head, and tool rod *Chisel - Carves stone bricks into other decorative designs. Requires a chisel head and tool rod *Frying Pan - Can cook meat and stun enemies. Requires a pan and tool rod ===Advanced Tools=== Advanced tools need to be built in a Tool Forge, but can be fixed or upgraded in a Tool Station. *Hammer - The upgrade of the pickaxe. It can mine a 3x3 section that is dependent on the side of the block that is mined. Parts needed include a hammer head, two large plates, and tough tool rod *Lumber Axe - The upgrade of the axe. It can mine the entire tree (except the leaves) up to a height of 30 blocks. Parts needed include a broad axe head, large plate, tough binding, and tough tool rod *Excavator - The upgrade of the Shovel. It can mine a 3x3 section that is dependent on the side of the block that is mined. Parts needed include a broad shovel head, large plate, tough binding, and tough tool rod *Scythe - Not an upgrade. It can reap a 3x3 section of crops and can attack enemies in a 3x3 section. Parts needed include a Scythe head, tough binding, and two tough tool rods ==Durability== When constructing tools, each one has different formulas for calculating the total durability. '''Pickaxe / Shovel / Sword / Hatchet'''<br /> Durability<sub>Total</sub> = Head<sub>Dur</sub> x Handle<sub>Mod</sub> <small>Example: Stone Head (131), Stone Handle (x0.5), Any type of binding. 131 x 0.5 = 65.5 ≈ 65</small> '''Mattock'''<br /> Durability<sub>Total</sub> =( ( Head<sub>Dur</sub> + Head<sub>Dur</sub> ) x 3 x 0.25 ) x Handle<sub>Mod</sub> '''Hammer'''<br /> Durability<sub>Total</sub> =Floor[ ( Plate<sub>Dur</sub> + Head<sub>Dur</sub> + Plate<sub>Dur</sub>) / 3 ] x 9 x Handle<sub>Mod</sub> Speed<sub>Total</sub> = (Plate<sub>Spd</sub> + Head<sub>Spd</sub> + Plate<sub>Spd</sub>) /3 '''Excavator'''<br /> Durability<sub>Total</sub> = (Plate<sub>Dur</sub> + Head<sub>Dur</sub>)* (Binding<sub>Mod</sub> + Handle<sub>Mod</sub>) * 1.5468 Speed<sub>Total</sub> = (Plate<sub>Spd</sub> + Head<sub>Spd</sub>)/2 '''Lumber Axe'''<br /> Durability<sub>Total</sub> = (Plate<sub>Dur</sub> + Head<sub>Dur</sub>)* (Binding<sub>Mod</sub> + Handle<sub>Mod</sub>) * 1.40458 <small> This is a rough estimate and usually you'll need to round up and/or add or subtract 1 to your result </small> Speed<sub>Total</sub> = (Plate<sub>Spd</sub> + Head<sub>Spd</sub>)/2 === Pickaxe optimizations === '''Durability''' *Pickaxe Head: Slime *Tool Binding: Obsidian *Handle: Manyullyn '''Mining Speed''' *Pickaxe Head: Cobalt *Tool Binding: ANY *Handle: ANY '''Mining Level''' *Pickaxe Head: Manyullyn *Tool Binding: ANY *Handle: ANY The BEST tool always depends on what it is intended for, and is subject to discrimination. Each player likes something a little different. {{TC-nav}} 260914a9592294b34cd26c5a47d159891c308cc0 Grinder (MineFactory Reloaded) 0 732 920 2014-01-28T09:37:19Z 85.199.228.116 0 wikitext text/x-wiki {{youmay|{{MFR}}'s Grinder|the [[Factorization]] [[Grinder (Factorization)|Grinder]]}} {{stub}} {{Item |stack = Yes (64) |data = 3120:13 |mod = MineFactory Reloaded}} The '''Grinder''', when supplied with [[MJ]] or [[EU]], will examine a 5x5 area in front of it, and will kill any mobs in the area, grabbing the drops. As with other MineFactory Reloaded machines, it will eject to the usual output targets (inventories, pipes, or just fling it into the air). It works on most mobs, but it ignores villagers, iron golems, silverfish, baby animals, and some mod-added mobs. Mobs from the Twilight Forest will collect of their drops. e.g. When Maze Slimes are killed the Grinder will collect the Charm of Keeping I and slime balls, but not miniature hearts. For each kill, it will also generate 100 millibuckets of [[Essence]], storing it in an internal tank, or ejecting it to waterproof pipes or the like. The machine uses power for each kill, (it can kill 10 mobs from a fully-charged state) using 800 EU or 320 MJ per kill. == Recipe == ===Basic=== {{Grid/Crafting Table |A1=Plastic Sheets|B1=Plastic Sheets|C1=Plastic Sheets |A2=Book|B2=Golden Sword|C2=Piston |B3=Factory Machine Block |Output=Grinder_(MineFactory_Reloaded) }} ===Thermal Expansion=== {{Grid/Crafting Table |A1=Plastic Sheets|B1=Golden Sword|C1=Plastic Sheets |A2=Tin Gear|B2=Machine Frame|C2=Tin Gear |A3=Book|B3=Redstone Reception Coil|C3=Book |Output=Grinder_(MineFactory_Reloaded) }} Note: This recipe will not accept Tin gears built from stone gears (Forestry) but will have to use the Tin gear recipe from Thermal expansion. ===GregTech=== {{Grid/Crafting Table |A1=Plastic Sheets|B1=Wolframium Grinder|C1=Plastic Sheets |A2=Machine Parts|B2=Advanced Machine Block|C2=Machine Parts |A3=Book|B3=Advanced Circuit|C3=Book |Output=Grinder_(MineFactory_Reloaded) }} ==Video== {{youtube|n5KALB6XWfg|A27AFh4TYaM}} {{Mf-nav}} 0ac41bf6a6e4ce3f13029e4731e067cc04033695 Main Page 0 1 1 2014-01-28T23:45:38Z MediaWiki default 0 wikitext text/x-wiki '''MediaWiki has been successfully installed.''' Consult the [//meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software. == Getting started == * [//www.mediawiki.org/wiki/Manual:Configuration_settings Configuration settings list] * [//www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ] * [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list] * [//www.mediawiki.org/wiki/Localisation#Translation_resources Localise MediaWiki for your language] 678d21d1a2ff9fd446dcad01da0b30b375eb7a4d 2 1 2014-01-28T23:59:11Z Mastergalen 1 wikitext text/x-wiki __NOTITLE__<!-- -->__NOTOC__<!-- --><title>Official Attack of the B-Team Wiki - Main Page</title> <metadesc>The official Attack of the B-Team wiki covering tutorials, blocks, crafting recipes bring high tier technology into Minecraft.</metadesc> <div class="jumbotron"> <h1>Welcome to the Attack of the B-Team Wiki</h1> <p>The official community wiki that anyone can edit, dedicated to the Attack of the B-Team modpack.</p> [[Special:Statistics|{{NUMBEROFARTICLES}}]] articles in English. </div> <ad_leaderboard/> <hr> <div class="row"> <div class="col-lg-4"> {{:Main Page/About}} </div> <div class="col-lg-4"> {{:Main Page/Play}} </div> <div class="col-lg-4"> <ad_rectangle/> </div> </div><!-- --><div class="row"> <div class="col-lg-4"> {{:Main Page/Tutorials}} </div> <div class="col-lg-4"> {{:Main Page/Popular Pages}} </div> <div class="col-lg-4"> {{:Main Page/Links}} </div> </div> df50dd662957c9976fefb7b252a46ffd0b2ba836 15 2 2014-01-29T19:29:11Z Mastergalen 1 wikitext text/x-wiki __NOTITLE__<!-- -->__NOTOC__<!-- --><title>Attack of the B-Team Wiki - Main Page</title> <metadesc>The Attack of the B-Team wiki covering tutorials, blocks, crafting recipes bring high tier technology into Minecraft.</metadesc> <div class="jumbotron"> <h1>Welcome to the Attack of the B-Team Wiki</h1> <p>The community wiki that anyone can edit, dedicated to the Attack of the B-Team modpack.</p> [[Special:Statistics|{{NUMBEROFARTICLES}}]] articles in English. </div> <ad_leaderboard/> <hr> <div class="row"> <div class="col-lg-4"> {{:Main Page/About}} </div> <div class="col-lg-4"> {{:Main Page/Play}} </div> <div class="col-lg-4"> <ad_rectangle/> </div> </div><!-- --><div class="row"> <div class="col-lg-4"> {{:Main Page/Tutorials}} </div> <div class="col-lg-4"> {{:Main Page/Popular Pages}} </div> <div class="col-lg-4"> {{:Main Page/Links}} </div> </div> 91f722d1e50d2e9d22fae3de30f001c839e1fff5 Main Page/About 0 2 3 2014-01-29T00:00:42Z Mastergalen 1 Created page with "==About Attack of the B-Team== Attack of the B-Team is Technic's first ever modpack to launch in conjuction with a charity fundraiser. 100% of all donations will be sent direc..." wikitext text/x-wiki ==About Attack of the B-Team== Attack of the B-Team is Technic's first ever modpack to launch in conjuction with a charity fundraiser. 100% of all donations will be sent directly to Child's Play. If you donate more than $5 and enter your Minecraft profile name you will be given early access to the Attack of the B-Team modpack! It features new unique mods such as [[Tropicraft]] and [[qCraft]]. [http://www.technicpack.net/attack-of-the-bteam Donate for Early Access] Early access begins Friday January 31st at 3:00 PM EST. If you don't donate, public access will follow on Monday, February 3rd. 44e268f872d49de95e2fbfd34c83c82d054dbc87 10 3 2014-01-29T00:07:47Z Mastergalen 1 /* About Attack of the B-Team */ wikitext text/x-wiki ==About Attack of the B-Team== [[Attack of the B-Team]] is Technic's first ever modpack to launch in conjuction with a charity fundraiser. 100% of all donations will be sent directly to Child's Play. If you donate more than $5 and enter your Minecraft profile name you will be given early access to the Attack of the B-Team modpack! It features new unique mods such as [[Tropicraft]] and [[qCraft]]. [http://www.technicpack.net/attack-of-the-bteam Donate for Early Access] Early access begins Friday January 31st at 3:00 PM EST. If you don't donate, public access will follow on Monday, February 3rd. 7119af90ee5d16e9bffaaf8118e6b0281eb413bb Main Page/Play 0 3 4 2014-01-29T00:01:50Z Mastergalen 1 Created page with "==Play Attack of the B-Team== Attack of the B-Team has not been released yet. You can get early access if you donate [http://www.technicpack.net/attack-of-the-bteam $5 or mor..." wikitext text/x-wiki ==Play Attack of the B-Team== Attack of the B-Team has not been released yet. You can get early access if you donate [http://www.technicpack.net/attack-of-the-bteam $5 or more to Child's Play]. Early access begins Friday January 31st at 3:00 PM EST. If you don't donate, public access will follow on '''Monday, February 3rd'''. 8535552046754a579bc0cac828129e39938eb1cd 5 4 2014-01-29T00:02:02Z Mastergalen 1 Protected "[[Main Page/Play]]" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading] wikitext text/x-wiki ==Play Attack of the B-Team== Attack of the B-Team has not been released yet. You can get early access if you donate [http://www.technicpack.net/attack-of-the-bteam $5 or more to Child's Play]. Early access begins Friday January 31st at 3:00 PM EST. If you don't donate, public access will follow on '''Monday, February 3rd'''. 8535552046754a579bc0cac828129e39938eb1cd Main Page/Links 0 4 6 2014-01-29T00:03:48Z Mastergalen 1 Created page with "==Useful Links== *[http://www.technicpack.net Official Technic/Tekkit Website] *[http://www.forums.technicpack.net Official Technic/Tekkit Forums] *[http://www.minecraft-techw..." wikitext text/x-wiki ==Useful Links== *[http://www.technicpack.net Official Technic/Tekkit Website] *[http://www.forums.technicpack.net Official Technic/Tekkit Forums] *[http://www.minecraft-techworld.com Dedicated 24/7 GigaTech Server] fb9510ff452fe693879b94be1b049461e688d9f0 Main Page/Tutorials 0 5 7 2014-01-29T00:05:39Z Mastergalen 1 Created page with "==Attack of the B-Team Tutorials== *[[Tutorials/Getting Started|Getting Started]]" wikitext text/x-wiki ==Attack of the B-Team Tutorials== *[[Tutorials/Getting Started|Getting Started]] a5bb9f730313e2949b079f1114f32f174fdf231b 11 7 2014-01-29T00:08:45Z Mastergalen 1 /* Attack of the B-Team Tutorials */ wikitext text/x-wiki ==Trailer== <div class="flex-video">{{#ev:youtube|auGiW3ksrK8}}</div> ==Attack of the B-Team Tutorials== *[[Tutorials/Getting Started|Getting Started]] 1983f6b9e97961faa1f4b1c054bae39890df56a3 Main Page/Popular Pages 0 6 8 2014-01-29T00:06:12Z Mastergalen 1 Created page with "==Popular pages== * [[Mod list]] * More coming soon" wikitext text/x-wiki ==Popular pages== * [[Mod list]] * More coming soon 7042357251cb562b01831feb645fce151f28af85 Mod list 0 7 9 2014-01-29T00:07:20Z Mastergalen 1 Created page with "So far, no official mod list has been released. However, from the trailer<ref>https://www.youtube.com/watch?v=auGiW3ksrK8</ref> one can identify a number of mods. ==Mod list..." wikitext text/x-wiki So far, no official mod list has been released. However, from the trailer<ref>https://www.youtube.com/watch?v=auGiW3ksrK8</ref> one can identify a number of mods. ==Mod list== * [[qCraft]] * [[Tropicraft]] ==References== <references/> {{Attack of the B-Team}} d647fde90bb891cadfe79ab968d54ffdc49547a2 14 9 2014-01-29T19:26:39Z Mastergalen 1 wikitext text/x-wiki So far, no official mod list has been released. However, from the trailer<ref>https://www.youtube.com/watch?v=auGiW3ksrK8</ref> one can identify a number of mods. ==Mod list== * [[Galacticraft]] * [[Hamsterific]] * [[qCraft]] * [[Tinker's Construct]] * [[Tropicraft]] ==References== <references/> {{Attack of the B-Team}} 4495604f7ccecafc1101c3a03b2c47e2d8cdf597 51 14 2014-02-02T09:54:31Z Tyshark9 2 /* Mod list */ wikitext text/x-wiki So far, no official mod list has been released. However, from the trailer<ref>https://www.youtube.com/watch?v=auGiW3ksrK8</ref> one can identify a number of mods. ==Mod list== * [[Advanced Genetics]] * [[Archimedes' Ships]] * [[Artifice]] * [[Auto Blocks]] * [[Auto Utils]] * [[Biomes O' Plenty]] * [[Carpenter's Blocks]] * [[Chisel]] * [[Code Chicken Core]] * [[COFH Core]] * [[Config Mod]] * [[Coroai]] * [[Darwin]] * [[Dragon Mounts]] * [[Enhanced Core]] * [[Enhanced Portals]] * [[Extended Renderer]] * [[Flans Mod]] * [[Food Plus]] * [[Fossil/Archeology]] * [[MrCrayfish's Furniture Mod]] * [[Galacticraft]] * [[Hamsterrific]] * [[Hamsters Forever]] * [[Hats]] * [[iChun Util]] * [[Immibis Core]] * [[Liquid XP]] * [[Map Writer]] * [[Micdoodle Core]] * [[MineFactory Reloaded]] * [[Minions]] * [[Mod Build]] * [[Morph]] * [[Natura]] * [[Necromancy]] * [[NEI Plugins]] * [[Not Enough Items]] * [[Open Blocks]] * [[Open Mods Lib]] * [[Power Crystals Core]] * [[Project Red Base]] * [[Project Red Compact]] * [[Project Red Integration]] * [[Project Red Lighting]] * [[Project Red Mechanical]] * [[Project Red World]] * [[qCraft]] * [[Random Things]] * [[Saints Pack]] * [[Secret Rooms Mod]] * [[Statues]] * [[Sync]] * [[Tinker's Construct]] * [[Thermal Expansion]] * [[Trail Mix]] * [[Tropicraft]] * [[Waila]] * [[Waypoints]] * [[Weather Mod]] * [[Witchery]] * [[World of Dinos]] ==References== <references/> {{Attack of the B-Team}} af694b6ff0ec64b11193c7470d066e2f61a48fa8 52 51 2014-02-02T10:13:07Z Tyshark9 2 /* Mod list */ wikitext text/x-wiki So far, no official mod list has been released. However, from the trailer<ref>https://www.youtube.com/watch?v=auGiW3ksrK8</ref> one can identify a number of mods. ==Mod list== * [[Advanced Genetics]] * [[Archimedes' Ships]] * [[Artifice]] * [[Auto Blocks]] * [[Auto Utils]] * [[Biomes O' Plenty]] * [[Carpenter's Blocks]] * [[Chisel]] * [[Code Chicken Core]] * [[COFH Core]] * [[Config Mod]] * [[CoroAI]] * [[Darwin]] * [[Dragon Mounts]] * [[Enhanced Core]] * [[Enhanced Portals]] * [[Extended Renderer]] * [[Flans Mod]] * [[Food Plus]] * [[Fossil/Archeology]] * [[MrCrayfish's Furniture Mod]] * [[Galacticraft]] * [[Hamsterrific]] * [[Hamsters Forever]] * [[Hats]] * [[iChun Util]] * [[Immibis Core]] * [[Liquid XP]] * [[Map Writer]] * [[Micdoodle Core]] * [[MineFactory Reloaded]] * [[Minions]] * [[Mod Build]] * [[Morph]] * [[Natura]] * [[Necromancy]] * [[NEI Plugins]] * [[Not Enough Items]] * [[Open Blocks]] * [[Open Mods Lib]] * [[Power Crystals Core]] * [[Project Red Base]] * [[Project Red Compact]] * [[Project Red Integration]] * [[Project Red Lighting]] * [[Project Red Mechanical]] * [[Project Red World]] * [[qCraft]] * [[Random Things]] * [[Saints Pack]] * [[Secret Rooms Mod]] * [[Statues]] * [[Sync]] * [[Tinker's Construct]] * [[Thermal Expansion]] * [[Trail Mix]] * [[Tropicraft]] * [[Waila]] * [[Waypoints]] * [[Weather Mod]] * [[Witchery]] * [[World of Dinos]] ==References== <references/> {{Attack of the B-Team}} 7cdec7bf405b3fb5d261040309ff94ec54fc1043 53 52 2014-02-02T12:12:53Z Mastergalen 1 wikitext text/x-wiki The full mod list for [[Attack of the B-Team]] is: ==Mod list== * [[Advanced Genetics]] * [[Archimedes' Ships]] * [[Artifice]] * [[Auto Blocks]] * [[Auto Utils]] * [[Biomes O' Plenty]] * [[Carpenter's Blocks]] * [[Chisel]] * [[Code Chicken Core]] * [[COFH Core]] * [[Config Mod]] * [[CoroAI]] * [[Darwin]] * [[Dragon Mounts]] * [[Enhanced Core]] * [[Enhanced Portals]] * [[Extended Renderer]] * [[Flans Mod]] * [[Food Plus]] * [[Fossil/Archeology]] * [[MrCrayfish's Furniture Mod]] * [[Galacticraft]] * [[Hamsterrific]] * [[Hamsters Forever]] * [[Hats]] * [[iChun Util]] * [[Immibis Core]] * [[Liquid XP]] * [[Map Writer]] * [[Micdoodle Core]] * [[MineFactory Reloaded]] * [[Minions]] * [[Mod Build]] * [[Morph]] * [[Natura]] * [[Necromancy]] * [[NEI Plugins]] * [[Not Enough Items]] * [[Open Blocks]] * [[Open Mods Lib]] * [[Power Crystals Core]] * [[Project Red Base]] * [[Project Red Compact]] * [[Project Red Integration]] * [[Project Red Lighting]] * [[Project Red Mechanical]] * [[Project Red World]] * [[qCraft]] * [[Random Things]] * [[Saints Pack]] * [[Secret Rooms Mod]] * [[Statues]] * [[Sync]] * [[Tinker's Construct]] * [[Thermal Expansion]] * [[Trail Mix]] * [[Tropicraft]] * [[Waila]] * [[Waypoints]] * [[Weather Mod]] * [[Witchery]] * [[World of Dinos]] ==References== <references/> {{Attack of the B-Team}} 091b9282239b02b018e4842284ba6709d99708d2 MediaWiki:Sitenotice 8 8 12 2014-01-29T00:13:13Z Mastergalen 1 Created page with "This wiki is currently a work in progress." wikitext text/x-wiki This wiki is currently a work in progress. ec2b0b642997fce1365120ed601cd05d9394ae5b Attack of the B-Team 0 9 13 2014-01-29T00:14:42Z Mastergalen 1 Created page with "'''Attack of the B-Team''' is [[Technic]]'s first ever modpack to launch in conjunction with a charity fundraiser. 100% of all donations will be sent directly to Child's Play...." wikitext text/x-wiki '''Attack of the B-Team''' is [[Technic]]'s first ever modpack to launch in conjunction with a charity fundraiser. 100% of all donations will be sent directly to Child's Play. If you donate more than $5 and enter your Minecraft profile name you will be given early access to the Attack of the B-Team modpack! It features new unique mods such as [[Tropicraft]] and [[qCraft]]. {{Attack of the B-Team}} b7ba4a038321a73253818d89b9354736b6370a61 Materials (Tinkers' Construct) 0 919 1313 2014-01-29T15:45:42Z 24.232.111.42 0 updated metallurgy metals based on extratic source code wikitext text/x-wiki All of the [[Tools (Tinkers' Construct)|Tools]] or [[Weapons (Tinkers' Construct)|Weapons]] in [[Tinkers' Construct]] can be made from a variety of '''Materials'''. == Material Traits== Depending on what Material is used in crafting will give the result different traits. *Stonebound - The tool mines faster as it wears out, but does less damage. *Reinforced - 10% chance per level of not using durability. *Jagged - The tool does more damage as it wears out, but mines slower. *Writable - One extra modifier per piece. *Thaumic - One extra modifier for using a single piece, two extra for using at least 3 pieces or by making in entirely from thaumium in the event the tool you make has 2 components (i.e. a shovel or a hatchet). ===Notes on the traits=== * Building ANY part of the tool out of a certain material, will grant the Material Ability of that material. * The Tool Head is the only thing that affects the Mining Speed. * The Tool Head is the base Durability. * The Tool Head is the material needed to repair the tool. * The Pickaxe Binding's only effect is adding its Material Ability, and doesn't affect Durability or Mining Speed. * The Handle only modifies the Durability. (Doesn't add its own Durability) ==Materials== {| class="wikitable sortable" |- ! Material !! Base Durability !! Mining Speed !! Mining Level !! Base Damage <sup>2</sup> !! Handle Modifier !! Material Ability <sup>3</sup> |- | Wood || 59|| 2 || 0 (Stone) || 0 || x1 || . |- | Stone || 131 || 4 || 1 (Iron)|| 0.5 || x0.5 || Stonebound I |- | Iron <sup>1</sup> || 250 || 6 || 2 (Redstone) || 1 || x1.3 || Reinforced I |- | Flint || 171 || 5.25 || 1 (Iron) || 1 || x0.7 || . |- | Cactus || 150 || 5 || 1 (Iron) || 1 || x1 || Jagged I |- | Bone || 200 || 4 || 1 (Iron) || 0.5 || x1 || . |- | Obsidian || 89 || 7 || 3 (Obsidian) || 1 || x0.8|| Reinforced III |- | [[Alumite]] <sup>1</sup>|| 550 || 8 || 4 (Cobalt) || 1.5 || x1.3 || Reinforced II |- | [[Netherrack]] || 131 || 4 || 2 (Redstone) || 0.5 || x1.2 || Stonebound I |- | [[Blue Slime]] || 500 || 1.5 || 1 (Iron) || 0 || x1.5 (MC 1.5)<br />x2 (MC 1.6) || . |- | [[Green Slime]] || 500 || 1.5 || 3 (Obsidian) || 0 || x2 (MC 1.5)<br />x1.5 (MC 1.6) || . |- | Paper || 30 || 2 || 0 (Stone) || 0 || x0.3 || Writing |- | [[Pig Iron]] <sup>1</sup> || 250 || 6 || 3 (Obsidian) || 1 || x1.3 || Tasty, Reinforced I |- | [[Cobalt]] <sup>1</sup> || 800 || 11 || 4 (Cobalt) || 1.5 || x1.75 || Reinforced II |- | [[Ardite]] <sup>1</sup> || 600 || 8 || 4 (Cobalt) || 1.5 || x2 || Stonebound II |- | [[Manyullyn]] <sup>1</sup> || 1200 || 9 || 5 (Manyullyn) || 2 || x2.5 || . |- | [[Copper]] <sup>1</sup> || 180 || 5 || 1 (Iron) || 1 || x1.15 || . |- | [[Bronze]] <sup>1</sup> || 350 || 7 || 2 (Redstone) || 1 || x1.3 || Reinforced I |- | [[Steel]] <sup>1</sup> || 750 || 8 || 4 (Cobalt) || 1.5 || x1.3|| Reinforced II |- | [[Thaumium]] || 400 || 7|| 3 (Obsidian) || 1 || x1.3 || Thaumic |} <sup>1.</sup> These metal parts must be crafted in the [[Smeltery]].<br /> <sup>2.</sup> Base attack is determined by the blade only. Standard attack from a Broadsword adds 2, so for example a Broadsword with a Wood Blade will have 2 hearts attack, while Manyullyn will have 4.<br /> <sup>3.</sup> To acquire a tool with this ability at least one part must be of this material. ===[[Metallurgy 3]] Materials=== {| class="wikitable sortable" |- ! Material !! Group !! Base Durability !! Mining Speed !! Mining Level !! Base Damage <sup>2</sup> !! Handle Modifier !! Material Ability <sup>3</sup> |- | [[Angmallen]] || Base || 300 || 8 || 3 (Obsidian) || 2 || x1.0 || - |- | [[Damascus Steel]] || Base || 500 || 6 || 4 (Cobalt) || 2 || x1.3 || Reinforced II |- | [[Hepatizon]] || Base || 300 || 8 || 3 (Obsidian) || 1 || x1.2 || - |- | [[Brass]] || Precious || 15 || 12 || 0 (Stone) || 1 || x0.2 || - |- | [[Electrum]] || Precious || 100 || 20 || 1 (Iron) || 1 || x0.75 || - |- | [[Platinum]] || Precious || 100 || 24 || 2 (Redstone) || 1 || x0.75 || - |- | [[Silver]] || Precious || 25 || 16 || 1 (Iron) || 1 || x0.2 || - |- | [[Amordrine]] || Nether || 1300 || 14 || 4 (Cobalt) || 3 || x1.8 || - |- | [[Ceruclase]] || Nether || 500 || 7 || 3 (Obsidian) || 3 || x1.4 || - |- | [[Ignatius]] || Nether || 200 || 4 || 1 (Iron) || 2 || x1.0 || - |- | [[Inolashite]] || Nether || 900 || 8 || 4 (Cobalt) || 3 || x1.7 || - |- | [[Kalendrite]] || Nether || 1000 || 8 || 4 (Cobalt) || 3 || x1.75 || - |- | [[Midasium]] || Nether || 100 || 10 || 3 (Obsidian) || 3 || x1.0 || - |- | [[Sanguinite]] || Nether || 1750 || 12 || 6 (?) || 4 || x2.3 || - |- | [[Shadow Iron]] || Nether || 300 || 4 || 1 (Iron) || 2 || x1.3 || Reinforced I |- | [[Shadow Steel]] || Nether || 400 || 6 || 2 (Redstone) || 3 || x1.3 || Reinforced II |- | [[Vulcanite]] || Nether || 1500 || 10 || 5 (Manyullyn) || 3 || x2.0 || - |- | [[Vyroxeres]] || Nether || 300 || 7 || 3 (Obsidian) || 3 || x1.3 || - |- | [[Adamantine]] || Fantasy || 1550 || 10 || 6 (?) || 4 || x2.75 || Reinforced II |- | [[Astral Silver]] || Fantasy || 35 || 12 || 4 (Cobalt) || 1 || x0.35 || - |- | [[Atlarus]] || Fantasy || 1750 || 10 || 6 (?) || 4 || x2.5 || - |- | [[Black Steel]] || Fantasy || 500 || 8 || 2 (Redstone) || 2 || x1.3 || Reinforced II |- | [[Carmot]] || Fantasy || 50 || 12 || 4 (Cobalt) || 1 || x0.35 || - |- | [[Celenegil]] || Fantasy || 1600 || 14 || 5 (Manyullyn) || 3 || x2.5 || - |- | [[Deep Iron]] || Fantasy || 250 || 6 || 2 (Redstone) || 2 || x1.3 || Reinforced II |- | [[Haderoth]] || Fantasy || 1250 || 12 || 4 (Cobalt) || 3 || x2.3 || - |- | [[Mithril]] || Fantasy || 1000 || 9 || 4 (Cobalt) || 3 || x1.5 || - |- | [[Orichalcum]] || Fantasy || 1350 || 9 || 5 (Manyullyn) || 3 || x2.5 || - |- | [[Oureclase]] || Fantasy || 750 || 8 || 3 (Obsidian) || 2 || x1.3 || - |- | [[Prometheum]] || Fantasy || 200 || 4 || 1 (Iron) || 1 || x1.0 || - |- | [[Quicksilver]] || Fantasy || 1100 || 14 || 4 (Cobalt) || 3 || x1.8 || - |- | [[Tartarite]] || Fantasy || 3000 || 14 || 7 (?) || 5 || x3.0 || - |- | [[Desichalkosr]] || Ender || 1800 || 10 || 4 (Cobalt) || 4 || x2.75 || - |- | [[Eximite]] || Ender || 1000 || 8 || 3 (Obsidian) || 3 || x1.3 || - |} ===Short Bows=== Short bow properties are slightly different than other tools and weapons. The durability of the tool is simply a sum of the durability of the rods used. Bowstrings made from string confer no bonuses. An [[Enchanted Bowstring]], made from [[Enchanted Fabric]], confers a -10% adjustment to draw speed and arrow speed as well as the Enchanted property. Enchanted provides another modifier slot, similar to Writable and Thaumic. Stone and flint, when used to craft a bow, result in a bow with a durability of 10, a draw speed of 0.8 seconds, and an arrow speed of 0.2&times;. {| class="wikitable sortable" |- ! Material !! Base Durability !! Melee Damage<sup>3</sup> !! Draw Speed !! Arrow Speed !! Material Ability <sup>2</sup> |- | Wood | 192 || 0.0 || +0.00 || +0.00 || - |- | Stone | 5 || 0.5 || +0.50 || -0.40 || Stonebound I |- | Iron <sup>1</sup> | 288 || 0.5 || +0.65 || +0.10 || Reinforced I |- | Flint | 5 || 0.5 || +0.50 || -0.40 || - |- | Cactus | 192 || 0.5 || +0.00 || +0.00 || Jagged I |- | Bone | 96 || 0.0 || +0.25 || +0.00 || - |- | Obsidian | 5 || 0.5 || +0.5 || -0.40 || Reinforced III |- | [[Alumite]] <sup>1</sup> | 384 || 0.5 || +0.65 || +0.10 || Reinforced II |- | Netherrack | 5 || 0.0 || +0.5 || -0.40 || Stonebound |- | Slime | 768 || 0.0 || +0.10 || +0.10 || - |- | Paper | 24 || 0.0 || -0.16 || -0.25 || Writable |- | [[Cobalt]] <sup>1</sup> | 576 || 0.5 || +0.65 || -0.10 || Reinforced II |- | [[Ardite]] <sup>1</sup> | 480 || 0.5 || +0.65 || +0.10 || Stonebound |- | [[Manyullyn]] <sup>1</sup> | 768 || 0.5 || +0.65 || +0.10 || - |- | [[Copper]] <sup>1</sup> | 192 || 0.5 || +0.65 || +0.10 || - |- | [[Bronze]] <sup>1</sup> | 288 || 0.5 || +0.65 || +0.10 || Reinforced I |- | [[Steel]] <sup>1</sup> | 384 || 0.5 || +0.65 || +0.10 || Reinforced II |- | [[Thaumium]] | 288 || 0.5 || +0.65 || +0.10 || Thaumic |} <sup>1.</sup> These metal parts must be crafted in the Smeltery.<br /> <sup>2.</sup> To acquire a tool with this ability at least one part must be of this material.<br /> <sup>3.</sup> Shortbow "damage" doesn't affect the damage of arrows fired, it's literally the damage done when punching with a bow in hand. === Arrows === Using an arrow with a flint arrowhead, a wooden shaft, and a feather fletching, the stats of the arrow are 2.5 hearts damage, a weight of 1.26, and an accuracy of 96%. The values listed in the table are how those materials change the stats using the basic arrow listed above as the base. {| class="wikitable sortable" |- ! rowspan=2| Material ! colspan=2|Arrowhead ! colspan=2|Arrow Shaft ! colspan=2|Fletching ! rowspan=2|Material Ability |- ! Damage !! Weight !! Weight !! Accuracy !! Weight !! Accuracy |- | Wood | -1.0 || -0.39 || +0.00 || +0.0% || N/A || N/A || - |- | Stone | -0.5 || -0.02 || +1.81 || +0.0% || N/A || N/A || Stonebound |- | Iron <sup>1</sup> | +0 || +0.91 || +? || +?% || N/A || N/A || - |- | Flint | +0.0 || +0.00 || +1.97 || +0.0% || N/A || N/A || - |- | Cactus | +-0 || -0.41 || +0.07 || +0.0% || N/A || N/A || Jagged |- | Bone | -0.5 || -0.39 || +? || +?% || ? || N/A || - |- | Obsidian | +0 || -0.04 || +? || +?% || ? || N/A || - |- | [[Alumite]] <sup>1</sup> | +0.5 || +0.41 || +? || +?% || ? || N/A || - |- | Netherrack | -0.5 || +0.17 || +? || +?% || ? || N/A || - |- | [[Blue Slime]] | -1 || -0.40 || -0.27 || +0.0% || +.08 || +0% || - |- | Green Slime | -1 || -0.40 || -0.27 || +0.0% || +.08 || +0% || - |- | Paper | -1 || -0.31 || +0.42 || -3.33% || ? || N/A || - |- | [[Cobalt]] <sup>1</sup> | +0.5 || +1.25 || +? || +?% || ? || N/A || - |- | [[Ardite]] <sup>1</sup> | +0.5 || +0.89 || +? || +?% || ? || N/A || - |- | [[Manyullyn]] <sup>1</sup> | +1 || +1.40 || +? || +?% || ? || N/A || - |- | [[Copper]] <sup>1</sup> | +0 || +1.27 || +? || +?% || ? || N/A || - |- | [[Bronze]] <sup>1</sup> | +0 || +1.05 || +? || +?% || ? || N/A || - |- | [[Steel]] <sup>1</sup> | +0.5 || +0.99 || +? || +?% || ? || N/A || - |- | [[Thaumium]] | +0 || -0.17 || +? || +?% || ? || N/A || - |- | [[Leaf]] | N/A || N/A || N/A || N/A || +.16 || -8.33% || - |- | [[Feather]] | N/A || N/A || N/A || N/A || +0.00 || +0% || - |} {{TC-nav}} 00729df3f0e7d180228c8e2081ffee10f0e23eff Template:Doc 10 11 19 18 2014-01-29T20:49:31Z Mastergalen 1 1 revision wikitext text/x-wiki #REDIRECT [[Template:Documentation]]{{R from template shortcut}} [[Category:Template documentation]] [[Category:Wikipedia formatting and function templates]] 3edb64047dd1aba2872ee138b4c0ffca59e86579 Template:Documentation 10 12 21 20 2014-01-29T20:49:31Z Mastergalen 1 1 revision wikitext text/x-wiki <!-- Automatically add {{template sandbox notice}} when on a /sandbox page. -->{{#ifeq: {{SUBPAGENAME}} | sandbox | <div style="clear: both;"></div>{{template sandbox notice|{{{livepage|}}}}} }}<!-- Automatically add {{pp-template}} to protected templates. -->{{template other | {{#ifeq: {{PROTECTIONLEVEL:move}} | sysop | {{pp-template|docusage=yes}} | {{#if: {{PROTECTIONLEVEL:edit}} | {{pp-template|docusage=yes}} | <!--Not protected, or only semi-move-protected--> }} }} }}<!-- Start of green doc box. -->{{documentation/start box2 | preload = {{{preload|}}} <!--Allow custom preloads--> | heading = {{{heading|¬}}} <!--Empty but defined means no header--> | heading-style = {{{heading-style|}}} | content = {{{content|}}} <!--Some namespaces must have the /doc, /sandbox and /testcases in talk space--> | docspace = {{documentation/docspace}} | 1 = {{{1|}}} <!--Other docname, if fed--> <!--The namespace is added in /start box2--> | template page = {{documentation/template page}} }}<!-- Start content --><!-- Start load the /doc content: Note: The line breaks between this comment and the next line are necessary so "=== Headings ===" at the start and end of docs are interpreted. --> {{#switch: {{#if:{{{content|}}}|1|0}}{{#if:{{{1|}}}|1|0}}{{#ifexist:{{{1|}}}|1|0}}{{#ifexist:{{documentation/docspace}}:{{documentation/template page}}/doc|1|0}} | 1000 | 1001 | 1010 | 1011 | 1100 | 1101 | 1110 | 1111 = {{{content|}}} | 0110 | 0111 = {{ {{{1}}} }} | 0001 | 0011 = {{ {{documentation/docspace}}:{{documentation/template page}}/doc }} | 0000 | 0100 | 0010 | 0101 = }} <!-- End load the /doc content: Note: The line breaks between this comment and the previous line are necessary so "=== Headings ===" at the start and end of docs are interpreted. -->{{documentation/end box2 | preload = {{{preload|}}} <!--Allow custom preloads--> | content = {{{content|}}} | link box = {{{link box|}}} <!--So "link box=off" works--> <!--Some namespaces must have the /doc, /sandbox and /testcases in talk space--> | docspace = {{documentation/docspace}} | 1 = {{{1|}}} <!--Other docname, if fed--> <!--The namespace is added in /end box2--> | template page = {{documentation/template page}} }}<!-- End of green doc box --><noinclude> <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> c0fd8a2f49acd825ed5e61a04bc8114446d05d31 Template:Documentation/docspace 10 13 23 22 2014-01-29T20:49:31Z Mastergalen 1 1 revision wikitext text/x-wiki {{#switch: {{SUBJECTSPACE}} | {{ns:0}} | {{ns:File}} | {{ns:MediaWiki}} | {{ns:Category}} = {{TALKSPACE}} | #default = {{SUBJECTSPACE}} }}<noinclude> {{documentation|content= This subtemplate of {{tl|documentation}} is used to determine the namespace of the documentation page. }}</noinclude> 3f8c9307e17e8c27c28733376f3ed4d8e04df50f Template:Documentation/end box 10 14 25 24 2014-01-29T20:49:31Z Mastergalen 1 1 revision wikitext text/x-wiki <noinclude><div></noinclude><div style="clear: both;"></div><!--So right or left floating items don't stick out of the doc box.--> </div><!--End of green doc box--><!-- Link box below for the doc meta-data: -->{{#if: <!--Check if we should show the link box--> {{#ifeq: {{{link box|}}} | off | | {{{doc exist|yes}}}{{ #switch: {{SUBJECTSPACE}} | {{ns:User}} | {{ns:Template}} = yes }} }} | {{fmbox | id = documentation-meta-data | image = none | style = background-color: #ecfcf4; | textstyle = font-style: italic; | text = {{#if: {{{link box|}}} | {{{link box}}} <!--Use custom link box content--> | {{#if: {{{doc exist|yes}}} | <!--/doc exists, link to it--> The above [[Wikipedia:Template documentation|documentation]] is [[Wikipedia:Transclusion|transcluded]] from [[{{{docpage|{{FULLPAGENAME}}/doc}}}]]. <small style="font-style: normal">([{{fullurl:{{{docpage|{{FULLPAGENAME}}/doc}}}|action=edit}} edit] &#124; [{{fullurl:{{{docpage|{{FULLPAGENAME}}/doc}}}|action=history}} history])</small> <br> }}<!-- Add links to /sandbox and /testcases when appropriate: -->{{#switch: {{SUBJECTSPACE}} | {{ns:User}} | {{ns:Template}} = Editors can experiment in this template's {{ #ifexist: {{{sandbox| {{FULLPAGENAME}}/sandbox }}} | [[{{{sandbox| {{FULLPAGENAME}}/sandbox }}}|sandbox]] <small style="font-style: normal">([{{fullurl: {{{sandbox| {{FULLPAGENAME}}/sandbox }}} | action=edit }} edit] <nowiki>|</nowiki> [{{fullurl:Special:ComparePages | page1={{urlencode:{{{template page|{{FULLPAGENAME}}}}}}}&page2={{urlencode:{{{sandbox|{{FULLPAGENAME}}/sandbox}}}}}}} diff])</small> | sandbox <small style="font-style: normal">([{{fullurl: {{{sandbox| {{FULLPAGENAME}}/sandbox }}} | action=edit&preload=Template:Documentation/preload-sandbox }} create] <nowiki>|</nowiki> [{{fullurl: {{{sandbox| {{FULLPAGENAME}}/sandbox }}} | action=edit&preload={{urlencode:{{{template page|{{FULLPAGENAME}}}}}}}&summary={{urlencode:Create sandbox version of [[{{{template page|{{FULLPAGENAME}}}}}]]}} }} mirror])</small> }} and {{ #ifexist: {{{testcases| {{FULLPAGENAME}}/testcases }}} | [[{{{testcases| {{FULLPAGENAME}}/testcases }}}|testcases]] <small style="font-style: normal">([{{fullurl: {{{testcases| {{FULLPAGENAME}}/testcases }}} | action=edit }} edit])</small> | testcases <small style="font-style: normal">([{{fullurl: {{{testcases| {{FULLPAGENAME}}/testcases }}} | action=edit&preload=Template:Documentation/preload-testcases }} create])</small> }} pages. <br> }}<!-- Show the cats and interwiki text, but not if "content" fed or "docname fed" since then it is unclear where to add the cats and interwikis. -->{{#if: {{{content|}}} {{{docname fed|}}} | | Please add categories and interwikis to the [[{{{docpage|{{FULLPAGENAME}}/doc}}}|/doc]] subpage. }}<!-- Show the "Subpages" link: -->{{#switch: {{SUBJECTSPACE}} | {{ns:File}} = <!--Don't show it--> | {{ns:Template}} = &#32;[[Special:PrefixIndex/{{{template page|{{FULLPAGENAME}}}}}/|Subpages of this template]]. | #default = &#32;[[Special:PrefixIndex/{{{template page|{{FULLPAGENAME}}}}}/|Subpages of this page]]. }} }}{{#ifexist:{{FULLPAGENAME}}/Print |</br>A [[Help:Books/for experts#Improving the book layout|print version]] of this template exists at [[/Print]]. If you make a change to this template, please update the print version as well.[[Category:Templates with print versions]] }} }} }}<!--End link box--><!-- Detect and report strange usage: -->{{#if: <!--Check if {{documentation}} is transcluded on a /doc or /testcases page--> {{#switch: {{SUBPAGENAME}} | doc | testcases = strange }} <!--More checks can be added here, just return anything to make the surrounding if-case trigger--> | <includeonly>[[Category:Wikipedia pages with strange ((documentation)) usage|{{main other|Main:}}{{FULLPAGENAME}}]]<!-- Sort on namespace --></includeonly> }}<noinclude> {{pp-template|small=yes}} </noinclude> 6e77e465efd08eca3b5d87135453c8b52b7a73de Template:Documentation/end box2 10 15 27 26 2014-01-29T20:49:31Z Mastergalen 1 1 revision wikitext text/x-wiki {{documentation/end box | preload = {{{preload|}}} <!--Allow custom preloads--> | content = {{{content|}}} | link box = {{{link box|}}} <!--So "link box=off" works--> | docpage = {{#if: {{{1|}}} | {{{1|}}} | {{{docspace|{{NAMESPACE}}}}}:{{{template page|{{PAGENAME}}}}}/doc }} | doc exist = {{#ifexist: {{#if: {{{1|}}} | {{{1|}}} <!--Other docname fed--> | {{{docspace|{{NAMESPACE}}}}}:{{{template page|{{PAGENAME}}}}}/doc }} | yes }} | docname fed = {{#if: {{{1|}}} | yes }} | sandbox = {{{docspace|{{NAMESPACE}}}}}:{{{template page|{{PAGENAME}}}}}/sandbox | testcases = {{{docspace|{{NAMESPACE}}}}}:{{{template page|{{PAGENAME}}}}}/testcases | template page = {{NAMESPACE}}:{{{template page|{{PAGENAME}}}}} }}<noinclude> {{pp-template}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> 89a7fd8fac80614cc6b014a5c3866c624a8163dc Template:Documentation/start box 10 16 29 28 2014-01-29T20:49:31Z Mastergalen 1 1 revision wikitext text/x-wiki <!-- Start of green doc box --><div id="template-documentation" class="template-documentation iezoomfix"><!-- Add the heading at the top of the doc box: -->{{#ifeq: {{{heading|¬}}} | <!--Defined but empty--> | <!--"heading=", do nothing--> | <div style="padding-bottom: 3px; border-bottom: 1px solid #aaa; margin-bottom: 1ex;">{{ #if: {{{content|}}} | | <!--Add the [edit][purge] or [create] links--> <span class="editsection plainlinks" id="doc_editlinks">{{ #if: {{{doc exist|yes}}} | [[{{fullurl:{{{docpage|{{FULLPAGENAME}}/doc}}}|action=edit}} edit]] [[{{fullurl:{{{docpage|{{FULLPAGENAME}}/doc}}}|action=history}} history]] [{{purge|purge}}] | <!--/doc doesn't exist--> [[{{fullurl:{{{docpage|{{FULLPAGENAME}}/doc}}}| action=edit&preload={{ #if: {{{preload|}}} | {{urlencode:{{{preload}}}}} | {{#ifeq: {{SUBJECTSPACE}} | {{ns:File}} | Template:Documentation/preload-filespace | Template:Documentation/preload }} }} }} create]] }}</span> }} <span style="{{#if: {{{heading-style|}}} | {{{heading-style|}}} | {{#ifeq: {{SUBJECTSPACE}} | {{ns:Template}} | font-weight: bold; font-size: 125% | font-size: 150% }} }}">{{#switch: {{{heading|¬}}} | ¬ = <!--"heading" not defined in this or previous level--> {{#switch: {{SUBJECTSPACE}} | {{ns:Template}} = [[File:Template-info.png|50px|link=|alt=Documentation icon]] Template documentation | {{ns:File}} = Summary | #default = Documentation }} | #default = <!--"heading" has data or is empty but defined--> {{{heading|}}} }}</span></div> }}<noinclude><!-- close the div --></div> {{pp-template}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> 49691108c319631b138dceb8ed23ad7060b38068 Template:Documentation/start box2 10 17 31 30 2014-01-29T20:49:31Z Mastergalen 1 1 revision wikitext text/x-wiki {{documentation/start box | preload = {{{preload|}}} <!--Allow custom preloads--> | heading = {{{heading|¬}}} <!--Empty but defined means no header--> | heading-style = {{{heading-style|}}} | content = {{{content|}}} | docpage = {{#if: {{{1|}}} | {{{1|}}} | {{{docspace|{{NAMESPACE}}}}}:{{{template page|{{PAGENAME}}}}}/doc }} | doc exist = {{#ifexist: {{#if: {{{1|}}} | {{{1|}}} <!--Other docname fed--> | {{{docspace|{{NAMESPACE}}}}}:{{{template page|{{PAGENAME}}}}}/doc }} | yes }} }}<noinclude> {{pp-template}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> 7f6e551e93e95214ccd215f6e000406b210a5326 Template:Documentation/template page 10 18 33 32 2014-01-29T20:49:31Z Mastergalen 1 1 revision wikitext text/x-wiki {{#switch: {{SUBPAGENAME}} | sandbox | testcases = {{BASEPAGENAME}} | #default = {{PAGENAME}} }}<noinclude>{{documentation|content= This subtemplate of {{tl|documentation}} is used to determine the template page name. }}</noinclude> 83e55011b2f99551c294b68cb14f363d67bd2917 Template:Fmbox 10 19 35 34 2014-01-29T20:49:32Z Mastergalen 1 1 revision wikitext text/x-wiki <table {{#if:{{{id|}}}|id="{{{id|}}}"}} class="plainlinks fmbox {{#switch:{{{type|}}} | warning = fmbox-warning | editnotice = fmbox-editnotice | system <!-- system = default --> | #default = fmbox-system }} {{{class|}}}" style="{{{style|}}}"> <tr> {{#ifeq:{{{image|}}}|none | <!-- No image. --> | <td class="mbox-image"> {{#if:{{{image|}}} | {{{image}}} | [[File:{{#switch:{{{type|}}} | warning = Cmbox deletion.png | editnotice = Imbox notice.png | system <!-- system = default --> | #default = Imbox notice.png }}|40x40px|link=|alt=]] }}</td> }} <td class="mbox-text" style="{{{textstyle|}}}"> {{{text}}} </td> {{#if:{{{imageright|}}} | <td class="mbox-imageright"> {{{imageright}}} </td> }} </tr> </table><!-- Detect and report usage with faulty "type" parameter: -->{{#switch:{{{type|}}} | <!-- No type fed, is also valid input --> | warning | editnotice | system = <!-- Do nothing, valid "type" --> | #default = <div style="text-align: center;">This message box is using an invalid "type={{{type|}}}" parameter and needs fixing.</div>[[Category:Wikipedia message box parameter needs fixing|{{main other|Main:}}{{FULLPAGENAME}}]]<!-- Sort on namespace --> }}<noinclude> {{documentation}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> c2e6654b26a57b1ffdea3d3377e21ca16d80c0be Template:GalacticraftLink 10 20 37 36 2014-01-29T20:49:32Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly><span style="white-space:nowrap">[[File:{{#ifexist: File:Grid_{{{1}}}.png|Grid_{{{1}}}|No_Image}}.png|16px|link={{{1}}}]] [[{{{1}}}]]</span></includeonly><!----><noinclude>{{documentation}}[[Category:Formatting templates]]</noinclude> 2b7246b7fb57a0d581408ca4d1ac17ee6366a3eb Template:Navbox 10 21 39 38 2014-01-29T20:49:32Z Mastergalen 1 1 revision wikitext text/x-wiki {{#invoke: Navbox | navbox }} <noinclude> {{documentation}} <!-- Add categories and interwikis to the /doc sub-page --> </noinclude> 30ce4f4bed3ea90395a8eec086b910107d88338d Template:Otherlang 10 22 41 40 2014-01-29T20:49:32Z Mastergalen 1 1 revision wikitext text/x-wiki <noinclude> {{otherlang |ru=Шаблон:Otherlang }} This template adds available translations for the page to the top through the use of flags. To prevent issues, this template must be placed '''at the very beginning of a page'''. Tip! When contributing a new translation to a document that already has other translations, please carry over the existing translations to the otherlang template of your contributed page. This way all multilingual pages are linked. == Syntax == <pre> {{otherlang | noborder=true (OPTIONAL) | title=localized page display title | lang=page:translated page | lang2=translated page2 | etc... }} </pre> Warning! Do not include the language of the current page. This will only confuse readers. === Example === On a page called [[Template:Otherlang]]: <pre> {{otherlang | title=Template:Otherlang | ru=Шаблон:Otherlang }} </pre> Note that: * The language "<code>en</code>" is not included, as it is the language of the page that template is being used on. * <code>title</code> is assigned the translated name of the page, and will appear as the display title (heading) for the page. This can replace the existing <nowiki>{{wrongtitle}} and {{DISPLAYTITLE}}</nowiki> templates currently in common use. * The English page has no suffix. == Available Languages == {| class="table table-bordered" border="2" cellpadding="7" ! Language ! Syntax ! Result |- id="en" |English |en=Page_name |[[File:En.png]] |- id="ru" |Russian |ru=Page_name:ru |[[File:Ru.png]] |} </noinclude> {{#if: {{{title|}}} | {{DISPLAYTITLE:{{{title}}}}} }}<div style="position:relative;top:-42px;margin-bottom: -40px;float:right;text-align:right;padding:2px;line-height:11px;background:#000000{{#if: {{{noborder|}}} | margin-top:5px;border:0; | border:1px solid #000000;border-bottom:0;}}">{{#if: {{{en|}}} | '''[[File:En.png|alt=English|link={{{en}}}]]''' }} {{#if: {{{ru|}}} | [[File:Ru.png|alt=Русский|link={{{ru}}}]] }}</div> 9c8b0e37bde00015f80fa53dea8e630849ff6341 Template:Template other 10 23 43 42 2014-01-29T20:49:32Z Mastergalen 1 1 revision wikitext text/x-wiki {{#switch: <!--If no or empty "demospace" parameter then detect namespace--> {{#if:{{{demospace|}}} | {{lc: {{{demospace}}} }} <!--Use lower case "demospace"--> | {{#ifeq:{{NAMESPACE}}|{{ns:Template}} | template | other }} }} | template = {{{1|}}} | other | #default = {{{2|}}} }}<!--End switch--><noinclude> {{documentation}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> 06fb13d264df967b5232141067eb7d2b67372d76 Module:HtmlBuilder 828 24 45 44 2014-01-29T20:49:32Z Mastergalen 1 1 revision Scribunto text/plain -- Experimental module for building complex HTML (e.g. infoboxes, navboxes) using a fluent interface local HtmlBuilder = {} local metatable = {} metatable.__index = function(t, key) local ret = rawget(t, key) if ret then return ret end ret = metatable[key] if type(ret) == 'function' then return function(...) return ret(t, ...) end else return ret end end metatable.__tostring = function(t) local ret = {} t._build(ret) return table.concat(ret, '') end metatable._build = function(t, ret) if t.tagName then table.insert(ret, '<' .. t.tagName) for i, attr in ipairs(t.attributes) do table.insert(ret, ' ' .. attr.name .. '="' .. attr.val .. '"') end if #t.styles > 0 then table.insert(ret, ' style="') for i, prop in ipairs(t.styles) do if type(prop) == 'string' then -- added with cssText() table.insert(ret, prop .. ';') else -- added with css() table.insert(ret, prop.name .. ':' .. prop.val .. ';') end end table.insert(ret, '"') end if t.selfClosing then table.insert(ret, ' /') end table.insert(ret, '>') end for i, node in ipairs(t.nodes) do if node then if type(node) == 'table' then node._build(ret) else table.insert(ret, tostring(node)) end end end if t.tagName and not t.unclosed and not t.selfClosing then table.insert(ret, '</' .. t.tagName .. '>') end end metatable.node = function(t, builder) if builder then table.insert(t.nodes, builder) end return t end metatable.wikitext = function(t, ...) local vals = {...} for i = 1, #vals do if vals[i] then table.insert(t.nodes, vals[i]) end end return t end metatable.newline = function(t) table.insert(t.nodes, '\n') return t end metatable.tag = function(t, tagName, args) args = args or {} args.parent = t local builder = HtmlBuilder.create(tagName, args) table.insert(t.nodes, builder) return builder end function getAttr(t, name) for i, attr in ipairs(t.attributes) do if attr.name == name then return attr end end end metatable.attr = function(t, name, val) -- if caller sets the style attribute explicitly, then replace all styles previously added with css() and cssText() if name == 'style' then t.styles = {val} return t end local attr = getAttr(t, name) if attr then attr.val = val else table.insert(t.attributes, {name = name, val = val}) end return t end metatable.addClass = function(t, class) if class then local attr = getAttr(t, 'class') if attr then attr.val = attr.val .. ' ' .. class else t.attr('class', class) end end return t end metatable.css = function(t, name, val) if type(val) == 'string' or type(val) == 'number' then for i, prop in ipairs(t.styles) do if prop.name == name then prop.val = val return t end end table.insert(t.styles, {name = name, val = val}) end return t end metatable.cssText = function(t, css) if css then table.insert(t.styles, css) end return t end metatable.done = function(t) return t.parent or t end metatable.allDone = function(t) while t.parent do t = t.parent end return t end function HtmlBuilder.create(tagName, args) args = args or {} local builder = {} setmetatable(builder, metatable) builder.nodes = {} builder.attributes = {} builder.styles = {} builder.tagName = tagName builder.parent = args.parent builder.unclosed = args.unclosed or false builder.selfClosing = args.selfClosing or false return builder end return HtmlBuilder 946aa58ed18f2aa9011d429f3143394d18605ba1 Module:Navbar 828 25 47 46 2014-01-29T20:49:32Z Mastergalen 1 1 revision Scribunto text/plain local p = {} local HtmlBuilder = require('Module:HtmlBuilder') function trim(s) return mw.ustring.match( s, "^%s*(.-)%s*$" ) end function error(s) local span = HtmlBuilder.create('span') span .addClass('error') .css('float', 'left') .css('white-space', 'nowrap') .wikitext('Error: ' .. s) return tostring(span) end function getTitle( pageName ) pageName = trim( pageName ); local page_title, talk_page_title; if mw.ustring.sub(pageName, 1, 1) == ':' then page_title = mw.title.new( mw.ustring.sub(pageName, 2) ); else page_title = mw.title.new( pageName, 'Template' ); end if page_title then talk_page_title = page_title.talkPageTitle; else talk_page_title = nil; end return page_title, talk_page_title; end function _navbar( args ) if not args[1] then return error('No name provided') end local good, title, talk_title; good, title, talk_title = pcall( getTitle, args[1] ); if not good then return error('Expensive parser function limit exceeded'); end if not title then return error('Page does not exist') end local mainpage = title.fullText; local talkpage = talk_title and talk_title.fullText or '' local editurl = title:fullUrl( 'action=edit' ); local viewLink, talkLink, editLink = 'view', 'talk', 'edit' if args.mini then viewLink, talkLink, editLink = 'v', 't', 'e' end local div = HtmlBuilder.create( 'div' ) div .addClass( 'noprint' ) .addClass( 'plainlinks' ) .addClass( 'hlist' ) .addClass( 'navbar') .cssText( args.style ) if args.mini then div.addClass('mini') end if not (args.mini or args.plain) then div .tag( 'span' ) .css( 'word-spacing', 0 ) .cssText( args.fontstyle ) .wikitext( args.text or 'This box:' ) .wikitext( ' ' ) end if args.brackets then div .tag('span') .css('margin-right', '-0.125em') .cssText( args.fontstyle ) .wikitext( '&#91;' ) .newline(); end local ul = div.tag('ul'); ul .tag( 'li' ) .addClass( 'nv-view' ) .wikitext( '[[' .. mainpage .. '|' ) .tag( 'span ' ) .attr( 'title', 'View this template' ) .cssText( args.fontstyle or '' ) .wikitext( viewLink ) .done() .wikitext( ']]' ) .done() .tag( 'li' ) .addClass( 'nv-talk' ) .wikitext( '[[' .. talkpage .. '|' ) .tag( 'span ' ) .attr( 'title', 'Discuss this template' ) .cssText( args.fontstyle or '' ) .wikitext( talkLink ) .done() .wikitext( ']]' ); if not args.noedit then ul .tag( 'li' ) .addClass( 'nv-edit' ) .wikitext( '[' .. editurl .. ' ' ) .tag( 'span ' ) .attr( 'title', 'Edit this template' ) .cssText( args.fontstyle or '' ) .wikitext( editLink ) .done() .wikitext( ']' ); end if args.brackets then div .tag('span') .css('margin-left', '-0.125em') .cssText( args.fontstyle or '' ) .wikitext( '&#93;' ) .newline(); end return tostring(div) end function p.navbar(frame) local origArgs -- If called via #invoke, use the args passed into the invoking template. -- Otherwise, for testing purposes, assume args are being passed directly in. if frame == mw.getCurrentFrame() then origArgs = frame:getParent().args else origArgs = frame end -- ParserFunctions considers the empty string to be false, so to preserve the previous -- behavior of {{navbar}}, change any empty arguments to nil, so Lua will consider -- them false too. args = {} for k, v in pairs(origArgs) do if v ~= '' then args[k] = v end end return _navbar(args) end return p 924e9b311289b0949df21e826b581d4df207d4d5 Module:Navbox 828 26 49 48 2014-01-29T20:49:32Z Mastergalen 1 1 revision Scribunto text/plain -- -- This module will implement {{Navbox}} -- local p = {} local HtmlBuilder = require('Module:HtmlBuilder') local Navbar = require('Module:Navbar') local args local frame local tableRowAdded = false local border local listnums = {} function trim(s) return (mw.ustring.gsub(s, "^%s*(.-)%s*$", "%1")) end function addTableRow(tbl) -- If any other rows have already been added, then we add a 2px gutter row. if tableRowAdded then tbl .tag('tr') .css('height', '2px') .tag('td') end tableRowAdded = true return tbl.tag('tr') end -- -- Title row -- function renderTitleRow(tbl) if not args.title then return end local titleRow = addTableRow(tbl) if args.titlegroup then titleRow .tag('th') .attr('scope', 'row') .addClass('navbox-group') .addClass(args.titlegroupclass) .cssText(args.basestyle) .cssText(args.groupstyle) .cssText(args.titlegroupstyle) .wikitext(args.titlegroup) end local titleCell = titleRow.tag('th').attr('scope', 'col') if args.titlegroup then titleCell .css('border-left', '2px solid #fdfdfd') .css('width', '100%') end local titleColspan = 2 if args.imageleft then titleColspan = titleColspan + 1 end if args.image then titleColspan = titleColspan + 1 end if args.titlegroup then titleColspan = titleColspan - 1 end titleCell .cssText(args.basestyle) .cssText(args.titlestyle) .addClass('navbox-title') .attr('colspan', titleColspan) renderNavBar(titleCell) titleCell .tag('div') .addClass(args.titleclass) .css('font-size', '110%') .newline() .wikitext(args.title) end function renderNavBar(titleCell) -- Depending on the presence of the navbar and/or show/hide link, we may need to add a spacer div on the left -- or right to keep the title centered. local spacerSide = nil if args.navbar == 'off' then -- No navbar, and client wants no spacer, i.e. wants the title to be shifted to the left. If there's -- also no show/hide link, then we need a spacer on the right to achieve the left shift. if args.state == 'plain' then spacerSide = 'right' end elseif args.navbar == 'plain' or args.navbar == 'off' or (not args.name and (border == 'subgroup' or border == 'child' or border == 'none')) then -- No navbar. Need a spacer on the left to balance out the width of the show/hide link. if args.state ~= 'plain' then spacerSide = 'left' end else -- Will render navbar (or error message). If there's no show/hide link, need a spacer on the right -- to balance out the width of the navbar. if args.state == 'plain' then spacerSide = 'right' end titleCell.wikitext(Navbar.navbar({ args.name, mini = 1, fontstyle = (args.basestyle or '') .. ';' .. (args.titlestyle or '') .. ';background:none transparent;border:none;' })) end -- Render the spacer div. if spacerSide then titleCell .tag('span') .css('float', spacerSide) .css('width', '6em') .wikitext('&nbsp;') end end -- -- Above/Below rows -- function renderAboveRow(tbl) if not args.above then return end addTableRow(tbl) .tag('td') .addClass('navbox-abovebelow') .addClass(args.aboveclass) .cssText(args.basestyle) .cssText(args.abovestyle) .attr('colspan', getAboveBelowColspan()) .tag('div') .newline() .wikitext(args.above) end function renderBelowRow(tbl) if not args.below then return end addTableRow(tbl) .tag('td') .addClass('navbox-abovebelow') .addClass(args.belowclass) .cssText(args.basestyle) .cssText(args.belowstyle) .attr('colspan', getAboveBelowColspan()) .tag('div') .newline() .wikitext(args.below) end function getAboveBelowColspan() local ret = 2 if args.imageleft then ret = ret + 1 end if args.image then ret = ret + 1 end return ret end -- -- List rows -- function renderListRow(tbl, listnum) local row = addTableRow(tbl) if listnum == 1 and args.imageleft then row .tag('td') .addClass('navbox-image') .addClass(args.imageclass) .css('width', '0%') .css('padding', '0px 2px 0px 0px') .cssText(args.imageleftstyle) .attr('rowspan', 2 * #listnums - 1) .tag('div') .newline() .wikitext(args.imageleft) end if args['group' .. listnum] then local groupCell = row.tag('th') groupCell .attr('scope', 'row') .addClass('navbox-group') .addClass(args.groupclass) .cssText(args.basestyle) if args.groupwidth then groupCell.css('width', args.groupwidth) end groupCell .cssText(args.groupstyle) .cssText(args['group' .. listnum .. 'style']) .wikitext(args['group' .. listnum]) end local listCell = row.tag('td') if args['group' .. listnum] then listCell .css('text-align', 'left') .css('border-left-width', '2px') .css('border-left-style', 'solid') else listCell.attr('colspan', 2) end if not args.groupwidth then listCell.css('width', '100%') end local isOdd = (listnum % 2) == 1 local rowstyle = args.evenstyle if isOdd then rowstyle = args.oddstyle end local evenOdd if args.evenodd == 'swap' then if isOdd then evenOdd = 'even' else evenOdd = 'odd' end else if isOdd then evenOdd = args.evenodd or 'odd' else evenOdd = args.evenodd or 'even' end end listCell .css('padding', '0px') .cssText(args.liststyle) .cssText(rowstyle) .cssText(args['list' .. listnum .. 'style']) .addClass('navbox-list') .addClass('navbox-' .. evenOdd) .addClass(args.listclass) .tag('div') .css('padding', (listnum == 1 and args.list1padding) or args.listpadding or '0em 0.25em') .newline() .wikitext(args['list' .. listnum]) if listnum == 1 and args.image then row .tag('td') .addClass('navbox-image') .addClass(args.imageclass) .css('width', '0%') .css('padding', '0px 0px 0px 2px') .cssText(args.imagestyle) .attr('rowspan', 2 * #listnums - 1) .tag('div') .newline() .wikitext(args.image) end end -- -- Tracking categories -- function renderTrackingCategories(builder) local frame = mw.getCurrentFrame() if not frame then return end local s = frame:preprocess('{{#ifeq:{{NAMESPACE}}|{{ns:10}}|1|0}}{{SUBPAGENAME}}') if mw.ustring.sub(s, 1, 1) == '0' then return end -- not in template space local subpage = mw.ustring.lower(mw.ustring.sub(s, 2)) if subpage == 'doc' or subpage == 'sandbox' or subpage == 'testcases' then return end for i, cat in ipairs(getTrackingCategories()) do builder.wikitext('[[Category:' .. cat .. ']]') end end function getTrackingCategories() local cats = {} if needsHorizontalLists() then table.insert(cats, 'Navigational boxes without horizontal lists') end if hasBackgroundColors() then table.insert(cats, 'Navboxes using background colours') end return cats end function needsHorizontalLists() if border == 'child' or border == 'subgroup' or args.tracking == 'no' then return false end local listClasses = {'plainlist', 'hlist', 'hlist hnum', 'hlist vcard', 'vcard hlist'} for i, cls in ipairs(listClasses) do if args.listclass == cls or args.bodyclass == cls then return false end end return true end function hasBackgroundColors() return args.titlestyle or args.groupstyle end -- -- Main navbox tables -- function renderMainTable() local tbl = HtmlBuilder.create('table') .attr('cellspacing', 0) .addClass('nowraplinks') .addClass(args.bodyclass) if args.title and (args.state ~= 'plain' and args.state ~= 'off') then tbl .addClass('collapsible') .addClass(args.state or 'autocollapse') end tbl.css('border-spacing', 0) if border == 'subgroup' or border == 'child' or border == 'none' then tbl .addClass('navbox-subgroup') .cssText(args.bodystyle) .cssText(args.style) else -- regular navobx - bodystyle and style will be applied to the wrapper table tbl .addClass('navbox-inner') .css('background', 'transparent') .css('color', 'inherit') end tbl.cssText(args.innerstyle) renderTitleRow(tbl) renderAboveRow(tbl) for i, listnum in ipairs(listnums) do renderListRow(tbl, listnum) end renderBelowRow(tbl) return tbl end function p._navbox(navboxArgs) args = navboxArgs for k, v in pairs(args) do local listnum = ('' .. k):match('^list(%d+)$') if listnum then table.insert(listnums, tonumber(listnum)) end end table.sort(listnums) border = trim(args.border or args[1] or '') -- render the main body of the navbox local tbl = renderMainTable() -- render the appropriate wrapper around the navbox, depending on the border param local res = HtmlBuilder.create() if border == 'none' then res.node(tbl) elseif border == 'subgroup' or border == 'child' then -- We assume that this navbox is being rendered in a list cell of a parent navbox, and is -- therefore inside a div with padding:0em 0.25em. We start with a </div> to avoid the -- padding being applied, and at the end add a <div> to balance out the parent's </div> res .tag('/div', {unclosed = true}) .done() .node(tbl) .tag('div', {unclosed = true}) else res .tag('table') .attr('cellspacing', 0) .addClass('navbox') .css('border-spacing', 0) .cssText(args.bodystyle) .cssText(args.style) .tag('tr') .tag('td') .css('padding', '2px') .node(tbl) end renderTrackingCategories(res) return tostring(res) end function p.navbox(frame) -- ParserFunctions considers the empty string to be false, so to preserve the previous -- behavior of {{navbox}}, change any empty arguments to nil, so Lua will consider -- them false too. local args = {} local parent_args = frame:getParent().args; -- Out of order parsing bug. local temp; temp = parent_args.title; temp = parent_args.above; for i = 1, 20 do temp = parent_args["group" .. tostring(i)]; temp = parent_args["list" .. tostring(i)]; end temp = parent_args.below; for k, v in pairs(parent_args) do if v ~= '' then args[k] = v end end return p._navbox(args) end return p 54008d1619497f8767e3c5d40d9a8c0134f2ba54 Template:Attack of the B-Team 10 27 50 2014-01-29T22:31:24Z Mastergalen 1 Created page with "{{navbox | name = Attack of the B-Team | title = [[Attack of the B-Team]] | listclass = hlist |group1=[[Mod list|Mods]] |list1= * [[Galacticraft]] * [[Hamsterific]] * qCra..." wikitext text/x-wiki {{navbox | name = Attack of the B-Team | title = [[Attack of the B-Team]] | listclass = hlist |group1=[[Mod list|Mods]] |list1= * [[Galacticraft]] * [[Hamsterific]] * [[qCraft]] * [[Tinker's Construct]] * [[Tropicraft]] |group2 = Tutorials |list2 = * [[Tutorials/Getting Started|Getting Started]] }} 502e44cd1ea8e2a550bbf26c98068797cdd03831 Crescent Hammer 0 640 739 2014-01-29T23:14:17Z 24.16.131.192 0 wikitext text/x-wiki {{item |name = Crescent Hammer |image = [[file:Grid Crescent Hammer.png]] |type = Item |stack = No |data = 20258 |mod = Thermal Expansion}} A [[Crescent Hammer]] is a tool that allows you to modify and break items from the [[Thermal Expansion]] mod. The [[Buildcraft 3|Buildcraft]] [[Wrench (BuildCraft)|Wrench]] has some of the same properties, but can't be used to break items from Thermal Expansion. To use the Crescent Hammer, simply hold your sneak key (shift by default) and right-click. Instead of a Crescent Hammer you can also use the [[OmniWrench]]. == Recipe == {{Grid/Crafting Table |A1=Iron Ingot|B1=|C1=Iron Ingot |A2=|B2=Silver Ingot|C2= |A3=|B3=Iron Ingot|C3= |Output=Crescent Hammer}} ==Additional Information== * You can use the Crescent Hammer to reorient levers and chests or give it to a turtle to use on a quartz grinding stone. {{te-nav}} 9f1478db7b328bfa287e9be3db19551f07c8cb43 Template:Item 10 701 861 2014-01-31T20:35:30Z Mastergalen 1 wikitext text/x-wiki <includeonly>{{infobox common | title = {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }} | imagearea = {{ #if: {{#pos: {{{image}}} | ; }} | {{animate|{{{image}}}|150px}} | [[File:{{#if: {{{image|}}} | {{{image}}} | {{#ifexist: File:{{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png | {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png | No image.svg}} }}|{{#ifeq: {{NAMESPACE}} | {{ns:10}} || link=File:{{#if: {{{image|}}} | {{{image}}} | {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png }} }}|150px]] }}{{ #if: {{{image2|}}} | <div style="padding-top: 1em">{{ #if: {{#pos: {{{image2}}} | ; }} | {{animate|{{{image2}}}|150px}} | [[File:{{{image2}}}|150px]] }}</div> }}{{ #if: {{{image3|}}} | <div style="padding-top: 1em">{{ #if: {{#pos: {{{image3}}} | ; }} | {{animate|{{{image3}}}|150px}} | [[File:{{{image3}}}|150px]] }}</div> }}{{ #ifeq: {{lc: {{{invimage}}} }} | none | | {{#if: {{{invimage|}}} | <div style="padding-top: 1em; margin: 0 auto">{{Grid|{{{invimage}}}|link=none}} | {{#ifexist: File:Grid {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png | <div style="padding-top: 1em; margin: 0 auto">{{Grid|{{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}|link=none}} }} }} }}{{ #if: {{{invimage2|}}} | {{Grid|{{{invimage2}}}|link=none}} }}{{ #if: {{{invimage3|}}} | {{Grid|{{{invimage3}}}|link=none}} }}{{ #if: {{{invimage4|}}} | {{Grid|{{{invimage4}}}|link=none}} }}{{ #if: {{{invimage5|}}} | {{Grid|{{{invimage5}}}|link=none}} }}{{ #if: {{{invimage6|}}} | {{Grid|{{{invimage6}}}|link=none}} }}{{ #if: {{{invimage7|}}} | {{Grid|{{{invimage7}}}|link=none}} }}{{ #if: {{{invimage8|}}} | {{Grid|{{{invimage8}}}|link=none}} }}{{ #if: {{{invimage9|}}} | {{Grid|{{{invimage9}}}|link=none}} }}{{ #if: {{{invimage10|}}} | {{Grid|{{{invimage10}}}|link=none}} }}{{ #if: {{{invimage11|}}} | {{Grid|{{{invimage11}}}|link=none}} }}{{ #if: {{{invimage12|}}} | {{Grid|{{{invimage12}}}|link=none}} }}{{ #if: {{{invimage13|}}} | {{Grid|{{{invimage13}}}|link=none}} }}{{ #if: {{{invimage14|}}} | {{Grid|{{{invimage14}}}|link=none}} }}{{ #if: {{{invimage15|}}} | {{Grid|{{{invimage15}}}|link=none}} }}{{ #if: {{{invimage16|}}} | {{Grid|{{{invimage16}}}|link=none}} }}{{ #if: {{{invimage17|}}} | {{Grid|{{{invimage17}}}|link=none}} }}{{ #if: {{{invimage18|}}} | {{Grid|{{{invimage18}}}|link=none}} }}{{ #if: {{{invimage19|}}} | {{Grid|{{{invimage19}}}|link=none}} }}{{ #if: {{{invimage20|}}} | {{Grid|{{{invimage20}}}|link=none}} }}{{ #if: {{{invimage21|}}} | {{Grid|{{{invimage21}}}|link=none}} }}{{ #if: {{{invimage22|}}} | {{Grid|{{{invimage22}}}|link=none}} }}{{ #if: {{{invimage23|}}} | {{Grid|{{{invimage23}}}|link=none}} }}{{ #if: {{{invimage24|}}} | {{Grid|{{{invimage24}}}|link=none}} }}{{ #if: {{{invimage25|}}} | {{Grid|{{{invimage25}}}|link=none}} }}{{#ifeq: {{lc: {{{invimage}}} }} | none | | {{#if: {{{invimage|}}} | </div> | {{#ifexist: File:Grid {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png | </div> }} }} }} | rows = {{#if: {{{mod|}}}|{{infobox row|label=Mod|field=[[{{{mod}}}]] }}|}} {{infobox row|label=Type|field={{ #if: {{{type|}}} | {{{type}}} | ? }} }} {{#if: {{{otherosonly|}}} | {{infobox row|label=Only available in|field={{{otherosonly}}} }} }} {{infobox row|label=Durability|field={{ #if: {{{durability|}}} | {{{durability}}} | N/A }} }} {{infobox row|label=[[Renewable resource|Renewable]]|field={{ #if: {{{renewable|}}} | {{{renewable}}} | ? }} }} {{infobox row|label=Stackable|field={{ #if: {{{stackable|}}} | {{{stackable}}} | ? }} }} {{#if: {{{multiplevers|}}} | {{infobox row|label=First appearances|field={{{multiplevers}}} }} | {{#if: {{{firstver|}}} | {{infobox row|label=First appearance|field={{version link|{{{firstver}}}}} }} }} }} {{#if: {{{multipledata|}}} | {{infobox row|label=[[Data values]]|field={{{multipledata}}} }} | {{#if: {{{data|}}} | {{infobox row|label=[[Data values|Data value]]|field={{data value|{{{data}}} }} }} }} }} }}{{#if: {{{nocat|}}} || {{#if:{{NAMESPACE}}|| {{#if:{{{type|}}}|[[Category:{{{type}}}]]}} {{#switch: {{lc: {{{renewable|}}} }} | yes = [[Category:Renewable resources]] | no = [[Category:Non-renewable resources]] | [[Category:Resources with invalid renewability]] }} }} }}</includeonly><noinclude> {{/doc}} [[Category:Infobox templates|I]] </noinclude> 1b3294fbce5c9e7b56c1b0b34be756e1f152a987 Project Red Base 0 28 54 2014-02-02T12:22:08Z Mastergalen 1 Redirected page to [[Project Red]] wikitext text/x-wiki #REDIRECT [[Project Red]] e6006e2f57ce5932791f62f81e15440bfcac375f Project Red Compact 0 29 55 2014-02-02T12:22:11Z Mastergalen 1 Redirected page to [[Project Red]] wikitext text/x-wiki #REDIRECT [[Project Red]] e6006e2f57ce5932791f62f81e15440bfcac375f Project Red Integration 0 30 56 2014-02-02T12:22:16Z Mastergalen 1 Redirected page to [[Project Red]] wikitext text/x-wiki #REDIRECT [[Project Red]] e6006e2f57ce5932791f62f81e15440bfcac375f Project Red Lighting 0 31 57 2014-02-02T12:22:19Z Mastergalen 1 Redirected page to [[Project Red]] wikitext text/x-wiki #REDIRECT [[Project Red]] e6006e2f57ce5932791f62f81e15440bfcac375f Project Red Mechanical 0 32 58 2014-02-02T12:22:22Z Mastergalen 1 Redirected page to [[Project Red]] wikitext text/x-wiki #REDIRECT [[Project Red]] e6006e2f57ce5932791f62f81e15440bfcac375f Project Red World 0 33 59 2014-02-02T12:22:25Z Mastergalen 1 Redirected page to [[Project Red]] wikitext text/x-wiki #REDIRECT [[Project Red]] e6006e2f57ce5932791f62f81e15440bfcac375f Galacticraft 0 34 60 2014-02-02T12:22:28Z Mastergalen 1 Redirected page to [[Project Red]] wikitext text/x-wiki #REDIRECT [[Project Red]] e6006e2f57ce5932791f62f81e15440bfcac375f Template:Mod 10 35 62 61 2014-02-02T12:24:24Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>{{Infobox common | title = {{ #if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }} | imagearea = [[File:{{#if: {{{image|}}} | {{{image}}} | {{#ifexist: File:{{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png | {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png | No image.svg}} }}|{{#ifeq: {{NAMESPACE}} | {{ns:10}} || link=File:{{#if: {{{image|}}} | {{{image}}} | {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png }} }}|150px|center]] | rows = {{infobox row|label=Author|field={{ #if: {{{author|}}} | {{{author}}} | ? }} }} {{infobox row|label=Version|field={{ #if: {{{version|}}} | {{{version}}} | ? }} }} {{infobox row|label=Website|field={{ #if: {{{website|}}} | [{{{website}}} Website] | ? }} }} {{ #if: {{{forum|}}} |{{infobox row|label=Forums|field={{ #if: {{{forum|}}} | [{{{forum}}} Forums] |}} }}|}} {{infobox row|label=Download|field={{ #if: {{{download|}}} | [{{{download}}} Download] | [{{{website}}} Download]}} }} {{infobox row|label=Wiki|field={{ #if: {{{wiki|}}} | [{{{wiki}}} Official Wiki] |}} }} }}[[Category:Mods]]</includeonly> <noinclude> {{doc}} [[Category:Infobox templates|M]] </noinclude> 2bf2bb10f70e822ba2bcb862daaf30b0201210d3 Template:Doc 10 11 64 19 2014-02-02T12:24:24Z Mastergalen 1 1 revision wikitext text/x-wiki #REDIRECT [[Template:Documentation]]{{R from template shortcut}} [[Category:Template documentation]] [[Category:Wikipedia formatting and function templates]] 3edb64047dd1aba2872ee138b4c0ffca59e86579 Template:Documentation 10 12 66 21 2014-02-02T12:24:24Z Mastergalen 1 1 revision wikitext text/x-wiki <!-- Automatically add {{template sandbox notice}} when on a /sandbox page. -->{{#ifeq: {{SUBPAGENAME}} | sandbox | <div style="clear: both;"></div>{{template sandbox notice|{{{livepage|}}}}} }}<!-- Automatically add {{pp-template}} to protected templates. -->{{template other | {{#ifeq: {{PROTECTIONLEVEL:move}} | sysop | {{pp-template|docusage=yes}} | {{#if: {{PROTECTIONLEVEL:edit}} | {{pp-template|docusage=yes}} | <!--Not protected, or only semi-move-protected--> }} }} }}<!-- Start of green doc box. -->{{documentation/start box2 | preload = {{{preload|}}} <!--Allow custom preloads--> | heading = {{{heading|¬}}} <!--Empty but defined means no header--> | heading-style = {{{heading-style|}}} | content = {{{content|}}} <!--Some namespaces must have the /doc, /sandbox and /testcases in talk space--> | docspace = {{documentation/docspace}} | 1 = {{{1|}}} <!--Other docname, if fed--> <!--The namespace is added in /start box2--> | template page = {{documentation/template page}} }}<!-- Start content --><!-- Start load the /doc content: Note: The line breaks between this comment and the next line are necessary so "=== Headings ===" at the start and end of docs are interpreted. --> {{#switch: {{#if:{{{content|}}}|1|0}}{{#if:{{{1|}}}|1|0}}{{#ifexist:{{{1|}}}|1|0}}{{#ifexist:{{documentation/docspace}}:{{documentation/template page}}/doc|1|0}} | 1000 | 1001 | 1010 | 1011 | 1100 | 1101 | 1110 | 1111 = {{{content|}}} | 0110 | 0111 = {{ {{{1}}} }} | 0001 | 0011 = {{ {{documentation/docspace}}:{{documentation/template page}}/doc }} | 0000 | 0100 | 0010 | 0101 = }} <!-- End load the /doc content: Note: The line breaks between this comment and the previous line are necessary so "=== Headings ===" at the start and end of docs are interpreted. -->{{documentation/end box2 | preload = {{{preload|}}} <!--Allow custom preloads--> | content = {{{content|}}} | link box = {{{link box|}}} <!--So "link box=off" works--> <!--Some namespaces must have the /doc, /sandbox and /testcases in talk space--> | docspace = {{documentation/docspace}} | 1 = {{{1|}}} <!--Other docname, if fed--> <!--The namespace is added in /end box2--> | template page = {{documentation/template page}} }}<!-- End of green doc box --><noinclude> <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> c0fd8a2f49acd825ed5e61a04bc8114446d05d31 Template:Documentation/docspace 10 13 68 23 2014-02-02T12:24:24Z Mastergalen 1 1 revision wikitext text/x-wiki {{#switch: {{SUBJECTSPACE}} | {{ns:0}} | {{ns:File}} | {{ns:MediaWiki}} | {{ns:Category}} = {{TALKSPACE}} | #default = {{SUBJECTSPACE}} }}<noinclude> {{documentation|content= This subtemplate of {{tl|documentation}} is used to determine the namespace of the documentation page. }}</noinclude> 3f8c9307e17e8c27c28733376f3ed4d8e04df50f Template:Documentation/end box 10 14 70 25 2014-02-02T12:24:24Z Mastergalen 1 1 revision wikitext text/x-wiki <noinclude><div></noinclude><div style="clear: both;"></div><!--So right or left floating items don't stick out of the doc box.--> </div><!--End of green doc box--><!-- Link box below for the doc meta-data: -->{{#if: <!--Check if we should show the link box--> {{#ifeq: {{{link box|}}} | off | | {{{doc exist|yes}}}{{ #switch: {{SUBJECTSPACE}} | {{ns:User}} | {{ns:Template}} = yes }} }} | {{fmbox | id = documentation-meta-data | image = none | style = background-color: #ecfcf4; | textstyle = font-style: italic; | text = {{#if: {{{link box|}}} | {{{link box}}} <!--Use custom link box content--> | {{#if: {{{doc exist|yes}}} | <!--/doc exists, link to it--> The above [[Wikipedia:Template documentation|documentation]] is [[Wikipedia:Transclusion|transcluded]] from [[{{{docpage|{{FULLPAGENAME}}/doc}}}]]. <small style="font-style: normal">([{{fullurl:{{{docpage|{{FULLPAGENAME}}/doc}}}|action=edit}} edit] &#124; [{{fullurl:{{{docpage|{{FULLPAGENAME}}/doc}}}|action=history}} history])</small> <br> }}<!-- Add links to /sandbox and /testcases when appropriate: -->{{#switch: {{SUBJECTSPACE}} | {{ns:User}} | {{ns:Template}} = Editors can experiment in this template's {{ #ifexist: {{{sandbox| {{FULLPAGENAME}}/sandbox }}} | [[{{{sandbox| {{FULLPAGENAME}}/sandbox }}}|sandbox]] <small style="font-style: normal">([{{fullurl: {{{sandbox| {{FULLPAGENAME}}/sandbox }}} | action=edit }} edit] <nowiki>|</nowiki> [{{fullurl:Special:ComparePages | page1={{urlencode:{{{template page|{{FULLPAGENAME}}}}}}}&page2={{urlencode:{{{sandbox|{{FULLPAGENAME}}/sandbox}}}}}}} diff])</small> | sandbox <small style="font-style: normal">([{{fullurl: {{{sandbox| {{FULLPAGENAME}}/sandbox }}} | action=edit&preload=Template:Documentation/preload-sandbox }} create] <nowiki>|</nowiki> [{{fullurl: {{{sandbox| {{FULLPAGENAME}}/sandbox }}} | action=edit&preload={{urlencode:{{{template page|{{FULLPAGENAME}}}}}}}&summary={{urlencode:Create sandbox version of [[{{{template page|{{FULLPAGENAME}}}}}]]}} }} mirror])</small> }} and {{ #ifexist: {{{testcases| {{FULLPAGENAME}}/testcases }}} | [[{{{testcases| {{FULLPAGENAME}}/testcases }}}|testcases]] <small style="font-style: normal">([{{fullurl: {{{testcases| {{FULLPAGENAME}}/testcases }}} | action=edit }} edit])</small> | testcases <small style="font-style: normal">([{{fullurl: {{{testcases| {{FULLPAGENAME}}/testcases }}} | action=edit&preload=Template:Documentation/preload-testcases }} create])</small> }} pages. <br> }}<!-- Show the cats and interwiki text, but not if "content" fed or "docname fed" since then it is unclear where to add the cats and interwikis. -->{{#if: {{{content|}}} {{{docname fed|}}} | | Please add categories and interwikis to the [[{{{docpage|{{FULLPAGENAME}}/doc}}}|/doc]] subpage. }}<!-- Show the "Subpages" link: -->{{#switch: {{SUBJECTSPACE}} | {{ns:File}} = <!--Don't show it--> | {{ns:Template}} = &#32;[[Special:PrefixIndex/{{{template page|{{FULLPAGENAME}}}}}/|Subpages of this template]]. | #default = &#32;[[Special:PrefixIndex/{{{template page|{{FULLPAGENAME}}}}}/|Subpages of this page]]. }} }}{{#ifexist:{{FULLPAGENAME}}/Print |</br>A [[Help:Books/for experts#Improving the book layout|print version]] of this template exists at [[/Print]]. If you make a change to this template, please update the print version as well.[[Category:Templates with print versions]] }} }} }}<!--End link box--><!-- Detect and report strange usage: -->{{#if: <!--Check if {{documentation}} is transcluded on a /doc or /testcases page--> {{#switch: {{SUBPAGENAME}} | doc | testcases = strange }} <!--More checks can be added here, just return anything to make the surrounding if-case trigger--> | <includeonly>[[Category:Wikipedia pages with strange ((documentation)) usage|{{main other|Main:}}{{FULLPAGENAME}}]]<!-- Sort on namespace --></includeonly> }}<noinclude> {{pp-template|small=yes}} </noinclude> 6e77e465efd08eca3b5d87135453c8b52b7a73de Template:Documentation/end box2 10 15 72 27 2014-02-02T12:24:24Z Mastergalen 1 1 revision wikitext text/x-wiki {{documentation/end box | preload = {{{preload|}}} <!--Allow custom preloads--> | content = {{{content|}}} | link box = {{{link box|}}} <!--So "link box=off" works--> | docpage = {{#if: {{{1|}}} | {{{1|}}} | {{{docspace|{{NAMESPACE}}}}}:{{{template page|{{PAGENAME}}}}}/doc }} | doc exist = {{#ifexist: {{#if: {{{1|}}} | {{{1|}}} <!--Other docname fed--> | {{{docspace|{{NAMESPACE}}}}}:{{{template page|{{PAGENAME}}}}}/doc }} | yes }} | docname fed = {{#if: {{{1|}}} | yes }} | sandbox = {{{docspace|{{NAMESPACE}}}}}:{{{template page|{{PAGENAME}}}}}/sandbox | testcases = {{{docspace|{{NAMESPACE}}}}}:{{{template page|{{PAGENAME}}}}}/testcases | template page = {{NAMESPACE}}:{{{template page|{{PAGENAME}}}}} }}<noinclude> {{pp-template}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> 89a7fd8fac80614cc6b014a5c3866c624a8163dc Template:Documentation/start box 10 16 74 29 2014-02-02T12:24:24Z Mastergalen 1 1 revision wikitext text/x-wiki <!-- Start of green doc box --><div id="template-documentation" class="template-documentation iezoomfix"><!-- Add the heading at the top of the doc box: -->{{#ifeq: {{{heading|¬}}} | <!--Defined but empty--> | <!--"heading=", do nothing--> | <div style="padding-bottom: 3px; border-bottom: 1px solid #aaa; margin-bottom: 1ex;">{{ #if: {{{content|}}} | | <!--Add the [edit][purge] or [create] links--> <span class="editsection plainlinks" id="doc_editlinks">{{ #if: {{{doc exist|yes}}} | [[{{fullurl:{{{docpage|{{FULLPAGENAME}}/doc}}}|action=edit}} edit]] [[{{fullurl:{{{docpage|{{FULLPAGENAME}}/doc}}}|action=history}} history]] [{{purge|purge}}] | <!--/doc doesn't exist--> [[{{fullurl:{{{docpage|{{FULLPAGENAME}}/doc}}}| action=edit&preload={{ #if: {{{preload|}}} | {{urlencode:{{{preload}}}}} | {{#ifeq: {{SUBJECTSPACE}} | {{ns:File}} | Template:Documentation/preload-filespace | Template:Documentation/preload }} }} }} create]] }}</span> }} <span style="{{#if: {{{heading-style|}}} | {{{heading-style|}}} | {{#ifeq: {{SUBJECTSPACE}} | {{ns:Template}} | font-weight: bold; font-size: 125% | font-size: 150% }} }}">{{#switch: {{{heading|¬}}} | ¬ = <!--"heading" not defined in this or previous level--> {{#switch: {{SUBJECTSPACE}} | {{ns:Template}} = [[File:Template-info.png|50px|link=|alt=Documentation icon]] Template documentation | {{ns:File}} = Summary | #default = Documentation }} | #default = <!--"heading" has data or is empty but defined--> {{{heading|}}} }}</span></div> }}<noinclude><!-- close the div --></div> {{pp-template}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> 49691108c319631b138dceb8ed23ad7060b38068 Template:Documentation/start box2 10 17 76 31 2014-02-02T12:24:24Z Mastergalen 1 1 revision wikitext text/x-wiki {{documentation/start box | preload = {{{preload|}}} <!--Allow custom preloads--> | heading = {{{heading|¬}}} <!--Empty but defined means no header--> | heading-style = {{{heading-style|}}} | content = {{{content|}}} | docpage = {{#if: {{{1|}}} | {{{1|}}} | {{{docspace|{{NAMESPACE}}}}}:{{{template page|{{PAGENAME}}}}}/doc }} | doc exist = {{#ifexist: {{#if: {{{1|}}} | {{{1|}}} <!--Other docname fed--> | {{{docspace|{{NAMESPACE}}}}}:{{{template page|{{PAGENAME}}}}}/doc }} | yes }} }}<noinclude> {{pp-template}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> 7f6e551e93e95214ccd215f6e000406b210a5326 Template:Documentation/template page 10 18 78 33 2014-02-02T12:24:24Z Mastergalen 1 1 revision wikitext text/x-wiki {{#switch: {{SUBPAGENAME}} | sandbox | testcases = {{BASEPAGENAME}} | #default = {{PAGENAME}} }}<noinclude>{{documentation|content= This subtemplate of {{tl|documentation}} is used to determine the template page name. }}</noinclude> 83e55011b2f99551c294b68cb14f363d67bd2917 Template:Documentation subpage 10 36 80 79 2014-02-02T12:24:24Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>{{#ifeq: {{lc:{{SUBPAGENAME}}}} | {{{override|doc}}} | <!-- doc page --> </includeonly>{{ #ifeq: {{{doc-notice|show}}} | show | {{mbox | type = notice | image = [[File:Edit-copy green.svg|40px]] | text = '''This is a documentation subpage for {{{1|[[:{{SUBJECTSPACE}}:{{BASEPAGENAME}}]]}}}'''.<br />It contains usage information, [[Timber Stone Wiki:Categorization|categories]], [[Help:Interlanguage links|interlanguage links]] and other content that is not part of the original {{ #if: {{{text2|}}} | {{{text2}}} | {{ #if: {{{text1|}}} | {{{text1}}} | {{ #ifeq: {{SUBJECTSPACE}} | {{ns:User}} | {{lc:{{SUBJECTSPACE}}}} template page | {{ #if: {{SUBJECTSPACE}} |{{lc:{{SUBJECTSPACE}}}} page|article}}}}}}}}. }} }}{{DEFAULTSORT:{{{defaultsort|{{PAGENAME}}}}}}}{{ #if: {{{inhibit|}}} | <!-- skip --> | <includeonly>{{#ifexist:{{NAMESPACE}}:{{BASEPAGENAME}}|[[Category:{{ #switch: {{SUBJECTSPACE}} | Template = Template | User = User | #default = Timber Stone Wiki }} documentation pages]]|[[Category:Documentation subpages without corresponding pages]]}}</includeonly> }}<includeonly> | <!-- if not on a /doc subpage, do nothing --> }}</includeonly><noinclude> {{documentation}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> e32aaed039ebece3ce03ac5ab2590962d267439e Template:Fmbox 10 19 82 35 2014-02-02T12:24:24Z Mastergalen 1 1 revision wikitext text/x-wiki <table {{#if:{{{id|}}}|id="{{{id|}}}"}} class="plainlinks fmbox {{#switch:{{{type|}}} | warning = fmbox-warning | editnotice = fmbox-editnotice | system <!-- system = default --> | #default = fmbox-system }} {{{class|}}}" style="{{{style|}}}"> <tr> {{#ifeq:{{{image|}}}|none | <!-- No image. --> | <td class="mbox-image"> {{#if:{{{image|}}} | {{{image}}} | [[File:{{#switch:{{{type|}}} | warning = Cmbox deletion.png | editnotice = Imbox notice.png | system <!-- system = default --> | #default = Imbox notice.png }}|40x40px|link=|alt=]] }}</td> }} <td class="mbox-text" style="{{{textstyle|}}}"> {{{text}}} </td> {{#if:{{{imageright|}}} | <td class="mbox-imageright"> {{{imageright}}} </td> }} </tr> </table><!-- Detect and report usage with faulty "type" parameter: -->{{#switch:{{{type|}}} | <!-- No type fed, is also valid input --> | warning | editnotice | system = <!-- Do nothing, valid "type" --> | #default = <div style="text-align: center;">This message box is using an invalid "type={{{type|}}}" parameter and needs fixing.</div>[[Category:Wikipedia message box parameter needs fixing|{{main other|Main:}}{{FULLPAGENAME}}]]<!-- Sort on namespace --> }}<noinclude> {{documentation}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> c2e6654b26a57b1ffdea3d3377e21ca16d80c0be Template:Mod/doc 10 37 84 83 2014-02-02T12:24:24Z Mastergalen 1 1 revision wikitext text/x-wiki {{Documentation subpage}} <!-- Categories and interwikis go at the bottom of this page. --> <pre> {{Mod | imagearea = | author = | version = | website = | forum = | download }} </pre> <includeonly> <!-- Categories and interwikis go here: --> </includeonly> d546ea2f783cf4560e887336b59d145cbcc3e0d9 Template:Pp-meta 10 38 86 85 2014-02-02T12:24:25Z Mastergalen 1 1 revision wikitext text/x-wiki {{#ifeq:{{#switch:{{lc:{{{type}}}}} |move=<!-- -->{{#ifeq: {{#switch:{{lc:{{{demolevel|undefined}}}}} |semi |autoconfirmed=autoconfirmed |administrator |full |sysop=sysop |undefined={{PROTECTIONLEVEL:move}} |#default=<!--fallback value: null -->}} |sysop|yes|no }} |create=<!-- -->{{#if: {{#switch:{{lc:{{{demolevel|undefined}}}}} |semi |autoconfirmed=autoconfirmed |administrator |full |sysop=sysop |undefined={{PROTECTIONLEVEL:create}} |#default=<!--fallback value: null -->}} |yes|no }} |#default<!--includes all other types-->=<!-- -->{{#if: {{#switch:{{lc:{{{demolevel|undefined}}}}} |semi |autoconfirmed=autoconfirmed |administrator |full |sysop=sysop |undefined={{PROTECTIONLEVEL:edit}} |#default=<!--fallback value: null -->}} |{{#ifeq:{{#switch:{{lc:{{{disallowlevel|}}}}} |semi |autoconfirmed=autoconfirmed |administrator |full |sysop=sysop |#default=<!--fallback value: null-->}} |{{#switch:{{lc:{{{demolevel|undefined}}}}} |semi |autoconfirmed=autoconfirmed |administrator |full |sysop=sysop |undefined={{PROTECTIONLEVEL:edit}} |#default=<!--fallback value: null -->}} |no|yes }} |no}} }}|yes|{{#ifeq:{{lc:{{{small|}}}}}|yes| <div class="metadata topicon" id="protected-icon" style="display:none; right:55px;">[[Image:{{{image|{{#switch:{{lc:{{{type}}}}} |full=Padlock.svg |semi=Padlock-silver.svg |move=Padlock-olive.svg |indef=Padlock-red.svg |office=Padlock-black.svg |create=Padlock-skyblue.svg |#default=Transparent.gif }}}}}|20px|link={{{icon-link|Wikipedia:Protection policy#{{lc:{{{type}}}}}}}}|{{{icon-text|This {{pp-meta/pagetype}} is {{#switch:{{lc:{{{type}}}}} |semi=semi- |move=move- |indef=permanently<nowiki> </nowiki> |create=creation- |office=<!--null, but should this have a special tag?--> |full |#default=<!--null--> }}protected{{#ifeq:{{lc:{{{type}}}}}|indef||{{#if:{{{expiry|}}}|<nowiki> </nowiki>until {{#time:F j, Y|{{{expiry}}}}}}}}}{{#if:{{{icon-reason|}}}|<nowiki> </nowiki>{{{icon-reason}}}}}.}}}|alt=Page {{#switch:{{lc:{{{type}}}}} |semi=semi- |move=move- |indef=permanently<nowiki> </nowiki> |create=creation- |office=<!--null, but should this have a special tag?--> |full |#default=<!--null--> }}protected]]</div> |<!-- else, not small --> {{mbox | name = {{{name|Pp-meta}}} | subst = {{{subst|}}} | demospace = {{{demospace|}}} | type = protection | image = [[Image:{{{image|{{#switch:{{lc:{{{type}}}}} |full=Padlock.svg |semi=Padlock-silver.svg |move=Padlock-olive.svg |indef=Padlock-red.svg |office=Padlock-black.svg |create=Padlock-skyblue.svg |#default=Transparent.gif }}}}}|40px|{{{icon-text|This page is {{#switch:{{lc:{{{type}}}}} |semi=semi- |move=move- |indef=permanently<nowiki> </nowiki> |create=creation- |office=<!--null, but should this have a special tag?--> |full |#default=<!--null--> }}protected.}}}]] | text = '''{{{reason-text|{{#switch:{{lc:{{{type}}}}} |full=This page is currently [[Wikipedia:This page is protected|protected]] from editing |semi=Editing of this {{pp-meta/pagetype}} by [[Wikipedia:User access levels#Autoconfirmed_users|new]] or [[Wikipedia:User access levels#Anonymous_users|unregistered]] users is currently [[Wikipedia:Protection policy|disabled]] |move=This {{pp-meta/pagetype}} is currently [[Wikipedia:This page is protected|protected]] from [[Help:Moving a page|page moves]] |indef=This page is [[Wikipedia:This page is protected|protected]] from editing ''indefinitely'' |office=This {{pp-meta/pagetype}} is currently [[Wikipedia:This page is protected|protected]] from editing |create=[[Help:Starting a new page|Recreation]] of this {{pp-meta/pagetype}} [[Wikipedia:This page is protected|has been disabled]] }}{{#ifeq:{{lc:{{{type}}}}}|indef||{{#if:{{{expiry|}}}|&#32;until {{#time:F j, Y|{{{expiry}}}}}}}}}{{{reason<includeonly>|</includeonly>}}}.}}}'''<br /> {{{explanation-text|{{#ifeq:{{lc:{{{dispute}}}}}|yes|This protection is '''not''' an endorsement of the {{#ifeq:{{{type}}}|move|[{{fullurl:Special:Log|type=move&page={{FULLPAGENAMEE}}}} current title]|[{{fullurl:{{FULLPAGENAMEE}}|action=history}} current version]}}.}} See the [[Wikipedia:Protection policy|protection policy]] and [{{fullurl:Special:Log|type=protect&page={{FULLPAGENAMEE}}}} protection log] for more details. {{#switch:{{lc:{{{type}}}}} |full|indef=Please discuss any changes on the [[{{TALKPAGENAME}}#{{#if:{{{section|}}}|{{{section}}}|top}}|talk page]]; you may use the {{tlx|editprotected}} template to ask an [[Wikipedia:Administrator|administrator]] to make an edit if it is supported by [[Wikipedia:Consensus|consensus]]. {{#ifeq:{{NAMESPACE}}|{{ns:8}}<!--MediaWiki-->||You may also [[Wikipedia:Requests for page protection|request]] that this page be unprotected.}} |semi=If you cannot edit this {{pp-meta/pagetype}} and you wish to make a change, you can {{#ifeq:{{NAMESPACE}}|{{TALKSPACE}}||[[Template:Editsemiprotected|request an edit]], [[{{TALKPAGENAME}}|discuss changes on the talk page]],}} [[Wikipedia:Requests for page protection#Current requests for unprotection|request unprotection]], [[Special:Userlogin|log in]], or [[Special:UserLogin/signup|create an account]]. |move=The page may still be edited but cannot be moved until unprotected. Please discuss any suggested moves on the [[{{TALKPAGENAME}}|talk page]] or at [[Wikipedia:Requested moves]]. You can also [[Wikipedia:Requests for page protection|request]] that the page be unprotected. |office=If you can edit this page, please discuss all changes and additions on the [[{{TALKPAGENAME}}|talk page]] first. '''Do not remove protection from this page unless you are authorized by the Wikimedia Foundation to do so.''' |create=Please see the {{#if:{{{xfd|}}}|'''[[{{{xfd}}}|deletion discussion]]''' or the}} [{{fullurl:Special:Log|type=delete&page={{FULLPAGENAMEE}}}} deletion log] for details of why this page was deleted. If you would like to create a page at this title, you must first [[Wikipedia:Requests for page protection|request]] for it to be unprotected, or contact the administrator who deleted the page for the deleted material to be restored. If unsuccessful, you can use [[Wikipedia:Deletion review|deletion review]]. }}}}} }} }}|[[Category:Wikipedia pages with incorrect protection templates]]}}<!--End if small--><includeonly>{{#ifeq:{{lc:{{{categories|no}}}}}|no||{{{categories|}}}}}</includeonly><noinclude> {{documentation}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> e70b0d5f2534a00edd89a4804cf353b816e6ff31 Template:Pp-template 10 39 88 87 2014-02-02T12:24:25Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>{{pp-meta |type={{#switch:{{{demolevel|{{#ifeq:{{PROTECTIONLEVEL:edit}}-{{PROTECTIONLEVEL:move}}|-sysop|move|{{PROTECTIONLEVEL:edit}}}}}}} |semi |autoconfirmed=semi |administrator |full |sysop=indef |move=move |#default=indef<!--fallback value-->}} |small={{{small|yes}}} |demospace={{{demospace|}}} |demolevel={{#ifeq:{{PAGENAME}}/{{NAMESPACE}}|{{SUBPAGENAME}}/{{ns:Template}}|{{{demolevel|undefined}}}|{{#ifeq:{{lc:{{SUBPAGENAME}}}}|sandbox|sysop|{{{demolevel|undefined}}}}}}} |expiry=<!--not applicable--> |dispute=no |icon-text=This {{#ifeq:{{NAMESPACE}}|{{ns:6}}|image, included in a high-risk template or message,|high-risk template}} is indefinitely {{#switch:{{{demolevel|{{#ifeq:{{PROTECTIONLEVEL:edit}}-{{PROTECTIONLEVEL:move}}|-sysop|move|{{PROTECTIONLEVEL:edit}}}}}}} |semi |autoconfirmed=semi-protected from editing |move=move-protected |administrator |full |sysop |#default=<!--fallback value-->protected from editing}} to prevent vandalism. |reason-text=This {{#switch:{{NAMESPACE}} |{{ns:image}}=image, used in one or more [[Wikipedia:High-risk templates|high-risk templates]]{{#switch:{{{demolevel|{{PROTECTIONLEVEL:edit}}}}} |semi |autoconfirmed= |administrator |full |sysop=<nowiki> </nowiki>and/or [[Special:Allmessages|system messages]], |#default=<!--fallback value-->}} |#default=[[Wikipedia:High-risk templates|high-risk template]] }} has been [[Wikipedia:This page is protected|{{#switch:{{{demolevel|{{#ifeq:{{PROTECTIONLEVEL:edit}}-{{PROTECTIONLEVEL:move}}|-sysop|move|{{PROTECTIONLEVEL:edit}}}}}}} |semi |autoconfirmed=semi- |move=move- |administrator |full |sysop<!--uses default--> |#default=<!--fallback value-->}}protected]]{{#ifeq:{{PROTECTIONLEVEL:edit}}-{{PROTECTIONLEVEL:move}}|-sysop||<nowiki> </nowiki>from editing}} to prevent [[Wikipedia:Vandalism|vandalism]]. {{#switch:{{{demolevel|{{PROTECTIONLEVEL:edit}}}}} |semi |autoconfirmed= |administrator |full |sysop<!--uses default--> |#default={{#switch:{{NAMESPACE}}|{{ns:image}}=<br /><small>'''Do not move this image''' to [[commons:|Wikimedia Commons]].</small>}}}} |categories={{{categories|{{#ifeq:{{NAMESPACE}}|{{ns:10}}|{{#switch:{{{demolevel|{{#ifeq:{{PROTECTIONLEVEL:edit}}-{{PROTECTIONLEVEL:move}}|-sysop|move|{{PROTECTIONLEVEL:edit}}}}}}} |semi |autoconfirmed=[[Category:Wikipedia semi-protected templates|{{PAGENAME}}]]{{#ifeq:{{PROTECTIONLEVEL:move}}|sysop|[[Category:Wikipedia move-protected templates|{{PAGENAME}}]]}} |move=[[Category:Wikipedia move-protected templates|{{PAGENAME}}]] |administrator |full |sysop<!--uses default--> |#default=[[Category:Protected templates|{{PAGENAME}}]]<!--fallback value-->}}}}{{#ifeq:{{NAMESPACE}}|{{ns:6}}|[[Category:{{#switch:{{{demolevel|{{PROTECTIONLEVEL:edit}}}}} |semi |autoconfirmed=Semi-protected |administrator |full |sysop<!--uses default--> |#default=Protected<!--fallback value-->}} images|{{PAGENAME}}]]}}}}}}}</includeonly><noinclude> {{pp-template|categories=no}} <!-- Show the small version --> {{pp-template|small=no}} <!-- Show the large version --> {{Documentation}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> 1d3402771d4f02cee2eda98ab6c41bbc213f7bad Template:Purge 10 40 90 89 2014-02-02T12:24:25Z Mastergalen 1 1 revision wikitext text/x-wiki <span class="noprint plainlinks purgelink">[{{fullurl:{{{page|{{FULLPAGENAME}}}}}|action=purge}} <span title="Purge this page">{{{1|Purge}}}</span>]</span><noinclude> {{documentation}} </noinclude> 45345e0b7118c544dac81002757200f474f0f999 Template:Template other 10 23 92 43 2014-02-02T12:24:25Z Mastergalen 1 1 revision wikitext text/x-wiki {{#switch: <!--If no or empty "demospace" parameter then detect namespace--> {{#if:{{{demospace|}}} | {{lc: {{{demospace}}} }} <!--Use lower case "demospace"--> | {{#ifeq:{{NAMESPACE}}|{{ns:Template}} | template | other }} }} | template = {{{1|}}} | other | #default = {{{2|}}} }}<!--End switch--><noinclude> {{documentation}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> 06fb13d264df967b5232141067eb7d2b67372d76 Template:Infobox common 10 41 94 93 2014-02-02T12:25:19Z Mastergalen 1 1 revision wikitext text/x-wiki <div class="infobox"> <div class="infobox-title tswiki-header">{{{title|{{BASEPAGENAME}}}}}</div> {{#if:{{{imagearea|}}}|<div class="infobox-imagearea">{{{imagearea|}}}</div>}} {| cellspacing="1px" cellpadding="4px" class="alternaterows" |- {{{rows}}} {{#if:{{{footer|}}}| {{!}} colspan="2" class="infobox-footer" {{!}}{{{footer|}}}}} |} </div><noinclude> {{doc}} [[Category:Formatting templates|I]] </noinclude> 782820bf3f79cc508c4c54df369ab152edd17ea6 Template:Image requested 10 42 96 95 2014-02-02T12:25:20Z Mastergalen 1 1 revision wikitext text/x-wiki {{msgbox |text=<i class="icon-camera-retro icon-2x"></i> {{#if: {{{issue|}}} | {{{issue}}} | It is requested that an image be included in this article to improve its quality.}} }}<includeonly>[[Category:Images Wanted]]</includeonly><noinclude> {{documentation}} [[Category:Notice templates]] [[Category:Maintenance templates]] </noinclude> 7cb400f4e68bcf086f9b68b44395f9f723102877 Template:Stub 10 43 98 97 2014-02-02T12:25:20Z Mastergalen 1 1 revision wikitext text/x-wiki {{msgbox |text=<i class="icon-warning-sign icon-2x"></i> This article is a stub. You can help us by {{fullurl|{{FULLPAGENAME}}|action{{=}}edit|text=expanding it}} }}<noinclude>{{Documentation}} <!-- Add categories and interwikis to the /doc subpage, not here! --> [[Category:Maintenance templates]] </noinclude> <includeonly>[[Category:Stub]]</includeonly> 4b475e7cde1922d9cdc11e84122b1de5a3c6ae61 Template:Empty section 10 44 100 99 2014-02-02T12:25:20Z Mastergalen 1 1 revision wikitext text/x-wiki <!--{{Empty section}} begin-->{{msgbox | name = Empty section | subst= <includeonly>{{subst:</includeonly><includeonly>substcheck}}</includeonly> | type = warning | small= {{{small|left}}} | image= [[File:Wiki letter w.svg|link=|23px]] | text = '''This section is empty.''' <small>You can help by [{{fullurl:{{PAGENAME}}|action=edit&section={{{section|}}}}} adding to it].</small> | cat = Articles to be expanded | all = All articles to be expanded | date = {{{date|}}} }}<!--{{Empty section}} end--><noinclude> [[Category:Maintenance templates]] {{Documentation}} </noinclude> 70984643a98d96748c3e1540488f1334b8598fd8 Template:Navbox 10 21 102 39 2014-02-02T12:25:20Z Mastergalen 1 1 revision wikitext text/x-wiki {{#invoke: Navbox | navbox }} <noinclude> {{documentation}} <!-- Add categories and interwikis to the /doc sub-page --> </noinclude> 30ce4f4bed3ea90395a8eec086b910107d88338d Template:Doc/end 10 45 104 103 2014-02-02T12:25:20Z Mastergalen 1 1 revision wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Template:Doc/start 10 46 106 105 2014-02-02T12:25:20Z Mastergalen 1 1 revision wikitext text/x-wiki {{Documentation subpage}} ff2f993e2c1d237f8b18383554c1a21aaadedf99 Template:Infobox common/doc 10 47 108 107 2014-02-02T12:25:20Z Mastergalen 1 1 revision wikitext text/x-wiki {{doc/start|clear}} === Usage === This is a skeleton for infoboxes, for use in other infobox templates or standalone. <pre>{{infobox common | title = box title, defaults to page's name | imagearea = optional blank canvas for images/elements before tabular data | rows = all rows go here using {{infobox row}} | footer = optional centered footer that goes across both columns }}</pre> {{doc/end}}<noinclude> [[fr:Modèle:Infobox common/doc]] </noinclude> 4a656f394bc280c8cf26f413c6504e1e1d70b304 Template:Image requested/doc 10 48 110 109 2014-02-02T12:25:20Z Mastergalen 1 1 revision wikitext text/x-wiki {{Documentation subpage}} <!-- Categories and interwikis go at the bottom of this page. --> Transclude this template on any page where an image would improve its quality. == Usage == <pre>{{Image requested}}</pre> <includeonly> <!-- Categories and interwikis go here: --> [[Category:Templates|I]] </includeonly> 3c8019cf93ec85eaf54a8f70afc302b2336c8cfa Template:Msgbox 10 49 112 111 2014-02-02T12:25:20Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly> <div class="alert {{ #if: {{{type|}}} | {{#switch: {{{type}}} | danger = alert-danger | error = alert-danger | success = alert-success | warning = alert-warning|info = alert-info}} | alert-info }}">{{{text}}}</div><!-- --></includeonly><noinclude>[[Category:Notice templates|{{BASEPAGENAME}}]] {{documentation}}</noinclude> 313c36a11e8b7dd77cd7834b28fe9d0fc01f1f19 Template:= 10 50 114 113 2014-02-02T12:25:20Z Mastergalen 1 1 revision wikitext text/x-wiki =<noinclude> {{documentation}} </noinclude> 44f3105df6073eb65369938814d1551b51611402 Template:Fullurl 10 51 116 115 2014-02-02T12:25:20Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>{{ #if: {{{nolink|}}} | <nowiki>http://timberstonewiki.net/w/index.php?title=</nowiki>{{{1}}}{{ #if: {{{2|}}} | &{{{2}}} | {{ #if: {{{action|}}} | &action={{{action}}} }} }} |<!-- --><span class="plainlinks">{{ #if: {{{text|}}} | [ }}{{fullurl: {{{1}}} | {{ #if: {{{2|}}} | {{{2}}} | {{ #if: {{{action|}}} | action={{{action}}} }} }} }} {{#if: {{{text|}}} | {{{text}}}]}}</span>}}</includeonly><noinclude> {{doc}} [[Category:Formatting templates|F]] </noinclude> 06282333b29e0c78daae756fef01f9f2e0478380 Template:Stub/doc 10 52 118 117 2014-02-02T12:25:20Z Mastergalen 1 1 revision wikitext text/x-wiki ''<nowiki>{{stub}}</nowiki>'' * A stub is a page that is too small and needs expansion. * Adds the page to the category ''Stub'' <noinclude></noinclude> b4705243d3eb112397c84b2d456deac3cecaba1b Template:Empty section/doc 10 53 120 119 2014-02-02T12:25:20Z Mastergalen 1 1 revision wikitext text/x-wiki {{Documentation subpage}} <!-- PLEASE ADD CATEGORIES AND INTERWIKIS AT THE BOTTOM OF THIS PAGE --> === Usage === ;Common form {{Tlx|Empty section|date{{=}}{{CURRENTMONTHNAME}} {{CURRENTYEAR}}|section{{=}} }} * <code><nowiki>{{Empty section}}</nowiki></code> puts articles into [[:Category:Articles to be expanded]]. ==== Parameters ==== ;date If a date parameter is provided, as in the example above, then the page is put into a by-month subcategory instead. If the date is left out, a [[Wikipedia:Bot|bot]] will add it later. ;section :(optional) The section number to be edited <small>(or whatever the &action=edit&section= parameter accepts)</small>. ;small :'''Anything but 'left' '''' = Uses an in-line default-sized message box. :'''left''' (default) = Uses smaller left-aligned message box designed for the head of sections. <small>(See [[Template:Ambox/doc#The small parameters]] )</small> === Redirects === # {{[[Template:No content|No content]]}} === See also === * {{Tl|Expand section}} <includeonly> <!-- CATEGORIES AND INTERWIKIS HERE, THANKS --> [[Category:Cleanup templates|{{PAGENAME}}]] [[ar:قالب:...]] [[fa:الگو:بخش خالی]] [[hi:साँचा:Empty section]] [[tr:Şablon:Boş bölüm]] [[zh:Template:Empty section]] </includeonly> c3a8aa0ddd6cd55f9cdf09fdaa1617c9b53fa4a3 Template:Tl 10 54 122 121 2014-02-02T12:25:21Z Mastergalen 1 1 revision wikitext text/x-wiki {{[[Template:{{{1}}}|{{{1}}}]]}}<noinclude> {{Documentation}} </noinclude> d277314774e23fd4e1da2c410504bf62d84a7c7b Template:Tlx 10 55 124 123 2014-02-02T12:25:21Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly><code><nowiki>{{</nowiki>{{#if:{{{subst|}}}|[[Help:Substitution|subst]]:}}[[{{{LANG|}}}{{{SISTER|}}}{{ns:Template}}:{{{1|}}}|{{{1|}}}]]<!-- -->{{#if:{{{2|}}}| &#124;{{{2}}} }}<!-- -->{{#if:{{{3|}}}| &#124;{{{3}}} }}<!-- -->{{#if:{{{4|}}}| &#124;{{{4}}} }}<!-- -->{{#if:{{{5|}}}| &#124;{{{5}}} }}<!-- -->{{#if:{{{6|}}}| &#124;{{{6}}} }}<!-- -->{{#if:{{{7|}}}| &#124;{{{7}}} }}<!-- -->{{#if:{{{8|}}}| &#124;{{{8}}} }}<!-- -->{{#if:{{{9|}}}| &#124;{{{9}}} }}<!-- -->{{#if:{{{10|}}}| &#124;{{{10}}} }}<!-- -->{{#if:{{{11|}}}| &#124;{{{11}}} }}<!-- -->{{#if:{{{12|}}}| &#124;''...'' }}<nowiki>}}</nowiki></code></includeonly><noinclude> {{documentation}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> 9e77b8a4aac1a981527cef2e034bdf46f87d9a64 Template:Clear 10 56 126 125 2014-02-02T12:25:21Z Mastergalen 1 1 revision wikitext text/x-wiki <div style="clear:{{{1|both}}};"></div><noinclude> {{documentation}} </noinclude> 38bab3e3d7fbd3d6800d46556e60bc6bac494d72 Template:High-risk 10 57 128 127 2014-02-02T12:25:21Z Mastergalen 1 1 revision wikitext text/x-wiki {{ombox | type = content | text = '''This template is used on [[Wikipedia:Database reports/Templates transcluded on the most pages|{{#if:{{{1|}}}|{{{1}}}|a very large number of}} pages]].'''<br />To avoid large-scale disruption and unnecessary server load, any changes to this template should first be tested in the template's [[{{#ifeq:{{SUBPAGENAME}}|doc| {{SUBJECTSPACE}}:{{BASEPAGENAME}} | {{SUBJECTPAGENAME}} }}/sandbox|/sandbox]] or [[{{#ifeq:{{SUBPAGENAME}}|doc| {{SUBJECTSPACE}}:{{BASEPAGENAME}} | {{SUBJECTPAGENAME}} }}/testcases|/testcases]] subpages, or in your own [[Wikipedia:Subpages#How to create user subpages|user space]]. The tested changes can then be added in one single edit to the template. Please consider discussing any changes on {{#if:{{{2|}}}|[[{{{2}}}]]|the [[{{#ifeq:{{SUBPAGENAME}}|doc| {{TALKSPACE}}:{{BASEPAGENAME}} | {{TALKPAGENAME}} }}|talk page]]}} before implementing them. }}<noinclude> {{Documentation}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> b4fb520be3be682e84bba65ec71f4a4d9b9cafb2 Template:Main 10 58 130 129 2014-02-02T12:25:21Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>{{#vardefine:params|{{#expr: {{#if: {{{2|}}} | 2 | 0 }} + {{#if: {{{3|}}} | 1 | 0 }} + {{#if: {{{4|}}} | 1 | 0 }} + {{#if: {{{5|}}} | 1 | 0 }} + {{#if: {{{6|}}} | 1 | 0 }} }} }}:''Main article{{#ifexpr: {{#var:params}} > 1 | s }}: {{#if: {{{title1|}}} | [[{{{1}}}|{{{title1}}}]] | [[{{{1}}}]] }}{{ #if: {{{2|}}} | {{#ifexpr: {{#var:params}} > 2 | , | &#32;and }} {{#if: {{{title2|}}} | [[{{{2}}}|{{{title2}}}]] | [[{{{2}}}]] }} }}{{ #if: {{{3|}}} | {{#ifexpr: {{#var:params}} > 3 | , | &#32;and }} {{#if: {{{title3|}}} | [[{{{3}}}|{{{title3}}}]] | [[{{{3}}}]] }} }}{{ #if: {{{4|}}} | {{#ifexpr: {{#var:params}} > 4 | , | &#32;and }} {{#if: {{{title4|}}} | [[{{{4}}}|{{{title4}}}]] | [[{{{4}}}]] }} }}{{ #if: {{{5|}}} | {{#ifexpr: {{#var:params}} > 5 | , | &#32;and }} {{#if: {{{title5|}}} | [[{{{5}}}|{{{title5}}}]] | [[{{{5}}}]] }} }} {{ #if: {{{6|}}} | and {{#if: {{{title6|}}} | [[{{{6}}}|{{{title6}}}]] | [[{{{6}}}]] }} }}''</includeonly><noinclude> {{doc}} [[Category:Formatting templates|M]][[Category:Notice templates|M]] </noinclude> 937d80af0b422c3c43ba23293ddf2152d6a7c995 Template:Navbar 10 59 132 131 2014-02-02T12:25:21Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly><div class="noprint plainlinks hlist mw_navbar {{#if:{{{mini|}}}|mini}}" style="{{{style|}}}"><!-- -->{{#if:{{{mini|}}}{{{plain|}}}|<!--nothing-->|<!--else: --><span style="word-spacing:0;{{{fontstyle|}}}">{{{text|This box:}}} </span>}}<!-- -->{{#if:{{{brackets|}}}|<span style="margin-right:-0.125em;{{{fontstyle|}}}">&#91;</span>}}<!-- --><ul><!-- --><li class="nv-view">[[{{transclude|{{{1}}}}}|<span title="View this template" <!-- -->style="{{{fontstyle|}}}">{{#if:{{{mini|}}}|v|view}}</span>]]</li><!-- --><li class="nv-talk">[[{{TALKPAGENAME:{{transclude|{{{1}}}}}}}|<span title="Discuss this template" <!-- -->style="{{{fontstyle|}}}">{{#if:{{{mini|}}}|t|talk}}</span>]]</li><!-- -->{{#if:{{{noedit|}}}|<!--nothing-->|<!--else: --><li class="nv-edit">[{{fullurl:{{transclude|{{{1}}}}}|action=edit}} <span title="Edit this template" <!-- -->style="{{{fontstyle|}}}">{{#if:{{{mini|}}}|e|edit}}</span>]</li>}}<!-- --></ul><!-- -->{{#if:{{{brackets|}}}|<span style="margin-left:-0.125em;{{{fontstyle|}}}">&#93;</span>}}<!-- --></div></includeonly><noinclude> {{documentation}} [[Category:Formatting templates]] </noinclude> 527e4fec765c3671068552507f8f7625d40fc4bc Template:Navbox/doc 10 60 134 133 2014-02-02T12:25:22Z Mastergalen 1 1 revision wikitext text/x-wiki {{documentation subpage}} <includeonly>{{high-risk|2,000,000+}}</includeonly> {{Navbox suite}} This template allows a [[Wikipedia:Navigation templates|navigational template]] to be set up relatively quickly by supplying it with one or more lists of links. It comes equipped with default styles that should work for most navigational templates. Changing the default styles is possible, but not recommended. Using this template, or one of its "Navbox suite" sister templates, is highly recommended for standardization of navigational templates, and for ease of use. == Usage == Please remove the parameters that are left blank. <pre style="overflow: auto;">{{Navbox | name = {{subst:PAGENAME}} | listclass = hlist | state = {{{state|}}} | title = | above = | image = | group1 = | list1 = | group2 = | list2 = ... | group20 = | list20 = | below = }} </pre> == Parameter list == {{Navbox | name = Navbox/doc | state = uncollapsed | title = {{{title}}} | above = {{{above}}} | image = {{{image}}} | group1 = {{{group1}}} | list1 = {{{list1}}} | group2 = {{{group2}}} | list2 = {{{list2}}} | list3 = {{{list3}}} ''without {{{group3}}}'' | group4 = {{{group4}}} | list4 = {{{list4}}} | below = {{{below}}} <br /> See alternate navbox formats under: [[#Layout of table|''Layout of table'']] }} The navbox uses lowercase parameter names, as shown in the box (''at right''). The mandatory ''name'' and ''title'' will create a one-line box if other parameters are omitted. Notice "group1" (etc.) is optional, as are sections named "above/below". {{clear}} The basic and most common parameters are as follows (see [[#Parameter descriptions|below]] for the full list): : <code>name – </code>the name of the template. : <code>title – </code>text in the title bar, such as: <nowiki>[[Widget stuff]]</nowiki>. : <code>listclass – </code>a CSS class for the list cells, usually <code>hlist</code> for horizontal lists. Alternatively, use bodyclass for the whole box. : <code>state – </code>controls when a navbox is expanded or collapsed. : <code>titlestyle – </code>a CSS style for the title-bar, such as: <code>background: gray;</code> : <code>groupstyle – </code>a CSS style for the group-cells, such as: <code>background: #eee;</code> : <code>above – </code>text to appear above the group/list section (could be a list of overall wikilinks). : <code>image – </code>an optional right-side image, coded as the whole image. Typically it is purely decorative, so it should be coded as <code><nowiki>[[File:</nowiki><var>XX</var><nowiki>.jpg|80px|link=|alt=]]</nowiki></code>. : <code>imageleft – </code>an optional left-side image (code the same as the "image" parameter). : <code>group<sub>n</sub> – </code>the left-side text before list-n (if group-n omitted, list-n starts at left of box). : <code>list<sub>n</sub> – </code>text listing wikilinks using a wikilist format. : <code>below – </code>optional text to appear below the group/list section. == Parameter descriptions == The following is a complete list of parameters for using {{tl|Navbox}}. In most cases, the only required parameters are <code>name</code>, <code>title</code>, and <code>list1</code>, though [[Template:Navbox/doc#Child navboxes|child navboxes]] do not even require those to be set. {{tl|Navbox}} shares numerous common parameter names with its sister templates, {{tl|Navbox with columns}} and {{tl|Navbox with collapsible groups}}, for consistency and ease of use. Parameters marked with an asterisk (*) are common to all three master templates. === Setup parameters === :; ''name''* :: The name of the template, which is needed for the "V&nbsp;• T&nbsp;• E" ("View&nbsp;• Talk&nbsp;• Edit") links to work properly on all pages where the template is used. You can enter <code><nowiki>{{subst:PAGENAME}}</nowiki></code> for this value as a shortcut. The name parameter is only mandatory if a <code>title</code> is specified, and the <code>border</code> parameter is not set. :; ''state''* <span style="font-weight:normal;">[<code>autocollapse, collapsed, expanded, plain, off</code>]</span> :* Defaults to <code>autocollapse</code>. A navbox with <code>autocollapse</code> will start out collapsed if there are two or more tables on the same page that use other collapsible tables. Otherwise, the navbox will be expanded. For the technically minded, see [[MediaWiki:Common.js]]. :* If set to <code>collapsed</code>, the navbox will always start out in a collapsed state. :* If set to <code>expanded</code>, the navbox will always start out in an expanded state. :* If set to <code>plain</code>, the navbox will always be expanded with no [hide] link on the right, and the title will remain centered (by using padding to offset the <small>V&nbsp;• T&nbsp;• E</small> links). :* If set to <code>off</code>, the navbox will always be expanded with no [hide] link on the right, but no padding will be used to keep the title centered. This is for advanced use only; the "plain" option should suffice for most applications where the [show]/[hide] button needs to be hidden. : To show the box when standalone (non-included) but then auto-hide contents when in an article, put "uncollapsed" inside {{tag|noinclude|o}} tags: :* <code><nowiki>| state =&nbsp;</nowiki></code>{{tag|noinclude|content=expanded}} :* That setting will force the box visible when standalone (even when followed by other boxes), displaying "[hide]" but then auto-collapse the box when stacked inside an article. : Often times, editors will want a default initial state for a navbox, which may be overridden in an article. Here is the trick to do this: :* In your intermediate template, create a parameter also named "state" as a pass-through like this: :* <code><nowiki>| state = {{{state<includeonly>|your_desired_initial_state</includeonly>}}}</nowiki></code> :* The {{tag|includeonly|o}}<code>|</code> will make the template expanded when viewing the template page by itself. ::* Example: {{tl|peso}} with autocollapse as the default initial state. [[Catalan peseta]] transcludes it and has only one navbox. So the peso navbox shows. [[Chilean peso]] has two navboxes. So the peso navbox collapses. ::* Example: {{tl|Historical currencies of Hungary}} with <code><nowiki>| state = {{{state<includeonly>|expanded</includeonly>}}}</nowiki></code> as the default initial state. All transcluding articles show the content by default, unless there is a hypothetical article that specifies <code><nowiki>{{templatename|state=collapsed}}</nowiki></code> when transcluding. :* The template {{tl|Collapsible option}} can be added to a {{tag|noinclude|o}} section after the template definition to explain how to use the <code>state</code> parameter. :; ''navbar''* :: If set to <code>plain</code>, the <span style="font-size: 88%;">V&nbsp;• T&nbsp;• E</span> links on the left side of the titlebar will not be displayed, and padding will be automatically used to keep the title centered. Use <code>off</code> to remove the <span style="font-size: 88%;">V&nbsp;• T&nbsp;• E</span> links, but not apply padding (this is for advanced use only; the "plain" option should suffice for most applications where a navbar is not desired). It is highly recommended that one not hide the navbar, in order to make it easier for users to edit the template, and to keep a standard style across pages. :; ''border''* :: ''See section hereafter on using navboxes within one another for examples and a more complete description.'' If set to <code>child</code> or <code>subgroup</code>, then the navbox can be used as a borderless child that fits snugly in another navbox. The border is hidden and there is no padding on the sides of the table, so it fits into the ''list'' area of its parent navbox. If set to <code>none</code>, then the border is hidden and padding is removed, and the navbox may be used as a child of another container (do not use the <code>none</code> option inside of another navbox; similarly, only use the <code>child</code>/<code>subgroup</code> option inside of another navbox). If set to anything else (default), then a regular navbox is displayed with a 1px border. An alternate way to specify the border to be a subgroup style is like this (i.e. use the first unnamed parameter instead of the named ''border'' parameter): ::: <code><nowiki>{{Navbox|child</nowiki></code> :::: <code>... ::: <code><nowiki>}}</nowiki></code> === Cells === :; ''title''* :: Text that appears centered in the top row of the table. It is usually the template's topic, i.e. a succinct description of the body contents. This should be a single line, but if a second line is needed, use <code><nowiki>{{-}}</nowiki></code> to ensure proper centering. This parameter is technically not mandatory, but using {{tl|Navbox}} is rather pointless without a title. :; ''above''* :: A full-width cell displayed between the titlebar and first group/list, i.e. ''above'' the template's body (groups, lists and image). In a template without an image, ''above'' behaves in the same way as the ''list1'' parameter without the ''group1'' parameter. :; ''group<sub>n</sub>''* :: (i.e. ''group1'', ''group2'', etc.) If specified, text appears in a header cell displayed to the left of ''list<sub>n</sub>''. If omitted, ''list<sub>n</sub>'' uses the full width of the table. :; ''list<sub>n</sub>''* :: (i.e. ''list1'', ''list2'', etc.) The body of the template, usually a list of links. Format is inline, although the text can be entered on separate lines if the entire list is enclosed within <code><nowiki><div> </div></nowiki></code>. At least one ''list'' parameter is required; each additional ''list'' is displayed in a separate row of the table. Each ''list<sub>n</sub>'' may be preceded by a corresponding ''group<sub>n</sub>'' parameter, if provided (see below). :; ''image''* :: An image to be displayed in a cell below the title and to the right of the body (the groups/lists). For the image to display properly, the ''list1'' parameter must be specified. The ''image'' parameter accepts standard wikicode for displaying an image, ''e.g.'': ::: <code><nowiki>[[File:</nowiki><var>XX</var><nowiki>.jpg|80px|link=|alt=]]</nowiki></code> ::: nb: including "|right" will produced the usual left margin to provide separation from the list items and [[zebra striping]]. :; ''imageleft''* :: An image to be displayed in a cell below the title and to the left of the body (lists). For the image to display properly, the ''list1'' parameter must be specified and no groups can be specified. It accepts the same sort of parameter that ''image'' accepts. :; ''below''* :: A full-width cell displayed ''below'' the template's body (groups, lists and image). In a template without an image, ''below'' behaves in the same way as the template's final ''list<sub>n</sub>'' parameter without a ''group<sub>n</sub>'' parameter. For an example of the ''below'' parameter in use, see {{oldid|Main Page|352612160|this}} version of {{tl|Lists of the provinces and territories of Canada}}. === Style parameters === Styles are generally advised against, to maintain consistency among templates and pages in Wikipedia; but the option to modify styles is given. :; ''style''* :: Specifies [[Cascading Style Sheets|CSS]] styles to apply to the template body. The parameter ''bodystyle'' also does the exact same thing and can be used in place of this ''style'' parameter. This option should be used sparingly as it can lead to visual inconsistencies. Examples: ::: <code>style = background: #''nnnnnn'';</code> ::: <code>style = width: ''N''&nbsp;[em/%/px or width: auto];</code> ::: <code>style = float: [''left/right/none''];</code> ::: <code>style = clear: [''right/left/both/none''];</code> :; ''basestyle''* :: CSS styles to apply to the ''title'', ''above'', ''below'', and ''group'' cells all at once. The styles are not applied to ''list'' cells. This is convenient for easily changing the basic color of the navbox without having to repeat the style specifications for the different parts of the navbox. Examples: ::: <code>basestyle = background: lightskyblue;</code> :; ''titlestyle''* :: [[Cascading Style Sheets|CSS]] styles to apply to ''title'', most often the titlebar's background color: ::: <code>titlestyle = background: ''#nnnnnn'';</code> ::: <code>titlestyle = background: ''name'';</code> :; ''groupstyle''* :: CSS styles to apply to the ''groupN'' cells. This option overrides any styles that are applied to the entire table. Examples: ::: <code>groupstyle = background: #''nnnnnn'';</code> ::: <code>groupstyle = text-align: [''left/center/right''];</code> ::: <code>groupstyle = vertical-align: [''top/middle/bottom''];</code> :; ''group<sub>n</sub>style''* :: CSS styles to apply to a specific group, in addition to any styles specified by the ''groupstyle'' parameter. This parameter should only be used when absolutely necessary in order to maintain standardization and simplicity. Examples: ::: <code>group3style = background: red; color: white;</code> :; ''groupwidth'' :: A number and unit specifying a uniform width for the group cells, in cases where little content in the list cells may cause group cells to be too wide. No default. However, may be overridden by the ''group(n)style'' parameter. Examples: ::: <code>groupwidth = 9em</code> :; ''liststyle''* :: CSS styles to apply to all lists. Overruled by the ''oddstyle'' and ''evenstyle'' parameters (if specified) hereafter. When using backgound colors in the navbox, see the [[#Intricacies|note hereafter]]. :; ''list<sub>n</sub>style''* :: CSS styles to apply to a specific list, in addition to any styles specified by the ''liststyle'' parameter. This parameter should only be used when absolutely necessary in order to maintain standardization and simplicity. Examples: ::: <code>list5style = background: #ddddff;</code> :; ''listpadding''* :: A number and unit specifying the padding in each ''list'' cell. The ''list'' cells come equipped with a default padding of 0.25em on the left and right, and 0 on the top and bottom. Due to complex technical reasons, simply setting "liststyle = padding: 0.5em;" (or any other padding setting) will not work. Examples: ::: <code>listpadding = 0.5em 0;</code> (sets 0.5em padding for the left/right, and 0 padding for the top/bottom.) ::: <code>listpadding = 0;</code> (removes all list padding.) :; ''oddstyle'' :; ''evenstyle'' :: Applies to odd/even list numbers. Overrules styles defined by ''liststyle''. The default behavior is to add striped colors (white and gray) to odd/even rows, respectively, in order to improve readability. These should not be changed except in extraordinary circumstances. :; ''evenodd'' <span style="font-weight: normal;"><code>[swap, even, odd, off]</code></span> :: If set to <code>swap</code>, then the automatic striping of even and odd rows is reversed. Normally, even rows get a light gray background for striping; when this parameter is used, the odd rows receive the gray striping instead of the even rows. Setting to <code>even</code> or <code>odd</code> sets all rows to have that striping color. Setting to <code>off</code> disables automatic row striping. This advanced parameter should only be used to fix problems when the navbox is being used as a child of another navbox and the stripes do not match up. Examples and a further description can be found in the section on child navboxes below. :; ''abovestyle''* :; ''belowstyle''* :: CSS styles to apply to the top cell (specified via the ''above'' parameter) and bottom cell (specified via the ''below'' parameter). Typically used to set background color or text alignment: ::: <code>abovestyle = background: #''nnnnnn'';</code> ::: <code>abovestyle = text-align: [''left/center/right''];</code> ::: <code>belowstyle = background: #''nnnnnn'';</code> ::: <code>belowstyle = text-align: [''left/center/right''];</code> :; ''imagestyle''* :; ''imageleftstyle''* :: CSS styles to apply to the cells where the image/imageleft sits. These styles should only be used in exceptional circumstances, usually to fix width problems if the width of groups is set and the width of the image cell grows too large. Examples: ::: <code>imagestyle = width:5em;</code> ===== Default styles ===== The style settings listed here are those that editors using the navbox change most often. The other more complex style settings were left out of this list to keep it simple. Most styles are set in [[MediaWiki:Common.css]]. : <code>bodystyle = background: #fdfdfd; width: 100%; vertical-align: middle;</code> : <code>titlestyle = background: #ccccff; padding-left: 1em; padding-right: 1em; text-align: center;</code> : <code>abovestyle = background: #ddddff; padding-left: 1em; padding-right: 1em; text-align: center;</code> : <code>belowstyle = background: #ddddff; padding-left: 1em; padding-right: 1em; text-align: center;</code> : <code>groupstyle = background: #ddddff; padding-left: 1em; padding-right: 1em; text-align: right;</code> : <code>liststyle = background: transparent; text-align: left/center;</code> : <code>oddstyle = background: transparent;</code> : <code>evenstyle = background: #f7f7f7;</code> Since ''liststyle'' and ''oddstyle'' are transparent, odd lists have the color of the ''bodystyle'', which defaults to #fdfdfd (white with a hint of gray). A list defaults to <code>text-align: left;</code> if it has a group, if not it defaults to <code>text-align: center;</code>. Since only ''bodystyle'' has a vertical-align all the others inherit its <code>vertical-align: middle;</code>. === Advanced parameters === :; ''bodyclass'' :; ''aboveclass'' :; ''groupclass'' :; ''listclass'' :; ''belowclass'' :: This enables attaching a CSS class to group or list cells. The most common use for ''listclass'' is to give it the <code>hlist</code> class that will cause lists to render horizontally. All these parameters accept the <code>hlist</code> class, but if more than one parameter is used for <code>hlist</code>, use {{para|bodyclass|hlist}} instead. :; ''titlegroup'' :: This puts a group in the title area, with the same default styles as ''group<sub>n</sub>''. It should be used only in exceptional circumstances (usually advanced meta-templates) and its use requires some knowledge of the internal code of {{tl|Navbox}}; you should be ready to manually set up CSS styles to get everything to work properly if you wish to use it. If you think you have an application for this parameter, it might be best to change your mind, or consult the talk page first. :; ''titlegroupstyle'' :: The styles for the titlegroup cell. :; ''innerstyle'' :: A very advanced parameter to be used ''only'' for advanced meta-templates employing the navbox. Internally, the navbox uses an outer table to draw the border, and then an inner table for everything else (title/above/groups/lists/below/images, etc.). The ''style''/''bodystyle'' parameter sets the style for the outer table, which the inner table inherits, but in advanced cases (meta-templates) it may be necessary to directly set the style for the inner table. This parameter provides access to that inner table so styles can be applied. Use at your own risk. ==== Microformats ==== :; ''bodyclass'' :: This parameter is inserted into the "class" attribute for the navbox as a whole. :; ''titleclass'' :: This parameter is inserted into the "class" attribute for the navbox's title caption. This template supports the addition of microformat information. This is done by adding "class" attributes to various data cells, indicating what kind of information is contained within. To flag a navbox as containing [[hCard]] information about a person, for example, add the following parameter: <pre> | bodyclass = vcard </pre> ''and'' <pre> | titleclass = fn </pre> ''or'' (for example): <pre><nowiki> | title = The books of <span class="fn">[[Iain Banks]]</span> </nowiki></pre> ...and so forth. See [[Wikipedia:WikiProject Microformats]] for more information on adding microformat information to Wikipedia, and [[microformat]] for more information on microformats in general. == Layout of table == ===Without image, above and below=== Table generated by {{tl|Navbox}} '''without''' ''image'', ''above'' and ''below'' parameters (gray list background color added for illustration only): {{Navbox | name = Navbox/doc | state = uncollapsed | liststyle = background: silver; | title = {{{title}}} | group1 = {{{group1}}} | list1 = {{{list1}}} | group2 = {{{group2}}} | list2 = {{{list2}}} | list3 = {{{list3}}} ''without {{{group3}}}'' | group4 = {{{group4}}} | list4 = {{{list4}}} }} ===With image, above and below=== Table generated by {{tl|Navbox}} '''with''' ''image'', ''above'' and ''below'' parameters (gray list background color added for illustration only): {{Navbox | name = Navbox/doc | state = uncollapsed | liststyle = background: silver; | image = {{{image}}} | title = {{{title}}} | above = {{{above}}} | group1 = {{{group1}}} | list1 = {{{list1}}} | group2 = {{{group2}}} | list2 = {{{list2}}} | list3 = {{{list3}}} ''without {{{group3}}}'' | group4 = {{{group4}}} | list4 = {{{list4}}} | below = {{{below}}} }} ===With image and without groups=== Table generated by {{tl|Navbox}} '''with''' ''image'', ''imageleft'', ''lists'', and '''without''' ''groups'', ''above'', ''below'' (gray list background color added for illustration only): {{Navbox | name = Navbox/doc | state = uncollapsed | liststyle = background: silver; | image = {{{image}}} | imageleft = {{{imageleft}}} | title = {{{title}}} | list1 = {{{list1}}} | list2 = {{{list2}}} | list3 = {{{list3}}} | list4 = {{{list4}}} }} == Examples == <!-- Please do not encourage folks to use <div> within Navboxes as (unless handled carefully) they can negate liststyles/groupstyles/etc. settings. --> === No image === <pre style="overflow: auto;"> {{Navbox | name = Navbox/doc | title = [[Multimedia Super Corridor|MSC Malaysia]] | listclass = hlist | group1 = Centre | list1 = * [[Cyberjaya]] | group2 = Area | list2 = * [[Klang Valley]] | group3 = Major landmarks | list3 = * [[Petronas Twin Towers]] * [[Kuala Lumpur Tower]] * [[Kuala Lumpur Sentral]] * [[Technology Park Malaysia]] * [[Putrajaya]] * [[Cyberjaya]] * [[Kuala Lumpur International Airport]] | group4 = Infrastructure | list4 = * [[Express Rail Link]] * [[KL-KLIA Dedicated Expressway]] | group5 = Prime applications | list5 = * [[EGovernment]] * [[MyKad]] }} </pre> {{Navbox | name = Navbox/doc | state = uncollapsed | title = [[Multimedia Super Corridor|MSC Malaysia]] | listclass = hlist | group1 = Centre | list1 = * [[Cyberjaya]] | group2 = Area | list2 = * [[Klang Valley]] | group3 = Major landmarks | list3 = * [[Petronas Twin Towers]] * [[Kuala Lumpur Tower]] * [[Kuala Lumpur Sentral]] * [[Technology Park Malaysia]] * [[Putrajaya]] * [[Cyberjaya]] * [[Kuala Lumpur International Airport]] | group4 = Infrastructure | list4 = * [[Express Rail Link]] * [[KL-KLIA Dedicated Expressway]] | group5 = Prime applications | list5 = * [[EGovernment]] * [[MyKad]] }} === With image, without groups === <pre style="overflow: auto;"> {{Navbox | name = Navbox/doc | title = [[Multimedia Super Corridor|MSC Malaysia]] | listclass = hlist | image = [[File:Flag of Malaysia.svg|80px|link=|alt=]] | list1 = * [[Petronas Twin Towers]] * [[Kuala Lumpur Tower]] * [[Kuala Lumpur Sentral]] * [[Technology Park Malaysia]] * [[Putrajaya]] * [[Cyberjaya]] * [[Kuala Lumpur International Airport]] }} </pre> {{Navbox | name = Navbox/doc | title = [[Multimedia Super Corridor|MSC Malaysia]] | listclass = hlist | image = [[File:Flag of Malaysia.svg|80px|link=|alt=]] | list1 = * [[Petronas Twin Towers]] * [[Kuala Lumpur Tower]] * [[Kuala Lumpur Sentral]] * [[Technology Park Malaysia]] * [[Putrajaya]] * [[Cyberjaya]] * [[Kuala Lumpur International Airport]] }} === With two images, without groups, multiple lists === <pre style="overflow: auto;"> {{Navbox | name = Navbox/doc | title = [[Multimedia Super Corridor|MSC Malaysia]] | listclass = hlist | image = [[File:Flag of Malaysia.svg|80px|link=|alt=]] | imageleft = [[File:Flag of Malaysia.svg|80px]] | list1 = * [[Petronas Twin Towers]] * [[Kuala Lumpur Tower]] * [[Kuala Lumpur Sentral]] | list2 = * [[Express Rail Link]] * [[KL-KLIA Dedicated Expressway]] | list3 = * [[EGovernment]] * [[MyKad]] | list4 = * [[Klang Valley]] }} </pre> {{Navbox | name = Navbox/doc | title = [[Multimedia Super Corridor|MSC Malaysia]] | listclass = hlist | image = [[File:Flag of Malaysia.svg|80px|link=|alt=]] | imageleft = [[File:Flag of Malaysia.svg|80px]] | list1 = * [[Petronas Twin Towers]] * [[Kuala Lumpur Tower]] * [[Kuala Lumpur Sentral]] | list2 = * [[Express Rail Link]] * [[KL-KLIA Dedicated Expressway]] | list3 = * [[EGovernment]] * [[MyKad]] | list4 = * [[Klang Valley]] }} === With image, groups, above, below === <pre style="overflow: auto;"> {{Navbox | name = Navbox/doc | title = [[Multimedia Super Corridor|MSC Malaysia]] | listclass = hlist | above = Above text goes here | image = [[File:Flag of Malaysia.svg|80px|link=|alt=]] | group1 = Centre | list1 = * [[Cyberjaya]] | group2 = Area | list2 = * [[Klang Valley]] | group3 = Major landmarks | list3 = * [[Petronas Twin Towers]] * [[Kuala Lumpur Tower]] * [[Kuala Lumpur Sentral]] * [[Technology Park Malaysia]] * [[Putrajaya]] * [[Cyberjaya]] | group4 = Infrastructure | list4 = * [[Express Rail Link]] * [[KL-KLIA Dedicated Expressway]] | group5 = Prime applications | list5 = * [[EGovernment]] * [[MyKad]] | below = Below text goes here }} </pre> {{Navbox | name = Navbox/doc | title = [[Multimedia Super Corridor|MSC Malaysia]] | listclass = hlist | above = Above text goes here | image = [[File:Flag of Malaysia.svg|80px|link=|alt=]] | group1 = Centre | list1 = * [[Cyberjaya]] | group2 = Area | list2 = * [[Klang Valley]] | group3 = Major landmarks | list3 = * [[Petronas Twin Towers]] * [[Kuala Lumpur Tower]] * [[Kuala Lumpur Sentral]] * [[Technology Park Malaysia]] * [[Putrajaya]] * [[Cyberjaya]] | group4 = Infrastructure | list4 = * [[Express Rail Link]] * [[KL-KLIA Dedicated Expressway]] | group5 = Prime applications | list5 = * [[EGovernment]] * [[MyKad]] | below = Below text goes here }} == Child navboxes == {{Selfref|For additional examples, see the [[Template:Navbox/testcases|Navbox testcases page]].}} It is possible to place multiple navboxes within a single border with the use of the ''border'' parameter, or by specifying the first parameter to be "child". The basic code for doing this is as follows (which adds a subgroup for the first group/list area): <pre style="overflow: auto;"> {{Navbox | name = {{subst:PAGENAME}} | title = Title | group1 = [optional] | list1 = {{Navbox|child ...child navbox parameters... }} ... }} </pre> === Subgroups example === {{main|Template:Navbox subgroup}} This example shows how subgroups can be used. It is recommended that one use {{tl|Navbox subgroup}}, but the same result can be reached by using {{tl|Navbox}} with <code>border = child</code> or the first unnamed parameter set to <code>child</code>. The ''evenodd'' parameter is used to reverse striping in some of the subgroups in order to get all of the stripes to line up properly. To remove the striping altogether, you can set <code>liststyle = background:transparent;</code> in each of the navboxes. {{Navbox | name = Navbox/doc | image = [[File:Flag of the United States.svg|100px|link=|alt=]] | state = uncollapsed | title = Multiple subgroup example | above = Above | below = Below | group1 = Group1 | list1 = List1 | group2 = Group2 | list2 = {{Navbox|child | evenodd = swap | group1 = Group2.1 | list1 = List1 | group2 = Group2.2 | list2 = List2 | group3 = Group2.3 | list3 = List3 }} | group3 = Group3 | list3 = List3 | group4 = Group4 | list4 = {{Navbox|child | evenodd = swap | group1 = Group4.1 | list1 = List1 | group2 = Group4.2 | list2 = List2 | group3 = Group4.3 | list3 = List3 }} }} === Multiple show/hides in a single container === {{main|Template:Navbox with collapsible groups}} The example below is generated using a regular navbox for the main container, then its list1, list2, and list3 parameters each contain another navbox, with <code>1 = child</code> set. The view (v), discuss (d), edit (e) navbar links are hidden using <code>navbar = plain</code> for each of them, or could be suppresed by just leaving out the ''name'' parameter (child navboxes do not require the name parameter to be set, unlike regular navboxes). {{Navbox | name = Navbox/doc | title = [[File:Blason France moderne.svg|x17px|link=|alt=]] [[File:Flag of France.svg|x17px|link=|alt=]] [[French colonial empire|Former French overseas empire]] | state = uncollapsed | list1 = {{Navbox|child | navbar = plain | title = [[French colonial empire|Former French colonies]] in [[Africa]] and the [[Indian Ocean]] | listclass = hlist | group1 = [[Mahgreb]] | list1 = * [[French rule in Algeria|Algeria]] * [[French Morocco|Morocco]] <small>([[Arguin|Arguin Island]])</small> * [[History of Tunisia|Tunisia]] | group2 = [[French West Africa]] | list2 = * [[History of Côte d'Ivoire#French Period|Côte d'Ivoire]] * [[French Dahomey|Dahomey]] * [[French Sudan]] * [[French Guinea|Guinea]] * [[History of Mauritania#French colonization and post-colonial history|Mauritania]] * [[History of Niger#Colonization|Niger]] * [[History of Senegal|Senegal]] * [[French Upper Volta|Upper Volta]] * [[French Togoland]] * [[James Island (The Gambia)|James Island]] | group3 = [[French Equatorial Africa]] | list3 = * [[Colonial Chad|Chad]] * [[History of Gabon|Gabon]] * [[History of the Republic of the Congo|Middle Congo]] * [[Oubangui-Chari]] | group4 = [[Comoros]] | list4 = * [[Anjouan]] * [[Grande Comore]] * [[Mohéli]] * [[History of Djibouti#French Interest|French Somaliland (Djibouti)]] * [[History of Madagascar#French control|Madagascar]] * [[Mauritius|Ile de France]] * [[Seychelles]] }} | list2 = {{Navbox|child | navbar = plain | title = [[French colonial empire|Former French colonies]] in the [[Americas]] | listclass = hlist | list1 = * [[New France]]{{spaces|2}}<small>([[Acadia]], [[Louisiana (New France)|Louisiana]], [[Canada, New France|Canada]], [[Newfoundland (island)|Terre Neuve]]) 1655–1763 </small> | list2 = * [[Inini]] * [[Berbice]] * [[Saint-Domingue]] * <small>[[Haiti]]</small> * [[Tobago]] * [[History of the British Virgin Islands|Virgin Islands]] * [[France Antarctique]] * [[France Équinoxiale]] | below = [[French West India Company]] }} | list3 = {{Navbox|child | navbar = plain | title = [[French colonial empire|Former French colonies]] in [[Asia]] and [[Oceania]] | listclass = hlist | group1 = [[French India]] | list1 = * [[Chandernagor]] * [[Coromandel Coast]] * [[History of Chennai|Madras]] * [[Mahé, India|Mahé]] * [[History of Pondicherry|Pondichéry]] * [[Karaikal]] * [[Yanam (India)|Yanaon]] | group2 = [[French Indochina]] | list2 = * [[Colonial Cambodia|Cambodia]] * [[History of Laos to 1945#French Laos|Laos]] * [[French Indochina|Vietnam]] <small>([[Annam (French colony)|Annam]], [[Cochinchina]], [[Tonkin]])</small> | group3 = Other Asian | list3 = * [[Alawite State|Alaouites]] * [[Republic of Hatay|Alexandretta-Hatay]] * [[Sri Lanka|Ceylon]] * [[Kwangchowan]] | group4 = [[Oceania]] | list4 = * [[New Hebrides]] ** [[History of Vanuatu|Vanuatu]] | below = [[French East India Company]] }} }} == Relationship with other Navbox templates == This navbox template is specifically designed to work in conjunction with two other sister templates: {{tl|Navbox with columns}} and {{tl|Navbox with collapsible groups}}. All three of these templates share common parameters for consistency and ease of use (such parameters are marked with an asterisk (*) in the [[#Parameter descriptions|parameter descriptions]] list hereinbefore). Most importantly, each template can be used as a child of one another (by using the {{para|border|child}} parameter, or by specifying the first unnamed parameter to be <code>child</code>. For example: <code><nowiki>{{Navbox|child ...}}</nowiki></code>, <code><nowiki>{{Navbox with columns|child ...}}</nowiki></code> or <code><nowiki>{{Navbox with collapsible groups|child ...}}</nowiki></code>. == Technical details == * This template uses CSS classes for most of its looks, thus it is fully skinnable. * Internally this meta template uses HTML markup instead of wiki markup for the table code. That is the usual way we make meta templates since wiki markup has several drawbacks. For instance it makes it harder to use [[m:Help:ParserFunctions|parser functions]] and special characters in parameters. * For more technical details see the [[{{TALKPAGENAME}}|talk page]], the CSS classes in [[MediaWiki:Common.css]] and the collapsible table used to hide the box in [[MediaWiki:Common.js]]. === Intricacies === * The 2px wide border between groups and lists is drawn using the border-left property of the list cell. Thus, if you wish to change the background color of the template (for example <code>bodystyle = background:purple;</code>), then you'll need to make the border-left-color match the background color (i.e. <code>liststyle = border-left-color: purple;</code>). If you wish to have a border around each list cell, then the 2px border between the list cells and group cells will disappear; you'll have to come up with your own solution. * The list cell width is initially set to 100%. Thus, if you wish to manually set the width of group cells, you'll need to also specify the liststyle to have width: auto. If you wish to set the group width and use images, it's up to you to figure out the CSS in the groupstyle, liststyle, imagestyle, and imageleftstyle parameters to get everything to work correctly. Example of setting group width: :: <code>groupstyle = width: 10em;</code> :: <code>liststyle = width: auto;</code> * Adjacent navboxes have only a 1 pixel border between them (except in IE 6, which doesn't support the necessary CSS). If you set the top or bottom margin of <code>style/bodystyle</code>, then this will not work. * The default margin-left and margin-right of the outer navbox table are set to "auto;". If you wish to use navbox as a float, you need to manually set the margin-left and margin-right values, because the auto margins interfere with the float option. For example, add the following code to use the navbox as a float: ::<code>style = width: 22em; float: right; margin-left: 1em; margin-right: 0;</code> === Copying to other projects or wikis? === Using this template on other wikis requires [[HTML Tidy]] to be turned on. A version that does not require Tidy can be found at [[Wikipedia:WikiProject Transwiki/Template:Navbox]]. (That version generally shouldn't be used here on the English Wikipedia.) More detailed information on copying {{tlf|Navbox}} to other wikis can be found on the [[Template talk:Navbox|talk page]]. === Known issues === # If the heading of the navbox spans more than one line, the second line will be displayed to the right of center. This can be avoided by hard-coding linebreaks with {{tag|br|single|params=clear="all"}}. # In Internet Explorer 8 and 9, there is a bug when using <code>hlist</code>; navbox will fail to wrap the list to the next line if the list items start with an image, causing navbox to extend its width outside the screen. This can be fixed by adding <code>&amp;nbsp;</code> in front of the images. # Excessive use of the '''unsubstituted''' {{tlx|•}} template as a delimiter, can in extreme cases cause the wiki page rendering to fail&nbsp;— there is a limit to the number of templates that can be used on a page (example [[Ketamine]] where the inclusion of eleven Navboxes with hundreds of bullets caused the page load not to complete, only the substitution of the bullets in those navboxes cured the problem). Use of the <code>hlist</code> class avoids the delimiter transclusion issue altogether, as the delimiters are rendered via CSS. == See also == * {{tl|Navbar}} – Used for the navigation links in navbox. * {{tl|Nobold}} – To display text at normal font-weight within a context where the default font-weight is bold, e.g. header cells in tables. * {{tl|Sidebar}} – Vertically-aligned navigation (navbox) templates. * [[Template:Navbox/testcases]] – For additional examples of template code. * [[Wikipedia:Line break handling]] – The how-to guide about how to handle word wraps (line breaks) on Wikipedia, such as the wrapping of the link lists used in navboxes. * {{tl|Nowrap begin}}, {{tl|·}} and {{tl|•}} are '''deprecated''' in favor of the <code>hlist</code> class for formatting lists. See [[Template:Flatlist#Technical details|Flatlist]] for a technical explanation of how <code>hlist</code> works. {{Navigation templates}} <includeonly>{{#ifeq:{{SUBPAGENAME}}|sandbox|| <!-- Categories --> [[Category:Navigational boxes| ]] [[Category:Templates generating microformats]] [[Category:Wikipedia metatemplates]] [[Category:Exclude in print]] <!-- Other languages --> }}</includeonly> 4eaf15a532389892fecd1eeefa504c0b27d4dec3 Template:Navbox suite 10 61 136 135 2014-02-02T12:25:22Z Mastergalen 1 1 revision wikitext text/x-wiki <onlyinclude>{{sidebar |width=auto |bodystyle = border-spacing:0; padding:2px; background:#f7f7f7 |title = Navbox suite |titlestyle = background:#ccccff |contentstyle = padding:0.25em; background:#fdfdfd |contentclass = plainlist |content1 = *{{tl|Navbox}} *{{tl|Navbox subgroup}} *{{tl|Navbox with collapsible groups}} *{{tl|Navbox with columns}} *{{tl|Navboxes}} |name = Navbox suite |navbarstyle = padding:0 5px }}</onlyinclude><!-- NOTE: A template MUST support all of the parameters marked with a cross in Template:Navbox/doc in order to be Navbox suite compliant. In particular, the name, state, border, and navbar parameters are especially important. --><noinclude> [[Category:Navigational boxes| ]] [[arc:ܩܠܒܐ:Navbox suite]] [[bn:টেমপ্লেট:Navbox suite]] [[bg:Шаблон:Навигационни шаблони]] [[ca:Plantilla:Sèrie de plantilles de caixes de navegació]] [[dv:ފަންވަތް:Navbox suite]] [[gag:Şablon:Navbox suite]] [[ko:틀:안내 모음]] [[hi:साँचा:Navbox suite]] [[ilo:Plantilia:Navbox suite]] [[id:Templat:Navbox suite]] [[csb:Szablóna:Navbox suite]] [[sw:Kigezo:Navbox suite]] [[lad:Xablón:Navbox suite]] [[hu:Sablon:Navbox család]] [[ml:ഫലകം:Navbox suite]] [[mr:साचा:Navbox suite]] [[arz:قالب:Navbox suite]] [[ne:ढाँचा:Navbox suite]] [[ja:Template:Navbox suite]] [[or:ଛାଞ୍ଚ:Navbox suite]] [[uz:Andoza:Navigatsion andozalar]] [[pa:ਫਰਮਾ:Navbox suite]] [[km:ទំព័រគំរូ:Navbox suite]] [[pt:Predefinição:Navbox suite]] [[ro:Format:Casete de navigare]] [[rm:Model:Navbox suite]] [[ru:Шаблон:Навигационные шаблоны]] [[si:සැකිල්ල:විමංසාකොටුව කට්ටලය]] [[sl:Predloga:Serija navpolje]] [[sr:Шаблон:Navbox suite]] [[su:Citakan:Navbox suite]] [[tr:Şablon:Dolaşım şablon grubu]] [[vi:Bản mẫu:Navbox suite]] [[yo:Àdàkọ:Navbox suite]] [[diq:Şablon:Navbox suite]] [[zh:Template:Navbox suite]] </noinclude> 32afb99dde3d24f6e9793fea2c6b43a71d9658af Template:Navigation templates 10 62 138 137 2014-02-02T12:25:22Z Mastergalen 1 1 revision wikitext text/x-wiki {| class="wikitable hlist" style="margin-left: auto; margin-right: auto; width: auto; text-align: center; font-size: 90%;" |+ <span style="font-size: 130%;">Navigation templates comparison</span> |- style="line-height: 10pt;" ! style="text-align: left; padding-left: 4px; font-size: 111%;" | {{Navbar|Navigation templates|plain=1}} ! Collapsible !! Header color ! Image !! Groups !! Style (body) <br /> parameter/s !! Examples |- | style="text-align: left;" | {{tl|Navbox}} | collapsible || style="background: #ccf;" | navbox | Left/right of body || Yes || Yes || * {{tl|Solar System}} * {{tl|Governance of Greater London}} |- | style="text-align: left;" | {{tl|Navbox with collapsible groups}} | collapsible || style="background: #ccf;" | navbox | Left/right of body and/or in each list || Yes || Yes || * {{tl|Scouting}} * {{tl|University of Michigan}} |- | style="text-align: left;" | {{tl|Navbox with columns}} | collapsible || style="background: #ccf;" | navbox | Left/right of columns || No || Yes || * {{tl|Current U.S. Senators}} * {{tl|Historical regions of the Czech Republic}} |- | style="text-align: left;" | {{tl|Navbox years}} | collapsible || style="background: #ccf;" | navbox | No || No || No || * {{tl|Wimbledon tournaments}} |} {| class="wikitable" style="margin-left: auto; margin-right: auto; width: auto; text-align: center; font-size: 90%;" |+ <span style="font-size: 130%;">Collapsible attributes</span> |- style="line-height: 10pt;" ! Type !! CSS classes !! Javascript !! Collapses when !! Custom <br /> initial&nbsp;state !! Nesting |- | align="left" | [[Help:Collapsing|Collapsible tables]] | collapsible | Defined in [[MediaWiki:Common.js|Common.js]] | 2 or more autocollapse on page || Yes || Yes |}<noinclude> [[Category:Navigational boxes| ]] [[ar:قالب:Navigational templates]] [[da:Skabelon:Navigational templates]] [[dsb:Pśedłoga:Nawigacije]] [[eo:Ŝablono:Navigilaro]] [[fa:الگو:Navigation templates]] [[fr:Modèle:Palette Modèles navigationnels]] [[hsb:Předłoha:Nawigacije]] [[id:Templat:Templat navigasi]] [[pam:Template:Navigational templates]] [[sw:Kigezo:Navigation templates]] [[arz:قالب:Navigation templates]] [[ne:ढाँचा:Navigational templates]] [[ja:Template:Navigational templates]] [[no:Mal:Navigational templates]] [[or:ଛାଞ୍ଚ:Navigation templates]] [[pt:Predefinição:Modelo de navegação]] [[ro:Format:Navigational templates]] [[sq:Stampa:Stampa navigacione]] [[ta:வார்ப்புரு:Navigational templates]] [[tr:Şablon:Dolaşım şablonları]] [[uk:Шаблон:Навігаційні шаблони]] [[zh:Template:Navigational templates]] </noinclude> 784837167afd207d758ffc92e7fe2e43d98e7b07 Template:Ombox 10 63 140 139 2014-02-02T12:25:22Z Mastergalen 1 1 revision wikitext text/x-wiki {{#ifeq:{{{small|}}}|yes | {{ombox/core | small = yes | type = {{{type|}}} | image = {{#if:{{{smallimage|}}}| {{{smallimage}}} | {{{image|}}} }} | imageright = {{#if:{{{smallimageright|}}} | {{{smallimageright}}} | {{{imageright|}}} }} | class = {{{class|}}} | style = {{{style|}}} | textstyle = {{{textstyle|}}} | text = {{#if:{{{smalltext|}}}| {{{smalltext}}} | {{{text}}} }} }} | {{ombox/core | type = {{{type|}}} | image = {{{image|}}} | imageright = {{{imageright|}}} | class = {{{class|}}} | style = {{{style|}}} | textstyle = {{{textstyle|}}} | text = {{{text}}} }} }}<noinclude>{{documentation}}<!-- Add categories and interwikis to the /doc subpage, not here! --></noinclude> d85e66b545f5971e3bbe43a45c6d8af248e92849 Template:Ombox/core 10 64 142 141 2014-02-02T12:25:23Z Mastergalen 1 1 revision wikitext text/x-wiki <table class="plainlinks ombox {{#ifeq:{{{small}}}|yes|mbox-small}} {{#switch:{{{type|}}} | speedy = ombox-speedy | delete = ombox-delete | content = ombox-content | style = ombox-style | move = ombox-move | protection = ombox-protection | notice <!-- notice = default --> | #default = ombox-notice }} {{{class|}}}" style="{{{style|}}}"> <tr> {{#ifeq:{{{image|}}}|none | <!-- No image. Cell with some width or padding necessary for text cell to have 100% width. --><td class="mbox-empty-cell"></td> | <td class="mbox-image"> {{#if:{{{image|}}} | {{{image}}} | [[Image:{{#switch:{{{type|}}} | speedy = Imbox speedy deletion.png | delete = Imbox deletion.png | content = Imbox content.png | style = Edit-clear.svg | move = Imbox move.png | protection = Imbox protection.png | notice <!-- notice = default --> | #default = Imbox notice.png }} | {{#ifeq:{{{small|}}}|yes | 30x30px | 40x40px }}|link=|alt=]] }}</td> }} <td class="mbox-text" style="{{{textstyle|}}}"> {{{text}}} </td> {{#if:{{{imageright|}}} | {{#ifeq:{{{imageright|}}}|none | <!-- No image. --> | <td class="mbox-imageright"> {{{imageright}}} </td> }} }} </tr> </table><!-- Detect and report usage with faulty "type" parameter: -->{{#switch:{{{type|}}} | <!-- No type fed, is also valid input --> | speedy | delete | content | style | move | protection | notice = <!-- Do nothing, valid "type" --> | #default = <div style="text-align: center;">This message box is using an invalid "type={{{type|}}}" parameter and needs fixing.</div>[[Category:Wikipedia message box parameter needs fixing|{{main other|Main:}}{{FULLPAGENAME}}]]<!-- Sort on namespace --> }}<noinclude> {{documentation}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> 1d604e6e3104fd1c202a5350a44d81a99fc20d3a Template:Para 10 65 144 143 2014-02-02T12:25:23Z Mastergalen 1 1 revision wikitext text/x-wiki <code><nowiki>|</nowiki>{{#if:{{{1|}}}|<span style="white-space:nowrap;">{{{1}}}</span><nowiki>=</nowiki>|}}{{{2|}}}</code><noinclude> {{Documentation}} <!--Categories and interwikis go near the bottom of the /doc subpage.--> </noinclude> 2125c041d933c02fc76f69b9cd982a2b9254d85d Template:Sidebar 10 66 146 145 2014-02-02T12:25:23Z Mastergalen 1 1 revision wikitext text/x-wiki <table class="vertical-navbox {{#if: {{{wraplinks|}}}|{{#ifeq: {{{wraplinks|}}}|true||nowraplinks}}|nowraplinks}} {{{bodyclass|{{{class|}}}}}}" cellspacing="{{#if:{{{cellspacing|}}}|{{{cellspacing}}}|5}}" style="float: {{#if:{{{float|}}}|{{{float}}}|right}}; clear: {{#ifeq:{{{float|}}}|none|both|{{#if:{{{float|}}}|{{{float}}}|right}}}}; background-color: #f9f9f9; border: 1px solid #aaa; width:{{#if:{{{width|}}}|{{{width}}}|22em}}; {{#switch:{{{float|}}}|left = margin: 0 1em 1em 0;| none | right | #default = margin: 0 0 1em 1em;}} padding: 0.2em; border-spacing: 0.4em 0; text-align: center; line-height: 1.4em; font-size: 88%; {{{bodystyle|{{{style|}}}}}}" cellpadding="{{#if:{{{cellpadding|}}}|{{{cellpadding}}}|0}}">{{#if: {{{outertitle|}}}|<caption class="{{{outertitleclass|}}}" style="padding-bottom: 0.2em; font-size: 125%; line-height: 1.2em; font-weight: bold; {{{outertitlestyle|}}}">{{{outertitle}}}</caption> }}{{#if: {{{topimage|}}}| <tr> <td class="{{{topimageclass|}}}" style="padding: 0.4em 0; {{{topimagestyle|}}}">{{{topimage}}}{{#if: {{{topcaption|}}}| <div style="padding-top: 0.2em; line-height: 1.2em; {{{topcaptionstyle|}}}"> {{{topcaption}}}</div>}}</td> </tr> }}{{#if: {{{pretitle|}}}| <tr> <td class="{{{pretitleclass|}}}" style="{{#if: {{{topimage|}}}|padding-top: 0.2em; |padding-top: 0.4em;}} line-height: 1.2em; {{{pretitlestyle|}}}">{{{pretitle}}}</td> </tr> }}{{#if: {{{title|}}}| <tr> <th class="{{{titleclass|}}}" style="padding: 0.2em 0.4em 0.2em; {{#if: {{{pretitle|}}}|padding-top: 0;}} font-size: 145%; line-height: 1.2em; {{{titlestyle|}}}">{{{title}}}</th> </tr> }}{{#if: {{{image|}}}| <tr> <td class="{{{imageclass|}}}" style="padding: 0.2em 0 0.4em; {{{imagestyle|}}}">{{{image}}}{{#if: {{{caption|}}}| <div style="padding-top: 0.2em; line-height: 1.2em; {{{captionstyle|}}}"> {{{caption}}}</div>}}</td> </tr> }}{{#if: {{{above|}}}| <tr> <td class="{{{aboveclass|}}}" style="padding: 0.3em 0.4em 0.3em; font-weight: bold; {{{abovestyle|}}}"><!-- newline required for bullets to work --> {{{above}}}</td> }}{{#if: {{{heading1|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{#if: {{{image|}}}|padding-top: 0.4em;}} {{{headingstyle|}}};{{{heading1style|}}}">{{{heading1}}}</th> </tr> }}{{#if: {{{content1|}}}| <tr> <td class="{{{contentclass|}}}" style="{{#if: {{{heading1|{{{heading|}}}}}}||padding-top: 0.2em;}} padding-bottom: 0.2em; {{{contentstyle|}}};{{{content1style|}}}"><!-- newline required before contents# for bullets to work --> {{{content1}}}</td> </tr> }}{{#if: {{{heading2|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading2style|}}}">{{{heading2}}}</th> </tr> }}{{#if: {{{content2|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content2style|}}}"> {{{content2}}}</td> </tr> }}{{#if: {{{heading3|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading3style|}}}">{{{heading3}}}</th> </tr> }}{{#if: {{{content3|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content3style|}}}"> {{{content3}}}</td> </tr> }}{{#if: {{{heading4|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading4style|}}}">{{{heading4}}}</th> </tr> }}{{#if: {{{content4|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content4style|}}}"> {{{content4|}}}</td> </tr> }}{{#if: {{{heading5|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading5style|}}}">{{{heading5}}}</th> </tr> }}{{#if: {{{content5|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content5style|}}}"> {{{content5}}}</td> </tr> }}{{#if: {{{heading6|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading6style|}}}">{{{heading6}}}</th> </tr> }}{{#if: {{{content6|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content6style|}}}"> {{{content6}}}</td> </tr> }}{{#if: {{{heading7|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading7style|}}}">{{{heading7}}}</th> </tr> }}{{#if: {{{content7|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content7style|}}}"> {{{content7}}}</td> </tr> }}{{#if: {{{heading8|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading8style|}}}">{{{heading8}}}</th> </tr> }}{{#if: {{{content8|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content8style|}}}"> {{{content8}}}</td> </tr> }}{{#if: {{{heading9|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading9style|}}}">{{{heading9}}}</th> </tr> }}{{#if: {{{content9|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content9style|}}}"> {{{content9}}}</td> </tr> }}{{#if: {{{heading10|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading10style|}}}">{{{heading10}}}</th> </tr> }}{{#if: {{{content10|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content10style|}}}"> {{{content10}}}</td> </tr> }}{{#if: {{{heading11|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading11style|}}}">{{{heading11}}}</th> </tr> }}{{#if: {{{content11|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content11style|}}}"> {{{content11}}}</td> </tr> }}{{#if: {{{heading12|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading12style|}}}">{{{heading12}}}</th> </tr> }}{{#if: {{{content12|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content12style|}}}"> {{{content12}}}</td> </tr> }}{{#if: {{{heading13|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading13style|}}}">{{{heading13}}}</th> </tr> }}{{#if: {{{content13|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content13style|}}}"> {{{content13}}}</td> </tr> }}{{#if: {{{heading14|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading14style|}}}">{{{heading14}}}</th> </tr> }}{{#if: {{{content14|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content14style|}}}"> {{{content14}}}</td> </tr> }}{{#if: {{{heading15|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading15style|}}}">{{{heading15}}}</th> </tr> }}{{#if: {{{content15|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content15style|}}}"> {{{content15}}}</td> </tr> }}{{#if: {{{heading16|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading16style|}}}">{{{heading16}}}</th> </tr> }}{{#if: {{{content16|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content16style|}}}"> {{{content16}}}</td> </tr> }}{{#if: {{{heading17|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading17style|}}}">{{{heading17}}}</th> </tr> }}{{#if: {{{content17|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content17style|}}}"> {{{content17}}}</td> </tr> }}{{#if: {{{heading18|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading18style|}}}">{{{heading18}}}</th> </tr> }}{{#if: {{{content18|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content18style|}}}"> {{{content18}}}</td> </tr> }}{{#if: {{{heading19|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading19style|}}}">{{{heading19}}}</th> </tr> }}{{#if: {{{content19|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content19style|}}}"> {{{content19}}}</td> </tr> }}{{#if: {{{heading20|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading20style|}}}">{{{heading20}}}</th> </tr> }}{{#if: {{{content20|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content20style|}}}"> {{{content20}}}</td> </tr> }}{{#if: {{{heading21|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading21style|}}}">{{{heading21}}}</th> </tr> }}{{#if: {{{content21|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content21style|}}}"> {{{content21}}}</td> </tr> }}{{#if: {{{heading22|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading22style|}}}">{{{heading22}}}</th> </tr> }}{{#if: {{{content22|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content22style|}}}"> {{{content22}}}</td> </tr> }}{{#if: {{{heading23|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading23style|}}}">{{{heading23}}}</th> </tr> }}{{#if: {{{content23|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content23style|}}}"> {{{content23}}}</td> </tr> }}{{#if: {{{heading24|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading24style|}}}">{{{heading24}}}</th> </tr> }}{{#if: {{{content24|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content24style|}}}"> {{{content24}}}</td> </tr> }}{{#if: {{{heading25|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading25style|}}}">{{{heading25}}}</th> </tr> }}{{#if: {{{content25|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content25style|}}}"> {{{content25}}}</td> </tr> }}{{#if: {{{heading26|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading26style|}}}">{{{heading26}}}</th> </tr> }}{{#if: {{{content26|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content26style|}}}"> {{{content26}}}</td> </tr> }}{{#if: {{{heading27|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading27style|}}}">{{{heading27}}}</th> </tr> }}{{#if: {{{content27|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content27style|}}}"> {{{content27}}}</td> </tr> }}{{#if: {{{heading28|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading28style|}}}">{{{heading28}}}</th> </tr> }}{{#if: {{{content28|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content28style|}}}"> {{{content28}}}</td> </tr> }}{{#if: {{{heading29|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading29style|}}}">{{{heading29}}}</th> </tr> }}{{#if: {{{content29|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content29style|}}}"> {{{content29}}}</td> </tr> }}{{#if: {{{heading30|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading30style|}}}">{{{heading30}}}</th> </tr> }}{{#if: {{{content30|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content30style|}}}"> {{{content30}}}</td> </tr> }}{{#if: {{{heading31|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading31style|}}}">{{{heading31}}}</th> </tr> }}{{#if: {{{content31|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content31style|}}}"> {{{content31}}}</td> </tr> }}{{#if: {{{heading32|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading32style|}}}">{{{heading32}}}</th> </tr> }}{{#if: {{{content32|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content32style|}}}"> {{{content32}}}</td> </tr> }}{{#if: {{{heading33|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading33style|}}}">{{{heading33}}}</th> </tr> }}{{#if: {{{content33|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content33style|}}}"> {{{content33}}}</td> </tr> }}{{#if: {{{heading34|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading34style|}}}">{{{heading34}}}</th> </tr> }}{{#if: {{{content34|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content34style|}}}"> {{{content34}}}</td> </tr> }}{{#if: {{{heading35|}}}| <tr> <th class="{{{headingclass|}}}" style="padding-top: 0.2em; {{{headingstyle|}}};{{{heading35style|}}}">{{{heading35}}}</th> </tr> }}{{#if: {{{content35|}}}| <tr> <td class="{{{contentclass|}}}" style="padding-bottom: 0.2em; {{{contentstyle|}}};{{{content35style|}}}"> {{{content35}}}</td> </tr> }}{{#if: {{{below|}}}| <tr> <td class="{{{belowclass|}}}" style="padding: 0.3em 0.4em 0.3em; font-weight: bold; {{{belowstyle|}}}"> {{{below}}}</td> </tr> }}{{#switch: {{{navbar|{{{tnavbar|<noinclude>off</noinclude>}}}}}} |none |off= |#default=<tr> <td style="text-align: right; font-size: 115%; {{{navbarstyle|{{{tnavbarstyle|}}}}}}">{{navbar|{{{name|{{PAGENAME}}}}}|mini=1|fontstyle={{{navbarfontstyle|{{{tnavbarfontstyle|}}}}}}}}</td> </tr>}} </table><noinclude>{{documentation}}<!-- Please add categories and interwikis to the bottom of Template: Sidebar/doc, not here --></noinclude> 181db10dea0df5f6e030bc44af46186c0d1295fb Template:Tag 10 67 148 147 2014-02-02T12:25:23Z Mastergalen 1 1 revision wikitext text/x-wiki <code style="white-space:nowrap;">{{#switch:{{{2|pair}}} |c|close = <!--nothing--> |s|single |o|open |p|pair = &lt;{{{1|tag}}}{{#if:{{{params|}}}|&#32;{{{params}}}}} }}{{#switch:{{{2|pair}}} |c|close = {{{content|}}} |s|single = &#32;&#47;&gt; |o|open = &gt;{{{content|}}} |p|pair = &gt;{{{content|...}}} }}{{#switch:{{{2|pair}}} |s|single |o|open = <!--nothing--> |c|close |p|pair = &lt;&#47;{{{1|tag}}}&gt; }}</code><noinclude> {{documentation}} </noinclude> 7c8003f540f61572908fabb392c47f319f0a286d Template:Tlf 10 68 150 149 2014-02-02T12:25:23Z Mastergalen 1 1 revision wikitext text/x-wiki <span style="white-space:nowrap;">&#123;&#123;{{#if:{{{1|}}}|{{{1}}}| tlf&#124;...}}<!-- -->{{#ifeq:{{{2|x}}}|{{{2|}}}| &#124;{{{2}}} | }}<!-- -->{{#ifeq:{{{3|x}}}|{{{3|}}}| &#124;{{{3}}} | }}<!-- -->{{#ifeq:{{{4|x}}}|{{{4|}}}| &#124;{{{4}}} | }}<!-- -->{{#ifeq:{{{5|x}}}|{{{5|}}}| &#124;{{{5}}} | }}<!-- -->{{#ifeq:{{{6|x}}}|{{{6|}}}| &#124;{{{6}}} | }}<!-- -->{{#ifeq:{{{7|x}}}|{{{7|}}}| &#124;{{{7}}} | }}<!-- -->{{#ifeq:{{{8|x}}}|{{{8|}}}| &#124;{{{8}}} | }}<!-- -->{{#ifeq:{{{9|x}}}|{{{9|}}}| &#124;{{{9}}} | }}<!-- -->&#125;&#125;</span><noinclude> {{documentation}} <!-- Add categories and interwikis to the /doc sub-page, not here! --> </noinclude> 8f6fcef3ff0c8c7259047185cd78d7cc0f47e81e Template:Transclude 10 69 152 151 2014-02-02T12:25:23Z Mastergalen 1 1 revision wikitext text/x-wiki {{#switch: {{NAMESPACE: {{{1}}} }} |#default = {{FULLPAGENAME: {{{1}}} }} <!-- eg "User:Foo" --> |{{ns:0}} = {{#ifeq: {{NAMESPACE: {{{1}}} }} | {{NAMESPACE: Template{{{1}}} }} | Template:{{{1}}} <!-- no leading colon, eg "Foo" --> | {{PAGENAME: {{{1}}} }} <!-- leading colon, eg ":Foo", so we want the article --> }} }}<noinclude> {{documentation}} </noinclude> d0239e71e5745cd0d4efd032cee07341e111376b Module:HtmlBuilder 828 24 154 45 2014-02-02T12:25:23Z Mastergalen 1 1 revision Scribunto text/plain -- Experimental module for building complex HTML (e.g. infoboxes, navboxes) using a fluent interface local HtmlBuilder = {} local metatable = {} metatable.__index = function(t, key) local ret = rawget(t, key) if ret then return ret end ret = metatable[key] if type(ret) == 'function' then return function(...) return ret(t, ...) end else return ret end end metatable.__tostring = function(t) local ret = {} t._build(ret) return table.concat(ret, '') end metatable._build = function(t, ret) if t.tagName then table.insert(ret, '<' .. t.tagName) for i, attr in ipairs(t.attributes) do table.insert(ret, ' ' .. attr.name .. '="' .. attr.val .. '"') end if #t.styles > 0 then table.insert(ret, ' style="') for i, prop in ipairs(t.styles) do if type(prop) == 'string' then -- added with cssText() table.insert(ret, prop .. ';') else -- added with css() table.insert(ret, prop.name .. ':' .. prop.val .. ';') end end table.insert(ret, '"') end if t.selfClosing then table.insert(ret, ' /') end table.insert(ret, '>') end for i, node in ipairs(t.nodes) do if node then if type(node) == 'table' then node._build(ret) else table.insert(ret, tostring(node)) end end end if t.tagName and not t.unclosed and not t.selfClosing then table.insert(ret, '</' .. t.tagName .. '>') end end metatable.node = function(t, builder) if builder then table.insert(t.nodes, builder) end return t end metatable.wikitext = function(t, ...) local vals = {...} for i = 1, #vals do if vals[i] then table.insert(t.nodes, vals[i]) end end return t end metatable.newline = function(t) table.insert(t.nodes, '\n') return t end metatable.tag = function(t, tagName, args) args = args or {} args.parent = t local builder = HtmlBuilder.create(tagName, args) table.insert(t.nodes, builder) return builder end function getAttr(t, name) for i, attr in ipairs(t.attributes) do if attr.name == name then return attr end end end metatable.attr = function(t, name, val) -- if caller sets the style attribute explicitly, then replace all styles previously added with css() and cssText() if name == 'style' then t.styles = {val} return t end local attr = getAttr(t, name) if attr then attr.val = val else table.insert(t.attributes, {name = name, val = val}) end return t end metatable.addClass = function(t, class) if class then local attr = getAttr(t, 'class') if attr then attr.val = attr.val .. ' ' .. class else t.attr('class', class) end end return t end metatable.css = function(t, name, val) if type(val) == 'string' or type(val) == 'number' then for i, prop in ipairs(t.styles) do if prop.name == name then prop.val = val return t end end table.insert(t.styles, {name = name, val = val}) end return t end metatable.cssText = function(t, css) if css then table.insert(t.styles, css) end return t end metatable.done = function(t) return t.parent or t end metatable.allDone = function(t) while t.parent do t = t.parent end return t end function HtmlBuilder.create(tagName, args) args = args or {} local builder = {} setmetatable(builder, metatable) builder.nodes = {} builder.attributes = {} builder.styles = {} builder.tagName = tagName builder.parent = args.parent builder.unclosed = args.unclosed or false builder.selfClosing = args.selfClosing or false return builder end return HtmlBuilder 946aa58ed18f2aa9011d429f3143394d18605ba1 Module:Navbar 828 25 156 47 2014-02-02T12:25:23Z Mastergalen 1 1 revision Scribunto text/plain local p = {} local HtmlBuilder = require('Module:HtmlBuilder') function trim(s) return mw.ustring.match( s, "^%s*(.-)%s*$" ) end function error(s) local span = HtmlBuilder.create('span') span .addClass('error') .css('float', 'left') .css('white-space', 'nowrap') .wikitext('Error: ' .. s) return tostring(span) end function getTitle( pageName ) pageName = trim( pageName ); local page_title, talk_page_title; if mw.ustring.sub(pageName, 1, 1) == ':' then page_title = mw.title.new( mw.ustring.sub(pageName, 2) ); else page_title = mw.title.new( pageName, 'Template' ); end if page_title then talk_page_title = page_title.talkPageTitle; else talk_page_title = nil; end return page_title, talk_page_title; end function _navbar( args ) if not args[1] then return error('No name provided') end local good, title, talk_title; good, title, talk_title = pcall( getTitle, args[1] ); if not good then return error('Expensive parser function limit exceeded'); end if not title then return error('Page does not exist') end local mainpage = title.fullText; local talkpage = talk_title and talk_title.fullText or '' local editurl = title:fullUrl( 'action=edit' ); local viewLink, talkLink, editLink = 'view', 'talk', 'edit' if args.mini then viewLink, talkLink, editLink = 'v', 't', 'e' end local div = HtmlBuilder.create( 'div' ) div .addClass( 'noprint' ) .addClass( 'plainlinks' ) .addClass( 'hlist' ) .addClass( 'navbar') .cssText( args.style ) if args.mini then div.addClass('mini') end if not (args.mini or args.plain) then div .tag( 'span' ) .css( 'word-spacing', 0 ) .cssText( args.fontstyle ) .wikitext( args.text or 'This box:' ) .wikitext( ' ' ) end if args.brackets then div .tag('span') .css('margin-right', '-0.125em') .cssText( args.fontstyle ) .wikitext( '&#91;' ) .newline(); end local ul = div.tag('ul'); ul .tag( 'li' ) .addClass( 'nv-view' ) .wikitext( '[[' .. mainpage .. '|' ) .tag( 'span ' ) .attr( 'title', 'View this template' ) .cssText( args.fontstyle or '' ) .wikitext( viewLink ) .done() .wikitext( ']]' ) .done() .tag( 'li' ) .addClass( 'nv-talk' ) .wikitext( '[[' .. talkpage .. '|' ) .tag( 'span ' ) .attr( 'title', 'Discuss this template' ) .cssText( args.fontstyle or '' ) .wikitext( talkLink ) .done() .wikitext( ']]' ); if not args.noedit then ul .tag( 'li' ) .addClass( 'nv-edit' ) .wikitext( '[' .. editurl .. ' ' ) .tag( 'span ' ) .attr( 'title', 'Edit this template' ) .cssText( args.fontstyle or '' ) .wikitext( editLink ) .done() .wikitext( ']' ); end if args.brackets then div .tag('span') .css('margin-left', '-0.125em') .cssText( args.fontstyle or '' ) .wikitext( '&#93;' ) .newline(); end return tostring(div) end function p.navbar(frame) local origArgs -- If called via #invoke, use the args passed into the invoking template. -- Otherwise, for testing purposes, assume args are being passed directly in. if frame == mw.getCurrentFrame() then origArgs = frame:getParent().args else origArgs = frame end -- ParserFunctions considers the empty string to be false, so to preserve the previous -- behavior of {{navbar}}, change any empty arguments to nil, so Lua will consider -- them false too. args = {} for k, v in pairs(origArgs) do if v ~= '' then args[k] = v end end return _navbar(args) end return p 924e9b311289b0949df21e826b581d4df207d4d5 Module:Navbox 828 26 158 49 2014-02-02T12:25:23Z Mastergalen 1 1 revision Scribunto text/plain -- -- This module will implement {{Navbox}} -- local p = {} local HtmlBuilder = require('Module:HtmlBuilder') local Navbar = require('Module:Navbar') local args local frame local tableRowAdded = false local border local listnums = {} function trim(s) return (mw.ustring.gsub(s, "^%s*(.-)%s*$", "%1")) end function addTableRow(tbl) -- If any other rows have already been added, then we add a 2px gutter row. if tableRowAdded then tbl .tag('tr') .css('height', '2px') .tag('td') end tableRowAdded = true return tbl.tag('tr') end -- -- Title row -- function renderTitleRow(tbl) if not args.title then return end local titleRow = addTableRow(tbl) if args.titlegroup then titleRow .tag('th') .attr('scope', 'row') .addClass('navbox-group') .addClass(args.titlegroupclass) .cssText(args.basestyle) .cssText(args.groupstyle) .cssText(args.titlegroupstyle) .wikitext(args.titlegroup) end local titleCell = titleRow.tag('th').attr('scope', 'col') if args.titlegroup then titleCell .css('border-left', '2px solid #fdfdfd') .css('width', '100%') end local titleColspan = 2 if args.imageleft then titleColspan = titleColspan + 1 end if args.image then titleColspan = titleColspan + 1 end if args.titlegroup then titleColspan = titleColspan - 1 end titleCell .cssText(args.basestyle) .cssText(args.titlestyle) .addClass('navbox-title') .attr('colspan', titleColspan) renderNavBar(titleCell) titleCell .tag('div') .addClass(args.titleclass) .css('font-size', '110%') .newline() .wikitext(args.title) end function renderNavBar(titleCell) -- Depending on the presence of the navbar and/or show/hide link, we may need to add a spacer div on the left -- or right to keep the title centered. local spacerSide = nil if args.navbar == 'off' then -- No navbar, and client wants no spacer, i.e. wants the title to be shifted to the left. If there's -- also no show/hide link, then we need a spacer on the right to achieve the left shift. if args.state == 'plain' then spacerSide = 'right' end elseif args.navbar == 'plain' or args.navbar == 'off' or (not args.name and (border == 'subgroup' or border == 'child' or border == 'none')) then -- No navbar. Need a spacer on the left to balance out the width of the show/hide link. if args.state ~= 'plain' then spacerSide = 'left' end else -- Will render navbar (or error message). If there's no show/hide link, need a spacer on the right -- to balance out the width of the navbar. if args.state == 'plain' then spacerSide = 'right' end titleCell.wikitext(Navbar.navbar({ args.name, mini = 1, fontstyle = (args.basestyle or '') .. ';' .. (args.titlestyle or '') .. ';background:none transparent;border:none;' })) end -- Render the spacer div. if spacerSide then titleCell .tag('span') .css('float', spacerSide) .css('width', '6em') .wikitext('&nbsp;') end end -- -- Above/Below rows -- function renderAboveRow(tbl) if not args.above then return end addTableRow(tbl) .tag('td') .addClass('navbox-abovebelow') .addClass(args.aboveclass) .cssText(args.basestyle) .cssText(args.abovestyle) .attr('colspan', getAboveBelowColspan()) .tag('div') .newline() .wikitext(args.above) end function renderBelowRow(tbl) if not args.below then return end addTableRow(tbl) .tag('td') .addClass('navbox-abovebelow') .addClass(args.belowclass) .cssText(args.basestyle) .cssText(args.belowstyle) .attr('colspan', getAboveBelowColspan()) .tag('div') .newline() .wikitext(args.below) end function getAboveBelowColspan() local ret = 2 if args.imageleft then ret = ret + 1 end if args.image then ret = ret + 1 end return ret end -- -- List rows -- function renderListRow(tbl, listnum) local row = addTableRow(tbl) if listnum == 1 and args.imageleft then row .tag('td') .addClass('navbox-image') .addClass(args.imageclass) .css('width', '0%') .css('padding', '0px 2px 0px 0px') .cssText(args.imageleftstyle) .attr('rowspan', 2 * #listnums - 1) .tag('div') .newline() .wikitext(args.imageleft) end if args['group' .. listnum] then local groupCell = row.tag('th') groupCell .attr('scope', 'row') .addClass('navbox-group') .addClass(args.groupclass) .cssText(args.basestyle) if args.groupwidth then groupCell.css('width', args.groupwidth) end groupCell .cssText(args.groupstyle) .cssText(args['group' .. listnum .. 'style']) .wikitext(args['group' .. listnum]) end local listCell = row.tag('td') if args['group' .. listnum] then listCell .css('text-align', 'left') .css('border-left-width', '2px') .css('border-left-style', 'solid') else listCell.attr('colspan', 2) end if not args.groupwidth then listCell.css('width', '100%') end local isOdd = (listnum % 2) == 1 local rowstyle = args.evenstyle if isOdd then rowstyle = args.oddstyle end local evenOdd if args.evenodd == 'swap' then if isOdd then evenOdd = 'even' else evenOdd = 'odd' end else if isOdd then evenOdd = args.evenodd or 'odd' else evenOdd = args.evenodd or 'even' end end listCell .css('padding', '0px') .cssText(args.liststyle) .cssText(rowstyle) .cssText(args['list' .. listnum .. 'style']) .addClass('navbox-list') .addClass('navbox-' .. evenOdd) .addClass(args.listclass) .tag('div') .css('padding', (listnum == 1 and args.list1padding) or args.listpadding or '0em 0.25em') .newline() .wikitext(args['list' .. listnum]) if listnum == 1 and args.image then row .tag('td') .addClass('navbox-image') .addClass(args.imageclass) .css('width', '0%') .css('padding', '0px 0px 0px 2px') .cssText(args.imagestyle) .attr('rowspan', 2 * #listnums - 1) .tag('div') .newline() .wikitext(args.image) end end -- -- Tracking categories -- function renderTrackingCategories(builder) local frame = mw.getCurrentFrame() if not frame then return end local s = frame:preprocess('{{#ifeq:{{NAMESPACE}}|{{ns:10}}|1|0}}{{SUBPAGENAME}}') if mw.ustring.sub(s, 1, 1) == '0' then return end -- not in template space local subpage = mw.ustring.lower(mw.ustring.sub(s, 2)) if subpage == 'doc' or subpage == 'sandbox' or subpage == 'testcases' then return end for i, cat in ipairs(getTrackingCategories()) do builder.wikitext('[[Category:' .. cat .. ']]') end end function getTrackingCategories() local cats = {} if needsHorizontalLists() then table.insert(cats, 'Navigational boxes without horizontal lists') end if hasBackgroundColors() then table.insert(cats, 'Navboxes using background colours') end return cats end function needsHorizontalLists() if border == 'child' or border == 'subgroup' or args.tracking == 'no' then return false end local listClasses = {'plainlist', 'hlist', 'hlist hnum', 'hlist vcard', 'vcard hlist'} for i, cls in ipairs(listClasses) do if args.listclass == cls or args.bodyclass == cls then return false end end return true end function hasBackgroundColors() return args.titlestyle or args.groupstyle end -- -- Main navbox tables -- function renderMainTable() local tbl = HtmlBuilder.create('table') .attr('cellspacing', 0) .addClass('nowraplinks') .addClass(args.bodyclass) if args.title and (args.state ~= 'plain' and args.state ~= 'off') then tbl .addClass('collapsible') .addClass(args.state or 'autocollapse') end tbl.css('border-spacing', 0) if border == 'subgroup' or border == 'child' or border == 'none' then tbl .addClass('navbox-subgroup') .cssText(args.bodystyle) .cssText(args.style) else -- regular navobx - bodystyle and style will be applied to the wrapper table tbl .addClass('navbox-inner') .css('background', 'transparent') .css('color', 'inherit') end tbl.cssText(args.innerstyle) renderTitleRow(tbl) renderAboveRow(tbl) for i, listnum in ipairs(listnums) do renderListRow(tbl, listnum) end renderBelowRow(tbl) return tbl end function p._navbox(navboxArgs) args = navboxArgs for k, v in pairs(args) do local listnum = ('' .. k):match('^list(%d+)$') if listnum then table.insert(listnums, tonumber(listnum)) end end table.sort(listnums) border = trim(args.border or args[1] or '') -- render the main body of the navbox local tbl = renderMainTable() -- render the appropriate wrapper around the navbox, depending on the border param local res = HtmlBuilder.create() if border == 'none' then res.node(tbl) elseif border == 'subgroup' or border == 'child' then -- We assume that this navbox is being rendered in a list cell of a parent navbox, and is -- therefore inside a div with padding:0em 0.25em. We start with a </div> to avoid the -- padding being applied, and at the end add a <div> to balance out the parent's </div> res .tag('/div', {unclosed = true}) .done() .node(tbl) .tag('div', {unclosed = true}) else res .tag('table') .attr('cellspacing', 0) .addClass('navbox') .css('border-spacing', 0) .cssText(args.bodystyle) .cssText(args.style) .tag('tr') .tag('td') .css('padding', '2px') .node(tbl) end renderTrackingCategories(res) return tostring(res) end function p.navbox(frame) -- ParserFunctions considers the empty string to be false, so to preserve the previous -- behavior of {{navbox}}, change any empty arguments to nil, so Lua will consider -- them false too. local args = {} local parent_args = frame:getParent().args; -- Out of order parsing bug. local temp; temp = parent_args.title; temp = parent_args.above; for i = 1, 20 do temp = parent_args["group" .. tostring(i)]; temp = parent_args["list" .. tostring(i)]; end temp = parent_args.below; for k, v in pairs(parent_args) do if v ~= '' then args[k] = v end end return p._navbox(args) end return p 54008d1619497f8767e3c5d40d9a8c0134f2ba54 Template:Infobox row 10 70 160 159 2014-02-02T12:25:42Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>| class="infobox-row" |{{ucfirst:{{{label|}}}}} | {{{field|}}} |-</includeonly><noinclude> {{doc}} [[Category:Formatting templates|I]] </noinclude> 1ab7a9db298eec7af5daa57a270bfc2df778dae3 Template:Infobox row/doc 10 71 162 161 2014-02-02T12:25:42Z Mastergalen 1 1 revision wikitext text/x-wiki {{doc/start}} === Usage === This is a skeleton for infobox rows, for use in [[Template:Infobox common|infobox common]]. <pre style="width: 154px">{{infobox row | label = row label | field = data }}</pre> {{doc/end}}<noinclude> [[fr:Modèle:Infobox row/doc]] </noinclude> 2e27bd5933cca83b6839782d11243c6f19444a7d File:No image.svg 6 72 163 2014-02-02T12:26:11Z Mastergalen 1 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Disambig color.svg 6 73 164 2014-02-02T12:30:47Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Template-info.png 6 74 165 2014-02-02T12:30:49Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Spawn Cow.png 6 75 166 2014-02-02T12:30:58Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Diamond Sword.png 6 76 167 2014-02-02T12:30:59Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Boat.png 6 77 168 2014-02-02T12:30:59Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Gold Sword.png 6 78 169 2014-02-02T12:30:59Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Block of Redstone.png 6 79 170 2014-02-02T12:30:59Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Rails.png 6 80 171 2014-02-02T12:30:59Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Head.png 6 81 172 2014-02-02T12:30:59Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Cactus Green.png 6 82 173 2014-02-02T12:30:59Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Firework star.png 6 83 174 2014-02-02T12:30:59Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Acacia Wood Planks.png 6 84 175 2014-02-02T12:30:59Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Leaves (Pine).png 6 85 176 2014-02-02T12:30:59Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid orange dyed firework star.png 6 86 177 2014-02-02T12:30:59Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Iron Chestplate.png 6 87 178 2014-02-02T12:30:59Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Snow.png 6 88 179 2014-02-02T12:30:59Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Dead Bush.png 6 89 180 2014-02-02T12:30:59Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Gold Leggings.png 6 90 181 2014-02-02T12:30:59Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Grass Block.png 6 91 182 2014-02-02T12:30:59Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Carrot.png 6 92 183 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Sapling Spruce.png 6 93 184 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Cactus.png 6 94 185 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Peony.png 6 95 186 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Brown Stained Glass Pane.png 6 96 187 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Furnace.png 6 97 188 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Potion of Fire Resistance.png 6 98 189 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Potion of Slowness.png 6 99 190 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Diamond (Block).png 6 100 191 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Cooked Fish.png 6 101 192 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Bucket.png 6 102 193 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Leaves (Birch).png 6 103 194 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Dragon Egg.png 6 104 195 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Tripwire Hook.png 6 105 196 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Minecart.png 6 106 197 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Fire.png 6 107 198 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Hay Bale.png 6 108 199 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Potion of Night Vision.png 6 109 200 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Wooden Button.png 6 110 201 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid White Stained Glass Pane.png 6 111 202 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Glass Bottle.png 6 112 203 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Spawn Pig Zombie.png 6 113 204 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Gravel.png 6 114 205 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Chain Armor Chestplate.png 6 115 206 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Coal.png 6 116 207 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Cobblestone Wall.png 6 117 208 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid End Stone.png 6 118 209 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Arrow.png 6 119 210 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Hardcore Heart.svg 6 120 211 2014-02-02T12:31:00Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Bread.png 6 121 212 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Coal (Item).png 6 122 213 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Spawn Villager.png 6 123 214 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Spawn Ghast.png 6 124 215 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Nether Star.png 6 125 216 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Magenta Wool.png 6 126 217 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Lilac.png 6 127 218 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid cyan dyed firework star.png 6 128 219 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Spawn Slime.png 6 129 220 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Quartz Slab.png 6 130 221 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Vines.png 6 131 222 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Iron Horse Armor.png 6 132 223 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Compass.png 6 133 224 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Bronze Helmet (IndustrialCraft).png 6 134 225 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Splash Potion of Night Vision.png 6 135 226 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Glowing Obsidian.png 6 136 227 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Cooked Porkchop.png 6 137 228 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Potion of Harming.png 6 138 229 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Stone Sword.png 6 139 230 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Wood (Jungle).png 6 140 231 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Pumpkin Pie.png 6 141 232 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Leather Pants.png 6 142 233 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Raw Beef.png 6 143 234 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Magenta Stained Glass Pane.png 6 144 235 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Lime Dye.png 6 145 236 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Gray Stained Glass Pane.png 6 146 237 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Awkward Potion.png 6 147 238 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Stone Axe.png 6 148 239 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Brown Stained Glass.png 6 149 240 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Chain Armor Leggings.png 6 150 241 2014-02-02T12:31:01Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Smooth Sandstone.png 6 151 242 2014-02-02T12:31:02Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Dark Oak Wood.png 6 152 243 2014-02-02T12:31:02Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Magenta Dye.png 6 153 244 2014-02-02T12:31:02Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Half Heart.svg 6 154 245 2014-02-02T12:31:02Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid pink dyed firework star.png 6 155 246 2014-02-02T12:31:02Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Light Gray Stained Clay.png 6 156 247 2014-02-02T12:31:02Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Orange Stained Clay.png 6 157 248 2014-02-02T12:31:02Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Dark Oak Wood Planks.png 6 158 249 2014-02-02T12:31:02Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Cyan Wool.png 6 159 250 2014-02-02T12:31:02Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Birch Wood Slab.png 6 160 251 2014-02-02T12:31:02Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Stone Shovel.png 6 161 252 2014-02-02T12:31:02Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Eye of Ender.png 6 162 253 2014-02-02T12:31:02Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Blue Carpet.png 6 163 254 2014-02-02T12:31:02Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Adventure Mode Control Block.png 6 164 255 2014-02-02T12:31:02Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Green Wool.png 6 165 256 2014-02-02T12:31:02Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Lime Stained Glass Pane.png 6 166 257 2014-02-02T12:31:02Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Gold (Block).png 6 167 258 2014-02-02T12:31:02Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid White Stone.png 6 168 259 2014-02-02T12:31:02Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Block of Coal.png 6 169 260 2014-02-02T12:31:02Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Pillar Quartz Block.png 6 170 261 2014-02-02T12:31:02Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Potion of Invisibility.png 6 171 262 2014-02-02T12:31:02Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Leaves (Jungle).png 6 172 263 2014-02-02T12:31:02Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Piston.png 6 173 264 2014-02-02T12:31:02Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Empty Map.png 6 174 265 2014-02-02T12:31:02Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Torch.png 6 175 266 2014-02-02T12:31:02Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Splash Potion of Invisibility.png 6 176 267 2014-02-02T12:31:02Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Lime Stained Clay.png 6 177 268 2014-02-02T12:31:02Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Glowstone (Dust).png 6 178 269 2014-02-02T12:31:03Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Water.png 6 179 270 2014-02-02T12:31:03Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Absorption Half Heart.svg 6 180 271 2014-02-02T12:31:03Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Brown Stained Clay.png 6 181 272 2014-02-02T12:31:03Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Block of Quartz.png 6 182 273 2014-02-02T12:31:03Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Wooden Plank (Birch).png 6 183 274 2014-02-02T12:31:03Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Glass Pane.png 6 184 275 2014-02-02T12:31:03Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Iron Leggings.png 6 185 276 2014-02-02T12:31:03Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Nether Brick Slab.png 6 186 277 2014-02-02T12:31:03Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Spawn Magma Cube.png 6 187 278 2014-02-02T12:31:03Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Wheat.png 6 188 279 2014-02-02T12:31:03Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Cyan Flower.png 6 189 280 2014-02-02T12:31:03Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid blue dyed firework star.png 6 190 281 2014-02-02T12:31:03Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Wooden Door.png 6 191 282 2014-02-02T12:31:03Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Block of Iron.png 6 192 283 2014-02-02T12:31:03Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Splash Potion of Strength.png 6 193 284 2014-02-02T12:31:03Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Gray Dye.png 6 194 285 2014-02-02T12:31:03Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Obsidian.png 6 195 286 2014-02-02T12:31:03Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid White Stained Clay.png 6 196 287 2014-02-02T12:31:03Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Mossy Stone Brick.png 6 197 288 2014-02-02T12:31:03Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Cyan Dye.png 6 198 289 2014-02-02T12:31:03Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Wooden Sword.png 6 199 290 2014-02-02T12:31:03Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Purple Carpet.png 6 200 291 2014-02-02T12:31:03Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Pink Stained Clay.png 6 201 292 2014-02-02T12:31:03Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Sand.png 6 202 293 2014-02-02T12:31:03Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Nether Brick Stairs.png 6 203 294 2014-02-02T12:31:03Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Wooden Stairs.png 6 204 295 2014-02-02T12:31:03Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Acacia Leaves.png 6 205 296 2014-02-02T12:31:03Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Emerald Ore.png 6 206 297 2014-02-02T12:31:04Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Diamond Shovel.png 6 207 298 2014-02-02T12:31:04Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Gold (Ingot).png 6 208 299 2014-02-02T12:31:04Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Bowl.png 6 209 300 2014-02-02T12:31:04Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Bricks Slab.png 6 210 301 2014-02-02T12:31:04Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Cobblestone.png 6 211 302 2014-02-02T12:31:04Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Flower Pot.png 6 212 303 2014-02-02T12:31:04Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Dropper.png 6 213 304 2014-02-02T12:31:04Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Dark Oak Wood Slab.png 6 214 305 2014-02-02T12:31:04Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Wooden Pickaxe.png 6 215 306 2014-02-02T12:31:04Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Packed Ice.png 6 216 307 2014-02-02T12:31:04Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Wood (Pine).png 6 217 308 2014-02-02T12:31:04Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Beacon.png 6 218 309 2014-02-02T12:31:04Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Weighted Pressure Plate (Heavy).png 6 219 310 2014-02-02T12:31:04Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Stone Slab.png 6 220 311 2014-02-02T12:31:04Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Netherrack.png 6 221 312 2014-02-02T12:31:04Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Book and Quill.png 6 222 313 2014-02-02T12:31:04Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Iron Bars.png 6 223 314 2014-02-02T12:31:04Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Splash Potion of Weakness.png 6 224 315 2014-02-02T12:31:04Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Purple Wool.png 6 225 316 2014-02-02T12:31:04Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Light Gray Carpet.png 6 226 317 2014-02-02T12:31:04Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Sandstone Stairs.png 6 227 318 2014-02-02T12:31:04Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Dark Oak Wood Stairs.png 6 228 319 2014-02-02T12:31:04Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Quartz Stairs.png 6 229 320 2014-02-02T12:31:04Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Pufferfish.png 6 230 321 2014-02-02T12:31:04Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Trapdoor.png 6 231 322 2014-02-02T12:31:04Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid black dyed firework star.png 6 232 323 2014-02-02T12:31:05Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Sandstone.png 6 233 324 2014-02-02T12:31:05Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Double Tallgrass.png 6 234 325 2014-02-02T12:31:05Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Melon (Slice).png 6 235 326 2014-02-02T12:31:05Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Diamond (Ore).png 6 236 327 2014-02-02T12:31:05Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Light Gray Dye.png 6 237 328 2014-02-02T12:31:05Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Glowstone (Block).png 6 238 329 2014-02-02T12:31:05Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Weighted Pressure Plate (Light).png 6 239 330 2014-02-02T12:31:05Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Orange Wool.png 6 240 331 2014-02-02T12:31:05Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Spawn Skeleton.png 6 241 332 2014-02-02T12:31:05Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Cauldron.png 6 242 333 2014-02-02T12:31:05Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Paper.png 6 243 334 2014-02-02T12:31:05Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Azure Bluet.png 6 244 335 2014-02-02T12:31:05Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Magenta Stained Glass.png 6 245 336 2014-02-02T12:31:05Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Water Bottle.png 6 246 337 2014-02-02T12:31:05Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Shears.png 6 247 338 2014-02-02T12:31:05Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid 11 Disc.png 6 248 339 2014-02-02T12:31:05Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Stone Pressure Plate.png 6 249 340 2014-02-02T12:31:05Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Sapling Birch.png 6 250 341 2014-02-02T12:31:05Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Purple Stained Glass Pane.png 6 251 342 2014-02-02T12:31:05Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid lime dyed firework star.png 6 252 343 2014-02-02T12:31:05Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Empty Heart.svg 6 253 344 2014-02-02T12:31:05Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Blue Stained Glass.png 6 254 345 2014-02-02T12:31:05Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Orange Carpet.png 6 255 346 2014-02-02T12:31:05Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Steak.png 6 256 347 2014-02-02T12:31:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Raw Chicken.png 6 257 348 2014-02-02T12:31:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Wood (Birch).png 6 258 349 2014-02-02T12:31:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Lily Pad.png 6 259 350 2014-02-02T12:31:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Tall Grass3.png 6 260 351 2014-02-02T12:31:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Gunpowder.png 6 261 352 2014-02-02T12:31:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Potato.png 6 262 353 2014-02-02T12:31:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Nether Brick Fence.png 6 263 354 2014-02-02T12:31:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Leash.png 6 264 355 2014-02-02T12:31:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Purple Dye.png 6 265 356 2014-02-02T12:31:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Fence.png 6 266 357 2014-02-02T12:31:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Acacia Wood Slab.png 6 267 358 2014-02-02T12:31:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid wait Disc.png 6 268 359 2014-02-02T12:31:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Gold Shovel.png 6 269 360 2014-02-02T12:31:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Chest.png 6 270 361 2014-02-02T12:31:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Farmland.png 6 271 362 2014-02-02T12:31:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Potion of Regeneration.png 6 272 363 2014-02-02T12:31:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Activator Rail.png 6 273 364 2014-02-02T12:31:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Cookie.png 6 274 365 2014-02-02T12:31:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Light Gray Wool.png 6 275 366 2014-02-02T12:31:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Black Wool.png 6 276 367 2014-02-02T12:31:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Skeleton Skull.png 6 277 368 2014-02-02T12:31:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Acacia Wood Stairs.png 6 278 369 2014-02-02T12:31:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Redstone Lamp.png 6 279 370 2014-02-02T12:31:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Splash Potion of Poison.png 6 280 371 2014-02-02T12:31:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Feather.png 6 281 372 2014-02-02T12:31:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Blue Stained Glass Pane.png 6 282 373 2014-02-02T12:31:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Fireworks.png 6 283 374 2014-02-02T12:31:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Iron (Block).png 6 284 375 2014-02-02T12:31:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Nether Reactor Core.png 6 285 376 2014-02-02T12:31:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid layout Shapeless.png 6 286 377 2014-02-02T12:31:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Gold Nugget.png 6 287 378 2014-02-02T12:31:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Mushroom Stew.png 6 288 379 2014-02-02T12:31:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid purple dyed firework star.png 6 289 380 2014-02-02T12:31:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Blaze Powder.png 6 290 381 2014-02-02T12:31:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Leather.png 6 291 382 2014-02-02T12:31:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Spruce Wood Slab.png 6 292 383 2014-02-02T12:31:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Strad Disc.png 6 293 384 2014-02-02T12:31:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Redstone (Dust).png 6 294 385 2014-02-02T12:31:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Flint and Steel.png 6 295 386 2014-02-02T12:31:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Green Disc.png 6 296 387 2014-02-02T12:31:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Pumpkin Seeds.png 6 297 388 2014-02-02T12:31:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Chirp Disc.png 6 298 389 2014-02-02T12:31:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Blaze Rod.png 6 299 390 2014-02-02T12:31:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Milk Bucket.png 6 300 391 2014-02-02T12:31:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Moss Stone.png 6 301 392 2014-02-02T12:31:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Spawn Zombie.png 6 302 393 2014-02-02T12:31:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Gray Carpet.png 6 303 394 2014-02-02T12:31:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Baked Potato.png 6 304 395 2014-02-02T12:31:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Rose Bush.png 6 305 396 2014-02-02T12:31:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Gold Axe.png 6 306 397 2014-02-02T12:31:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Magenta Carpet.png 6 307 398 2014-02-02T12:31:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Gold Boots.png 6 308 399 2014-02-02T12:31:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Ink Sac.png 6 309 400 2014-02-02T12:31:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Light Blue Stained Glass Pane.png 6 310 401 2014-02-02T12:31:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Iron Shovel.png 6 311 402 2014-02-02T12:31:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Dirt.png 6 312 403 2014-02-02T12:31:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Decorative Sandstone.png 6 313 404 2014-02-02T12:31:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Wooden Plank (Pine).png 6 314 405 2014-02-02T12:31:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Chain Armor Boots.png 6 315 406 2014-02-02T12:31:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Potion of Swiftness.png 6 316 407 2014-02-02T12:31:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Red Wool.png 6 317 408 2014-02-02T12:31:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Ice.png 6 318 409 2014-02-02T12:31:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Poisonous Potato.png 6 319 410 2014-02-02T12:31:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Thick Potion.png 6 320 411 2014-02-02T12:31:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Spawn Sheep.png 6 321 412 2014-02-02T12:31:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Light Gray Stained Glass Pane.png 6 322 413 2014-02-02T12:31:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Clay (Item).png 6 323 414 2014-02-02T12:31:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Far Disc.png 6 324 415 2014-02-02T12:31:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Map (Item).png 6 325 416 2014-02-02T12:31:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Gray Stained Clay.png 6 326 417 2014-02-02T12:31:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Sugar Cane.png 6 327 418 2014-02-02T12:31:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Wooden Axe.png 6 328 419 2014-02-02T12:31:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Block of Emerald.png 6 329 420 2014-02-02T12:31:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Dandelion.png 6 330 421 2014-02-02T12:31:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Trapped Chest.png 6 331 422 2014-02-02T12:31:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Oak Wood Planks.png 6 332 423 2014-02-02T12:31:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Sapling Jungle.png 6 333 424 2014-02-02T12:31:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Written Book.png 6 334 425 2014-02-02T12:31:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Light Blue Carpet.png 6 335 426 2014-02-02T12:31:09Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Diamond Axe.png 6 336 427 2014-02-02T12:31:09Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Potion of Strength.png 6 337 428 2014-02-02T12:31:09Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Orange Stained Glass.png 6 338 429 2014-02-02T12:31:09Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Bone Meal.png 6 339 430 2014-02-02T12:31:09Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Yellow Wool.png 6 340 431 2014-02-02T12:31:09Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Copper Dust (IndustrialCraft).png 6 341 432 2014-02-02T12:31:09Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Fire Charge.png 6 342 433 2014-02-02T12:31:09Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Light Blue Wool.png 6 343 434 2014-02-02T12:31:09Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Yellow Carpet.png 6 344 435 2014-02-02T12:31:09Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Spawn Creeper.png 6 345 436 2014-02-02T12:31:09Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Blocks Disc.png 6 346 437 2014-02-02T12:31:09Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Blue Orchid.png 6 347 438 2014-02-02T12:31:09Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Powered Rail.png 6 348 439 2014-02-02T12:31:09Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid brown dyed firework star.png 6 349 440 2014-02-02T12:31:09Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Clay (Brick).png 6 350 441 2014-02-02T12:31:09Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Light Gray Stained Glass.png 6 351 442 2014-02-02T12:31:09Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Cobweb.png 6 352 443 2014-02-02T12:31:09Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Spawn Wolf.png 6 353 444 2014-02-02T12:31:09Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Chain Armor Helmet.png 6 354 445 2014-02-02T12:31:09Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Sunflower.png 6 355 446 2014-02-02T12:31:09Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Gray Stained Glass.png 6 356 447 2014-02-02T12:31:09Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Nether Wart Seeds.png 6 357 448 2014-02-02T12:31:09Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Bone.png 6 358 449 2014-02-02T12:31:09Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Bookshelf.png 6 359 450 2014-02-02T12:31:09Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Pink Stained Glass.png 6 360 451 2014-02-02T12:31:09Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Tall Grass1.png 6 361 452 2014-02-02T12:31:10Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Flint.png 6 362 453 2014-02-02T12:31:10Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Cake.png 6 363 454 2014-02-02T12:31:10Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Golden Horse Armor.png 6 364 455 2014-02-02T12:31:10Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Fence Gate.png 6 365 456 2014-02-02T12:31:10Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid White Wool.png 6 366 457 2014-02-02T12:31:10Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Gray Wool.png 6 367 458 2014-02-02T12:31:10Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Jack-O-Lantern.png 6 368 459 2014-02-02T12:31:10Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid layout Arrow (small).png 6 369 460 2014-02-02T12:31:10Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Cracked Stone Brick.png 6 370 461 2014-02-02T12:31:10Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Creeper Head.png 6 371 462 2014-02-02T12:31:10Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Red Sand.png 6 372 463 2014-02-02T12:31:10Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Stick.png 6 373 464 2014-02-02T12:31:10Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Pink Stained Glass Pane.png 6 374 465 2014-02-02T12:31:10Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Cyan Carpet.png 6 375 466 2014-02-02T12:31:10Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Cyan Stained Glass Pane.png 6 376 467 2014-02-02T12:31:10Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Gold Helmet.png 6 377 468 2014-02-02T12:31:10Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Spider Eye.png 6 378 469 2014-02-02T12:31:10Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Clownfish.png 6 379 470 2014-02-02T12:31:10Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Yellow Stained Glass Pane.png 6 380 471 2014-02-02T12:31:10Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Redstone (Torch).png 6 381 472 2014-02-02T12:31:10Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Yellow Stained Glass.png 6 382 473 2014-02-02T12:31:10Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Red Stained Clay.png 6 383 474 2014-02-02T12:31:10Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Mellohi Disc.png 6 384 475 2014-02-02T12:31:10Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Book.png 6 385 476 2014-02-02T12:31:11Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Huge Brown Mushroom.png 6 386 477 2014-02-02T12:31:11Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Nether Brick (Item).png 6 387 478 2014-02-02T12:31:11Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Stone Hoe.png 6 388 479 2014-02-02T12:31:11Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid White Stained Glass.png 6 389 480 2014-02-02T12:31:11Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Enchantment Table.png 6 390 481 2014-02-02T12:31:11Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid White Tulip.png 6 391 482 2014-02-02T12:31:11Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Red Stained Glass.png 6 392 483 2014-02-02T12:31:11Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Poppy.png 6 393 484 2014-02-02T12:31:11Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Iron Helmet.png 6 394 485 2014-02-02T12:31:11Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid End Portal Frame.png 6 395 486 2014-02-02T12:31:11Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Golden Apple.png 6 396 487 2014-02-02T12:31:11Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid light gray dyed firework star.png 6 397 488 2014-02-02T12:31:11Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid layout Brewing Empty.png 6 398 489 2014-02-02T12:31:11Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Diamond Pickaxe.png 6 399 490 2014-02-02T12:31:11Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Red Tulip.png 6 400 491 2014-02-02T12:31:11Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Blue Wool.png 6 401 492 2014-02-02T12:31:11Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Orange Dye.png 6 402 493 2014-02-02T12:31:11Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Lapis Lazuli (Dye).png 6 403 494 2014-02-02T12:31:11Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Clock.png 6 404 495 2014-02-02T12:31:11Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Redstone Repeater.png 6 405 496 2014-02-02T12:31:11Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Pink Carpet.png 6 406 497 2014-02-02T12:31:11Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Red Carpet.png 6 407 498 2014-02-02T12:31:11Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Oak Wood Slab.png 6 408 499 2014-02-02T12:31:11Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid White Carpet.png 6 409 500 2014-02-02T12:31:11Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Cocoa Beans.png 6 410 501 2014-02-02T12:31:12Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Leaves.png 6 411 502 2014-02-02T12:31:12Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Stone Brick Stairs.png 6 412 503 2014-02-02T12:31:12Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Green Carpet.png 6 413 504 2014-02-02T12:31:12Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Red Apple.png 6 414 505 2014-02-02T12:31:12Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Clay (Block).png 6 415 506 2014-02-02T12:31:12Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Monster Spawner.png 6 416 507 2014-02-02T12:31:12Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Sign.png 6 417 508 2014-02-02T12:31:12Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Light Blue Stained Glass.png 6 418 509 2014-02-02T12:31:12Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Dandelion Yellow.png 6 419 510 2014-02-02T12:31:12Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Dispenser.png 6 420 511 2014-02-02T12:31:12Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Enchanted Book.png 6 421 512 2014-02-02T12:31:12Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Black Carpet.png 6 422 513 2014-02-02T12:31:12Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Daylight Sensor.png 6 423 514 2014-02-02T12:31:12Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Hardcore Half Heart.svg 6 424 515 2014-02-02T12:31:12Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid green dyed firework star.png 6 425 516 2014-02-02T12:31:12Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Splash Potion of Slowness.png 6 426 517 2014-02-02T12:31:12Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Cyan Stained Glass.png 6 427 518 2014-02-02T12:31:12Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Mundane Potion.png 6 428 519 2014-02-02T12:31:12Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Black Stained Glass Pane.png 6 429 520 2014-02-02T12:31:12Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Nether Quartz Ore.png 6 430 521 2014-02-02T12:31:12Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Ender Chest.png 6 431 522 2014-02-02T12:31:12Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Slimeball.png 6 432 523 2014-02-02T12:31:12Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Diamond Boots.png 6 433 524 2014-02-02T12:31:12Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Cooked Salmon.png 6 434 525 2014-02-02T12:31:12Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Wooden Shovel.png 6 435 526 2014-02-02T12:31:12Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Spawn Witch.png 6 436 527 2014-02-02T12:31:12Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Glass.png 6 437 528 2014-02-02T12:31:12Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Black Stained Clay.png 6 438 529 2014-02-02T12:31:13Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Fishing Rod.png 6 439 530 2014-02-02T12:31:13Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Light Blue Stained Clay.png 6 440 531 2014-02-02T12:31:13Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Bottle o' Enchanting.png 6 441 532 2014-02-02T12:31:13Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Acacia Wood.png 6 442 533 2014-02-02T12:31:13Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Spawn Pig.png 6 443 534 2014-02-02T12:31:13Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Brick (Block).png 6 444 535 2014-02-02T12:31:13Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Nether Wart.png 6 445 536 2014-02-02T12:31:13Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Mycelium.png 6 446 537 2014-02-02T12:31:13Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Raw Fish.png 6 447 538 2014-02-02T12:31:13Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Pink Dye.png 6 448 539 2014-02-02T12:31:13Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Stone Brick.png 6 449 540 2014-02-02T12:31:13Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Iron Pickaxe.png 6 450 541 2014-02-02T12:31:13Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Lava Bucket.png 6 451 542 2014-02-02T12:31:13Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Glistering Melon.png 6 452 543 2014-02-02T12:31:13Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Iron Ingot.png 6 453 544 2014-02-02T12:31:13Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Orange Stained Glass Pane.png 6 454 545 2014-02-02T12:31:13Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Green Stained Clay.png 6 455 546 2014-02-02T12:31:13Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Rose Red.png 6 456 547 2014-02-02T12:31:13Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Seeds.png 6 457 548 2014-02-02T12:31:13Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Potion of Weakness.png 6 458 549 2014-02-02T12:31:13Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Minecart with Hopper.png 6 459 550 2014-02-02T12:31:13Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid layout Furnace Progress.png 6 460 551 2014-02-02T12:31:14Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Gold Hoe.png 6 461 552 2014-02-02T12:31:14Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Splash Potion of Regeneration.png 6 462 553 2014-02-02T12:31:14Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Charcoal (Item).png 6 463 554 2014-02-02T12:31:14Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Magenta Stained Clay.png 6 464 555 2014-02-02T12:31:14Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Lime Wool.png 6 465 556 2014-02-02T12:31:14Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Iron (Ingot).png 6 466 557 2014-02-02T12:31:14Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Snowball.png 6 467 558 2014-02-02T12:31:14Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Leather Tunic.png 6 468 559 2014-02-02T12:31:14Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Item Frame.png 6 469 560 2014-02-02T12:31:14Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Stone.png 6 470 561 2014-02-02T12:31:14Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Cyan Stained Clay.png 6 471 562 2014-02-02T12:31:14Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid light blue dyed firework star.png 6 472 563 2014-02-02T12:31:14Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Green Stained Glass.png 6 473 564 2014-02-02T12:31:14Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Jukebox.png 6 474 565 2014-02-02T12:31:14Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Jungle Wood Stairs.png 6 475 566 2014-02-02T12:31:14Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Splash Potion of Swiftness.png 6 476 567 2014-02-02T12:31:14Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Stone Bricks Slab.png 6 477 568 2014-02-02T12:31:14Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Gold Disc.png 6 478 569 2014-02-02T12:31:14Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Detector Rail.png 6 479 570 2014-02-02T12:31:14Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Magma Cream.png 6 480 571 2014-02-02T12:31:14Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Wooden Plank (Jungle).png 6 481 572 2014-02-02T12:31:14Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Lever.png 6 482 573 2014-02-02T12:31:14Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Soul Sand.png 6 483 574 2014-02-02T12:31:14Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Cobblestone Slab.png 6 484 575 2014-02-02T12:31:14Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Ladders.png 6 485 576 2014-02-02T12:31:14Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Pink Wool.png 6 486 577 2014-02-02T12:31:15Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Rose.png 6 487 578 2014-02-02T12:31:15Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Splash Potion of Harming.png 6 488 579 2014-02-02T12:31:15Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Huge Red Mushroom.png 6 489 580 2014-02-02T12:31:15Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Wooden Hoe.png 6 490 581 2014-02-02T12:31:15Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Jungle Wood Slab.png 6 491 582 2014-02-02T12:31:15Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:No Image.png 6 492 583 2014-02-02T12:31:15Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid magenta dyed firework star.png 6 493 584 2014-02-02T12:31:15Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Raw Salmon.png 6 494 585 2014-02-02T12:31:15Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Spawn Squid.png 6 495 586 2014-02-02T12:31:15Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Potion of Poison.png 6 496 587 2014-02-02T12:31:15Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Spawn Horse.png 6 497 588 2014-02-02T12:31:15Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Minecart with TNT.png 6 498 589 2014-02-02T12:31:15Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Leather Boots.png 6 499 590 2014-02-02T12:31:15Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid TNT.png 6 500 591 2014-02-02T12:31:15Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Raw Porkchop.png 6 501 592 2014-02-02T12:31:15Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Iron Hoe.png 6 502 593 2014-02-02T12:31:15Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Sticky Piston.png 6 503 594 2014-02-02T12:31:15Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Wooden Plank.png 6 504 595 2014-02-02T12:31:15Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Storage Minecart.png 6 505 596 2014-02-02T12:31:15Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Lava.png 6 506 597 2014-02-02T12:31:15Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Spawn Enderman.png 6 507 598 2014-02-02T12:31:15Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid gray dyed firework star.png 6 508 599 2014-02-02T12:31:15Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Bedrock.png 6 509 600 2014-02-02T12:31:15Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Name Tag.png 6 510 601 2014-02-02T12:31:15Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Diamond (Gem).png 6 511 602 2014-02-02T12:31:15Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid End Portal.png 6 512 603 2014-02-02T12:31:16Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Sapling.png 6 513 604 2014-02-02T12:31:16Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Splash Potion of Fire Resistance.png 6 514 605 2014-02-02T12:31:16Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Spawn Blaze.png 6 515 606 2014-02-02T12:31:16Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Pumpkin.png 6 516 607 2014-02-02T12:31:16Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Spawn Silverfish.png 6 517 608 2014-02-02T12:31:16Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Lapis Lazuli (Block).png 6 518 609 2014-02-02T12:31:16Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Wooden Pressure Plate.png 6 519 610 2014-02-02T12:31:16Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Sugar.png 6 520 611 2014-02-02T12:31:16Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Crafting Table.png 6 521 612 2014-02-02T12:31:16Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Mossy Cobblestone Wall.png 6 522 613 2014-02-02T12:31:16Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Diamond Horse Armor.png 6 523 614 2014-02-02T12:31:16Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Saddle.png 6 524 615 2014-02-02T12:31:16Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Black Stained Glass.png 6 525 616 2014-02-02T12:31:16Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Gold (Ore).png 6 526 617 2014-02-02T12:31:16Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Heart.svg 6 527 618 2014-02-02T12:31:16Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Spruce Wood Stairs.png 6 528 619 2014-02-02T12:31:16Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Portal.png 6 529 620 2014-02-02T12:31:16Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Chiseled Stone Brick.png 6 530 621 2014-02-02T12:31:16Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Spawn Spider.png 6 531 622 2014-02-02T12:31:16Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Dark Oak Sapling.png 6 532 623 2014-02-02T12:31:16Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Redstone Comparator.png 6 533 624 2014-02-02T12:31:16Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Iron Axe.png 6 534 625 2014-02-02T12:31:16Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Iron Sword.png 6 535 626 2014-02-02T12:31:16Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Zombie Head.png 6 536 627 2014-02-02T12:31:16Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Leather Cap.png 6 537 628 2014-02-02T12:31:16Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Hopper.png 6 538 629 2014-02-02T12:31:17Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Brick Stairs.png 6 539 630 2014-02-02T12:31:17Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Potion of Healing.png 6 540 631 2014-02-02T12:31:17Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Green Stained Glass Pane.png 6 541 632 2014-02-02T12:31:17Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Purple Stained Glass.png 6 542 633 2014-02-02T12:31:17Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Diamond Leggings.png 6 543 634 2014-02-02T12:31:17Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Bed.png 6 544 635 2014-02-02T12:31:17Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Stone Pickaxe.png 6 545 636 2014-02-02T12:31:17Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid red dyed firework star.png 6 546 637 2014-02-02T12:31:17Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Wood.png 6 547 638 2014-02-02T12:31:17Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Ender Pearl.png 6 548 639 2014-02-02T12:31:17Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Purple Stained Clay.png 6 549 640 2014-02-02T12:31:17Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Splash Mundane Potion.png 6 550 641 2014-02-02T12:31:17Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Iron Door.png 6 551 642 2014-02-02T12:31:17Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Iron Boots.png 6 552 643 2014-02-02T12:31:17Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Brown Carpet.png 6 553 644 2014-02-02T12:31:17Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Diamond Helmet.png 6 554 645 2014-02-02T12:31:17Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Spawn Ocelot.png 6 555 646 2014-02-02T12:31:17Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Orange Tulip.png 6 556 647 2014-02-02T12:31:17Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Brewing Stand.png 6 557 648 2014-02-02T12:31:17Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Splash Potion of Healing.png 6 558 649 2014-02-02T12:31:17Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Ghast Tear.png 6 559 650 2014-02-02T12:31:17Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid String.png 6 560 651 2014-02-02T12:31:17Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Chiseled Quartz Block.png 6 561 652 2014-02-02T12:31:17Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Acacia Sapling.png 6 562 653 2014-02-02T12:31:17Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Anvil.png 6 563 654 2014-02-02T12:31:17Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Melon (Block).png 6 564 655 2014-02-02T12:31:18Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Egg.png 6 565 656 2014-02-02T12:31:18Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Double Stone Slab.png 6 566 657 2014-02-02T12:31:18Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Brown Wool.png 6 567 658 2014-02-02T12:31:18Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Nether Quartz.png 6 568 659 2014-02-02T12:31:18Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Sandstone Slab.png 6 569 660 2014-02-02T12:31:18Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Yellow Stained Clay.png 6 570 661 2014-02-02T12:31:18Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Podzol.png 6 571 662 2014-02-02T12:31:18Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Light Blue Dye.png 6 572 663 2014-02-02T12:31:18Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Rotten Flesh.png 6 573 664 2014-02-02T12:31:18Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Birch Wood Stairs.png 6 574 665 2014-02-02T12:31:18Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Spawn Chicken.png 6 575 666 2014-02-02T12:31:18Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Minecart with Command Block.png 6 576 667 2014-02-02T12:31:18Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Lime Stained Glass.png 6 577 668 2014-02-02T12:31:18Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Spawn Bat.png 6 578 669 2014-02-02T12:31:18Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Red Stained Glass Pane.png 6 579 670 2014-02-02T12:31:18Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Locked Chest.png 6 580 671 2014-02-02T12:31:18Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Large Fern.png 6 581 672 2014-02-02T12:31:18Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid layout Fire.png 6 582 673 2014-02-02T12:31:18Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Water Bucket.png 6 583 674 2014-02-02T12:31:18Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Nether Brick.png 6 584 675 2014-02-02T12:31:18Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Bow.png 6 585 676 2014-02-02T12:31:18Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Powered Minecart.png 6 586 677 2014-02-02T12:31:18Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Blue Stained Clay.png 6 587 678 2014-02-02T12:31:18Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Gold Chestplate.png 6 588 679 2014-02-02T12:31:18Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Coal (Ore).png 6 589 680 2014-02-02T12:31:18Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Stonecutter.png 6 590 681 2014-02-02T12:31:19Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Lime Carpet.png 6 591 682 2014-02-02T12:31:19Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Redstone (Ore).png 6 592 683 2014-02-02T12:31:19Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Brown Mushroom.png 6 593 684 2014-02-02T12:31:19Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Bronze Sword (IndustrialCraft).png 6 594 685 2014-02-02T12:31:19Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Stone Button.png 6 595 686 2014-02-02T12:31:19Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Emerald.png 6 596 687 2014-02-02T12:31:19Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Lapis Lazuli (Ore).png 6 597 688 2014-02-02T12:31:19Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Spawn Mooshroom.png 6 598 689 2014-02-02T12:31:19Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Ward Disc.png 6 599 690 2014-02-02T12:31:19Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Allium.png 6 600 691 2014-02-02T12:31:19Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Wither Skeleton Skull.png 6 601 692 2014-02-02T12:31:19Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Cooked Chicken.png 6 602 693 2014-02-02T12:31:19Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Carrot on a Stick.png 6 603 694 2014-02-02T12:31:19Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid yellow dyed firework star.png 6 604 695 2014-02-02T12:31:19Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Diamond Chestplate.png 6 605 696 2014-02-02T12:31:19Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Stal Disc.png 6 606 697 2014-02-02T12:31:19Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Hardened Clay.png 6 607 698 2014-02-02T12:31:19Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Note Block.png 6 608 699 2014-02-02T12:31:19Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Iron (Ore).png 6 609 700 2014-02-02T12:31:19Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Spawn Cave Spider.png 6 610 701 2014-02-02T12:31:19Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Melon Seeds.png 6 611 702 2014-02-02T12:31:19Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Dark Oak Leaves.png 6 612 703 2014-02-02T12:31:19Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Tall Grass2.png 6 613 704 2014-02-02T12:31:19Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:No block image.png 6 614 705 2014-02-02T12:31:19Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Gold Pickaxe.png 6 615 706 2014-02-02T12:31:19Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Diamond Hoe.png 6 616 707 2014-02-02T12:31:19Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Cobblestone Stairs.png 6 617 708 2014-02-02T12:31:19Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Oxeye Daisy.png 6 618 709 2014-02-02T12:31:20Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid white dyed firework star.png 6 619 710 2014-02-02T12:31:20Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Red Mushroom.png 6 620 711 2014-02-02T12:31:20Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Sponge.png 6 621 712 2014-02-02T12:31:20Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Painting.png 6 622 713 2014-02-02T12:31:20Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Fermented Spider Eye.png 6 623 714 2014-02-02T12:31:20Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Pink Tulip.png 6 624 715 2014-02-02T12:31:20Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Copper (IndustrialCraft).png 6 625 716 2014-02-02T12:31:20Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Snow (cover).png 6 626 717 2014-02-02T12:31:20Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Mall Disc.png 6 627 718 2014-02-02T12:31:20Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 Project Red 0 628 719 2014-02-02T12:34:30Z Mastergalen 1 Created page with "{{mod |author=MrTJP & Chickenbones |version= |website=http://projectredwiki.com/ |download=http://projectredwiki.com/wiki/Version_archive |wiki=http://projectredwiki.com/ }} P..." wikitext text/x-wiki {{mod |author=MrTJP & Chickenbones |version= |website=http://projectredwiki.com/ |download=http://projectredwiki.com/wiki/Version_archive |wiki=http://projectredwiki.com/ }} ProjectRed is a a mod in [[Attack of the B-Team]], co-developed and maintained by MrTJP and Chickenbones. It brings vastly improved redstone control via compact wiring and integrated logic gates. {{Attack of the B-Team}} 29964078481e38be73a28267c8645c912f1150d7 Category:Mods 14 629 720 2014-02-02T12:34:53Z Mastergalen 1 Created page with "[[Category:Attack of the B-Team]]" wikitext text/x-wiki [[Category:Attack of the B-Team]] bf09bfae597b7bb409b44ec66485a3cb2748ce61 Hamsterific 0 630 721 2014-02-02T12:37:04Z Mastergalen 1 Created page with "{{mod |author=RazzleberryFox |version= |website=http://www.razzleberri.es/hamsterrific/ |download=http://www.razzleberri.es/downloads/ |wiki=http://wiki.razzleberri.es }} '''H..." wikitext text/x-wiki {{mod |author=RazzleberryFox |version= |website=http://www.razzleberri.es/hamsterrific/ |download=http://www.razzleberri.es/downloads/ |wiki=http://wiki.razzleberri.es }} '''Hamsterrific''' is a mod in [[Attack of the B-Team]] that adds in Hamsters to minecraft! Cute, fluffy, cheeks full of seeds… you know hamsters! There are 8 hamster colors (Black, White, Brown, Dark Brown, Grey, Dark Grey, Razzleberry and Taoru). {{Attack of the B-Team}} e9e2108951e915e9ba0d71cd86e60a624b007749 Galacticraft 0 34 722 60 2014-02-02T12:39:20Z Mastergalen 1 wikitext text/x-wiki {{mod |author=micdoodle8 |version= |website=http://www.micdoodle8.com/ |download=http://www.micdoodle8.com/mods/galacticraft |wiki=http://wiki.micdoodle8.com/wiki/Galacticraft }} '''Galacticraft''' is a a mod in [[Attack of the B-Team]] that allows you to explore the solar system in your own spaceship. {{Attack of the B-Team}} ea1492dcb01a98b32cac1351122aa02d1f153877 Category:Attack of the B-Team 14 631 723 2014-02-02T12:41:03Z Mastergalen 1 Created page with "[[Category:Main]]" wikitext text/x-wiki [[Category:Main]] f429e0e8fafc74c22b63006cc728e3bdd2e9c299 Category:Main 14 632 724 2014-02-02T12:41:34Z Mastergalen 1 Created page with "Top level category of the Attack of the B-Team wiki." wikitext text/x-wiki Top level category of the Attack of the B-Team wiki. 14c006b4d8406ca7cc5ce74469acbca6a138b5a0 Advanced Genetics 0 633 725 2014-02-02T12:44:24Z Mastergalen 1 Created page with "{{Mod |name=Advanced Genetics |image = |caption = |author = ObsiLP |version = 1.2 |website = http://www.minecraftforum.net/topic/1988826-164-forge-advanced-genetics-mod/ |wik..." wikitext text/x-wiki {{Mod |name=Advanced Genetics |image = |caption = |author = ObsiLP |version = 1.2 |website = http://www.minecraftforum.net/topic/1988826-164-forge-advanced-genetics-mod/ |wiki=http://ag.teamdna.de/wiki/?art=home }} "'Advanced Genetics"' is a mod created by ObsiLP which adds Genetic-Science to Minecraft in [[Attack of the B-Team]]. ==Getting Started== This is a short guide to Advanced Genetics. The first thing you need is a Scraper. Right-click on an Entity with the Scraper and you will get Skin Scales. Put these Skin Scales into a DNA Analyser and you will get Cells and Organic Drops. With these Cells you have to craft a Basic DNA Dictionary. Trust me. You need this item for all the following machines. The next step is to put the Cell into the DNA Extractor. It will return a Helix. This Helix is encrypted so you have to put it into the DNA Decrypter. The last normal step is to put your Helix into the DNA Splitter. This block allows you to choose which Genes you want to split from the Helix. It outputs the chosen Gene and Organic Drops. After that you have to put your Gene into the right slot of the DNA Breeder. You can see at the bottom how many other Genes you have to put into the left slot. (Basic Genes add 1 State, the same Gene as in the right slot 2). When you Gene is completed you have to extract your blood by using a Syringe. Put this Syringe into the Centrifuge. The Centrifuge will return a Centrifuged Syringe. To add your Gene you must put the Gene and the Syrgine into the DNA Combiner. After this step you only have to centrifuge your Syringe again and then you can inject it back into yourself. Voilà! Your Gene is now in your DNA! Please notice that all machines require power to work. ==Known Bugs== *None {{Attack of the B-Team}} c3719ccc3f1e89da07f6652d8cf79033521b521d Template:Attack of the B-Team 10 27 726 50 2014-02-02T12:45:48Z Mastergalen 1 wikitext text/x-wiki {{navbox | name = Attack of the B-Team | title = [[Attack of the B-Team]] | listclass = hlist |group1=[[Mod list|Mods]] |list1= * [[Advanced Genetics]] * [[Archimedes' Ships]] * [[Artifice]] * [[Auto Blocks]] * [[Auto Utils]] * [[Biomes O' Plenty]] * [[Carpenter's Blocks]] * [[Chisel]] * [[CoroAI]] * [[Darwin]] * [[Dragon Mounts]] * [[Enhanced Portals]] * [[Flans Mod]] * [[Food Plus]] * [[Fossil/Archeology]] * [[MrCrayfish's Furniture Mod]] * [[Galacticraft]] * [[Hamsterrific]] * [[Hamsters Forever]] * [[Hats]] * [[Liquid XP]] * [[Map Writer]] * [[MineFactory Reloaded]] * [[Minions]] * [[Morph]] * [[Natura]] * [[Necromancy]] * [[Not Enough Items]] * [[Open Blocks]] * [[Project Red]] * [[qCraft]] * [[Random Things]] * [[Saints Pack]] * [[Secret Rooms Mod]] * [[Statues]] * [[Sync]] * [[Tinker's Construct]] * [[Thermal Expansion]] * [[Trail Mix]] * [[Tropicraft]] * [[Waila]] * [[Waypoints]] * [[Weather Mod]] * [[Witchery]] * [[World of Dinos]] |group2 = Tutorials |list2 = * [[Tutorials/Getting Started|Getting Started]] }} 786e669c4d0b3079f11aba9fb9de59125315326c Pulverizer 0 696 851 2014-02-02T21:41:48Z 95.77.110.177 0 Undo revision 123635 by [[Special:Contributions/68.41.34.147|68.41.34.147]] ([[User talk:68.41.34.147|talk]]) wikitext text/x-wiki {{Item |name=Pulverizer |image = |type = Machine |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |energy = 4.0 MJ/t |storage = 4800.0 MJ |stack = Yes (64) |mod = [[Thermal Expansion]]}} The [[Pulverizer]] is a machine added by [[Thermal Expansion]]. It smashes blocks and items and pulverizes Ores into twice as much dust. Pulverized ores can be cooked in the [[Induction Smelter]], [[Electric Furnace]], or any other furnace, to produce ingots. The secondary byproduct of pulverizing only happens a percentage of the time. It requires an [[Engines|Engine]] to run, or a filled redstone energy cell. There is a small chance to receive a secondary byproduct when using the Pulverizer, this giving it a slight advantage over the [[Macerator]]. However, this machine is limited to those items listed in the table below and therefore cannot be used with all of the Ores in certain Modpacks associated with FTB. The Pulverizer has a maximum power of 4 MJ/t and can store up to 4800 MJ. The pulverizer can be powered by any type of [[engine]]. However, it is recommended to use at least one or multiple redstone energy cells (powered by a series of engines) for it to work consistently. When connecting the Pulverizer to a [[Pipes|Pipe]] system, it is important to note that the machine has one input (blue), a primary output (red) and a secondary output (yellow). These outputs can be changed by using the Configuration menu next to the machine GUI. This way it is also possible to use two sides of the machine for the same output, or have primary and secondary products output to the same side (orange). This machine can also be connected to an applied energistics network. When connecting to this type of network, you must configure the input side to be non slot specific, meaning it should not have a color. You then connect an ME export bus to the side you specified as the input (be sure to specify what you want to be input). Then connect an ME interface to the export side of the machine, and identify this side as the proper export colors in the pulverizer GUI. You do not need to configure the ME interface, as it will automatically accept the input from the machine. A redstone signal can be used to turn on and off the machine. This is important to note when setting up your engines to power the pulverizer; levers placed in certain spots will power both the engine and the pulverizer, which will result in none of your ores being pulverized until the redstone signal to the pulverizer is removed, or you configure the machine to ignore the redstone signal in the GUI. ==Crafting Recipe== {{Grid/Crafting Table |A2=Flint |A3= Copper Ingot |B1=Piston |B2=Machine Frame |B3=Redstone Reception Coil |C2=Flint |C3=Copper Ingot |Output=Pulverizer}} ==Recipes== {| class="wikitable" |'''Input''' |'''Primary Output''' |'''Secondary Output''' |'''Chance of Secondary Output''' |'''MJ Cost''' |- |[[Stone]] |[[Cobblestone]] | | | style="text-align: center;"|'''320''' |- |[[Cobblestone]] |[[Sand]] |[[Gravel]] |10% | style="text-align: center;"|'''320''' |- |[[Stone Brick]] |[[Cracked Stone Brick]] | | | style="text-align: center;"|'''80''' |- |[[Gravel]] |[[Flint]] | | | style="text-align: center;"|'''320''' |- |[[Glass]] |[[Sand]] | | | style="text-align: center;"|'''320''' |- |[[Sandstone]] |[[Sand]] (x2) |[[Niter]] |20% | style="text-align: center;"|'''320''' |- |[[Obsidian]] |[[Pulverized Obsidian]] | | | style="text-align: center;"|'''800''' |- |[[Netherrack]] |[[Cobblestone]] |[[Sulfur]] |20% | style="text-align: center;"|'''320''' |- |[[Coal Ore]] |[[Coal]] | | | style="text-align: center;"|'''40''' |- |[http://www.minecraftwiki.net/wiki/Diamond_Ore Diamond Ore] |[[Diamond]] | | | style="text-align: center;"|'''40''' |- |[[Glowstone]] |[[Glowstone Dust]] (x4) | | | style="text-align: center;"|'''80''' |- |[http://www.minecraftwiki.net/wiki/Lapis_lazuli_ore Lapis Lazuli Ore] |[[Lapis Lazuli]] (x8) | | | style="text-align: center;"|'''240''' |- |[[Redstone Ore]] |[[Redstone Dust]] (x8) | | | style="text-align: center;"|'''240''' |- |[[Wood]] |[[Wood Chips]] | | | style="text-align: center;"|'''160''' |- |[[Sugar Cane]] |[http://www.minecraftwiki.net/wiki/Sugar Sugar] (x2) | | | style="text-align: center;"|'''40''' |- |[http://www.minecraftwiki.net/wiki/Bone Bone] |[http://www.minecraftwiki.net/wiki/Bone_meal Bone Meal] (x6) | | | style="text-align: center;"|'''160''' |- |[http://www.minecraftwiki.net/wiki/Blaze_rod Blaze Rod] |[[Blaze Powder]] (4) |[[Sulfur]] |50% | style="text-align: center;"|'''160''' |- |[[Gold Ore]] |[[Pulverized Gold]] (x2) | | | style="text-align: center;"|'''400''' |- |[[Gold Ingot]] |[[Pulverized Gold]] | | | style="text-align: center;"|'''240''' |- |[[Iron Ore]] |[[Pulverized Iron]] (x2) |[[Ferrous Dust]] | | style="text-align: center;"|'''400''' |- |[[Iron Ingot]] |[[Pulverized Iron]] | | | style="text-align: center;"|'''240''' |- |[[Copper Ore]] |[[Pulverized Copper]] (x2) |[[Pulverized Gold]] |5% | style="text-align: center;"|'''400''' |- |[[Copper Ingot]] |[[Pulverized Copper]] | | | style="text-align: center;"|'''240''' |- |[[Tin Ore]] |[[Pulverized Tin]] (x2) |[[Pulverized Iron]] |5% | style="text-align: center;"|'''400''' |- |[[Tin Ingot]] |[[Pulverized Tin]] | | | style="text-align: center;"|'''240''' |- |[[Silver Ore]] |[[Pulverized Silver]] (x2) |[[Pulverized Lead]] |5% | style="text-align: center;"|'''400''' |- |[[Silver Ingot]] |[[Pulverized Silver]] | | | style="text-align: center;"|'''240''' |- |[[Lead Ore]] |[[Pulverized Lead]] (x2) |[[Pulverized Silver]] |5% | style="text-align: center;"|'''400''' |- |[[Lead Ingot]] |[[Pulverized Lead]] | | | style="text-align: center;"|'''240''' |- |[[Sulfur]] |[[Sulfur (Railcraft)]] (x2) | | | style="text-align: center;"|'''160''' |- |[[Niter]] |[[Salpeter Dust|Salpeter (Dust)]] (x2) | | | style="text-align: center;"|'''160''' |- |[[Sulfur Ore]] |[[Sulfur (Railcraft)]] (x5) |[[Sulfur]] |30% | style="text-align: center;"|'''240''' |- |[[Salpeter Ore|Saltpeter Ore]] |[[Salpeter Dust|Salpeter (Dust)]] (x3) |[[Niter]] |15% | style="text-align: center;"|'''240''' |- |[[Bauxite Ore]] |[[Bauxite Dust]] (x3) |[[Aluminium Dust]] |10% | style="text-align: center;"|'''400''' |- |[[Plantball]] |[[Dirt]] | | | style="text-align: center;"|'''400''' |- |[[Coal]] |[[Coal Dust]] | | | style="text-align: center;"|'''160''' |- |[[Charcoal]] |[[Charcoal Dust]] | | | style="text-align: center;"|'''160''' |- |[[Ferrous Ore]] |[[Pulverized Ferrous Dust]] (x2) |[[Pulverized Shiny Metal]] |10% | style="text-align: center;"|'''400''' |- |[[Monazit ore]] |[[Forcicium]] (x8) | | | style="text-align: center;"|'''100''' |} {{te-nav}} e2bb067c3a3e871e8d9e4cef3d9a0f43fe401f64 Monster Jerky 0 959 1393 2014-02-02T22:17:54Z 81.174.245.47 0 wikitext text/x-wiki Monster jerky is a type of food available from tinkers construct. While not the most satisfying food there is, unlike rotten flesh which it is made from, it will not give you the hunger debuff. It makes a good early game food source, especially if you do not have the resources for a proper farm, however due to the long time it takes to produce and it can't be automated, it is not a long term food source for a traveler. {{TC-nav}} 4c16bff94bd41a23ae0e675bc29440e089d06e57 Main Page/Links 0 4 727 6 2014-02-03T21:19:12Z Mastergalen 1 /* Useful Links */ wikitext text/x-wiki ==Useful Links== *[http://www.technicpack.net Official Attack of the B-Team Website] *[http://www.forums.technicpack.net Official Official Attack of the B-Team Forums] *[http://www.minecraft-techworld.com Dedicated 24/7 GigaTech Server] f9b7986168cc97b953a0b941d6eb53b7dd8ada16 Main Page/Play 0 3 728 5 2014-02-03T21:19:20Z Mastergalen 1 /* Play Attack of the B-Team */ wikitext text/x-wiki ==Play Attack of the B-Team== * [http://minecraft-techworld.com/mods/technic/attack-of-the-bteam Download Attack of the B-Team] * [[Tutorials/Installation|Installation Guide]] f1701c1d981763d0daad1164fa2cd3793533b065 Tutorials/Getting Started 0 634 729 2014-02-05T02:12:01Z Arktick(Radzoul) 7 Created page with "Tutorial on how to get started in your Attack of the B-Team mod pack. Day 1. You are going to spend this day like a normal Minecraft first day with a few extra editions. Col..." wikitext text/x-wiki Tutorial on how to get started in your Attack of the B-Team mod pack. Day 1. You are going to spend this day like a normal Minecraft first day with a few extra editions. Collect around 16 wooden logs from any tree source close by (16 tree logs is the recommended amount since you can get a stack of wooden planks with this but more or less can be collected on the initial start). If you have no prior knowledge of Minecraft, you should open up the book you spawn with and take time to read through it. Now use your wood to create wooden planks. Then create 1 crafting bench and 4-12 sticks. Create a wooden pickaxe and dig down into dirt till reach stone which you should mine at least 3 pieces of however I recommend mining 11-17 pieces (this way you have enough for a stone pick, a stone axe, a stone shovel, a stone sword, and a furnace[if you get the 17 pieces]). Mine out a little area close to your spawn point. Now gather seeds from the tall grass around you and also kill a few cows, pigs, or chickens to collect a food source (I recommend collecting anywhere above 3 pieces of seeds right away). (To be continued) 473ac707521c1b9951817ae66104d6da5f24805c QCraft 0 635 730 2014-02-05T12:58:38Z Cooldwddexter 9 qCraft wikitext text/x-wiki '''qCraft''' is a mod that brings the principles of quantum physics to the world of Minecraft. qCraft is not a simulation of quantum physics, but it does provide ‘analogies’ that attempt to show how quantum behaviors are different from everyday experience, allowing players to create structures and devices that exhibit Minecraft versions of quantum properties like observer dependence, superposition and entanglement. '''''New Items:''''' '''Quantum Ore''' '''Quantum Dust''' '''Essence of Observation''' '''Essence of Superposition''' '''Essence of Entanglement''' '''Observer Dependent Block (ODB)''' '''Quantum Block (qB)''' '''Entangled Block (EB)''' '''Quantum Goggles (qG)''' '''Anti-Observation Goggles (AOG)''' '''Automated Observer (AO)''' '''Quantum Computer''' '''Entangled Quantum Computer''' '''Quantization/Teleportation''' Original qCraft-Wiki Page: http://wiki.qcraft.org/ 8c8a15bd3652484d8c5c70ed6bf5184fd54f0e35 Archimedes' Ships 0 636 731 2014-02-05T17:29:03Z Professorsawyer 10 This is a very neat mod for turning your ships/boats/yachts/balloons/e.t.c. into mobile vehicles. It’s a simple mod but ultimately adds function to that massive cruise ship you built but couldn't move before! wikitext text/x-wiki <gallery> File:http://i.imgur.com/QO3n22h.png| File:http://www.minecraftmods.com/wp-content/uploads/2013/09/sailing-ship.png| </gallery> "Craft and create your own ship... And sail it across the seven seas!" - BalkondeurAlpha, Mod Creator Archimedes' Ships allows the player to create custom multi-block ships that move smoothly as a unit. The heart of the mod is the Ship's Helm. All blocks touching the Ship's Helm, excepting certain naturally-occurring blocks including water and grass, will become a part of the ship when the Ship's Helm is right-clicked. This will also cause the player to mount the ship. This is a very neat mod for turning your ships/boats/yachts/balloons/e.t.c. into mobile vehicles. It’s a simple mod but ultimately adds function to that massive cruise ship you built but couldn't move before! fc6405d911413d1d2b926ea26e59bb26f606b333 732 731 2014-02-05T17:35:30Z Professorsawyer 10 This is a very neat mod for turning your ships/boats/yachts/balloons/e.t.c. into mobile vehicles. It’s a simple mod but ultimately adds function to that massive cruise ship you built but couldn't move before! wikitext text/x-wiki "Craft and create your own ship... And sail it across the seven seas!" - BalkondeurAlpha, Mod Creator Archimedes' Ships allows the player to create custom multi-block ships that move smoothly as a unit. The heart of the mod is the Ship's Helm. All blocks touching the Ship's Helm, excepting certain naturally-occurring blocks including water and grass, will become a part of the ship when the Ship's Helm is right-clicked. This will also cause the player to mount the ship. This is a very neat mod for turning your ships/boats/yachts/balloons/e.t.c. into mobile vehicles. It’s a simple mod but ultimately adds function to that massive cruise ship you built but couldn't move before! c4c1bd69f3606221c1b2a032e3d20359a9c0198d Tutorials/Installation 0 637 733 2014-02-05T17:42:56Z Professorsawyer 10 Created page with "Download the Technic launcher required to play Attack of the B-Team Click the Modpack and then click Play!. It works on Windows, Mac and Linux! Just click the appropriate down..." wikitext text/x-wiki Download the Technic launcher required to play Attack of the B-Team Click the Modpack and then click Play!. It works on Windows, Mac and Linux! Just click the appropriate download link below: [http://www.technicpack.net/download Windows] [http://www.technicpack.net/download Mac] [http://www.technicpack.net/download Linux] 01426db747354cf568c228fd36243478b20ea9a9 734 733 2014-02-05T22:03:20Z Mastergalen 1 wikitext text/x-wiki Download the Technic launcher required to play [[Attack of the B-Team]]. Click the Modpack and then click Play!. It works on Windows, Mac and Linux! Just click the appropriate download link below: [http://minecraft-techworld.com/mods/technic/attack-of-the-bteam Windows] [http://minecraft-techworld.com/mods/technic/attack-of-the-bteam Mac] [http://minecraft-techworld.com/mods/technic/attack-of-the-bteam Linux] 9e05c7b291d0079d601d49f7feb7fcc739964a92 Ferrous Ore 0 648 755 2014-02-05T21:27:07Z 76.246.39.240 0 /* Uses */ wikitext text/x-wiki {{stub}} [[File:2012-12-30_13.05.38.png|thumb|300px|Ferrous Ore found in its natural habitat.]]Ferrous Ore is an ore added by [[Thermal Expansion]]. It is found in lower layers. ==Uses== Ferrous Ore is a primary source of nickel as well as a source of [[Platinum Dust]], [[Pulverized Shiny Dust]] and [[Iridium Ore]]. It can be smelted into [[Nickel Ingot]]s or macerated into [[Nickel Dust]]. It is most commonly found on layers 11-14, and more rarely on layers 15-17. When Ferrous Ore is run through an [[Industrial Grinder]], it also creates one [[Platinum Dust|Tiny Pile of Platinum Dust]], or a full Platinum Dust using [[Mercury Cells]], one Platinum Dust can be [[Industrial Centrifuge|Centrifuged]] to produce one [[Iridium Nugget]] and a Tiny Pile of Nickel Dust. Without GregTech enabled, Ferrous Ore can be smelted into a single [[Ferrous Ingot]]. Pulverizing Ferrous Ore in a [[Pulverizer]] produces two [[Pulverized Ferrous Dust]] and has a 5% chance to make [[Pulverized Shiny Dust]] and a 2.5% chance to make two [[Pulverized Shiny Dust]]. {{te-nav}} [[Category:Ore]] [[Category:Thermal Expansion]] e6765cec907d3792931fb63e1265ec011a511035 756 755 2014-02-05T22:11:55Z Mastergalen 1 1 revision wikitext text/x-wiki {{stub}} [[File:2012-12-30_13.05.38.png|thumb|300px|Ferrous Ore found in its natural habitat.]]Ferrous Ore is an ore added by [[Thermal Expansion]]. It is found in lower layers. ==Uses== Ferrous Ore is a primary source of nickel as well as a source of [[Platinum Dust]], [[Pulverized Shiny Dust]] and [[Iridium Ore]]. It can be smelted into [[Nickel Ingot]]s or macerated into [[Nickel Dust]]. It is most commonly found on layers 11-14, and more rarely on layers 15-17. When Ferrous Ore is run through an [[Industrial Grinder]], it also creates one [[Platinum Dust|Tiny Pile of Platinum Dust]], or a full Platinum Dust using [[Mercury Cells]], one Platinum Dust can be [[Industrial Centrifuge|Centrifuged]] to produce one [[Iridium Nugget]] and a Tiny Pile of Nickel Dust. Without GregTech enabled, Ferrous Ore can be smelted into a single [[Ferrous Ingot]]. Pulverizing Ferrous Ore in a [[Pulverizer]] produces two [[Pulverized Ferrous Dust]] and has a 5% chance to make [[Pulverized Shiny Dust]] and a 2.5% chance to make two [[Pulverized Shiny Dust]]. {{te-nav}} [[Category:Ore]] [[Category:Thermal Expansion]] e6765cec907d3792931fb63e1265ec011a511035 Aqueous Accumulator 0 638 736 735 2014-02-05T22:11:55Z Mastergalen 1 1 revision wikitext text/x-wiki {{item |name = Aqueous Accumulator |type = Machine |stack = Yes (64) |data = |mod = Thermal Expansion|tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]]}} A machine which acts as a water pump or dehumidifier. To operate as a rudimentary pump, place in a pool of water. No power is required. This machine will not function in the Nether. If horizontally adjacent to two or more water blocks (more than 2 will not provide an increase in water production. Source blocks are not necessary), the Accumulator will generate water at a rate of about 1000 mB every two seconds. It will eject water at a rate roughly comparable to a BuildCraft pump being powered by a couple of redstone engines. Aqueous accumulator itself has a small internal water storage equivalent of 4 buckets of water. Note: In newer versions more source blocks may increase the rate of refill ==Known Bugs== [[Liquiduct]]s will not work in extraction mode, but do work in the default mode. ==Recipe== {{Grid/Crafting_Table |A2 = Glass |A3 = Tin Ingot |B1 = Bucket |B2 = Machine Frame |B3 = Pneumatic Servo |C2 = Glass |C3 = Tin |Output = Aqueous Accumulator}} Raw Materials: 8 Glass 2 Tin Ingot 1 Redstone 9 Iron Ingot 1 Gold Ingot                                  ==Usage== Inputs: 0 Outputs: 1, Orange (Liquid Output.) ==Video Tutorials== [[File:Feed The Beast Machine Tutorials Aqueous Accumulator|full|center|450 px]] [[File:How To Use The Aqueous Accumulator Feed The Beast Tutorial - Ep. 16 (DuhWynning)|thumb|center|450 px|Video made by DuhWynning]] A practical use of the Aqueous Accumulator with combustion engines.[[File:Learning How to Use Fuel With Combustion Engines Feed The Beast Tutorial - Ep. 5 (DuhWynning)-1373043578|thumb|center|450px|Video made by DuhWynning]] [[File:Block Spotlight - Aqueous Accumulator|thumb|left|335px]] [[File:Lumières sur l'Aqueous Accumulator.|thumb|left|300px|Explication en français de l'Aqueous Accumulator]] {{te-nav}} [[Category:Machine]] 5f6555f62d4b0411f14155a2fa6cde3d9123f54c Crescent Hammer 0 640 740 739 2014-02-05T22:11:55Z Mastergalen 1 1 revision wikitext text/x-wiki {{item |name = Crescent Hammer |image = [[file:Grid Crescent Hammer.png]] |type = Item |stack = No |data = 20258 |mod = Thermal Expansion}} A [[Crescent Hammer]] is a tool that allows you to modify and break items from the [[Thermal Expansion]] mod. The [[Buildcraft 3|Buildcraft]] [[Wrench (BuildCraft)|Wrench]] has some of the same properties, but can't be used to break items from Thermal Expansion. To use the Crescent Hammer, simply hold your sneak key (shift by default) and right-click. Instead of a Crescent Hammer you can also use the [[OmniWrench]]. == Recipe == {{Grid/Crafting Table |A1=Iron Ingot|B1=|C1=Iron Ingot |A2=|B2=Silver Ingot|C2= |A3=|B3=Iron Ingot|C3= |Output=Crescent Hammer}} ==Additional Information== * You can use the Crescent Hammer to reorient levers and chests or give it to a turtle to use on a quartz grinding stone. {{te-nav}} 9f1478db7b328bfa287e9be3db19551f07c8cb43 Compressed Sawdust 0 642 744 743 2014-02-05T22:11:55Z Mastergalen 1 1 revision wikitext text/x-wiki Compressed sawdust is created from [[sawdust]] and is used to create [[charcoal]]. The compressed sawdust is put into a furnace to create charcoal. {{Grid/Machine |Type=Furnace |Top=Compressed Sawdust |Bottom=Coal (Item) |Output=Charcoal }} {{te-nav}} 8bc5d8d005e49ff436fddb35913337b8d0df558d Electrum Ingot 0 643 746 745 2014-02-05T22:11:55Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |image=[[File:Grid Electrum Ingot.png]] |type=Ingot |stack=Yes (64) |mod=GregTech |data = |name = Electrum Ingot}}'''Electrum ingots''' are one of the many ingots added by both [[GregTech]] and [[Thermal Expansion]] and are made by smelting [[Electrum Dust]]. ==Crafting== You can craft Electrum Ingots by combining gold ingot and silver ingot in an induction smelter. One Electrum Ingot can be obtained by centrifuging 16 [[Lava Cell|lava cells]] or equivalents. ===Smelting=== {{Grid/Machine |Type=Furnace |Top=Electrum Blend |Bottom=Coal |Output=Electrum Ingot}} {{Grid/Machine |Type=Furnace |Top=Electrum Dust |Bottom=Coal |Output=Electrum Ingot}} ==Usage== *[[Redstone Conductance Coil]] *[[Energy Conduit (Empty)]] *Energy Storage Frame *Electric Crafting Table *Electric Translocator *Advanced Translocator *Electric Sorter *Large Electric Buffer *Advanced Buffer Also used in alternate crafting for *[[Advanced Circuit]] *[[Electronic Circuit]] *[[Glass Fibre Cable]] In the first two recipes, replacing [[Redstone]] with Electrum Ingots will create 2 [[Advanced Circuit]]s or 2 [[Electronic Circuit]]s.  {{GT-nav}} {{te-nav}} [[Category:Ingot]] [[Category:GregTech]] [[Category:Thermal Expansion]] 6c6bbe3bae53bf6052b9aa0464977e62aa30f8be Energy Cell Frame (Empty) 0 644 748 747 2014-02-05T22:11:55Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |image = [[File:Energy Cell Frame (Empty).png]] |type = Block |stack = Yes (64) |data = 20262:64 |mod = [[Thermal Expansion]]}}The [[Energy Cell Frame (Empty)]] can be filled with Molten Redstone (which itself is created in a [http://feed-the-beast.wikia.com/wiki/Magma_Crucible Magma Crucible]) in a [[Liquid Transposer]] to create an [[Energy Cell Frame (Full)]]; this requires 40 pieces of Redstone Dust. == Recipe == {{Grid/Crafting Table |A1=Electrum Ingot|B1=Hardened Glass|C1=Electrum Ingot |A1-image=Grid_Electrum_Ingot_(Thermal_Expansion).png |C1-image=Grid_Electrum_Ingot_(Thermal_Expansion).png |A2=Hardened Glass|B2=Diamond|C2=Hardened Glass |A3=Electrum Ingot|B3=Hardened Glass|C3=Electrum Ingot |A3-image=Grid_Electrum_Ingot_(Thermal_Expansion).png |C3-image=Grid_Electrum_Ingot_(Thermal_Expansion).png |Output=Energy Cell Frame (Empty) }} {{Te-nav}} [[Category:Thermal Expansion]] f1815906567f2d2df0f787d3266c0f64c614480f Energy Cell Frame (Full) 0 645 750 749 2014-02-05T22:11:55Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |image = [[File:Redstone Energy Cell.png]] |type = Block |stack = Yes (64) |data = 20262:65 |mod = [[Thermal Expansion]]}}The [[Energy Cell Frame (Full)]] is used to craft a [[Redstone Energy Cell]]. This block is crafted in a [[Liquid Transposer]] by filling a [[Energy Cell Frame (Empty)]] with 4000 [[mB]] of [[Molten Redstone]], which itself is created by melting 40 [[Redstone]] in a [[Magma_Crucible|Magma Crucible]]. == Recipe == {{Grid/Liquid Transposer |Input=Energy Cell Frame (Empty) |Output=Energy Cell Frame (Full) }} {{Te-nav}} [[Category:Thermal Expansion]] 800d3467e504dc36a1065878dac60ec49aa536ce Energy Conduit (Empty) 0 646 752 751 2014-02-05T22:11:55Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |name = Energy Conduit (Empty) |stack = Yes (64) |data = 20262:96 |mod = Thermal Expansion}}Energy Conduit (Empty) can be filled in a [[Liquid Transposer]] to create a [[Redstone Energy Conduit]]. They cannot be placed. ==Recipe== {{Grid/Crafting_Table |A1 = Electrum Ingot |B1 = Hardened Glass |C1 = Electrum Ingot |Output = Energy Conduit (Empty)|OA = 4}} {{Te-nav}} 6a04f90a2daecdcdb4c481667f5b153597e8be19 Ferrous Ingot 0 647 754 753 2014-02-05T22:11:55Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |caption = Ferrous Ingot |type = Ingot |stack = Yes (64) |mod = [[Thermal Expansion]]}}A Ferrous Ingot is a new item added by Thermal Expansion. It can be obtained by smelting [[Ferrous Ore]] or [[Pulverised ferrous metal|Pulverised Ferrous metal]]  - a product of [[Pulverizer|pulverizing]] [[Ferrous Ore]] or a bi-product when pulverizing [[Iron Ore]]. ==Uses== ==<span style="font-size:13px;">Pulverized Ferrous Metal (made by pulverizing Ferrous Ingot) can be blended with 2 iron dust to create 3 [[Invar Blend]], which has many of its own uses, such as [[Magmatic Engine]]s.</span>== [[Category:Thermal Expansion]] [[Category:Ingot]] de91201c7f8fa4aa8744c6e435eb073c51bf809c Glacial Precipitator 0 649 758 757 2014-02-05T22:11:55Z Mastergalen 1 1 revision wikitext text/x-wiki {{stub}} {{Item |name = Glacial Precipitator |type = Machine |energy = |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |stack = Yes (64) |mod = Thermal Expansion}}The glacial precipitator is part of the thermal expansion mod and it is used to manufacture snowballs, snow blocks, and ice blocks.  This machine requires 2 MJ/t and a water source to operate. ==Crafting== {{Grid/Crafting_Table |A2 = Snow (Block) |A3 = Copper Ingot |B1 = Piston |B2 = Machine Frame |B3 = Redstone Reception Coil |C2 = Snow (Block) |C3 = Snow |Output = Glacial Precipitator}} ==Video Tutorial== [[File:Glacial Precipitator & Liquiducts - How to FTB in Minecraft - 33|full|center|450 px]] This is an FTB Tips & Tricks video but the first tip shows how to use the glacial precipitator. [[File:FTB Feed The Beast Tutorial Tips & Tricks - Volume 2|222 px]] [[File:Block Spotlight - Glacial Precipitator|thumb|left|335px]]NOTE:this is very handy for making ice fence. {{te-nav}} f298c3d7caa0fa2bc985cd8dc430533e3c54d43c Hardened Glass 0 650 760 759 2014-02-05T22:11:55Z Mastergalen 1 1 revision wikitext text/x-wiki {{stub}}{{Item |image = [[File:Hardened Glass.png]] |type = Block |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |stack = Yes (64) |data = 2004 |mod = [[Thermal Expansion]]}}'''Hardened Glass''' is a block found in Thermal Expansion. Hardened Glass is created in an [[Induction Smelter]] from [[Obsidian Dust]] and [[Pulverized Lead]]. It is highly blast resistant. ==Recipe== *2 Obsidian Dust *1 Lead Ingot, Lead Dust, or Pulverized Lead. ==Dismantle Mechanic== Since this is glass, whacking it with a pickaxe to remove it will break it without dropping an item. However, if dismantled (Sneak + Activate) with a [[BuildCraft]] compatible [[Wrench (BuildCraft)|Wrench]] or [[Crescent Hammer]], the glass can be recovered. ==Uses== While useful on its own, Hardened Glass is also used in the creation of more advanced blocks, such as the [[Redstone Energy Cell]] and [[Redstone Energy Conduit]]. As well as [[Liquiduct]]s . [[Category:Thermal Expansion]] f1e1cb43708b132e99c511a7fd8fd7cdd0d9a6fb Igneous Extruder 0 651 762 761 2014-02-05T22:11:56Z Mastergalen 1 1 revision wikitext text/x-wiki {{item |name = Igneous Extruder |type = Machine |stack = Yes (64) |data = 2002:7 |mod = Thermal Expansion|tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]]}} The '''Igneous Extruder''' is a machine that uses lava and water to create cobblestone, smooth stone or obsidian. The Igneous Extruder also gives off light levels of 12. The machine also responds to a redstone signal. You can set the mode to ignore redstone signals or turn off or on based on them. ==Recipe== {{Grid/Crafting_Table |A2 = Glass |A3 = Tin Ingot |B1 = Piston |B2 = Machine Frame |B3 = Pneumatic Servo |C2 = Glass |C3 = Tin|Output = Igneous Extruder}} Raw Materials: 8 Glass 2 Tin Ingot 3 Wooden Planks 7 Iron Ingot 4 Cobblestone 1 Gold Ingot 2 Redstone ==Usage== Inputs: 1, Blue (Liquid Input.) Outputs: 1, Orange. Buckets, [[Empty Can|cans,&nbsp;]][[Wax Capsule|capsules]] or [[Cells|cells]] of water and lava may be placed into the orange slot to fill the machine, or you may also right click with one before entering the GUI to fill up the machine. [[Pipe|BuildCraft pipes]], [[Fluid Pipe|RedPower pipes]], [[Liquiduct]]s and attached machines with powered liquid output can also be used to fill the extruder. ==Recipe List== {| class="wiki_table" style="border-collapse:collapse;margin:10px1px;color:rgb(255,255,255);font-family:arial,helvetica,sans-serif;line-height:19px;" |- ! scope="col"|Input ! scope="col"|Lava Quantity ! scope="col"|Water Quantity ! scope="col"|Time |- |Cobblestone |1+ mB |1+ mB |2 seconds |- |Smooth Stone 2 mB |500 mB |4 seconds |- |Obsidian |1000 mB |1000 mB |6 seconds |- *All recipes but cobblestone, requiring any amount of water and lava require at least 1 full bucket (1000 mB) of lava and water in the machine. ==Video== [[File:Feed The Beast Machine Tutorials Igneous Extruder|full|center|450 px]] [[File:Thermal Generator, Igneous Extruder & Plate Bending Machine - How to FTB in Minecraft - 30|full|center|450 px]] [[File:Block Spotlight - Igneous Extruder|thumb|left|335px]] {{te-nav}} [[Category:Machine]] 329cfaaf64be23883bd63b02c3d0ef92e4cce099 Induction Smelter 0 652 764 763 2014-02-05T22:11:56Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |name = Induction Smelter |type = Machine |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |stack = Yes (64) |mod = Thermal Expansion|energy = 4.0 MJ/t |storage = 4800.0 MJ}}The Induction Smelter is used to create metal ingots. The machine has two inputs. You place your ore in one input and sand in the other. This machine works great when it is adjacent to a [[Pulverizer]] . The pulverizer will pulverize your ore and the induction smelter turns it into ingots from dust. This machine also has a great by-product called slag. Slag can be cooked in a furnace to make [[rockwool]]. Rockwool works much better than normal wool for decorating for several reasons. First, one piece of dye can dye 8 pieces of rockwool. Second, any color of rockwool can be changed to any other color without any intermediate steps. Finally, rockwool can be manufactured by macerating cobblestone into sand and then feeding the sand into an induction smelter. You can use the same stack of metal over and over. Smelting Ores (not dusts) with Sand has a 5% chance to produce [[Rich Slag]] and will directly produce two ingots (removing the need to pulverize it first). This rich slag, if used in place of sand when smelting metal dust, can be smelted with two dusts to produce three ingots corresponding to the type of dust. In other words, Rich Slag is worth one bar of any metal you choose. The process of smelting rich slag with dust also has a chance of producing normal slag. Note that the Rich Slag produced by the induction smelter can be used to increase the yields of any metal as long as you have at least two metal dusts to smelt them with. For example, smelting several stacks of low-value ores such as tin and silver might produce a stack of Rich Slag. You can then take this slag and as little as two gold bars or dust and convert every piece of Rich Slag into gold bars by simply repulverizing the bars and smelting the dust with more Rich Slag. This process gives a significantly higher metal yield from ores than pulverization followed by smelting. Induction Smelter runs with Minecraft Joules (MJ), the energy form of Buildcraft. ==Recipe List== {| class="wikitable" |'''Primary Input''' |'''Secondary Input''' |'''Output''' |'''Secondary Output''' |''''''MJ Cost'''''' |- |Any Metal Ore |Sand |Metal Ingot x2 |Rich Slag (20%) | style="text-align: center;"|320 |- |Any Metal Dust x2 |Sand |Metal Ingot x2 |Slag | style="text-align: center;"|80 |- |Pulverized Obsidian/ Obsidian Dust |Pulverized Lead/ Lead Dust |Hardened Glass | | style="text-align: center;"|800 |- |Pulverized Obsidian/ Obsidian Dust |Lead Ingot |Hardened Glass | | style="text-align: center;"| 800 |- |Gold Ingot |Silver Ingot |Electrum Ingot | | style="text-align: center;"|240 |} ==Video== This video demonstrates how to build and use the Induction Smelter, and how to make and dye Rockwool [[File:Induction Smelter & Rockwool - How to Feed the Beast in Minecraft - 26|full|center|400 px]] This video shows you how to make rockwool with an induction smelter. Rockwool is a special wool that is manufactured by machinery and it works great for decorating. [[File:FTB Feed The Beast Tutorial Guide - How to Use And Make Rockwool With An Induction Smelter|222 px]] ==Related Items== *[[Furnace]] *[[Iron Furnace]] *[[Electric Furnace]] *[[Induction Furnace]] {{te-nav}} [[Category:Thermal Expansion]] [[Category:Machine]] [[Category:Furnace]] c5bc6270318c8140a56dafd787d7bade80b23a46 Invar Ingot 0 653 766 765 2014-02-05T22:11:56Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |image=[[File:Grid Invar Ingot.png]] |type=Ingot |stack=Yes |mod=Thermal Expansion}} Invar Ingots are a new material added by [[Thermal Expansion]] v2.1.7. ==Production== Invar ingots are produced by smelting [[Invar Blend]] or [[Invar Blend|Invar Dust]] in a furnace. They can also be made in the [[Induction Smelter]] from 2 Iron ingots and one [[Ferrous Ingot|Ferrous]] ([[Nickel Ingot|Nickel]]) ingot plus 240 MJ of energy, giving 3 Invar ingot. ==Uses== Invar ingots are used to make [[Gas Turbine]]s,[[Thermal Generator]]s, [[Invar Gear]]s and [[Magmatic Engine]]s. It can be used in place of [[Refined Iron]] to make [[Mixed Metal Ingot]]s. This increases the number of mixed metal ingots by 2. ==Recipe== {{Template:Grid/Machine |Type = Furnace |Top = Invar Dust |Bottom = Coal (Item) |Output = Invar Ingot}} ==Usage== {{Grid/Crafting Table |A1=Invar Ingot |B1=Advanced Circuit |C1=Invar Ingot |A2=Wind Mill |B2=Reinforced Glass |C2=Wind Mill |A3=Invar Ingot |B3=Advanced Circuit |C3=Invar Ingot |Output=Gas Turbine |OA=1 }}{{Grid/Crafting Table |A1=Invar Ingot|B1=Magnetizer|C1=Invar Ingot |A2=Advanced Circuit|B2=Compressor|C2=Advanced Circuit |A3=Invar Ingot|B3=Extractor|C3=Invar Ingot |Output=Chemical Reactor|OA=1}}{{Grid/Crafting_Table |A1 = Invar Ingot |A2 = Invar Ingot |A3 = Electronic Circuit |B1 = Invar Ingot |B2 = Reinforced Glass |B3 = Geothermal Generator |C1 = Invar Ingot |C2 = Invar Ingot |C3 = Electronic Circuit |Output = Thermal Generator}} {{Grid/Crafting Table |A1= |B1=Invar Ingot |C1= |A2=Invar Ingot |B2=Iron |C2=Invar Ingot |A3= |B3=Invar Ingot |C3= |Output=Invar Gear |OA=1 }} {{Grid/Crafting_Table |A1 = Invar Ingot |A3 = Invar Gear |B1 = Invar Ingot |B2 = Redstone Transmission Coil |B3 = Piston |C1 = Invar Ingot |C3 = Invar Gear |Output = Magmatic Engine}} {{te-nav}} [[Category:GregTech]] [[Category:Ingot]] db84c2c3cb3b81d79fc8885b18ae4e1c37b13602 Invar Dust 0 654 768 767 2014-02-05T22:11:56Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |image=[[File:Grid_Invar_Dust.png]] |type=Dust |stack=Yes(64) |mod=GregTech Thermal Expansion}}Invar Blend is a dust present in [[GregTech]] and [http://feed-the-beast.wikia.com/wiki/Thermal_Expansion Thermal Expansion] which is used to craft [[Invar Ingot]]s. ==Production== Invar Blend is produced when combining two piles of [[Iron Dust]] with a pile of [[Nickel Dust]]. This results in 3 piles of invar dust. Two piles of [[Iron Dust]] and a pile of [http://feed-the-beast.wikia.com/wiki/Pulverized_Ferrous_Dust?action=edit&redlink=1 Pulverized Ferrous Dust] will also produce [[Invar Blend]]. ==Uses== Invar Blend is used to make [[Invar Ingot]]s which are needed to produce [[Gas Turbine]]s, [[Invar Gear]]s, [[Magmatic Engine]]s, and [[Induction Smelter]]s in [http://feed-the-beast.wikia.com/wiki/Thermal_Expansion Thermal Expansion]. It can also be used to generate larger quantities of [[Mixed Metal Ingot]]s (4/5 per crafting) ==Recipes== {{Grid/Crafting Table |A1=Iron Dust |B1=Iron Dust |A2=Nickel Dust |Output=Small Pile of Invar Dust|OA=9 |Shapeless = yes}} ==Crafting== {{GT-nav}} {{Te-nav}} [[Category:GregTech]] [[Category:Dust]] [[Category:Thermal Expansion]] 400bc95f91fc17aaf09aceca02181bb8f3f1d37e Lead Ingot 0 655 770 769 2014-02-05T22:11:56Z Mastergalen 1 1 revision wikitext text/x-wiki Lead is from the [[Thermal Expansion]] mod {{stub}}[[File:Lead Ingot.png|right]]Lead Ingots can be obtained from [[Lead Ore|lead ore]]. They are used in [[Hardened Glass|Hardened&nbsp;Glass]], [[Thermal Expansion|Thermal Expans]][[Thermal Expansion|ion]] machines, [[Lead Wire|lead wire]] and other power related blocks. Lead ingots can also be made from [[pulverized lead]] or smelting Silver ore in a [[Slag Furnace]]. Lead ore mostly find in 30 - 12 floors and they are very easy to find by exploding 8 -10 TNT =={{te-nav}}Usages== Lead Block                                                                                                          Lead Wire[[File:Lead Block.png|thumb|left|Lead Block]][[File:Lead Wire.png|thumb|Lead Wire]]         [[Category:Factorization]] [[Category:Ingot]] [[Category:Thermal Expansion]] 2b8b047e1adaed0afae2c7a06de5ae2f64eceada Lead Ore 0 656 772 771 2014-02-05T22:11:56Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |type = Block |tool = ipick |stack = yes (64) |data = 2001:3 |mod = Thermal Expansion}} '''Lead Ore''' is added by the mods [[Thermal Expansion]], [[Factorization]], and [[GregTech]]. Lead ore is an ore block that can be smelted into [[Lead Ingot]]s. It requires at least an Iron pickaxe to mine and can be processed by a [[macerator]] making two [[Lead Dust|lead dust]] or by a[[pulverizer| pulverizer]] to produce two [[Pulverized Lead|pulverized lead]] as well as a 5% chance of producing extra [[Pulverized Silver|pulverized silver]]. The ore is commonly found around layer 25, is a dark blue/grey coloured ore and is fairly common. Lead ore can often be found together with [[Silver Ore]], so if you're mining for silver your may want to mine any lead you see to ensure there isn't any behind the lead. Smelted lead is primarily used for [[Hardened Glass|hardened glass]] and machines in the [[Thermal Expansion]] mod. {{Te-nav}} [[Category:Thermal Expansion]] [[Category:Ore]] 461c926dc62bf0ded9368690e7fe58c631feedd9 Liquid Transposer 0 657 774 773 2014-02-05T22:11:56Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |name = Liquid Transposer |type = Machine |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |stack = Yes (64) |mod = Thermal Expansion}}A '''Liquid Transposer '''is a machine which uses [[Minecraft Joules (MJ)]] to empty or fill liquid containers. Pressing the "bucket" button will change the mode from Fill to Extract. Filling or emptying a container usually takes 80-160 MJ (up to 4 MJ/t). Not all liquid containers support all operations. ==='''Recipe:'''=== {{Grid/Crafting_Table |B1 = Bucket |A2 = Glass |B2 = Machine Frame |C2 = Glass |A3 = Copper |B3 = Redstone Reception Coil |C3 = Copper |Output = Liquid Transposer}} ==='''Container Filling Recipes:'''=== These are the basic recipes for each container. They all require 1000 mB. {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 250px;" ! scope="col"|Container ! scope="col"|MJ Cost |- |Bucket |80 MJ |- |[[Wax Capsule]] |80 MJ |- |[[Refractory Wax Capsule]] |80 MJ |- |[[Cells|Cell]] |160 MJ |- |Glass Bottle |160 MJ |- |[[Can]] |160 MJ |} {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;" |+Special recipes |- ! scope="col"|Container ! scope="col"|Liquid ! scope="col"|Output ! scope="col"|Liquid Amount ! scope="col"|MJ Cost |- |[[Energy Conduit (Empty)]] |Molten Redstone |[[Redstone Energy Conduit]] |50 mB |80 MJ |- |[[Energy Cell Frame (Empty)]] |Molten Redstone |[[Redstone Energy Cell]] |1000 mB |1600 MJ |- |[[Cell]] |Coolant |[[60k Coolant Cell]] |6000 mB |160 MJ |} ==Controls== Use the configuration dropdown window to configure the faces of the liquid transposer. Blue: allow incoming items, or liquid Yellow: allow outgoing liquid Red: eject empty bucket into adjacent inventory ==Video== [[File:Feed The Beast Machine Tutorials Liquid Transposer|full|center|450 px]] [[File:Liquid Transposer & Redstone Energy Conduits - How to Feed the Beast in Minecraft - 28|full|center|450 px]] [[File:Block Spotlight - Liquid Transposer|thumb|left|335px]] {{te-nav}} [[Category:Machine]] e6a0096aa5659de1a7dcbffe2310a343251636c0 Liquiduct 0 658 776 775 2014-02-05T22:11:56Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |name = Liquiduct |type = Pipe |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |stack = Yes (64) |mod = Thermal Expansion}} A conduit which will transfer liquid from one place to another. The speed of the transfer varies depending on the liquid's viscosity and how full the pipe is (a fully pressurized pipe moves liquid faster). ==Wrench Mechanic== A [[Crescent Hammer]] can be used to join adjacent Liquiducts. By default, a newly placed Liquiduct will not connect to another Liquiduct with a liquid already inside. To make the connection, simply wrench the appropriate face of either conduit at the junction - a connection will only be made on that side. Alternatively, using a wrench on a Liquiduct which is adjacent to something that liquid can be drained from will convert the Liquiduct to extraction mode. In this mode, simply provide the Liquiduct with a redstone signal and it will extract liquid from adjacent blocks. ==Dismantle Mechanic== If dismantled (Sneak + Activate) with a wrench or a crescent hammer, the Liquiduct will instantly be removed. ==Connection Behaviour== Liquiducts can connect to a Railcraft Iron Tank valve, but only if the valve is placed on the second layer of the tank wall. ==Capacity== {| class="wikitable" ! Liquid ! Capacity per duct ! Maximum Throughput ! Notes |- | Water | 500 mB | 100 mB/tick | |- | Lava | | 80 mB/tick | |- | Steam | 800 mb | 160 mB/tick | This is 160 steam/tick |- | Biomass | 500 mB | 100 mB/tick | |- | Biofuel | 500 mB | 100 mB/tick | |} Capacity can be measured with a [[multimeter]], divide by the length of the liquiduct to get the per-duct value. Maximum throughput can be measured when the liquiduct is full. ==Crafting== {{Grid/Crafting_Table |A2 = Copper Ingot |B2 = Hardened Glass |C2 = Copper Ingot|Output = Liquiduct|OA = 4}} ==Video== [[File:Glacial Precipitator & Liquiducts - How to FTB in Minecraft - 33-0|full|center|450 px]] {{te-nav}} [[Category:Thermal Expansion]] [[Category:Liquid Transport]] [[Category:Item Transport]] 25745f20f23a870fdd5358083b7d2765d5f53138 Machine Frame 0 659 778 777 2014-02-05T22:11:56Z Mastergalen 1 1 revision wikitext text/x-wiki {{stub}}{{Item|name=Machine Frame|type=Component|image=[[File:Grid Machine Frame.png]]|stack=Yes (64)|data=20262:32|mod=Thermal Expansion}} The '''Machine Frame''' is a component used to craft many of the [[Thermal Expansion]] machines. ==Recipe== {{Grid/Crafting Table |A1 = Iron Ingot |A2 = Glass |A3 = Iron Ingot |B1 = Glass |B2 = Gold Ingot |B3 = Glass |C1 = Iron Ingot |C2 = Glass |C3 = Iron Ingot |Output = Machine Frame}} ==Usage== This item can be used in the creation of: *[[Powered Furnace]] *[[Pulverizer]] *[[Sawmill]] *[[Induction Smelter]] *[[Magma Crucible]] *[[Liquid Transposer]] *[[Glacial Precipitator]] *[[Igneous Extruder]] *[[Aqueous Accumulator]] Because of the inclusion of [[GregTech]], you can also use Machine Frames in place of [[Machine Block]]s in many [[IndustrialCraft 2]] machines, (e.g. [http://feed-the-beast.wikia.com/wiki/Standard_Machine_Casing Standard Machine Casing).] {{te-nav}} 66074afa1dc8ec13e53cc92c33d28921ab993dd5 Magmatic Engine 0 660 780 779 2014-02-05T22:11:56Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |name = Magmatic Engine |energy = 4.0 MJ/t |tool = |mod = Thermal Expansion|stack = Yes (64)}}The Magmatic Engine is an engine added from thermal expansion. It consumes lava to produce Minecraft Joules (Buildcraft Energy) Power Minimum / Maximum: 0.4 MJ/T / 4.0 MJ/T When the engine is producing 4 MJ/t, one lava cell or bucket will produce 18,000 MJ, a [[Thermal Generator]]  will make 30,000 EU per bucket. 8 engines are needed to provide the necessary power to run one [[Magma Crucible]] at full speed (Fewer will work, but slower). Instead, you can pump lava directly from the Nether or a lava ocean age for massive amounts of free energy. Simply hookup a buildcraft [[Pump]] to an [[EnderStorage|Ender Tank]] and place a [[Chunk Loader|chunk loader]] (optional) to keep it running. In your main base/ generator room, place another ender tank with the same color configuration and pump lava out from there. The engine can easily overheat. If the engine overheats, it will shut down and you will need to sneak-right click it with a [[Crescent Hammer]] or [[OmniWrench]] to restart. To avoid overheating, use [[Redstone Energy Conduit]]s versus [[Wooden Conductive Pipe]]s and [[Golden Conductive Pipe]]s. ==Crafting== {{Grid/Crafting_Table |A1 = Invar Ingot |A3 = Invar Gear |B1 = Invar Ingot |B2 = Redstone Transmission Coil |B3 = Piston |C1 = Invar Ingot |C3 = Invar Gear |Output = Magmatic Engine}} ==Video Tutorials== You can also use the magmatic engine with the magma crucible to create unlimited power. In this video I show you how to do so. [[File:FTB Unlimited Power Source Feed The Beast Tutorial - Ep. 7 (DuhWynning)|thumb|center|444 px|Video made by duhwynning]] [[File:Magmatic Engine - How to Feed the Beast in Minecraft - 29|full|center|450 px]] {{te-nav}} f86fbe90e824658b20c5d91f3a061158cd29e8c3 Pulverized Shiny Metal 0 661 782 781 2014-02-05T22:11:56Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |type = Dust |stack = Yes (64) |data = 20257:41|mod = Thermal Expansion}}'''Pulverized Shiny Dust''' is added by [[Thermal Expansion]]. ==Production== Shiny Dust can be obtained at a 10% chance by processing [[Ferrous Ore]] in a [[Pulverizer]]. {{Template:Grid/Pulverizer |Top = Ferrous Ore |Output = Pulverized Ferrous Metal |OA = 2 |Output2 = Pulverized Shiny Metal |Output2 Chance = 10}} ==Uses== * Combined with [[Rich Slag]], two Shiny Dust will yield three [[Shiny Ingot]]s in an [[Induction Smelter]] - not working any more! * Combined with Sand, two Shiny Dust will yield two Shiny Ingots in an [[Induction Smelter]] If your modpack includes the [[GregTech]] mod, you also get these recipes: * In any powered furnace produces a [[Platinum Ingot]] * Can be broken down into four Tiny Piles of [[Platinum Dust]] via crafting * One Shiny Dust can be processed directly in an [[Industrial Centrifuge]] to make one [[Iridium Nugget]] and one Tiny Pile of [[Nickel Dust]] == History== *In version 2.1.6 and before the Pulverized Shiny Metal was named Pulverized Shiny Dust and only had a 5% chance of production in the Pulverizer. [[Category:Thermal Expansion]] [[Category:Dust]] 2708df52bd3033712bf1f29931cb2e9dcdd5fa55 Portable Tank 0 662 784 783 2014-02-05T22:11:56Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |name = Portable Tank |tool = [[File: Grid Crescent Hammer.png|link-Crescent Hammer]] |stack = No |data = 2008 |mod = Thermal Expansion}} The '''Portable Tank''' is an item added in [[Thermal Expansion]] v2.1.0. It can hold 8000 mB (8 buckets) of liquid. Liquid can only be inserted or extracted from the top or bottom sides. A tank placed directly on top of another tank will self-configure its bottom side to auto-eject to the tank below.  ==Wrench Mechanic:== Using a [[Crescent Hammer]] on a Portable Tank (the bottom face of the tank will turn orange) will change the bottom side to automatically eject liquid into whatever is below it, if possible. The tank cannot receive liquid on the bottom side while in this mode. ==<span style="font-size:18px;">Dismantle Mechanic:</span>== If dismantled (Sneak + Activate) with a Crescent Hammer, the Portable Tank will instantly be removed and the liquid will remain inside (works only in Survival mode). == Crafting Recipe == {{Grid/Crafting Table |A1=|B1=Hardened Glass|C1= |A2=Hardened Glass|B2=Tin Ingot|C2=Hardened Glass |A3=|B3=Hardened Glass|C3= |Output=Portable Tank}} ==Notes== *Liquid must be deliberately inserted into Portable Tanks. You cannot, for instance, gravity feed water from a [[BuildCraft]] [[Tank|tank]] above a Portable Tank; the liquid must be forced in somehow. *Portable Tanks are extremely explosion resistant.  ==Video== [[File:Block Spotlight - Portable Tank|thumb|left|335px]] {{te-nav}} [[Category:Storage]] [[Category:Liquid Container]] 75412bdbf35b50eb044dcaae3e3edc36fd4c081c Powered Furnace 0 663 786 785 2014-02-05T22:11:56Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |name = Powered Furnace |type = Machine |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |stack = Yes (64) |mod = Thermal Expansion|energy = 2.0 MJ/t |storage = 2400.0 MJ}}The Powered Furnace is a block from the [[Thermal Expansion]] mod. It is a furnace that uses BuildCraft (MJ) as energy.   Additionally, certain items (such as some food items) can be cooked for less energy than in a traditional furnace. ==Crafting== {{Grid/Crafting_Table |A2 = Sawdust |A3 = Copper Ingot |B1 = Redstone |B2 = Machine Frame |B3 = Redstone Reception Coil |C2 = Bricks |C3 = Copper Ingot |Output = Powered Furnace}} ==Recipes== {| class="wikitable" |'''Input''' |'''Output''' |'''''MJ Cost''''' |- |Cactus |Cactus Green | style="text-align: center;"|80 |- |Raw Porkchop |Cooked Porkchop | style="text-align: center;"|40 |- |Raw Fish |Cooked Fish | style="text-align: center;"|40 |- |Raw Beef |Steak | style="text-align: center;"|40 |- |Raw Chicken |Cooked Chicken | style="text-align: center;"|40 |- |Potato |Baked Potato | style="text-align: center;"|40 |- |Anything Else |Same as Regular Furnace | style="text-align: center;"|160 |} ==Video Tutorials== [[File:How To Use The Powered Furnace Feed The Beast Tutorial - Ep. 13 (DuhWynning)|thumb|center|521 px|Video made By DuhWynning]] [[File:Block Spotlight - Powered Furnace|thumb|left|335px]][[File:Lumières sur le Powered Furnace|thumb|left|335px|Explication Powered Furnace en Français.]] {{te-nav}} [[Category:Machine]] 91b1b216de76146f654c9e82656f6867a74e8e71 Pulverized Tin 0 664 788 787 2014-02-05T22:11:56Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |name = Pulverized Tin |type = Pulverized Ore |tool = [[File:Grid_Pulverizer.png|link=Pulverizer]] |stack = Yes (64) |mod = Thermal Expansion}}Pulverized Tin is created by [[Pulverizer|pulverizing]] [[Tin Ore]]. It can be cooked to produce [[Tin Ingot]]. There is a 5-10% change of getting [[Pulverized Iron|pulverized iron]] as secondary output. ==Pulverizing== {{Template:Grid/Pulverizer |Top = Tin Ore |Output = Pulverized Tin|OA = 2}} {{Te-nav}} [[Category:Thermal Expansion]] [[Category:Dust]] ec3fdbb0f959eb55694eac397fae9127cbb2d2fe Pulverized Gold 0 665 790 789 2014-02-05T22:11:56Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |name = Pulverized Gold |type = Pulverized Ore |tool = [[File:Grid_Pulverizer.png|link=Pulverizer]] |stack = Yes (64) |mod = Thermal Expansion}}Pulverized Gold is created by [http://feed-the-beast.wikia.com/wiki/Pulverizer Pulverizing] [[Gold Ore]] . It can be cooked to produce a [[Gold Ingot]].  Pulverized gold may be mixed with silver to create Electrum Blend.  Pulverized Gold can also be placed in the Forge Lexicon to be turned into Gold Dust.   ==Pulverizing== <p style="font-size:13px;">{{Template:Grid/Pulverizer |Top = Gold Ore |Output = Pulverized Gold|OA = 2}}</p> <p style="font-size:13px;">{{Te-nav}}</p> <p style="font-size:13px;"> </p> ==Recipe (For electrum blend)== [[File:Crafting_Electrum.png|thumb|left|256px]] [[Category:Thermal Expansion]] [[Category:Dust]] ec7610c7a22c7b6cea8f656d59b9a0e97009b902 Pulverized Silver 0 666 792 791 2014-02-05T22:11:56Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |name = Pulverized Silver |type = Pulverized Ore |tool = [[File:Grid_Pulverizer.png|link=Pulverizer]] |stack = Yes (64) |mod = Thermal Expansion}}Pulverized Silver is created by [[Pulverizer|pulverizing]] [[Silver Ore]]. It can be cooked to produce [[Silver Ingot]]. ==Pulverizing== {{Template:Grid/Pulverizer |Top = Silver Ore |Output = Pulverized Silver|OA = 2}}There is a 5-10% chance of getting [[Pulverized Lead|pulverized lead]] as a secondary output. {{Te-nav}} [[Category:Thermal Expansion]] [[Category:Dust]] 6adeb7c1125a87eb0efe95b6fecc99ce88475bfb Pneumatic Servo 0 667 794 793 2014-02-05T22:11:56Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |name = Pneumatic Servo |type = Component |stack = Yes (64) |mod = Thermal Expansion}}Pneumatic Servo in one the basic items of Thermal Expansion Mod. It is used in devices that do not require MJ to operate. ==<span style="font-size:18px;">Crafting</span>== {{Grid/Crafting_Table |A3 = |B2 = Redstone |C1 = |Output = Pneumatic Servo|A2 = Glass |B1 = Iron Ingot |B3 = Iron Ingot |C2 = Glass}} ==Usage== This item can be used in the creation of: *[[Igneous Extruder]] *[[Aqueous Accumulator]] {{Te-nav}} 735c3270483dd9a6a1d515ec090c0538add997d6 Pulverized Copper 0 668 796 795 2014-02-05T22:11:56Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |name = Pulverized Copper |type = Pulverized Ore |tool = [[File:Grid Pulverizer.png|link=Pulverizer]] |stack = Yes (64) |mod = Thermal Expansion}}'''Pulverized Copper''' is created by [[Pulverizer|pulverizing]] [[Copper Ore]] . It can be cooked to produce [[Copper Ingot]]. ==Pulverizing== {{Grid/Pulverizer |Top = Copper Ore |Output = Pulverized Copper|OA = 2}}The is a 5-10% chance of getting [[Pulverized Gold|pulverized gold]] as a secondary output. {{Te-nav}} [[Category:Thermal Expansion]] [[Category:Dust]] 6eb79c35f163d116022b40f54b3935084eb6ca77 Pulverized Iron 0 669 798 797 2014-02-05T22:11:56Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |name = Pulverized Iron |type = Pulverized Ore |tool = [[File:Grid Pulverizer.png|link=Pulverizer]] |stack = Yes (64) |mod = Thermal Expansion}}'''Pulverized Iron''' is created by [[Pulverizer|pulverizing]] [[Iron Ore]] or at a 5% chance when pulverizing [[Tin Ore]]. It can be cooked to produce [[Iron Ingot]]. ==Pulverizing== {{Grid/Pulverizer |Top = Iron Ore |Output = Pulverized Iron|OA = 2}}There is a 5% chance of getting [[Ferrous Dust]] and a 25% chance of getting Nickel Dust as a secondary output. [[Category:Thermal Expansion]] [[Category:Dust]] 51eb79585c86fe84931de5e3037190b1465d404a Pulverized Obsidian 0 670 800 799 2014-02-05T22:11:56Z Mastergalen 1 1 revision wikitext text/x-wiki {{stub}}{{Item |name = Pulverized Obsidian |type = Pulverized Ore |tool = [[File:Grid_Pulverizer.png|link=Pulverizer]] |stack = Yes (64) |mod = Thermal Expansion}}Pulverized Obsidian is created by [[Pulverizer|Pulverizing]] [[Obsidian]] . ==Pulverizing== {{Template:Grid/Pulverizer |Top = Obsidian |Output = Pulverized Obsidian|OA = 1}} ==Usage== Pulverized Obsidian is used for the following stuff: -To create [[Hardened Glass]] in an [[Induction Smelter]], together with [[Lead Ore|Lead]] -To create [[Silicon Cell]]s, [[Magnesium Dust]], [[Iron Dust]] and [[Compressed Air Cell]]s in an [[Industrial Electrolyzer]] {{Template:Grid/IndustrialElectrolyzer |Container = Empty Cell |ContainerImage = |ContainerAmount = 6 |Input = Pulverized Obsidian |InputImage = |InputLink = |InputAmount = 8|Output1 = Magnesium Dust |Output1Amount = 1 |Output2 = Iron Dust |Output2Amount = 1|Output3 = Silicon Cell |Output3Amount = 2 |Output4 = Compressed Air Cell |Output4Amount = 4}} - To create Reinforced Rails in a [[Rolling Machine]], together with [[Steel]] {{Template:Grid/Rolling Machine |A1 = Steel |A2 = Steel |A3 = Steel |B1 = Pulverized Obsidian |B2 = Pulverized Obsidian |B3 = Pulverized Obsidian |C1 = Steel |C2 = Steel |C3 = Steel |Output = Reinforced Rail |OA = 6|Output-image = Reinforced Rail.png}} {{Te-nav}} [[Category:Thermal Expansion]] [[Category:Dust]] 2c36f00351803ecd6573d72978d98fb420674788 Pulverized Lead 0 671 802 801 2014-02-05T22:11:57Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |name = Pulverized Lead |type = Pulverized Ore |tool = [[File:Grid_Pulverizer.png|link=Pulverizer]] |stack = Yes (64) |mod = Thermal Expansion}}Pulverized Lead is created by [[Pulverizer|pulverizing]] [[Lead Ore]] or at a 5 % chance when pulverizing [[Silver Ore]]. It can be cooked to produce [[Lead Ingot]]. ==Pulverizing== {{Template:Grid/Pulverizer |Top = Lead Ore |Output = Pulverized Lead|OA = 2|Energy = 400 |Output2 = Pulverized Silver |Output2 Chance = 5}}There is a 5% chance of getting [[Pulverized Silver|pulverized silver]] as a secondary output. {{Te-nav}} [[Category:Thermal Expansion]] [[Category:Dust]] 1d39758742a1c67578d1af6940b14e17b8b8f728 Redstone Energy Cell 0 672 804 803 2014-02-05T22:11:57Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |image = [[File:Redstone Energy Cell.png]] |type = Block |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |stack = No |data = 2006 |mod = [[Thermal Expansion]]}} The redstone energy cell is used to store [[Buildcraft 3]]  MJ power in the same way as a [[BatBox]] stores [[IndustrialCraft 2|IndustrialCraft]] [[EU]] power. The unit can store up to 600,000 MJ. Any side of the block can be either an input or an output. Furthermore, the amount of MJ/t the cell can send and receive is fully programmable with a simple interface. Pressing the "+" or the "-" changes the max input and output by intervals of 5. Pressing shift and clicking the"+" changes the setting up to 100 MJ/t and the same goes for pressing shift and clicking the "-" and jumps to zero. Right-clicking the "+" or the "-" changes the max input and output by intervals of 1, while pressing Shift and right-clicking will advance these settings by intervals of 10. '''Tip:'''  The redstone energy cell can be used as a output limiter. For example, [http://feed-the-beast.wikia.com/wiki/Conductive_Pipes Golden conductive pipes] blow up at more than 256 MJ per tick. You can limit the output to 256 MJ. By default, if you apply a redstone signal to the block it will stop outputting energy. When connected to [[Redstone Energy Conduit|redstone conduit]], the redstone energy will either output or input depending on the configuration of the conduit.  To pick up a redstone energy cell, sneak (default shift) + right-click while using a [[Crescent Hammer]]. This will instantly remove the block yet maintain all current charge and settings. : '''Warning:''' Using a pickaxe to pick up a redstone energy cell will reset the charge and settings of the block. :: '''Warning 2: '''Redstone Energy Cells CAN be short-circuited. If the output is connected to the input with Redstone Energy Conduits, the Energy Cell will slowly waste power. (The Energy Cell tries to fill the Conduits and the Conduits try to fill the Energy Cell, wasting 5% of the power transmitted each tick.) This doesn't happen when the Conduits, the Energy Cell and all connected machines' energy storages are full. Engineering turtles can pick up Redstone Energy Cells as well:  [[File:FTB Lossless MJ Teleport! o o (via Turtle Teleporter)|444px]] == Recipe == {{Grid/Crafting Table |A1=|B1=Electrum Ingot|C1= |B1-image=Grid_Electrum_Ingot_(Thermal_Expansion).png |A2=Electrum Ingot|B2=Energy Cell Frame (Full)|C2=Electrum Ingot |A2-image=Grid_Electrum_Ingot_(Thermal_Expansion).png |C2-image=Grid_Electrum_Ingot_(Thermal_Expansion).png |A3=Lead Ingot|B3=Redstone Conductance Coil|C3=Lead Ingot |Output=Redstone Energy Cell }} ===Required Materials:=== *1 Diamond *4 Lead Ingots **2 Lead Ingots for Hardened Glass **2 Lead Ingots for the Energy Cell *4 Obsidian Dust for Hardened Glass *8 Electrum Ingots **Made from 4 Gold Ingots and 4 Silver Ingots smelted together ***3 Electrum Ingots for the Energy Cell ***1 Electrum Ingot for the Redstone Conductance Coil ***4 Electrum Ingots for the Energy Frame (sub assembly) *42/22 Redstone Dust **2 Redstone Dust for the Redstone Conductance Coil **40 or 20 Redstone Dust depending on the version of TE, melted in a Magma Crucible and fed into a Liquid Transposer to fill the Energy Frame (sub assembly) ==Issues== Redstone Energy Cells do not reliably output ''Full Energy'' to nearby [[Gates]] when they fill up and are receiving energy faster than it is being pulled out of them, nor do they reliably output ''No Energy'' when they drain fully and energy is being pulled out as fast as it is coming in. In the former case they will ''sometimes'' stabilize on a value, or bounce around between a few values, within 100 MJ of their capacity, rather than actually reaching capacity; in the latter case they will ''sometimes'' stabilize or bounce around at or below 100 MJ. This makes it very difficult to use them as buffers to detect when an [[engine]] setup can be shut off to avoid wasting fuel. A workaround for this problem is to occasionally send (or interrupt, depending on configuration) a redstone signal, briefly halting the cell's output. A cell that is hovering at 599995 MJ will reach full charge in a fraction of a second if it stops outputting, and will then correctly tell a Gate that it is fully charged. For this method, a second Redstone Energy Cell is needed to store the energy produced between when the first cell reaches almost-full charge and when it receives a clock pulse to make it notice that it is full; otherwise this energy will go to waste. The ideal timing for the clock pulse is then every five minutes, which is the minimum length of time it takes for a cell to fill up; this ensures that the second buffer will not also overflow before the next pulse. ==History== *Before Thermal Expansion version 2.0.6 the Redstone Energy Cell could only hold 500,000 MJ but output more than 100 MJ per tick ==Video Tutorial== How to make and use a redstone energy cell. [[File:FTB Feed The Beast Tutorial Guide - How To Store Buildcraft MJ Via A Redstone Energy Cell|center|444px]] [[File:Lumières sur Redstone Energy Cell et Redstone Energy Conduit|thumb|left|335 px|Explication sur l'utilisation deu redstone energy cell]] [[File:Block Spotlight - Energy Storage Cell|thumb|right|335px]] {{te-nav}} [[Category:Energy Storage]] 41cf95e7d6820672437130229f54a9dfd789765d Rich Slag 0 673 806 805 2014-02-05T22:11:57Z Mastergalen 1 1 revision wikitext text/x-wiki Rich slag is an item added in [[Thermal Expansion]] v2.1.0. It is a by-product of smelting ores (not dust) in an [[Induction Smelter]].  Rich Slag can be used to increase the ingot yield from dusts, when used in an Induction Smelter. Using Rich Slag with an ore block in the induction smelter will yield 3 ingots. This can be better as an endgame system as it is better than using a macerator or a pulverizer as it can produce 3 ingots instead of 2. {{te-nav}} 1c453fad8ae91ccbaca288ec22d0996902de2679 Redstone Transmission Coil 0 674 808 807 2014-02-05T22:11:57Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |name = Redstone Transmission Coil |type = Component |stack = Yes (64) |mod = Thermal Expansion}}Redstone Transmission Coil in one the basic items of Thermal Expansion Mod. It's being used in devices that send energy. ==Crafting== {{Grid/Crafting_Table |A3 = Redstone |B2 = Silver Ingot |C1 = Redstone |Output = Redstone Transmission Coil}} ==Usage== This item can be used in the creation of: *[[Steam Engine (Thermal Expansion)]] *[[Magmatic Engine]] {{Te-nav}} 6bb6c2db8a844e2ded263a8840bdcc0b01cf1db1 Redstone Energy Conduit 0 675 810 809 2014-02-05T22:11:57Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |name = Redstone Energy Conduit |type = Energy Pipe |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |stack = Yes (64) |mod = Thermal Expansion}}Uses kinetic-electric conversion properties of Molten Redstone to transmit BuildCraft energy (Minecraft Joules). Conduits will connect to any BuildCraft compatible machine that uses or generates BuildCraft energy. They will supply power to (or accept it from) any object that accepts BuildCraft energy (or sends BuildCraft energy) using the BuildCraft API. Redstone Energy Conduits lose 5 percent of their carried power regardless of distance. The loss occurs at each point the conduit is connected to an object that pulls power (e.g. machines or [[Redstone Energy Cell]]s). Unlike conductive Buildcraft pipes in 1.4.7, Redstone Energy Conduits cannot blow up from an overflow of energy.  Also, they are an attractive alternative to conductive Buildcraft pipes when the distance travelled is more than 10 blocks compared to [[Conductive Pipes|Gold Conductive Pipes]] (which have a 0.5% energy loss), or more than 1 block compared to [[Conductive Pipes|Stone Conductive Pipes]] (which have 5% energy loss). Note: In Buildcraft 4 there is no enegy loss at all when you use Conductive Pipes. For those interested in transporting MJ, here is an alternate (lossless) method: [[File:FTB Lossless MJ Teleport! o o (via Turtle Teleporter)|444px]] Note: Be aware that if you charge a Redstone Energy Cell as shown in the video, the cell won't take all the MJ produced by the engines (even if the Cells input is 100MJ)! The not used energy is stored within the engine and will cause the engine to overheat! A 99.5% method without overheating engines would be: Engine(s) => Wooden conductive pipe => Golden conductive pipe => BC Consumer => Energy Bridge => Steam Producer => Liquid Tesseract || whatever distance || Liquid Tesseract => Steam Consumer => Energy Bridge => BC Producer => machine (e.g. quarry). [[File:Liquid Transposer & Redstone Energy Conduits - How to Feed the Beast in Minecraft - 28-0|full|center|450 px]] ==Wrench Mechanic== Using a wrench on a length of conduit that is adjacent to something producing or consuming energy will toggle its mode - input-only or output-only. The arrows on the conduit plugs should be self-explanatory. This affects the entire conduit and cannot be changed per "side". *To save confusion, (Blue = Input) (Orange=Output) Also keep in mind that, unlike [[Conductive Pipes|Wooden Conductive Pipes]], Redstone Energy Conduits cannot have an input and output in the same block.  This makes it easier to collect energy from multiple blocks, which Wooden Conductive Pipes cannot do.  ==Dismantle Mechanic== These blocks are somewhat robust.  If dismantled (Sneak + Activate) with a BuildCraft compatible Wrench or Crescent Hammer, they will instantly be removed. ==Recipe== Redstone Energy Conduit is crafted in a [[Liquid Transposer]] by filling an [[Energy Conduit (Empty)]] with 50 [[mB]] of [[Molten Redstone]], which is created by melting 2 [[Redstone]] in a [[Magma_Crucible|Magma Crucible]]). {{Template:Grid/Liquid Transposer |Input = Energy Conduit (Empty) |Output = Redstone Energy Conduit}} ==<span style="color:rgb(255,0,0);">WARNING FOR USERS OF REDPOWER</span>== Do not attempt to move this block with Frames. This may cause a chunk reset or worse. ==Issues== Interaction with [[Gates]]: Redstone Energy Conduit appears to act like a machine that can store energy, having the ability to send signals such as ''Capacitor Fully Charged'' to a neighboring gate. This is probably intentional. However, the conduit appears to always be at least "partially charged" if it has ever carried a charge. In order to detect if a machine is holding a charge, the gate must be placed so that it is not adjacent to any of the conduit supplying or draining the machine. [[Category:Thermal Expansion]] [[Category:Energy Transport]] c6860d1d24bc367a23d9c8c5bd02c9c716922d41 Redstone Reception Coil 0 676 812 811 2014-02-05T22:11:57Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |type = Component |stack = Yes (64) |mod = Thermal Expansion|name = Redstone Reception Coil}} The Redstone Reception Coil is one of the most basic items of the [[Thermal Expansion|Thermal Expansion Mod]]. It is used in devices that receive energy. ==Crafting== {{Grid/Crafting_Table |A3 = Redstone |B2 = Gold Ingot |C1 = Redstone |Output = Redstone Reception Coil|OA = 2}} ==Usage== Redstone Reception Coils are used to craft: *[[Powered Furnace]]s *[[Pulverizer]]s *[[Sawmill]]s *[[Induction Smelter]]s *[[Magma Crucible]]s *[[Liquid Transposer]]s *[[Glacial Precipitator]]s {{Te-nav}} 7b67646bd4575b4ef67b14da7610fd519e00334a Redstone Conductance Coil 0 677 814 813 2014-02-05T22:11:57Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |name = Redstone Conductance Coil |type = Component |stack = Yes (64) |mod = Thermal Expansion}}Redstone Conductance Coil in one the basic items of Thermal Expansion Mod. It's being used in devices that send and receive energy. ==Crafting== {{Grid/Crafting_Table |A3 = Redstone |B2 = Electrum Ingot |C1 = Redstone |Output = Redstone Conductance Coil}} ==Usage== This item can be used in crafting: #[[Redstone Energy Cell]] {{Te-nav}} e0cb53f1fe10c747ca3fece0ef024c5a704d7dd9 Sawmill 0 678 816 815 2014-02-05T22:11:57Z Mastergalen 1 1 revision wikitext text/x-wiki The sawmill creates 6 planks and 1 [[Sawdust|sawdust ]] per log. Thaumcraft Greatwood and Silverwood do not work in this machine. Wood from both types of Rubber trees gives 1 [[Sticky Resin]] and 16 Sawdust. Twilight Forest biome trees give 6 vanilla planks and 1 Sawdust (Root blocks do not work in this machine.) ExtraBiomesXL trees and Forestry bred trees give 6 of their own planks and 1 sawdust. It is also possible to saw other objects down to their various components. For example, you can saw a jukebox down to 1 diamond and 8 [[Wooden Planks|planks]]. ==Interface== * The left side of the interface indicates power storage. ** The lower slot is for charged Redstone Energy Cells. * The center-left slot is for the input item for sawing. The saw image below it shows whether the saw is active or not. * The center-right shows the sawing progress on the current item. This process is faster when more energy is provided to the sawmill. * The right side shows output storage. ** The upper part is output planks. There are two slots, each capable of holding 64 planks. ** The lower part is secondary output: sawdust in the case of wood, diamond for a jukebox, redstone for a note block, books for a bookshelf. ==Configuration== The faces of the Sawmill can be configured from inside the interface by clicking the gear icon to the right labeled ''Configuration''. There are five configurable faces; the bottom-right face is for the rear of the machine. Clicking on one of these faces will toggle its input/output state: *'''Blue''' is an item input face for the wood that you wish to saw. *'''Red''' is an output face for planks. Output can be transported in liquid pipes. This does not require a wooden pipe or a pump to extract the objects; you may use a golden/stone transport pipe directly. *'''Yellow''' is a secondary output face (sawdust, diamond, etc.). *'''Orange''' is probably a dual-output face. All output (planks and sawdust) will go through this face. *'''Black''' (or no colored outline) inputs items into the slot under the energy indicator. Output face compatable with RedPower tubes. *'''Off''' (when the black square is not visible, showing only the face) toggles the face off. It can still receive MJ energy through this face. Note that toggling any of these faces will also highlight the respective section of the interface in that color. Toggling Orange will highlight both output sections. ==Crafting== {{Grid/Crafting_Table |A2 = Wooden Plank |A3 = Copper Ingot |B1 = Iron Axe |B2 = Machine Frame |B3 = Redstone Reception Coil |C2 = Wooden Plank |C3 = Copper Ingot|Output = Sawmill}} ==Video Tutorials== [[File:How To Use The Sawmill Feed The Beast Tutorial - Ep. 18 (DuhWynning)|thumb|center|450 px|Video Made by DuhWynning]] [[File:How to Feed the Beast in Minecraft - Sawmill - 16|thumb|center|450px]][[File:Block Spotlight - Sawmill|thumb|center|335px]] {{te-nav}} [[Category:Machine]] 174918697ffd8c14522f94e530aaaac27921d167 Sawdust 0 679 818 817 2014-02-05T22:11:57Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |name = Sawdust |image = [[File:Grid_Sawdust.png]] |stack = 64 |data = 20257:129 |mod = Thermal Expansion}}Sawdust is a byproduct from sawing wood in a [[sawmill]]. 8 of them in a chest formation can be crafted into [[Compressed Sawdust|compressed sawdust]]. The only use for compressed sawdust is to be smelted into [[Charcoal|charcoal]], which makes for an additional benefit for using the sawmill.  {{Grid/Crafting_Table |A1 = Sawdust |A2 = Sawdust |A3 = Sawdust |B1 = Sawdust |B3 = Sawdust |C1 = Sawdust |C2 = Sawdust |C3 = Sawdust |Output = Compressed Sawdust}} {{te-nav}} [[Category:Dust]] 8f4df435fe227a81133e9150d19e4d5b14fe5851 Rockwool 0 680 820 819 2014-02-05T22:11:57Z Mastergalen 1 1 revision wikitext text/x-wiki Rockwool is a special type of wool that is used for decorating. It has many advantages over normal wool, First, one piece of dye can dye 8 pieces of Rockwool so you don't need as much dye when you use Rockwool. Secondly, Rockwool can be redyed to any other color, whereas normal wool has to be bleached before it can be redyed. Third, Rockwool is fireproof. Finally, Rockwool can be manufactured, whereas normal wool has to be farmed. To make rockwool you will need an [[Induction Smelter]]. The [[Induction_Smelter|Induction Smelter]] has two inputs. One input is for sand and one input is for metal dust or pulverized metal. When the induction smelter has MJ power and all the ingredients then it will make metal ingots but it will also make slag as a by-product. The slag can be cooked in a furnace to make [[Rockwool]]. As a note, if you feed the ingots back into a Pulverizer then you can use the same stack of metal repeatedly to make slag. The easiest thing to do is macerate cobblestone to get sand and then feed the sand into an [[Induction_Smelter|induction smelter]]. ==Practical Applications== This video shows you how to make [[Rockwool]] with a Pulverizer and [[Induction_Smelter|induction smelter]]. [[Rockwool|Rockwool ]] is a special wool that is manufactured by machinery and it works great for decorating. [[File:FTB Feed The Beast Tutorial Guide - How to Use And Make Rockwool With An Induction Smelter|222px]] [[Category:Thermal Expansion]] 2aaaca7266ab529855dfc98578f4a295dd066a20 Silver Ingot 0 681 822 821 2014-02-05T22:11:57Z Mastergalen 1 1 revision wikitext text/x-wiki {{item |name = Silver Ingot |type = Ingot |stack = Yes (64) |data = 9271 |mod = RedPower 2, Factorization, Thermal Expansion|image = [[File:Item Silver Ingot.gif]]}} '''Silver''' is the product of the naturally occurring [[Silver Ore]], added to world generation in [[RedPower 2]], [[Thermal Expansion]] and [[Factorization]] . In order to mine it successfully, a stone pickaxe or better must be used. Just like any other ore, it can be macerated and/or smelted in a furnace to create ingots. When smelted in a [[Slag Furnace]], the ore will produce a Lead ingot along with the Silver ingot. Silver can be smelted along with [[Nikolite]] in an [[Alloy Furnace]] or a [[Blulectric Alloy Furnace]] to create a [[Blue Alloy Ingot]]. Silver can be crafted into a Silver Chest and can be used as a component in crafting [[Glass Fibre Cable]]s. Silver is also used to make an[[Athame|&nbsp;Athame]]. ==Recipe== {{Grid/Machine |Type = Furnace |Top = Silver Ore |Bottom = Coal |Output = Silver Ingot}} {{Grid/Machine |Type = Electro Furnace |Top = Silver Dust |Bottom = RE Battery (Charged) |Output = Silver Ingot}} ==Usage== {{Grid/Crafting_Table |A1 = Silver Ingot |A2 = Silver Ingot |A3 = Silver Ingot |B1 = Silver Ingot |B2 = Copper Chest |B3 = Silver Ingot |C1 = Silver Ingot |C2 = Silver Ingot |C3 = Silver Ingot |Output = Silver Chest}} {{Grid/Crafting_Table |A1 = Glass |A2 = Silver Ingot |A3 = Glass |B1 = Silver Ingot |B2 = Iron Chest |B3 = Silver Ingot |C1 = Glass |C2 = Silver Ingot |C3 = Glass |Output = Silver Chest}} {{Grid/Crafting_Table |A1 = Glass |A2 = Silver Ingot |A3 = Glass |B1 = Glass |B2 = Diamond |B3 = Glass |C1 = Glass |C2 = Silver Ingot |C3 = Glass |Output = Glass Fibre Cable |OA = 6}} {{Grid/Alloy Furnace |A1 = Nikolite |A1-OA = 4 |A2 = Silver Ingot |Output = Blue Alloy Ingot}} {{Grid/Crafting_Table |A1 = Silver Ingot |A2 = Stick |Output = Athame}} {{RP2-nav}} {{te-nav}} {{Fz-nav}} [[Category:Ingot]] 559d04b9cfacf6b47c55942445cd586278179756 Shiny Ingot 0 682 824 823 2014-02-05T22:11:57Z Mastergalen 1 1 revision wikitext text/x-wiki {{Stub}} {{Item |image= |type = Ingot |stack = Yes (64) |data = 20257:69 |mod = Thermal Expansion}} '''Shiny Ingot''' is added by [[Thermal Expansion]] Shiny Ingots are made by smelting [[Shiny Dust]] in any furnace.  When ground in a [[Pulverizer]], [[Rock Crusher]] or [[Macerator]], it produces one [[Platinum Dust]]. Shiny Ingots are used in [[Energy Flow Circuit]]s and [[Data Control Circuit]]s. The one use for it at this point is currently using on a Tesseract. If you put the dust on a tesseract it keeps it's settings when you pick it back up with a crescent hammer. If the player desires iridium, shiny ingots can be placed in a Pulverizer to produce Pulverized Shiny Metal. If this is then centrifued in an Industrial Centrifuge it will produce 1 Iridium Nugget and 1 Tiny Pile of Nickel Dust. This is far more efficient than grinding into platinum dust and then centrifuging that dust. {{Template:Te-nav}} [[Category:Thermal Expansion]] ff7ad51f025084bbe3ad38e99c3f97ab84c8460d Silver Ore 0 683 826 825 2014-02-05T22:11:57Z Mastergalen 1 1 revision wikitext text/x-wiki {{item | name = Silver Ore | image = [[File:Silver_ore.png]] | caption = | type = Solid Block | physics = No | transparency = No | luminance = No | blast = | tool = [[File:Grid Iron Pickaxe.png]] | renew = No | stack = Yes (64) | data = <sub>dec:</sub>248 | emc = | mod = [[IndustrialCraft 2|IndustrialCraft<sup>2</sup>]] }}'''Silver Ore''' is used to produce [[Silver Ingot]]s used by [[RedPower 2]], [[IndustrialCraft 2]], [[Thermal Expansion]] and [[Factorization]]. It can also be processed for [[Silver Dust]] in either a [[Macerator]], [[Pulverizer]] or [[Rock Crusher]]. In the pulverizer it further more has a 5 % chance of yielding a pile of [[pulverized lead]]. If processed in a [[Slag Furnace]] it will also yield a [[Lead Ingot]]. If using the Factorization, Silver Ore can be found between y-level 7 and 55. It generates in fairly large blobs that are bigger than coal veins. However, it is somewhat rare. Only one silver ore vein can be found in a chunk, and most chunks don't have one. The Direwolf20 modpack uses the Thermal Expansion configurable ore generation, and is by default configured to spawn silver ore at levels 15 to 35 in clusters of size 7. {{te-nav}} [[Category:Ore]] [[Category:IndustrialCraft 2]] [[Category:World Generation]] [[Category:RedPower 2]] [[Category:Factorization]] 26354c86b7b1ee58bd86707eb038f4f075905cbb Slag 0 684 828 827 2014-02-05T22:11:57Z Mastergalen 1 1 revision wikitext text/x-wiki {{stub}} Slag is a secondary output of the [[Thermal Expansion]] [[Induction Smelter]]. The slag can be cooked in a furnace to make [[Rockwool]] which is non-flammable wool.  {{Te-nav}} 5de6582c2ca278e9e005b0878333e1952637f713 Steam Engine (Thermal Expansion) 0 685 830 829 2014-02-05T22:11:57Z Mastergalen 1 1 revision wikitext text/x-wiki {{stub}}{{Item |name = Steam Engine |energy = Engine |stack = Yes (64) |mod = Thermal Expansion}} This Steam Engine is a part of [http://feed-the-beast.wikia.com/wiki/Thermal_Expansion Thermal Expansion]. This engine  burns solid fuels and consumes [http://feed-the-beast.wikia.com/wiki/Water Water] to produce BuildCraft energy [http://feed-the-beast.wikia.com/wiki/Minecraft_Joules_%28MJ%29 (Minecraft Joules)]. These engines will reduce their power output (and fuel consumption) if not enough energy is being consumed. If the engine overheats, it will shutdown and require a whack with a [http://feed-the-beast.wikia.com/wiki/Crescent_Hammer Crescent Hammer] (or other BuildCraft compatible Wrench) to restart.One of its uses is being able to power a pulverizer or other Thermal Expansion machines. Power Minimum / Maximum: 0.2 MJ/t / 2.0 MJ/t. ==Fuel== {| border="1" cellpadding="0" cellspacing="0" class="article-table" style="width: 400px; height: 200px;" |- ! scope="col" style="text-align: left; width: 200px; height: 25px;"|Fuel ! scope="col" style="text-align: left; width: 200px; height: 25px;"|MJ |- | style="text-align: left; width: 200px; height: 20px;"|Plank | style="text-align: left; width: 200px; height: 20px;"|568 |- | style="text-align: left; width: 200px; height: 20px;"|[[Peat]] | style="text-align: left; width: 200px; height: 20px;"|'''638''' |- | style="text-align: left; width: 200px; height: 20px;"| [[Charcoal]] | style="text-align: left; width: 200px; height: 20px;"|'''3176''' |- | style="text-align: left; width: 200px; height: 20px;"|[[Coal]] | style="text-align: left; width: 200px; height: 20px;"|4776 |- | style="text-align: left; width: 200px; height: 20px;"|[[Coal Coke]] | style="text-align: left; width: 200px; height: 20px;"|9576 |} ==Recipe== Recipe  {{Grid/Crafting_Table |A1 = Copper Ingot |A3 = Copper Gear |B1 = Copper Ingot |B2 = Redstone Transmission Coil |B3 = Piston |C1 = Copper Ingot |C3 = Copper Gear|Output = Steam Engine}} ==Additional Information== More information about the Steam Engine can be found [http://thermalexpansion.wikispaces.com/Steam+Engine here]. {{Te-nav}} [[Category:Thermal Expansion]] [[Category:Energy Generation]] 7e8f74e6c408c7ee36f306dff18704facbd88703 Sulfur (Thermal Expansion) 0 686 832 831 2014-02-05T22:11:57Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |name = Sulfur |image = [[File:Grid Sulfur (Thermal Expansion).png]] |caption = Sulfur |type = Item |stack = Yes (64) |mod = [[Thermal Expansion]]}}'''Sulfur''' is an item from [[Thermal Expansion]]. It can be used in creating gunpowder. It can be [[Pulverizer|pulverized]] to make [[Sulfur (Railcraft)]]. Sulfur can be obtained as a byproduct from the crushing of netherrack, [[Sulfur Ore]], or blaze rods in a pulverizer or from smelting soul sand and netherrack in an [[Induction Smelter]] . == Uses == {{Grid/Crafting Table |A1=Niter|B1=Sulfur (Thermal Expansion)|C1= |A2=Coal|B2=|C2= |A3=|B3=|C3= |Output=Gunpowder |OA = 1 }} {{Te-nav}} [[Category:Thermal Expansion]] c94d19edd4662bd65b3dcb1d8599ce9f1f69ec2a Tesseract 0 687 834 833 2014-02-05T22:11:57Z Mastergalen 1 1 revision wikitext text/x-wiki [[File:TesserGui.png|thumb|261px|GUI for Energy Tesseract]]Tesseracts are used to teleport items, liquid, and [[Buildcraft 3]] energy, even across dimensions, without the need for Buildcraft [[Pipe]]s. They can be made private or public allowing you to use frequencies only you can connect to and can be configured to only output, input or both. Providing they are properly chunkloaded they can connect across dimensions for uses such as transporting lava from the nether to the overworld. The chunk with the tesseract must be loaded for the tesseract to work so a [[Chunk Loader]] is necessary. Tesseracts were added in [[Direwolf20 Pack|Direwolf20]] v5.0.1, and in [[MindCrack Pack|MindCrack]] v8.0.1. ==Item Tesseract== {{item |name = Item Tesseract |type = Machine |stack = Yes (64) |mod = Thermal Expansion|tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]]}} The Item Tesseract is used to transport items. They accept [[Pneumatic Tube]]s, Buildcraft [[Pipes]] or thermal expansion machine outputs as valid means of inputting. They will output to an adjacent inventory and do not require a wooden pipe when outputting into a transport pipe. To eject to a Pneumatic Tube it must eject it into a [[relay]] first. ===Recipe=== {{Grid/Crafting_Table |B1 = Tin Ingot |A2 = Silver Ingot |B2 = Unattuned Tesseract |C2 = Silver Ingot |A3 = Tin Ingot |B3 = Pneumatic Servo |C3 = Tin Ingot |Output = Item Tesseract}} ==Liquid Tesseract== {{item |name = Liquid Tesseract |type = Machine |stack = Yes (64) |mod = Thermal Expansion|tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]]}} The Liquid Tesseract is used to transport liquids over a very large distance. It is mainly used to transfer liquids from different dimensions (e.g. Lava from the nether). ===Recipe=== {{Grid/Crafting_Table |B1 = Copper Ingot |A2 = Silver Ingot |B2 = Unattuned Tesseract |C2 = Silver Ingot |A3 = Tin Ingot |B3 = Pneumatic Servo |C3 = Tin Ingot |Output = Liquid Tesseract}} ==Energy Tesseract== {{item |name = Energy Tesseract |type = Machine |stack = Yes (64) |mod = Thermal Expansion|tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]]}} The Energy Tesseract is used to transport [[MJ]] (Buildcraft) energy. Essentially acts like a teleport pipe, note that there is a 25% energy loss. Energy Tesseracts can only output and input at 100 MJ/t, therefore, to transfer more than that, multiple tesseracts would need to be set up at either end.  Because Energy Tesseracts can only input 100 MJ/t, if you are only using one input Energy Tesseract, the output Energy Tesseract can only output 75 MJ/t. However, with [[Power Converters]], you can get infinite* lossless energy transfer. [[File:Β039 Feed The Beast Tips and Tricks E16 - Lossless Interdimentional Power REDUX|thumb|center|451px]]* tested up to 20000MJ (100000mB [[steam]]) ===Recipe=== {{Grid/Crafting_Table |B1 = Electrum Ingot |A2 = Silver Ingot |B2 = Unattuned Tesseract |C2 = Silver Ingot |A3 = Lead Ingot |B3 = Redstone Conductance Coil |C3 = Lead Ingot |Output = Energy Tesseract}} ==Tesseract Usage== The Energy Tesseract & The Item Tesseract combine together create mobile energy and wireless transfer for [http://feed-the-beast.wikia.com/wiki/Quarry Buildcraft Quarries]. ==Video Tutorial== [[File:Tesseracts - How to FTB in Minecraft - 52-1|full|center|450 px]] [[File:How To use Tessaracts FTB Feed The Beast Tutorial - Ep. 6 (DuhWynning)-2|thumb|center|450 px|Video Made by DuhWynning]][[File:Feed The Beast Machine Tutorials Tesseracts|center|450px]] [[File:Feed-The-Beast Tutorial Tesseracts|thumb|center|450px]] [[File:boxTutorials - Tesseracts - Tutorial Feed the Beast|thumb|left|300 px]] [[File:Block Spotlight Tesseracts|thumb|right|300px]] {{Clr}} ==External links== * [http://thermalexpansion.wikispaces.com/Tesseracts Thermal Expansion Wiki] {{te-nav}} [[Category:Thermal Expansion]] 9adff4ca19e9570fcffb5a2e1ff4ce41ccd7e289 Wood Chips 0 689 838 837 2014-02-05T22:11:57Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |mod = Thermal Expansion}}Wood Chips are created by [[Pulverizer|pulverizing]] wood. They can be used to create paper. ==Usage== {{Grid/Crafting_Table |A2 = Wood Chips |B2 = Wood Chips |C2 = Wood Chips |Output = Paper|OA = 3}} {{Te-nav}} af31dbfaa83989a5d3a7c9900d63e74937c0e18d Pulverised ferrous metal 0 690 840 839 2014-02-05T22:11:57Z Mastergalen 1 1 revision wikitext text/x-wiki {{Infobox |Box title = Pulverised Ferrous metal |Row 1 title = Type |Row 1 info = Dust |Row 2 title = Stackable |Row 2 info = Yes |Row 3 title = Source mod |Row 3 info = Thermal Expansion}}Pulverised Ferrous metal is a dust added by the [[Thermal Expansion]] mod and is used in creating [[Ferrous Ingot]]s and [[Invar_Ingot|Invar Ingots]] ==<span style="font-size:18px;">Production</span>== Pulverised Ferrous metal is made one of three ways; pulverising [[Iron_Ore|Iron Ore]] (10% chance); pulverising [[Ferrous Ore]] (Produces 2 dust) or by pulverising Ferrous ingots. ==Uses== Pulverised Ferrous metal only has 2 uses currently. Smelting 1 will produce 1 Ferrous ingot while smelting 1 in an [[Induction Smelter]] with 2 Iron dust produces 3 [[Invar Blend]] . {{te-nav}} [[Category:Thermal Expansion]] 416321df3ea852baa8623ecd7e06187991694135 Niter 0 691 842 841 2014-02-05T22:11:58Z Mastergalen 1 1 revision wikitext text/x-wiki {{Stub}}{{Item}}Niter is a byproduct of pulverizing [[Sandstone]] or [[Saltpeter Ore]] in the [[Pulverizer]] from [[Thermal Expansion]] at a 10% chance for each item processed (15% for Saltpeter Ore). It can be used to create [http://www.minecraftwiki.net/wiki/Gunpowder Gunpowder] or can be further pulverized to create [[Saltpeter]] from [[Factorization]]. ==Usage== {{Grid/Crafting_Table |Shapeless = Yes |A1 = Niter |A2 = Coal |B1 = Sulfur |Output = Gunpowder}} {{Grid/Crafting_Table |Shapeless = Yes |A1 = Niter |A2 = Charcoal |B1 = Sulfur |Output = Gunpowder}} {{te-nav}} b44e9e67cdcbc4820fa1864751ac108ae2e68d37 Gears 0 692 844 843 2014-02-05T22:11:58Z Mastergalen 1 1 revision wikitext text/x-wiki '''Gears''' are [[Buildcraft 3|BuildCraft]] components used to make engines and machines such as the [[Mining Well]] and the [[Quarry]] as well as certain [[Forestry]] engines. There are five types of BuildCraft gears: Stone, Wood, Iron, Gold and Diamond. In addition, [[Forestry]] and [[Thermal Expansion]] introduce four more types: Bronze, Copper, Tin and Invar. ==Recipes== ===Wood Gear=== {{Grid/Crafting_Table |A2 = Stick |A2-image = Grid_Stick.png |B1 = Stick |B1-image = Grid_Stick.png |B3 = Stick |B3-image = Grid_Stick.png |C2 = Stick |C2-image = Grid_Stick.png |Output = Wooden Gear }} ===Stone Gear=== {{Grid/Crafting_Table |A2 = Cobblestone |A2-image = Cobblestone.png |B1 = Cobblestone |B1-image = Cobblestone.png |B2 = Wooden Gear |B2-image = Grid_Wooden Gear.png |B3 = Cobblestone |B3-image = Cobblestone.png |C2 = Cobblestone |C2-image = Cobblestone.png |Output = Stone Gear }} ===Iron Gear=== {{Grid/Crafting_Table |A2 = Iron Ingot |A2-image = Grid_Iron Ingot.png |B1 = Iron Ingot |B1-image = Grid_Iron Ingot.png |B2 = Stone Gear |B2-image = Grid Stone Gear.png |B3 = Iron Ingot |B3-image = Grid_Iron Ingot.png |C2 = Iron Ingot |C2-image = Grid_Iron Ingot.png |Output = Iron Gear }} ===Gold Gear=== {{Grid/Crafting_Table |A2 = Gold Ingot |A2-image = Grid_Gold Ingot.png |B1 = Gold Ingot |B1-image = Grid_Gold Ingot.png |B2 = Iron Gear |B2-image = Grid Iron Gear.png |B3 = Gold Ingot |B3-image = Grid_Gold Ingot.png |C2 = Gold Ingot |C2-image = Grid_Gold Ingot.png |Output = Gold Gear }} ===Diamond Gear=== {{Grid/Crafting_Table |A2 = Diamond |A2-image = Grid_Diamond.png |B1 = Diamond |B1-image = Grid_Diamond.png |B2 = Gold Gear |B2-image = Grid_Gold Gear.png |B3 = Diamond |B3-image = Grid_Diamond.png |C2 = Diamond |C2-image = Grid_Diamond.png |Output = Diamond Gear }} ===Bronze Gear=== {{Grid/Crafting_Table |A2 = Bronze Ingot |A2-image = Grid_Bronze Ingot.png |B1 = Bronze Ingot |B1-image = Grid_Bronze Ingot.png |B2 = Stone Gear |B2-image = Grid Stone Gear.png |B3 = Bronze Ingot |B3-image = Grid_Bronze Ingot.png |C2 = Bronze Ingot |C2-image = Grid_Bronze Ingot.png |Output = Bronze Gear }} ===Copper Gear=== Note: this produces Copper Gear 20257:164, used in Steam Engine {{Grid/Crafting_Table |A2 = Copper Ingot |A2-image = Grid_Copper Ingot.png |B1 = Copper Ingot |B1-image = Grid_Copper Ingot.png |B2 = Iron Ingot |B2-image = Grid Iron Ingot.png |B3 = Copper Ingot |B3-image = Grid_Copper Ingot.png |C2 = Copper Ingot |C2-image = Grid_Copper Ingot.png |Output = Copper Gear}} Note: this produces Copper Gear 13367, used in Forestry {{Grid/Crafting_Table |A2 = Copper Ingot |A2-image = Grid_Copper Ingot.png |B1 = Copper Ingot |B1-image = Grid_Copper Ingot.png |B2 = Stone Gear |B2-image = Grid Stone Gear.png |B3 = Copper Ingot |B3-image = Grid_Copper Ingot.png |C2 = Copper Ingot |C2-image = Grid_Copper Ingot.png |Output = Copper Gear}} ===Tin Gear=== *The first recipe will make tin gear 13368 (which is the normal tin gear) *The second recipe will make tin gear 20257:165 {{Grid/Crafting_Table |A2 = Tin Ingot |A2-image = Grid_Tin Ingot.png |B1 = Tin Ingot |B1-image = Grid_Tin Ingot.png |B2 = Stone Gear |B2-image = Grid Stone Gear.png |B3 = Tin Ingot |B3-image = Grid_Tin Ingot.png |C2 = Tin Ingot |C2-image = Grid_Tin Ingot.png |Output = Tin Gear |nobreak = 1}} {{Grid/Crafting_Table |A2 = Tin Ingot |A2-image = Grid_Tin Ingot.png |B1 = Tin Ingot |B1-image = Grid_Tin Ingot.png |B2 = Iron Ingot |B2-image = Grid Iron Ingot.png |B3 = Tin Ingot |B3-image = Grid_Tin Ingot.png |C2 = Tin Ingot |C2-image = Grid_Tin Ingot.png |Output = Tin Gear |Output-image = Tin gear2.png}} ===Invar Gear=== ''Note: not available in [[Feed The Beast Beta Pack A]]'' {{Grid/Crafting_Table |A2 = Invar Ingot |B1 = Invar Ingot |B2 = Iron Ingot |B3 = Invar Ingot |C2 = Invar Ingot |Output = Invar Gear }} {{Forestry-nav}} {{te-nav}} [[Category:BuildCraft 3]] [[Category:Forestry]] 1f26d7b8505684154a626eb35c165a2978fd10ca Pulverized Ferrous Metal 0 693 846 845 2014-02-05T22:11:58Z Mastergalen 1 1 revision wikitext text/x-wiki {{Infobox |Box title = Pulverized Ferrous metal |Row 1 title = Type |Row 1 info = Dust |Row 2 title = Stackable |Row 2 info = Yes |Row 3 title = Source mod |Row 3 info = Thermal Expansion}} Pulverized Ferrous Metal (also appears as Pulverized Ferrous Dust) is a dust added by the [[Thermal Expansion]] mod and is used in creating [[Ferrous Ingot]]s and [[Invar_Ingot|Invar Ingots]]. ==<span style="font-size:18px;">Production</span>== Pulverized Ferrous Dust is made one of three ways; pulverizing [[Iron_Ore|Iron Ore]] (10% chance); pulverizing [[Ferrous Ore]] (Produces 2 dust) or by pulverizing Ferrous ingots. ==Uses== Pulverized Ferrous Metal only has 2 uses currently. Smelting 1 will produce 1 [[Ferrous Ingot]] while smelting 1 in an [[Induction Smelter]] with 2 Iron dust produces 3 [[Invar Blend]]. (Note: with GregTech, smelting Ferrous Ore, Ferrous Dust or Pulverized Ferrous metal gives you a Nickel Ingot, usable in GregTech machine recipes. All 4 combinations of (2 Iron Dust or Pulverized Iron) with (1 Nickel Dust or Pulverized Ferrous Metal) still give you Invar Dust.) {{te-nav}} 26fdc0214053166e899c8bba2b3841287c5e38cf Lead Ingot (Factorization)) 0 694 848 847 2014-02-05T22:11:58Z Mastergalen 1 1 revision wikitext text/x-wiki {{stub}}{{item |name=Lead Ingot |type=Ingot |mod=[[Factorization]]<br> [[GregTech]]<br> [[Thermal Expansion]]<br> }} '''Lead Ingots''' can be obtained from [[Lead Ore]]. They are used in [[Reinforced Glass]] and [[Lead Wire]] and many other power-related blocks. Lead Ingots can also be made from smelting Pulverized Lead or smelting Silver Ore in a [[Slag Furnace]], which has a 120% chance of producing Lead. Smelting 2 [[Galena Dust]] in an [[Industrial Blast Furnace]] produces both a Lead Ingot and a [[Silver Ingot]]. ==Recipe== {{Grid/Machine |Type = Furnace |Top = Lead Ore |Bottom = Coal |Output = Lead Ingot}} {{Grid/Machine |Type = Furnace |Top = Pulverized Lead |Bottom = Coal |Output = Lead Ingot |nobreak=yes}} {{Grid/Machine |Type = Furnace |Top = Lead Dust |Bottom = Coal |Output = Lead Ingot}} ==Usage== {{Grid/Crafting Table |A2=Lead Ingot|B2=Lead Ingot|C2=Lead Ingot |Output=Lead Wire |OA=8}} {{te-nav}} [[Category:Factorization]] [[Category:Ingot]] 109fbe50c2fe238d4d2c4e1aa01cbd39ca302d08 Molten Redstone 0 695 850 849 2014-02-05T22:11:58Z Mastergalen 1 1 revision wikitext text/x-wiki '''Molten Redstone''' is a liquid added by the [[Thermal Expansion]] mod. It is used for making [[Redstone Energy Cell|Redstone energy cell]] and Redstone Energy Conduits. You make molten redstone by melting redstone dust in a [[Magma Crucible]]. The exact recipe has changed a few times. Before TE v2.0.7 (FTB BETA A pack uses 2.0.5) the Redstone recipe was 1000 MJ for 50mB; with that version is was changed to 1500 MJ per 50 mB; in v2.1.5 the recipe changed to 1200 MJ for 25mB per piece of redstone dust. [[Category:Thermal Expansion]] f4ec56c848b22e91e2b655f009fc36f9b7376bff Pulverizer 0 696 852 851 2014-02-05T22:11:58Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |name=Pulverizer |image = |type = Machine |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |energy = 4.0 MJ/t |storage = 4800.0 MJ |stack = Yes (64) |mod = [[Thermal Expansion]]}} The [[Pulverizer]] is a machine added by [[Thermal Expansion]]. It smashes blocks and items and pulverizes Ores into twice as much dust. Pulverized ores can be cooked in the [[Induction Smelter]], [[Electric Furnace]], or any other furnace, to produce ingots. The secondary byproduct of pulverizing only happens a percentage of the time. It requires an [[Engines|Engine]] to run, or a filled redstone energy cell. There is a small chance to receive a secondary byproduct when using the Pulverizer, this giving it a slight advantage over the [[Macerator]]. However, this machine is limited to those items listed in the table below and therefore cannot be used with all of the Ores in certain Modpacks associated with FTB. The Pulverizer has a maximum power of 4 MJ/t and can store up to 4800 MJ. The pulverizer can be powered by any type of [[engine]]. However, it is recommended to use at least one or multiple redstone energy cells (powered by a series of engines) for it to work consistently. When connecting the Pulverizer to a [[Pipes|Pipe]] system, it is important to note that the machine has one input (blue), a primary output (red) and a secondary output (yellow). These outputs can be changed by using the Configuration menu next to the machine GUI. This way it is also possible to use two sides of the machine for the same output, or have primary and secondary products output to the same side (orange). This machine can also be connected to an applied energistics network. When connecting to this type of network, you must configure the input side to be non slot specific, meaning it should not have a color. You then connect an ME export bus to the side you specified as the input (be sure to specify what you want to be input). Then connect an ME interface to the export side of the machine, and identify this side as the proper export colors in the pulverizer GUI. You do not need to configure the ME interface, as it will automatically accept the input from the machine. A redstone signal can be used to turn on and off the machine. This is important to note when setting up your engines to power the pulverizer; levers placed in certain spots will power both the engine and the pulverizer, which will result in none of your ores being pulverized until the redstone signal to the pulverizer is removed, or you configure the machine to ignore the redstone signal in the GUI. ==Crafting Recipe== {{Grid/Crafting Table |A2=Flint |A3= Copper Ingot |B1=Piston |B2=Machine Frame |B3=Redstone Reception Coil |C2=Flint |C3=Copper Ingot |Output=Pulverizer}} ==Recipes== {| class="wikitable" |'''Input''' |'''Primary Output''' |'''Secondary Output''' |'''Chance of Secondary Output''' |'''MJ Cost''' |- |[[Stone]] |[[Cobblestone]] | | | style="text-align: center;"|'''320''' |- |[[Cobblestone]] |[[Sand]] |[[Gravel]] |10% | style="text-align: center;"|'''320''' |- |[[Stone Brick]] |[[Cracked Stone Brick]] | | | style="text-align: center;"|'''80''' |- |[[Gravel]] |[[Flint]] | | | style="text-align: center;"|'''320''' |- |[[Glass]] |[[Sand]] | | | style="text-align: center;"|'''320''' |- |[[Sandstone]] |[[Sand]] (x2) |[[Niter]] |20% | style="text-align: center;"|'''320''' |- |[[Obsidian]] |[[Pulverized Obsidian]] | | | style="text-align: center;"|'''800''' |- |[[Netherrack]] |[[Cobblestone]] |[[Sulfur]] |20% | style="text-align: center;"|'''320''' |- |[[Coal Ore]] |[[Coal]] | | | style="text-align: center;"|'''40''' |- |[http://www.minecraftwiki.net/wiki/Diamond_Ore Diamond Ore] |[[Diamond]] | | | style="text-align: center;"|'''40''' |- |[[Glowstone]] |[[Glowstone Dust]] (x4) | | | style="text-align: center;"|'''80''' |- |[http://www.minecraftwiki.net/wiki/Lapis_lazuli_ore Lapis Lazuli Ore] |[[Lapis Lazuli]] (x8) | | | style="text-align: center;"|'''240''' |- |[[Redstone Ore]] |[[Redstone Dust]] (x8) | | | style="text-align: center;"|'''240''' |- |[[Wood]] |[[Wood Chips]] | | | style="text-align: center;"|'''160''' |- |[[Sugar Cane]] |[http://www.minecraftwiki.net/wiki/Sugar Sugar] (x2) | | | style="text-align: center;"|'''40''' |- |[http://www.minecraftwiki.net/wiki/Bone Bone] |[http://www.minecraftwiki.net/wiki/Bone_meal Bone Meal] (x6) | | | style="text-align: center;"|'''160''' |- |[http://www.minecraftwiki.net/wiki/Blaze_rod Blaze Rod] |[[Blaze Powder]] (4) |[[Sulfur]] |50% | style="text-align: center;"|'''160''' |- |[[Gold Ore]] |[[Pulverized Gold]] (x2) | | | style="text-align: center;"|'''400''' |- |[[Gold Ingot]] |[[Pulverized Gold]] | | | style="text-align: center;"|'''240''' |- |[[Iron Ore]] |[[Pulverized Iron]] (x2) |[[Ferrous Dust]] | | style="text-align: center;"|'''400''' |- |[[Iron Ingot]] |[[Pulverized Iron]] | | | style="text-align: center;"|'''240''' |- |[[Copper Ore]] |[[Pulverized Copper]] (x2) |[[Pulverized Gold]] |5% | style="text-align: center;"|'''400''' |- |[[Copper Ingot]] |[[Pulverized Copper]] | | | style="text-align: center;"|'''240''' |- |[[Tin Ore]] |[[Pulverized Tin]] (x2) |[[Pulverized Iron]] |5% | style="text-align: center;"|'''400''' |- |[[Tin Ingot]] |[[Pulverized Tin]] | | | style="text-align: center;"|'''240''' |- |[[Silver Ore]] |[[Pulverized Silver]] (x2) |[[Pulverized Lead]] |5% | style="text-align: center;"|'''400''' |- |[[Silver Ingot]] |[[Pulverized Silver]] | | | style="text-align: center;"|'''240''' |- |[[Lead Ore]] |[[Pulverized Lead]] (x2) |[[Pulverized Silver]] |5% | style="text-align: center;"|'''400''' |- |[[Lead Ingot]] |[[Pulverized Lead]] | | | style="text-align: center;"|'''240''' |- |[[Sulfur]] |[[Sulfur (Railcraft)]] (x2) | | | style="text-align: center;"|'''160''' |- |[[Niter]] |[[Salpeter Dust|Salpeter (Dust)]] (x2) | | | style="text-align: center;"|'''160''' |- |[[Sulfur Ore]] |[[Sulfur (Railcraft)]] (x5) |[[Sulfur]] |30% | style="text-align: center;"|'''240''' |- |[[Salpeter Ore|Saltpeter Ore]] |[[Salpeter Dust|Salpeter (Dust)]] (x3) |[[Niter]] |15% | style="text-align: center;"|'''240''' |- |[[Bauxite Ore]] |[[Bauxite Dust]] (x3) |[[Aluminium Dust]] |10% | style="text-align: center;"|'''400''' |- |[[Plantball]] |[[Dirt]] | | | style="text-align: center;"|'''400''' |- |[[Coal]] |[[Coal Dust]] | | | style="text-align: center;"|'''160''' |- |[[Charcoal]] |[[Charcoal Dust]] | | | style="text-align: center;"|'''160''' |- |[[Ferrous Ore]] |[[Pulverized Ferrous Dust]] (x2) |[[Pulverized Shiny Metal]] |10% | style="text-align: center;"|'''400''' |- |[[Monazit ore]] |[[Forcicium]] (x8) | | | style="text-align: center;"|'''100''' |} {{te-nav}} e2bb067c3a3e871e8d9e4cef3d9a0f43fe401f64 Tin Ore 0 697 854 853 2014-02-05T22:11:58Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |name = Tin Ore |type = Ore |tool = spick |data = |mod = {{IC2}}<br>[[Thermal Expansion]]<br>[[Forestry]]}} [[Tin Ore]] is an ore found commonly in upper layers. It can be smelted into [[Tin Ingot]]s or turned into two [[Dusts|Tin Dust]] using a [[Macerator]], [[Pulverizer]] or a [[Rock Crusher]]. In the Pulverizer it has a 5% chance of also giving one piece of [[Pulverized Iron]]. When placed in an [[Industrial Grinder]], in addition to giving 2 tin dust per ore, also gives a tiny pile of iron and a tiny pile of [[Zinc Dust]] when using just water. Using a [[Sodium Persulfate Cell]] replaces the tiny pile of zinc with a full pile. With {{IC2}}'s ore generation it is found on layers 0 to 40. To mine the ore, a Stone Pickaxe or better is required. The [[Direwolf20 Pack]], [[MindCrack Pack]] and [[Ultimate Pack]] are using the configurable ore generation of [[Thermal Expansion]], which by default is configured to spawn tin at levels 20 to 55 in clusters around 7 in size. Tin Ore is the source of [[Tin Ingot|Tin]], which is used for crafting things such as [[RE Battery|RE Batteries]] and [[Empty Cell]]s. == Usage == {{Grid/Machine |Top=Tin Ore |Bottom=Coal |Output=Tin}} {{Grid/Machine |Type=Macerator |Top=Tin Ore |Output=Tin Dust|OA=2}} {{Grid/TEMachine |Top = Tin Ore |Output = Pulverized Tin|OA = 2 |Output2 = Pulverized Iron|Output2 Chance = 5}} {{Grid/IndustrialGrinder |Container=Water Cell |Input=Tin Ore |Output1=Tin Dust |Output1Amount=2 |Output2=Tiny Pile Of Iron Dust |Output3=Tiny Pile Of Zinc Dust |Output4=Empty Cell}} {{Grid/IndustrialGrinder |Container=Sodium Persulfate Cell |Input=Tin Ore |Output1=Tin Dust |Output1Amount=2 |Output2=Tiny Pile Of Iron Dust |Output3=Zinc Dust |Output4=Empty Cell}} {{Forestry-nav}} {{te-nav}} {{IC2-nav}} 7dcf3acd4f904e8249e92b135041001945956b2d Thermal Expansion 0 698 856 855 2014-02-05T22:11:58Z Mastergalen 1 1 revision wikitext text/x-wiki {{Mod |name= Thermal Expansion Mod |image=[[File:Logo Thermal Expansion.png|321px]] |caption= |author=Team CoFH (KingLemmingCoFH, Cynycal, Zeldo) |version=2.2.0 (2.0.5 in FTB Beta Pack A) |url=[http://thermalexpansion.wikispaces.com/ Thermal Expansion] |root=[[Buildcraft 3]] |type= |pack=[[Feed The Beast Beta Pack A]], [[Direwolf20 Pack]], [[MindCrack Pack]], [[Magic World Pack]],[[Feed The Beast Lite]] }}Thermal Expansion 2 is a mod built to extend [[Buildcraft 3]]. It is focused on transitioning items between energy states (i.e. Cobblestone to Lava, Water to Ice) using BuildCraft energy (MJ). It also adds 9 new machines that run on BuildCraft energy (MJ). ==Tools== *[[Crescent Hammer]] *[[MJ Reader]] ==Machines== *[[Powered Furnace]] *[[Pulverizer]] *[[Sawmill]] *[[Induction Smelter]] *[[Magma Crucible]] *[[Liquid Transposer]] *[[Glacial Precipitator]] *[[Igneous Extruder]] *[[Aqueous Accumulator]] ==Energy== *[[Steam Engine (Thermal Expansion)|Steam Engine]] *[[Magmatic Engine]] *[[Redstone Energy Conduit]] *[[Redstone Energy Cell]] ==Transport== *[[Item Tesseract]] ''(added in v2.2.0)'' *[[Liquid Tesseract]] ''(added in v2.2.0)'' *[[Energy Tesseract]] ''(added in v2.2.0)'' *[[Liquiduct]] ''(added in v2.1.0)'' *[[Portable Tank]] ''(added in v2.1.0)'' Note: the FTB BETA A pack uses TE v2.0.5 so it does not have these newer items. == Components/Parts== *[[Machine Frame]] *[[Pneumatic Servo]] *[[Redstone Reception Coil]] *[[Redstone Transmission Coil]] *[[Redstone Conductance Coil]] *[[Copper Gear]] *[[Tin Gear]] *[[Invar Gear]] ''(added in v2.1.7)'' *[[Energy Conduit (Empty)]] *[[Energy Cell Frame (Empty)]] *[[Energy Cell Frame (Full)]] *[[Tesseract Frame (Empty)]] ''(added in v2.2.0)'' *[[Tesseract Frame (Full)]] ''(added in v2.2.0)'' ==Ores== *[[Copper Ore]] (''not in FTB Beta Pack A)'' *[[Tin Ore]] (''not in FTB Beta Pack A)'' *[[Silver Ore]] *[[Lead Ore]] *[[Ferrous Ore]] (''not in FTB Beta Pack A)'' ==Ingots== *[[Copper Ingot]] *[[Tin Ingot]] *[[Silver Ingot]] *[[Lead Ingot]] *[[Ferrous Ingot]] (''not in FTB Beta Pack A)'' *[[Shiny Ingot]] (''not in FTB Beta Pack A)'' *[[Electrum Ingot]] *[[Invar Ingot]] ''(added in v2.1.7)'' ==Dusts== *[[Pulverized Iron]] *[[Pulverized Gold]] *[[Pulverized Obsidian]] *[[Pulverized Copper]] *[[Pulverized Tin]] *[[Pulverized Silver]] *[[Pulverized Lead]] *[[Pulverized Ferrous Dust]] (''not in FTB Beta Pack A)'' *[[Pulverized Shiny Dust]] (''not in FTB Beta Pack A)'' *[[Bronze Blend]] *[[Brass Blend]] *[[Electrum Blend]] *[[Invar Blend]] ''(added in v2.1.7)'' ==Items== ''Note: Some of these items are not in the appropriate categories yet.'' *[[Sulfur]] *[[Niter]] *[[Wood Chips]] *[[Sawdust]] *[[Compressed Sawdust]] *[[Slag]] *[[Rich Slag]] ''(added in v2.1.0)'' ==Ore Blocks== *[[Copper Block(Thermal Expansion)]] *[[Tin Block]] *[[Lead Block]] *[[Silver Block]] *[[Ferrous Block]] *[[Electrum Block]] *[[Shiny Block]] *[[Invar Block]] [[Category:Thermal Expansion| ]] [[Category:Magic World]] [[Category:Feed The Beast Beta Pack A]] [[Category:New World Mod Pack]] [[Category:Direwolf20 Pack]] [[Category:MindCrack Pack]] 8c048e231dac1750fc6fa9f4a5f149fd08b5b7db MJ Reader 0 699 858 857 2014-02-05T22:11:58Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |name = MJ Reader |type = Tool |mod = Thermal Expansion|stack = No |data = 20259}}MJ Reader (Also called Multimeter) is a tool added by Thermal Expansion. The MJ reader allows you to do a few things, read network saturation, conduit averages, and the energy requested by a machine. ===Network Saturation:=== <p class="p2">To read network saturation (how full the buffer is on a line of conduits) simply use the MJ Reader on a [[Redstone Energy Conduit|conduit]] that is not an output. Below are a few example outputs.</p> <p class="p2"> </p> [[File:MJSat1.png|thumb|left]] This is the network saturation from a line of conduits that is outputting as much as it is inputting. The amount of energy flowing is 4.8% of the maximum it can hold. [[File:MJSat2.png|thumb]] This is the network saturation from a network that has a constant input, but the output is full. This allowed it to completely fill the buffer.  ===Average Distribution:=== <p class="p2">To read the average output of an output conduit, simply use the MJ reader on an output conduit. This will start the monitoring process, you can then use it again to get the average (Doing so before 20 ticks will not skew results, and will tell you how many ticks were averaged). Below is an example of some conduits outputting to an [[Redstone Energy Cell]].</p> [[File:MJAverage.png|thumb|left|260px]] ===Energy Requested:=== [[File:MJRequest.png|thumb]]This will work on any machine that accepts Buildcraft power (and implemented the proper API's). It will return the amount of power the machine is requesting at the EXACT tick that you use it. Note: This may be hard to understand as many machines (read: quarry) request many different amounts depending on what they are doing. Below is an example of an Redstone Energy Cell set to input 100MJ/t that can accept the full amount (If this had 599990 MJ the request would have been 10 instead of 100). ==<span style="font-size:18px;">Recipe</span>== {{Grid/Crafting_Table |A1 = Copper Ingot |A2 = Lead Ingot |B2 = Redstone Conductance Coil |B3 = Tin Gear |C1 = Copper Ingot |C2 = Lead Ingot |Output = MJ Reader}} {{Te-nav}} eee0b678060f8420ed36c472be1e4fa52490f5d3 Magmatic Dynamo 0 700 860 859 2014-02-05T22:11:58Z Mastergalen 1 1 revision wikitext text/x-wiki {{ftbwiki}} The [[Magmatic Dynamo]] is an energy generation device for [[Thermal Expansion]] 3, which is beyond the scope of this wiki. [[Category:Thermal Expansion]] [[Category:Dynamo]] 3af7a782c3584e6f8ad1b0247885fb7f7809d4b4 Template:Item 10 701 862 861 2014-02-05T22:14:01Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>{{infobox common | title = {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }} | imagearea = {{ #if: {{#pos: {{{image}}} | ; }} | {{animate|{{{image}}}|150px}} | [[File:{{#if: {{{image|}}} | {{{image}}} | {{#ifexist: File:{{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png | {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png | No image.svg}} }}|{{#ifeq: {{NAMESPACE}} | {{ns:10}} || link=File:{{#if: {{{image|}}} | {{{image}}} | {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png }} }}|150px]] }}{{ #if: {{{image2|}}} | <div style="padding-top: 1em">{{ #if: {{#pos: {{{image2}}} | ; }} | {{animate|{{{image2}}}|150px}} | [[File:{{{image2}}}|150px]] }}</div> }}{{ #if: {{{image3|}}} | <div style="padding-top: 1em">{{ #if: {{#pos: {{{image3}}} | ; }} | {{animate|{{{image3}}}|150px}} | [[File:{{{image3}}}|150px]] }}</div> }}{{ #ifeq: {{lc: {{{invimage}}} }} | none | | {{#if: {{{invimage|}}} | <div style="padding-top: 1em; margin: 0 auto">{{Grid|{{{invimage}}}|link=none}} | {{#ifexist: File:Grid {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png | <div style="padding-top: 1em; margin: 0 auto">{{Grid|{{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}|link=none}} }} }} }}{{ #if: {{{invimage2|}}} | {{Grid|{{{invimage2}}}|link=none}} }}{{ #if: {{{invimage3|}}} | {{Grid|{{{invimage3}}}|link=none}} }}{{ #if: {{{invimage4|}}} | {{Grid|{{{invimage4}}}|link=none}} }}{{ #if: {{{invimage5|}}} | {{Grid|{{{invimage5}}}|link=none}} }}{{ #if: {{{invimage6|}}} | {{Grid|{{{invimage6}}}|link=none}} }}{{ #if: {{{invimage7|}}} | {{Grid|{{{invimage7}}}|link=none}} }}{{ #if: {{{invimage8|}}} | {{Grid|{{{invimage8}}}|link=none}} }}{{ #if: {{{invimage9|}}} | {{Grid|{{{invimage9}}}|link=none}} }}{{ #if: {{{invimage10|}}} | {{Grid|{{{invimage10}}}|link=none}} }}{{ #if: {{{invimage11|}}} | {{Grid|{{{invimage11}}}|link=none}} }}{{ #if: {{{invimage12|}}} | {{Grid|{{{invimage12}}}|link=none}} }}{{ #if: {{{invimage13|}}} | {{Grid|{{{invimage13}}}|link=none}} }}{{ #if: {{{invimage14|}}} | {{Grid|{{{invimage14}}}|link=none}} }}{{ #if: {{{invimage15|}}} | {{Grid|{{{invimage15}}}|link=none}} }}{{ #if: {{{invimage16|}}} | {{Grid|{{{invimage16}}}|link=none}} }}{{ #if: {{{invimage17|}}} | {{Grid|{{{invimage17}}}|link=none}} }}{{ #if: {{{invimage18|}}} | {{Grid|{{{invimage18}}}|link=none}} }}{{ #if: {{{invimage19|}}} | {{Grid|{{{invimage19}}}|link=none}} }}{{ #if: {{{invimage20|}}} | {{Grid|{{{invimage20}}}|link=none}} }}{{ #if: {{{invimage21|}}} | {{Grid|{{{invimage21}}}|link=none}} }}{{ #if: {{{invimage22|}}} | {{Grid|{{{invimage22}}}|link=none}} }}{{ #if: {{{invimage23|}}} | {{Grid|{{{invimage23}}}|link=none}} }}{{ #if: {{{invimage24|}}} | {{Grid|{{{invimage24}}}|link=none}} }}{{ #if: {{{invimage25|}}} | {{Grid|{{{invimage25}}}|link=none}} }}{{#ifeq: {{lc: {{{invimage}}} }} | none | | {{#if: {{{invimage|}}} | </div> | {{#ifexist: File:Grid {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png | </div> }} }} }} | rows = {{#if: {{{mod|}}}|{{infobox row|label=Mod|field=[[{{{mod}}}]] }}|}} {{infobox row|label=Type|field={{ #if: {{{type|}}} | {{{type}}} | ? }} }} {{#if: {{{otherosonly|}}} | {{infobox row|label=Only available in|field={{{otherosonly}}} }} }} {{infobox row|label=Durability|field={{ #if: {{{durability|}}} | {{{durability}}} | N/A }} }} {{infobox row|label=[[Renewable resource|Renewable]]|field={{ #if: {{{renewable|}}} | {{{renewable}}} | ? }} }} {{infobox row|label=Stackable|field={{ #if: {{{stackable|}}} | {{{stackable}}} | ? }} }} {{#if: {{{multiplevers|}}} | {{infobox row|label=First appearances|field={{{multiplevers}}} }} | {{#if: {{{firstver|}}} | {{infobox row|label=First appearance|field={{version link|{{{firstver}}}}} }} }} }} {{#if: {{{multipledata|}}} | {{infobox row|label=[[Data values]]|field={{{multipledata}}} }} | {{#if: {{{data|}}} | {{infobox row|label=[[Data values|Data value]]|field={{data value|{{{data}}} }} }} }} }} }}{{#if: {{{nocat|}}} || {{#if:{{NAMESPACE}}|| {{#if:{{{type|}}}|[[Category:{{{type}}}]]}} {{#switch: {{lc: {{{renewable|}}} }} | yes = [[Category:Renewable resources]] | no = [[Category:Non-renewable resources]] | [[Category:Resources with invalid renewability]] }} }} }}</includeonly><noinclude> {{/doc}} [[Category:Infobox templates|I]] </noinclude> 1b3294fbce5c9e7b56c1b0b34be756e1f152a987 Template:Block 10 702 864 863 2014-02-05T22:14:01Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>{{infobox common | title = {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }} | imagearea = {{ #if: {{#pos: {{{image}}} | ; }} | {{animate|{{{image}}}|return=[[File:{1}|150px|center]]}} | [[File:{{#if: {{{image|}}} | {{{image}}} | {{#ifexist: File:{{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png | {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png | No block image.png}} }}|{{#ifeq: {{NAMESPACE}} | {{ns:10}} || link=File:{{#if: {{{image|}}} | {{{image}}} | {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png }} }}|150px|center]] }}{{ #if: {{{image2|}}} | <div style="padding-top: 1em">{{ #if: {{#pos: {{{image2}}} | ; }} | {{animate|{{{image2}}}|return=[[File:{1}|150px|center]]}} | [[File:{{{image2}}}|150px|center]] }}</div> }}{{ #if: {{{image3|}}} | <div style="padding-top: 1em">{{ #if: {{#pos: {{{image3}}} | ; }} | {{animate|{{{image3}}}|return=[[File:{1}|150px|center]]}} | [[File:{{{image3}}}|150px|center]] }}</div> }}{{ #ifeq: {{lc: {{{invimage}}} }} | none | | {{#if: {{{invimage|}}} | <div style="padding-top: 1em; margin: 0 auto">{{Grid|{{{invimage}}}|link=none}} | {{#ifexist: File:Grid {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png | <div style="padding-top: 1em; margin: 0 auto">{{Grid|{{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}|link=none}} }} }} }}{{ #if: {{{invimage2|}}} | {{Grid|{{{invimage2}}}|link=none}} }}{{ #if: {{{invimage3|}}} | {{Grid|{{{invimage3}}}|link=none}} }}{{ #if: {{{invimage4|}}} | {{Grid|{{{invimage4}}}|link=none}} }}{{ #if: {{{invimage5|}}} | {{Grid|{{{invimage5}}}|link=none}} }}{{ #if: {{{invimage6|}}} | {{Grid|{{{invimage6}}}|link=none}} }}{{ #if: {{{invimage7|}}} | {{Grid|{{{invimage7}}}|link=none}} }}{{ #if: {{{invimage8|}}} | {{Grid|{{{invimage8}}}|link=none}} }}{{ #if: {{{invimage9|}}} | {{Grid|{{{invimage9}}}|link=none}} }}{{ #if: {{{invimage10|}}} | {{Grid|{{{invimage10}}}|link=none}} }}{{ #if: {{{invimage11|}}} | {{Grid|{{{invimage11}}}|link=none}} }}{{ #if: {{{invimage12|}}} | {{Grid|{{{invimage12}}}|link=none}} }}{{ #if: {{{invimage13|}}} | {{Grid|{{{invimage13}}}|link=none}} }}{{ #if: {{{invimage14|}}} | {{Grid|{{{invimage14}}}|link=none}} }}{{ #if: {{{invimage15|}}} | {{Grid|{{{invimage15}}}|link=none}} }}{{ #if: {{{invimage16|}}} | {{Grid|{{{invimage16}}}|link=none}} }}{{#ifeq: {{lc: {{{invimage}}} }} | none | | {{#if: {{{invimage|}}} | </div> | {{#ifexist: File:Grid {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png | </div> }} }} }} | rows = {{#if: {{{mod|}}}|{{infobox row|label=Mod|field=[[{{{mod}}}]] }}|}} {{infobox row|label=Type|field={{ #if: {{{type|}}} | {{{type}}} | ? }} }} {{#if: {{{involt|}}}|{{infobox row|label=Input Voltage|field={{{involt}}} }}|}} {{#if: {{{outvolt|}}}|{{infobox row|label=Output Voltage|field={{{outvolt}}} }}|}} {{#if: {{{capacity|}}}|{{infobox row|label=Capacity|field={{{capacity}}} }}|}} {{#if: {{{power|}}}|{{infobox row|label=Power|field={{{power}}} }}|}} {{#if: {{{light|}}}|{{infobox row|label=[[Light|Luminance]]|field={{{light}}} }}|}} {{infobox row|label=Tool{{ #if: {{{tool2|}}} | s }}|field={{ #switch: {{ lc: {{{tool|}}} }} | pick | pickaxe = [[File:Use-pickaxe.png|32px|link=Pickaxe|This block can be broken with any tool, but a pickaxe is the quickest]] | wooden pickaxe = [[File:Grid Wooden Pickaxe.png|32px|link=Pickaxe|A wooden pickaxe or better is required to mine this block]] | stone pickaxe = [[File:Grid Stone Pickaxe.png|32px|link=Pickaxe|A stone pickaxe or better is required to mine this block]] | iron pickaxe = [[File:Grid Iron Pickaxe.png|32px|link=Pickaxe|An iron pickaxe or better is required to mine this block]] | diamond pickaxe = [[File:Grid Diamond Pickaxe.png|32px|link=Pickaxe|A diamond pickaxe or better is required to mine this block]] | gold pickaxe = [[File:Grid Gold Pickaxe.png|32px|link=Pickaxe|A gold pickaxe or better is required to mine this block]] | spade | shovel = [[File:Use-spade.png|32px|link=Shovel|This block can be broken with any tool, but a shovel is the quickest]] | wooden shovel = [[File:Grid Wooden Shovel.png|32px|link=Shovel|A wooden shovel or better is required to mine this block]] | axe = [[File:Use-axe.png|32px|link=Axe|This block can be broken with any tool, but a axe is the quickest]] | hoe = [[File:Use-hoe.png|32px|link=Hoe|This block can be broken with any tool, but a hoe is the quickest]] | bucket | pail = [[File:Use-bucket.png|32px|link=Bucket|This block can only be picked up using a bucket]] | sword = [[File:Use-sword.png|32px|link=Sword|This block can be broken with any tool, but a sword is the quickest; however it still takes double damage]] | shears = [[File:Grid Shears.png|32px|link=Shears|This block can be broken with any tool, but shears are the quickest]] | n/a | none = None | all | alltools | any | anytool = Any tool | #default = ? }}{{ #if: {{{tool2|}}} | {{ #switch: {{ lc: {{{tool2}}} }} | pick | pickaxe = [[File:Use-pickaxe.png|32px|link=Pickaxe]] | wooden pickaxe = [[File:Grid Wooden Pickaxe.png|32px|link=Pickaxe]] | stone pickaxe = [[File:Grid Stone Pickaxe.png|32px|link=Pickaxe]] | iron pickaxe = [[File:Grid Iron Pickaxe.png|32px|link=Pickaxe]] | diamond pickaxe = [[File:Grid Diamond Pickaxe.png|32px|link=Pickaxe]] | gold pickaxe = [[File:Grid Gold Pickaxe.png|32px|link=Pickaxe]] | spade | shovel = [[File:Use-spade.png|32px|link=Shovel]] | axe = [[File:Use-axe.png|32px|link=Axe]] | hoe = [[File:Use-hoe.png|32px|link=Hoe]] | shears = [[File:Grid Shears.png|32px|link=Shears]] }} }} }} {{infobox row|label=Stackable|field={{ #if: {{{stackable|}}} | {{{stackable}}} | N/A }} }} {{#if: {{{multiplevers|}}} | {{infobox row|label=First Appearances|field= {{{multiplevers}}} }} | {{#if: {{{firstver|}}} | {{infobox row|label=First Appearance|field={{{firstver}}} }} }} }} {{#if: {{{data|}}} | {{infobox row|label=[[Data values|Data value]]|field={{data value|{{{data}}} }} }} }}{{#if: {{{multipledata|}}} | {{infobox row|label=[[Data values]]|field={{{multipledata}}} }} }} | footer = {{{notes|}}} }}{{#if:{{NAMESPACE}}||[[Category:Blocks]]}}{{#if: {{{mod|}}}|[[Category:{{{mod}}}]]}}</includeonly><noinclude> {{doc}} [[Category:Infobox templates|B]] </noinclude> ac39fef51d77c939a77751779436e767dfb98d79 Template:Infobox see also 10 703 866 865 2014-02-05T22:14:01Z Mastergalen 1 1 revision wikitext text/x-wiki * {{tl|Block}} * {{tl|Item}} * {{tl|Mod}}<noinclude> {{doc}}[[Category:Formatting templates|I]]</noinclude> 87c61df7e6cf3b158e555d855c330a71a9484b2d Template:Item/doc 10 704 868 867 2014-02-05T22:14:01Z Mastergalen 1 1 revision wikitext text/x-wiki {{doc/start}} {{Item}} This template provides a uniform design for usable item pages. When an item restores health, it is recommended to use [[Template:Food]] instead. <pre width="30px"> {{Item |title= |image= |image2= |image3= |invimage= |invimage2= |invimage3= |invimage4= |invimage5= |invimage6= |invimage7= |invimage8= |invimage9= |invimage10= |invimage11= |invimage12= |invimage13= |invimage14= |invimage15= |invimage16= |invimage17= |invimage18= |invimage19= |invimage20= |invimage21= |invimage22= |invimage23= |invimage24= |invimage25= |type= |otherosonly= |durability= |renewable= |stackable= |data= |firstver= }}</pre> Please note that if the item has multiple data values, use <code><nowiki>|multipledata=</nowiki></code> instead. See below: {| style="background-color: transparent;" ! Parameter ! Function ! Default/Example value |- | <code>title</code> || Optional value to use a different title instead of the page name || <code><nowiki>{{BASEPAGENAME}}</nowiki></code> |- | <code>image</code> || Image of the block (should be approx. 150x150px) || <code><nowiki>{{{title}}}.png</nowiki></code> if it exists, otherwise [[:File:No image.svg|No image.svg]] (linking to the page where to upload the missing image) |- | <code>image2</code> || Image of the block (should be approx. 150x150px) || ''None'' |- | <code>image3</code> || Image of the block (should be approx. 150x150px) || ''None'' |- | <code>invimage</code> || Image for object in inventory. Can use '''None''' to force no invimage. Uses [[Template:Grid]]. || <code><nowiki>Grid {{{title}}}.png</nowiki></code> if it exists, otherwise ''None'' |- | <code>invimage2</code> || Second image for two-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage3</code> || Third image for three-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage4</code> || Fourth image for four-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage5</code> || Fifth image for five-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage6</code> || Sixth image for six-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage7</code> || Seventh image for seven-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage8</code> || Eighth image for eight-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage9</code> || Ninth image for nine-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage10</code> || Tenth image for ten-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage11</code> || Eleventh image for eleven-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage12</code> || Twelfth image for twelve-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage13</code> || Thirteenth image for thirteen-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage14</code> || Fourteenth image for fourteen-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage15</code> || Fifteenth image for fifteen-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage16</code> || Sixteenth image for sixteen-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage17</code> || Seventeenth image for seventeen-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage18</code> || Eighteenth image for eighteen-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage19</code> || Nineteenth image for nineteen-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage20</code> || Twentieth image for twenty-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage21</code> || Twenty-First image for twenty-one-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage22</code> || Twenty-Second image for twenty-two-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage23</code> || Twenty-Third image for twenty-three-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage24</code> || Twenty-Forth image for twenty-four-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage25</code> || Twenty-Fifth image for twenty-five-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>type</code> || Type (Weapon, Ranged Weapon, Craftable Item, Tool, etc. ) || ? |- | <code>otherosonly</code> || For use if the item is only available in a specific version of Minecraft. || ''None'' |- | <code>durability</code> || How durable the item is || N/A |- | <code>stackable</code> || Stackable || ? |- | <code>data</code> || Single decimal data value || ''None'' |- | <code>multipledata</code> || Multiple decimal data values, use {{tl|dv}} || ''None'' |- | <code>firstver</code> || First version that it was seen in (e.g. Alpha 1.0.17, classic 0.0.23a). || ''None'' |} == See also == {{Infobox see also}} {{doc/end}}<noinclude> [[fr:Modèle:Objet/doc]] </noinclude> a5e36a235dba0235514ec3b12d685f88da56f307 Template:Block/doc 10 705 870 869 2014-02-05T22:14:01Z Mastergalen 1 1 revision wikitext text/x-wiki {{doc/start}} {{Protected|template|talkpage=Template talk:Block}} {{Block}} This template provides a uniform design for block pages. <pre width="30px"> {{Block |title= |image= |image2= |image3= |invimage= |invimage2= |invimage3= |invimage4= |invimage5= |invimage6= |invimage7= |invimage8= |invimage9= |invimage10= |invimage11= |invimage12= |invimage13= |invimage14= |invimage15= |invimage16= |mod= |type= |involt= |outvolt= |capacity |light |dirt= |tntres= |tool= |renewable= |stackable= |data= |firstver= |notes= }}</pre> Please note the unusual markup at the beginning and end; copy it verbatim if you are creating a new block page. Also note that if the item has multiple data values, use <code><nowiki>|multipledata=</nowiki></code> instead of <code><nowiki>|data=</nowiki></code>. See below: {| class="wikitable" ! Parameter ! Function ! Default value |- | <code>title</code> || Only needed to change the title from the page name || <code><nowiki>{{BASEPAGENAME}}</nowiki></code> |- | <code>image</code> || Image of the block (should be approx. 150x150px) || <code><nowiki>{{{title}}}.png</nowiki></code> if it exists, otherwise [[:File:No block image.png|No block image.png]] (linking to the page where to upload the missing image) |- | <code>image2</code> || Second image for two-state blocks (also approx. 150x150px) || ''None'' |- | <code>image3</code> || Third image for three-state blocks (also approx. 150x150px) || ''None'' |- | <code>invimage</code> || Image for object in inventory. Can use '''None''' to force no invimage. Uses [[Template:Grid]]. || <code><nowiki>Grid {{{title}}}.png</nowiki></code> if it exists, otherwise ''None'' |- | <code>invimage2</code> || Second image for two-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage3</code> || Third image for three-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage4</code> || Fourth image for four-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage5</code> || Fifth image for five-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage6</code> || Sixth image for six-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage7</code> || Seventh image for seven-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage8</code> || Eighth image for eight-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage9</code> || Ninth image for nine-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage10</code> || Tenth image for ten-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage11</code> || Eleventh image for eleven-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage12</code> || Twelfth image for twelve-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage13</code> || Thirteenth image for thirteen-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage14</code> || Fourteenth image for fourteen-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage15</code> || Fifteenth image for fifteen-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>invimage16</code> || Sixteenth image for sixteen-state objects in inventory. Uses [[Template:Grid]]. || ''None'' |- | <code>mod</code> || What mod is the block from? || None |- | <code>type</code> || Type (solid block, solid, block, or fluid) || ? |- | <code>involt</code> || Input voltage || None |- | <code>outvolt</code> || Output voltage || None |- | <code>capacity</code> || Energy storing capacity || None |- | <code>light</code> || Emits Light? If "Yes," add the light value like this: "Yes, 9" || ? |- | <code>tntres</code> || Block's resistance to explosions. The value comes from the code; there aren't any units for it. || ? |- | <code>tool</code> || Tool to use. Picture means, the block can only be broken with this tool (this quality or better). Outline means, the block can be broken with any tool, but this tool is the quickest. "Any tool" means that every tool is equally effective (or the block can be instantly broken with anything). "None" means the block cannot be broken. || ? |- | <code>renewable</code> || Whether the block is [[Renewable Resources|renewable]] || ? |- | <code>stackable</code> || Stackable || N/A |- | <code>data</code> || Single decimal data value || ''None'' |- | <code>multipledata</code> || Multiple decimal data values, use {{tl|dv}} || ''None'' |- | <code>firstver</code> || First version that it was seen in (e.g. Alpha 1.0.17, classic 0.0.23a). || ''None'' |- | <code>notes</code> || Adds a centred column spanning across both rows at the bottom of the box || ''None'' |} == See also == {{Infobox see also}} <noinclude> </noinclude> 3e41de3289a2147dca78c7ae0da2d2f943095351 Template:Protected 10 706 872 871 2014-02-05T22:14:02Z Mastergalen 1 1 revision wikitext text/x-wiki {{ #if: {{PROTECTIONLEVEL:edit}}<noinclude>sysop</noinclude> | {{msgbox | title = This page has been {{ #ifeq: {{PROTECTIONLEVEL:edit}} | sysop || semi- }}protected from editing{{ #switch: {{{1|}}} | none = | template = &#32;because it is transcluded on hundreds of pages | vandalism | #default = &#32;to prevent vandalism }}. | text = Please discuss changes on the [[{{{talkpage|{{TALKPAGENAME}}}}}|talk page]]. }}[[Category:Protected pages|{{PAGENAME}}]] | {{#ifeq: {{SUBPAGENAME}}|doc||[[Category:Unprotected pages using Template:Protected|{{PAGENAME}}]]}} }}<noinclude>[[Category:Maintenance templates|{{PAGENAME}}]]</noinclude> b0eaa20fa85ed80353c8005d96494dc7132ca82e Template:Grid/Crafting Table 10 707 874 873 2014-02-05T22:14:35Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>{| cellpadding="0" cellspacing="0" class="grid-Crafting_Table" |- | {{Grid|mod={{{Mod|}}}|{{{A1|}}}|link={{{A1link|}}}|title={{{A1title|}}}}} | {{Grid|mod={{{Mod|}}}|{{{B1|}}}|link={{{B1link|}}}|title={{{B1title|}}}}} | {{Grid|mod={{{Mod|}}}|{{{C1|}}}|link={{{C1link|}}}|title={{{C1title|}}}}} | rowspan="2" class="arrow" | [[File:Grid layout {{#if: {{{Arrow|}}} | {{{Arrow}}} ({{{Mod}}}) | Arrow (small) }}.png|link=]] | rowspan="3" | {{Grid|mod={{{Mod|}}}|{{{Output|}}}|link={{{Olink|}}}|title={{{Otitle|}}}|class=output}} |- | {{Grid|mod={{{Mod|}}}|{{{A2|}}}|link={{{A2link|}}}|title={{{A2title|}}}}} | {{Grid|mod={{{Mod|}}}|{{{B2|}}}|link={{{B2link|}}}|title={{{B2title|}}}}} | {{Grid|mod={{{Mod|}}}|{{{C2|}}}|link={{{C2link|}}}|title={{{C2title|}}}}} |- | {{Grid|mod={{{Mod|}}}|{{{A3|}}}|link={{{A3link|}}}|title={{{A3title|}}}}} | {{Grid|mod={{{Mod|}}}|{{{B3|}}}|link={{{B3link|}}}|title={{{B3title|}}}}} | {{Grid|mod={{{Mod|}}}|{{{C3|}}}|link={{{C3link|}}}|title={{{C3title|}}}}} | class="shapeless" | {{#if: {{{shapeless|}}} | <span title="This recipe is shapeless; the inputs may be placed in any arrangement in the crafting grid.">[[File:Grid layout Shapeless.png|link=]]</span> }} |}</includeonly><noinclude> {{doc}} [[Category:Image templates|C]] </noinclude> 122969734b9ae1dcada7b3d43d5aae341e25860c Template:Grid 10 708 876 875 2014-02-05T22:14:35Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly><span class="grid {{{class|}}}" {{ #if: {{{align|}}} | style="vertical-align: {{{align}}}" }}{{ #if: {{#pos: {{{1}}} | ; }} | data-imgs="{{{1}}}" }} {{#if: {{{mod|}}} | data-mod="{{{mod}}}" }}><span class="border"><span>{{ #if: {{{default|}}} | <span class="default-image">[[File:Grid {{{default}}}.png|32px|alt=|link=]]</span> }}{{#if: {{#pos: {{{1}}} | ; }} | <span class="animated"> }}{{ #vardefine: f | {{#explode: {{{1|}}} | ; }} }}{{ #vardefine: mod | {{#if: {{#pos: {{#var: f}} | : }} | {{#explode: {{#var: f}} | : }} }} }}{{ #vardefine: mod | {{ #switch: {{lc: {{#var: mod }} }} | v | vanilla = | {{#if: {{#var: mod }} | {{#var: mod }} | {{{mod|}}} }} }} }}{{ #vardefine: name | {{#explode: {{#if: {{#pos: {{#var: f }} | : }} | {{#explode: {{#var: f }} | : | 1 }} | {{#var: f }} }} | , }} }}{{ #vardefine: img | {{#if: {{#var: mod }} | {{#var: name }} ({{#var: mod }}) | {{#var: name }} }} }}{{ #vardefine: num | {{#explode: {{#var: f }} | , | 1 }} }}{{ #vardefine: link | {{ #if: {{{title|}}} | | {{ #if: {{{link|}}} | {{ #ifeq: {{lc: {{{link|}}} }} | none | | {{{link}}} }} | {{ #ifeq: {{#var: name }} | {{SUBPAGENAME}} | | {{ #if: {{#var: mod }} | Mods/{{#var: mod }}/{{#var: name }} | {{#var: img }} }} }} }} }} }}{{ #vardefine: title | {{ #if: {{#var: name }} | {{ #if: {{{title|}}} | {{ #ifeq: {{lc: {{{title}}} }} | none | | title="{{{title}}}" }} | {{ #if: {{{link|}}} | {{ #ifeq: {{lc: {{{link}}} }} | none | title="{{#var: img }}" }} | {{ #ifeq: {{#var: name }} | {{SUBPAGENAME}} | title="{{#var: img }}" }} }} }} }} }}<span class="image {{#if: {{#pos: {{{1}}} | ; }} | active }} {{{imgclass|}}}" {{#var: title }}>{{ #if: {{#var: name }} | [[File:Grid {{#var: img }}.png|32x32px|alt={{ #if: {{{title|}}} | {{ #ifeq: {{lc: {{{title}}} }} | none | {{#var: img }} | {{{title}}} }} | {{#var: img }} }}|link={{#var: link }}]]{{ #iferror: {{ #expr: +{{#var: num }} }} | | {{ #ifexpr: {{#var: num }} > 1 and {{#var: num }} < 1000 | <span class="number" {{#var: title }}>{{ #if: {{#var: link }} | [[{{#var: link }}|{{#var: num }}]] | {{#var: num }} }}</span> }} }} | &nbsp; }}</span>{{ #if: {{#pos: {{{1}}} | ; }} | </span> }}</span></span></span></includeonly><noinclude> {{doc}} [[Category:Image templates|G]]</noinclude> 2acac30c68ff957b2bb65ae693f5d9598a0d4680 Template:! 10 709 878 877 2014-02-05T22:14:35Z Mastergalen 1 1 revision wikitext text/x-wiki |<noinclude>{{documentation}}</noinclude> e58581de83a1092c1fdb51fd42318d01e461ea8a 1114 878 2014-02-06T02:05:36Z Mastergalen 1 1 revision wikitext text/x-wiki |<noinclude>{{documentation}}</noinclude> e58581de83a1092c1fdb51fd42318d01e461ea8a Template:Grid/Available images 10 710 880 879 2014-02-05T22:14:35Z Mastergalen 1 1 revision wikitext text/x-wiki == Available images == === Blocks === {| class="wikitable" |- {{Grid/Available images/entry|h=Natural}} |- {{Grid/Available images/entry|Stone}} {{Grid/Available images/entry|Grass}} {{Grid/Available images/entry|Dirt}} {{Grid/Available images/entry|Bedrock}} {{Grid/Available images/entry|Sand}} {{Grid/Available images/entry|Gravel}} |- {{Grid/Available images/entry|Sandstone}} {{Grid/Available images/entry|Cobweb}} {{Grid/Available images/entry|Moss Stone}} {{Grid/Available images/entry|Obsidian}} {{Grid/Available images/entry|Monster Spawner}} {{Grid/Available images/entry|Ice}} |- {{Grid/Available images/entry|Clay (Block)}} {{Grid/Available images/entry|Stone Brick}} {{Grid/Available images/entry|Mossy Stone Brick|link=Stone Brick}} {{Grid/Available images/entry|Cracked Stone Brick|link=Stone Brick}} {{Grid/Available images/entry|Chiseled Stone Brick|link=Stone Brick}} {{Grid/Available images/entry|Mycelium}} |- {{Grid/Available images/entry|Snow|1}} |- {{Grid/Available images/entry|h=Manufactured}} |- {{Grid/Available images/entry|Cobblestone}} {{Grid/Available images/entry|Wooden Plank|link=Wood Planks}} {{Grid/Available images/entry|Wooden Plank (Pine)|link=Wood Planks}} {{Grid/Available images/entry|Wooden Plank (Birch)|link=Wood Planks}} {{Grid/Available images/entry|Wooden Plank (Jungle)|link=Wood Planks}} {{Grid/Available images/entry|Glass}} |- {{Grid/Available images/entry|Glass Pane}} {{Grid/Available images/entry|Lapis Lazuli (Block)}} {{Grid/Available images/entry|Gold (Block)}} {{Grid/Available images/entry|Iron (Block)}} {{Grid/Available images/entry|Diamond (Block)}} {{Grid/Available images/entry|Double Stone Slab|link=Slabs}} |- {{Grid/Available images/entry|Stone Slab|link=Slabs}} {{Grid/Available images/entry|Sandstone Slab|link=Slabs}} {{Grid/Available images/entry|Wooden Slab|link=Slabs}} {{Grid/Available images/entry|Cobblestone Slab|link=Slabs}} {{Grid/Available images/entry|Bricks Slab|link=Slabs}} {{Grid/Available images/entry|Stone Bricks Slab|link=Slabs}} |- {{Grid/Available images/entry|Bricks}} {{Grid/Available images/entry|Bookshelf}} {{Grid/Available images/entry|Oak Wood Stairs|link=Stairs}} {{Grid/Available images/entry|Jungle Wood Stairs|link=Stairs}} {{Grid/Available images/entry|Birch Wood Stairs|link=Stairs}} {{Grid/Available images/entry|Spruce Wood Stairs|link=Stairs}} |- {{Grid/Available images/entry|Cobblestone Stairs|link=Stairs}} {{Grid/Available images/entry|Brick Stairs|link=Stairs}} {{Grid/Available images/entry|Stone Brick Stairs|link=Stairs}} {{Grid/Available images/entry|Sandstone Stairs|link=Stairs}} {{Grid/Available images/entry|Farmland|link=Technical blocks#Farmland}} {{Grid/Available images/entry|Ladder}} |- {{Grid/Available images/entry|Snow Block}} {{Grid/Available images/entry|Fence}} {{Grid/Available images/entry|Fence Gate}} {{Grid/Available images/entry|Jack 'o' Lantern}} {{Grid/Available images/entry|Iron Bars}} {{Grid/Available images/entry|Chiseled Sandstone|link=Sandstone}} |- {{Grid/Available images/entry|Smooth Sandstone|link=Sandstone}} {{Grid/Available images/entry|Oak Wood Slab|link=Slabs}} {{Grid/Available images/entry|Spruce Wood Slab|link=Slabs}} {{Grid/Available images/entry|Birch Wood Slab|link=Slabs}} {{Grid/Available images/entry|Jungle Wood Slab|link=Slabs}} {{Grid/Available images/entry|Cobblestone Wall}} |- {{Grid/Available images/entry|Mossy Cobblestone Wall|link=Cobblestone Wall|1}} |- {{Grid/Available images/entry|h=[[Wool]]}} |- {{Grid/Available images/entry|White Wool|link=Wool}} {{Grid/Available images/entry|Light Gray Wool|link=Wool}} {{Grid/Available images/entry|Gray Wool|link=Wool}} {{Grid/Available images/entry|Black Wool|link=Wool}} {{Grid/Available images/entry|Red Wool|link=Wool}} {{Grid/Available images/entry|Orange Wool|link=Wool}} |- {{Grid/Available images/entry|Yellow Wool|link=Wool}} {{Grid/Available images/entry|Lime Wool|link=Wool}} {{Grid/Available images/entry|Green Wool|link=Wool}} {{Grid/Available images/entry|Cyan Wool|link=Wool}} {{Grid/Available images/entry|Light Blue Wool|link=Wool}} {{Grid/Available images/entry|Blue Wool|link=Wool}} |- {{Grid/Available images/entry|Purple Wool|link=Wool}} {{Grid/Available images/entry|Magenta Wool|link=Wool}} {{Grid/Available images/entry|Pink Wool|link=Wool}} {{Grid/Available images/entry|Brown Wool|4|link=Wool}} |- {{Grid/Available images/entry|h=Utility}} |- {{Grid/Available images/entry|Sponge}} {{Grid/Available images/entry|Dispenser}} {{Grid/Available images/entry|Note Block}} {{Grid/Available images/entry|TNT}} {{Grid/Available images/entry|Chest}} {{Grid/Available images/entry|Locked Chest}} |- {{Grid/Available images/entry|Crafting Table}} {{Grid/Available images/entry|Furnace}} {{Grid/Available images/entry|Jukebox}} {{Grid/Available images/entry|Cake}} {{Grid/Available images/entry|Enchantment Table}} {{Grid/Available images/entry|Bed}} |- {{Grid/Available images/entry|Cauldron}} {{Grid/Available images/entry|Brewing Stand}} {{Grid/Available images/entry|Ender Chest}} {{Grid/Available images/entry|Command Block}} {{Grid/Available images/entry|Beacon}} {{Grid/Available images/entry|Anvil}} |- {{Grid/Available images/entry|h=[[Tutorials/Mechanisms|Mechanisms]]}} |- {{Grid/Available images/entry|Redstone Torch}} {{Grid/Available images/entry|Redstone Repeater}} {{Grid/Available images/entry|Lever}} {{Grid/Available images/entry|Stone Button}} {{Grid/Available images/entry|Wooden Pressure Plate|link=Pressure Plate}} {{Grid/Available images/entry|Stone Pressure Plate|link=Pressure Plate}} |- {{Grid/Available images/entry|Rail}} {{Grid/Available images/entry|Powered Rail}} {{Grid/Available images/entry|Detector Rail}} {{Grid/Available images/entry|Wooden Door|link=Door}} {{Grid/Available images/entry|Iron Door|link=Door}} {{Grid/Available images/entry|Trapdoor}} |- {{Grid/Available images/entry|Piston}} {{Grid/Available images/entry|Sticky Piston|link=Piston}} {{Grid/Available images/entry|Redstone Lamp}} {{Grid/Available images/entry|Wooden Button|4|link=Button}} |- {{Grid/Available images/entry|h=Plants}} |- {{Grid/Available images/entry|Leaves|link=Leaves}} {{Grid/Available images/entry|Leaves (Pine)|link=Leaves}} {{Grid/Available images/entry|Leaves (Birch)|link=Leaves}} {{Grid/Available images/entry|Leaves (Jungle)|link=Leaves}} {{Grid/Available images/entry|Wood|link=Wood}} {{Grid/Available images/entry|Wood (Pine)|link=Wood}} |- {{Grid/Available images/entry|Wood (Birch)|link=Wood}} {{Grid/Available images/entry|Wood (Jungle)|link=Wood}} {{Grid/Available images/entry|Cactus}} {{Grid/Available images/entry|Pumpkin}} {{Grid/Available images/entry|Melon (Block)}} {{Grid/Available images/entry|Vines}} |- {{Grid/Available images/entry|Lily Pad}} {{Grid/Available images/entry|Huge Brown Mushroom|link=Huge Mushrooms}} {{Grid/Available images/entry|Huge Red Mushroom|link=Huge Mushrooms|3}} |- {{Grid/Available images/entry|h=[[Ore]]}} |- {{Grid/Available images/entry|Coal (Ore)}} {{Grid/Available images/entry|Diamond (Ore)}} {{Grid/Available images/entry|Gold (Ore)}} {{Grid/Available images/entry|Iron (Ore)}} {{Grid/Available images/entry|Lapis Lazuli (Ore)}} {{Grid/Available images/entry|Redstone (Ore)}} |- {{Grid/Available images/entry|Emerald Ore|1}} |- {{Grid/Available images/entry|h=[[Liquids]]}} |- {{Grid/Available images/entry|Water}} {{Grid/Available images/entry|Lava|2}} |- {{Grid/Available images/entry|h=Non-Solid}} |- {{Grid/Available images/entry|Torch}} {{Grid/Available images/entry|Sign}} {{Grid/Available images/entry|Fire}} {{Grid/Available images/entry|Portal|link=Technical blocks#Nether Portal}} {{Grid/Available images/entry|End Portal|link=Technical blocks#End Portal|5}} |- {{Grid/Available images/entry|h=[[The Nether]]}} |- {{Grid/Available images/entry|Glowstone (Block)}} {{Grid/Available images/entry|Netherrack}} {{Grid/Available images/entry|Soul Sand}} {{Grid/Available images/entry|Nether Brick}} {{Grid/Available images/entry|Nether Brick Stairs|link=Stairs}} {{Grid/Available images/entry|Nether Brick Fence}} |- {{Grid/Available images/entry|Nether Wart|1}} |- {{Grid/Available images/entry|h=[[The End]]}} |- {{Grid/Available images/entry|End Portal Frame|link=Technical blocks#End Portal Frame}} {{Grid/Available images/entry|End Stone}} {{Grid/Available images/entry|Dragon Egg|3}} |- {{Grid/Available images/entry|h=[[Pocket Edition]]}} |- {{Grid/Available images/entry|Glowing Obsidian}} {{Grid/Available images/entry|Nether Reactor Core|2}} |} === Items === {| class="wikitable" {{Grid/Available images/entry|h=Raw Materials}} |- {{Grid/Available images/entry|Bone}} {{Grid/Available images/entry|Book}} {{Grid/Available images/entry|Clay}} {{Grid/Available images/entry|Brick}} {{Grid/Available images/entry|Coal}} {{Grid/Available images/entry|Charcoal|link=Coal#Charcoal}} |- {{Grid/Available images/entry|Diamond}} {{Grid/Available images/entry|Feather}} {{Grid/Available images/entry|Flint}} {{Grid/Available images/entry|Gold Ingot}} {{Grid/Available images/entry|Gunpowder}} |- {{Grid/Available images/entry|Iron Ingot}} {{Grid/Available images/entry|Leather}} {{Grid/Available images/entry|Paper}} {{Grid/Available images/entry|Slimeball}} {{Grid/Available images/entry|Stick}} |- {{Grid/Available images/entry|String}} {{Grid/Available images/entry|Ender Pearl}} {{Grid/Available images/entry|Emerald}} {{Grid/Available images/entry|Nether Star|4}} |- {{Grid/Available images/entry|h=[[Dusts]]}} |- {{Grid/Available images/entry|Glowstone (Dust)}} {{Grid/Available images/entry|Redstone (Dust)}} {{Grid/Available images/entry|Iron (Dust)}} {{Grid/Available images/entry|Gold (Dust)}} {{Grid/Available images/entry|Obsidian (Dust)}} {{Grid/Available images/entry|Charcoal (Dust)}} |- {{Grid/Available images/entry|Platinum (Dust)}} {{Grid/Available images/entry|Diamond (Dust)}} {{Grid/Available images/entry|Refined Steel (Dust)}} {{Grid/Available images/entry|Bronze (Dust)}} {{Grid/Available images/entry|Steel (Dust)}} {{Grid/Available images/entry|Superconductor (Dust)}} |- {{Grid/Available images/entry|h=[[Food]]}} |- {{Grid/Available images/entry|Apple}} {{Grid/Available images/entry|Bread}} {{Grid/Available images/entry|Cooked Fish}} {{Grid/Available images/entry|Cooked Porkchop}} {{Grid/Available images/entry|Chicken Egg}} {{Grid/Available images/entry|Golden Apple}} |- {{Grid/Available images/entry|Mushroom Stew}} {{Grid/Available images/entry|Raw Fish}} {{Grid/Available images/entry|Raw Porkchop}} {{Grid/Available images/entry|Sugar}} {{Grid/Available images/entry|Wheat}} {{Grid/Available images/entry|Cookie}} |- {{Grid/Available images/entry|Melon Slice}} {{Grid/Available images/entry|Raw Beef}} {{Grid/Available images/entry|Steak}} {{Grid/Available images/entry|Raw Chicken}} {{Grid/Available images/entry|Cooked Chicken}} {{Grid/Available images/entry|Rotten Flesh}} |- {{Grid/Available images/entry|Pumpkin Pie|1}} |- {{Grid/Available images/entry|h=[[Brewing|Alchemical Ingredients]]}} |- {{Grid/Available images/entry|Blaze Rod}} {{Grid/Available images/entry|Blaze Powder}} {{Grid/Available images/entry|Fermented Spider Eye}} {{Grid/Available images/entry|Ghast Tear}} {{Grid/Available images/entry|Glistering Melon}} {{Grid/Available images/entry|Gold Nugget}} |- {{Grid/Available images/entry|Nether Wart Seeds|link=Nether Wart}} {{Grid/Available images/entry|Magma Cream}} {{Grid/Available images/entry|Spider Eye}} {{Grid/Available images/entry|Carrot}} {{Grid/Available images/entry|Golden Carrot}} {{Grid/Available images/entry|Potato}} |- {{Grid/Available images/entry|Baked Potato}} {{Grid/Available images/entry|Poisonous Potato|2}} |- {{Grid/Available images/entry|h=Potions}} |- {{Grid/Available images/entry|Water Bottle|link=Glass Bottle}} {{Grid/Available images/entry|Mundane Potion|link=Potions}} {{Grid/Available images/entry|Awkward Potion|link=Potions}} {{Grid/Available images/entry|Thick Potion|link=Potions}} {{Grid/Available images/entry|Potion of Healing|link=Potions}} {{Grid/Available images/entry|Potion of Fire Resistance|link=Potions}} |- {{Grid/Available images/entry|Potion of Harming|link=Potions}} {{Grid/Available images/entry|Potion of Poison|link=Potions}} {{Grid/Available images/entry|Potion of Regeneration|link=Potions}} {{Grid/Available images/entry|Potion of Slowness|link=Potions}} {{Grid/Available images/entry|Potion of Strength|link=Potions}} {{Grid/Available images/entry|Potion of Swiftness|link=Potions}} |- {{Grid/Available images/entry|Potion of Weakness|link=Potions}} {{Grid/Available images/entry|Potion of Night Vision|link=Potions}} {{Grid/Available images/entry|Potion of Invisibility|link=Potions|3}} |- {{Grid/Available images/entry|h=Splash Potions}} |- {{Grid/Available images/entry|Splash Mundane Potion|link=Splash Potions}} {{Grid/Available images/entry|Splash Potion of Healing|link=Splash Potions}} {{Grid/Available images/entry|Splash Potion of Fire Resistance|link=Splash Potions}} {{Grid/Available images/entry|Splash Potion of Harming|link=Splash Potions}} {{Grid/Available images/entry|Splash Potion of Poison|link=Splash Potions}} {{Grid/Available images/entry|Splash Potion of Regeneration|link=Splash Potions}} |- {{Grid/Available images/entry|Splash Potion of Slowness|link=Splash Potions}} {{Grid/Available images/entry|Splash Potion of Strength|link=Splash Potions}} {{Grid/Available images/entry|Splash Potion of Swiftness|link=Splash Potions}} {{Grid/Available images/entry|Splash Potion of Weakness|link=Splash Potions}} {{Grid/Available images/entry|Splash Potion of Night Vision|link=Splash Potions}} {{Grid/Available images/entry|Splash Potion of Invisibility|link=Splash Potions}} |- {{Grid/Available images/entry|Bottle o' Enchanting|1}} |- {{Grid/Available images/entry|h=Plants}} |- {{Grid/Available images/entry|Rose|link=Flowers#Rose}} {{Grid/Available images/entry|Dandelion|link=Flowers}} {{Grid/Available images/entry|Red Mushroom|link=Mushrooms#Red Mushroom}} {{Grid/Available images/entry|Brown Mushroom|link=Mushrooms}} {{Grid/Available images/entry|Oak Sapling|link=Saplings}} {{Grid/Available images/entry|Birch Sapling|link=Saplings}} |- {{Grid/Available images/entry|Spruce Sapling|link=Saplings}} {{Grid/Available images/entry|Jungle Sapling|link=Saplings}} {{Grid/Available images/entry|Sugar Cane}} {{Grid/Available images/entry|Dead Bush}} {{Grid/Available images/entry|Tall Grass1|link=Grass}} {{Grid/Available images/entry|Tall Grass|link=Grass}} |- {{Grid/Available images/entry|Fern|link=Grass}} {{Grid/Available images/entry|Wheat Seeds}} {{Grid/Available images/entry|Melon Seeds}} {{Grid/Available images/entry|Pumpkin Seeds|4}} |- {{Grid/Available images/entry|h=[[Dyeing|Wool Dyes]]}} |- {{Grid/Available images/entry|Bone Meal}} {{Grid/Available images/entry|Light Gray Dye}} {{Grid/Available images/entry|Gray Dye}} {{Grid/Available images/entry|Ink Sac}} {{Grid/Available images/entry|Rose Red}} {{Grid/Available images/entry|Orange Dye}} |- {{Grid/Available images/entry|Dandelion Yellow}} {{Grid/Available images/entry|Lime Dye}} {{Grid/Available images/entry|Cactus Green}} {{Grid/Available images/entry|Cyan Dye}} {{Grid/Available images/entry|Light Blue Dye}} {{Grid/Available images/entry|Lapis Lazuli}} |- {{Grid/Available images/entry|Purple Dye}} {{Grid/Available images/entry|Magenta Dye}} {{Grid/Available images/entry|Pink Dye}} {{Grid/Available images/entry|Cocoa Beans|4}} |- {{Grid/Available images/entry|h=[[Tools]]}} |- {{Grid/Available images/entry|Bowl}} {{Grid/Available images/entry|Clock}} {{Grid/Available images/entry|Compass}} {{Grid/Available images/entry|Fishing Rod}} {{Grid/Available images/entry|Flint and Steel}} {{Grid/Available images/entry|Saddle}} |- {{Grid/Available images/entry|Wooden Axe|link=Axe}} {{Grid/Available images/entry|Gold Axe|link=Axe}} {{Grid/Available images/entry|Stone Axe|link=Axe}} {{Grid/Available images/entry|Iron Axe|link=Axe}} {{Grid/Available images/entry|Diamond Axe|link=Axe}} {{Grid/Available images/entry|Shears}} |- {{Grid/Available images/entry|Wooden Hoe|link=Hoe}} {{Grid/Available images/entry|Gold Hoe|link=Hoe}} {{Grid/Available images/entry|Stone Hoe|link=Hoe}} {{Grid/Available images/entry|Iron Hoe|link=Hoe}} {{Grid/Available images/entry|Diamond Hoe|link=Hoe}} {{Grid/Available images/entry|Glass Bottle}} |- {{Grid/Available images/entry|Wooden Pickaxe|link=Pickaxe}} {{Grid/Available images/entry|Gold Pickaxe|link=Pickaxe}} {{Grid/Available images/entry|Stone Pickaxe|link=Pickaxe}} {{Grid/Available images/entry|Iron Pickaxe|link=Pickaxe}} {{Grid/Available images/entry|Diamond Pickaxe|link=Pickaxe}} {{Grid/Available images/entry|Eye of Ender}} |- {{Grid/Available images/entry|Wooden Shovel|link=Shovel}} {{Grid/Available images/entry|Gold Shovel|link=Shovel}} {{Grid/Available images/entry|Stone Shovel|link=Shovel}} {{Grid/Available images/entry|Iron Shovel|link=Shovel}} {{Grid/Available images/entry|Diamond Shovel|link=Shovel}} {{Grid/Available images/entry|Fire Charge}} |- {{Grid/Available images/entry|Empty Map|link=Map (item)}} {{Grid/Available images/entry|Map (Item)|link=Map (item)}} {{Grid/Available images/entry|Book and Quill}} {{Grid/Available images/entry|Written Book|link=Book and Quill#Written Book}} {{Grid/Available images/entry|Carrot on a Stick}} {{Grid/Available images/entry|Enchanted Book}} |- {{Grid/Available images/entry|h=[[Spawn Egg]]s}} |- {{Grid/Available images/entry|Spawn Creeper|link=Spawn Egg}} {{Grid/Available images/entry|Spawn Skeleton|link=Spawn Egg}} {{Grid/Available images/entry|Spawn Spider|link=Spawn Egg}} {{Grid/Available images/entry|Spawn Zombie|link=Spawn Egg}} {{Grid/Available images/entry|Spawn Slime|link=Spawn Egg}} {{Grid/Available images/entry|Spawn Ghast|link=Spawn Egg}} |- {{Grid/Available images/entry|Spawn Pig Zombie|link=Spawn Egg}} {{Grid/Available images/entry|Spawn Enderman|link=Spawn Egg}} {{Grid/Available images/entry|Spawn Cave Spider|link=Spawn Egg}} {{Grid/Available images/entry|Spawn Silverfish|link=Spawn Egg}} {{Grid/Available images/entry|Spawn Blaze|link=Spawn Egg}} {{Grid/Available images/entry|Spawn Magma Cube|link=Spawn Egg}} |- {{Grid/Available images/entry|Spawn Pig|link=Spawn Egg}} {{Grid/Available images/entry|Spawn Sheep|link=Spawn Egg}} {{Grid/Available images/entry|Spawn Cow|link=Spawn Egg}} {{Grid/Available images/entry|Spawn Chicken|link=Spawn Egg}} {{Grid/Available images/entry|Spawn Squid|link=Spawn Egg}} {{Grid/Available images/entry|Spawn Wolf|link=Spawn Egg}} |- {{Grid/Available images/entry|Spawn Mooshroom|link=Spawn Egg}} {{Grid/Available images/entry|Spawn Villager|link=Spawn Egg}} {{Grid/Available images/entry|Spawn Ocelot|link=Spawn Egg|3}} |- {{Grid/Available images/entry|h=[[Bucket]]s}} |- {{Grid/Available images/entry|Bucket}} {{Grid/Available images/entry|Water Bucket|link=Water#Water Bucket}} {{Grid/Available images/entry|Lava Bucket|link=Lava#Lava Bucket}} {{Grid/Available images/entry|Milk|4}} |- {{Grid/Available images/entry|h=[[Weapons]]}} |- {{Grid/Available images/entry|Wooden Sword|link=Weapons#Swords}} {{Grid/Available images/entry|Gold Sword|link=Weapons#Swords}} {{Grid/Available images/entry|Stone Sword|link=Weapons#Swords}} {{Grid/Available images/entry|Iron Sword|link=Weapons#Swords}} {{Grid/Available images/entry|Diamond Sword|link=Weapons#Swords}} {{Grid/Available images/entry|Arrow|link=Bow#Arrows}} |- {{Grid/Available images/entry|Bow}} {{Grid/Available images/entry|Snowball|2}} |- {{Grid/Available images/entry|h=[[Armor]]}} |- {{Grid/Available images/entry|Leather Cap|link=Armor#Helmets}} {{Grid/Available images/entry|Gold Helmet|link=Armor#Helmets}} {{Grid/Available images/entry|Chain Armor Helmet|link=Chain Armor}} {{Grid/Available images/entry|Iron Helmet|link=Armor#Helmets}} {{Grid/Available images/entry|Diamond Helmet|5|link=Armor#Helmets|rowspan=4}} |- {{Grid/Available images/entry|Leather Tunic|link=Armor#Chestplates}} {{Grid/Available images/entry|Gold Chestplate|link=Armor#Chestplates}} {{Grid/Available images/entry|Chain Armor Chestplate|link=Chain Armor}} {{Grid/Available images/entry|Iron Chestplate|link=Armor#Chestplates}} {{Grid/Available images/entry|Diamond Chestplate|link=Armor#Chestplates}} |- {{Grid/Available images/entry|Leather Pants|link=Armor#Leggings}} {{Grid/Available images/entry|Gold Leggings|link=Armor#Leggings}} {{Grid/Available images/entry|Chain Armor Leggings|link=Chain Armor}} {{Grid/Available images/entry|Iron Leggings|link=Armor#Leggings}} {{Grid/Available images/entry|Diamond Leggings|link=Armor#Leggings}} |- {{Grid/Available images/entry|Leather Boots|link=Armor#Boots}} {{Grid/Available images/entry|Gold Boots|link=Armor#Boots}} {{Grid/Available images/entry|Chain Armor Boots|link=Chain Armor}} {{Grid/Available images/entry|Iron Boots|link=Armor#Boots}} {{Grid/Available images/entry|Diamond Boots|link=Armor#Boots}} |- {{Grid/Available images/entry|h=[[Transportation|Vehicles]]}} |- {{Grid/Available images/entry|Boat}} {{Grid/Available images/entry|Minecart}} {{Grid/Available images/entry|Minecart with Furnace}} {{Grid/Available images/entry|Minecart with Chest|4}} |- {{Grid/Available images/entry|h=[[Decorations (Creative)|Decoration]]}} |- {{Grid/Available images/entry|13 Disc|link=Music Discs}} {{Grid/Available images/entry|cat Disc|link=Music Discs}} {{Grid/Available images/entry|blocks Disc|link=Music Discs}} {{Grid/Available images/entry|chirp Disc|link=Music Discs}} {{Grid/Available images/entry|far Disc|link=Music Discs}} {{Grid/Available images/entry|mall Disc|link=Music Discs}} |- {{Grid/Available images/entry|mellohi Disc|link=Music Discs}} {{Grid/Available images/entry|stal Disc|link=Music Discs}} {{Grid/Available images/entry|strad Disc|link=Music Discs}} {{Grid/Available images/entry|ward Disc|link=Music Discs}} {{Grid/Available images/entry|11 Disc|link=Music Discs}} {{Grid/Available images/entry|wait Disc|link=Music Discs}} |- {{Grid/Available images/entry|Painting}} {{Grid/Available images/entry|Item Frame}} {{Grid/Available images/entry|Flower Pot|2}} |- {{Grid/Available images/entry|h=[[Mob head]]s}} |- {{Grid/Available images/entry|Skeleton Skull}} {{Grid/Available images/entry|Wither Skeleton Skull}} {{Grid/Available images/entry|Zombie Head}} {{Grid/Available images/entry|Head}} {{Grid/Available images/entry|Creeper Head|5}} |- {{Grid/Available images/entry|h=[[Fireworks]]}} |- {{Grid/Available images/entry|Firework Rocket}} {{Grid/Available images/entry|Firework Star}} {{Grid/Available images/entry|White Firework Star}} {{Grid/Available images/entry|Orange Firework Star}} {{Grid/Available images/entry|Magenta Firework Star}} {{Grid/Available images/entry|Light Blue Firework Star}} |- {{Grid/Available images/entry|Yellow Firework Star}} {{Grid/Available images/entry|Lime Firework Star}} {{Grid/Available images/entry|Pink Firework Star}} {{Grid/Available images/entry|Gray Firework Star}} {{Grid/Available images/entry|Light Gray Firework Star}} {{Grid/Available images/entry|Cyan Firework Star}} |- {{Grid/Available images/entry|Purple Firework Star}} {{Grid/Available images/entry|Blue Firework Star}} {{Grid/Available images/entry|Brown Firework Star}} {{Grid/Available images/entry|Green Firework Star}} {{Grid/Available images/entry|Red Firework Star}} {{Grid/Available images/entry|Black Firework Star}} |- {{Grid/Available images/entry|h=[[Pocket Edition]]}} |- {{Grid/Available images/entry|Cyan Flower|1}} |} Put uploaded images in [[:Category:Grid images]] and mod images in [[:Category:Grid mods]].<noinclude> {{/doc}} [[Category: Templates|G]] [[es:Plantilla:Grid/Imágenes disponibles]] [[fr:Modèle:Grille/Images disponibles]] [[pl:Szablon:Grid/Dostępne pliki]] </noinclude> fc2e2c73edee02f8d168c364829573981b163701 Template:Grid/Available images/entry 10 711 882 881 2014-02-05T22:14:35Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>{{#if: {{{h|}}} | ! colspan="12" style="background: #ccc;" {{!}} {{{h}}} |<!-- -->! [[{{{link|{{{1}}}}}}|{{{name|{{{1}}}}}}]] !! [[File:Grid {{{1}}}.png]] }} {{#if: {{{2|}}} | !! colspan="{{#expr: 12 - ({{{2}}} * 2) }}" {{#if:{{{rowspan|}}} | rowspan="{{{rowspan}}}" }} {{!}} }}</includeonly><noinclude> {{/doc}} [[Category:Templates|G]]<noinclude> [[fr:Modèle:Grille/Images disponibles/entrée]] </noinclude> cccae2e8a05ad2c875c734f68df4a8b48fd4b20b Template:Grid/Crafting Table/doc 10 712 884 883 2014-02-05T22:14:39Z Mastergalen 1 1 revision wikitext text/x-wiki {{doc/start}} This template is used to create a grid that looks similar to the [[Crafting Table|Crafting Table's]] GUI screen. See [[Template:Grid]] for basic grid usage, this documentation page will cover additional or different functions. __TOC__ == Usage == <pre style="max-width: 250px">{{Grid/Crafting Table |A1= |B1= |C1= |A2= |B2= Oak Wood Planks |C2= |A3= |B3= Oak Wood Planks |C3= |Output= Stick,4 }}</pre> ;produces: {{Grid/Crafting Table |A1= |B1= |C1= |A2= |B2= Oak Wood Planks |C2= |A3= |B3= Oak Wood Planks |C3= |Output= Stick,4 }} Use the [[#Available images|available images]] listed below. === Shapeless === If a recipe is shapeless, add shapeless=1 to the template, which will display an icon which when hovered over explains what a shapeless recipe is. <pre style="max-width: 236px">{{Grid/Crafting Table |shapeless= 1 |A1= |B1= Blaze Powder |C1= |A2= |B2= Coal,Charcoal |C2= |A3= |B3= Gunpowder |C3= |Output= Fire Charge,3 }}</pre> ;produces: {{Grid/Crafting Table |shapeless= 1 |A1= |B1= Blaze Powder |C1= |A2= |B2= Coal,Charcoal |C2= |A3= |B3= Gunpowder |C3= |Output= Fire Charge,3 }} The shapeless parameter does not support animation, so shapeless and non-shapeless recipes cannot be combined. === Animated === To make the grid animate, you make a list of blocks and objects you want to show, separated by semi-colons. <pre style="max-width: 616px">{{Grid/Crafting Table |A1= ; Lapis Lazuli |B1= ; Lapis Lazuli |C1= ; Lapis Lazuli |A2= ; Lapis Lazuli |B2= Lapis Lazuli Block; Lapis Lazuli |C2= ; Lapis Lazuli |A3= ; Lapis Lazuli |B3= ; Lapis Lazuli |C3= ; Lapis Lazuli |Output= Lapis Lazuli,9; Lapis Lazuli Block }}</pre> ;produces: {{Grid/Crafting Table |A1= ; Lapis Lazuli |B1= ; Lapis Lazuli |C1= ; Lapis Lazuli |A2= ; Lapis Lazuli |B2= Lapis Lazuli Block; Lapis Lazuli |C2= ; Lapis Lazuli |A3= ; Lapis Lazuli |B3= ; Lapis Lazuli |C3= ; Lapis Lazuli |Output= Lapis Lazuli,9; Lapis Lazuli Block }} <pre style="max-width: 602px">{{Grid/Crafting Table |A1= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |B1= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |C1= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |A2= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |B2= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |C2= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |A3= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |B3= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |C3= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |Output= Block of Iron; Block of Gold; Block of Diamond; Lapis Lazuli Block }}</pre> ;produces: {{Grid/Crafting Table |A1= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |B1= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |C1= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |A2= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |B2= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |C2= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |A3= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |B3= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |C3= Iron Ingot; Gold Ingot; Diamond; Lapis Lazuli |Output= Block of Iron; Block of Gold; Block of Diamond; Lapis Lazuli Block }} === Mods === Mod images and normal images can be combined just like in a single grid. When uploading mod images, they must have the mod page name in parenthesis at the end. For example Fancystone (FancyPack). The Mod parameter can be used to set a default used for all parameters, this is best used when all items in the crafting table are modded items, or if the mod name is long and using the vanilla (v) parameter for the vanilla items in the table would be quicker. <pre style="max-width: 848px">{{Grid/Crafting Table |A1= Redstone Dust |B1= IndustrialCraft:Cable |C1= Glowstone Dust |A2= IndustrialCraft:Electronic Circuit |B2= Lapis Lazuli Block |C2= IndustrialCraft:Electronic Circuit |A3= Glowstone Dust |B3= IndustrialCraft:Cable |C3= Redstone Dust |Output= IndustrialCraft:Advanced Circuit,2 }}</pre> ;or <pre style="max-width: 656px">{{Grid/Crafting Table |Mod= IndustrialCraft |A1= v:Redstone Dust |B1= Cable |C1= vanilla:Glowstone Dust |A2= Electronic Circuit |B2= V:Lapis Lazuli Block |C2= Electronic Circuit |A3= Vanilla:Glowstone Dust |B3= Cable |C3= v:Redstone Dust |Output= Advanced Circuit,2 }}</pre> ;produces: {{Grid/Crafting Table |A1= Redstone Dust |B1= IndustrialCraft:Cable |C1= Glowstone Dust |A2= IndustrialCraft:Electronic Circuit |B2= Lapis Lazuli Block |C2= IndustrialCraft:Electronic Circuit |A3= Glowstone Dust |B3= IndustrialCraft:Cable |C3= Redstone Dust |Output= IndustrialCraft:Advanced Circuit,2 }} Note the links of the vanilla Minecraft items, compared to the IndustrialCraft items. Animation is fully supported between mod and vanilla items. {{Grid/Available images}} == See also == {{Grid/See also}} {{doc/end}} <includeonly> [[Category:Image templates|C]] </includeonly> 156f68ddb9c93ab211f2f5ff5a4ca6fe0bf70150 Template:Grid/See also 10 713 886 885 2014-02-05T22:14:39Z Mastergalen 1 1 revision wikitext text/x-wiki * {{tl|Grid}} * {{tl|Grid/Crafting Table}} * {{tl|Grid/Furnace}} * {{tl|Grid/Brewing Stand}}<noinclude> [[Category:Templates]]</noinclude> 3b919758f24fb496c054a18af5ff7bb56f5965e4 Template:Grid/doc 10 714 888 887 2014-02-05T22:14:42Z Mastergalen 1 1 revision wikitext text/x-wiki {{doc/start}} The grid template is a singular grid cell, which has the ability to display any image (usually a block or item) that is uploaded as Grid <Name>.png, within it. == Usage == All inputs are optional (however Amount, Mod, Link and Title won't do anything without Name):<br> <pre style="max-width: 484px">{{Grid |Mod:Name,Amount |mod=Default mod (useful for animations and layout templates) |default=Image always shown under the main image |align=Vertical Alignment |link=Link override |title=Title, removes link |class=Adds additional classes to the .grid class }}</pre> == Examples == To display this image [[:File:Grid Raw Porkchop.png]] with an amount of 20 you would put: <code><nowiki>{{Grid|Raw Porkchop,20}}</nowiki></code> ;shows {{Grid|Raw Porkchop,20}} An amount of 2 - 999 is supported, anything else will not be displayed. Note, the automatic link is removed if <nowiki>{{SUBPAGENAME}}</nowiki> is the same as the item name. This is to help prevent self-links, use the link parameter to re-add the link if you need it. If no image is specified, the background will be added on its own, this could be used to do layouts like so: <pre style="width:550px">{{Grid|TNT}}{{Grid|TNT}}{{Grid}}{{Grid}}{{Grid|TNT}}{{Grid|TNT}}<br> {{Grid|TNT}}{{Grid|TNT}}{{Grid}}{{Grid}}{{Grid|TNT}}{{Grid|TNT}}<br> {{Grid}}{{Grid}}{{Grid|TNT}}{{Grid|TNT}}{{Grid}}{{Grid}}<br> {{Grid}}{{Grid|TNT}}{{Grid|TNT}}{{Grid|TNT}}{{Grid|TNT}}{{Grid}}<br> {{Grid}}{{Grid|TNT}}{{Grid|TNT}}{{Grid|TNT}}{{Grid|TNT}}{{Grid}}<br> {{Grid}}{{Grid|TNT}}{{Grid}}{{Grid}}{{Grid|TNT}}{{Grid}}</pre> ;shows {{Grid|TNT}}{{Grid|TNT}}{{Grid}}{{Grid}}{{Grid|TNT}}{{Grid|TNT}}<br> {{Grid|TNT}}{{Grid|TNT}}{{Grid}}{{Grid}}{{Grid|TNT}}{{Grid|TNT}}<br> {{Grid}}{{Grid}}{{Grid|TNT}}{{Grid|TNT}}{{Grid}}{{Grid}}<br> {{Grid}}{{Grid|TNT}}{{Grid|TNT}}{{Grid|TNT}}{{Grid|TNT}}{{Grid}}<br> {{Grid}}{{Grid|TNT}}{{Grid|TNT}}{{Grid|TNT}}{{Grid|TNT}}{{Grid}}<br> {{Grid}}{{Grid|TNT}}{{Grid}}{{Grid}}{{Grid|TNT}}{{Grid}} A mod image is specified with the Mod: section of the name (or by setting a default mod using the mod parameter). The image link will then link to the mod sub-page allowing correct linking of mod images. The uploaded image name should by uploaded as <tt>Grid <Itemname> (<Modname>).png</tt> and should be added to the [[:Category:Grid mods|Grid mods]] category, which prevents them from being confused with official Minecraft items.<br> For example, to display this mod image [[:File:Grid Bronze Sword (IndustrialCraft).png]]: <code><nowiki>{{Grid|IndustrialCraft:Bronze Sword}}</nowiki></code> (or <code><nowiki>{{Grid|mod=IndustrialCraft|Bronze Sword}}</nowiki></code>) ;shows {{Grid|IndustrialCraft:Bronze Sword}} Grids can be animated with a theoretically unlimited amount of frames, between mod items and vanilla items. Frames are separated by semi-colons (;). <code><nowiki>{{Grid|Dirt;TNT,64;IndustrialCraft:Bronze Sword,6;;Grass Block,5;Sand;Gold Helmet,12;IndustrialCraft:Bronze Helmet,2;IndustrialCraft:Copper,50;Redstone Dust}}</nowiki></code> ;shows {{Grid|Dirt;TNT,64;IndustrialCraft:Bronze Sword,6;;Grass Block,5;Sand;Gold Helmet,12;IndustrialCraft:Bronze Helmet,2;IndustrialCraft:Copper,50;Redstone Dust}} As you can see, the mod had to be specified for each mod frame, this is where the default mod parameter is useful. <code><nowiki>{{Grid|mod=IndustrialCraft|Bronze Sword,6;;Bronze Helmet,12;Copper,50;Copper Dust}}</nowiki></code> ;shows {{Grid|mod=IndustrialCraft|Bronze Sword,6;;Bronze Helmet,12;Copper,50;Copper Dust}} To use a vanilla minecraft item when a default mod is set, use vanilla (shortcut v) as the mod. <code><nowiki>{{Grid|mod=IndustrialCraft|Vanilla:Dirt;vanilla:TNT,64;Bronze Sword,6;;V:Grass Block,5;v:Sand;v:Gold Helmet,12;Bronze Helmet,2;Copper,50;v:Redstone Dust}}</nowiki></code> ;shows {{Grid|mod=IndustrialCraft|Vanilla:Dirt;vanilla:TNT,64;Bronze Sword,6;;V:Grass Block,5;v:Sand;v:Gold Helmet,12;Bronze Helmet,2;Copper,50;v:Redstone Dust}} Multiple mods and vanilla minecraft items can be combined in a single animation. Align uses the [http://www.w3.org/wiki/CSS/Properties/vertical-align vertical-align] CSS property. For example to align to the middle: <code><nowiki>Smells like {{Grid|Raw Porkchop|align=middle}} in here!</nowiki></code> ;shows Smells like {{Grid|Raw Porkchop|align=middle}} in here! Default is always shown and is placed under the image. <code><nowiki>{{Grid|default=layout Brewing Empty}}{{Grid|Splash Mundane Potion|default=layout Brewing Empty}}</nowiki></code> ;shows {{Grid|default=layout Brewing Empty}}{{Grid|Splash Mundane Potion|default=layout Brewing Empty}} To change the link from the image name put: <code><nowiki>{{Grid|Charcoal|link=Coal#Charcoal}}</nowiki></code> ;shows {{Grid|Charcoal|link=Coal#Charcoal}} To remove the link, set link to none: <code><nowiki>{{Grid|Charcoal|link=none}}</nowiki></code> ;shows {{Grid|Charcoal|link=none}} Note that this retains the title. To add a different title, put: <code><nowiki>{{Grid|Raw Porkchop|title=Smelly Pork}}</nowiki></code> ;shows {{Grid|Raw Porkchop|title=Smelly Porkchop}} To remove the title, set title to none: <code><nowiki>{{Grid|Raw Porkchop|title=none}}</nowiki></code> ;shows {{Grid|Raw Porkchop|title=none}} Note that setting title will remove the link, due to a limitation in the software. {{Grid/Available images}} == Other templates == These templates implement this template into a GUI screen which mimics how it would look in Minecraft. Thus, they have mostly the same features as this template. {{Grid/See also}} {{doc/end}}<noinclude> [[fr:Modèle:Grille/doc]] </noinclude> 413d308303db15a146828e6a72a119daf6f8d7d0 Category:Infobox templates 14 715 889 2014-02-05T22:14:47Z Mastergalen 1 Created page with "[[Category:Templates]]" wikitext text/x-wiki [[Category:Templates]] 06eecdec29f6cb215c99cf216d1e3bdc8c30a95e MediaWiki:Common.css 8 716 890 2014-02-05T22:15:26Z Mastergalen 1 Created page with "div.topicon {position: absolute;top: -2em;margin-right: -10px;display: block !important;} .gsc-control-cse { display: inline; float: left; margin-top: 5px; backg..." css text/css div.topicon {position: absolute;top: -2em;margin-right: -10px;display: block !important;} .gsc-control-cse { display: inline; float: left; margin-top: 5px; background-color: transparent !important; border: none !important; padding: 0 !important; } #___gcse_0 .gsc-control-cse { width:263px !important; } #___gcse_1 .gsc-control-cse { width:100% !important; } #mw-content-text .gsc-control-searchbox-only { width:100%; } #___gcse_0 { display: inline; } #___gcse_0 input, #___gcse_1 input { -webkit-box-shadow: none; -moz-box-shadow: none; box-shadow: none; -webkit-transition: none; -moz-transition: none; -o-transition: none; transition: none; line-height: 0px; } #___gcse_0 input:focus, #___gcse_1 input:focus { border-color: none; outline: 0; outline: none; /* IE6-9 */ -webkit-box-shadow: none; -moz-box-shadow: none; box-shadow: none; } #___gcse_1 input { margin-bottom: 12px !important; } .hero-unit #___gcse_1 { line-height: 20px; } /* Minecraft font */ @font-face { font-family: Minecraft; src: url("http://voltzwiki.com/w/skins/common/fonts/minecraft.eot?#iefix"), url("http://voltzwiki.com/w/skins/common/fonts/minecraft.woff") format('woff'), url("http://voltzwiki.com/w/skins/common/fonts/minecraft.ttf") format('truetype') } /* [[Template:Sprite/Preview]] */ .sprite-preview:hover div { opacity: 0.7 !important; } /** Template stylings **/ /* [[Template:Grid]] */ .grid { display: inline-block; position: relative; text-align: left !important; background-color: #8B8B8B; height: 32px; width: 32px; padding: 2px; vertical-align: bottom; } .grid.output { height: 48px; width: 48px; } .grid img { image-rendering: -moz-crisp-edges; image-rendering: -o-crisp-edges; image-rendering: -webkit-optimize-contrast; -ms-interpolation-mode: nearest-neighbor; } .grid .border { display: block; margin: -2px 0 0 -2px; border-style: solid none none solid; border-width: 2px; border-color: #373737; height: 100%; } .grid .border > span { display: block; margin-right: -2px; border-style: none solid solid none; border-width: 2px; border-color: #FFFFFF; height: 100%; } .grid .image, .grid .default-image { position: absolute; line-height: 16px; top: 2px; width: 32px; height: 32px; } .grid.output .image { top: 10px; left: 10px; } .grid .image > a.new { background-image: url("http://media-mcw.cursecdn.com/3/35/Grid_Unknown.png"); display: block; width: 32px; height: 32px; outline: none; text-indent: -99999px; } .grid .number { position: absolute; right: -2px; bottom: -2px; text-align: right; font-family: Minecraft; font-size: 16px; color: #FFF; pointer-events: none; z-index: 6; text-shadow: 2px 2px 0px #3F3F3F; filter: dropshadow(color=#3F3F3F, offx=2, offy=2); } .grid .number a { color: #FFF; text-decoration: none; } .grid .number .selflink { font-weight: normal; } .grid .image a.new + .number { display: none; } .grid .animated .image, .grid .paused .image { display: none; } .grid .animated .image.active, .grid .paused .image.active { display: block; } .grid-Crafting_Table, .grid-Furnace, .grid-Brewing_Stand table, .grid-generic { background: #C6C6C6; border: outset 2px #999; padding: 6px; text-align: left !important; } .grid-Crafting_Table td, .grid-Furnace td, .grid-Brewing_Stand td, .grid-generic td { border: none; padding: 0; } /* [[Template:Grid/Crafting Table]] */ .grid-Crafting_Table .arrow, .grid-Crafting_Table .shapeless { text-align: center; vertical-align: bottom; } .grid-Crafting_Table .arrow { width: 40px; padding-bottom: 5px; } .grid-Crafting_Table .shapeless span { cursor: help; } /* [[Template:Grid/Furnace]] */ .grid-Furnace { padding-left: 24px; padding-right: 24px; } .grid-Furnace .arrow, .grid-Furnace .output { text-align: center; vertical-align: middle; } .grid-Furnace .arrow { padding-right: 18px !important; padding-left: 14px !important; } /* [[Template:Grid/Brewing Stand]] */ .grid-Brewing_Stand { position: relative; width: 144px; } .grid-Brewing_Stand .bubbles { text-align: right; } .grid-Brewing_Stand .input { padding: 3px 0 !important; vertical-align: top; } .grid-Brewing_Stand .output1 { padding: 4px 10px 14px 0 !important; } .grid-Brewing_Stand .output2 { padding-top: 18px !important; } .grid-Brewing_Stand .output3 { padding: 4px 0 14px 10px !important; } .grid-Brewing_Stand .paths { position: absolute; bottom: 42px; left: 42px; z-index: 5; } /* Generic styling for animation class */ .animated > span, .animated > div { display: none; } .animated > span.active { display: inline; } .animated > div.active { display: block; } 19b29d6f8268948e3dcf8fbf0884300bcc3e02b7 Tutorials/Getting Started 0 634 891 729 2014-02-05T22:16:20Z Mastergalen 1 wikitext text/x-wiki {{stub}} {{image requested}} Tutorial on how to get started in your [[Attack of the B-Team]] mod pack. Day 1. You are going to spend this day like a normal Minecraft first day with a few extra editions. Collect around 16 wooden logs from any tree source close by (16 tree logs is the recommended amount since you can get a stack of wooden planks with this but more or less can be collected on the initial start). If you have no prior knowledge of Minecraft, you should open up the book you spawn with and take time to read through it. Now use your wood to create wooden planks. Then create 1 crafting bench and 4-12 sticks. Create a wooden pickaxe and dig down into dirt till reach stone which you should mine at least 3 pieces of however I recommend mining 11-17 pieces (this way you have enough for a stone pick, a stone axe, a stone shovel, a stone sword, and a furnace[if you get the 17 pieces]). Mine out a little area close to your spawn point. Now gather seeds from the tall grass around you and also kill a few cows, pigs, or chickens to collect a food source (I recommend collecting anywhere above 3 pieces of seeds right away). (To be continued) {{Attack of the B-Team}} b80a30ad7edf95df727d135ca5b4824c86911005 QCraft 0 635 892 730 2014-02-05T22:17:04Z Mastergalen 1 wikitext text/x-wiki {{stub}} {{mod | author = | website = http://qcraft.org | wiki = http://wiki.qcraft.org/ }} '''qCraft''' is a mod that brings the principles of quantum physics to the world of Minecraft. qCraft is not a simulation of quantum physics, but it does provide ‘analogies’ that attempt to show how quantum behaviors are different from everyday experience, allowing players to create structures and devices that exhibit Minecraft versions of quantum properties like observer dependence, superposition and entanglement. '''''New Items:''''' '''Quantum Ore''' '''Quantum Dust''' '''Essence of Observation''' '''Essence of Superposition''' '''Essence of Entanglement''' '''Observer Dependent Block (ODB)''' '''Quantum Block (qB)''' '''Entangled Block (EB)''' '''Quantum Goggles (qG)''' '''Anti-Observation Goggles (AOG)''' '''Automated Observer (AO)''' '''Quantum Computer''' '''Entangled Quantum Computer''' '''Quantization/Teleportation''' {{Attack of the B-Team}} ccac42ca80b4838dca6a7c55eabb7037554b4ccb Template:NavItem 10 717 893 2014-02-05T22:20:12Z Mastergalen 1 Created page with "<span style="white-space:nowrap;">[[File:{{#if:{{{2|}}}|{{{2}}}|Grid_{{{1|Unknown}}}.png}}|16px|link={{#if:{{{3|}}}|{{{3}}}|{{{1|Unknown}}}}}]]&nbsp;{{#if:{{{3|}}}|{{{3}}}{{..." wikitext text/x-wiki <span style="white-space:nowrap;">[[File:{{#if:{{{2|}}}|{{{2}}}|Grid_{{{1|Unknown}}}.png}}|16px|link={{#if:{{{3|}}}|{{{3}}}|{{{1|Unknown}}}}}]]&nbsp;[[{{#if:{{{3|}}}|{{{3}}}{{!}}}}{{{1|Unknown}}}]]</span><!-- --><noinclude> == Usage == <pre> {{NavItem |Name of item |Optional image |Optional link }} </pre> </noinclude> feca76d86172c19821f8966a7aaf19fa87296845 1150 893 2014-02-06T02:05:37Z Mastergalen 1 1 revision wikitext text/x-wiki <span style="white-space:nowrap;">[[File:{{#if:{{{2|}}}|{{{2}}}|Grid_{{{1|Unknown}}}.png}}|16px|link={{#if:{{{3|}}}|{{{3}}}|{{{1|Unknown}}}}}]]&nbsp;[[{{#if:{{{3|}}}|{{{3}}}{{!}}}}{{{1|Unknown}}}]]</span><!-- --><noinclude> == Usage == <pre> {{NavItem |Name of item |Optional image |Optional link }} </pre> </noinclude> feca76d86172c19821f8966a7aaf19fa87296845 File:Grid Unknown.png 6 718 894 2014-02-05T22:21:19Z Mastergalen 1 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Template:Te-nav 10 719 895 2014-02-05T22:24:06Z Mastergalen 1 Created page with "{{Navbox | title = [[Thermal Expansion]] | name = te-nav | listclass = hlist | list1 = {{Navbox|child | title = Machines | group1 = Machines | list1 = {{NavItem|Powere..." wikitext text/x-wiki {{Navbox | title = [[Thermal Expansion]] | name = te-nav | listclass = hlist | list1 = {{Navbox|child | title = Machines | group1 = Machines | list1 = {{NavItem|Powered Furnace}}{{•}}<!-- -->{{NavItem|Pulverizer}}{{•}}<!-- -->{{NavItem|Sawmill}}{{•}}<!-- -->{{NavItem|Induction Smelter}}{{•}}<!-- -->{{NavItem|Magma Crucible}}{{•}}<!-- -->{{NavItem|Liquid Transposer}}{{•}}<!-- -->{{NavItem|Glacial Precipitator}}{{•}}<!-- -->{{NavItem|Igneous Extruder}}{{•}}<!-- -->{{NavItem|Aqueous Accumulator}} | group2 = Energy | list2 = {{NavItem|Steam Engine}}{{•}}<!-- -->{{NavItem|Magmatic Engine}}{{•}}<!-- -->{{NavItem|Redstone Energy Cell}} }} | list2 = {{Navbox|child | title = Items | group1 = Tools | list1 = {{NavItem|Crescent Hammer}}{{•}}<!-- -->{{NavItem|MJ Reader}} | group2 = Transport | list2 = {{NavItem|Redstone Energy Conduit}}{{•}}<!-- -->{{NavItem|Liquiduct}}{{•}}<!-- -->{{NavItem|Portable Tank}}{{•}}<!-- -->{{NavItem|Item Tesseract}}{{•}}<!-- -->{{NavItem|Liquid Tesseract}}{{•}}<!-- -->{{NavItem|Energy Tesseract}} | group3 = Components | list3 = {{NavItem|Machine Frame}}{{•}}<!-- -->{{NavItem|Pneumatic Servo}}{{•}}<!-- -->{{NavItem|Redstone Reception Coil}}{{•}}<!-- -->{{NavItem|Redstone Transmission Coil}}{{•}}<!-- -->{{NavItem|Redstone Conductance Coil}}{{•}}<!-- -->{{NavItem|Copper Gear}}{{•}}<!-- -->{{NavItem|Tin Gear}}{{•}}<!-- -->{{NavItem|Energy Conduit (Empty)}}{{•}}<!-- -->{{NavItem|Energy Cell Frame (Full)}} | group4 = Others | list4 = {{NavItem|Sulfur}}{{•}}<!-- -->{{NavItem|Niter}}{{•}}<!-- -->{{NavItem|Wood Chips}}{{•}}<!-- -->{{NavItem|Sawdust}}{{•}}<!-- -->{{NavItem|Compressed Sawdust}}{{•}}<!-- -->{{NavItem|Slag}}{{•}}<!-- -->{{NavItem|Rich Slag}}{{•}}<!-- -->{{NavItem|Invar Gear}} }} | list3 = {{Navbox|child | title = Materials | group1 = Ores | list1 = {{NavItem|Copper Ore}}{{•}}<!-- -->{{NavItem|Tin Ore}}{{•}}<!-- -->{{NavItem|Silver Ore}}{{•}}<!-- -->{{NavItem|Lead Ore}}{{•}}<!-- -->{{NavItem|Ferrous Ore}} | group2 = Ingots | list2 = {{NavItem|Copper Ingot}}{{•}}<!-- -->{{NavItem|Tin Ingot}}{{•}}<!-- -->{{NavItem|Silver Ingot}}{{•}}<!-- -->{{NavItem|Lead Ingot}}{{•}}<!-- -->{{NavItem|Shiny Ingot}}{{•}}<!-- -->{{NavItem|Ferrous Ingot }}{{•}}<!-- -->{{NavItem|Electrum Ingot}}{{•}}<!-- -->{{NavItem|Invar Ingot}} | group3 = Pulverized Ores | list3 = {{NavItem|Pulverized Iron}}{{•}}<!-- -->{{NavItem|Pulverized Gold}}{{•}}<!-- -->{{NavItem|Pulverized Obsidian}}{{•}}<!-- -->{{NavItem|Pulverized Copper}}{{•}}<!-- -->{{NavItem|Pulverized Tin}}{{•}}<!-- -->{{NavItem|Pulverized Silver}}{{•}}<!-- -->{{NavItem|Pulverized Lead}}{{•}}<!-- -->{{NavItem|Pulverized Ferrous Dust}}{{•}}<!-- -->{{NavItem|Pulverized Shiny Dust}}{{•}}<!-- -->{{NavItem|Bronze Blend}}{{•}}<!-- -->{{NavItem|Brass Blend}}{{•}}<!-- -->{{NavItem|Electrum Blend}}{{•}}<!-- -->{{NavItem|Invar Blend}} }} }} <includeonly>[[Category:Thermal Expansion]]</includeonly> <noinclude>[[Category:Navigation Templates]]</noinclude> 1145ea006756b0da3cf417d00e2d272ca757a2b5 Template:• 10 720 896 2014-02-05T22:24:24Z Mastergalen 1 Created page with "<includeonly>&nbsp;&bull;&#32;</includeonly><noinclude> [[Category:Templates|•]]</noinclude>" wikitext text/x-wiki <includeonly>&nbsp;&bull;&#32;</includeonly><noinclude> [[Category:Templates|•]]</noinclude> 19875e1ff9b19e334148fc08b5e16eb1e91fd46b 1148 896 2014-02-06T02:05:37Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>&nbsp;&bull;&#32;</includeonly><noinclude> [[Category:Templates|•]]</noinclude> 19875e1ff9b19e334148fc08b5e16eb1e91fd46b Archimedes' Ships 0 636 897 732 2014-02-05T22:37:04Z Mastergalen 1 wikitext text/x-wiki {{mod |author = BalkondeurAlpha }} "Craft and create your own ship... And sail it across the seven seas!" - BalkondeurAlpha, Mod Creator Archimedes' Ships allows the player to create custom multi-block ships that move smoothly as a unit. The heart of the mod is the Ship's Helm. All blocks touching the Ship's Helm, excepting certain naturally-occurring blocks including water and grass, will become a part of the ship when the Ship's Helm is right-clicked. This will also cause the player to mount the ship. This is a very neat mod for turning your ships/boats/yachts/balloons/e.t.c. into mobile vehicles. It’s a simple mod but ultimately adds function to that massive cruise ship you built but couldn't move before! {{Attack of the B-Team}} 118a355195fddec3abf00a67f18270fb509b465c MineFactory Reloaded 0 723 903 902 2014-02-06T02:04:30Z Mastergalen 1 1 revision wikitext text/x-wiki {{mod | author = PowerCrystals |image = [[file:mfrlogo.png|300px]] |version = 1.4.6R2.2.0 | pack = [[Ultimate Pack]] [[Unleashed Pack]] [[Unhinged Pack]] | url = [http://www.minecraftforum.net/topic/2016680-162164-powercrystals-mods-minefactoryreloaded-powercrystalscore-and-netherores-updated/#mfr Minecraft Forum Thread] }}{{stub}}{{FM}} '''{{PAGENAME}}''' is a mod created by PowerCrystals that adds numerous machines into the game as well as some new items, a new type of Rubber Tree, and the [[Precision Sledgehammer]] (a new type of tool for manipulating blocks similar to the [[Wrench]] and other miscellaneous things). All machines in this mod can be powered by [[MJ]] or [[EU]] up to 128 EU/p (MV). The conversion rate appears to be 2.5 EU = 1 MJ. When looking at the interface for machines in this mod, there are three bars to the right. The first one, with the red lightning bolt, shows excess power contained in the machine. Maxing this out won't damage the machine. The second bar, with the green up arrow, shows the progress towards the machine's work. The third bar, with the blue ZZ symbol, is a sleep timer. If the machine is powered, but has nothing to do, it will sleep for a while to conserve server resources. {{Mf-nav}} [[Category:Feed The Beast Ultimate Pack]] 4b54d2cd6742f5faa85436173fb168b0fcf32213 Rubber Tree (MineFactory Reloaded) 0 730 917 916 2014-02-06T02:04:33Z Mastergalen 1 1 revision wikitext text/x-wiki {{stub}}[[File:MineFactory Rubber Tree.png|350px|thumb|right|A Rubber Tree from MineFactory Reloaded]] The '''MineFactory Reloaded Rubber Tree''' grows similarly to an Oak tree, but with darker green leaves and a smoother, slightly ruddy trunk. It is most common in swamp areas, but can also be found in most biomes. Unlike the IC2 [[Rubber Tree]], this Rubber Tree must be cut down to harvest the Rubber. A single [[Rubber (MineFactory Reloaded)|Rubber]] will drop along with each [[Rubber Wood (MineFactory Reloaded)|Rubber Wood]]. ==Usage== Most noticeably, one receives [[Rubber (MineFactory Reloaded)|Rubber]] from the tree, which can be smelted into a [[Rubber Bar]]. This [[Rubber Bar]] can then be used in MineFactory Reloaded recipes and also in place of [[IndustrialCraft 2|IndustrialCraft 2's]] [[Rubber]] in recipes such as [[Insulated Copper Cable]]. It is also possible to centrifuge the resulting Rubber Wood in the [[Industrial Centrifuge]]. Placing 16 Rubber Woods into the Industrial Centrifuge, along with 5 Empty Cells, results in 8 [[Sticky Resin]], 1 [[Methane Cell]], 4 [[Carbon Cell|Carbon Cells]], and 6 [[Plantball|Plantballs]]. When used in a [[Sawmill]], one will receive 4 Jungle Planks, as well as having a 33% chance of receiving a Sticky Resin. Rubber wood, when processed in an [[Industrial Sawmill]], produces 1 sticky resin and 16 wood pulp per wood. There exist no Rubber Wood Planks, so the wood becomes Jungle Planks. It can also be used as fuel, either in a [[Furnace]], [[Generator]], or with a [[Steam Boiler]] powered by a [[Solid Fueled Firebox]]. It may also be smelted into [[Charcoal]], with that fuel being used where appropriate. In addition, the wood can either be used to build with as is, or can be crafted by itself into planks. {{Mf-nav}} [[Category:MineFactory Reloaded]] 963879884e2f61f153fdbe487e3051caecb4d895 Rubber Wood (MineFactory Reloaded) 0 731 919 918 2014-02-06T02:04:33Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |stack = Yes (64) |data = 3122 |mod = MineFactory Reloaded}} '''{{PAGENAME}}''' is wood that has been chopped down from [[MineFactory Reloaded]]'s [[Rubber Tree (MineFactory Reloaded)|Rubber Trees]]. The texture of the outside wood appears smoother than vanilla wood textures, and additionally has a somewhat orange hue to it. ==Usage== The wood can either be used to build with as is, or can be placed in a crafting grid, yielding 3 Jungle Wood planks. Depending on one's needs, there are also many additional ways to process or use it. When used in a [[Sawmill]], one will receive 4 Jungle Planks, as well as having a 33% chance of receiving a Sticky Resin. Rubber wood, when processed in an [[Industrial Sawmill]], produces 1 sticky resin and 16 wood pulp per wood. It can also be used as fuel, either in a [[Furnace]], [[Generator]], or with a [[Steam Boiler]] powered by a [[Solid Fueled Firebox]]. It may also be smelted into [[Charcoal]], with that fuel being used where appropriate. Finally, placing 16 Rubber Woods into the [[Industrial Centrifuge]], along with 5 Empty Cells, results in 8 [[Sticky Resin]], 1 [[Methane Cell]], 4 [[Carbon Cell|Carbon Cells]], and 6 [[Plantball|Plantballs]]. {{Template:Grid/Machine |Type = Extractor |Top = Rubber Wood (MineFactory Reloaded) |Output = Rubber |OA = 1}} {{Grid/IndustrialCentrifuge |float=none |Container=Empty Cell |ContainerAmount=5 |Input=Rubber Wood (MineFactory Reloaded) |InputAmount=16 |Up=Sticky Resin |UpAmount=8 |Down=Methane Cell |Left=Carbon Cell |LeftAmount=4 |Right=Plantball |RightAmount=6 |EU = 25,000 |Time = 250}} {{Mf-nav}} d1ff671f772bd533472c79093a02251b2e3e4060 Grinder (MineFactory Reloaded) 0 732 921 920 2014-02-06T02:04:34Z Mastergalen 1 1 revision wikitext text/x-wiki {{youmay|{{MFR}}'s Grinder|the [[Factorization]] [[Grinder (Factorization)|Grinder]]}} {{stub}} {{Item |stack = Yes (64) |data = 3120:13 |mod = MineFactory Reloaded}} The '''Grinder''', when supplied with [[MJ]] or [[EU]], will examine a 5x5 area in front of it, and will kill any mobs in the area, grabbing the drops. As with other MineFactory Reloaded machines, it will eject to the usual output targets (inventories, pipes, or just fling it into the air). It works on most mobs, but it ignores villagers, iron golems, silverfish, baby animals, and some mod-added mobs. Mobs from the Twilight Forest will collect of their drops. e.g. When Maze Slimes are killed the Grinder will collect the Charm of Keeping I and slime balls, but not miniature hearts. For each kill, it will also generate 100 millibuckets of [[Essence]], storing it in an internal tank, or ejecting it to waterproof pipes or the like. The machine uses power for each kill, (it can kill 10 mobs from a fully-charged state) using 800 EU or 320 MJ per kill. == Recipe == ===Basic=== {{Grid/Crafting Table |A1=Plastic Sheets|B1=Plastic Sheets|C1=Plastic Sheets |A2=Book|B2=Golden Sword|C2=Piston |B3=Factory Machine Block |Output=Grinder_(MineFactory_Reloaded) }} ===Thermal Expansion=== {{Grid/Crafting Table |A1=Plastic Sheets|B1=Golden Sword|C1=Plastic Sheets |A2=Tin Gear|B2=Machine Frame|C2=Tin Gear |A3=Book|B3=Redstone Reception Coil|C3=Book |Output=Grinder_(MineFactory_Reloaded) }} Note: This recipe will not accept Tin gears built from stone gears (Forestry) but will have to use the Tin gear recipe from Thermal expansion. ===GregTech=== {{Grid/Crafting Table |A1=Plastic Sheets|B1=Wolframium Grinder|C1=Plastic Sheets |A2=Machine Parts|B2=Advanced Machine Block|C2=Machine Parts |A3=Book|B3=Advanced Circuit|C3=Book |Output=Grinder_(MineFactory_Reloaded) }} ==Video== {{youtube|n5KALB6XWfg|A27AFh4TYaM}} {{Mf-nav}} 0ac41bf6a6e4ce3f13029e4731e067cc04033695 Fertilizer (MineFactory Reloaded) 0 737 931 930 2014-02-06T02:04:36Z Mastergalen 1 1 revision wikitext text/x-wiki {{stub}} {{Youmay|Fertilizer from [[MineFactory Reloaded]]|[[Fertilizer]] from other mods}} {{Item |name = Fertilizer |stack = Yes (64) |data = 3120:4 |mod = MineFactory Reloaded }} The '''Fertilizer''', when supplied with [[MJ]] or [[EU]], will examine a 3x3 area in front of it, and will fertilize any plants in the area, instantly maturing them. It uses MineFactory Reloaded [[Industrial Fertilizer]], Forestry [[Fertilizer (Forestry)|Fertilizer]], or IC2 [[Fertilizer (IndustrialCraft 2)|Fertilizer]]; it uses one fertilizer per plant. The machine uses power for each operation, (it can perform 33 operations from a fully-charged state) using 240 EU or 96 MJ per operation. == Recipe == === Standard === {{Grid/Crafting Table |A1=Plastic Sheets|B1=Plastic Sheets|C1=Plastic Sheets |A2=Leather|B2=Glass Bottle|C2=Leather |B3=Factory Machine Block |Output=Fertilizer (MineFactory Reloaded) }} === With [[Thermal Expansion]] === {{Grid/Crafting Table |A1=Plastic Sheets|B1=Glass Bottle|C1=Plastic Sheets |A2=Leather|B2=Machine Frame|C2=Leather |A3=Silver Ingot|B3=Redstone Reception Coil|C3=Silver Ingot |Output=Fertilizer (MineFactory Reloaded) }} == Video == {{youtube|TzkQSIOgAqw}}{{youtube|pxbQDZg4UQs}} {{mf-nav}} 1d91a448cceb363a3c7960e3b25ab8b7b9273bad Rubber (MineFactory Reloaded) 0 752 961 960 2014-02-06T02:04:41Z Mastergalen 1 1 revision wikitext text/x-wiki {{youmay|Rubber from MFR|[[Rubber]] from IC<sup>2</sup>}} Rubber is an item from the [[MineFactory Reloaded]] mod. It can be found by chopping down MineFactory Reloaded's [[Rubber Tree (MineFactory Reloaded)|Rubber Trees]]. Chopping down a Rubber Tree will yield 1 Rubber per block of wood chopped down. ==Usage== Its primary use is smelting it into [[Rubber Bar]]s, which can be used as a component in crafting [[Conveyor Belt|Conveyor Belts]] or [[Empty Syringe]]s. More often, it is smelted again to make it into [[Raw Plastic]], which is in turn crafted into [[Plastic Sheets]], an integral component in many MineFactory Reloaded recipes. It can also be used in place of {{IC2}}'s [[Rubber]] in recipes such as [[Insulated Copper Cable]]. Alternatively, the raw Rubber can be used as a fuel for smelting in a [[Furnace]], used in place of Slimeballs in the [[Sticky Piston]] recipe, or used like [[Coal]], [[Charcoal]], or [[Torchberries]] in the [[Torch]] recipe. {{Grid/Machine |Type = Furnace |Top = Rubber (MineFactory Reloaded) |Output = Rubber Bar }} {{Grid/Crafting Table |A1 = Rubber (MineFactory Reloaded) |A2 = Stick |Output = Torch|OA = 4 }} {{Mf-nav}} [[Category:MineFactory Reloaded]] 5ba99c84e225d4006ea58186955a9067057386e5 Stained Glass (MineFactory Reloaded) 0 762 981 980 2014-02-06T02:04:45Z Mastergalen 1 1 revision wikitext text/x-wiki {{Item |Rname=Stained Glass |type=Block |transparency=Yes |stack=Yes(64) |mod=MineFactory Reloaded }} '''Stained Glass''' is a decorative block added by the [[MineFactory Reloaded]] mod. It can be created in all the colors of dye that exist in Minecraft by substituting the appropriate color of [[Ceramic Dye]] in the recipe. Note that due to the way Minecraft's rendering works, water and ice behind stained glass will be invisible. This is not a bug, rather it is a feature of the Minecraft engine. ==Recipe== {{Grid/Crafting Table |A1 = Glass|B1 = Ceramic Dye |Output = Stained Glass |Shapeless = Yes }} ''Note: The color of the glass produced when using white ceramic dye as shown is actually white, unlike the picture above'' {{Mf-nav}} b8df93b695dc4d7c45817d5a859233f52ce4caad Rubber Leaves (MineFactory Reloaded) 0 767 991 990 2014-02-06T02:04:47Z Mastergalen 1 1 revision wikitext text/x-wiki {{Stub}} {{item |name = Rubber Leaves |type = Block |stack = Yes (64) |mod = MineFactory Reloaded |tool = Shears }} These leaves can be found on [[Rubber Tree (MineFactory Reloaded)|rubber trees]] from the [[MineFactory Reloaded]] mod and can be obtained with Shears or silk touch. They have a chance to drop [[Rubber Sapling|rubber saplings]] when broken. {{Mf-nav}} [[Category:Plant]] 08244e45aebfd515edaa80ae2fce2c0ac258fc49 Sludge (MineFactory Reloaded) 0 778 1013 1012 2014-02-06T02:04:51Z Mastergalen 1 1 revision wikitext text/x-wiki {{Youmay|the liquid from {{MFR}}|[[Sludge]], an item from [[Factorization]]}} {{Item |type = Liquid |data = 3137 |mod = MineFactory Reloaded }} '''Sludge''' is a liquid added by {{MFR}}. It is produced as a byproduct of the [[Harvester]]. Sludge can be pipe out and used in [[Sludge Boiler]]s to produce items like [[Clay]] and [[Sand]]. Sludge can spawn in the world (confirmed in FTBDirewolf201.5 pack.) Standing in sludge will give you the poison, nausea, and weakness debuff for twelve seconds. It can be picked up in buckets but it is not recommended you take a bath in it, unless you like headaches. {{Mf-nav}} cc7fcfd57168ce41ec5fdcc8613ca13f2149f234 Proven Grafter 0 824 1104 1103 2014-02-06T02:05:35Z Mastergalen 1 1 revision wikitext text/x-wiki {{item |type=Tool |stack=No |renew=No |mod=MineFactory Reloaded }} The [[Proven Grafter]] is a tool from [[MineFactory Reloaded]]. Significantly stronger than the Bronze [[Grafter]], can be obtained by trading with villagers. Like its counterparts the [[Grafter|Bronze Grafter]] and the [[Thaumium Grafter]] it makes it possible for one to achieve a 100% sapling drop rate from trees that have been bred with the [[Forestry]] mod. It does not work on ordinary trees, and when it breaks the last hit does not retrieve a sapling. Available in Feed the Beast Unleashed and New World packs. Required Mods: Forestry, Minefactory Reloaded. {{MFR/Nav}} d10067e33be769bbd463b67cb59694eac7b37a23 Template:!! 10 829 1116 1115 2014-02-06T02:05:36Z Mastergalen 1 1 revision wikitext text/x-wiki ||<noinclude> {{documentation}}</noinclude> 54aae3bd5b8fe4d07053ac28bd05c7781a901922 Template:Clr 10 830 1118 1117 2014-02-06T02:05:36Z Mastergalen 1 1 revision wikitext text/x-wiki <div style="clear:both; margin:0; padding:0;"></div><noinclude> {{documentation}}</noinclude> ce424344229fb534b5cdfee664b81d1e471209d9 Template:Grid/Crafting Table 10 707 1120 874 2014-02-06T02:05:36Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>{| cellpadding="0" cellspacing="0" class="grid-Crafting_Table" |- | {{Grid|mod={{{Mod|}}}|{{{A1|}}}|link={{{A1link|}}}|title={{{A1title|}}}}} | {{Grid|mod={{{Mod|}}}|{{{B1|}}}|link={{{B1link|}}}|title={{{B1title|}}}}} | {{Grid|mod={{{Mod|}}}|{{{C1|}}}|link={{{C1link|}}}|title={{{C1title|}}}}} | rowspan="2" class="arrow" | [[File:Grid layout {{#if: {{{Arrow|}}} | {{{Arrow}}} ({{{Mod}}}) | Arrow (small) }}.png|link=]] | rowspan="3" | {{Grid|mod={{{Mod|}}}|{{{Output|}}}|link={{{Olink|}}}|title={{{Otitle|}}}|class=output}} |- | {{Grid|mod={{{Mod|}}}|{{{A2|}}}|link={{{A2link|}}}|title={{{A2title|}}}}} | {{Grid|mod={{{Mod|}}}|{{{B2|}}}|link={{{B2link|}}}|title={{{B2title|}}}}} | {{Grid|mod={{{Mod|}}}|{{{C2|}}}|link={{{C2link|}}}|title={{{C2title|}}}}} |- | {{Grid|mod={{{Mod|}}}|{{{A3|}}}|link={{{A3link|}}}|title={{{A3title|}}}}} | {{Grid|mod={{{Mod|}}}|{{{B3|}}}|link={{{B3link|}}}|title={{{B3title|}}}}} | {{Grid|mod={{{Mod|}}}|{{{C3|}}}|link={{{C3link|}}}|title={{{C3title|}}}}} | class="shapeless" | {{#if: {{{shapeless|}}} | <span title="This recipe is shapeless; the inputs may be placed in any arrangement in the crafting grid.">[[File:Grid layout Shapeless.png|link=]]</span> }} |}</includeonly><noinclude> {{doc}} [[Category:Image templates|C]] </noinclude> 122969734b9ae1dcada7b3d43d5aae341e25860c Template:GridBox 10 831 1122 1121 2014-02-06T02:05:36Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly><div class="gridbox" {{#if:{{{padding|}}}|style="width:{{#expr: {{{padding}}} * 2 + 32 }}px;height:{{#expr: {{{padding}}} * 2 + 32 }}px"}}> <div class="border_ul"><div class="border_lr"> {{#if:{{{padding|}}}|<div style="padding:{{{padding}}}px">}}[[File:{{{image|TranspPixel.png}}}|32px|link={{{link|}}}|alt={{{alt|}}}]]{{#if:{{{padding|}}}|</div>}} {{#ifeq:{{{amount|1}}}|1||<div class="numbers" {{#if:{{{padding|}}}|style="left:{{#expr: {{{padding}}} + 10 }}px;top:{{#expr: {{{padding}}} + 19 }}px"}}>{{Grid/Crafting Square Numbers|{{{amount|}}}|{{{link|}}}}}</div>}} </div></div> </div></includeonly><noinclude> {{documentation}} </noinclude> 5f6bec066423af8fd5f975913c41f0bb52bda6de Template:Item 10 701 1124 862 2014-02-06T02:05:36Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>{{infobox common | title = {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }} | imagearea = {{ #if: {{#pos: {{{image}}} | ; }} | {{animate|{{{image}}}|150px}} | [[File:{{#if: {{{image|}}} | {{{image}}} | {{#ifexist: File:{{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png | {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png | No image.svg}} }}|{{#ifeq: {{NAMESPACE}} | {{ns:10}} || link=File:{{#if: {{{image|}}} | {{{image}}} | {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png }} }}|150px]] }}{{ #if: {{{image2|}}} | <div style="padding-top: 1em">{{ #if: {{#pos: {{{image2}}} | ; }} | {{animate|{{{image2}}}|150px}} | [[File:{{{image2}}}|150px]] }}</div> }}{{ #if: {{{image3|}}} | <div style="padding-top: 1em">{{ #if: {{#pos: {{{image3}}} | ; }} | {{animate|{{{image3}}}|150px}} | [[File:{{{image3}}}|150px]] }}</div> }}{{ #ifeq: {{lc: {{{invimage}}} }} | none | | {{#if: {{{invimage|}}} | <div style="padding-top: 1em; margin: 0 auto">{{Grid|{{{invimage}}}|link=none}} | {{#ifexist: File:Grid {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png | <div style="padding-top: 1em; margin: 0 auto">{{Grid|{{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}|link=none}} }} }} }}{{ #if: {{{invimage2|}}} | {{Grid|{{{invimage2}}}|link=none}} }}{{ #if: {{{invimage3|}}} | {{Grid|{{{invimage3}}}|link=none}} }}{{ #if: {{{invimage4|}}} | {{Grid|{{{invimage4}}}|link=none}} }}{{ #if: {{{invimage5|}}} | {{Grid|{{{invimage5}}}|link=none}} }}{{ #if: {{{invimage6|}}} | {{Grid|{{{invimage6}}}|link=none}} }}{{ #if: {{{invimage7|}}} | {{Grid|{{{invimage7}}}|link=none}} }}{{ #if: {{{invimage8|}}} | {{Grid|{{{invimage8}}}|link=none}} }}{{ #if: {{{invimage9|}}} | {{Grid|{{{invimage9}}}|link=none}} }}{{ #if: {{{invimage10|}}} | {{Grid|{{{invimage10}}}|link=none}} }}{{ #if: {{{invimage11|}}} | {{Grid|{{{invimage11}}}|link=none}} }}{{ #if: {{{invimage12|}}} | {{Grid|{{{invimage12}}}|link=none}} }}{{ #if: {{{invimage13|}}} | {{Grid|{{{invimage13}}}|link=none}} }}{{ #if: {{{invimage14|}}} | {{Grid|{{{invimage14}}}|link=none}} }}{{ #if: {{{invimage15|}}} | {{Grid|{{{invimage15}}}|link=none}} }}{{ #if: {{{invimage16|}}} | {{Grid|{{{invimage16}}}|link=none}} }}{{ #if: {{{invimage17|}}} | {{Grid|{{{invimage17}}}|link=none}} }}{{ #if: {{{invimage18|}}} | {{Grid|{{{invimage18}}}|link=none}} }}{{ #if: {{{invimage19|}}} | {{Grid|{{{invimage19}}}|link=none}} }}{{ #if: {{{invimage20|}}} | {{Grid|{{{invimage20}}}|link=none}} }}{{ #if: {{{invimage21|}}} | {{Grid|{{{invimage21}}}|link=none}} }}{{ #if: {{{invimage22|}}} | {{Grid|{{{invimage22}}}|link=none}} }}{{ #if: {{{invimage23|}}} | {{Grid|{{{invimage23}}}|link=none}} }}{{ #if: {{{invimage24|}}} | {{Grid|{{{invimage24}}}|link=none}} }}{{ #if: {{{invimage25|}}} | {{Grid|{{{invimage25}}}|link=none}} }}{{#ifeq: {{lc: {{{invimage}}} }} | none | | {{#if: {{{invimage|}}} | </div> | {{#ifexist: File:Grid {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png | </div> }} }} }} | rows = {{#if: {{{mod|}}}|{{infobox row|label=Mod|field=[[{{{mod}}}]] }}|}} {{infobox row|label=Type|field={{ #if: {{{type|}}} | {{{type}}} | ? }} }} {{#if: {{{otherosonly|}}} | {{infobox row|label=Only available in|field={{{otherosonly}}} }} }} {{infobox row|label=Durability|field={{ #if: {{{durability|}}} | {{{durability}}} | N/A }} }} {{infobox row|label=[[Renewable resource|Renewable]]|field={{ #if: {{{renewable|}}} | {{{renewable}}} | ? }} }} {{infobox row|label=Stackable|field={{ #if: {{{stackable|}}} | {{{stackable}}} | ? }} }} {{#if: {{{multiplevers|}}} | {{infobox row|label=First appearances|field={{{multiplevers}}} }} | {{#if: {{{firstver|}}} | {{infobox row|label=First appearance|field={{version link|{{{firstver}}}}} }} }} }} {{#if: {{{multipledata|}}} | {{infobox row|label=[[Data values]]|field={{{multipledata}}} }} | {{#if: {{{data|}}} | {{infobox row|label=[[Data values|Data value]]|field={{data value|{{{data}}} }} }} }} }} }}{{#if: {{{nocat|}}} || {{#if:{{NAMESPACE}}|| {{#if:{{{type|}}}|[[Category:{{{type}}}]]}} {{#switch: {{lc: {{{renewable|}}} }} | yes = [[Category:Renewable resources]] | no = [[Category:Non-renewable resources]] | [[Category:Resources with invalid renewability]] }} }} }}</includeonly><noinclude> {{/doc}} [[Category:Infobox templates|I]] </noinclude> 1b3294fbce5c9e7b56c1b0b34be756e1f152a987 Template:MFR 10 832 1126 1125 2014-02-06T02:05:36Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>[[MineFactory Reloaded]]</includeonly><noinclude>{{documentation}}</noinclude> 6c02b1212e0237e8c69afc19731cb23400b53b5b Template:MFR/Nav 10 833 1128 1127 2014-02-06T02:05:36Z Mastergalen 1 1 revision wikitext text/x-wiki {{Navbox | title = {{MFR}} | state = plain | titlestyle= white-space: nowrap; color: #fff; | titlethclass= navbox-maintitle | bodystyle = clear: both; border: 1px solid #404040; margin: 1em auto 0em; min-width: 650px; | liststyle = border-left-color: #5f5f5f; | groupstyle = background-color: #3a3939; padding: 2px 10px; width: 1%; white-space: nowrap; font-weight: bold; text-align: right; | name = MFR/Nav | list1 = {{Navbox subgroup | title = Decorative Blocks | state = mw-collapsible <includeonly>mw-collapsed</includeonly> | group1 = Bricks | list1 = {{MFR/NavItem|small-blackstone-bricks}}{{•}}<!-- -->{{MFR/NavItem|ice-bricks}}{{•}}<!-- -->{{MFR/NavItem|glowstone-bricks}}{{•}}<!-- -->{{MFR/NavItem|lapis-bricks}}{{•}}<!-- -->{{MFR/NavItem|obsidian-bricks}}{{•}}<!-- -->{{MFR/NavItem|snow-bricks}}{{•}}<!-- -->{{MFR/NavItem|small-whitestone-bricks}} | group2 = Glass | list2 = {{MFR/NavItem|stained-glass}}{{•}}<!-- -->{{MFR/NavItem|stained-glass-pane}} | group3 = Cobble | list3 = {{MFR/NavItem|cobble-blackstone}}{{•}}<!-- -->{{MFR/NavItem|cobble-whitestone}} | group4 = Gravel | list4 = {{MFR/NavItem|blackstone-gravel}}{{•}}<!-- -->{{MFR/NavItem|whitestone-gravel}} | group5 = Large Bricks | list5 = {{MFR/NavItem|large-blackstone-bricks}}{{•}}<!-- -->{{MFR/NavItem|large-ice-bricks}}{{•}}<!-- -->{{MFR/NavItem|large-glowstone-bricks}}{{•}}<!-- -->{{MFR/NavItem|large-lapis-bricks}}{{•}}<!-- -->{{MFR/NavItem|large-obsidian-bricks}}{{•}}<!-- -->{{MFR/NavItem|large-snow-bricks}}{{•}}<!-- -->{{MFR/NavItem|large-whitestone-bricks}} | group6 = Meat Blocks | list6 = {{MFR/NavItem|cooked-meat-block}}{{•}}<!-- -->{{MFR/NavItem|raw-meat-block}} | group7 = Paved Blocks | list7 = {{MFR/NavItem|paved-blackstone}}{{•}}<!-- -->{{MFR/NavItem|paved-stone-bricks}}{{•}}<!-- -->{{MFR/NavItem|paved-whitestone}} | group8 = Road | list8 = {{MFR/NavItem|road}}{{•}}<!-- -->{{MFR/NavItem|road-light}}{{•}}<!-- -->{{MFR/NavItem|road-light-inverted}} | group9 = Smooth Blocks | list9 = {{MFR/NavItem|smooth-blackstone}}{{•}}<!-- -->{{MFR/NavItem|smooth-whitestone}} }} | list2 = {{Navbox subgroup | title = Machines | state = mw-collapsible <includeonly>mw-collapsed</includeonly> | group1 = Agriculture & Food | list1 = {{MFR/NavItem|breeder}}{{•}}<!-- -->{{MFR/NavItem|chronotyper}}{{•}}<!-- -->{{MFR/NavItem|composter}}{{•}}<!-- -->{{MFR/NavItem|fertilizer}}{{•}}<!-- -->{{MFR/NavItem|fisher}}{{•}}<!-- -->{{MFR/NavItem|fruit-picker}}{{•}}<!-- -->{{MFR/NavItem|harvester}}{{•}}<!-- -->{{MFR/NavItem|meat-packer}}{{•}}<!-- -->{{NavItem|Mob Counter}}{{•}}<!-- -->{{MFR/NavItem|planter}}{{•}}<!-- -->{{MFR/NavItem|rancher}}{{•}}<!-- -->{{MFR/NavItem|sewer}}{{•}}<!-- -->{{MFR/NavItem|slaughterhouse}}{{•}}<!-- -->{{MFR/NavItem|sludge-boiler}}{{•}}<!-- -->{{MFR/NavItem|veterinary-station}} | group2 = Brewing & Enchanting | list2 = {{MFR/NavItem|auto-anvil}}{{•}}<!-- -->{{MFR/NavItem|auto-brewer}}{{•}}<!-- -->{{MFR/NavItem|auto-disenchanter}}{{•}}<!-- -->{{MFR/NavItem|auto-enchanter}} | group3 = Fuel & Power | list3 = {{MFR/NavItem|bioreactor}}{{•}}<!-- -->{{MFR/NavItem|biofuel-generator}}{{•}}<!-- -->{{MFR/NavItem|lava-fabricator}}{{•}}<!-- -->{{MFR/NavItem|oil-fabricator}}{{•}}<!-- -->{{NavItem|Steam Turbine|Grid Steam Turbine (MineFactory Reloaded).png|Steam Turbine (MineFactory Reloaded)}}{{•}}<!-- -->{{MFR/NavItem|weather-collector}} | group4 = Mining | list4 = {{MFR/NavItem|block-breaker}}{{•}}<!-- -->{{MFR/NavItem|block-smasher}}{{•}}<!-- -->{{MFR/NavItem|laser-drill}}{{•}}<!-- -->{{MFR/NavItem|laser-drill-precharger}} | group5 = Miscellaneous | list5 = {{MFR/NavItem|auto-jukebox}}{{•}}<!-- -->{{MFR/NavItem|liquicrafter}}{{•}}<!-- -->{{MFR/NavItem|unifier}} | group6 = Mob Farming | list6 = {{MFR/NavItem|auto-spawner}}{{•}}<!-- -->{{NavItem|Block Placer}}{{•}}<!-- -->{{MFR/NavItem|grinder}} | group7 = Redstone & Logic | list7 = {{MFR/NavItem|programmable-rednet-controller}}{{•}}<!-- -->{{MFR/NavItem|rednet-cable}}{{•}}<!-- -->{{MFR/NavItem|rednet-historian}}{{•}}<!-- -->{{MFR/NavItem|rednote-block}} | group8 = Transport & Storage | list8 = {{MFR/NavItem|conveyor-belt}}{{•}}<!-- -->{{MFR/NavItem|deep-storage-unit}}{{•}}<!-- -->{{MFR/NavItem|ejector}}{{•}}<!-- -->{{MFR/NavItem|enchantment-router}}{{•}}<!-- -->{{MFR/NavItem|item-collector}}{{•}}<!-- -->{{MFR/NavItem|item-router}}{{•}}<!-- -->{{MFR/NavItem|liquid-router}} }} | list3 = {{Navbox subgroup | title = Terrain & Mobs | state = mw-collapsible <includeonly>mw-collapsed</includeonly> | group1 = Mobs | list1 = {{MFR/NavItem|pink-slime-mob}} | group2 = Terrain | list2 = [[Rubber Tree (MineFactory Reloaded)|Rubber Tree]] }} | list4 = {{Navbox subgroup | title = Resources | state = mw-collapsible <includeonly>mw-collapsed</includeonly> | group1 = Components | list1 = {{MFR/NavItem|factory-machine-block}}{{•}}<!-- -->{{NavItem|Needlegun Magazine}}{{•}}<!-- -->{{MFR/NavItem|plastic-sheets}}{{•}}<!-- -->{{MFR/NavItem|programmable-rednet-controller-housing}} | group2 = Liquids | list2 = {{MFR/NavItem|biofuel}}{{•}}<!-- -->{{MFR/NavItem|chocolate-milk}}{{•}}<!-- -->{{MFR/NavItem|essence}}{{•}}<!-- -->{{MFR/NavItem|meat}}{{•}}<!-- -->{{MFR/NavItem|milk}}{{•}}<!-- -->{{MFR/NavItem|mushroom-soup}}{{•}}<!-- -->{{MFR/NavItem|pink-slime-item}}{{•}}<!-- -->{{MFR/NavItem|sewage}}{{•}}<!-- -->{{MFR/NavItem|sludge}} | group3 = Raw | list3 = {{MFR/NavItem|pink-slimeball}}{{•}}<!-- -->{{MFR/NavItem|raw-meat-nugget}}{{•}}<!-- -->{{MFR/NavItem|cooked-meat-nugget}}{{•}}<!-- -->{{MFR/NavItem|rubber}}{{•}}<!-- -->{{MFR/NavItem|rubber-leaves}}{{•}}<!-- -->{{MFR/NavItem|rubber-wood}} | group4 = Refined | list4 = {{MFR/NavItem|ceramic-dye}}{{•}}<!-- -->{{MFR/NavItem|cooked-meat-ingot}}{{•}}<!-- -->{{MFR/NavItem|industrial-fertilizer}}{{•}}<!-- -->{{MFR/NavItem|raw-meat-ingot}}{{•}}<!-- -->{{MFR/NavItem|raw-plastic}}{{•}}<!-- -->{{MFR/NavItem|rubber-bar}}{{•}}<!-- -->{{MFR/NavItem|sugar-charcoal}} }} | list5 = {{Navbox subgroup | title = Utilities | state = mw-collapsible <includeonly>mw-collapsed</includeonly> | group1 = Ammunition | list1 = {{NavItem|Needlegun Ammo (Anvil)}}{{•}}<!-- -->{{NavItem|Needlegun Ammo (Fire)}}{{•}}<!-- -->{{NavItem|Needlegun Ammo (Lava)}}{{•}}<!-- -->{{NavItem|Needlegun Ammo (Needles)}}{{•}}<!-- -->{{NavItem|Needlegun Ammo (Sewage)}}{{•}}<!-- -->{{NavItem|Needlegun Ammo (Sludge)}}{{•}}<!-- -->{{NavItem|Self-Propelled Anti Material Rocket}}{{•}}<!-- -->{{NavItem|Tracking Self-Propelled Anti Material Rocket}} | group2 = Miscellaneous | list2 = {{MFR/NavItem|blank-record}}{{•}}<!-- -->{{MFR/NavItem|rubber-sapling}}{{•}}<!-- -->{{MFR/NavItem|vine-scaffolding}} | group3 = Rails | list3 = {{MFR/NavItem|cargo-dropoff-rail}}{{•}}<!-- -->{{MFR/NavItem|cargo-pickup-rail}}{{•}}<!-- -->{{MFR/NavItem|passenger-dropoff-rail}}{{•}}<!-- -->{{MFR/NavItem|passenger-pickup-rail}} | group4 = RedNet | list4 = {{MFR/NavItem|prc-lx-100-logic-expansion-card}}{{•}}<!-- -->{{MFR/NavItem|prc-lx-300-logic-expansion-card}}{{•}}<!-- -->{{MFR/NavItem|prc-lx-500-logic-expansion-card}}{{•}}<!-- -->{{MFR/NavItem|prc-memory-card}}{{•}}<!-- -->{{MFR/NavItem|prc-owners-manual}} | group5 = Syringes | list5 = {{MFR/NavItem|de-zombification-syringe}}{{•}}<!-- -->{{MFR/NavItem|empty-syringe}}{{•}}<!-- -->{{MFR/NavItem|growth-syringe}}{{•}}<!-- -->{{MFR/NavItem|health-syringe}}{{•}}<!-- -->{{MFR/NavItem|slime-embiggening-syringe}}{{•}}<!-- -->{{MFR/NavItem|zombie-syringe}} | group6 = Tools | list6 = {{NavItem|Fishing Rod|Grid Fishing Rod (MineFactory Reloaded).png|Fishing Rod (MineFactory Reloaded)}}{{•}}<!-- -->{{MFR/NavItem|jailers-safari-net}}{{•}}<!-- -->{{NavItem|Plastic Cup}}{{•}}<!-- -->{{MFR/NavItem|portaspawner}}{{•}}<!-- -->{{MFR/NavItem|precision-sledgehammer}}{{•}}<!-- -->{{MFR/NavItem|rednet-meter}}{{•}}<!-- -->{{MFR/NavItem|ruler}}{{•}}<!-- -->{{MFR/NavItem|safari-net}}{{•}}<!-- -->{{MFR/NavItem|safari-net-single-use}}{{•}}<!-- -->{{MFR/NavItem|safari-net-launcher}}{{•}}<!-- -->{{MFR/NavItem|spyglass}}{{•}}<!-- -->{{MFR/NavItem|straw}}{{•}}<!-- -->{{MFR/NavItem|xp-extractor}} | group7 = Weapons | list7 = {{NavItem|Needlegun}}{{•}}<!-- -->{{NavItem|SPAMR Launcher}} }} }} <includeonly>[[Category:MineFactory Reloaded]]</includeonly> <noinclude>[[Category:Navigation Templates]]</noinclude> cc6b351b607619e88ca5143733bb71b8c613a0ac Template:MFR/NavItem 10 834 1130 1129 2014-02-06T02:05:37Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>{{#invoke:MFR/NavItem|main|{{{1}}}|{{{name|}}}}}</includeonly><noinclude>{{Documentation}}</noinclude> 3ddeac1cc66835736e0f86064a6cc8eb8a36dfc5 Template:Mf-nav 10 835 1132 1131 2014-02-06T02:05:37Z Mastergalen 1 1 revision wikitext text/x-wiki #REDIRECT [[Template:MFR/Nav]] 46651452b0ac03664cc4a64fa26bfde6e0a5387f Template:ModLink 10 836 1134 1133 2014-02-06T02:05:37Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>{{#switch:{{lc:{{{1}}}}} |advanced machines=[[Advanced Machines]] |advanced solar panels=[[Advanced Solar Panels]] |ae |appeng |applied energistics=[[Applied Energistics]] |assembly line=[[Assembly Line]] |atomic science=[[Atomic Science]] |basic components=[[Basic Components]] |biblio craft |bibliocraft=[[BiblioCraft]] |bop |biomesoplenty |biomes o plenty |biomes o' plenty=[[Biomes O' Plenty]] |bc |bc3 |buildcraft |buildcraft 3=[[BuildCraft 3]] |chickenbones core |codechickencore=[[CodeChickenCore]] |chargepads |charge pads=[[Charge Pads]] |compactsolars |compact solar arrays |compact solars=[[CompactSolars]] |cc |computercraft=[[ComputerCraft]] |dartcraft=[[DartCraft]] |dd |dimdoors |dimensionaldoors |dimensional doors=[[Dimensional Doors]] |enderchest |enderchests |enderstorage |ender storage=[[Ender Storage]] |ep2 |enhanced portals |enhancedportals 2 |enhanced portals 2=[[EnhancedPortals 2]] |ee |ee3 |equivalent exchange |equivalent exchange 3=[[Equivalent Exchange 3]] |eb |extrabees |extra bees=[[Extra Bees]] |et |extratrees |extra trees=[[Extra Trees]] |extrabiomes |extrabiomes xl |extrabiomesxl=[[ExtrabiomesXL]] |eu |extrautils |extra utilities=[[Extra Utilities]] |fz |factorization=[[Factorization]] |forestry=[[Forestry]] |forgeirc |forge irc=[[Forge IRC]] |gascraft=[[GasCraft]] |gravitation suite |gravisuite=[[Gravitation Suite]] |gravity gun=[[Gravity Gun]] |gt |gregtech=[[GregTech]] |ic |ic2 |industrialcraft |industrialcraft 2=[[IndustrialCraft 2|IndustrialCraft<sup>2</sup>]] |icbm=[[ICBM]] |invtweaks |inventory tweaks=[[Inventory Tweaks]] |ironchests |iron chests=[[Iron Chests]] |lp |logipipes |logisticpipes |logistic pipes |logisticspipes |logistics pipes=[[Logistics Pipes]] |forge |mcforge |minecraftforge |minecraft forge=[[Minecraft Forge]] |minechem=[[MineChem]] |mfr |mine factory |minefactory |mine factory reloaded |minefactory reloaded=[[MineFactory Reloaded]] |miscperipherals |misc peripherals=[[Misc Peripherals]] |mekanism=[[Mekanism]] |mffs |modular forcefield system=[[Modular Force Field System]] |modular power suits |modular powersuits=[[Modular Powersuits]] |mystcraft=[[Mystcraft]] |nether ores=[[Nether Ores]] |natura=[[Natura]] |nei |not enough items=[[Not Enough Items]] |nuclear control=[[Nuclear Control]] |obsidiplates |obsidian plates |obsidian pressure plates=[[Obsidian Pressure Plates]] |omnitools=[[OmniTools]] |openblocks=[[OpenBlocks]] |pams harvestcraft |ph |pam's harvestcraft=[[Pam's HarvestCraft]] |petro gen |petrogen=[[Petrogen]] |portal gun |portal gun mod=[[Portal Gun (Mod)]] |power converters=[[Power Converters]] |rc |railcraft=[[Railcraft]] |rp |rp2 |redpower |redpower 2=[[RedPower 2]] |minimap |reiminimap |rei minimap |rei's minimap=[[Rei's Minimap]] |rotarycraft=[[RotaryCraft]] |secret rooms |secretrooms mod |secret rooms mod |secretrooms=[[Secret Rooms]] |soulshards |soul shards=[[Soul Shards]] |sc2 |steves carts |steves carts 2 |steve's carts |steve's carts 2=[[Steve's Carts 2]] |thaumcraft 3 |tc3=[[Thaumcraft 3]] |tc |thaumcraft |thaumcraft 4=[[Thaumcraft 4]] |thaumcraft-general=[[Thaumcraft]] |thaumic bees=[[Thaumic Bees]] |te |thermal expansion=[[Thermal Expansion]] |tic |tcon |tconstruct |tinkerer's construct |tinkers construct |tinker's construct |tinkers' construct=[[Tinkers' Construct]] |tc |train craft |traincraft=[[TrainCraft]] |tt |thaumic tinkerer=[[Thaumic Tinkerer]] |tubestuff=[[TubeStuff]] |twilight forest=[[Twilight Forest]] |mc |vanilla |minecraft |vanillaminecraft |vanilla minecraft=[[Minecraft]] |reliquary |xreliquary |xenos reliquary |xeno's reliquary=[[Xeno's Reliquary]] |wireless redstone |wireless redstone cbe |wr-cbe |wrcbe |wireless redstone chickenbones edition |wireless redstone chicken bones edition=[[Wireless Redstone ChickenBones Edition]] |xycraft=[[XyCraft]] |#default={{{1}}}}}</includeonly><noinclude>{{documentation}}</noinclude> 735d6fee7b12705136c96630879d0176c125f8d2 Template:Navbar 10 59 1136 132 2014-02-06T02:05:37Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly><div class="noprint plainlinks hlist mw_navbar {{#if:{{{mini|}}}|mini}}" style="{{{style|}}}"><!-- -->{{#if:{{{mini|}}}{{{plain|}}}|<!--nothing-->|<!--else: --><span style="word-spacing:0;{{{fontstyle|}}}">{{{text|This box:}}} </span>}}<!-- -->{{#if:{{{brackets|}}}|<span style="margin-right:-0.125em;{{{fontstyle|}}}">&#91;</span>}}<!-- --><ul><!-- --><li class="nv-view">[[{{transclude|{{{1}}}}}|<span title="View this template" <!-- -->style="{{{fontstyle|}}}">{{#if:{{{mini|}}}|v|view}}</span>]]</li><!-- --><li class="nv-talk">[[{{TALKPAGENAME:{{transclude|{{{1}}}}}}}|<span title="Discuss this template" <!-- -->style="{{{fontstyle|}}}">{{#if:{{{mini|}}}|t|talk}}</span>]]</li><!-- -->{{#if:{{{noedit|}}}|<!--nothing-->|<!--else: --><li class="nv-edit">[{{fullurl:{{transclude|{{{1}}}}}|action=edit}} <span title="Edit this template" <!-- -->style="{{{fontstyle|}}}">{{#if:{{{mini|}}}|e|edit}}</span>]</li>}}<!-- --></ul><!-- -->{{#if:{{{brackets|}}}|<span style="margin-left:-0.125em;{{{fontstyle|}}}">&#93;</span>}}<!-- --></div></includeonly><noinclude> {{documentation}} [[Category:Formatting templates]] </noinclude> 527e4fec765c3671068552507f8f7625d40fc4bc Template:Navbox 10 21 1138 102 2014-02-06T02:05:37Z Mastergalen 1 1 revision wikitext text/x-wiki {{#invoke: Navbox | navbox }} <noinclude> {{documentation}} <!-- Add categories and interwikis to the /doc sub-page --> </noinclude> 30ce4f4bed3ea90395a8eec086b910107d88338d Template:Navbox subgroup 10 837 1140 1139 2014-02-06T02:05:37Z Mastergalen 1 1 revision wikitext text/x-wiki {{Navbox |name = {{{name|}}} |state = {{{state|}}} |navbar = {{{navbar|}}} |border = {{#if:{{{border|}}}|{{{border}}}|child}} |title = {{{title|}}} |above = {{{above|}}} |below = {{{below|}}} |image = {{{image|}}} |imageleft = {{{imageleft|}}} |groupwidth = {{{groupwidth|}}} |group1 = {{#if:{{{group1|}}}|<div style="padding:{{{grouppadding|0em 0.75em;}}}">{{{group1}}}</div>}} |group2 = {{#if:{{{group2|}}}|<div style="padding:{{{grouppadding|0em 0.75em;}}}">{{{group2}}}</div>}} |group3 = {{#if:{{{group3|}}}|<div style="padding:{{{grouppadding|0em 0.75em;}}}">{{{group3}}}</div>}} |group4 = {{#if:{{{group4|}}}|<div style="padding:{{{grouppadding|0em 0.75em;}}}">{{{group4}}}</div>}} |group5 = {{#if:{{{group5|}}}|<div style="padding:{{{grouppadding|0em 0.75em;}}}">{{{group5}}}</div>}} |group6 = {{#if:{{{group6|}}}|<div style="padding:{{{grouppadding|0em 0.75em;}}}">{{{group6}}}</div>}} |group7 = {{#if:{{{group7|}}}|<div style="padding:{{{grouppadding|0em 0.75em;}}}">{{{group7}}}</div>}} |group8 = {{#if:{{{group8|}}}|<div style="padding:{{{grouppadding|0em 0.75em;}}}">{{{group8}}}</div>}} |group9 = {{#if:{{{group9|}}}|<div style="padding:{{{grouppadding|0em 0.75em;}}}">{{{group9}}}</div>}} |group10 = {{#if:{{{group10|}}}|<div style="padding:{{{grouppadding|0em 0.75em;}}}">{{{group10}}}</div>}} |group11 = {{#if:{{{group11|}}}|<div style="padding:{{{grouppadding|0em 0.75em;}}}">{{{group11}}}</div>}} |group12 = {{#if:{{{group12|}}}|<div style="padding:{{{grouppadding|0em 0.75em;}}}">{{{group12}}}</div>}} |group13 = {{#if:{{{group13|}}}|<div style="padding:{{{grouppadding|0em 0.75em;}}}">{{{group13}}}</div>}} |group14 = {{#if:{{{group14|}}}|<div style="padding:{{{grouppadding|0em 0.75em;}}}">{{{group14}}}</div>}} |group15 = {{#if:{{{group15|}}}|<div style="padding:{{{grouppadding|0em 0.75em;}}}">{{{group15}}}</div>}} |group16 = {{#if:{{{group16|}}}|<div style="padding:{{{grouppadding|0em 0.75em;}}}">{{{group16}}}</div>}} |group17 = {{#if:{{{group17|}}}|<div style="padding:{{{grouppadding|0em 0.75em;}}}">{{{group17}}}</div>}} |group18 = {{#if:{{{group18|}}}|<div style="padding:{{{grouppadding|0em 0.75em;}}}">{{{group18}}}</div>}} |group19 = {{#if:{{{group19|}}}|<div style="padding:{{{grouppadding|0em 0.75em;}}}">{{{group19}}}</div>}} |group20 = {{#if:{{{group20|}}}|<div style="padding:{{{grouppadding|0em 0.75em;}}}">{{{group20}}}</div>}} |list1 = {{{list1|}}} |list2 = {{{list2|}}} |list3 = {{{list3|}}} |list4 = {{{list4|}}} |list5 = {{{list5|}}} |list6 = {{{list6|}}} |list7 = {{{list7|}}} |list8 = {{{list8|}}} |list9 = {{{list9|}}} |list10 = {{{list10|}}} |list11 = {{{list11|}}} |list12 = {{{list12|}}} |list13 = {{{list13|}}} |list14 = {{{list14|}}} |list15 = {{{list15|}}} |list16 = {{{list16|}}} |list17 = {{{list17|}}} |list18 = {{{list18|}}} |list19 = {{{list19|}}} |list20 = {{{list20|}}} |style = {{{style|}}}{{{bodystyle|}}} |imageleftstyle = {{{imageleftstyle|}}} |imagestyle = {{{imagestyle|}}} |titlestyle = background-color: #111111; |basestyle = {{{basestyle|}}} |abovestyle = {{{abovestyle|}}} |belowstyle = {{{belowstyle|}}} |groupstyle = padding-left:0em;padding-right:0em;background-color: black; padding: 2px 10px; width: 1%; white-space: nowrap; font-weight: bold; text-align: right; |liststyle = border-left-color: black; background-color: black; |evenstyle = {{{evenstyle|}}} |oddstyle = {{{oddstyle|}}} |group1style = {{{group1style|}}} |group2style = {{{group2style|}}} |group3style = {{{group3style|}}} |group4style = {{{group4style|}}} |group5style = {{{group5style|}}} |group6style = {{{group6style|}}} |group7style = {{{group7style|}}} |group8style = {{{group8style|}}} |group9style = {{{group9style|}}} |group10style = {{{group10style|}}} |group11style = {{{group11style|}}} |group12style = {{{group12style|}}} |group13style = {{{group13style|}}} |group14style = {{{group14style|}}} |group15style = {{{group15style|}}} |group16style = {{{group16style|}}} |group17style = {{{group17style|}}} |group18style = {{{group18style|}}} |group19style = {{{group19style|}}} |group20style = {{{group20style|}}} |list1style = {{{list1style|}}} |list2style = {{{list2style|}}} |list3style = {{{list3style|}}} |list4style = {{{list4style|}}} |list5style = {{{list5style|}}} |list6style = {{{list6style|}}} |list7style = {{{list7style|}}} |list8style = {{{list8style|}}} |list9style = {{{list9style|}}} |list10style = {{{list10style|}}} |list11style = {{{list11style|}}} |list12style = {{{list12style|}}} |list13style = {{{list13style|}}} |list14style = {{{list14style|}}} |list15style = {{{list15style|}}} |list16style = {{{list16style|}}} |list17style = {{{list17style|}}} |list18style = {{{list18style|}}} |list19style = {{{list19style|}}} |list20style = {{{list20style|}}} |{{#if:{{{evenodd|}}}|evenodd|void}} = {{{evenodd|}}} |{{#if:{{{listpadding|}}}|listpadding|void}} = {{{listpadding|}}} }} e478c4f467fe5555f1b8fdcba54befa5d2819601 Template:Stub 10 43 1142 98 2014-02-06T02:05:37Z Mastergalen 1 1 revision wikitext text/x-wiki {{msgbox |text=<i class="icon-warning-sign icon-2x"></i> This article is a stub. You can help us by {{fullurl|{{FULLPAGENAME}}|action{{=}}edit|text=expanding it}} }}<noinclude>{{Documentation}} <!-- Add categories and interwikis to the /doc subpage, not here! --> [[Category:Maintenance templates]] </noinclude> <includeonly>[[Category:Stub]]</includeonly> 4b475e7cde1922d9cdc11e84122b1de5a3c6ae61 Template:Transclude 10 69 1144 152 2014-02-06T02:05:37Z Mastergalen 1 1 revision wikitext text/x-wiki {{#switch: {{NAMESPACE: {{{1}}} }} |#default = {{FULLPAGENAME: {{{1}}} }} <!-- eg "User:Foo" --> |{{ns:0}} = {{#ifeq: {{NAMESPACE: {{{1}}} }} | {{NAMESPACE: Template{{{1}}} }} | Template:{{{1}}} <!-- no leading colon, eg "Foo" --> | {{PAGENAME: {{{1}}} }} <!-- leading colon, eg ":Foo", so we want the article --> }} }}<noinclude> {{documentation}} </noinclude> d0239e71e5745cd0d4efd032cee07341e111376b Template:Youtube 10 838 1146 1145 2014-02-06T02:05:37Z Mastergalen 1 1 revision wikitext text/x-wiki {{#if:{{{1|}}}|<center>{{#ev:youtube|{{{1}}}|450}}{{#if:{{{2|}}}|&nbsp;{{#ev:youtube|{{{2}}}|450}}}}</center>|<strong class="error">{{t|youtube}} requires a video ID parameter!</strong>}}<noinclude> {{documentation}}</noinclude> 0a3d8ca9f22506f3368fff1406f3cf53e4c38e23 Template:FM 10 839 1152 1151 2014-02-06T02:05:37Z Mastergalen 1 1 revision wikitext text/x-wiki <div class="topright" style="position:absolute; top:95px; right:333px; z-index:1">[[File:FM.png|This article has been featured.|link=Category:Featured Mod]]</div><includeonly>[[Category:Featured Mod]]</includeonly> <noinclude>[[Category:Templates]]</noinclude> 5239ec526ca2b5bf7592969b79dd585efc6a5bf4 Template:Mod 10 35 1154 62 2014-02-06T02:05:37Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>{{Infobox common | title = {{ #if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }} | imagearea = [[File:{{#if: {{{image|}}} | {{{image}}} | {{#ifexist: File:{{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png | {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png | No image.svg}} }}|{{#ifeq: {{NAMESPACE}} | {{ns:10}} || link=File:{{#if: {{{image|}}} | {{{image}}} | {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png }} }}|150px|center]] | rows = {{infobox row|label=Author|field={{ #if: {{{author|}}} | {{{author}}} | ? }} }} {{infobox row|label=Version|field={{ #if: {{{version|}}} | {{{version}}} | ? }} }} {{infobox row|label=Website|field={{ #if: {{{website|}}} | [{{{website}}} Website] | ? }} }} {{ #if: {{{forum|}}} |{{infobox row|label=Forums|field={{ #if: {{{forum|}}} | [{{{forum}}} Forums] |}} }}|}} {{infobox row|label=Download|field={{ #if: {{{download|}}} | [{{{download}}} Download] | [{{{website}}} Download]}} }} {{infobox row|label=Wiki|field={{ #if: {{{wiki|}}} | [{{{wiki}}} Official Wiki] |}} }} }}[[Category:Mods]]</includeonly> <noinclude> {{doc}} [[Category:Infobox templates|M]] </noinclude> 2bf2bb10f70e822ba2bcb862daaf30b0201210d3 Module:MFR/NavItem 828 840 1156 1155 2014-02-06T02:05:37Z Mastergalen 1 1 revision Scribunto text/plain local itemtable = { -- Table/array returned contains name, sprite ID and link ['auto-anvil'] = {'Auto-Anvil', 1, 'Auto-Anvil'}, ['auto-brewer'] = {'Auto-Brewer', 2, 'Auto-Brewer'}, ['auto-disenchanter'] = {'Auto-Disenchanter', 3, 'Auto-Disenchanter'}, ['auto-enchanter'] = {'Auto-Enchanter', 4, 'Auto-Enchanter'}, ['auto-jukebox'] = {'Auto-Jukebox', 5, 'Auto-Jukebox'}, ['auto-spawner'] = {'Auto-Spawner', 6, 'Auto-Spawner'}, ['biofuel'] = {'BioFuel', 7, 'BioFuel'}, ['biofuel-generator'] = {'BioFuel Generator', 8, 'BioFuel_Generator'}, ['bioreactor'] = {'BioReactor', 9, 'BioReactor'}, ['blackstone-gravel'] = {'Blackstone Gravel', 10, 'Blackstone_Gravel'}, ['blank-record'] = {'Blank Record', 11, 'Blank_Record'}, ['block-breaker'] = {'Block Breaker', 12, 'Block_Breaker_(MineFactory_Reloaded)'}, ['block-smasher'] = {'Block Smasher', 13, 'Block_Smasher'}, ['breeder'] = {'Breeder', 14, 'Breeder'}, ['cargo-dropoff-rail'] = {'Cargo Dropoff Rail', 15, 'Cargo_Dropoff_Rail'}, ['cargo-pickup-rail'] = {'Cargo Pickup Rail', 16, 'Cargo_Pickup_Rail'}, ['ceramic-dye'] = {'Ceramic Dye', 17, 'Ceramic_Dye'}, ['chocolate-milk'] = {'Chocolate Milk', 18, 'Chocolate_Milk'}, ['chronotyper'] = {'Chronotyper', 19, 'Chronotyper'}, ['cobble-blackstone'] = {'Cobble Blackstone', 20, 'Cobble_Blackstone'}, ['cobble-whitestone'] = {'Cobble Whitestone', 21, 'Cobble_Whitestone'}, ['composter'] = {'Composter', 22, 'Composter'}, ['conveyor-belt'] = {'Conveyor Belt', 23, 'Conveyor_Belt_(MineFactory_Reloaded)'}, ['cooked-meat-block'] = {'Cooked Meat Block', 24, 'Cooked_Meat_Block'}, ['cooked-meat-ingot'] = {'Cooked Meat Ingot', 25, 'Cooked_Meat_Ingot'}, ['cooked-meat-nugget'] = {'Cooked Meat Nugget', 26, 'Cooked_Meat_Nugget'}, ['de-zombification-syringe'] = {'De-Zombification Syringe', 27, 'De-Zombification_Syringe'}, ['deep-storage-unit'] = {'Deep Storage Unit', 28, 'Deep_Storage_Unit'}, ['ejector'] = {'Ejector', 29, 'Ejector_(MineFactory_Reloaded)'}, ['empty-syringe'] = {'Empty Syringe', 30, 'Empty_Syringe'}, ['enchantment-router'] = {'Enchantment Router', 31, 'Enchantment_Router'}, ['essence'] = {'Essence', 32, 'Essence'}, ['factory-machine-block'] = {'Factory Machine Block', 33, 'Factory_Machine_Block'}, ['fertilizer'] = {'Fertilizer', 34, 'Fertilizer_(MineFactory_Reloaded)'}, ['fisher'] = {'Fisher', 35, 'Fisher'}, ['fruit-picker'] = {'Fruit Picker', 36, 'Fruit_Picker'}, ['glowstone-bricks'] = {'Glowstone Bricks', 37, 'Glowstone_Bricks'}, ['grinder'] = {'Grinder', 38, 'Grinder_(MineFactory_Reloaded)'}, ['growth-syringe'] = {'Growth Syringe', 39, 'Growth_Syringe'}, ['harvester'] = {'Harvester', 40, 'Harvester'}, ['health-syringe'] = {'Health Syringe', 41, 'Health_Syringe'}, ['ice-bricks'] = {'Ice Bricks', 42, 'Ice_Bricks'}, ['industrial-fertilizer'] = {'Industrial Fertilizer', 43, 'Industrial_Fertilizer'}, ['item-collector'] = {'Item Collector', 44, 'Item_Collector'}, ['item-router'] = {'Item Router', 45, 'Item_Router'}, ['jailers-safari-net'] = {'Jailer\'s Safari Net', 46, 'Jailer\'s_Safari_Net'}, ['lapis-bricks'] = {'Lapis Bricks', 47, 'Lapis_Bricks'}, ['large-blackstone-bricks'] = {'Large Blackstone Bricks', 48, 'Large_Blackstone_Bricks'}, ['large-glowstone-bricks'] = {'Large Glowstone Bricks', 49, 'Large_Glowstone_Bricks'}, ['large-ice-bricks'] = {'Large Ice Bricks', 50, 'Large_Ice_Bricks'}, ['large-lapis-bricks'] = {'Large Lapis Bricks', 51, 'Large_Lapis_Bricks'}, ['large-obsidian-bricks'] = {'Large Obsidian Bricks', 52, 'Large_Obsidian_Bricks'}, ['large-snow-bricks'] = {'Large Snow Bricks', 53, 'Large_Snow_Bricks'}, ['large-whitestone-bricks'] = {'Large Whitestone Bricks', 54, 'Large_Whitestone_Bricks'}, ['laser-drill'] = {'Laser Drill', 55, 'Laser_Drill'}, ['laser-drill-precharger'] = {'Laser Drill Precharger', 56, 'Laser_Drill_Precharger'}, ['lava-fabricator'] = {'Lava Fabricator', 57, 'Lava_Fabricator'}, ['liquicrafter'] = {'LiquiCrafter', 58, 'LiquiCrafter'}, ['liquid-router'] = {'Liquid Router', 59, 'Liquid_Router'}, ['meat'] = {'Meat', 60, 'Meat'}, ['meat-packer'] = {'Meat Packer', 61, 'Meat_Packer'}, ['milk'] = {'Milk', 62, 'Milk_(MineFactory_Reloaded)'}, ['mushroom-soup'] = {'Mushroom Soup', 63, 'Mushroom_Soup'}, ['obsidian-bricks'] = {'Obsidian Bricks', 64, 'Obsidian_Bricks'}, ['oil-fabricator'] = {'Oil Fabricator', 65, 'Oil_Fabricator'}, ['passenger-dropoff-rail'] = {'Passenger Dropoff Rail', 66, 'Passenger_Dropoff_Rail'}, ['passenger-pickup-rail'] = {'Passenger Pickup Rail', 67, 'Passenger_Pickup_Rail'}, ['paved-blackstone'] = {'Paved Blackstone', 68, 'Paved_Blackstone'}, ['paved-stone-bricks'] = {'Paved Stone Bricks', 69, 'Paved_Stone_Bricks'}, ['paved-whitestone'] = {'Paved Whitestone', 70, 'Paved_Whitestone'}, ['pink-slimeball'] = {'Pink Slimeball', 72, 'Pink_Slimeball'}, ['pink-slime-item'] = {'Pink Slime', 71, 'Pink_Slime_(Item)'}, ['pink-slime-mob'] = {'Pink Slime', 73, 'Pink_Slime_(Mob)'}, ['planter'] = {'Planter', 74, 'Planter'}, ['plastic-sheets'] = {'Plastic Sheets', 75, 'Plastic_Sheets'}, ['portaspawner'] = {'PortaSpawner', 76, 'PortaSpawner'}, ['prc-lx-100-logic-expansion-card'] = {'PRC LX-100 Logic Expansion Card', 77, 'PRC_LX-100_Logic_Expansion_Card'}, ['prc-lx-300-logic-expansion-card'] = {'PRC LX-300 Logic Expansion Card', 78, 'PRC_LX-300_Logic_Expansion_Card'}, ['prc-lx-500-logic-expansion-card'] = {'PRC LX-500 Logic Expansion Card', 79, 'PRC_LX-500_Logic_Expansion_Card'}, ['prc-memory-card'] = {'PRC Memory Card', 80, 'PRC_Memory_Card'}, ['prc-owners-manual'] = {'PRC Owner\'s Manual', 81, 'PRC_Owner\'s_Manual'}, ['precision-sledgehammer'] = {'Precision Sledgehammer', 82, 'Precision_Sledgehammer'}, ['programmable-rednet-controller'] = {'Programmable RedNet Controller', 83, 'Programmable_RedNet_Controller'}, ['programmable-rednet-controller-housing'] = {'Programmable RedNet Controller Housing', 84, 'Programmable_RedNet_Controller_Housing'}, ['rancher'] = {'Rancher', 85, 'Rancher'}, ['raw-meat-block'] = {'Raw Meat Block', 86, 'Raw_Meat_Block'}, ['raw-meat-ingot'] = {'Raw Meat Ingot', 87, 'Raw_Meat_Ingot'}, ['raw-meat-nugget'] = {'Raw Meat Nugget', 88, 'Raw_Meat_Nugget'}, ['raw-plastic'] = {'Raw Plastic', 89, 'Raw_Plastic'}, ['rednet-cable'] = {'RedNet Cable', 90, 'RedNet_Cable'}, ['rednet-historian'] = {'RedNet Historian', 91, 'RedNet_Historian'}, ['rednet-meter'] = {'RedNet Meter', 92, 'RedNet_Meter'}, ['rednote-block'] = {'RedNote Block', 93, 'RedNote_Block'}, ['road'] = {'Road', 94, 'Road'}, ['road-light'] = {'Road Light', 95, 'Road_Light'}, ['road-light-inverted'] = {'Road Light (Inverted)', 96, 'Road_Light_(Inverted)'}, ['rubber'] = {'Rubber', 97, 'Rubber_(MineFactory_Reloaded)'}, ['rubber-bar'] = {'Rubber Bar', 98, 'Rubber_Bar'}, ['rubber-leaves'] = {'Rubber Leaves', 99, 'Rubber_Leaves_(MineFactory_Reloaded)'}, ['rubber-sapling'] = {'Rubber Sapling', 100, 'Rubber_Sapling'}, ['rubber-wood'] = {'Rubber Wood', 101, 'Rubber_Wood_(MineFactory_Reloaded)'}, ['ruler'] = {'Ruler', 102, 'Ruler'}, ['safari-net'] = {'Safari Net', 103, 'Safari_Net'}, ['safari-net-single-use'] = {'Safari Net (Single Use)', 104, 'Safari_Net_(Single_Use)'}, ['safari-net-launcher'] = {'Safari Net Launcher', 105, 'Safari_Net_Launcher'}, ['sewage'] = {'Sewage', 106, 'Sewage'}, ['sewer'] = {'Sewer', 107, 'Sewer'}, ['slaughterhouse'] = {'Slaughterhouse', 108, 'Slaughterhouse'}, ['slime-embiggening-syringe'] = {'Slime Embiggening Syringe', 109, 'Slime_Embiggening_Syringe'}, ['sludge'] = {'Sludge', 110, 'Sludge_(MineFactory_Reloaded)'}, ['sludge-boiler'] = {'Sludge Boiler', 111, 'Sludge_Boiler'}, ['small-blackstone-bricks'] = {'Small Blackstone Bricks', 112, 'Small_Blackstone_Bricks'}, ['small-whitestone-bricks'] = {'Small Whitestone Bricks', 113, 'Small_Whitestone_Bricks'}, ['smooth-blackstone'] = {'Smooth Blackstone', 114, 'Smooth_Blackstone'}, ['smooth-whitestone'] = {'Smooth Whitestone', 115, 'Smooth_Whitestone'}, ['snow-bricks'] = {'Snow Bricks', 116, 'Snow_Bricks'}, ['spyglass'] = {'Spyglass', 117, 'Spyglass'}, ['stained-glass'] = {'Stained Glass', 118, 'Stained_Glass_(MineFactory_Reloaded)'}, ['stained-glass-pane'] = {'Stained Glass Pane', 119, 'Stained_Glass_Pane'}, ['straw'] = {'Straw', 120, 'Straw'}, ['sugar-charcoal'] = {'Sugar Charcoal', 121, 'Sugar_Charcoal'}, ['unifier'] = {'Unifier', 122, 'Unifier'}, ['unknown'] = {'Unknown', 123, 'Template:MFR/NavItem'}, ['veterinary-station'] = {'Veterinary Station', 124, 'Veterinary_Station'}, ['vine-scaffolding'] = {'Vine Scaffolding', 125, 'Vine_Scaffolding'}, ['weather-collector'] = {'Weather Collector', 126, 'Weather_Collector'}, ['whitestone-gravel'] = {'Whitestone Gravel', 127, 'Whitestone_Gravel'}, ['xp-extractor'] = {'XP Extractor', 128, 'XP_Extractor'}, ['zombie-syringe'] = {'Zombie Syringe', 129, 'Zombie_Syringe'} } function sprite(data) local x = ((data[2] - 1) % 16) * 16; local y = (math.floor((data[2] - 1) / 16)) * 16; return '<div style="position: relative; height: 16px; width: 16px; overflow: hidden; display: inline-block; vertical-align: middle;">' .. '<div style="position: absolute; height: 256px; width: 256px; top: -' .. y .. 'px; left: -' .. x .. 'px;">' .. '[[File:Sprites_MineFactory_Reloaded_Nav.png|link=' .. data[3] .. '|' .. data[1] .. ']]' .. '</div>' .. '</div>' end function link(data) return '[[' .. data[3] .. '|' .. data[1] .. ']]' end local p = {} function p.main(frame) local data = itemtable[string.lower(frame.args[1])] or itemtable['unknown'] local name = frame.args[2] or '' if name ~= '' then data[1] = name end return '<span class="nowrap">' .. sprite(data) .. '&nbsp;' .. link(data) .. '</span>' end return p d02d9ad712470ec6d130c74f1eb2b47bd52a5b10 Template:Grid/Machine 10 841 1158 1157 2014-02-06T02:05:37Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly><div style="float:{{#if:{{{float|}}}|{{{float}}}|left}};"><div style="left:0px; top:0px; width:233px; height:132px; position:relative;"> <div style="left:0px; top:0px; width:233px; height:132px;">[[File:MachineGUI_Background.png|233px]]</div> <div style="left:0px; top:0px; width:233px; height:132px; position:absolute;">[[File:MachineGUI_{{{Type|Furnace}}}.png|233px]]</div> {{#if:{{{Top|}}}|<div style="left:14px; top:13px; width:32px; height:32px; position:absolute;"> [[File:{{#if:{{{Top-image|}}}|{{{Top-image}}}|Grid_{{{Top}}}.png}}|32px|link={{#if:{{{Top-link|}}}|{{{Top-link}}}|{{{Top}}}}}|alt={{{Top}}}]] </div>}} {{#if:{{{IA|}}}| <div style="left:20px; top:27px; width:64px; height:24px; position:absolute; overflow:hidden;"> {{Grid/Crafting Square Numbers|{{{IA|}}} }} </div> }} {{#if:{{{Bottom|}}}|<div style="left:14px; top:85px; width:32px; height:32px; position:absolute;"> [[File:{{#if:{{{Bottom-image|}}}|{{{Bottom-image}}}|Grid_{{{Bottom}}}.png}}|32px|link={{#if:{{{Bottom-link|}}}|{{{Bottom-link}}}|{{{Bottom}}}}}|alt={{{Bottom}}}]] </div>}} {{#if:{{{Output|}}}|<div style="left:134px; top:49px; width:32px; height:32px; position:absolute;"> [[File:{{#if:{{{Output-image|}}}|{{{Output-image}}}|Grid_{{{Output}}}.png}}|32px|link={{#if:{{{Output-link|}}}|{{{Output-link}}}|{{{Output}}}}}|alt={{{Output}}}]] </div>}} {{#if:{{{OA|}}}| <div style="left:143px; top:72px; width:64px; height:24px; position:absolute; overflow:hidden;"> {{Grid/Crafting Square Numbers|{{{OA|}}} }} </div> }}</div></div>{{#if:{{{nobreak|}}}||<br style="clear: left" />}}</includeonly><noinclude>{{Documentation}}[[Category:Grid Templates]]</noinclude> 41689d50953b9464518aae0d060234c23be60afb Template:FV 10 842 1160 1159 2014-02-06T02:05:38Z Mastergalen 1 1 revision wikitext text/x-wiki <div class="topright" style="position:absolute; top:95px; right:333px; z-index:1">[[File:FV.png|This article has been featured.|link=Category:Featured Video]]</div><includeonly>[[Category:Featured Video]]</includeonly> <noinclude>[[Category:Templates]]</noinclude> 5d231f6922a5e9adefda042ee1bc5135f921027f Template:GT 10 843 1162 1161 2014-02-06T02:05:38Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>[[GregTech]]</includeonly><noinclude>{{documentation}}</noinclude> 38a286ad3949ad57492649f0ca42f7ac087f4392 Template:IC2 10 844 1164 1163 2014-02-06T02:05:38Z Mastergalen 1 1 revision wikitext text/x-wiki <noinclude>This template exists as a shorthand. It displays the following: </noinclude>{{#ifeq: {{{1|}}}|exp|[[IndustrialCraft 2 Experimental|IndustrialCraft<sup>2</sup> Experimental]]|[[IndustrialCraft 2|IndustrialCraft<sup>2</sup>]]}}<noinclude> If used for the experimental builds, use <code><nowiki>{{IC2|exp}}</nowiki></code> instead, for [[IndustrialCraft 2 Experimental|IndustrialCraft<sup>2</sup> Experimental]].</noinclude> e8299540bd6dc93db31c3a8d3d90de54ce461624 Template:- 10 845 1166 1165 2014-02-06T02:05:38Z Mastergalen 1 1 revision wikitext text/x-wiki <br style="clear:both;" /> c9baeab206eda22ea64542e99a8f6e2258903c2a Template:Grid/Crafting Square Numbers 10 846 1168 1167 2014-02-06T02:05:38Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>{{#ifexpr: {{ #if: {{{1|}}} | {{{1}}} | 1 }} > 9 |<span class="{{{3|}}}2">{{Sprite |pos={{ #expr: floor ( {{{1}}} / 10 ) }} |link={{{2|}}} |image=GridNumbersCSS.png |sheetsize=64 }}</span> |<span class="{{{3|}}}2">{{Sprite |pos=11 |link={{{2|}}} |image=GridNumbersCSS.png |sheetsize=64 }}</span> }} {{#ifexpr: {{ #if: {{{1|}}} | {{{1}}} | 1 }} < 2 ||<span class="{{{3|}}}" style="position:absolute; left:12px;">{{Sprite |pos={{ #expr: (({{{1}}} - 1) mod 10) + 1 }} |link={{{2|}}} |image=GridNumbersCSS.png |sheetsize=64 }}</span>}}</includeonly><noinclude> {{documentation}} [[Category:Grid Templates]] </noinclude> 95bd66e2050bd2fd079a85f3a363b31e98e62844 Template:Grid/IndustrialCentrifuge 10 847 1170 1169 2014-02-06T02:05:38Z Mastergalen 1 1 revision wikitext text/x-wiki #REDIRECT [[Template:Grid/Industrial Centrifuge]] c07767397b651eff8e7a228e16825511bc118bf9 Template:Grid/Industrial Centrifuge 10 848 1172 1171 2014-02-06T02:05:38Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly> <div style="float:{{#if:{{{float|}}}|{{{float}}}|left}};"> <div style="left:0px; top:0px; width:352px; height:245px; position:relative;"> <div style="left:0px; top:0px; width:352px; height:245px;">[[Image:GUI_IndustrialCentrifuge.png|352px|link=Industrial Centrifuge|alt=]] </div> {{#if:{{{Container|}}}| <div style="left:102px; top:34px; width:32px; height:32px; position:absolute;">[[Image:{{#if:{{{ContainerImage|}}}|{{{ContainerImage}}}|Grid_{{{Container}}}.png}}|32px|link={{#if:{{{ContainerLink|}}}|{{{ContainerLink}}}|{{{Container}}}}}|alt={{{Container}}}]] </div> }} {{#if:{{{ContainerAmount|}}}| <div style="left:110px; top:48px; width:64px; height:24px; position:absolute; overflow:hidden;"> {{Grid/Crafting Square Numbers|{{{ContainerAmount|}}}|{{#if:{{{ContainerLink|}}}|{{{ContainerLink}}}|{{{Container}}}}} }} </div> }} {{#if:{{{Input|}}}| <div style="left:162px; top:94px; width:32px; height:32px; position:absolute;">[[Image:{{#if:{{{InputImage|}}}|{{{InputImage}}}|Grid_{{{Input}}}.png}}|32px|link={{#if:{{{InputLink|}}}|{{{InputLink}}}|{{{Input}}}}}|alt={{{Input}}}]] </div> }} {{#if:{{{InputAmount|}}}| <div style="left:170px; top:108px; width:64px; height:24px; position:absolute; overflow:hidden;"> {{Grid/Crafting Square Numbers|{{{InputAmount|}}}|{{#if:{{{InputLink|}}}|{{{InputLink}}}|{{{Input}}}}} }} </div> }} {{#if:{{{Up|}}}| <div style="left:162px; top:34px; width:32px; height:32px; position:absolute;">[[Image:{{#if:{{{UpImage|}}}|{{{UpImage}}}|Grid_{{{Up}}}.png}}|32px|link={{#if:{{{UpLink|}}}|{{{UpLink}}}|{{{Up}}}}}|alt={{{Up}}}]] </div> }} {{#if:{{{UpAmount|}}}| <div style="left:170px; top:48px; width:64px; height:24px; position:absolute; overflow:hidden;"> {{Grid/Crafting Square Numbers|{{{UpAmount|}}}|{{#if:{{{UpLink|}}}|{{{UpLink}}}|{{{Up}}}}} }} </div> }} {{#if:{{{Down|}}}| <div style="left:162px; top:154px; width:32px; height:32px; position:absolute;">[[Image:{{#if:{{{DownImage|}}}|{{{DownImage}}}|Grid_{{{Down}}}.png}}|32px|link={{#if:{{{DownLink|}}}|{{{DownLink}}}|{{{Down}}}}}|alt={{{Down}}}]] </div> }} {{#if:{{{DownAmount|}}}| <div style="left:170px; top:168px; width:64px; height:24px; position:absolute; overflow:hidden;"> {{Grid/Crafting Square Numbers|{{{DownAmount|}}}|{{#if:{{{DownLink|}}}|{{{DownLink}}}|{{{Down}}}}} }} </div> }} {{#if:{{{Left|}}}| <div style="left:102px; top:94px; width:32px; height:32px; position:absolute;">[[Image:{{#if:{{{LeftImage|}}}|{{{LeftImage}}}|Grid_{{{Left}}}.png}}|32px|link={{#if:{{{LeftLink|}}}|{{{LeftLink}}}|{{{Left}}}}}|alt={{{Left}}}]] </div> }} {{#if:{{{LeftAmount|}}}| <div style="left:110px; top:108px; width:64px; height:24px; position:absolute; overflow:hidden;"> {{Grid/Crafting Square Numbers|{{{LeftAmount|}}}|{{#if:{{{LeftLink|}}}|{{{LeftLink}}}|{{{Left}}}}} }} </div> }} {{#if:{{{Right|}}}| <div style="left:222px; top:94px; width:32px; height:32px; position:absolute;">[[Image:{{#if:{{{RightImage|}}}|{{{RightImage}}}|Grid_{{{Right}}}.png}}|32px|link={{#if:{{{RightLink|}}}|{{{RightLink}}}|{{{Right}}}}}|alt={{{Right}}}]] </div> }} {{#if:{{{RightAmount|}}}| <div style="left:230px; top:108px; width:64px; height:24px; position:absolute; overflow:hidden;"> {{Grid/Crafting Square Numbers|{{{RightAmount|}}}|{{#if:{{{RightLink|}}}|{{{RightLink}}}|{{{Right}}}}} }} </div> }} {{#if:{{{EU|}}}| <div style="left:102px; top:190px; width:150px; height:32px; position:absolute;color:#000;font-size:16px; font-family: Minecraftia;">{{{EU}}} </div> }} {{#if:{{{Time|}}}| <div style="left:118px; top:210px; width:150px; height:32px; position:absolute;color:#000;font-size:16px; font-family: Minecraftia;">{{{Time}}} secs </div> }}</div></div>{{#if:{{{nobreak|}}}||{{-}}}}</includeonly><noinclude> {{documentation}} [[Category:Grid Templates]] </noinclude> 4b0d00387136ec568cf4683bb85c05611333727e Template:Sprite 10 849 1174 1173 2014-02-06T02:05:38Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly><div style="position: relative; height: {{{size|16}}}px; width: {{{size|16}}}px; overflow: hidden; display: inline-block; vertical-align: {{{align|middle}}};"><div style="position: absolute; height: {{{sheetsize|256}}}px; width: {{{sheetsize|256}}}px; {{Sprite/pos|{{{pos|1}}}|{{{size|16}}}|{{{sheetsize|256}}}}}">[[File:{{{image|}}}|link={{{link|}}}|{{{title|}}}]]</div></div></includeonly><noinclude>{{Documentation}}</noinclude> 9bbaf3bf1989b4a2035079f5a48963a6528213ab Template:Sprite/pos 10 850 1176 1175 2014-02-06T02:05:38Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>top: {{#expr: -floor(({{{1|1}}} - 1) / ({{{3|1}}} / {{{2|1}}})) * {{{2|1}}} }}px; left: {{#expr: -(({{{1|1}}} - 1) mod ({{{3|1}}} / {{{2|1}}})) * {{{2|1}}} }}px;</includeonly><noinclude> Documentation goes here. </noinclude> 11310332320cc92d920116fac6bf0d3f277a2fe5 Template:Youmay 10 851 1178 1177 2014-02-06T02:05:38Z Mastergalen 1 1 revision wikitext text/x-wiki {|class="atemplate" |- |align=center|<small>This article is about '''{{{1}}}'''. You may be looking for '''{{{2}}}'''.</small> |} <noinclude>{{documentation}}[[Category:Article management templates]]</noinclude> da0c328b848c6ea8e4f806e9afcd06603a35d6e6 Template:ToolImage 10 852 1180 1179 2014-02-06T02:05:38Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>{{#switch:{{lc:{{{1|unknown}}}}} |pick |anypick |any pick |wpick |woodpick |woodpickaxe |wood pick |wood pickaxe |woodenpick |woodenpickaxe |wooden pick |wooden pickaxe=[[File:Grid_Wooden_Pickaxe.png|32px|link=Wooden Pickaxe|Wooden Pickaxe]] |spick |stonepick |stonepickaxe |stone pick |stone pickaxe=[[File:Grid_Stone_Pickaxe.png|32px|link=Stone Pickaxe|Stone Pickaxe]] |ipick |ironpick |ironpickaxe |iron pick |iron pickaxe=[[File:Grid_Iron_Pickaxe.png|32px|link=Iron Pickaxe|Iron Pickaxe]] |dpick |diamondpick |diamondpickaxe |diamond pick |diamond pickaxe=[[File:Grid_Diamond_Pickaxe.png|32px|link=Diamond Pickaxe|Diamond Pickaxe]] |spade |shovel |anyspade |anyshovel |any spade |any shovel |wspade |wshovel |woodspade |woodshovel |wood spade |wood shovel |woodenspade |woodenshovel |wooden spade |wooden shovel=[[File:Grid_Wooden_Shovel.png|32px|link=Wooden Shovel]] |axe |anyaxe |any axe=[[File:Grid Wooden Axe.png|32px|link=Wooden Axe|Wooden Axe]] |hoe |anyhoe |any hoe=[[File:Grid Wooden Hoe.png|32px|link=Wooden Hoe]] |sword |anysword |any sword=[[File:Grid Wooden Sword.png|32px|link=Wooden Sword]] |bucket |pail=[[File:bucket.png|32px|link=Bucket]] |wrench |anywrench |any wrench |bwrench |bronzewrench |bronze wrench |icwrench |ic2wrench |ic wrench |ic2 wrench |industrialcraftwrench |industrialcraft2wrench |industrialcraft wrench |industrialcraft 2 wrench=[[File:Grid Wrench (IndustrialCraft 2).png|32px|link=Wrench (IndustrialCraft 2)|Wrench]] |crowbar=[[File:Grid Crowbar.png|32px|link=Crowbar|Crowbar]] |chammer=[[File:Grid Crescent Hammer.png|32px|link=Crescent Hammer|Crescent Hammer]] |n/a |none=None |fist |fists |hand |hands |barefist |barefists |bare fist |bare fists |barehand |bare hand |barehands |bare hands |all |alltools |all tools |any |anytool |any tool=Any tool |#default={{#ifexist: File:Grid {{{1|}}}.png|[[File:Grid {{{1|}}}.png|link={{{1|}}}|{{{1|}}}]]|[[{{{1|}}}]]}} }}</includeonly><noinclude>{{documentation}}</noinclude> ced6d955431a86aad80330498531994cb4f96384 Template:Cleanup 10 853 1182 1181 2014-02-06T02:05:38Z Mastergalen 1 1 revision wikitext text/x-wiki {|class="atemplate" align="center" |- |align=center|[[Image:Broom.svg|16px]] <small>This article is in need of a '''clean-up.''' You can help out '''{{SITENAME}}''' by cleaning up the article. {{#if:{{{reason|{{{1|}}}}}}| Reason: {{{reason|{{{1|}}}}}}}} |}<includeonly>[[Category:Articles in need of cleanup]]</includeonly><noinclude>{{documentation}}</noinclude> e57ce39878dbd7e7b9ac050d1cf3730c71c66ae6 Template:Mob 10 854 1184 1183 2014-02-06T02:05:39Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>{| class="infobox" style="width: 225px; text-align: left; -moz-border-radius:10px; font-size: 85%" align="right" cellpadding="2" {| class="infobox" style="width: 225px; text-align: left; -moz-border-radius:10px; font-size: 85%" align="right" cellpadding="2" |- ! style="background: #003366; -moz-border-radius: 0.5em 0.5em 0 0; font-size: 100%;" align="center" colspan="2" |<font color="white">{{#if:{{{title|}}}|{{{title}}}|{{#if:{{{Rname|}}}|{{{Rname}}}|{{PAGENAME}}}}}}</font> {{!}}- {{#if: {{{image|}}} | {{!}} align=center colspan=2 style="padding: 1em 0; text-align: center;" {{!}} {{{image}}} }} {{!}}- style="vertical-align: top;" {{#if: {{{caption|}}} | {{!}} align=center colspan=2 {{!}} <small>{{{caption}}}</small> }} {{!}}- style="vertical-align: top;" {{#if: {{{title|}}} | {{!}} '''Name''' {{!!}} {{{title}}} }} {{!}}- style="vertical-align: top;" {{#if: {{{health|}}} | {{!}} '''Health''' {{!!}} {{{health}}} }} {{!}}- style="vertical-align: top;" {{#if: {{{armor|}}} | {{!}} '''Armor''' {{!!}} {{{armor}}} }} {{!}}- style="vertical-align: top;" {{#if: {{{damage|}}} | {{!}} '''Damage''' {{!!}} {{{damage}}} }} {{!}}- style="vertical-align: top;" {{#if: {{{hostility|}}} | {{!}} '''Hostility''' {{!!}} {{{hostility}}} }} {{!}}- style="vertical-align: top;" {{#if: {{{spawn|}}} | {{!}} '''Spawn''' {{!!}} {{{spawn}}} }} {{!}}- style="vertical-align: top;" {{#if: {{{drops|}}} | {{!}} '''Drops''' {{!!}} {{{drops}}} }} {{!}}- style="vertical-align: top;" {{#if: {{{raredrops|}}} | {{!}} '''Rare Drops''' {{!!}} {{{raredrops}}} }} {{!}}- style="vertical-align: top;" {{#if: {{{sounds|}}} | {{!}} '''Sounds''' {{!!}} {{{sounds}}} }} {{!}}- style="vertical-align: top;" {{#if: {{{breeding|}}} | {{!}} '''Breeding''' {{!!}} {{{breeding}}} }} {{!}}- style="vertical-align: top;" {{#if: {{{extrainfo1|<noinclude>-</noinclude>}}} | {{!}}- style="vertical-align: top;" ! {{{extra1}}} {{!}} {{{extrainfo1}}} {{!}}- }} {{#if: {{{extrainfo2|<noinclude>-</noinclude>}}} | ! {{{extra2}}} {{!}} {{{extrainfo2}}} {{!}}- }} {{#if: {{{extrainfo3|<noinclude>-</noinclude>}}} | ! {{{extra3}}} {{!}} {{{extrainfo3}}} {{!}}- }} {{#if: {{{mobtype|}}} | {{!}} '''Mob Type''' {{!!}} {{{mobtype}}} }} {{#vardefine:mod|{{ModLink|{{{mod}}}}}}} {{#if: {{#var:mod}} | {{!}} '''Source Mod''' {{!!}} {{!}} {{#var:mod}} | [[Category:Items without a source mod]]}} {{!}}- style="vertical-align: top;" {{!}}- style="vertical-align: top;" |}[[Category:Mob]]</includeonly> <noinclude>{{documentation}}[[Category:Infobox templates]]</noinclude> 48957914ef38ad64b903a197c0bc69a5c350beb5 File:Grid Aluminum Brass Ingot.png 6 856 1188 1187 2014-02-06T02:05:51Z Mastergalen 1 1 revision wikitext text/x-wiki Recipe grid pic for the Knapsack from Tinkers' Construct [[Category:Images]] [[Category:Tinkers' Construct]] 9b29ecf471345b0e900b13566654f6b037cb7af8 File:Grid Blank Pattern.png 6 857 1190 1189 2014-02-06T02:05:51Z Mastergalen 1 1 revision wikitext text/x-wiki Recipe grid pic for Tinkers' Construct Blank Pattern [[Category:Images]] [[Category:Tinkers' Construct]] 331c59ea3e7db853012f7e2b38c25852598afac6 File:Grid Iron Tough Tool Rod.png 6 858 1192 1191 2014-02-06T02:05:51Z Mastergalen 1 1 revision wikitext text/x-wiki Recipe grid pic for the Knapsack from Tinkers' Construct [[Category:Images]] [[Category:Tinkers' Construct]] 9b29ecf471345b0e900b13566654f6b037cb7af8 File:Grid Knapsack.png 6 859 1194 1193 2014-02-06T02:05:51Z Mastergalen 1 1 revision wikitext text/x-wiki Recipe grid pic for Tinkers' Construct Knapsack [[Category:Images]] [[Category:Tinkers' Construct]] ffdb94fe752bb27942823579f2b322ab7efe1c47 File:Grid Part Builder.png 6 860 1196 1195 2014-02-06T02:05:51Z Mastergalen 1 1 revision wikitext text/x-wiki Recipe grid pic for Tinkers' Construct Part Builder [[Category:Images]] [[Category:Tinkers' Construct]] 02dd358b2c8fdb378b1461ca02404b9293891d94 File:Grid Pattern Chest.png 6 861 1198 1197 2014-02-06T02:05:51Z Mastergalen 1 1 revision wikitext text/x-wiki Recipe grid pic for Tinkers' Construct Pattern Chest [[Category:Images]] [[Category:Tinkers' Construct]] c2d041ac252739ae769d4174b88cd39bf3627db4 File:Grid Seared Bricks.png 6 862 1200 1199 2014-02-06T02:05:51Z Mastergalen 1 1 revision wikitext text/x-wiki Recipe grid pic for Tinkers' Construct Seared Bricks [[Category:Images]] [[Category:Tinkers' Construct]] 64df6e2aa348c0e02f0d12289ff0d18b3c0e0db5 File:Grid Stencil Table.png 6 863 1202 1201 2014-02-06T02:05:51Z Mastergalen 1 1 revision wikitext text/x-wiki Recipe grid pic for Tinkers' Construct Stencil Table [[Category:Images]] [[Category:Tinkers' Construct]] 9dfcb139c7b1ba72ed4be7dbbc584cda36bdb5fa File:Grid Tool Forge.png 6 864 1204 1203 2014-02-06T02:05:52Z Mastergalen 1 1 revision wikitext text/x-wiki Recipe grid pic for Tinkers' Construct Tool Forge [[Category:Images]] [[Category:Tinkers' Construct]] 342aef6a1a4adb12e63d657518f6e30b37655ac4 File:Grid Tool Station.png 6 865 1206 1205 2014-02-06T02:05:52Z Mastergalen 1 1 revision wikitext text/x-wiki Recipe grid pic for Tinkers' Construct Tool Station [[Category:Images]] [[Category:Tinkers' Construct]] 1cd07d6280859c5b9c2fc3fef77a72c7f991bf14 File:Part Builder GUI.png 6 866 1208 1207 2014-02-06T02:05:52Z Mastergalen 1 1 revision wikitext text/x-wiki GUI - with examples - of the Part Builder [[Category:Images]] [[Category:Tinkers' Construct]] da8d6427e819dc3a20938c8fa02b3dd07b5e3825 File:Stencil Table GUI.png 6 867 1210 1209 2014-02-06T02:05:52Z Mastergalen 1 1 revision wikitext text/x-wiki The Stencil Table GUI with the 25 possible stencils [[Category:Images]] [[Category:Tinkers' Construct]] d0140770367d3535d107dc9afc0e69bbf55d6cfe File:Tinkers Construct Books.png 6 868 1212 1211 2014-02-06T02:05:52Z Mastergalen 1 1 revision wikitext text/x-wiki The three Tinkers' Construct books in order [[Category:Images]] [[Category:Tinkers' Construct]] 0fe7cc75ae9451b6e368fdb61b384126faa309fd File:Tool Forge GUI.png 6 869 1214 1213 2014-02-06T02:05:52Z Mastergalen 1 1 revision wikitext text/x-wiki Gui for the Tool Forge [[Category:Images]] [[Category:Tinkers' Construct]] dd19dec1c389b39df2249ab689e6189472022aac File:Tool Station GUI.png 6 870 1216 1215 2014-02-06T02:05:52Z Mastergalen 1 1 revision wikitext text/x-wiki Gui for the Tool Station from Tinkers' Construct [[Category:Images]] [[Category:Tinkers' Construct]] d8d15bc164b87ea8d2552ca0ef1a8a9e87234461 Tinkers' Construct 0 896 1268 1267 2014-02-06T02:06:01Z Mastergalen 1 1 revision wikitext text/x-wiki {{Mod |image = [[File:TinkererLogo.png|250px]] |author = mDiyo |forum = [http://www.minecraftforum.net/topic/1659892-tinkers-construct/ Minecraft forum] |pack = [[New World Mod Pack]]<br />[[1.5.2 Beta Pack]]<br />[[FTB Unleashed]]<br />[[FTB Monster]]<br />[[Direwolf20 1.5 Pack]]<br />[[Feed The Beast Horizons]] }}{{FM2}}{{FV}}'''Tinkers' Construct''' is a weapon and tool manufacturing mod. It introduces different ways of crafting harder, better, faster and stronger equipment. The mod adds [[Blank Pattern|patterns]] for tool and weapon parts that allow the player to create hundreds of combinations; each with their own strengths, weaknesses, and effects. After the tool or weapon is created, additional materials may be installed to boost the item's abilities, or to simulate vanilla enchantments. It introduces a multi-block structure called the [[Smeltery]], which is used to craft metal tools/parts and some decorative blocks, as well as providing a method of doubling ore output. Tinkers' Construct also introduces a new inventory tab, called [[Armor Tab]], which removes the 2x2 crafting grid and provides brand new equipment slots for various apparel, including one for [[Knapsack]], which further expands available player inventory slots. ==Starting off== When the player joins a new world, the character spawns with a book in their hand called "Materials and You, by Skyla." As the player progresses, other books pop into existence at certain milestones. These books can also be crafted in case they are lost. ==Book 1 - Materials and You, by Skyla.== This volume contains initial instructions as well as 20 recipes (basic, advanced, books, [[Smeltery]]). ===Basic Recipes=== * [[Blank Pattern]] - This is the starting point of the mod. It is a material for the crafting tables, and can be written into one of 25 different patterns. * [[Stencil Table]] - Creates patterns for tool and weapon parts. * [[Part Builder]] - Creates the tool and weapon parts. The pattern is not consumed. Metal parts '''cannot''' be made in this table. * [[Tool Station]] - Combines tool or weapon parts and also adds modifiers to them. * [[Pattern Chest]] - Holds patterns. If the chest is near to the Part Builder, the patterns inside the chest will be shown in the Part Builder. ===Advanced Recipes=== * [[Tool Forge]] - Upgraded Tool Station, enables more type of tools and weapons to be built. ===Book Recipes=== * Materials and You, by Skyla. Volume I, Tan - One paper and one Blank Pattern must be beside each other in one row of the crafting GUI. The recipe is not shapeless, but the materials may be in any order. * Materials and You, by Skyla. Volume II, Red - Simply put Volume I in the crafting grid to create Volume II. The player gets a free copy of Volume II after creating a Stencil Table.<ref>http://tinkers-construct.wikia.com/wiki/Tinkers%27_Construct_Wiki</ref> * Mighty Smelting, by Thruul M'gon. Black - Simply put Volume II in the crafting grid to create Mighty Smelting. The player gets a free copy after crafting one block of the Smeltery. ===Smeltery Recipes=== {{Main|Smeltery}} * [[Grout]] - Used in a furnace to make Seared Brick. * [[Seared Brick]] - Like Vanilla clay bricks, four of these can be crafted to make a Seared Bricks block, or used in other recipes to make the blocks required for a Smeltery. The remainder of the recipes are parts of the smeltery crafted from these Seared Bricks. For more information on these recipes, as well as how to construct the smeltery, see the main article. ==Book 2 - Materials and You, by Skyla.== This volume outlines the different [[Tools (Tinkers' Construct)|Tools]] and [[Weapons (Tinkers' Construct)|Weapons]] available with Tinkers' Construct, the [[Materials (Tinkers' Construct)|Materials]] needed to make parts, and the [[Modifiers (Tinkers' Construct)|Modifiers]] that each tool or weapon can receive. ==Book 3 - Mighty Smelting, by Thruul M'gon.== Contains instructions on building the [[Smeltery]]. The eleven Smeltery recipes are repeated, and the last pages show three molten metal recipes. ===Molten Recipes=== *Brownstone - Mix molten tin with gravel *Clear Glass - Molten glass *Seared Stone - Molten stone ===Alloy Recipes=== The following recipes assume ingots; remember that using ores will double your input/output. * [[Aluminum Brass]] - Three [[Aluminum]] and one [[Copper]]. Yields two ingots of Molten Aluminum Brass. Used primarily for making [[cast]]s. * [[Bronze]] - Three Copper and one [[Tin]]. Yields three ingots of Molten Bronze. A lower-tier material. * [[Alumite]] - Five Aluminum, two Iron, and two Obsidian Ingots (or one Obsidian block). Yields 3 ingots of Alumite. A higher-tier material useful for mining Cobalt and Ardite. * [[Manyullyn]] - Two [[Cobalt]] and two [[Ardite]]. Yields 1 ingot of Molten Manyullyn. An endgame-tier material. == Gameplay changes == A somewhat hidden feature bundled of this mod is hunger preservation when a player dies. In a normal game, once the player dies, the hunger resets and player starts with full hunger bar. But with this mod, upon player's death, the hunger bar remains the same as moments before death. This can be toggled in the TinkersWorkshop.cfg file under the following line; <code>B:"Keep hunger on death"=''true/false''</code> == References == <references/> == External links == * [http://www.reddit.com/r/feedthebeast/comments/1kpvzr/ Gameplay changes on Reddit] * [http://www.reddit.com/r/feedthebeast/comments/1f0dx3/ Useful extra information for new tinkerers] {{TC-nav}} aae85515ac9a8fd60956ce0d947a73d68d0a2887 Aluminum Ore (Tinkers' Construct) 0 899 1274 1273 2014-02-06T02:06:01Z Mastergalen 1 1 revision wikitext text/x-wiki {{Youmay|[[Tinkers' Construct]]'s aluminum ore|[[Aluminum Ore|XyCraft's Aluminum Ore]]}} {{Item |type = Ore |tool = spick |stack = Yes (64) |mod = TiC }} '''Aluminum Ore''' is a world generation ore block from [[Tinkers' Construct]] mod. It generates in the Overworld, once per chunk. It spawns in veins of 6 and between heights of 64 and 0. It can be smelted into [[Raw Aluminum]] or melted in a [[Smeltery]] to produce 0.288 buckets of [[Liquid Aluminum]]. ==Usage== {{Grid/Machine |Top=Aluminum Ore (Tinkers' Construct) |Output=Raw Aluminum }} {{TC-nav}} a06f1b38ab50a89f423b3d9796edb71f7d9b4d67 Materials (Tinkers' Construct) 0 919 1314 1313 2014-02-06T02:06:05Z Mastergalen 1 1 revision wikitext text/x-wiki All of the [[Tools (Tinkers' Construct)|Tools]] or [[Weapons (Tinkers' Construct)|Weapons]] in [[Tinkers' Construct]] can be made from a variety of '''Materials'''. == Material Traits== Depending on what Material is used in crafting will give the result different traits. *Stonebound - The tool mines faster as it wears out, but does less damage. *Reinforced - 10% chance per level of not using durability. *Jagged - The tool does more damage as it wears out, but mines slower. *Writable - One extra modifier per piece. *Thaumic - One extra modifier for using a single piece, two extra for using at least 3 pieces or by making in entirely from thaumium in the event the tool you make has 2 components (i.e. a shovel or a hatchet). ===Notes on the traits=== * Building ANY part of the tool out of a certain material, will grant the Material Ability of that material. * The Tool Head is the only thing that affects the Mining Speed. * The Tool Head is the base Durability. * The Tool Head is the material needed to repair the tool. * The Pickaxe Binding's only effect is adding its Material Ability, and doesn't affect Durability or Mining Speed. * The Handle only modifies the Durability. (Doesn't add its own Durability) ==Materials== {| class="wikitable sortable" |- ! Material !! Base Durability !! Mining Speed !! Mining Level !! Base Damage <sup>2</sup> !! Handle Modifier !! Material Ability <sup>3</sup> |- | Wood || 59|| 2 || 0 (Stone) || 0 || x1 || . |- | Stone || 131 || 4 || 1 (Iron)|| 0.5 || x0.5 || Stonebound I |- | Iron <sup>1</sup> || 250 || 6 || 2 (Redstone) || 1 || x1.3 || Reinforced I |- | Flint || 171 || 5.25 || 1 (Iron) || 1 || x0.7 || . |- | Cactus || 150 || 5 || 1 (Iron) || 1 || x1 || Jagged I |- | Bone || 200 || 4 || 1 (Iron) || 0.5 || x1 || . |- | Obsidian || 89 || 7 || 3 (Obsidian) || 1 || x0.8|| Reinforced III |- | [[Alumite]] <sup>1</sup>|| 550 || 8 || 4 (Cobalt) || 1.5 || x1.3 || Reinforced II |- | [[Netherrack]] || 131 || 4 || 2 (Redstone) || 0.5 || x1.2 || Stonebound I |- | [[Blue Slime]] || 500 || 1.5 || 1 (Iron) || 0 || x1.5 (MC 1.5)<br />x2 (MC 1.6) || . |- | [[Green Slime]] || 500 || 1.5 || 3 (Obsidian) || 0 || x2 (MC 1.5)<br />x1.5 (MC 1.6) || . |- | Paper || 30 || 2 || 0 (Stone) || 0 || x0.3 || Writing |- | [[Pig Iron]] <sup>1</sup> || 250 || 6 || 3 (Obsidian) || 1 || x1.3 || Tasty, Reinforced I |- | [[Cobalt]] <sup>1</sup> || 800 || 11 || 4 (Cobalt) || 1.5 || x1.75 || Reinforced II |- | [[Ardite]] <sup>1</sup> || 600 || 8 || 4 (Cobalt) || 1.5 || x2 || Stonebound II |- | [[Manyullyn]] <sup>1</sup> || 1200 || 9 || 5 (Manyullyn) || 2 || x2.5 || . |- | [[Copper]] <sup>1</sup> || 180 || 5 || 1 (Iron) || 1 || x1.15 || . |- | [[Bronze]] <sup>1</sup> || 350 || 7 || 2 (Redstone) || 1 || x1.3 || Reinforced I |- | [[Steel]] <sup>1</sup> || 750 || 8 || 4 (Cobalt) || 1.5 || x1.3|| Reinforced II |- | [[Thaumium]] || 400 || 7|| 3 (Obsidian) || 1 || x1.3 || Thaumic |} <sup>1.</sup> These metal parts must be crafted in the [[Smeltery]].<br /> <sup>2.</sup> Base attack is determined by the blade only. Standard attack from a Broadsword adds 2, so for example a Broadsword with a Wood Blade will have 2 hearts attack, while Manyullyn will have 4.<br /> <sup>3.</sup> To acquire a tool with this ability at least one part must be of this material. ===[[Metallurgy 3]] Materials=== {| class="wikitable sortable" |- ! Material !! Group !! Base Durability !! Mining Speed !! Mining Level !! Base Damage <sup>2</sup> !! Handle Modifier !! Material Ability <sup>3</sup> |- | [[Angmallen]] || Base || 300 || 8 || 3 (Obsidian) || 2 || x1.0 || - |- | [[Damascus Steel]] || Base || 500 || 6 || 4 (Cobalt) || 2 || x1.3 || Reinforced II |- | [[Hepatizon]] || Base || 300 || 8 || 3 (Obsidian) || 1 || x1.2 || - |- | [[Brass]] || Precious || 15 || 12 || 0 (Stone) || 1 || x0.2 || - |- | [[Electrum]] || Precious || 100 || 20 || 1 (Iron) || 1 || x0.75 || - |- | [[Platinum]] || Precious || 100 || 24 || 2 (Redstone) || 1 || x0.75 || - |- | [[Silver]] || Precious || 25 || 16 || 1 (Iron) || 1 || x0.2 || - |- | [[Amordrine]] || Nether || 1300 || 14 || 4 (Cobalt) || 3 || x1.8 || - |- | [[Ceruclase]] || Nether || 500 || 7 || 3 (Obsidian) || 3 || x1.4 || - |- | [[Ignatius]] || Nether || 200 || 4 || 1 (Iron) || 2 || x1.0 || - |- | [[Inolashite]] || Nether || 900 || 8 || 4 (Cobalt) || 3 || x1.7 || - |- | [[Kalendrite]] || Nether || 1000 || 8 || 4 (Cobalt) || 3 || x1.75 || - |- | [[Midasium]] || Nether || 100 || 10 || 3 (Obsidian) || 3 || x1.0 || - |- | [[Sanguinite]] || Nether || 1750 || 12 || 6 (?) || 4 || x2.3 || - |- | [[Shadow Iron]] || Nether || 300 || 4 || 1 (Iron) || 2 || x1.3 || Reinforced I |- | [[Shadow Steel]] || Nether || 400 || 6 || 2 (Redstone) || 3 || x1.3 || Reinforced II |- | [[Vulcanite]] || Nether || 1500 || 10 || 5 (Manyullyn) || 3 || x2.0 || - |- | [[Vyroxeres]] || Nether || 300 || 7 || 3 (Obsidian) || 3 || x1.3 || - |- | [[Adamantine]] || Fantasy || 1550 || 10 || 6 (?) || 4 || x2.75 || Reinforced II |- | [[Astral Silver]] || Fantasy || 35 || 12 || 4 (Cobalt) || 1 || x0.35 || - |- | [[Atlarus]] || Fantasy || 1750 || 10 || 6 (?) || 4 || x2.5 || - |- | [[Black Steel]] || Fantasy || 500 || 8 || 2 (Redstone) || 2 || x1.3 || Reinforced II |- | [[Carmot]] || Fantasy || 50 || 12 || 4 (Cobalt) || 1 || x0.35 || - |- | [[Celenegil]] || Fantasy || 1600 || 14 || 5 (Manyullyn) || 3 || x2.5 || - |- | [[Deep Iron]] || Fantasy || 250 || 6 || 2 (Redstone) || 2 || x1.3 || Reinforced II |- | [[Haderoth]] || Fantasy || 1250 || 12 || 4 (Cobalt) || 3 || x2.3 || - |- | [[Mithril]] || Fantasy || 1000 || 9 || 4 (Cobalt) || 3 || x1.5 || - |- | [[Orichalcum]] || Fantasy || 1350 || 9 || 5 (Manyullyn) || 3 || x2.5 || - |- | [[Oureclase]] || Fantasy || 750 || 8 || 3 (Obsidian) || 2 || x1.3 || - |- | [[Prometheum]] || Fantasy || 200 || 4 || 1 (Iron) || 1 || x1.0 || - |- | [[Quicksilver]] || Fantasy || 1100 || 14 || 4 (Cobalt) || 3 || x1.8 || - |- | [[Tartarite]] || Fantasy || 3000 || 14 || 7 (?) || 5 || x3.0 || - |- | [[Desichalkosr]] || Ender || 1800 || 10 || 4 (Cobalt) || 4 || x2.75 || - |- | [[Eximite]] || Ender || 1000 || 8 || 3 (Obsidian) || 3 || x1.3 || - |} ===Short Bows=== Short bow properties are slightly different than other tools and weapons. The durability of the tool is simply a sum of the durability of the rods used. Bowstrings made from string confer no bonuses. An [[Enchanted Bowstring]], made from [[Enchanted Fabric]], confers a -10% adjustment to draw speed and arrow speed as well as the Enchanted property. Enchanted provides another modifier slot, similar to Writable and Thaumic. Stone and flint, when used to craft a bow, result in a bow with a durability of 10, a draw speed of 0.8 seconds, and an arrow speed of 0.2&times;. {| class="wikitable sortable" |- ! Material !! Base Durability !! Melee Damage<sup>3</sup> !! Draw Speed !! Arrow Speed !! Material Ability <sup>2</sup> |- | Wood | 192 || 0.0 || +0.00 || +0.00 || - |- | Stone | 5 || 0.5 || +0.50 || -0.40 || Stonebound I |- | Iron <sup>1</sup> | 288 || 0.5 || +0.65 || +0.10 || Reinforced I |- | Flint | 5 || 0.5 || +0.50 || -0.40 || - |- | Cactus | 192 || 0.5 || +0.00 || +0.00 || Jagged I |- | Bone | 96 || 0.0 || +0.25 || +0.00 || - |- | Obsidian | 5 || 0.5 || +0.5 || -0.40 || Reinforced III |- | [[Alumite]] <sup>1</sup> | 384 || 0.5 || +0.65 || +0.10 || Reinforced II |- | Netherrack | 5 || 0.0 || +0.5 || -0.40 || Stonebound |- | Slime | 768 || 0.0 || +0.10 || +0.10 || - |- | Paper | 24 || 0.0 || -0.16 || -0.25 || Writable |- | [[Cobalt]] <sup>1</sup> | 576 || 0.5 || +0.65 || -0.10 || Reinforced II |- | [[Ardite]] <sup>1</sup> | 480 || 0.5 || +0.65 || +0.10 || Stonebound |- | [[Manyullyn]] <sup>1</sup> | 768 || 0.5 || +0.65 || +0.10 || - |- | [[Copper]] <sup>1</sup> | 192 || 0.5 || +0.65 || +0.10 || - |- | [[Bronze]] <sup>1</sup> | 288 || 0.5 || +0.65 || +0.10 || Reinforced I |- | [[Steel]] <sup>1</sup> | 384 || 0.5 || +0.65 || +0.10 || Reinforced II |- | [[Thaumium]] | 288 || 0.5 || +0.65 || +0.10 || Thaumic |} <sup>1.</sup> These metal parts must be crafted in the Smeltery.<br /> <sup>2.</sup> To acquire a tool with this ability at least one part must be of this material.<br /> <sup>3.</sup> Shortbow "damage" doesn't affect the damage of arrows fired, it's literally the damage done when punching with a bow in hand. === Arrows === Using an arrow with a flint arrowhead, a wooden shaft, and a feather fletching, the stats of the arrow are 2.5 hearts damage, a weight of 1.26, and an accuracy of 96%. The values listed in the table are how those materials change the stats using the basic arrow listed above as the base. {| class="wikitable sortable" |- ! rowspan=2| Material ! colspan=2|Arrowhead ! colspan=2|Arrow Shaft ! colspan=2|Fletching ! rowspan=2|Material Ability |- ! Damage !! Weight !! Weight !! Accuracy !! Weight !! Accuracy |- | Wood | -1.0 || -0.39 || +0.00 || +0.0% || N/A || N/A || - |- | Stone | -0.5 || -0.02 || +1.81 || +0.0% || N/A || N/A || Stonebound |- | Iron <sup>1</sup> | +0 || +0.91 || +? || +?% || N/A || N/A || - |- | Flint | +0.0 || +0.00 || +1.97 || +0.0% || N/A || N/A || - |- | Cactus | +-0 || -0.41 || +0.07 || +0.0% || N/A || N/A || Jagged |- | Bone | -0.5 || -0.39 || +? || +?% || ? || N/A || - |- | Obsidian | +0 || -0.04 || +? || +?% || ? || N/A || - |- | [[Alumite]] <sup>1</sup> | +0.5 || +0.41 || +? || +?% || ? || N/A || - |- | Netherrack | -0.5 || +0.17 || +? || +?% || ? || N/A || - |- | [[Blue Slime]] | -1 || -0.40 || -0.27 || +0.0% || +.08 || +0% || - |- | Green Slime | -1 || -0.40 || -0.27 || +0.0% || +.08 || +0% || - |- | Paper | -1 || -0.31 || +0.42 || -3.33% || ? || N/A || - |- | [[Cobalt]] <sup>1</sup> | +0.5 || +1.25 || +? || +?% || ? || N/A || - |- | [[Ardite]] <sup>1</sup> | +0.5 || +0.89 || +? || +?% || ? || N/A || - |- | [[Manyullyn]] <sup>1</sup> | +1 || +1.40 || +? || +?% || ? || N/A || - |- | [[Copper]] <sup>1</sup> | +0 || +1.27 || +? || +?% || ? || N/A || - |- | [[Bronze]] <sup>1</sup> | +0 || +1.05 || +? || +?% || ? || N/A || - |- | [[Steel]] <sup>1</sup> | +0.5 || +0.99 || +? || +?% || ? || N/A || - |- | [[Thaumium]] | +0 || -0.17 || +? || +?% || ? || N/A || - |- | [[Leaf]] | N/A || N/A || N/A || N/A || +.16 || -8.33% || - |- | [[Feather]] | N/A || N/A || N/A || N/A || +0.00 || +0% || - |} {{TC-nav}} 00729df3f0e7d180228c8e2081ffee10f0e23eff Modifiers (Tinkers' Construct) 0 920 1316 1315 2014-02-06T02:06:05Z Mastergalen 1 1 revision wikitext text/x-wiki All of the [[Tools (Tinkers' Construct)|Tools]] and [[Weapons (Tinkers' Construct)|Weapons]] from [[Tinkers' Construct]] can be '''modified'''. Once an item is complete, you can use the Tool Station to add extra abilities to it. Different materials/items have different amounts of modifiers. Additionally, different materials will affect the appearance of the tool/weapon in the order that you add them. For instance, adding redstone to a pick will make a red wrap appear around the binding, while adding auto-repair to a pick will cause a green moss to cover a majority of it, and also cover up many of the other existing modifiers (such as the redstone). As such, if you plan on adding auto-repair, you may consider adding the moss first and the other modifiers later, so that those modifiers visibly stand out. For best results, experiment with different orderings in creative before committing in survival. == Tool Ability Modifiers == {| class="wikitable" ! Material !! Ability !! Items Per Modifier !! Comment |- | Diamond || +500 Durability <br />Mining level increased to 3 || 1 || Single use only |- | Emerald|| +50% Durability <br />Mining level increased to 2 || 1 || Single use only. When used in conjunction with the Diamond modifier, the 50% bonus is applied last, regardless of the order the modifiers were added. |- | Redstone|| +0.08 Mining Speed / Redstone dust <br />(+4 Speed in total) || 50 || Also improves draw speed of shortbows. No effect on melee weapons |- | [[Ball of Moss]]|| Tool Regeneration <br />Stackable || 1 || Repairs faster in sunlight |- | [[Lava-Crystal]] || Auto-Smelting || 1 || Also sets mobs on fire. Stacks with Luck. Not compatible with Silk Touch |- | Lapis Lazuli|| Luck <br /> (Fortune / Looting) || 450 || Luck increases with use. 100 lapis = Fortune I, 300 lapis = Fortune II, 450 lapis (max) = Fortune III. Not compatible with Silk Touch. |- | Nether Quartz || Extra damage || 72 || Less effective on piercing weapons (such as the rapier) |- | Blaze Powder || Fire || 25 || Target burns for 1 second / 5.6 powder |- | [[Necrotic Bone]] || Necrotic || 1 || Heals you 1 Heart / Bone per strike |- | [[Silky Jewel]] || Silk Touch || 1 || Not compatible with Luck or Auto-Smelt. Halves damage. Single use only |- | [[Obsidian Plate]] || Reinforced trait increased by 1 || 1 || Potentially stacks to Reinforced X, which results in Unbreakable (unlimited durability) |- | Piston || Knock-Back || 10 || Stacks for greater knock-back distance |- | Obsidian +<br/> Ender Pearl || Beheading || 1 || Stacks for greater chance of obtaining heads |- | Fermented Spider Eye || Bane of Arthropods <br /> Extra damage to Spiders || 4 || 1-2 Hearts per level |- | [[Consecrated Soil]] || Smite <br /> Extra damage to Undead || 36 || 1-2 Hearts per level |- | [[RE Battery]] +<br />[[Electronic Circuit]]|| Uses [[EU]] instead of durability || 1 || Requires IC2 Mod. If the item has the Stonebound or Jagged trait, it can be used almost to breaking, then modified to Electric to retain its higher speed or damage. Single use only. Will be removed in MC 1.7. |- | [[Hardened Flux Capacitor]] <br /> OR <br /> [[Leadstone Energy Cell]] || Uses [[Redstone Flux]] instead of durability || 1 || Requires [[Thermal Expansion 3]]. Similar to Electric. |- | Diamond + <br /> Gold Block|| +1 Modifier slot || || Single use only |- | Nether Star|| +1 Modifier slot || || Single use only |} {{TC-nav}} 1eb227fa6e3565d16c5a9bf59349741d5159ce2b Tools (Tinkers' Construct) 0 927 1330 1329 2014-02-06T02:06:07Z Mastergalen 1 1 revision wikitext text/x-wiki {{stub}} '''Tools''' from [[Tinkers' Construct]] are similar to Vanilla tools but have major differences which are: *tools do not disappear when they break *broken tools can be fixed completely for less of a material cost than building a new one (Depending on the [[Modifiers (Tinkers' Construct)|Modifiers]] applied to the tool) *certain [[Materials (Tinkers' Construct)|Materials]] add traits to the tool to make it faster or more durable *tools can be "enchanted" simply by adding other materials to them after creation but cannot be normally enchanted (Ex; Using a Book&Anvil or via Enchantment Table) ==Tools== ===Basic Tools=== Basic tools can be built in a [[Tool Station]] or a [[Tool Forge]]. Parts listed can be found on the [[Blank Pattern]] page. *Pickaxe - Requires a pickaxe head, tool binding, and tool rod (or stick) *Shovel - Requires a shovel head and tool rod *Axe - Requires an axe head and tool rod *Mattock (like a Vanilla hoe) - Requires an axe head, shovel head, and tool rod *Chisel - Carves stone bricks into other decorative designs. Requires a chisel head and tool rod *Frying Pan - Can cook meat and stun enemies. Requires a pan and tool rod ===Advanced Tools=== Advanced tools need to be built in a Tool Forge, but can be fixed or upgraded in a Tool Station. *Hammer - The upgrade of the pickaxe. It can mine a 3x3 section that is dependent on the side of the block that is mined. Parts needed include a hammer head, two large plates, and tough tool rod *Lumber Axe - The upgrade of the axe. It can mine the entire tree (except the leaves) up to a height of 30 blocks. Parts needed include a broad axe head, large plate, tough binding, and tough tool rod *Excavator - The upgrade of the Shovel. It can mine a 3x3 section that is dependent on the side of the block that is mined. Parts needed include a broad shovel head, large plate, tough binding, and tough tool rod *Scythe - Not an upgrade. It can reap a 3x3 section of crops and can attack enemies in a 3x3 section. Parts needed include a Scythe head, tough binding, and two tough tool rods ==Durability== When constructing tools, each one has different formulas for calculating the total durability. '''Pickaxe / Shovel / Sword / Hatchet'''<br /> Durability<sub>Total</sub> = Head<sub>Dur</sub> x Handle<sub>Mod</sub> <small>Example: Stone Head (131), Stone Handle (x0.5), Any type of binding. 131 x 0.5 = 65.5 ≈ 65</small> '''Mattock'''<br /> Durability<sub>Total</sub> =( ( Head<sub>Dur</sub> + Head<sub>Dur</sub> ) x 3 x 0.25 ) x Handle<sub>Mod</sub> '''Hammer'''<br /> Durability<sub>Total</sub> =Floor[ ( Plate<sub>Dur</sub> + Head<sub>Dur</sub> + Plate<sub>Dur</sub>) / 3 ] x 9 x Handle<sub>Mod</sub> Speed<sub>Total</sub> = (Plate<sub>Spd</sub> + Head<sub>Spd</sub> + Plate<sub>Spd</sub>) /3 '''Excavator'''<br /> Durability<sub>Total</sub> = (Plate<sub>Dur</sub> + Head<sub>Dur</sub>)* (Binding<sub>Mod</sub> + Handle<sub>Mod</sub>) * 1.5468 Speed<sub>Total</sub> = (Plate<sub>Spd</sub> + Head<sub>Spd</sub>)/2 '''Lumber Axe'''<br /> Durability<sub>Total</sub> = (Plate<sub>Dur</sub> + Head<sub>Dur</sub>)* (Binding<sub>Mod</sub> + Handle<sub>Mod</sub>) * 1.40458 <small> This is a rough estimate and usually you'll need to round up and/or add or subtract 1 to your result </small> Speed<sub>Total</sub> = (Plate<sub>Spd</sub> + Head<sub>Spd</sub>)/2 === Pickaxe optimizations === '''Durability''' *Pickaxe Head: Slime *Tool Binding: Obsidian *Handle: Manyullyn '''Mining Speed''' *Pickaxe Head: Cobalt *Tool Binding: ANY *Handle: ANY '''Mining Level''' *Pickaxe Head: Manyullyn *Tool Binding: ANY *Handle: ANY The BEST tool always depends on what it is intended for, and is subject to discrimination. Each player likes something a little different. {{TC-nav}} 260914a9592294b34cd26c5a47d159891c308cc0 Congealed Green Slime 0 937 1350 1349 2014-02-06T02:06:09Z Mastergalen 1 1 revision wikitext text/x-wiki {{stub}} {{item |type = Block |stack = Yes (64) |tool = shovel |mod = TiC }} '''Congealed Green Slime''' is a block added by [[Tinkers' Construct]]. They are found as part of floating [[Slime Island]]s by the same mod. Although they look like a full block, they are not completely solid, and entities will slowly sink into the block, similar to [[Soul Sand]]. Mobs and players on the block will also be slowed down, and entities falling onto it from a height will bounce and take no fall damage. == Uses == {{Grid/Crafting Table |B2=Congealed Green Slime |Output=Slimeball|OA=4}} {{TC-nav}} c7fcb642826da0d9b48a16a619976b904d67f281 Slime Island 0 951 1378 1377 2014-02-06T02:06:14Z Mastergalen 1 1 revision wikitext text/x-wiki {{stub}}{{cleanup}} '''Slime Islands''' are floating islands added by [[Tinkers' Construct]] that are found floating in the sky. Slime Islands are natural locations for [[Blue Slime]]s to spawn and the only place to naturally find [[Slimy Leaves]], [[Congealed Green Slime]], [[Congealed Blue Slime]], [[Blue Slimedirt]], and [[Slimy Grass]]. The slimy grass does grow and expand across slimedirt, like normal grass. However, you won't able to extract the slimedirt again after they're converted into slimy grass. There is also a cyan-water liquid, which upon attempting to scoop in a bucket, will only yield you normal blue-water liquid instead. This cyan-water liquid can not reform to create an infinite source. There is no filled bucket of this substance in NEI. Wherever the cyan-water liquid flows has higher chance of spawning Blue Slimes. This can easily turn into a slime farm. {{TC-nav}} 0ddad6b12fd8e5ee49d2a0bd5f8520cc30b2dbeb Smeltery 0 952 1380 1379 2014-02-06T02:06:14Z Mastergalen 1 1 revision wikitext text/x-wiki '''The Smeltery''' is a [[Multiblock]] structure added by [[Tinkers' Construct]] used to smelt [[ore]]s to double ingots and craft metal parts for [[Tools (Tinkers' Construct)|tools]] and [[Weapons (Tinkers' Construct)|weapons]]. It is also used to create [[Cast]]s (similar to [[Blank Pattern|Patterns]]) for making these parts. ==Recipe== === Starters === * [[Grout]] - 1 sand + 1 gravel + 1 clay ball = 2 grout; the core material used in the construction of Seared Bricks, which will be used to make all of the parts of the Smeltery. * [[Seared Brick]] - Cook 1 grout to make 1 seared brick item. This is then used in crafting recipes to make the parts of the smeltery Minimum materials required for a Tinkers Construct Smeltery. 2 Grout requires 1 clay ball, 1 sand block and 1 peice of gravel, Or one Clay Block, 4 Sand Blocks and 4 bits of Gravel 1 Grout smelts to 1 Seared brick (Item) 4 Seared bricks (Item) = 1 Seared brick (Block) Smeltery controler=8 seared bricks (Item) Seared tank=8 seared bricks (Item) +1 Glass Casting table=7 seared bricks (Item) Seared faucet=3 seared bricks (Item) Smeltery Drain=6 seared bricks (Item) 18 Seared Bricks (Block)=72 seared bricks (Item) Minimum ammount of bricks needed for smeltery = 104 Seared Bricks (Item) Raw Materials needed for number of bricks required for Smeltery- 53 Sand, 52 Clay, 52 Gravel and 21 Coal/Charcoal for smelting Contributed by ManJack40 === Building Blocks === *[[Smeltery Controller]] - Interface and control block for the Smeltery. Exactly one must exist in a smeltery. *[[Seared Tank]] - Holds liquid. At least one must exist in a smeltery, preferrably with some lava, the fuel for smelting. *[[Seared Bricks]] - Walls and Floor of the Smeltery. At least nine must exist in the smeltery, as the floor. *[[Smeltery Drain]] - Outputs molten metal into a Casting Table or Casting Basin. This counts as a seared block for the walls of the smeltery, but cannot be used for the floor. *[[Seared Faucet]] - Attaches to a Smeltery Drain. Right-click to pour into the Casting Table or Basin. *[[Casting Table]] - Insert a cast and pour molten metal to create a tool part. Can also create casts. *[[Casting Basin]] - Pour nine ingots' worth of '''THE SAME''' molten metal into this to create a block of that material. NOTE: The Seared Faucet, Casting Table, and Casting Basin are not required to build the Smeltery. They are added later to be able to use the molten metal inside the Smeltery. === Decoration Blocks === ==== Glass ==== These clear blocks can hold liquids, and can be used in place of the Seared Tank, or for the walls of the Smeltery. * [[Seared Glass]] - Has tick-marks to help determine liquid levels. * [[Seared Window]] - Blackened corners. No tick-marks. Cheaper on glass in exchange for more seared bricks. === Seared Blocks === These opaque blocks can be used in place of Seared Bricks blocks for the walls or floor. * [[Seared Cobblestone]] * [[Seared Stone]] * [[Seared Paver]] * [[Cracked Seared Bricks]] * [[Seared Road]] * [[Fancy Seared Bricks]] * [[Chiseled Seared Bricks (Fancy)]] * [[Chiseled Seared Bricks (Paver)]] ===Assembly=== Place 9 seared blocks in a 3x3 as the floor/base. Above them, for the next level, leave the 3x3 space clear, but in the 12 spaces around them (corners not necessary), place exactly 1 Smeltery Controller facing outwards, at least 1 Seared Tank (or equivalent), and the rest can be any seared blocks - arrangement doesn't matter. Additional layers of 12 blocks can be added above these for more smelting capacity (9 items per layer, excluding the floor). '''Note:''' the Smeltery Controller needs to be part of a side; it will not activate if placed on a corner. While no other blocks can be used in the construction of the smeltery itself (e.g. you cannot use Glass or Clear Glass in the walls, and cannot use Seared Glass in the floor), the blocks outside of the smeltery (e.g. the corners) can be freely filled in with materials of your choosing, provided the space in the middle of the smeltery is left open. You will know that the structure has completed successfully when the controller lights up similar to an active furnace. Note that it will remain lit as long as the smeltery is functional, even if it's out of lava or not smelting. ==Creating Metal Parts== To create parts from certain materials (metals) you need to craft a Cast, and then pour metal into that cast. Metal parts cannot be formed in a [[Part Builder]]. Crafting a metal part is a 4-step process. :# Create a Pattern of the desired part in the Stencil Table. :# Make that part in the Part Builder. :# Place the part in the Casting Table and pour either molten Gold or molten [[Aluminum Brass]] on it to create the Cast. One ingot is required per Cast. :# Remove the non-metal part from the Casting Table and pour molten material of choice into the empty Cast. Note: once created the cast can be reused indefinitely, just like the patterns. == Automation == Smelteries are relatively intuitive to automate. Items can be piped directly into the Smeltery controller, whereupon they will immediately begin smelting. The Smeltery Tank accepts Liquid Pipes and can be hooked up to a pipe containing lava to keep it full. And Smeltery Drains accept liquid pipes for extraction of liquid metal (used without a faucet; if using liquiducts, the liquiduct will need to be in extract mode). Casting Basins will accept molten liquid from liquid pipes and turn the molten liquid into blocks, which can then be extracted using hoppers or BuildCraft pipes (or alternate transport systems of your choice). Note: Placing any type of import bus from Applied Energetics on the underside of the basin/casting Table work as well. {{TC-nav}} [[Category:Structure]] 0ec6dba647e08ee8753924d7a2343bbae881ca3e Weapons (Tinkers' Construct) 0 956 1388 1387 2014-02-06T02:06:14Z Mastergalen 1 1 revision wikitext text/x-wiki {{stub}} '''Weapons''' from [[Tinkers' Construct]] are similar to Vanilla weapons. Major differences include: *weapons do not disappear when they break *broken weapons can be fixed completely for less of a material cost than building a new one *certain [[Materials (Tinkers' Construct)|Materials]] add traits to the weapons to make it faster or more durable *weapons can be "enchanted" simply by adding other materials to them after creation ==Weapons== ===Basic Weapons=== Basic weapons can be built in a [[Tool Station]] or a [[Tool Forge]]. Parts listed can be found on the [[Blank Pattern]] page. *Broadsword - Requires a sword blade, wide guard and tool rod. *Longsword - Requires a sword blade, hand guard and tool rod. *Rapier - Requires a sword blade, crossbar and tool rod. *Shortbow - Requires two tool rods and a bowstring (bowstring must be made of either String or Enchanted Fabric). *Arrow - One Arrow head, tool rod, and fletching makes four arrows (Fletching must be made of Feathers, Slime, or Leaves). *Battlesign - Requires one board and one tool rod. *Frying Pan - Requires a pan and tool rod. Can also be used as a cooking tool. ===Advanced Weapons=== Advanced weapons need to be built in a Tool Forge, but can be fixed or upgraded in a Tool Station. *Hammer - Deals extra damage to undead. Parts needed include a hammer head, two large plates, and tough tool rod *Scythe - Reaps a 3x3 section of crops and attacks enemies in a 3x3 section. Parts needed include a Scythe head, tough binding, and two tough tool rods *Cleaver - Beheads enemies. Parts needed include a large blade, large plate, and two tough tool rods *Battleaxe - Sends enemies flying backward. Parts needed include two broad axe heads, a tough binding, and a tough tool rod Note: In addition to the documented weapons, there is a secret weapon called the Cutlass which is crafted like a broadsword, but with a Full Guard handle instead of a wide guard handle. The Full Guard handle stencil can only be found in village pattern chests. ==Durability== When constructing weapons, the following formula calculates the total durability: Durability<sub>Total</sub> = Blade<sub>Dur</sub> x Handle<sub>Mod</sub> Durability can also be improved with modifiers, such as Diamond, Emerald, and Reinforced <small>Example: Stone Blade (131), Stone Handle (x0.5), Any type of crossbar/guard. 131 x 0.5 = 65.5 ≈ 65</small> == Attack == * Broadsword has an attack of 2 * Longsword has an attack of 2 * Rapier has an attack of .5 * Dagger has an attack of .5 * Cleaver has an attack of 2 The Base Attack of the Blade is added to this number to determine the weapon's Attack. So for example, a Wooden Blade has 0 base attack, so a dagger with a wooden blade would deal .5 damage; a broadsword with a Manyullyn blade would deal 4 damage. Attack can be further improved through modifiers. You may also consider using a cactus tool part (such as the Crossbar/Guard) for the Jagged modifier, which deals more damage as the tool has lower durability. == Optimizations == '''Durability''' *Blade: Manyullyn *Crossbar/Guard: Obsidian *Handle: Manyullyn Damage *Blade: Manyullyn *Crossbar: Anything* *Handle: Anything* *Actual material does not modify damage multiplier. Only durability modifier with handle and material property (such as Jagged, from cactus) on crossbar/handle. <br> The BEST weapon always depends on what it is intended for, and is subject to discrimination. Each player likes something a little different. {{TC-nav}} e2d74e2d87f0910c68c8864aed487a3321cfdab6 Monster Jerky 0 959 1394 1393 2014-02-06T02:06:16Z Mastergalen 1 1 revision wikitext text/x-wiki Monster jerky is a type of food available from tinkers construct. While not the most satisfying food there is, unlike rotten flesh which it is made from, it will not give you the hunger debuff. It makes a good early game food source, especially if you do not have the resources for a proper farm, however due to the long time it takes to produce and it can't be automated, it is not a long term food source for a traveler. {{TC-nav}} 4c16bff94bd41a23ae0e675bc29440e089d06e57 Template:TC-nav 10 960 1396 1395 2014-02-06T02:06:17Z Mastergalen 1 1 revision wikitext text/x-wiki {{Navbox | title = [[Tinkers' Construct]] | state = plain | titlestyle= white-space: nowrap; color: #fff; | titlethclass= navbox-maintitle | name = TC-nav | list1 = {{Navbox subgroup | title = Machines | state = mw-collapsible <includeonly>mw-collapsed</includeonly> | group1 = Tool Making | list1 = {{NavItem|Blank Cast}}{{•}}<!-- -->{{NavItem|Blank Pattern}}{{•}}<!-- -->{{NavItem|Drawbridge}}{{•}}<!-- -->{{NavItem|Part Builder}}{{•}}<!-- -->{{NavItem|Pattern Chest}}{{•}}<!-- -->{{NavItem|Stencil Table}}{{•}}<!-- -->{{NavItem|Tool Station}}{{•}}<!-- -->{{NavItem|Tool Forge}} | group2 = [[Smeltery|Smeltery Components]] | list2 = {{NavItem|Casting Basin}}{{•}}<!-- -->{{NavItem|Casting Table}}{{•}}<!-- -->{{NavItem|Seared Bricks}}{{•}}<!-- -->{{NavItem|Seared Faucet}}{{•}}<!-- -->{{NavItem|Seared Glass}}{{•}}<!-- -->{{NavItem|Seared Tank}}{{•}}<!-- -->{{NavItem|Seared Window}}{{•}}<!-- -->{{NavItem|Smeltery Controller}}{{•}}<!-- -->{{NavItem|Smeltery Drain}} | group3 = Mechworks | list3 = {{NavItem|Drawbridge}}{{•}}<!-- -->{{NavItem|Igniter|Grid Igniter (Tinkers' Construct).png|Igniter (Tinkers' Construct)}}{{•}}<!-- -->{{NavItem|Advanced Drawbridge}}{{•}}<!-- -->{{NavItem|Extended Drawbridge}}{{•}}<!-- -->{{NavItem|Signal Terminal}}{{•}}<!-- -->{{NavItem|Signal Bus}}{{•}}<!-- -->{{NavItem|TiC Dynamo}}{{•}}<!-- -->{{NavItem|Length of Wire}}{{•}}<!-- -->{{NavItem|Spool of Wire}} | group4 = Miscellaneous | list4 = {{NavItem|Drying Rack}} }} | list2 = {{Navbox subgroup | title = Resources | state = mw-collapsible <includeonly>mw-collapsed</includeonly> | group1 = Raw | list1 = {{NavItem|Aluminum Gravel Ore}}{{•}}<!-- -->{{NavItem|Aluminum Ore|Grid Aluminum Ore (Tinker's Construct).png}}{{•}}<!-- -->{{NavItem|Ardite Ore}}{{•}}<!-- -->{{NavItem|Cobalt Gravel Ore}}{{•}}<!-- -->{{NavItem|Cobalt Ore}}{{•}}<!-- -->{{NavItem|Copper Gravel Ore}}{{•}}<!-- -->{{NavItem|Copper Ore|Grid Copper Ore (Tinker's Construct).png}}{{•}}<!-- -->{{NavItem|Gold Gravel Ore}}{{•}}<!-- -->{{NavItem|Grout}}{{•}}<!-- -->{{NavItem|Iron Gravel Ore}}{{•}}<!-- -->{{NavItem|Tin Gravel Ore}}{{•}}<!-- -->{{NavItem|Tin Ore|Grid Tin Ore (Tinker's Construct).png}} | group2 = Refined | list2 = {{NavItem|Aluminum Ingot}}{{•}}<!-- -->{{NavItem|Aluminum Brass Ingot}}{{•}}<!-- -->{{NavItem|Alumite Ingot}}{{•}}<!-- -->{{NavItem|Ardite Ingot}}{{•}}<!-- -->{{NavItem|Block of Cobalt}}{{•}}<!-- -->{{NavItem|Block of Ardite}}{{•}}<!-- -->{{NavItem|Bowstring}}{{•}}<!-- -->{{NavItem|Bronze Ingot|Grid Bronze Ingot (Tinker's Construct).png}}{{•}}<!-- -->{{NavItem|Cobalt Ingot}}{{•}}<!-- -->{{NavItem|Copper Ingot|Grid Copper Ingot (Tinker's Construct).png}}{{•}}<!-- -->{{NavItem|Manyullyn Ingot}}{{•}}<!-- -->{{NavItem|Obsidian Ingot|Grid Obsidian Ingot (Tinker's Construct).png}}{{•}}<!-- -->{{NavItem|Raw Aluminum}}{{•}}<!-- -->{{NavItem|Seared Brick}}{{•}}<!-- -->{{NavItem|Steel Ingot|Grid Steel Ingot (Tinker's Construct).png}}{{•}}<!-- -->{{NavItem|Tin Ingot|Grid Tin Ingot (Tinker's Construct).png}} }} | list3 = {{Navbox subgroup | title = Utilities | state = mw-collapsible <includeonly>mw-collapsed</includeonly> | group1 = Blocks | list1 = {{NavItem|Chiseled Seared Bricks}}{{•}}<!-- -->{{NavItem|Chiseled Seared Slab}}{{•}}<!-- -->{{NavItem|Clear Glass}}{{•}}<!-- -->{{NavItem|Clear Pane}}{{•}}<!-- -->{{NavItem|Cracked Seared Bricks}}{{•}}<!-- -->{{NavItem|Fancy Seared Bricks}}{{•}}<!-- -->{{NavItem|Fancy Seared Slab}}{{•}}<!-- -->{{NavItem|Seared Brick Slab}}{{•}}<!-- -->{{NavItem|Seared Cobblestone}}{{•}}<!-- -->{{NavItem|Seared Cobblestone Slab}}{{•}}<!-- -->{{NavItem|Seared Paver}}{{•}}<!-- -->{{NavItem|Seared Paver Slab}}{{•}}<!-- -->{{NavItem|Seared Road}}{{•}}<!-- -->{{NavItem|Seared Road Slab}}{{•}}<!-- -->{{NavItem|Seared Stone}}{{•}}<!-- -->{{NavItem|Seared Stone Slab}} | group2 = Basic Tools/Weapons | list2 = {{NavItem|Arrow|Grid Iron Arrow.png|Weapons (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Battlesign|Grid Battlesign.png|Weapons (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Cutlass|Grid Iron Cutlass.png|Weapons (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Chisel|Grid Chisel.png|Tools (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Frying Pan|Grid Frying Pan.png|Weapons (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Hatchet|Grid Hatchet.png|Tools (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Knife|Grid Knife.png|Weapons (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Longsword|Grid Longsword.png|Weapons (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Mattock|Grid Mattock.png|Tools (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Pickaxe|Grid Iron Pickaxe (Tinker's Construct).png|Tools (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Rapier|Grid Rapier.png|Weapons (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Shortbow|Grid Shortbow.png|Weapons (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Shovel|Grid Shovel.png|Tools (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Broadsword|Grid Broadsword.png|Weapons (Tinker's Construct)}} | group3 = Advanced Tools/Weapons | list3 = {{NavItem|Battleaxe|Grid Battleaxe.png|Weapons (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Cleaver|Grid Iron Cleaver.png|Weapons (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Excavator|Grid Excavator.png|Tools (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Hammer|Grid Hammer.png|Tools (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Lumber Axe|Grid Lumber Axe.png|Tools (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Scythe|Grid Scythe.png|Tools (Tinker's Construct)}} | group4 = Miscellaneous | list4 = {{NavItem|Empty Canister}}{{•}}<!-- -->{{NavItem|Heart Canister}}{{•}}<!-- -->{{NavItem|Knapsack}} }} | list4 = {{Navbox subgroup | title = Natural | state = mw-collapsible <includeonly>mw-collapsed</includeonly> | group1 = [[Oreberry|Oreberries]] | list1 = {{NavItem|Aluminum Oreberry}}{{•}}<!-- -->{{NavItem|Copper Oreberry}}{{•}}<!-- -->{{NavItem|Gold Oreberry}}{{•}}<!-- -->{{NavItem|Iron Oreberry}}{{•}}<!-- -->{{NavItem|Tin Oreberry}}{{•}}<!-- -->{{NavItem|Concentrated Essence Berry}}{{•}}<!-- -->{{NavItem|Oreberry Bush}} | group2 = Miscellaneous | list2 = {{NavItem|Ball of Moss}}{{•}}<!-- -->{{NavItem|Consecrated Soil}}{{•}}<!-- -->{{NavItem|Gelatinous Slime}}{{•}}<!-- -->{{NavItem|Graveyard Soil}}{{•}}<!-- -->{{NavItem|Jeweled Apple}}{{•}}<!-- -->{{NavItem|Miniature Red Heart}}{{•}}<!-- -->{{NavItem|Paper Stack}}{{•}}<!-- -->{{NavItem|Silky Cloth}}{{•}}<!-- -->{{NavItem|Silky Jewel}}{{•}}<!-- -->{{NavItem|Slime Crystal}}{{•}}<!-- -->{{NavItem|Slimy Mud}} | group3 = Mobs | list3 = [[Blue Slime]]{{•}}<!-- -->[[King Slime]] }} | list5 = {{Navbox subgroup | title = Guides | state = mw-collapsible <includeonly>mw-collapsed</includeonly> | list1 = [[Tools (Tinkers' Construct)|Tools]]{{•}}<!-- -->[[Weapons (Tinkers' Construct)|Weapons]]{{•}}<!-- -->[[Materials (Tinkers' Construct)|Materials]]{{•}}<!-- -->[[Modifiers (Tinkers' Construct)|Modifiers]] }} }} <includeonly>[[Category:Tinkers' Construct]]</includeonly> <noinclude>[[Category:Navigation Templates]]</noinclude> e8222ee50d0ed14dfbd3f31a055ac57fb05120ae 1413 1396 2014-02-06T02:12:55Z Mastergalen 1 wikitext text/x-wiki {{Navbox | title = [[Tinkers' Construct]] | name = TC-nav | listclass = hlist | list1 = {{Navbox|child | title = Machines | group1 = Tool Making | list1 = {{NavItem|Blank Cast}}{{•}}<!-- -->{{NavItem|Blank Pattern}}{{•}}<!-- -->{{NavItem|Drawbridge}}{{•}}<!-- -->{{NavItem|Part Builder}}{{•}}<!-- -->{{NavItem|Pattern Chest}}{{•}}<!-- -->{{NavItem|Stencil Table}}{{•}}<!-- -->{{NavItem|Tool Station}}{{•}}<!-- -->{{NavItem|Tool Forge}} | group2 = [[Smeltery|Smeltery Components]] | list2 = {{NavItem|Casting Basin}}{{•}}<!-- -->{{NavItem|Casting Table}}{{•}}<!-- -->{{NavItem|Seared Bricks}}{{•}}<!-- -->{{NavItem|Seared Faucet}}{{•}}<!-- -->{{NavItem|Seared Glass}}{{•}}<!-- -->{{NavItem|Seared Tank}}{{•}}<!-- -->{{NavItem|Seared Window}}{{•}}<!-- -->{{NavItem|Smeltery Controller}}{{•}}<!-- -->{{NavItem|Smeltery Drain}} | group3 = Mechworks | list3 = {{NavItem|Drawbridge}}{{•}}<!-- -->{{NavItem|Igniter|Grid Igniter (Tinkers' Construct).png|Igniter (Tinkers' Construct)}}{{•}}<!-- -->{{NavItem|Advanced Drawbridge}}{{•}}<!-- -->{{NavItem|Extended Drawbridge}}{{•}}<!-- -->{{NavItem|Signal Terminal}}{{•}}<!-- -->{{NavItem|Signal Bus}}{{•}}<!-- -->{{NavItem|TiC Dynamo}}{{•}}<!-- -->{{NavItem|Length of Wire}}{{•}}<!-- -->{{NavItem|Spool of Wire}} | group4 = Miscellaneous | list4 = {{NavItem|Drying Rack}} }} | list2 = {{Navbox|child | title = Resources | group1 = Raw | list1 = {{NavItem|Aluminum Gravel Ore}}{{•}}<!-- -->{{NavItem|Aluminum Ore|Grid Aluminum Ore (Tinker's Construct).png}}{{•}}<!-- -->{{NavItem|Ardite Ore}}{{•}}<!-- -->{{NavItem|Cobalt Gravel Ore}}{{•}}<!-- -->{{NavItem|Cobalt Ore}}{{•}}<!-- -->{{NavItem|Copper Gravel Ore}}{{•}}<!-- -->{{NavItem|Copper Ore|Grid Copper Ore (Tinker's Construct).png}}{{•}}<!-- -->{{NavItem|Gold Gravel Ore}}{{•}}<!-- -->{{NavItem|Grout}}{{•}}<!-- -->{{NavItem|Iron Gravel Ore}}{{•}}<!-- -->{{NavItem|Tin Gravel Ore}}{{•}}<!-- -->{{NavItem|Tin Ore|Grid Tin Ore (Tinker's Construct).png}} | group2 = Refined | list2 = {{NavItem|Aluminum Ingot}}{{•}}<!-- -->{{NavItem|Aluminum Brass Ingot}}{{•}}<!-- -->{{NavItem|Alumite Ingot}}{{•}}<!-- -->{{NavItem|Ardite Ingot}}{{•}}<!-- -->{{NavItem|Block of Cobalt}}{{•}}<!-- -->{{NavItem|Block of Ardite}}{{•}}<!-- -->{{NavItem|Bowstring}}{{•}}<!-- -->{{NavItem|Bronze Ingot|Grid Bronze Ingot (Tinker's Construct).png}}{{•}}<!-- -->{{NavItem|Cobalt Ingot}}{{•}}<!-- -->{{NavItem|Copper Ingot|Grid Copper Ingot (Tinker's Construct).png}}{{•}}<!-- -->{{NavItem|Manyullyn Ingot}}{{•}}<!-- -->{{NavItem|Obsidian Ingot|Grid Obsidian Ingot (Tinker's Construct).png}}{{•}}<!-- -->{{NavItem|Raw Aluminum}}{{•}}<!-- -->{{NavItem|Seared Brick}}{{•}}<!-- -->{{NavItem|Steel Ingot|Grid Steel Ingot (Tinker's Construct).png}}{{•}}<!-- -->{{NavItem|Tin Ingot|Grid Tin Ingot (Tinker's Construct).png}} }} | list3 = {{Navbox|child | title = Utilities | group1 = Blocks | list1 = {{NavItem|Chiseled Seared Bricks}}{{•}}<!-- -->{{NavItem|Chiseled Seared Slab}}{{•}}<!-- -->{{NavItem|Clear Glass}}{{•}}<!-- -->{{NavItem|Clear Pane}}{{•}}<!-- -->{{NavItem|Cracked Seared Bricks}}{{•}}<!-- -->{{NavItem|Fancy Seared Bricks}}{{•}}<!-- -->{{NavItem|Fancy Seared Slab}}{{•}}<!-- -->{{NavItem|Seared Brick Slab}}{{•}}<!-- -->{{NavItem|Seared Cobblestone}}{{•}}<!-- -->{{NavItem|Seared Cobblestone Slab}}{{•}}<!-- -->{{NavItem|Seared Paver}}{{•}}<!-- -->{{NavItem|Seared Paver Slab}}{{•}}<!-- -->{{NavItem|Seared Road}}{{•}}<!-- -->{{NavItem|Seared Road Slab}}{{•}}<!-- -->{{NavItem|Seared Stone}}{{•}}<!-- -->{{NavItem|Seared Stone Slab}} | group2 = Basic Tools/Weapons | list2 = {{NavItem|Arrow|Grid Iron Arrow.png|Weapons (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Battlesign|Grid Battlesign.png|Weapons (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Cutlass|Grid Iron Cutlass.png|Weapons (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Chisel|Grid Chisel.png|Tools (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Frying Pan|Grid Frying Pan.png|Weapons (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Hatchet|Grid Hatchet.png|Tools (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Knife|Grid Knife.png|Weapons (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Longsword|Grid Longsword.png|Weapons (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Mattock|Grid Mattock.png|Tools (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Pickaxe|Grid Iron Pickaxe (Tinker's Construct).png|Tools (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Rapier|Grid Rapier.png|Weapons (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Shortbow|Grid Shortbow.png|Weapons (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Shovel|Grid Shovel.png|Tools (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Broadsword|Grid Broadsword.png|Weapons (Tinker's Construct)}} | group3 = Advanced Tools/Weapons | list3 = {{NavItem|Battleaxe|Grid Battleaxe.png|Weapons (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Cleaver|Grid Iron Cleaver.png|Weapons (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Excavator|Grid Excavator.png|Tools (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Hammer|Grid Hammer.png|Tools (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Lumber Axe|Grid Lumber Axe.png|Tools (Tinker's Construct)}}{{•}}<!-- -->{{NavItem|Scythe|Grid Scythe.png|Tools (Tinker's Construct)}} | group4 = Miscellaneous | list4 = {{NavItem|Empty Canister}}{{•}}<!-- -->{{NavItem|Heart Canister}}{{•}}<!-- -->{{NavItem|Knapsack}} }} | list4 = {{Navbox|child | title = Natural | group1 = [[Oreberry|Oreberries]] | list1 = {{NavItem|Aluminum Oreberry}}{{•}}<!-- -->{{NavItem|Copper Oreberry}}{{•}}<!-- -->{{NavItem|Gold Oreberry}}{{•}}<!-- -->{{NavItem|Iron Oreberry}}{{•}}<!-- -->{{NavItem|Tin Oreberry}}{{•}}<!-- -->{{NavItem|Concentrated Essence Berry}}{{•}}<!-- -->{{NavItem|Oreberry Bush}} | group2 = Miscellaneous | list2 = {{NavItem|Ball of Moss}}{{•}}<!-- -->{{NavItem|Consecrated Soil}}{{•}}<!-- -->{{NavItem|Gelatinous Slime}}{{•}}<!-- -->{{NavItem|Graveyard Soil}}{{•}}<!-- -->{{NavItem|Jeweled Apple}}{{•}}<!-- -->{{NavItem|Miniature Red Heart}}{{•}}<!-- -->{{NavItem|Paper Stack}}{{•}}<!-- -->{{NavItem|Silky Cloth}}{{•}}<!-- -->{{NavItem|Silky Jewel}}{{•}}<!-- -->{{NavItem|Slime Crystal}}{{•}}<!-- -->{{NavItem|Slimy Mud}} | group3 = Mobs | list3 = [[Blue Slime]]{{•}}<!-- -->[[King Slime]] }} | list5 = {{Navbox|child | title = Guides | list1 = [[Tools (Tinkers' Construct)|Tools]]{{•}}<!-- -->[[Weapons (Tinkers' Construct)|Weapons]]{{•}}<!-- -->[[Materials (Tinkers' Construct)|Materials]]{{•}}<!-- -->[[Modifiers (Tinkers' Construct)|Modifiers]] }} }} <includeonly>[[Category:Tinkers' Construct]]</includeonly> <noinclude>[[Category:Navigation Templates]]</noinclude> f369e57764ee1299c30df41c79bf77a4ad4ad178 Template:Grid/Pulverizer 10 961 1398 1397 2014-02-06T02:06:17Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly><div style="float:{{#if:{{{float|}}}|{{{float}}}|left}};"><div style="left:0px; top:0px; width:306px; height:142px; position:relative;"> <div style="left:0px; top:0px; width:233px; height:142px;">[[Image:TEMachineGUI_Background.png|link=|alt=]]</div> <div style="left:0px; top:5px; width:283px; height:132px; position:absolute;">[[Image:MachineGUI_{{{Type|Pulverizer}}}.png|283px|link=|alt=]]</div> {{#if:{{{Top|}}}|<div style="left:63px; top:38px; width:32px; height:32px; position:absolute;"> [[Image:{{#if:{{{Top-image|}}}|{{{Top-image}}}|Grid_{{{Top}}}.png}}|32px|link={{#if:{{{Top-link|}}}|{{{Top-link}}}|{{{Top}}}}}|alt={{{Top}}}]] </div>}} {{#if:{{{IA|}}}| <div style="left:68px; top:54px; width:64px; height:24px; position:absolute; overflow:hidden;"> {{Grid/Crafting Square Numbers|{{{IA|}}} }} </div> }} {{#if:{{{Bottom|}}}|<div style="left:14px; top:85px; width:32px; height:32px; position:absolute;"> [[Image:{{#if:{{{Bottom-image|}}}|{{{Bottom-image}}}|Grid_{{{Bottom}}}.png}}|32px|link={{#if:{{{Bottom-link|}}}|{{{Bottom-link}}}|{{{Bottom}}}}}|alt={{{Bottom}}}]] </div>}} {{#if:{{{Energy|}}}|<div style="right:139px; top: 34px; position: absolute;font-family: Minecraftia; color: #939393; font-size: 16px;">{{{Energy|}}}{{{EnergyType|MJ}}}</div> }} {{#if:{{{Output|}}}|<div style="left:182px; top:38px; width:32px; height:32px; position:absolute;"> [[Image:{{#if:{{{Output-image|}}}|{{{Ouput-image}}}|Grid_{{{Output}}}.png}}|32px|link={{#if:{{{Output-link|}}}|{{{Output-link}}}|{{{Output}}}}}|alt={{{Output}}}]] </div>}} {{#if:{{{OA|}}}| <div style="left:190px; top:55px; width:64px; height:24px; position:absolute; overflow:hidden;"> {{Grid/Crafting Square Numbers|{{{OA|}}} }} </div> }} {{#if:{{{Output2|}}}|<div style="left:182px; top:94px; width:32px; height:32px; position:absolute;"> [[Image:{{#if:{{{Output2-image|}}}|{{{Ouput2-image}}}|Grid_{{{Output2}}}.png}}|32px|link={{#if:{{{Output2-link|}}}|{{{Output2-link}}}|{{{Output2}}}}}|alt={{{Output2}}}]] </div>}} {{#if:{{{OA2|}}}| <div style="left:190px; top:109px; width:64px; height:24px; position:absolute; overflow:hidden;"> {{Grid/Crafting Square Numbers|{{{OA2|}}} }} </div> }} {{#if:{{{Output2 Chance|}}}|<div style="right:130px; top: 104px; position: absolute;font-family: Minecraftia; color: #939393; font-size: 16px;">{{{Output2 Chance|}}}%</div> }} </div></div>{{#if:{{{nobreak|}}}||{{-}}}}</includeonly> <noinclude> {{Template:Grid/Pulverizer/doc}} [[Category:Grid Templates]] </noinclude> 7103252d61ba48e1aca487aa114a2290c03c97aa Template:FM2 10 962 1400 1399 2014-02-06T02:06:17Z Mastergalen 1 1 revision wikitext text/x-wiki <div class="topright" style="position:absolute; top:95px; right:353px; z-index:1">[[File:FM.png|This article has been featured.|link=Category:Featured Mod]]</div><includeonly>[[Category:Featured Mod]]</includeonly> <noinclude>[[Category:Templates]]</noinclude> c7ce756e3ce60016a95897ddcaf0efc39fcdeece Template:Main 10 58 1402 130 2014-02-06T02:06:17Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>{{#vardefine:params|{{#expr: {{#if: {{{2|}}} | 2 | 0 }} + {{#if: {{{3|}}} | 1 | 0 }} + {{#if: {{{4|}}} | 1 | 0 }} + {{#if: {{{5|}}} | 1 | 0 }} + {{#if: {{{6|}}} | 1 | 0 }} }} }}:''Main article{{#ifexpr: {{#var:params}} > 1 | s }}: {{#if: {{{title1|}}} | [[{{{1}}}|{{{title1}}}]] | [[{{{1}}}]] }}{{ #if: {{{2|}}} | {{#ifexpr: {{#var:params}} > 2 | , | &#32;and }} {{#if: {{{title2|}}} | [[{{{2}}}|{{{title2}}}]] | [[{{{2}}}]] }} }}{{ #if: {{{3|}}} | {{#ifexpr: {{#var:params}} > 3 | , | &#32;and }} {{#if: {{{title3|}}} | [[{{{3}}}|{{{title3}}}]] | [[{{{3}}}]] }} }}{{ #if: {{{4|}}} | {{#ifexpr: {{#var:params}} > 4 | , | &#32;and }} {{#if: {{{title4|}}} | [[{{{4}}}|{{{title4}}}]] | [[{{{4}}}]] }} }}{{ #if: {{{5|}}} | {{#ifexpr: {{#var:params}} > 5 | , | &#32;and }} {{#if: {{{title5|}}} | [[{{{5}}}|{{{title5}}}]] | [[{{{5}}}]] }} }} {{ #if: {{{6|}}} | and {{#if: {{{title6|}}} | [[{{{6}}}|{{{title6}}}]] | [[{{{6}}}]] }} }}''</includeonly><noinclude> {{doc}} [[Category:Formatting templates|M]][[Category:Notice templates|M]] </noinclude> 937d80af0b422c3c43ba23293ddf2152d6a7c995 Template:Itemref 10 963 1404 1403 2014-02-06T02:06:17Z Mastergalen 1 1 revision wikitext text/x-wiki {{#if: {{{right|}}}||[[File:Grid {{{1}}}.png|link={{{1}}}|{{{2|32px}}}|{{#ifexist: File:Grid {{{1}}}.png|{{{1}}}|<no image>}}]]&nbsp;}}[[{{{1}}}|{{{text|{{{1}}}}}}]]{{#if: {{{right|}}}|&nbsp;[[File:Grid {{{1}}}.png|link={{{1}}}|{{{2|32px}}}|{{#ifexist: File:Grid {{{1}}}.png|{{{1}}}|<no image>}}]]}}<noinclude>{{documentation}}</noinclude> 873d80cc5b75cd145b3ebe9f515ddaf9f65c2666 Template:Disambig 10 964 1406 1405 2014-02-06T02:06:17Z Mastergalen 1 1 revision wikitext text/x-wiki <div name="Disambiguation notice" class="boilerplate metadata atemplate" id="disambig"> '''This article is a disambiguation page for {{PAGENAME}}'''<br/> <small>The following is a list of links to pages that might share the same title.<br/> If an [[Special:Whatlinkshere/{{FULLPAGENAME}}|internal link]] led you here, you may wish to change the link to point directly to the intended article.</small> </div><includeonly>[[Category:Disambiguations]]</includeonly><noinclude> {{documentation}}</noinclude> 22f831e2137f7d41018cf5833800845c4f6de680 Template:RP2 10 965 1408 1407 2014-02-06T02:06:17Z Mastergalen 1 1 revision wikitext text/x-wiki [[RedPower 2]] 1ce21db4794f022d4a343227a76e80c19c2fb7d3 Template:MFR/Nav 10 833 1409 1128 2014-02-06T02:08:39Z Mastergalen 1 wikitext text/x-wiki {{Navbox | title = {{MFR}} | name = MFR/Nav | list1 = {{Navbox|child | title = Decorative Blocks | group1 = Bricks | list1 = {{MFR/NavItem|small-blackstone-bricks}}{{•}}<!-- -->{{MFR/NavItem|ice-bricks}}{{•}}<!-- -->{{MFR/NavItem|glowstone-bricks}}{{•}}<!-- -->{{MFR/NavItem|lapis-bricks}}{{•}}<!-- -->{{MFR/NavItem|obsidian-bricks}}{{•}}<!-- -->{{MFR/NavItem|snow-bricks}}{{•}}<!-- -->{{MFR/NavItem|small-whitestone-bricks}} | group2 = Glass | list2 = {{MFR/NavItem|stained-glass}}{{•}}<!-- -->{{MFR/NavItem|stained-glass-pane}} | group3 = Cobble | list3 = {{MFR/NavItem|cobble-blackstone}}{{•}}<!-- -->{{MFR/NavItem|cobble-whitestone}} | group4 = Gravel | list4 = {{MFR/NavItem|blackstone-gravel}}{{•}}<!-- -->{{MFR/NavItem|whitestone-gravel}} | group5 = Large Bricks | list5 = {{MFR/NavItem|large-blackstone-bricks}}{{•}}<!-- -->{{MFR/NavItem|large-ice-bricks}}{{•}}<!-- -->{{MFR/NavItem|large-glowstone-bricks}}{{•}}<!-- -->{{MFR/NavItem|large-lapis-bricks}}{{•}}<!-- -->{{MFR/NavItem|large-obsidian-bricks}}{{•}}<!-- -->{{MFR/NavItem|large-snow-bricks}}{{•}}<!-- -->{{MFR/NavItem|large-whitestone-bricks}} | group6 = Meat Blocks | list6 = {{MFR/NavItem|cooked-meat-block}}{{•}}<!-- -->{{MFR/NavItem|raw-meat-block}} | group7 = Paved Blocks | list7 = {{MFR/NavItem|paved-blackstone}}{{•}}<!-- -->{{MFR/NavItem|paved-stone-bricks}}{{•}}<!-- -->{{MFR/NavItem|paved-whitestone}} | group8 = Road | list8 = {{MFR/NavItem|road}}{{•}}<!-- -->{{MFR/NavItem|road-light}}{{•}}<!-- -->{{MFR/NavItem|road-light-inverted}} | group9 = Smooth Blocks | list9 = {{MFR/NavItem|smooth-blackstone}}{{•}}<!-- -->{{MFR/NavItem|smooth-whitestone}} }} | list2 = {{Navbox|child | title = Machines | group1 = Agriculture & Food | list1 = {{MFR/NavItem|breeder}}{{•}}<!-- -->{{MFR/NavItem|chronotyper}}{{•}}<!-- -->{{MFR/NavItem|composter}}{{•}}<!-- -->{{MFR/NavItem|fertilizer}}{{•}}<!-- -->{{MFR/NavItem|fisher}}{{•}}<!-- -->{{MFR/NavItem|fruit-picker}}{{•}}<!-- -->{{MFR/NavItem|harvester}}{{•}}<!-- -->{{MFR/NavItem|meat-packer}}{{•}}<!-- -->{{NavItem|Mob Counter}}{{•}}<!-- -->{{MFR/NavItem|planter}}{{•}}<!-- -->{{MFR/NavItem|rancher}}{{•}}<!-- -->{{MFR/NavItem|sewer}}{{•}}<!-- -->{{MFR/NavItem|slaughterhouse}}{{•}}<!-- -->{{MFR/NavItem|sludge-boiler}}{{•}}<!-- -->{{MFR/NavItem|veterinary-station}} | group2 = Brewing & Enchanting | list2 = {{MFR/NavItem|auto-anvil}}{{•}}<!-- -->{{MFR/NavItem|auto-brewer}}{{•}}<!-- -->{{MFR/NavItem|auto-disenchanter}}{{•}}<!-- -->{{MFR/NavItem|auto-enchanter}} | group3 = Fuel & Power | list3 = {{MFR/NavItem|bioreactor}}{{•}}<!-- -->{{MFR/NavItem|biofuel-generator}}{{•}}<!-- -->{{MFR/NavItem|lava-fabricator}}{{•}}<!-- -->{{MFR/NavItem|oil-fabricator}}{{•}}<!-- -->{{NavItem|Steam Turbine|Grid Steam Turbine (MineFactory Reloaded).png|Steam Turbine (MineFactory Reloaded)}}{{•}}<!-- -->{{MFR/NavItem|weather-collector}} | group4 = Mining | list4 = {{MFR/NavItem|block-breaker}}{{•}}<!-- -->{{MFR/NavItem|block-smasher}}{{•}}<!-- -->{{MFR/NavItem|laser-drill}}{{•}}<!-- -->{{MFR/NavItem|laser-drill-precharger}} | group5 = Miscellaneous | list5 = {{MFR/NavItem|auto-jukebox}}{{•}}<!-- -->{{MFR/NavItem|liquicrafter}}{{•}}<!-- -->{{MFR/NavItem|unifier}} | group6 = Mob Farming | list6 = {{MFR/NavItem|auto-spawner}}{{•}}<!-- -->{{NavItem|Block Placer}}{{•}}<!-- -->{{MFR/NavItem|grinder}} | group7 = Redstone & Logic | list7 = {{MFR/NavItem|programmable-rednet-controller}}{{•}}<!-- -->{{MFR/NavItem|rednet-cable}}{{•}}<!-- -->{{MFR/NavItem|rednet-historian}}{{•}}<!-- -->{{MFR/NavItem|rednote-block}} | group8 = Transport & Storage | list8 = {{MFR/NavItem|conveyor-belt}}{{•}}<!-- -->{{MFR/NavItem|deep-storage-unit}}{{•}}<!-- -->{{MFR/NavItem|ejector}}{{•}}<!-- -->{{MFR/NavItem|enchantment-router}}{{•}}<!-- -->{{MFR/NavItem|item-collector}}{{•}}<!-- -->{{MFR/NavItem|item-router}}{{•}}<!-- -->{{MFR/NavItem|liquid-router}} }} | list3 = {{Navbox|child | title = Terrain & Mobs | group1 = Mobs | list1 = {{MFR/NavItem|pink-slime-mob}} | group2 = Terrain | list2 = [[Rubber Tree (MineFactory Reloaded)|Rubber Tree]] }} | list4 = {{Navbox|child | title = Resources | group1 = Components | list1 = {{MFR/NavItem|factory-machine-block}}{{•}}<!-- -->{{NavItem|Needlegun Magazine}}{{•}}<!-- -->{{MFR/NavItem|plastic-sheets}}{{•}}<!-- -->{{MFR/NavItem|programmable-rednet-controller-housing}} | group2 = Liquids | list2 = {{MFR/NavItem|biofuel}}{{•}}<!-- -->{{MFR/NavItem|chocolate-milk}}{{•}}<!-- -->{{MFR/NavItem|essence}}{{•}}<!-- -->{{MFR/NavItem|meat}}{{•}}<!-- -->{{MFR/NavItem|milk}}{{•}}<!-- -->{{MFR/NavItem|mushroom-soup}}{{•}}<!-- -->{{MFR/NavItem|pink-slime-item}}{{•}}<!-- -->{{MFR/NavItem|sewage}}{{•}}<!-- -->{{MFR/NavItem|sludge}} | group3 = Raw | list3 = {{MFR/NavItem|pink-slimeball}}{{•}}<!-- -->{{MFR/NavItem|raw-meat-nugget}}{{•}}<!-- -->{{MFR/NavItem|cooked-meat-nugget}}{{•}}<!-- -->{{MFR/NavItem|rubber}}{{•}}<!-- -->{{MFR/NavItem|rubber-leaves}}{{•}}<!-- -->{{MFR/NavItem|rubber-wood}} | group4 = Refined | list4 = {{MFR/NavItem|ceramic-dye}}{{•}}<!-- -->{{MFR/NavItem|cooked-meat-ingot}}{{•}}<!-- -->{{MFR/NavItem|industrial-fertilizer}}{{•}}<!-- -->{{MFR/NavItem|raw-meat-ingot}}{{•}}<!-- -->{{MFR/NavItem|raw-plastic}}{{•}}<!-- -->{{MFR/NavItem|rubber-bar}}{{•}}<!-- -->{{MFR/NavItem|sugar-charcoal}} }} | list5 = {{Navbox|child | title = Utilities | group1 = Ammunition | list1 = {{NavItem|Needlegun Ammo (Anvil)}}{{•}}<!-- -->{{NavItem|Needlegun Ammo (Fire)}}{{•}}<!-- -->{{NavItem|Needlegun Ammo (Lava)}}{{•}}<!-- -->{{NavItem|Needlegun Ammo (Needles)}}{{•}}<!-- -->{{NavItem|Needlegun Ammo (Sewage)}}{{•}}<!-- -->{{NavItem|Needlegun Ammo (Sludge)}}{{•}}<!-- -->{{NavItem|Self-Propelled Anti Material Rocket}}{{•}}<!-- -->{{NavItem|Tracking Self-Propelled Anti Material Rocket}} | group2 = Miscellaneous | list2 = {{MFR/NavItem|blank-record}}{{•}}<!-- -->{{MFR/NavItem|rubber-sapling}}{{•}}<!-- -->{{MFR/NavItem|vine-scaffolding}} | group3 = Rails | list3 = {{MFR/NavItem|cargo-dropoff-rail}}{{•}}<!-- -->{{MFR/NavItem|cargo-pickup-rail}}{{•}}<!-- -->{{MFR/NavItem|passenger-dropoff-rail}}{{•}}<!-- -->{{MFR/NavItem|passenger-pickup-rail}} | group4 = RedNet | list4 = {{MFR/NavItem|prc-lx-100-logic-expansion-card}}{{•}}<!-- -->{{MFR/NavItem|prc-lx-300-logic-expansion-card}}{{•}}<!-- -->{{MFR/NavItem|prc-lx-500-logic-expansion-card}}{{•}}<!-- -->{{MFR/NavItem|prc-memory-card}}{{•}}<!-- -->{{MFR/NavItem|prc-owners-manual}} | group5 = Syringes | list5 = {{MFR/NavItem|de-zombification-syringe}}{{•}}<!-- -->{{MFR/NavItem|empty-syringe}}{{•}}<!-- -->{{MFR/NavItem|growth-syringe}}{{•}}<!-- -->{{MFR/NavItem|health-syringe}}{{•}}<!-- -->{{MFR/NavItem|slime-embiggening-syringe}}{{•}}<!-- -->{{MFR/NavItem|zombie-syringe}} | group6 = Tools | list6 = {{NavItem|Fishing Rod|Grid Fishing Rod (MineFactory Reloaded).png|Fishing Rod (MineFactory Reloaded)}}{{•}}<!-- -->{{MFR/NavItem|jailers-safari-net}}{{•}}<!-- -->{{NavItem|Plastic Cup}}{{•}}<!-- -->{{MFR/NavItem|portaspawner}}{{•}}<!-- -->{{MFR/NavItem|precision-sledgehammer}}{{•}}<!-- -->{{MFR/NavItem|rednet-meter}}{{•}}<!-- -->{{MFR/NavItem|ruler}}{{•}}<!-- -->{{MFR/NavItem|safari-net}}{{•}}<!-- -->{{MFR/NavItem|safari-net-single-use}}{{•}}<!-- -->{{MFR/NavItem|safari-net-launcher}}{{•}}<!-- -->{{MFR/NavItem|spyglass}}{{•}}<!-- -->{{MFR/NavItem|straw}}{{•}}<!-- -->{{MFR/NavItem|xp-extractor}} | group7 = Weapons | list7 = {{NavItem|Needlegun}}{{•}}<!-- -->{{NavItem|SPAMR Launcher}} }} }} <includeonly>[[Category:MineFactory Reloaded]]</includeonly> <noinclude>[[Category:Navigation Templates]]</noinclude> ace5b8b9e92ec726484922701922bd5a6290dbef 1412 1409 2014-02-06T02:12:05Z Mastergalen 1 wikitext text/x-wiki {{Navbox | title = {{MFR}} | name = MFR/Nav | listclass = hlist | list1 = {{Navbox|child | title = Decorative Blocks | group1 = Bricks | list1 = {{MFR/NavItem|small-blackstone-bricks}}{{•}}<!-- -->{{MFR/NavItem|ice-bricks}}{{•}}<!-- -->{{MFR/NavItem|glowstone-bricks}}{{•}}<!-- -->{{MFR/NavItem|lapis-bricks}}{{•}}<!-- -->{{MFR/NavItem|obsidian-bricks}}{{•}}<!-- -->{{MFR/NavItem|snow-bricks}}{{•}}<!-- -->{{MFR/NavItem|small-whitestone-bricks}} | group2 = Glass | list2 = {{MFR/NavItem|stained-glass}}{{•}}<!-- -->{{MFR/NavItem|stained-glass-pane}} | group3 = Cobble | list3 = {{MFR/NavItem|cobble-blackstone}}{{•}}<!-- -->{{MFR/NavItem|cobble-whitestone}} | group4 = Gravel | list4 = {{MFR/NavItem|blackstone-gravel}}{{•}}<!-- -->{{MFR/NavItem|whitestone-gravel}} | group5 = Large Bricks | list5 = {{MFR/NavItem|large-blackstone-bricks}}{{•}}<!-- -->{{MFR/NavItem|large-ice-bricks}}{{•}}<!-- -->{{MFR/NavItem|large-glowstone-bricks}}{{•}}<!-- -->{{MFR/NavItem|large-lapis-bricks}}{{•}}<!-- -->{{MFR/NavItem|large-obsidian-bricks}}{{•}}<!-- -->{{MFR/NavItem|large-snow-bricks}}{{•}}<!-- -->{{MFR/NavItem|large-whitestone-bricks}} | group6 = Meat Blocks | list6 = {{MFR/NavItem|cooked-meat-block}}{{•}}<!-- -->{{MFR/NavItem|raw-meat-block}} | group7 = Paved Blocks | list7 = {{MFR/NavItem|paved-blackstone}}{{•}}<!-- -->{{MFR/NavItem|paved-stone-bricks}}{{•}}<!-- -->{{MFR/NavItem|paved-whitestone}} | group8 = Road | list8 = {{MFR/NavItem|road}}{{•}}<!-- -->{{MFR/NavItem|road-light}}{{•}}<!-- -->{{MFR/NavItem|road-light-inverted}} | group9 = Smooth Blocks | list9 = {{MFR/NavItem|smooth-blackstone}}{{•}}<!-- -->{{MFR/NavItem|smooth-whitestone}} }} | list2 = {{Navbox|child | title = Machines | group1 = Agriculture & Food | list1 = {{MFR/NavItem|breeder}}{{•}}<!-- -->{{MFR/NavItem|chronotyper}}{{•}}<!-- -->{{MFR/NavItem|composter}}{{•}}<!-- -->{{MFR/NavItem|fertilizer}}{{•}}<!-- -->{{MFR/NavItem|fisher}}{{•}}<!-- -->{{MFR/NavItem|fruit-picker}}{{•}}<!-- -->{{MFR/NavItem|harvester}}{{•}}<!-- -->{{MFR/NavItem|meat-packer}}{{•}}<!-- -->{{NavItem|Mob Counter}}{{•}}<!-- -->{{MFR/NavItem|planter}}{{•}}<!-- -->{{MFR/NavItem|rancher}}{{•}}<!-- -->{{MFR/NavItem|sewer}}{{•}}<!-- -->{{MFR/NavItem|slaughterhouse}}{{•}}<!-- -->{{MFR/NavItem|sludge-boiler}}{{•}}<!-- -->{{MFR/NavItem|veterinary-station}} | group2 = Brewing & Enchanting | list2 = {{MFR/NavItem|auto-anvil}}{{•}}<!-- -->{{MFR/NavItem|auto-brewer}}{{•}}<!-- -->{{MFR/NavItem|auto-disenchanter}}{{•}}<!-- -->{{MFR/NavItem|auto-enchanter}} | group3 = Fuel & Power | list3 = {{MFR/NavItem|bioreactor}}{{•}}<!-- -->{{MFR/NavItem|biofuel-generator}}{{•}}<!-- -->{{MFR/NavItem|lava-fabricator}}{{•}}<!-- -->{{MFR/NavItem|oil-fabricator}}{{•}}<!-- -->{{NavItem|Steam Turbine|Grid Steam Turbine (MineFactory Reloaded).png|Steam Turbine (MineFactory Reloaded)}}{{•}}<!-- -->{{MFR/NavItem|weather-collector}} | group4 = Mining | list4 = {{MFR/NavItem|block-breaker}}{{•}}<!-- -->{{MFR/NavItem|block-smasher}}{{•}}<!-- -->{{MFR/NavItem|laser-drill}}{{•}}<!-- -->{{MFR/NavItem|laser-drill-precharger}} | group5 = Miscellaneous | list5 = {{MFR/NavItem|auto-jukebox}}{{•}}<!-- -->{{MFR/NavItem|liquicrafter}}{{•}}<!-- -->{{MFR/NavItem|unifier}} | group6 = Mob Farming | list6 = {{MFR/NavItem|auto-spawner}}{{•}}<!-- -->{{NavItem|Block Placer}}{{•}}<!-- -->{{MFR/NavItem|grinder}} | group7 = Redstone & Logic | list7 = {{MFR/NavItem|programmable-rednet-controller}}{{•}}<!-- -->{{MFR/NavItem|rednet-cable}}{{•}}<!-- -->{{MFR/NavItem|rednet-historian}}{{•}}<!-- -->{{MFR/NavItem|rednote-block}} | group8 = Transport & Storage | list8 = {{MFR/NavItem|conveyor-belt}}{{•}}<!-- -->{{MFR/NavItem|deep-storage-unit}}{{•}}<!-- -->{{MFR/NavItem|ejector}}{{•}}<!-- -->{{MFR/NavItem|enchantment-router}}{{•}}<!-- -->{{MFR/NavItem|item-collector}}{{•}}<!-- -->{{MFR/NavItem|item-router}}{{•}}<!-- -->{{MFR/NavItem|liquid-router}} }} | list3 = {{Navbox|child | title = Terrain & Mobs | group1 = Mobs | list1 = {{MFR/NavItem|pink-slime-mob}} | group2 = Terrain | list2 = [[Rubber Tree (MineFactory Reloaded)|Rubber Tree]] }} | list4 = {{Navbox|child | title = Resources | group1 = Components | list1 = {{MFR/NavItem|factory-machine-block}}{{•}}<!-- -->{{NavItem|Needlegun Magazine}}{{•}}<!-- -->{{MFR/NavItem|plastic-sheets}}{{•}}<!-- -->{{MFR/NavItem|programmable-rednet-controller-housing}} | group2 = Liquids | list2 = {{MFR/NavItem|biofuel}}{{•}}<!-- -->{{MFR/NavItem|chocolate-milk}}{{•}}<!-- -->{{MFR/NavItem|essence}}{{•}}<!-- -->{{MFR/NavItem|meat}}{{•}}<!-- -->{{MFR/NavItem|milk}}{{•}}<!-- -->{{MFR/NavItem|mushroom-soup}}{{•}}<!-- -->{{MFR/NavItem|pink-slime-item}}{{•}}<!-- -->{{MFR/NavItem|sewage}}{{•}}<!-- -->{{MFR/NavItem|sludge}} | group3 = Raw | list3 = {{MFR/NavItem|pink-slimeball}}{{•}}<!-- -->{{MFR/NavItem|raw-meat-nugget}}{{•}}<!-- -->{{MFR/NavItem|cooked-meat-nugget}}{{•}}<!-- -->{{MFR/NavItem|rubber}}{{•}}<!-- -->{{MFR/NavItem|rubber-leaves}}{{•}}<!-- -->{{MFR/NavItem|rubber-wood}} | group4 = Refined | list4 = {{MFR/NavItem|ceramic-dye}}{{•}}<!-- -->{{MFR/NavItem|cooked-meat-ingot}}{{•}}<!-- -->{{MFR/NavItem|industrial-fertilizer}}{{•}}<!-- -->{{MFR/NavItem|raw-meat-ingot}}{{•}}<!-- -->{{MFR/NavItem|raw-plastic}}{{•}}<!-- -->{{MFR/NavItem|rubber-bar}}{{•}}<!-- -->{{MFR/NavItem|sugar-charcoal}} }} | list5 = {{Navbox|child | title = Utilities | group1 = Ammunition | list1 = {{NavItem|Needlegun Ammo (Anvil)}}{{•}}<!-- -->{{NavItem|Needlegun Ammo (Fire)}}{{•}}<!-- -->{{NavItem|Needlegun Ammo (Lava)}}{{•}}<!-- -->{{NavItem|Needlegun Ammo (Needles)}}{{•}}<!-- -->{{NavItem|Needlegun Ammo (Sewage)}}{{•}}<!-- -->{{NavItem|Needlegun Ammo (Sludge)}}{{•}}<!-- -->{{NavItem|Self-Propelled Anti Material Rocket}}{{•}}<!-- -->{{NavItem|Tracking Self-Propelled Anti Material Rocket}} | group2 = Miscellaneous | list2 = {{MFR/NavItem|blank-record}}{{•}}<!-- -->{{MFR/NavItem|rubber-sapling}}{{•}}<!-- -->{{MFR/NavItem|vine-scaffolding}} | group3 = Rails | list3 = {{MFR/NavItem|cargo-dropoff-rail}}{{•}}<!-- -->{{MFR/NavItem|cargo-pickup-rail}}{{•}}<!-- -->{{MFR/NavItem|passenger-dropoff-rail}}{{•}}<!-- -->{{MFR/NavItem|passenger-pickup-rail}} | group4 = RedNet | list4 = {{MFR/NavItem|prc-lx-100-logic-expansion-card}}{{•}}<!-- -->{{MFR/NavItem|prc-lx-300-logic-expansion-card}}{{•}}<!-- -->{{MFR/NavItem|prc-lx-500-logic-expansion-card}}{{•}}<!-- -->{{MFR/NavItem|prc-memory-card}}{{•}}<!-- -->{{MFR/NavItem|prc-owners-manual}} | group5 = Syringes | list5 = {{MFR/NavItem|de-zombification-syringe}}{{•}}<!-- -->{{MFR/NavItem|empty-syringe}}{{•}}<!-- -->{{MFR/NavItem|growth-syringe}}{{•}}<!-- -->{{MFR/NavItem|health-syringe}}{{•}}<!-- -->{{MFR/NavItem|slime-embiggening-syringe}}{{•}}<!-- -->{{MFR/NavItem|zombie-syringe}} | group6 = Tools | list6 = {{NavItem|Fishing Rod|Grid Fishing Rod (MineFactory Reloaded).png|Fishing Rod (MineFactory Reloaded)}}{{•}}<!-- -->{{MFR/NavItem|jailers-safari-net}}{{•}}<!-- -->{{NavItem|Plastic Cup}}{{•}}<!-- -->{{MFR/NavItem|portaspawner}}{{•}}<!-- -->{{MFR/NavItem|precision-sledgehammer}}{{•}}<!-- -->{{MFR/NavItem|rednet-meter}}{{•}}<!-- -->{{MFR/NavItem|ruler}}{{•}}<!-- -->{{MFR/NavItem|safari-net}}{{•}}<!-- -->{{MFR/NavItem|safari-net-single-use}}{{•}}<!-- -->{{MFR/NavItem|safari-net-launcher}}{{•}}<!-- -->{{MFR/NavItem|spyglass}}{{•}}<!-- -->{{MFR/NavItem|straw}}{{•}}<!-- -->{{MFR/NavItem|xp-extractor}} | group7 = Weapons | list7 = {{NavItem|Needlegun}}{{•}}<!-- -->{{NavItem|SPAMR Launcher}} }} }} <includeonly>[[Category:MineFactory Reloaded]]</includeonly> <noinclude>[[Category:Navigation Templates]]</noinclude> c0a3a875fc0fe9328359337c09aad88e269eb86e MineFactory Reloaded 0 723 1410 903 2014-02-06T02:09:53Z Mastergalen 1 wikitext text/x-wiki {{mod |author = PowerCrystals |version = 1.4.6R2.2.0 | website = http://www.minecraftforum.net/topic/2016680-162164-powercrystals-mods-minefactoryreloaded-powercrystalscore-and-netherores-updated/#mfr }} '''{{PAGENAME}}''' is a mod created by PowerCrystals that adds numerous machines into the game as well as some new items, a new type of Rubber Tree, and the [[Precision Sledgehammer]] (a new type of tool for manipulating blocks similar to the [[Wrench]] and other miscellaneous things). All machines in this mod can be powered by [[MJ]] or [[EU]] up to 128 EU/p (MV). The conversion rate appears to be 2.5 EU = 1 MJ. When looking at the interface for machines in this mod, there are three bars to the right. The first one, with the red lightning bolt, shows excess power contained in the machine. Maxing this out won't damage the machine. The second bar, with the green up arrow, shows the progress towards the machine's work. The third bar, with the blue ZZ symbol, is a sleep timer. If the machine is powered, but has nothing to do, it will sleep for a while to conserve server resources. {{Mf-nav}} [[Category:Mods]] ac532111e22e4e152bf78aac24551c05c9e1e949 Tinker's Construct 0 966 1411 2014-02-06T02:11:27Z Mastergalen 1 Created page with "{{Mod |author = mDiyo |website= http://www.minecraftforum.net/topic/1659892-tinkers-construct/ }} '''Tinkers' Construct''' is a weapon and tool manufacturing mod. It introduce..." wikitext text/x-wiki {{Mod |author = mDiyo |website= http://www.minecraftforum.net/topic/1659892-tinkers-construct/ }} '''Tinkers' Construct''' is a weapon and tool manufacturing mod. It introduces different ways of crafting harder, better, faster and stronger equipment. The mod adds [[Blank Pattern|patterns]] for tool and weapon parts that allow the player to create hundreds of combinations; each with their own strengths, weaknesses, and effects. After the tool or weapon is created, additional materials may be installed to boost the item's abilities, or to simulate vanilla enchantments. It introduces a multi-block structure called the [[Smeltery]], which is used to craft metal tools/parts and some decorative blocks, as well as providing a method of doubling ore output. Tinkers' Construct also introduces a new inventory tab, called [[Armor Tab]], which removes the 2x2 crafting grid and provides brand new equipment slots for various apparel, including one for [[Knapsack]], which further expands available player inventory slots. ==Starting off== When the player joins a new world, the character spawns with a book in their hand called "Materials and You, by Skyla." As the player progresses, other books pop into existence at certain milestones. These books can also be crafted in case they are lost. ==Book 1 - Materials and You, by Skyla.== This volume contains initial instructions as well as 20 recipes (basic, advanced, books, [[Smeltery]]). ===Basic Recipes=== * [[Blank Pattern]] - This is the starting point of the mod. It is a material for the crafting tables, and can be written into one of 25 different patterns. * [[Stencil Table]] - Creates patterns for tool and weapon parts. * [[Part Builder]] - Creates the tool and weapon parts. The pattern is not consumed. Metal parts '''cannot''' be made in this table. * [[Tool Station]] - Combines tool or weapon parts and also adds modifiers to them. * [[Pattern Chest]] - Holds patterns. If the chest is near to the Part Builder, the patterns inside the chest will be shown in the Part Builder. ===Advanced Recipes=== * [[Tool Forge]] - Upgraded Tool Station, enables more type of tools and weapons to be built. ===Book Recipes=== * Materials and You, by Skyla. Volume I, Tan - One paper and one Blank Pattern must be beside each other in one row of the crafting GUI. The recipe is not shapeless, but the materials may be in any order. * Materials and You, by Skyla. Volume II, Red - Simply put Volume I in the crafting grid to create Volume II. The player gets a free copy of Volume II after creating a Stencil Table. * Mighty Smelting, by Thruul M'gon. Black - Simply put Volume II in the crafting grid to create Mighty Smelting. The player gets a free copy after crafting one block of the Smeltery. ===Smeltery Recipes=== {{Main|Smeltery}} * [[Grout]] - Used in a furnace to make Seared Brick. * [[Seared Brick]] - Like Vanilla clay bricks, four of these can be crafted to make a Seared Bricks block, or used in other recipes to make the blocks required for a Smeltery. The remainder of the recipes are parts of the smeltery crafted from these Seared Bricks. For more information on these recipes, as well as how to construct the smeltery, see the main article. ==Book 2 - Materials and You, by Skyla.== This volume outlines the different [[Tools (Tinkers' Construct)|Tools]] and [[Weapons (Tinkers' Construct)|Weapons]] available with Tinkers' Construct, the [[Materials (Tinkers' Construct)|Materials]] needed to make parts, and the [[Modifiers (Tinkers' Construct)|Modifiers]] that each tool or weapon can receive. ==Book 3 - Mighty Smelting, by Thruul M'gon.== Contains instructions on building the [[Smeltery]]. The eleven Smeltery recipes are repeated, and the last pages show three molten metal recipes. ===Molten Recipes=== *Brownstone - Mix molten tin with gravel *Clear Glass - Molten glass *Seared Stone - Molten stone ===Alloy Recipes=== The following recipes assume ingots; remember that using ores will double your input/output. * [[Aluminum Brass]] - Three [[Aluminum]] and one [[Copper]]. Yields two ingots of Molten Aluminum Brass. Used primarily for making [[cast]]s. * [[Bronze]] - Three Copper and one [[Tin]]. Yields three ingots of Molten Bronze. A lower-tier material. * [[Alumite]] - Five Aluminum, two Iron, and two Obsidian Ingots (or one Obsidian block). Yields 3 ingots of Alumite. A higher-tier material useful for mining Cobalt and Ardite. * [[Manyullyn]] - Two [[Cobalt]] and two [[Ardite]]. Yields 1 ingot of Molten Manyullyn. An endgame-tier material. == Gameplay changes == A somewhat hidden feature bundled of this mod is hunger preservation when a player dies. In a normal game, once the player dies, the hunger resets and player starts with full hunger bar. But with this mod, upon player's death, the hunger bar remains the same as moments before death. This can be toggled in the TinkersWorkshop.cfg file under the following line; <code>B:"Keep hunger on death"=''true/false''</code> {{TC-nav}} 55f96bf2489fc5f62799badb50ff9ce14016686f Category:MineFactory Reloaded 14 967 1414 2014-02-06T02:13:49Z Mastergalen 1 Created page with "[[Category:Mods]]" wikitext text/x-wiki [[Category:Mods]] 79c914b0f8316550a3f2fa0afca7f91ab61e61cd Tutorials/Getting Started 0 634 1415 891 2014-02-06T02:53:59Z Arktick(Radzoul) 7 wikitext text/x-wiki {{stub}} {{image requested}} Tutorial on how to get started in your [[Attack of the B-Team]] mod pack. Day 1. You are going to spend this day like a normal Minecraft first day with a few extra editions. Collect around 16 wooden logs from any tree source close by (16 tree logs is the recommended amount since you can get a stack of wooden planks with this but more or less can be collected on the initial start). If you have no prior knowledge of Minecraft, you should open up the book you spawn with and take time to read through it. Now use your wood to create wooden planks. Then create 1 crafting bench and 4-12 sticks. Create a wooden pickaxe and dig down into dirt till reach stone which you should mine at least 3 pieces of however I recommend mining 11-17 pieces (this way you have enough for a stone pick, a stone axe, a stone shovel, a stone sword, and a furnace[if you get the 17 pieces]). Mine out a little area close to your spawn point. Now gather seeds from the tall grass around you and also kill a few cows, pigs, or chickens to collect a food source (I recommend collecting anywhere above 3 pieces of seeds right away). Build a small shelter to right now. Make it big enough so you can make a mine inside. Go outside and grab 2-6 pieces of logs but hurry back as it is now near night time Night 1. Make a furnace with some stone (if you didn't get enough before mine it ''inside'' your base). Use some wooden planks to cook the logs you just grabbed into charcoal. Make 1/2 of this charcoal into torches and use the other half to cook the meat you got from animals. Start mining deeper and deeper to get coal and at least 2 iron ore. Smelt the iron and make shears. Then wait out the night by mining or making extra materials. Day 2. Find a sheep or two and use the shears and get 3 wool. Go back to your shelter and make a bed and place it inside. This will set your spawnpoint when you sleep in it at night. {{Attack of the B-Team}} 042b4fb9abce773b661d4288fb2a04a87f754510 Fossil/Archeology 0 968 1416 2014-02-06T02:57:16Z Arktick(Radzoul) 7 Created page with "Fossil/Archeology mod adds the possibilities of finding fossilized remains in your very backyard! Craft the scientific tools and blocks and recreate the dinosaurs! Tame them a..." wikitext text/x-wiki Fossil/Archeology mod adds the possibilities of finding fossilized remains in your very backyard! Craft the scientific tools and blocks and recreate the dinosaurs! Tame them and make them your allies or pets. 5d29a92ce0a9a1940688a467a966f388ee28068a Main Page/Popular Pages 0 6 1417 8 2014-02-08T07:42:35Z JamieEnglish 13 /* Popular pages */ wikitext text/x-wiki ==Awesome Pages== * [[Mod list]] * More coming soon a5c22a9fbcc617d6227753195be3ff5650e82f5a 1418 1417 2014-02-09T01:28:40Z Mastergalen 1 /* Awesome Pages */ wikitext text/x-wiki ==Awesome Pages== * [[Mod list]] * [[Advanced Genetics]] * More coming soon fd6ef771eb4983bc35533fde207968fe717644b3 DNA Decrypter 0 969 1419 2014-02-09T03:25:18Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} The DNA Decrypter is a machine, which decrypts an encrypted helix. As every machine it requires energy to run. See energy supply for more information on how to power machines. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Iron |B1 = Basicdictionary |C1 = Iron |A2 = Iron |B2 = Paper |C2 = Iron |A3 = Iron |B3 = Iron |C3 = Iron |Output= Decrypter }} {{Advanced Genetics}} [[Category:Machines]] 554f6f7761bfad3d688b75ec70f76793d694671c Centrifuge 0 970 1420 2014-02-09T03:25:28Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} The Centrifuge can be used to mash up the genes in the blood. Just put a syringe into the input slot and you'll be good to go. As every machine it requires energy to run. See energy supply for more information on how to power machines. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Iron |B1 = Syringe |C1 = Iron |A2 = Syringe |B2 = Basicdictionary |C2 = Syringe |A3 = Iron |B3 = Syringe |C3 = Iron |Output= Centrifuge }} {{Advanced Genetics}} [[Category:Machines]] bd378e97e782dfdb7bb3cbb5fbe1920670996830 DNA Splitter 0 971 1421 2014-02-09T03:25:38Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} The DNA Splitter can be used to detach the desired genes. If more than one useful gene has been found, you'll be able to choose, which of them is going to be isolated. There's an automatable version of the DNA Splitter too. It's called the DNA Auto Splitter. As every machine it requires energy to run. See energy supply for more information on how to power machines. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Iron |B1 = Basicdictionary |C1 = Iron |A2 = Iron |B2 = Diamond |C2 = Iron |A3 = Iron |B3 = Iron |C3 = Iron |Output= Splitter }} {{Advanced Genetics}} [[Category:Machines]] 8596bfb8005e9431367bef4e430f14418cc76943 Combustion Generator 0 972 1422 2014-02-09T03:25:49Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} The Combustion Generator is a basic energy supply, which can be used when playing Advanced Genetics without IC or Thermal Expansion. It will provide power to any machine next to it, as long as it is provided with fuel. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Iron |B1 = Iron |C1 = Iron |A2 = Furnace |B2 = Spidereye |C2 = Furnace |A3 = Iron |B3 = Iron |C3 = Iron |Output= Combustiongenerator }} {{Advanced Genetics}} [[Category:Machines]] f9da5ebf6dc475a1ca9e5d356600b053af1e47a8 DNA Combiner 0 973 1423 2014-02-09T03:25:59Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} The DNA Combiner can be used to combine multiple completely bred genes in one syringe. Be sure the syringe is centrifuged and put it into the right slot. Put a gene into the left slot and the machine will start working. As every machine it requires energy to run. See energy supply for more information on how to power machines. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Iron |B1 = Basicdictionary |C1 = Iron |A2 = Cell |B2 = Syringe |C2 = Cell |A3 = Iron |B3 = Iron |C3 = Iron |Output= Combiner }} {{Advanced Genetics}} [[Category:Machines]] 81c1d5812f8badf41f94a8722db49d6ba6500e48 DNA Transmutator 0 974 1424 2014-02-09T03:26:10Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} The DNA Transmutator can be used to get anti-genes from genes. To start the process, you'll need the amount of Organic Drops which you can see below the slots. As every machine the DNA Transmutator requires energy to run. See energy supply for more information on how to power machines. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Iron |B1 = Basicdictionary |C1 = Iron |A2 = Cell |B2 = Cell |C2 = Cell |A3 = Iron |B3 = Iron |C3 = Iron |Output= Transmutator }} {{Advanced Genetics}} [[Category:Machines]] 2d31bd4e08e85e6e5d811dd10733c76015cf363c DNA Remover 0 975 1425 2014-02-09T03:26:20Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} The DNA Remover can add antibodies from an Anti-Gene to a Syringe. The Anti-Gene must be breeded as a normal Gene before the machine works. As every machine it requires energy to run. See energy supply for more information on how to power machines. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Iron |B1 = Basicdictionary |C1 = Iron |A2 = Syringe |B2 = Cell |C2 = Syringe |A3 = Iron |B3 = Iron |C3 = Iron |Output= Remover }} {{Advanced Genetics}} [[Category:Machines]] b4381a78fd0eec7ec42e4404732d43df911d9d0f Auto Scraper 0 976 1426 2014-02-09T03:26:30Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} The Auto Scraper can be used to get Skin Skales from mobs automaticly. As every machine it requires energy to run. See energy supply for more information on how to power machines. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Iron |B1 = Iron |C1 = Iron |A2 = Chest |B2 = Hopper |C2 = Scraper |A3 = Iron |B3 = Iron |C3 = Iron |Output= Autoscraper }} {{Advanced Genetics}} [[Category:Machines]] 9c448790036d0be570bdba4564267529d8a2957f Microscope 0 977 1427 2014-02-09T03:26:40Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} The Microscope is used to show the genes in your DNA. Rightclick it with a centrifuged Syringe. It will take a time to analyse your DNA. Then you can click on a Gene and you get it's name. This macine doesn't need power. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Iron |B1 = Stonestick |C1 = Glass |A2 = Iron |B2 = Clean |C2 = Blockiron |A3 = Iron |B3 = Iron |C3 = Iron |Output= Microscope }} {{Advanced Genetics}} [[Category:Machines]] 24307d152420741317d9ba15146f5178b70a5cd6 DNA Analyser 0 978 1428 2014-02-09T03:26:51Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} The DNA Analyser can isolate cells from skin scales. The waste product is one organic drop. As every machine it requires energy to run. See energy supply for more information on how to power machines. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Iron |B1 = Iron |C1 = Iron |A2 = Iron |B2 = Magnifier |C2 = Iron |A3 = Iron |B3 = Iron |C3 = Iron |Output= Analyser }} {{Advanced Genetics}} [[Category:Machines]] 59f9e58a442e5dc19461aa21df5a2ebc57857726 DNA Insulator 0 979 1429 2014-02-09T03:27:01Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} The DNA Insulator is able to insulate Cells and Helixs. As every machine it requires energy to run. See energy supply for more information on how to power machines. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Iron |B1 = Advanceddictionary |C1 = Iron |A2 = Piston |B2 = Clean |C2 = Piston |A3 = Iron |B3 = Bucketlava |C3 = Iron |Output= Insulator }} {{Advanced Genetics}} [[Category:Machines]] 53e35fcd9342ceafcfffa70c4563ab96545bc61c DNA Extractor 0 980 1430 2014-02-09T03:27:11Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} The DNA Extractor can be used to get an encrypted helix from a cell. As every machine it requires energy to run. See energy supply for more information on how to power machines. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Iron |B1 = Basicdictionary |C1 = Iron |A2 = Iron |B2 = Hopper |C2 = Iron |A3 = Iron |B3 = Iron |C3 = Iron |Output= Extractor }} {{Advanced Genetics}} [[Category:Machines]] 6b5d37f5de3cc897844e07d2b86bef6de1abc54f DNA Breeder 0 981 1431 2014-02-09T03:27:22Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} You'll need the DNA Breeder to combine multiple genes to one fully functional DNA segment. Because the segments for various abilities are different, they require a different amount of basic DNA segments. Segments of the same type will count as two basic segments. As every machine it requires energy to run. See energy supply for more information on how to power machines. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Iron |B1 = Basicdictionary |C1 = Iron |A2 = Wheat |B2 = Iron |C2 = Wheat |A3 = Iron |B3 = Iron |C3 = Iron |Output= Breeder }} {{Advanced Genetics}} [[Category:Machines]] 9f9775b9018052a928ca03e116a3047ed45ccc2e DNA Cloner 0 982 1432 2014-02-09T03:27:32Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} The DNA Cloner allows to clone mobs. But a Insulated Helix of the mob you want to clone in the slot at the bottom. You can also apply a custom DNA to the spawned mob by putting a Syringe with the DNA in to upper slot. But finally, the machine needs one Insulated Cell to spawn one Mob. You can store these cells in the 9 solts at the right side. As every machine it requires energy to run. See energy supply for more information on how to power machines. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Iron |B1 = Advanceddictionary |C1 = Iron |A2 = Insulatedhelix |B2 = Insulatedcell |C2 = Syringe |A3 = Iron |B3 = Iron |C3 = Iron |Output= Cloner }} {{Advanced Genetics}} [[Category:Machines]] a2abb6d6365fe7534c77c947cf443057454993e3 DNA Auto Splitter 0 983 1433 2014-02-09T03:27:42Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} The DNA Auto Splitter is an automatable version of the DNA Splitter. It'll produce basic genes only(!). As every machine it requires energy to run. See energy supply for more information on how to power machines. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Redstone |B1 = Redstone |C1 = Redstone |A2 = Iron |B2 = Splitter |C2 = Iron |A3 = Redstone |B3 = Redstone |C3 = Redstone |Output= Centrifuge }} {{Advanced Genetics}} [[Category:Machines]] 18fc0c3dfd35995a20764213472cd041d0239095 Category:Advanced Genetics 14 984 1434 2014-02-09T13:00:01Z Mastergalen 1 Created page with "[[Category:Mods]]" wikitext text/x-wiki [[Category:Mods]] 79c914b0f8316550a3f2fa0afca7f91ab61e61cd Helix (Encrypted) 0 985 1435 2014-02-09T13:49:44Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items }} The Encrypted Helix can be extracted in a DNA Extractor. It can be decrypted in the DNA Decrypter to get a Decrypted Helix. ==Crafting Recipe== {{empty section}} {{Advanced Genetics}} [[Category:Items]] de42c8bf87b8c35e26816371fdaa7b38b810d30c Insulated Helix 0 986 1436 2014-02-09T13:49:45Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items }} The Insulated Helix can be used for cloning. You get it by putting a Helix into DNA Insulator. ==Crafting Recipe== {{empty section}} {{Advanced Genetics}} [[Category:Items]] ce8c78f8796b3741f9ea0597943198284389c19a Insulated Cell 0 987 1437 2014-02-09T13:49:46Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items }} The Insulated Cell can be used for cloning. You get it by putting a Cell into DNA Insulator. ==Crafting Recipe== {{empty section}} {{Advanced Genetics}} [[Category:Items]] f3af293960c123017c2ee4d1f1e659fb84830828 Antidote Syringe 0 988 1438 2014-02-09T13:49:47Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items }} The Antidote Syringe is a patch for the Vanilla Milk Bucket. By injecting it removes all your current Potion-Effects. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Syringe |B1 = |C1 = |A2 = Bucketmilk |B2 = |C2 = |A3 = |B3 = |C3 = |Output = Antidotesyringe }} {{Advanced Genetics}} [[Category:Items]] 89823f3f5a34ab17005d76649f005916ba774160 Gene (Unbred) 0 989 1439 2014-02-09T13:49:48Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items }} Get the Unbred Gene by using a Decrypted Helix and DNA Splitter to sort out a the gene sequences needed for a special ability. A few Genes can be bred in a DNA Breeder to get a Bred Gene. ==Crafting Recipe== {{empty section}} {{Advanced Genetics}} [[Category:Items]] a8d6473511fae1e08336da1f176714a766272612 Overclocker 0 990 1440 2014-02-09T13:49:49Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Upgrades }} The Overclocker can be used to speed up machines. As every upgrade, it can be inserted in a machine by right-clicking the machine with it. The machine will drop its upgrades when it is broken. ==Crafting Recipe== {{Grid/Crafting Table |A1 = |B1 = Redstone |C1 = |A2 = Redstone |B2 = Clock |C2 = Redstone |A3 = |B3 = Redstone |C3 = |Output = Overclocker }} {{Advanced Genetics}} [[Category:Upgrades]] c782cf89c6d300e012e5713b6c4bb38c5ec3f0ee Basic DNA Dictionary 0 991 1441 2014-02-09T13:49:51Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items }} The Basic DNA Dictionary is used in several crafting recipes. ==Crafting Recipe== {{Grid/Crafting Table |A1 = |B1 = Cell |C1 = |A2 = Cell |B2 = Book |C2 = Cell |A3 = |B3 = Cell |C3 = |Output = Basicdictionary }} {{Advanced Genetics}} [[Category:Items]] f2740f17fbb564df294a8f6890222d5db02f3b64 Advanced DNA Dictionary 0 992 1442 2014-02-09T13:49:52Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items }} The Advanced DNA Dictionary is used in several crafting recipes. ==Crafting Recipe== {{Grid/Crafting Table |A1 = |B1 = Cell |C1 = |A2 = Cell |B2 = Basicdictionary |C2 = Cell |A3 = |B3 = Cell |C3 = |Output = Advanceddictionary }} {{Advanced Genetics}} [[Category:Items]] 01bf9c543bc43115e7e796e899061cb6b45f9fc8 Scraper 0 993 1443 2014-02-09T13:49:53Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items }} By right-clicking a mob with the scraper, you can get the mob's skin scales. The scraper will lose durability when it's being used. ==Crafting Recipe== {{Grid/Crafting Table |A1 = |B1 = |C1 = Iron |A2 = |B2 = Stonestick |C2 = |A3 = Stonestick |B3 = |C3 = |Output = Scraper }} {{Advanced Genetics}} [[Category:Items]] b61649d0d3a486137ee709863d82df73c7cd299f Helix (Decrypted) 0 994 1444 2014-02-09T13:49:54Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items }} An Encrypted Helix can be decrypted in the DNA Decrypter in order to get a Decrypted Helix. The Decrypted Helix can be used in a DNA Splitter to sort out a the gene sequences needed for a special ability. ==Crafting Recipe== {{empty section}} {{Advanced Genetics}} [[Category:Items]] a31b68c9b4906d3461ec124eb46f787bbdca50d7 Cell 0 995 1445 2014-02-09T13:49:55Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items }} In order to get a mob's cells, skin scales can be used in an Analyser. A helix can be extracted from a cell by using an Extractor. ==Crafting Recipe== {{empty section}} {{Advanced Genetics}} [[Category:Items]] f4561ede4e6400a8329a882ccd8a4ca146a115ec Stone Stick 0 996 1446 2014-02-09T13:49:56Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items }} The Stone Stick is used in several crafting recipes. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Cobblestone |B1 = |C1 = |A2 = Cobblestone |B2 = |C2 = |A3 = |B3 = |C3 = |Output = Stonestick }} {{Advanced Genetics}} [[Category:Items]] d32c07d29efc09a97e8628bdfdf4af774d544007 Auto Output Upgrade 0 997 1447 2014-02-09T13:49:57Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Upgrades }} The Auto Output Upgrade will check for adjacent inventories, which can take items. Every time the machine finishes one process, it will eject the products into the inventory. As every upgrade, it can be inserted in a machine by right-clicking the machine with it. The machine will drop its upgrades when it is broken. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Redstone |B1 = Redstone |C1 = Redstone |A2 = Iron |B2 = Piston |C2 = Iron |A3 = |B3 = |C3 = |Output = Autooutputupgrade }} {{Advanced Genetics}} [[Category:Upgrades]] c10caefb3629c4908832dc3a4258575c5feb191b Gene (Bred) 0 998 1448 2014-02-09T13:49:58Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items }} A Gene has to be bred in a DNA Breeder to get a Bred Gene. The Bred Gene can then be used in a DNA Combiner to get it into the blood in a syringe. ==Crafting Recipe== {{empty section}} {{Advanced Genetics}} [[Category:Items]] beb9184455fbf9ce8e6573c2d8900340a1db9cc6 Syringe 0 999 1449 2014-02-09T13:49:59Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items }} The syringe allows you to get the new gene sequences onto you. You can fill an empty syringe by right-clicking and holding. By right-clicking a mob you can fill the syringe with the mob's blood. WARNING: Don't try to inject yourself the green mob blood! ==Crafting Recipe== {{Grid/Crafting Table |A1 = |B1 = Iron |C1 = |A2 = Iron |B2 = Bottle |C2 = Iron |A3 = |B3 = Arrow |C3 = |Output = Syringe }} {{Advanced Genetics}} [[Category:Items]] 6c2021bb2442e7b58f394d9231410705a6ad2a12 Magnifier 0 1000 1450 2014-02-09T13:50:00Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items }} The Magnifier is used in several crafting recipes. ==Crafting Recipe== {{Grid/Crafting Table |A1 = |B1 = Glass |C1 = |A2 = Stonestick |B2 = |C2 = |A3 = |B3 = |C3 = |Output = Magnifier }} {{Advanced Genetics}} [[Category:Items]] 5387a5e9ddb3923c4cf78a9d738637197a1b20f1 Skin Scales 0 1001 1451 2014-02-09T13:50:02Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items }} By right-clicking a mob with the scraper, you can get the mob's skin scales. Those skin scales can be used in an Analyser in order to get the mob's cells. ==Crafting Recipe== {{empty section}} {{Advanced Genetics}} [[Category:Items]] 2903740a52b69e08863a4a30535e96aee9cabae5 Organic Drops 0 1002 1452 2014-02-09T13:50:03Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items }} They are a waste product of the DNA Analyser and other machines. They can be used as a fuel. ==Crafting Recipe== {{empty section}} {{Advanced Genetics}} [[Category:Items]] 35649cad2aaf3042ee9c45bab8cd742f31890a91 Anti-Gene 0 1003 1453 2014-02-09T13:50:04Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items }} The Anti-Gene acts like an anti-body, which removes unwanted DNA sequences from your DNA. It can be created by using an Unbred Gene in the DNA Mutator. ==Crafting Recipe== {{empty section}} {{Advanced Genetics}} [[Category:Items]] fc042b4b5eee097cd04313bbf180dede9400c1df Avoid Creepers 0 1004 1454 2014-02-09T14:08:42Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Advanced Genetics Ability |unlocalized = avoidcreeper |mob = Ocelot |rarity = 26 |breeding = 24 }} Creeper won't explode when you are close enough. They will also flee like they flee of Ocelots. {{Advanced Genetics}} [[Category:Advanced Genetics Abilities]] 65872b8b91317e9bd8a900a81b15003d3a4fbdf7 Resistance 0 1005 1455 2014-02-09T14:08:43Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Advanced Genetics Ability |unlocalized = resistance |mob = Zombie |rarity = 23 |breeding = 12 }} Like the Highjump-Ability this ability gives you the Resistance-Potion. {{Advanced Genetics}} [[Category:Advanced Genetics Abilities]] 75c0b7c6f454d05fc3fa4f5066a961a408717452 Swim in lava 0 1006 1456 2014-02-09T14:08:43Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Advanced Genetics Ability |unlocalized = lavaswim |mob = Pigman |rarity = 40 |breeding = 22 }} You can swim in lava like Pigmans. {{Advanced Genetics}} [[Category:Advanced Genetics Abilities]] 004677d67d76545fbf330c642a26d6fc5f82b45f Destroy blocks with fireballs 0 1007 1457 2014-02-09T14:08:44Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Advanced Genetics Ability |unlocalized = fireballsexplode |mob = Ghast |rarity = 22 |breeding = 24 }} You can shoot fireballs, which will explode when they hit something. {{Advanced Genetics}} [[Category:Advanced Genetics Abilities]] c4e21ba4e9833bec7ed5d9200ffc07a14ef587f0 Infinity 0 1008 1458 2014-02-09T14:08:45Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Advanced Genetics Ability |unlocalized = infinity |mob = Skeleton |rarity = 22 |breeding = 18 }} You don't need arrows anymore when shooting with the Genetic Bow. {{Advanced Genetics}} [[Category:Advanced Genetics Abilities]] f8fe6e5f002719b2e8109e36c305ad5aac810133 More hearts 0 1009 1459 2014-02-09T14:08:46Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Advanced Genetics Ability |unlocalized = morehearts |mob = Iron Golem |rarity = 28 |breeding = 14 }} This Ability adds 5 hearts to your current hearts. {{Advanced Genetics}} [[Category:Advanced Genetics Abilities]] 33a97ab2afd9bc745c0ded8ebcf5ca4e566d381f Withers hit 0 1010 1460 2014-02-09T14:08:46Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Advanced Genetics Ability |unlocalized = witherhit |mob = Wither |rarity = 18 |breeding = 10 }} When you hit an entity it gets the 'Wither'-Effect. {{Advanced Genetics}} [[Category:Advanced Genetics Abilities]] 7c17bf0f9ace88343a2d319ab2aff566d671958e Explode yourself 0 1011 1461 2014-02-09T14:08:47Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Advanced Genetics Ability |unlocalized = selfexplode |mob = Creeper |rarity = 34 |breeding = 16 }} Press 8x 'U' and you will explode like a Creeper! {{Advanced Genetics}} [[Category:Advanced Genetics Abilities]] ba72f7c40062e409eb815af0942d8775a5839f2b Shoot fireballs 0 1012 1462 2014-02-09T14:08:48Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Advanced Genetics Ability |unlocalized = fireballs |mob = Blaze |rarity = 24 |breeding = 20 }} You can shoot fireballs, which will set mobs or blocks on fire. {{Advanced Genetics}} [[Category:Advanced Genetics Abilities]] 9e9ae6c8bca6295b3a9238856c3d1e38bb327b76 Fly 0 1013 1463 2014-02-09T14:08:49Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Advanced Genetics Ability |unlocalized = fly |mob = Bat |rarity = 34 |breeding = 28 }} You can fly, like in creative mode! {{Advanced Genetics}} [[Category:Advanced Genetics Abilities]] 4a3e6ec6042d6927bfdeff4c9c5f83087cde9b99 Teleporter 0 1014 1464 2014-02-09T14:08:49Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Advanced Genetics Ability |unlocalized = teleport |mob = Enderman |rarity = 24 |breeding = 22 }} When you press 'H' you will thorw an enderpearl which teleports you rather but you won't get damage. {{Advanced Genetics}} [[Category:Advanced Genetics Abilities]] f2b598e9fd1e43d6e13208f875c28464306a0dea Ender Health 0 1015 1465 2014-02-09T14:08:50Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Advanced Genetics Ability |unlocalized = enderhealth |mob = Ender Dragon |rarity = 22 |breeding = 12 }} None {{Advanced Genetics}} [[Category:Advanced Genetics Abilities]] ab3dc64dbb0043081838f003c7dcdaf6580df40c Climb 0 1016 1466 2014-02-09T14:08:51Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Advanced Genetics Ability |unlocalized = climb |mob = Spider |rarity = 12 |breeding = 16 }} You can climb up walls. {{Advanced Genetics}} [[Category:Advanced Genetics Abilities]] d209364bd2fb5b109eab08d7725f2e93ac4e7909 Save your inventory 0 1017 1467 2014-02-09T14:08:52Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Advanced Genetics Ability |unlocalized = deathenderchest |mob = Enderman |rarity = 38 |breeding = 14 }} To use this gene first you have to make a death enderchest, place it somewhere and right-click it. Now when you die, your inventory will be saved in this chest. {{Advanced Genetics}} [[Category:Advanced Genetics Abilities]] 321d114caef9e58af02144aa510f2f3050c93fae 1482 1467 2014-02-09T14:32:31Z Mastergalen 1 wikitext text/x-wiki {{Advanced Genetics Ability |unlocalized = deathenderchest |mob = Enderman |rarity = 38 |breeding = 14 }} To use this gene first you have to craft a [[Death Enderchest]], place it somewhere and right-click it. Now when you die, your inventory will be saved in this chest. {{Advanced Genetics}} [[Category:Advanced Genetics Abilities]] c54ab0fb136ad8219a88c17856872ee24fdfe5e4 Wooly 0 1018 1468 2014-02-09T14:08:52Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Advanced Genetics Ability |unlocalized = shearable |mob = Sheep |rarity = 4 |breeding = 8 }} When you add this to yourself or a mob, you or the mob drops wool when you shear it. {{Advanced Genetics}} [[Category:Advanced Genetics Abilities]] ae44aff6305ef42f8f2bab7ec3f325c605d0fed1 Infinite Milk 0 1019 1469 2014-02-09T14:08:53Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Advanced Genetics Ability |unlocalized = milkproducer |mob = Cow |rarity = 4 |breeding = 6 }} When you add this to yourself or a mob, you or the mob gives milk like a Cow. {{Advanced Genetics}} [[Category:Advanced Genetics Abilities]] 279c33e5eaecd139af676b6666b309c8399338bb No-Fall 0 1020 1470 2014-02-09T14:08:54Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Advanced Genetics Ability |unlocalized = nofall |mob = Chicken |rarity = 20 |breeding = 16 }} You don't get fall-damage anymore. {{Advanced Genetics}} [[Category:Advanced Genetics Abilities]] aa11e16f97e4e8fd68677f4161dca5f825a20acc Produce stew 0 1021 1471 2014-02-09T14:08:54Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Advanced Genetics Ability |unlocalized = stew |mob = Mooshroom |rarity = 7 |breeding = 8 }} When you add this to yourself or a mob, you or the mob gives stew like Moohshrooms. {{Advanced Genetics}} [[Category:Advanced Genetics Abilities]] 7e938ef93acc3a7c82a717199247bb52a82ca3ab Eat grass 0 1022 1472 2014-02-09T14:08:55Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Advanced Genetics Ability |unlocalized = grassasfood |mob = Sheep |rarity = 8 |breeding = 8 }} When you are hungry, just right-click a grass block. {{Advanced Genetics}} [[Category:Advanced Genetics Abilities]] aa557d4df4e223ab54771af2ef7b031a2b8f3ecf Jump 0 1023 1473 2014-02-09T14:08:56Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Advanced Genetics Ability |unlocalized = highjump |mob = Horse |rarity = 24 |breeding = 20 }} You can jump higher. {{Advanced Genetics}} [[Category:Advanced Genetics Abilities]] ee54b26991519b125f75808e0f5b54c53529aeff Slimy 0 1024 1474 2014-02-09T14:08:57Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Advanced Genetics Ability |unlocalized = slimy |mob = Slime |rarity = 7 |breeding = 6 }} When you die you will drop Slime-Balls. {{Advanced Genetics}} [[Category:Advanced Genetics Abilities]] 7dd26d91eff0ad7410b9ac43409e75364f738081 Water breather 0 1025 1475 2014-02-09T14:08:58Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Advanced Genetics Ability |unlocalized = waterbreath |mob = Squid |rarity = 18 |breeding = 16 }} You have infinite breath under water. {{Advanced Genetics}} [[Category:Advanced Genetics Abilities]] 0d78b2b3902e257a81079cebea2fd4c05e983614 Throw potions 0 1026 1476 2014-02-09T14:08:59Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Advanced Genetics Ability |unlocalized = potionthrower |mob = Witch |rarity = 18 |breeding = 16 }} When you press 'P' you can throw random potions. {{Advanced Genetics}} [[Category:Advanced Genetics Abilities]] 6af88d0350e0d582ee3e1082f77612c8f4620f4e Speed 0 1027 1477 2014-02-09T14:09:00Z Mastergalen 1 Advanced Genetics wikitext text/x-wiki {{Advanced Genetics Ability |unlocalized = speed |mob = Ocelot |rarity = 23 |breeding = 12 }} You can run faster. {{Advanced Genetics}} [[Category:Advanced Genetics Abilities]] 7de5aff5c4b399d95cd4910783bccb07a622d6b3 Template:Advanced Genetics 10 1028 1478 2014-02-09T14:23:00Z Mastergalen 1 Created page with "{{Navbox | title = [[Advanced Genetics]] | name = Advanced Genetics | listclass = hlist | group1 = Machines | list1 = * [[DNA Analyser]] * [[DNA Extractor]] * DNA Decrypter..." wikitext text/x-wiki {{Navbox | title = [[Advanced Genetics]] | name = Advanced Genetics | listclass = hlist | group1 = Machines | list1 = * [[DNA Analyser]] * [[DNA Extractor]] * [[DNA Decrypter]] * [[DNA Splitter]] * [[DNA Breeder]] * [[Centrifuge]] * [[DNA Combiner]] * [[DNA Remover]] * [[DNA Transmutator]] * [[DNA Auto Splitter]] * [[Combustion Generator]] * [[Microscope]] * [[Auto Scraper]] * [[DNA Insulator]] * [[DNA Cloner]] {{Navbox|child |group1 = Machine Upgrades |list1= * [[Overclocker]] * [[Auto Output Upgrade]] }} | group2 = Items | list2 = * [[Syringe]] * [[Stone Stick]] * [[Magnifier]] * [[Scraper]] * [[Skin Scales]] * [[Cell]] * [[Organic Drops]] * [[Helix (Encrypted)]] * [[Helix (Decrypted)]] * [[Gene (Unbred)]] * [[Gene (Bred)]] * [[Anti-Gene]] * [[Basic DNA Dictionary]] * [[Advanced DNA Dictionary]] * [[Insulated Cell]] * [[Insulated Helix]] * [[Antidote Syringe]] * [[Genetic Bow]] | group3 = Abilities | list3 = * [[Avoid Creepers]] * [[Resistance]] * [[Swim in lava]] * [[Destroy blocks with fireballs]] * [[Infinity]] * [[More hearts]] * [[Withers hit]] * [[Explode yourself]] * [[Shoot fireballs]] * [[Fly]] * [[Teleporter]] * [[Ender Health]] * [[Climb]] * [[Save your inventory]] * [[Wooly]] * [[Infinite Milk]] * [[No-Fall]] * [[Produce stew]] * [[Eat grass]] * [[Jump]] * [[Slimy]] * [[Water breather]] * [[Throw potions]] * [[Speed]] | group4 = Other | list4 = * [[Advanced Genetics Power Supply]] * [[Advanced Genetics Commands]] * [[Death Enderchest]] * [[Health Crystal]] }} 5669505049bc5c50a75337a392f612590a4f2a8f Advanced Genetics Commands 0 1029 1479 2014-02-09T14:23:59Z Mastergalen 1 Created page with "The Gene-Commands allows the users to edit their DNA. The user need to be an OP to provide these features. <code>gene list</code> This command writes the user's current Abili..." wikitext text/x-wiki The Gene-Commands allows the users to edit their DNA. The user need to be an OP to provide these features. <code>gene list</code> This command writes the user's current Abilities in the chat. <code>gene add|remove </code> Adds or removes an Ability from the user's DNA. Use the unlocalized Ability-Name. {{Advanced Genetics}} [[Category:Advanced Genetics]] 07b014369357bae77714592e6d59a76c12e26238 Death Enderchest 0 1030 1480 2014-02-09T14:28:37Z Mastergalen 1 Created page with "{{block |mod=Advanced Genetics |type=Storage }} The Death Enderchest is used in combination with the "[[Save your inventory]]"-gene. ==Crafting Recipe== {{Grid/Crafting Table..." wikitext text/x-wiki {{block |mod=Advanced Genetics |type=Storage }} The Death Enderchest is used in combination with the "[[Save your inventory]]"-gene. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Obsidian |B1 = Enderpearl |C1 = Obsidian |A2 = Gold |B2 = Enderchest |C2 = Gold |A3 = Obsidian |B3 = Enderpearl |C3 = Obsidian |Output = Enderchest }} {{Advanced Genetics}} [[Category:Advanced Genetics]] [[Category:Storage]] 956ea968aa886b19a4a174605df988a7f99f8754 Template:Advanced Genetics Ability 10 1031 1481 2014-02-09T14:31:54Z Mastergalen 1 Created page with "<includeonly>{{Infobox common | title = {{ #if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }} | imagearea = File:{{#if: {{{image|}}} | {{{image}}} | {{#ifexist: File:{{#i..." wikitext text/x-wiki <includeonly>{{Infobox common | title = {{ #if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }} | imagearea = [[File:{{#if: {{{image|}}} | {{{image}}} | {{#ifexist: File:{{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png | {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png | No image.svg}} }}|{{#ifeq: {{NAMESPACE}} | {{ns:10}} || link=File:{{#if: {{{image|}}} | {{{image}}} | {{#if: {{{title|}}} | {{{title}}} | {{BASEPAGENAME}} }}.png }} }}|150px|center]] | rows = {{infobox row|label=Unlocalized Name|field={{ #if: {{{unlocalized|}}} | {{{unlocalized}}} | ? }} }} {{infobox row|label=Mob|field={{ #if: {{{mob |}}} | {{{mob }}} | ? }} }} {{infobox row|label=Rarity |field={{ #if: {{{rarity|}}} | {{{rarity}}} | ? }} }} {{infobox row|label=Breeding |field={{ #if: {{{breeding|}}} | {{{breeding}}} | ? }} }} }}[[Category:Advanced Genetics Abilities]]</includeonly> <noinclude> {{doc}} [[Category:Infobox templates|A]] </noinclude> 2c9002252d728e01898d235867a7d9f6d85f5687 Category:Advanced Genetics Abilities 14 1032 1483 2014-02-09T14:32:44Z Mastergalen 1 Created page with "[[Category:Advanced Genetics]]" wikitext text/x-wiki [[Category:Advanced Genetics]] 1717ed07004201ec3f13ff334bd2e9f367287d96 Health Crystal 0 1033 1484 2014-02-09T14:35:10Z Mastergalen 1 Created page with "{{item |mod=Advanced Genetics }} The Health Crystal is used in combination with the "Ender Health"-gene. For an explanation read the page about the "Ender Health"-gene. It can..." wikitext text/x-wiki {{item |mod=Advanced Genetics }} The Health Crystal is used in combination with the "Ender Health"-gene. For an explanation read the page about the "Ender Health"-gene. It can also be placed as an block. The player who placed is is the only one who can break it with a right-click. Then Heal Crystal shrinks when it gets damage. It only heals you in a range of 20 blocks. ==Crafting Recipe== {{Grid/Crafting Table |A1 = |B1 = Enderpearl |C1 = |A2 = Enderpearl |B2 = Diamond |C2 = Enderpearl |A3 = |B3 = Enderpearl |C3 = |Output = Endercrystal }} {{Advanced Genetics}} [[Category:Advanced Genetics]] 1cc8ad88e42a832dd26aff31a94408b88d9ef0ba Genetic Bow 0 1034 1485 2014-02-09T15:04:34Z Mastergalen 1 Created page with "{{item |mod=Advanced Genetics |type=Weapon }} The Genetic Bow is used for the [[Infinity]]-Ability. ==Crafting Recipe== {{Grid/Crafting Table |A1 = |B1 = Stonestick |C1 = Ce..." wikitext text/x-wiki {{item |mod=Advanced Genetics |type=Weapon }} The Genetic Bow is used for the [[Infinity]]-Ability. ==Crafting Recipe== {{Grid/Crafting Table |A1 = |B1 = Stonestick |C1 = Cell |A2 = Stonestick |B2 = |C2 = Cell |A3 = |B3 = Stonestick |C3 = Cell |Output = Geneticbow }} {{Advanced Genetics}} [[Category:Advanced Genetics]] [[Category:Weapons]] 6896af7f95ac92e2a11bff43467671ec36864fd6 File:Cloner.png 6 1035 1486 2014-02-09T16:28:04Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Gene.png 6 1036 1487 2014-02-09T16:28:05Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Advanceddictionary.png 6 1037 1488 2014-02-09T16:28:05Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Scraper.png 6 1038 1489 2014-02-09T16:28:05Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Anti-Gene.png 6 1039 1490 2014-02-09T16:28:05Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Advanced Dna Dictionary.png 6 1040 1491 2014-02-09T16:28:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Dna Splitter.png 6 1041 1492 2014-02-09T16:28:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Syringe.png 6 1042 1493 2014-02-09T16:28:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Scraper.png 6 1043 1494 2014-02-09T16:28:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Dnainsulatorgui.png 6 1044 1495 2014-02-09T16:28:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Basic Dna Dictionary.png 6 1045 1496 2014-02-09T16:28:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Antidote Syringe.png 6 1046 1497 2014-02-09T16:28:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Stonestick.png 6 1047 1498 2014-02-09T16:28:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Basicdictionary.png 6 1048 1499 2014-02-09T16:28:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Dna Decrypter.png 6 1049 1500 2014-02-09T16:28:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Insulated Helix.png 6 1050 1501 2014-02-09T16:28:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Microscope.png 6 1051 1502 2014-02-09T16:28:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Organic Drops.png 6 1052 1503 2014-02-09T16:28:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Dnaencodergui.png 6 1053 1504 2014-02-09T16:28:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Helix.png 6 1054 1505 2014-02-09T16:28:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Dnaclonergui.png 6 1055 1506 2014-02-09T16:28:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Deathchest.png 6 1056 1507 2014-02-09T16:28:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Dna Centrifuge.png 6 1057 1508 2014-02-09T16:28:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Dna Transmutator.png 6 1058 1509 2014-02-09T16:28:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Cell.png 6 1059 1510 2014-02-09T16:28:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Dnaautosplittergui.png 6 1060 1511 2014-02-09T16:28:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Dnaanalysergui.png 6 1061 1512 2014-02-09T16:28:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Genetic Bow.png 6 1062 1513 2014-02-09T16:28:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Auto Scraper.png 6 1063 1514 2014-02-09T16:28:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Cell.png 6 1064 1515 2014-02-09T16:28:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Organicdrop.png 6 1065 1516 2014-02-09T16:28:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Centrifuge.png 6 1066 1517 2014-02-09T16:28:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Transmutator.png 6 1067 1518 2014-02-09T16:28:06Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Dnacombinergui.png 6 1068 1519 2014-02-09T16:28:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Syringeantidote.png 6 1069 1520 2014-02-09T16:28:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Combiner.png 6 1070 1521 2014-02-09T16:28:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Gene.png 6 1071 1522 2014-02-09T16:28:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Dna Extractor.png 6 1072 1523 2014-02-09T16:28:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Antigene.png 6 1073 1524 2014-02-09T16:28:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Dna Cloner.png 6 1074 1525 2014-02-09T16:28:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Helix.png 6 1075 1526 2014-02-09T16:28:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Dnaextractorgui.png 6 1076 1527 2014-02-09T16:28:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Syringebloodymob.png 6 1077 1528 2014-02-09T16:28:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Skinscales.png 6 1078 1529 2014-02-09T16:28:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Microscope.png 6 1079 1530 2014-02-09T16:28:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Syringebloody.png 6 1080 1531 2014-02-09T16:28:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Magnifier.png 6 1081 1532 2014-02-09T16:28:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Autooutputupgrade.png 6 1082 1533 2014-02-09T16:28:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Autoscrapergui.png 6 1083 1534 2014-02-09T16:28:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Syringe.png 6 1084 1535 2014-02-09T16:28:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Dna Insulator.png 6 1085 1536 2014-02-09T16:28:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Stone Stick.png 6 1086 1537 2014-02-09T16:28:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Analyser.png 6 1087 1538 2014-02-09T16:28:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Combustiongeneratorgui.png 6 1088 1539 2014-02-09T16:28:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Decrypter.png 6 1089 1540 2014-02-09T16:28:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Dna Combiner.png 6 1090 1541 2014-02-09T16:28:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Auto scraper.png 6 1091 1542 2014-02-09T16:28:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Dna Analyser.png 6 1092 1543 2014-02-09T16:28:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Dna Auto Splitter.png 6 1093 1544 2014-02-09T16:28:07Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Dna Remover.png 6 1094 1545 2014-02-09T16:28:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Geneticbow.png 6 1095 1546 2014-02-09T16:28:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Combustiongenerator.png 6 1096 1547 2014-02-09T16:28:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Healcrystal.png 6 1097 1548 2014-02-09T16:28:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Insulator.png 6 1098 1549 2014-02-09T16:28:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Microscopegui.png 6 1099 1550 2014-02-09T16:28:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Combustion generator.png 6 1100 1551 2014-02-09T16:28:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Overclocker.png 6 1101 1552 2014-02-09T16:28:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Extractor.png 6 1102 1553 2014-02-09T16:28:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Splitter.png 6 1103 1554 2014-02-09T16:28:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Skin Scales.png 6 1104 1555 2014-02-09T16:28:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Dnaremovergui.png 6 1105 1556 2014-02-09T16:28:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Auto splitter.png 6 1106 1557 2014-02-09T16:28:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Dnasplittergui.png 6 1107 1558 2014-02-09T16:28:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Ender crystal.png 6 1108 1559 2014-02-09T16:28:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Remover.png 6 1109 1560 2014-02-09T16:28:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Breeder.png 6 1110 1561 2014-02-09T16:28:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Dna Breeder.png 6 1111 1562 2014-02-09T16:28:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Dnabreedergui.png 6 1112 1563 2014-02-09T16:28:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Overclocker.png 6 1113 1564 2014-02-09T16:28:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Magnifier.png 6 1114 1565 2014-02-09T16:28:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Auto Output Upgrade.png 6 1115 1566 2014-02-09T16:28:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Insulated Cell.png 6 1116 1567 2014-02-09T16:28:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Dnatransmutatorgui.png 6 1117 1568 2014-02-09T16:28:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Centrifugegui.png 6 1118 1569 2014-02-09T16:28:08Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Syringe (Bloody).png 6 1119 1570 2014-02-09T16:29:09Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Helix (Encrypted).png 6 1120 1571 2014-02-09T16:29:13Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 File:Grid Gene (Breeding).png 6 1121 1572 2014-02-09T16:29:13Z Maintenance script 0 Importing file wikitext text/x-wiki Importing file e4cd7723e5d375272bbfee6a5774f658d7ccdf66 Death Enderchest 0 1030 1573 1480 2014-02-09T16:31:19Z Mastergalen 1 /* Crafting Recipe */ wikitext text/x-wiki {{block |mod=Advanced Genetics |type=Storage }} The Death Enderchest is used in combination with the "[[Save your inventory]]"-gene. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Obsidian |B1 = Ender Pearl |C1 = Obsidian |A2 = Gold (Ingot) |B2 = Ender Chest |C2 = Gold (Ingot) |A3 = Obsidian |B3 = Ender Pearl |C3 = Obsidian |Output = Ender Chest }} {{Advanced Genetics}} [[Category:Advanced Genetics]] [[Category:Storage]] 6de41e89a292ae3594bdf8a509a294e5ce2c4f08 1575 1573 2014-02-09T16:32:41Z Mastergalen 1 wikitext text/x-wiki {{block |image=Ender Chest.gif |mod=Advanced Genetics |type=Storage }} The Death Enderchest is used in combination with the "[[Save your inventory]]"-gene. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Obsidian |B1 = Ender Pearl |C1 = Obsidian |A2 = Gold (Ingot) |B2 = Ender Chest |C2 = Gold (Ingot) |A3 = Obsidian |B3 = Ender Pearl |C3 = Obsidian |Output = Ender Chest }} {{Advanced Genetics}} [[Category:Advanced Genetics]] [[Category:Storage]] 6c749df7c0f3ef10dacdd84966d3d936810e925a File:Ender Chest.gif 6 1122 1574 2014-02-09T16:32:30Z Mastergalen 1 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Template:AdvancedGeneticsLink 10 1123 1576 2014-02-09T16:34:44Z Mastergalen 1 Created page with "<includeonly><span style="white-space:nowrap">[[File:{{#ifexist: File:Grid_{{{1}}}.png|Grid_{{{1}}}|No_Image}}.png|16px|link={{{1}}}]] [[{{{1}}}]]</span></includeonly><!----><..." wikitext text/x-wiki <includeonly><span style="white-space:nowrap">[[File:{{#ifexist: File:Grid_{{{1}}}.png|Grid_{{{1}}}|No_Image}}.png|16px|link={{{1}}}]] [[{{{1}}}]]</span></includeonly><!----><noinclude>{{documentation}}[[Category:Formatting templates]]</noinclude> 2b7246b7fb57a0d581408ca4d1ac17ee6366a3eb Template:Advanced Genetics 10 1028 1577 1478 2014-02-09T16:34:58Z Mastergalen 1 wikitext text/x-wiki {{Navbox | title = [[Advanced Genetics]] | name = Advanced Genetics | listclass = hlist | group1 = Machines | list1 = * {{AdvancedGeneticsLink|DNA Analyser}} * {{AdvancedGeneticsLink|DNA Extractor}} * {{AdvancedGeneticsLink|DNA Decrypter}} * {{AdvancedGeneticsLink|DNA Splitter}} * {{AdvancedGeneticsLink|DNA Breeder}} * {{AdvancedGeneticsLink|Centrifuge}} * {{AdvancedGeneticsLink|DNA Combiner}} * {{AdvancedGeneticsLink|DNA Remover}} * {{AdvancedGeneticsLink|DNA Transmutator}} * {{AdvancedGeneticsLink|DNA Auto Splitter}} * {{AdvancedGeneticsLink|Combustion Generator}} * {{AdvancedGeneticsLink|Microscope}} * {{AdvancedGeneticsLink|Auto Scraper}} * {{AdvancedGeneticsLink|DNA Insulator}} * {{AdvancedGeneticsLink|DNA Cloner}} {{Navbox|child |group1 = Machine Upgrades |list1= * {{AdvancedGeneticsLink|Overclocker}} * {{AdvancedGeneticsLink|Auto Output Upgrade}} }} | group2 = Items | list2 = * {{AdvancedGeneticsLink|Syringe}} * {{AdvancedGeneticsLink|Stone Stick}} * {{AdvancedGeneticsLink|Magnifier}} * {{AdvancedGeneticsLink|Scraper}} * {{AdvancedGeneticsLink|Skin Scales}} * {{AdvancedGeneticsLink|Cell}} * {{AdvancedGeneticsLink|Organic Drops}} * {{AdvancedGeneticsLink|Helix (Encrypted)}} * {{AdvancedGeneticsLink|Helix (Decrypted)}} * {{AdvancedGeneticsLink|Gene (Unbred)}} * {{AdvancedGeneticsLink|Gene (Bred)}} * {{AdvancedGeneticsLink|Anti-Gene}} * {{AdvancedGeneticsLink|Basic DNA Dictionary}} * {{AdvancedGeneticsLink|Advanced DNA Dictionary}} * {{AdvancedGeneticsLink|Insulated Cell}} * {{AdvancedGeneticsLink|Insulated Helix}} * {{AdvancedGeneticsLink|Antidote Syringe}} * {{AdvancedGeneticsLink|Genetic Bow}} | group3 = Abilities | list3 = * {{AdvancedGeneticsLink|Avoid Creepers}} * {{AdvancedGeneticsLink|Resistance}} * {{AdvancedGeneticsLink|Swim in lava}} * {{AdvancedGeneticsLink|Destroy blocks with fireballs}} * {{AdvancedGeneticsLink|Infinity}} * {{AdvancedGeneticsLink|More hearts}} * {{AdvancedGeneticsLink|Withers hit}} * {{AdvancedGeneticsLink|Explode yourself}} * {{AdvancedGeneticsLink|Shoot fireballs}} * {{AdvancedGeneticsLink|Fly}} * {{AdvancedGeneticsLink|Teleporter}} * {{AdvancedGeneticsLink|Ender Health}} * {{AdvancedGeneticsLink|Climb}} * {{AdvancedGeneticsLink|Save your inventory}} * {{AdvancedGeneticsLink|Wooly}} * {{AdvancedGeneticsLink|Infinite Milk}} * {{AdvancedGeneticsLink|No-Fall}} * {{AdvancedGeneticsLink|Produce stew}} * {{AdvancedGeneticsLink|Eat grass}} * {{AdvancedGeneticsLink|Jump}} * {{AdvancedGeneticsLink|Slimy}} * {{AdvancedGeneticsLink|Water breather}} * {{AdvancedGeneticsLink|Throw potions}} * {{AdvancedGeneticsLink|Speed}} | group4 = Other | list4 = * [[Advanced Genetics Power Supply]] * [[Advanced Genetics Commands]] * [[Death Enderchest]] * [[Health Crystal]] }} f4767a8d4eac63cbb4ad63a35f5d9fdd6f5c2bc7 DNA Analyser 0 978 1578 1428 2014-02-09T16:35:55Z Mastergalen 1 /* Crafting Recipe */ wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} The DNA Analyser can isolate cells from skin scales. The waste product is one organic drop. As every machine it requires energy to run. See energy supply for more information on how to power machines. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Iron (Ingot) |B1 = Iron (Ingot) |C1 = Iron (Ingot) |A2 = Iron (Ingot) |B2 = Magnifier |C2 = Iron (Ingot) |A3 = Iron (Ingot) |B3 = Iron (Ingot) |C3 = Iron (Ingot) |Output= DNA Analyser }} {{Advanced Genetics}} [[Category:Machines]] 91545de3e60a5db9e53d809d564f6aefd3ed7cbb Advanced Genetics Power Supply 0 1124 1579 2014-02-09T16:39:01Z Mastergalen 1 Created page with "First of all: to use your machines, YOU'LL NEED POWER!! In [[Attack of the B-Team]], you can use energy from [[Thermal Expansion]] to power your machines. Third: You CAN use..." wikitext text/x-wiki First of all: to use your machines, YOU'LL NEED POWER!! In [[Attack of the B-Team]], you can use energy from [[Thermal Expansion]] to power your machines. Third: You CAN use the [[Combustion Generator]] from [[Advanced Genetics]]. {{Advanced Genetics}} [[Category:Advanced Genetics]] 13eb5200f8227050396a313cfccec7bc9c34ecdd DNA Auto Splitter 0 983 1580 1433 2014-02-09T16:41:52Z Mastergalen 1 wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} The '''DNA Auto Splitter''' is an automatable version of the [[DNA Splitter]]. It'll produce basic genes only(!). As every machine it requires energy to run. See [[Advanced Genetics Power Supply|energy supply]] for more information on how to power machines. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Redstone (Dust) |B1 = Redstone (Dust) |C1 = Redstone (Dust) |A2 = Iron (Ingot) |B2 = Splitter |C2 = Iron (Ingot) |A3 = Redstone (Dust) |B3 = Redstone (Dust) |C3 = Redstone (Dust) |Output= Centrifuge }} {{Advanced Genetics}} [[Category:Machines]] 6957a9b361d26a784e2640fbe1f31ca82fc00f7a Auto Scraper 0 976 1581 1426 2014-02-09T16:42:45Z Mastergalen 1 wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} The Auto Scraper can be used to get [[Skin Scales]] from mobs automaticly. As every machine it requires energy to run. See [[Advanced Genetics Power Supply|energy supply]] for more information on how to power machines. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Iron (Ingot) |B1 = Iron (Ingot) |C1 = Iron (Ingot) |A2 = Chest |B2 = Hopper |C2 = Scraper |A3 = Iron (Ingot) |B3 = Iron (Ingot) |C3 = Iron (Ingot) |Output= Autoscraper }} {{Advanced Genetics}} [[Category:Machines]] 8e73f19b093690bfa8786cf2dcd60bc8e3c6de73 File:Tropicraft.png 6 1125 1582 2014-02-09T16:44:23Z Mastergalen 1 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Tropicraft 0 1126 1583 2014-02-09T16:45:54Z Mastergalen 1 Created page with "{{stub}} {{Mod |name=Tropicraft |caption = |author = Cojo |version = |website = http://tropicraft.net/ |wiki=http://wiki.tropicraft.net/wiki/Main_Page }} Welcome to the Tropi..." wikitext text/x-wiki {{stub}} {{Mod |name=Tropicraft |caption = |author = Cojo |version = |website = http://tropicraft.net/ |wiki=http://wiki.tropicraft.net/wiki/Main_Page }} Welcome to the Tropics, where all your stress fades away.... {{Attack of the B-Team}} 850501cfa2c641283830e074ca02e89a3448db34 MediaWiki:Sitenotice 8 8 1584 12 2014-02-09T16:46:27Z Mastergalen 1 Blanked the page wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Chocolate Milk.png 6 1127 1585 2014-02-09T17:14:45Z Mcanieth0 14 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Chocolate Milk Bucket.png 6 1128 1586 2014-02-09T17:16:01Z Mcanieth0 14 Chocolate milk wikitext text/x-wiki Chocolate milk b5cf5dacfb96b2db80584eea322156ae3ac5c2a9 Main Page/Links 0 4 1587 727 2014-02-10T16:30:53Z Mrhedgehog 17 /* Useful Links */ wikitext text/x-wiki ==Useful Links== *[http://www.technicpack.net Official Attack of the B-Team Website] *[http://www.forums.technicpack.net Official Attack of the B-Team Forums] *[http://attackofthebteamservers.com Attack of the B-Team Servers/Server List] *[http://www.minecraft-techworld.com Dedicated 24/7 GigaTech Server] bf13c9d85af6c1a87549050e3aa177ce76e73329 1588 1587 2014-02-10T21:17:45Z Mastergalen 1 Reverted edits by [[Special:Contributions/Mrhedgehog|Mrhedgehog]] ([[User talk:Mrhedgehog|talk]]) to last revision by [[User:Mastergalen|Mastergalen]] wikitext text/x-wiki ==Useful Links== *[http://www.technicpack.net Official Attack of the B-Team Website] *[http://www.forums.technicpack.net Official Official Attack of the B-Team Forums] *[http://www.minecraft-techworld.com Dedicated 24/7 GigaTech Server] f9b7986168cc97b953a0b941d6eb53b7dd8ada16 1598 1588 2014-02-11T19:14:23Z Mrhedgehog 17 /* Useful Links */ wikitext text/x-wiki ==Useful Links== *[http://www.technicpack.net Official Attack of the B-Team Website] *[http://www.forums.technicpack.net Official Official Attack of the B-Team Forums] *[http://www.minecraft-techworld.com Dedicated 24/7 GigaTech Server] *[http://attackofthebteamservers.com Attack of the B-Team Servers] 78f8333cb505f272ba3c6b81a9e18fea717b4f8f 1621 1598 2014-02-11T20:02:28Z Mastergalen 1 Reverted edits by [[Special:Contributions/Mrhedgehog|Mrhedgehog]] ([[User talk:Mrhedgehog|talk]]) to last revision by [[User:Mastergalen|Mastergalen]] wikitext text/x-wiki ==Useful Links== *[http://www.technicpack.net Official Attack of the B-Team Website] *[http://www.forums.technicpack.net Official Official Attack of the B-Team Forums] *[http://www.minecraft-techworld.com Dedicated 24/7 GigaTech Server] f9b7986168cc97b953a0b941d6eb53b7dd8ada16 Natura 0 1129 1589 2014-02-11T01:18:07Z Arronsparrow 20 Created page with "'''Natura''' is a world generation mod for Overworld and the Nether and it is compatible with both ExtrabiomesXL and Biomes O' Plenty. It adds new plants (trees, berries, food..." wikitext text/x-wiki '''Natura''' is a world generation mod for Overworld and the Nether and it is compatible with both ExtrabiomesXL and Biomes O' Plenty. It adds new plants (trees, berries, food) and some new blocks. The trees that mod adds stand out from vanilla trees with their own colored versions of wood and planks and their products (doors, slabs, fences, crafting benches, equipment). Natura also adds clouds that spawn in the sky of all three vanilla dimensions. It also makes a Nether a bit more dangerous with its own twist to enemy mobs. A player can use the added protection gear from the mod to counteract the danger. 07f151d123b13f298f96fb0f06d7f3a600e32759 1590 1589 2014-02-11T01:25:43Z Arronsparrow 20 wikitext text/x-wiki {{mod |author = mDiyo |version = 2.1.12 | website = http://www.minecraftforum.net/topic/1753754-162natura/ }} '''{{PAGENAME}}''' is a world generation mod for Overworld and the Nether and it is compatible with both ExtrabiomesXL and Biomes O' Plenty. It adds new plants (trees, berries, food) and some new blocks. The trees that mod adds stand out from vanilla trees with their own colored versions of wood and planks and their products (doors, slabs, fences, crafting benches, equipment). Natura also adds clouds that spawn in the sky of all three vanilla dimensions. It also makes a Nether a bit more dangerous with its own twist to enemy mobs. A player can use the added protection gear from the mod to counteract the danger. {{N-nav}} [[Category:Mods]] 96c7cef1b736365aeb74460b2482b1da1bebdd24 Template:N-nav 10 1130 1591 2014-02-11T01:44:26Z Arronsparrow 20 Created page with "{{Navbox | title = [[Natura]] | state = plain | name = N-nav | titlethclass = navbox-maintitle | list1 = {{Navbox|child | title = Flora | state = mw-collapsible <includeon..." wikitext text/x-wiki {{Navbox | title = [[Natura]] | state = plain | name = N-nav | titlethclass = navbox-maintitle | list1 = {{Navbox|child | title = Flora | state = mw-collapsible <includeonly>mw-collapsed</includeonly> | group1 = Bushes | list1 = {{NavItem|Blackberry Bush}}{{•}}<!-- -->{{NavItem|Blightberry Bush}}{{•}}<!-- -->{{NavItem|Blueberry Bush}}{{•}}<!-- -->{{NavItem|Duskberry Bush}}{{•}}<!-- -->{{NavItem|Maloberry Bush}}{{•}}<!-- -->{{NavItem|Raspberry Bush}}{{•}}<!-- -->{{NavItem|Skyberry Bush}}{{•}}<!-- -->{{NavItem|Stingberry Bush}} | group2 = Farming | list2 = {{NavItem|Barley|Grid Barley (Natura).png|Barley (Natura)}}{{•}}<!-- -->{{NavItem|Barley Seeds}}{{•}}<!-- -->{{NavItem|Cotton}}{{•}}<!-- -->{{NavItem|Cotton Seeds}} | group3 = Fruit | list3 = {{NavItem|Blackberry}}{{•}}<!-- -->{{NavItem|Blightberry}}{{•}}<!-- -->{{NavItem|Blueberry}}{{•}}<!-- -->{{NavItem|Duskberry}}{{•}}<!-- -->{{NavItem|Maloberry}}{{•}}<!-- -->{{NavItem|Potash Apple}}{{•}}<!-- -->{{NavItem|Raspberry}}{{•}}<!-- -->{{NavItem|Saguaro Fruit}}{{•}}<!-- -->{{NavItem|Skyberry}}{{•}}<!-- -->{{NavItem|Stingberry}} | group4 = Plants | list4 = {{NavItem|Blue Glowshroom}}{{•}}<!-- -->{{NavItem|Bluebells}}{{•}}<!-- -->{{NavItem|Green Glowshroom}}{{•}}<!-- -->{{NavItem|Purple Glowshroom}}{{•}}<!-- -->{{NavItem|Saguaro Cactus}}{{•}}<!-- -->{{NavItem|Thornvines}} | group5 = Trees | list5 = [[Tree|Amaranth]]{{•}}<!-- -->[[Tree|Bloodwood]]{{•}}<!-- -->[[Tree|Darkwood]]{{•}}<!-- -->[[Tree|Eucalyptus]]{{•}}<!-- -->[[Tree|Fusewood]]{{•}}<!-- -->[[Tree|Ghostwood]]{{•}}<!-- -->[[Tree|Hopseed]]{{•}}<!-- -->[[Tree|Maple]]{{•}}<!-- -->[[Tree|Redwood]]{{•}}<!-- -->[[Tree|Sakura]]{{•}}<!-- -->[[Tree|Silverbell]]{{•}}<!-- -->[[Tree|Tigerwood]]{{•}}<!-- -->[[Tree|Willow]] }} | list2 = {{Navbox|child | title = Resources | state = mw-collapsible <includeonly>mw-collapsed</includeonly> | group1 = Clouds | list1 = {{NavItem|Ash Cloud}}{{•}}<!-- -->{{NavItem|Cloud}}{{•}}<!-- -->{{NavItem|Dark Cloud}}{{•}}<!-- -->{{NavItem|Sulfur Cloud}} | group2 = Miscellaneous | list2 = {{NavItem|Autumnal Grass}}{{•}}<!-- -->{{NavItem|Bluegrass}}{{•}}<!-- -->{{NavItem|Flamestring}}{{•}}<!-- -->{{NavItem|Ghostwood Fletchling}}{{•}}<!-- -->{{NavItem|Heat Sand}}{{•}}<!-- -->{{NavItem|Imp Leather}}{{•}}<!-- -->{{NavItem|Sulfur|Grid Sulfur (Natura).png|Sulfur (Natura)}}{{•}}<!-- -->{{NavItem|Tainted Soil}}{{•}}<!-- -->{{NavItem|Topiary Grass}} | group3 = Wood | list3 = {{NavItem|Amaranth Wood}}{{•}}<!-- -->{{NavItem|Bloodwood}}{{•}}<!-- -->{{NavItem|Darkwood}}{{•}}<!-- -->{{NavItem|Eucalyptus Wood}}{{•}}<!-- -->{{NavItem|Fusewood}}{{•}}<!-- -->{{NavItem|Ghostwood}}{{•}}<!-- -->{{NavItem|Hopseed Wood}}{{•}}<!-- -->{{NavItem|Maple Wood}}{{•}}<!-- -->{{NavItem|Sakura Wood}}{{•}}<!-- -->{{NavItem|Silverbell Wood}}{{•}}<!-- -->{{NavItem|Tiger Wood}}{{•}}<!-- -->{{NavItem|Willow Wood}} }} | list3 = {{Navbox|child | title = Utilities | state = mw-collapsible <includeonly>mw-collapsed</includeonly> | group1 = Armor | list1 = {{NavItem|Impskin Boots}}{{•}}<!-- -->{{NavItem|Impskin Helmet}}{{•}}<!-- -->{{NavItem|Impskin Jerkin}}{{•}}<!-- -->{{NavItem|Impskin Leggings}} | group2 = Food | list2 = {{NavItem|Barley Flour}}{{•}}<!-- -->{{NavItem|Berry Medley}}{{•}}<!-- -->{{NavItem|Cactus Juice}}{{•}}<!-- -->{{NavItem|Cooked Imphide}}{{•}}<!-- -->{{NavItem|Glowshroom Stew}}{{•}}<!-- -->{{NavItem|Raw Imphide}}{{•}}<!-- -->{{NavItem|Wheat Flour}} | group3 = Tools | list3 = {{NavItem|Barley Seed Bag}}{{•}}<!-- -->{{NavItem|Bloodwood Hatchet}}{{•}}<!-- -->{{NavItem|Bloodwood Kama}}{{•}}<!-- -->{{NavItem|Bloodwood Pickaxe}}{{•}}<!-- -->{{NavItem|Bloodwood Shovel}}{{•}}<!-- -->{{NavItem|Bonemeal Bag}}{{•}}<!-- -->{{NavItem|Carrot Bag}}{{•}}<!-- -->{{NavItem|Cotton Seed Bag}}{{•}}<!-- -->{{NavItem|Darkwood Hatchet}}{{•}}<!-- -->{{NavItem|Darkwood Kama}}{{•}}<!-- -->{{NavItem|Darkwood Pickaxe}}{{•}}<!-- -->{{NavItem|Darkwood Shovel}}{{•}}<!-- -->{{NavItem|Fusewood Hatchet}}{{•}}<!-- -->{{NavItem|Fusewood Kama}}{{•}}<!-- -->{{NavItem|Fusewood Pickaxe}}{{•}}<!-- -->{{NavItem|Fusewood Shovel}}{{•}}<!-- -->{{NavItem|Ghostwood Hatchet}}{{•}}<!-- -->{{NavItem|Ghostwood Pickaxe}}{{•}}<!-- -->{{NavItem|Ghostwood Kama}}{{•}}<!-- -->{{NavItem|Ghostwood Shovel}}{{•}}<!-- -->{{NavItem|Nether Wart Bag}}{{•}}<!-- -->{{NavItem|Potato Bag}}{{•}}<!-- -->{{NavItem|Quartz Hatchet}}{{•}}<!-- -->{{NavItem|Quartz Kama}}{{•}}<!-- -->{{NavItem|Quartz Pickaxe|Grid Quartz Pickaxe (Natura).png|Quartz Pickaxe (Natura)}}{{•}}<!-- -->{{NavItem|Quartz Shovel|Grid Quartz Shovel (Natura).png|Quartz Shovel (Natura)}}{{•}}<!-- -->{{NavItem|Wheat Seed Bag}} | group4 = Weapons | list4 = {{NavItem|Bloodwood Bow}}{{•}}<!-- -->{{NavItem|Bloodwood Sword}}{{•}}<!-- -->{{NavItem|Darkwood Bow}}{{•}}<!-- -->{{NavItem|Darkwood Sword}}{{•}}<!-- -->{{NavItem|Fusewood Bow}}{{•}}<!-- -->{{NavItem|Fusewood Sword}}{{•}}<!-- -->{{NavItem|Ghostwood Bow}}{{•}}<!-- -->{{NavItem|Ghostwood Sword}}{{•}}<!-- -->{{NavItem|Quartz Sword|Grid Quartz Sword (Natura).png|Quartz Sword (Natura)}} }} | list4 = {{Navbox|child | title = Mobs | state = mw-collapsible <includeonly>mw-collapsed</includeonly> | list1 = [[Heatscar Spider]]{{•}}<!-- -->[[Nitro Creeper]]{{•}}<!-- -->[[Imp]] }} }} <includeonly>[[Category:Natura]]</includeonly> <noinclude>[[Category:Navigation Templates]]</noinclude> 3df1dfb09fb980d10a7589f936024ee38aaff185 Blackberry Bush 0 1131 1592 2014-02-11T01:47:39Z Arronsparrow 20 Created page with "{{Item | name = Blackberry Bush | type = Block | stack = Yes (64) | data = 3257:14 | mod = Natura<br>Pam's HarvestCraft }} Blackberry Bushes are naturally occurring blocks th..." wikitext text/x-wiki {{Item | name = Blackberry Bush | type = Block | stack = Yes (64) | data = 3257:14 | mod = Natura<br>Pam's HarvestCraft }} Blackberry Bushes are naturally occurring blocks that spawn [[Blackberry|Blackberries]]. ==Uses== Blackberry bushes are easily transportable - break a block, carry it somewhere, re-plant it. Over time, the bush will grow and spawn Blackberries - the berries are ready to harvest when they're visible on the block (dark red dots). To harvest the blackberries, punch the bush. Punching the bush before the berries are ripe will yield nothing. When transplanted, the bushes will be small and will need time to grow to their full size before they begin producing berries. Once a block reaches its full size, it may spawn a smaller block on top of itself, making the bush larger. This process can be sped up with the use of [[Bone Meal]]. ==Location== Found in wet areas, like Swamp biomes. {{N-nav}} c4f7002980f0b115a2ef94f26d90f1de0e65d181 1594 1592 2014-02-11T01:53:43Z Arronsparrow 20 wikitext text/x-wiki {{Item | name = Blackberry Bush | type = Block | stack = Yes (64) | data = 3257:14 | mod = Natura }} Blackberry Bushes are naturally occurring blocks that spawn [[Blackberry|Blackberries]]. ==Uses== Blackberry bushes are easily transportable - break a block, carry it somewhere, re-plant it. Over time, the bush will grow and spawn Blackberries - the berries are ready to harvest when they're visible on the block (dark red dots). To harvest the blackberries, punch the bush. Punching the bush before the berries are ripe will yield nothing. When transplanted, the bushes will be small and will need time to grow to their full size before they begin producing berries. Once a block reaches its full size, it may spawn a smaller block on top of itself, making the bush larger. This process can be sped up with the use of [[Bone Meal]]. ==Location== Found in wet areas, like Swamp biomes. {{N-nav}} 9b3c6bb331371aba1fa5b58bf9924345b72902f2 Heatscar Spider 0 1132 1593 2014-02-11T01:52:42Z Arronsparrow 20 Created page with "{{Mob |image= |caption= |health= 50 |hostility=Yes |spawn=[[Nether]] |drops=[[Flamestring]] |breeding=No |mod = Natura }} The '''Heatscar Spider''' is a mob added by Natura..." wikitext text/x-wiki {{Mob |image= |caption= |health= 50 |hostility=Yes |spawn=[[Nether]] |drops=[[Flamestring]] |breeding=No |mod = Natura }} The '''Heatscar Spider''' is a mob added by [[Natura]] that appears in the [[Nether]]. It can climb walls and jump like normal spiders, and comes in 2 varieties. The larger species has much more health (50) and the smaller (baby) species is weaker with roughly the same amount of health as a standard Spider. It has a chance to set the target on fire when it inflicts damage, and a chance to drop [[Flamestring]], a component in [[Natura]] bows like the [[Bloodwood Bow]]. Heatscar Spiders do not drop regular String or Spider Eyes, meaning their benefits beyond using Flamestring to create Nether-bows is far more limited than Overworld Spiders. Heatscar Spider seem to be able to spawn at any depth in the Nether, however they need a larger area to spawn in. Like Overworld Spiders, Heatscar Spiders are able to spawn as Skeleton Jockeys, only with Wither Skeleton Archers instead... So, they could be called something like...Withering Heatscar Spider Jockeys! Fortunately these are rare, however they are able to spawn OUTSIDE of Nether Fortress boundaries, making them very dangerous. Combat: Heatscar Spiders have senses like overworld Spiders and Cave Spiders, meaning they can sense Players through walls and at the same distance away. Hostile Heatscar Spiders will move into range and attempt the pounce on a target, however here is where they differ. Heatscar Spiders, at least the big ones, will often 'bounce' towards their target (you) instead of crawling, meaning they can close the distance very rapidly. Like most mobs, ranged weapons are the easiest way to dispatch them, however their habit of hopping towards you makes Heatscar Spiders difficult to hit. To combat this, there is an easy trick. Heatscar Spiders have very large bodies, 2x2 at least, meaning they need a lot of room to manouver. Simply build a 2-block high pillar (place 2 blocks on top of each other) and stand on the other side of it! For best protection, building a series of pillars near each other so you can stab the spiders from below makes killing them effortless. {{clr}} {{N-nav}} [[Category:Mob]] b46644cbc9cffb4e47cae0cb5559c2166872ed4b Flamestring 0 1133 1595 2014-02-11T01:55:37Z Arronsparrow 20 Created page with "{{Stub}} {{Item |type=Item |stack=Yes (64) |mod=Natura }} '''Flamestring''' is an item added by the [[Natura]] mod. It is dropped by [[Heatscar Spider]]s, which spawn in the..." wikitext text/x-wiki {{Stub}} {{Item |type=Item |stack=Yes (64) |mod=Natura }} '''Flamestring''' is an item added by the [[Natura]] mod. It is dropped by [[Heatscar Spider]]s, which spawn in the Nether. The string can be used to create different special bows added by Natura, which require [[Bloodwood]], [[Darkwood]], [[Fusewood]] or [[Ghostwood]] to be crafted. ==Uses== {{Grid/Crafting_Table |A1 = Flamestring |A2 = Flamestring |A3 = Flamestring |B1 = Stick |B1-image=Grid Stick (Bloodwood).png |B3 = Stick |B3-image=Grid Stick (Bloodwood).png |C2 = Stick |C2-image=Grid Stick (Bloodwood).png |Output = Bloodwood Bow |nobreak = Yes }} {{Grid/Crafting_Table |A1 = Flamestring |A2 = Flamestring |A3 = Flamestring |B1 = Stick |B1-image=Grid Stick (Darkwood).png |B3 = Stick |B3-image=Grid Stick (Darkwood).png |C2 = Stick |C2-image=Grid Stick (Darkwood).png |Output = Darkwood Bow }} {{Grid/Crafting_Table |A1 = Flamestring |A2 = Flamestring |A3 = Flamestring |B1 = Stick |B1-image=Grid Stick (Fusewood).png |B3 = Stick |B3-image=Grid Stick (Fusewood).png |C2 = Stick |C2-image=Grid Stick (Fusewood).png |Output = Fusewood Bow |nobreak = Yes }} {{Grid/Crafting_Table |A1 = Flamestring |A2 = Flamestring |A3 = Flamestring |B1 = Stick |B1-image=Grid Stick (Ghostwood).png |B3 = Stick |B3-image=Grid Stick (Ghostwood).png |C2 = Stick |C2-image=Grid Stick (Ghostwood).png |Output = Ghostwood Bow }} {{N-nav}} 3292fe9ee11101e1504bd93f7ab80e10e41c1c45 File:Flamestring.png 6 1134 1596 2014-02-11T02:01:03Z Arronsparrow 20 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid Flamestring.png 6 1135 1597 2014-02-11T02:02:50Z Arronsparrow 20 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Template:Data value 10 1136 1600 1599 2014-02-11T19:19:01Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>{{#if: {{{2|}}} | ;{{{2}}} :}}<abbr style="font-size:smaller" title="decimal">dec:</abbr>&nbsp;{{ #if: {{{1|}}} | {{#explode: {{{1}}} | : | 0 }}{{ #if: {{{p|}}}{{#pos: {{{1}}} | : }} | <sup>{{#if: {{{p|}}} | {{{p}}} | {{#explode: {{{1}}} | : | 1 }} }}</sup> }} | ? }} <abbr style="font-size:smaller" title="hexadecimal">hex:</abbr>&nbsp;{{ #if: {{{1|}}} | {{Decimal to hexadecimal converter|{{#explode: {{{1}}} | : | 0 }}}}{{ #if: {{{p|}}}{{#pos: {{{1}}} | : }} | <sup>{{#if: {{{p|}}} | {{{p}}} | {{#explode: {{{1}}} | : | 1 }} }}</sup> }} | ? }} <abbr style="font-size:smaller" title="binary">bin:</abbr>&nbsp;{{ #if: {{{1|}}} | {{Decimal to binary converter|{{#explode: {{{1}}} | : | 0 }}}}{{ #if: {{{p|}}}{{#pos: {{{1}}} | : }} | <sup>{{#if: {{{p|}}} | {{{p}}} | {{#explode: {{{1}}} | : | 1 }} }}</sup> }} | ? }}</includeonly><noinclude> {{/doc}} [[Category:Templates]] [[fr:Modèle:Vd]] </noinclude> dc380fe0b71dc2f24115f5f77929465cfed7c1ba Template:Data value/doc 10 1137 1602 1601 2014-02-11T19:19:01Z Mastergalen 1 1 revision wikitext text/x-wiki {{doc/start}} {{shortcut|dv}} This template is used to show a data value in decimal, hexadecimal and binary. Values are input as a decimal value, and {{tl|dec-hex}} and {{tl|dec-bin}} will automatically convert it. == Usage == <tt><nowiki>{{dv|69}}</nowiki></tt> {{dv|69}} <tt><nowiki>{{dv|69|optional label}}</nowiki></tt> {{dv|69|optional label}} <tt><nowiki>{{dv|69:5}}</nowiki></tt> or <tt><nowiki>{{dv|69|p=5}}</nowiki></tt> {{dv|69:5}} {{doc/end}}<noinclude> [[fr:Modèle:Vd/doc]] </noinclude> 1e3ffb0075fdc3496f179942a8c509cb18ed9e1a Template:Decimal to binary converter 10 1138 1604 1603 2014-02-11T19:19:01Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>{{#invoke: Convert base | fromDec | {{{1}}} | 2 }}</includeonly><noinclude> {{/doc}} [[nl:Sjabloon:Decimal to binary converter]] [[Category:Templates|Dec-bin]] </noinclude> e41277aed254ceccf606b3a2238ef8ed8185703e Template:Decimal to hexadecimal converter 10 1139 1606 1605 2014-02-11T19:19:01Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly>{{#invoke: Convert base | fromDec | {{{1}}} | 16 }}</includeonly><noinclude> {{/doc}} [[Category:Templates|D]][[fr:Modèle:Dec-hex]] </noinclude> 4c5d8163aa62df4c4704aa9e05c02e4c37a29a7c Template:Doc/end 10 45 1608 104 2014-02-11T19:19:01Z Mastergalen 1 1 revision wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Template:Doc/start 10 46 1610 106 2014-02-11T19:19:01Z Mastergalen 1 1 revision wikitext text/x-wiki {{Documentation subpage}} ff2f993e2c1d237f8b18383554c1a21aaadedf99 Template:Dv 10 1140 1612 1611 2014-02-11T19:19:01Z Mastergalen 1 1 revision wikitext text/x-wiki #REDIRECT [[Template:Data value]] 39e819de02252e232206496e676140ec8c657404 Template:Shortcut 10 1141 1614 1613 2014-02-11T19:19:01Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly><div style="clear:right;float:right;margin:0 0 1em 1em;min-width:70px;max-width:400px;padding:0.3em 0.5em;border:1px solid #CCC;background:#F9F9F9"> ;Shortcut{{#if: {{{2|}}} | s }} :[[Template:{{{1}}}|{{{1}}}]]{{ #if: {{{2|}}} | :[[Template:{{{2}}}|{{{2}}}]] }}{{ #if: {{{3|}}} | :[[Template:{{{3}}}|{{{3}}}]] }}{{ #if: {{{4|}}} | :[[Template:{{{4}}}|{{{4}}}]] }}{{ #if: {{{5|}}} | :[[Template:{{{5}}}|{{{5}}}]] }}{{ #if: {{{6|}}} | :[[Template:{{{6}}}|{{{6}}}]] }}{{ #if: {{{7|}}} | :[[Template:{{{7}}}|{{{7}}}]] }}{{ #if: {{{8|}}} | :[[Template:{{{8}}}|{{{8}}}]] }}{{ #if: {{{9|}}} | :[[Template:{{{9}}}|{{{9}}}]] }} </div></includeonly><noinclude> {{/doc}} [[Category:Templates]] 7fa36fc67c827713b1fe80e31e0129128f8ea895 Template:Template link 10 1142 1616 1615 2014-02-11T19:19:01Z Mastergalen 1 1 revision wikitext text/x-wiki <includeonly><tt>{{[[Template:{{{1}}}|{{{1}}}]]{{#if: {{{2|}}}|{{!}}{{{2}}}{{#if: {{{3|}}}|{{!}}{{{3}}}{{#if: {{{4|}}}|{{!}}{{{4}}}{{#if: {{{5|}}}|{{!}}{{{5}}} }} }} }} }}}}</tt></includeonly><noinclude> {{/doc}} [[Category:Templates]][[fr:Modèle:M]] </noinclude> 238c68472fa954234cc5a8b9be6c01a7d1c6b0e1 Template:Tl 10 54 1618 122 2014-02-11T19:19:01Z Mastergalen 1 1 revision wikitext text/x-wiki {{[[Template:{{{1}}}|{{{1}}}]]}}<noinclude> {{Documentation}} </noinclude> d277314774e23fd4e1da2c410504bf62d84a7c7b Module:Convert base 828 1143 1620 1619 2014-02-11T19:19:01Z Mastergalen 1 1 revision Scribunto text/plain local p = {} function p.fromDec( f ) local args = f.args or f local base = tonumber( args[2] ) or 16 local dec = tonumber( args[1] ) or 0 if base == 10 or dec == 0 then return dec elseif base == 16 then return string.format( '%X', dec ) else local chars = '0123456789ABCDEF' local pos local out = '' while dec > 0 do pos = math.mod( dec, base ) + 1 dec = math.floor( dec / base ) out = string.sub( chars, pos, pos ) .. out end return out end end function p.fromBase( f ) local args = f.args or f local fromBase = tonumber( args[3] ) or 10 local toBase = tonumber( args[2] ) or 16 local dec = tonumber( args[1], fromBase ) or 0 return p.fromDec{ dec, toBase } end function p.fromHex( f ) return p.fromBase{ f.args[1], f.args[2], 16 } end function p.fromBin( f ) return p.fromBase{ f.args[1], f.args[2], 2 } end return p 01453bb2bed1f1e4acecfd54216dec9bad8ef9aa Dragon Mounts 0 1144 1622 2014-02-13T02:15:17Z Alanis 24 http://www.minecraftforum.net/topic/827863-16x-dragon-mounts-r34-wip/ wikitext text/x-wiki '''Quick guide''' To hatch a dragon egg, you'll need to find a good place for it first. If you found one, place the egg block and simply right click it. The egg will then start to hatch, which will take a while. Once grown up, you can tame the dragon with raw fish. It will then follow and protect you like other pets. You can command tamed dragons to lay down or stand up with the bone item. To ride a tamed dragon, use a saddle on it, then right click it without holding an action item. To heal injured dragons, feed it with raw fish, chicken, beef or porkchop (four hearts) or with rotten flesh (two hearts). You can control the dragon with the Carrot On A Stick while riding it. 7b4b05f5f8bb2d16344f2afba225353c6666840e 1623 1622 2014-02-13T02:15:39Z Alanis 24 wikitext text/x-wiki '''Quick guide''' To hatch a dragon egg, you'll need to find a good place for it first. If you found one, place the egg block and simply right click it. The egg will then start to hatch, which will take a while. Once grown up, you can tame the dragon with raw fish. It will then follow and protect you like other pets. You can command tamed dragons to lay down or stand up with the bone item. To ride a tamed dragon, use a saddle on it, then right click it without holding an action item. To heal injured dragons, feed it with raw fish, chicken, beef or porkchop (four hearts) or with rotten flesh (two hearts). You can control the dragon with the Carrot On A Stick while riding it. 0adb41641c92107d1cbbf609d5ca935ebd01ec3a 1624 1623 2014-02-13T02:16:22Z Alanis 24 wikitext text/x-wiki '''Quick guide''' To hatch a dragon egg, you'll need to find a good place for it first. If you found one, place the egg block and simply right click it. The egg will then start to hatch, which will take a while. Once grown up, you can tame the dragon with raw fish. It will then follow and protect you like other pets. You can command tamed dragons to lay down or stand up with the bone item. To ride a tamed dragon, use a saddle on it, then right click it without holding an action item. To heal injured dragons, feed it with raw fish, chicken, beef or porkchop (four hearts) or with rotten flesh (two hearts). You can control the dragon with the Carrot On A Stick while riding it. More information: http://www.minecraftforum.net/topic/827863-16x-dragon-mounts-r34-wip/ dd78d87f4033c4362c1998aaf380810a4dd34ab8 Not Enough Items 0 1145 1625 2014-02-13T18:16:23Z Cliffroot 25 Created page with "The 'Not Enough Items Mod' allows users to search items in the modpack (or just in Vanilla) If you are an operator you can spawn items in by clicking on them or if you are not..." wikitext text/x-wiki The 'Not Enough Items Mod' allows users to search items in the modpack (or just in Vanilla) If you are an operator you can spawn items in by clicking on them or if you are not an operator you will find the recipe (If you are op press r on the item to find the recipe) 4b8cff881e60d60906533abc5cc70d47ed252e0d Waypoints 0 1146 1626 2014-02-13T18:18:48Z Cliffroot 25 Created page with "This mod allows you to put markers on the map that only you can see. If you cannot see it in render distance a small text will show in the direction of the waypoint." wikitext text/x-wiki This mod allows you to put markers on the map that only you can see. If you cannot see it in render distance a small text will show in the direction of the waypoint. 86aba5ef5cf6de27678a72161bbc64e231d1e022 Dragon Mounts 0 1144 1627 1624 2014-02-13T20:00:01Z Mastergalen 1 wikitext text/x-wiki {{mod |author=BarracudaATA |website=http://www.minecraftforum.net/topic/827863-16x-dragon-mounts-r34-wip/ }} '''Dragon Mounts''' is a mod in [[Attack of the B-Team]] that allows you to hatch previously useless dragon eggs. Once fostered and tamed, they'll be your faithful companion in all situations and, of course, can be used for a ride! ==Quick guide== # To hatch a dragon egg, you'll need to find a good place for it first. If you found one, place the egg block and simply right click it. The egg will then start to hatch, which will take a while. # Once grown up, you can tame the dragon with raw fish. It will then follow and protect you like other pets. # You can command tamed dragons to lay down or stand up with the bone item. # To ride a tamed dragon, use a saddle on it, then right click it without holding an action item. # To heal injured dragons, feed it with raw fish, chicken, beef or porkchop (four hearts) or with rotten flesh (two hearts). # You can control the dragon with the Carrot On A Stick while riding it. {{Attack of the B-Team}} 3d2199a9bc8ec957cf8ddd5082b00fecb9358234 Template:Key 10 1147 1629 1628 2014-02-13T20:27:42Z Mastergalen 1 1 revision wikitext text/x-wiki #REDIRECT [[Template:Key press]] 3c4cbca1cc8ff65ea6fcfbb88196d826a26b2241 Template:Key press 10 1148 1630 2014-02-13T20:28:28Z Mastergalen 1 Created page with "{{key press/core|{{{1}}}}}<!-- -->{{#if:{{{2|}}}|+{{key press/core|{{{2}}}}}}}<!-- -->{{#if:{{{3|}}}|+{{key press/core|{{{3}}}}}}}<!-- -->{{#if:{{{4|}}}|+{{key press/core|{{{4..." wikitext text/x-wiki {{key press/core|{{{1}}}}}<!-- -->{{#if:{{{2|}}}|+{{key press/core|{{{2}}}}}}}<!-- -->{{#if:{{{3|}}}|+{{key press/core|{{{3}}}}}}}<!-- -->{{#if:{{{4|}}}|+{{key press/core|{{{4}}}}}}}<!-- -->{{#if:{{{5|}}}|+{{key press/core|{{{5}}}}}}}<!-- -->{{#if:{{{6|}}}|[[Category:Wikipedia keypress template parameter needs fixing]]}}<noinclude>{{documentation}}[[Category:Formatting templates]]<!-- add category and language links to the /doc sub-page, not here --></noinclude> dd9a8437f226b7972ae8187a1f630bda335370c1 Template:Key press/core 10 1149 1631 2014-02-13T20:28:41Z Mastergalen 1 Created page with "<kbd class="keyboard-key nowrap" style="border: 1px solid #aaa; {{border-radius|2px}} {{box-shadow|1px|2px|2px|#ddd}} background-color: #f9f9f9; {{linear-gradient|top|#eee, #f..." wikitext text/x-wiki <kbd class="keyboard-key nowrap" style="border: 1px solid #aaa; {{border-radius|2px}} {{box-shadow|1px|2px|2px|#ddd}} background-color: #f9f9f9; {{linear-gradient|top|#eee, #f9f9f9, #eee}} padding: 1px 3px; font-family: inherit; font-size: 0.85em;">{{#switch:{{lc:{{{1}}}}} | caps lock = {{Unicode|⇪}} Caps Lock | [[caps lock]] = {{Unicode|⇪}} [[Caps Lock]] | shift = {{Unicode|⇧}} Shift | [[shift key|shift]] = {{Unicode|⇧}} [[Shift key|Shift]] | enter = {{Unicode|↵}} Enter | [[enter key|enter]] = {{Unicode|↵}} [[Enter key|Enter]] | cmd = {{Unicode|⌘}} Cmd | [[cmd key|cmd]] | [[command key|cmd]] = {{Unicode|⌘}} [[Command key|Cmd]] | command = {{Unicode|⌘}} Command | [[cmd key|command]] | [[command key|command]] = {{Unicode|⌘}} [[Command key|Command]] | opt = {{Unicode|⌥}} Opt | [[opt key|opt]] | [[option key|opt]] = {{Unicode|⌥}} [[Option key|Opt]] | option = {{Unicode|⌥}} Option | [[option key]] | [[opt key|option]] | [[option key|option]] = {{Unicode|⌥}} [[Option key|Option]] | tab = Tab {{Unicode|↹}} | [[tab key|tab]] = [[Tab key|Tab]] {{Unicode|↹}} | backspace = ← Backspace | [[backspace]] = ← [[Backspace]] | win = {{Unicode|⊞}} Win | [[win key|win]] | [[windows key|win]] = {{Unicode|⊞}} [[Windows key|Win]] | menu = {{Unicode|≣}} Menu | [[menu key|menu]] = {{Unicode|≣}} [[Menu key|Menu]] | up = ↑ | [[arrow keys|up]] = [[Arrow keys|↑]] | down = ↓ | [[arrow keys|down]] = [[Arrow keys|↓]] | left = ← | [[arrow keys|left]] = [[Arrow keys|←]] | right = → | [[arrow keys|right]] = [[Arrow keys|→]] | * = <nowiki>*</nowiki> | # = <nowiki>#</nowiki> | [[#]] = [[Number sign|#]] | : = <nowiki>:</nowiki> | [[:]] = [[Colon (punctuation)|:]] | [[|]] = [[Pipe symbol|{{!}}]] <!-- Left & right analog sticks --> | l-up | l up = L↑ | l-down | l down = L↓ | l-left | l left = L← | l-right | l right = L→ | l-ne | l ne = L↗ | l-se | l se = L↘ | l-nw | l nw = L↖ | l-sw | l sw = L↙ | r-up | r up = R↑ | r-down | r down = R↓ | r-left | r left = R← | r-right | r right = R→ | r-ne | r ne = R↗ | r-se | r se = R↘ | r-nw | r nw = R↖ | r-sw | r sw = R↙ <!-- PlayStation --> | ps x | ex = {{unicode|×}} | ps c | circle = {{unicode|○}} | ps s | square = {{unicode|□}} | ps t | triangle = {{unicode|△}} <!-- Nintendo 64 & GameCube --> | c-up | c up = C↑ | c-down | c down = C↓ | c-left | c left = C← | c-right | c right = C→ | c-ne | c ne = C↗ | c-se | c se = C↘ | c-nw | c nw = C↖ | c-sw | c sw = C↙ <!-- default --> | #default = {{{1}}} }}</kbd><noinclude> {{documentation}} <!-- Add categories and interwikis to the /doc subpage, not here! --> </noinclude> cdf7c853bc32494c9926365c19400fc466d82979 Not Enough Items 0 1145 1632 1625 2014-02-13T21:45:27Z Mastergalen 1 wikitext text/x-wiki {{stub}} {{image requested}} {{mod |author=chicken_bones |website=http://www.minecraftforum.net/topic/909223-164-smp-chickenbones-mods/ }} The '''Not Enough Items''' mod allows users to search items in the modpack (or just in Vanilla) If you are an OP on the server you can spawn items in by clicking on them or if you are not opped you will find the recipe (If you are an OP press {{key|R}} on the item to find the recipe). {{Attack of the B-Team}} bd52f91731fc81caae9968d6f62b96a5d216a260 Waypoints 0 1146 1633 1626 2014-02-13T21:47:29Z Mastergalen 1 wikitext text/x-wiki {{image requested}} {{mod |author=AUTOMATIC_MAIDEN |website=http://www.minecraftforum.net/topic/2127759-164smp-waypoints/ }} This mod allows you to put markers on the map that only you can see. If you cannot see it in render distance a small text will show in the direction of the waypoint. {{Attack of the B-Team}} 17637727de105ad0a24fb68fad933a67653ba6b1 MineFactory Reloaded 0 723 1634 1410 2014-02-16T02:41:10Z LC14199 29 Added thermal expansion power. wikitext text/x-wiki {{mod |author = PowerCrystals |version = 1.4.6R2.2.0 | website = http://www.minecraftforum.net/topic/2016680-162164-powercrystals-mods-minefactoryreloaded-powercrystalscore-and-netherores-updated/#mfr }} '''{{PAGENAME}}''' is a mod created by PowerCrystals that adds numerous machines into the game as well as some new items, a new type of Rubber Tree, and the [[Precision Sledgehammer]] (a new type of tool for manipulating blocks similar to the [[Wrench]] and other miscellaneous things). All machines in this mod can be powered by [[MJ]] or [[EU]] up to 128 EU/p (MV). The conversion rate appears to be 2.5 EU = 1 MJ. MFR machines can also be powered with Redstone Flux (RF) made by the Thermal Expansion mod. Presently, the conversion rate is unknown. When looking at the interface for machines in this mod, there are three bars to the right. The first one, with the red lightning bolt, shows excess power contained in the machine. Maxing this out won't damage the machine. The second bar, with the green up arrow, shows the progress towards the machine's work. The third bar, with the blue ZZ symbol, is a sleep timer. If the machine is powered, but has nothing to do, it will sleep for a while to conserve server resources. {{Mf-nav}} [[Category:Mods]] d2ed3229004d378def64a9739fd89b45d18811b0 Main Page 0 1 1635 15 2014-02-17T22:03:42Z Mastergalen 1 Protected "[[Main Page]]" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading] wikitext text/x-wiki __NOTITLE__<!-- -->__NOTOC__<!-- --><title>Attack of the B-Team Wiki - Main Page</title> <metadesc>The Attack of the B-Team wiki covering tutorials, blocks, crafting recipes bring high tier technology into Minecraft.</metadesc> <div class="jumbotron"> <h1>Welcome to the Attack of the B-Team Wiki</h1> <p>The community wiki that anyone can edit, dedicated to the Attack of the B-Team modpack.</p> [[Special:Statistics|{{NUMBEROFARTICLES}}]] articles in English. </div> <ad_leaderboard/> <hr> <div class="row"> <div class="col-lg-4"> {{:Main Page/About}} </div> <div class="col-lg-4"> {{:Main Page/Play}} </div> <div class="col-lg-4"> <ad_rectangle/> </div> </div><!-- --><div class="row"> <div class="col-lg-4"> {{:Main Page/Tutorials}} </div> <div class="col-lg-4"> {{:Main Page/Popular Pages}} </div> <div class="col-lg-4"> {{:Main Page/Links}} </div> </div> 91f722d1e50d2e9d22fae3de30f001c839e1fff5 Morph 0 1150 1636 2014-02-18T16:37:34Z Clothes2 32 Created page with "'''Morph''' This mod enables you to morph or transform into any mob in minecraft. You take on most traits the mob has. Use the [ & ] keys to switch between mobs. You have to ..." wikitext text/x-wiki '''Morph''' This mod enables you to morph or transform into any mob in minecraft. You take on most traits the mob has. Use the [ & ] keys to switch between mobs. You have to kill a mob to gain the ability to morph into it. When in a morph form you cannot sleep and have to morph into yourself. On multiplayer servers you can morph into other players if you kill them. '''Traits''' Bat - Flight, 1 block high, No fall damage. Blaze - Flight, No fall damage, Gets hurt in the rain, Sets fire to everywhere. Chicken - no fall damage. Zombie - take damage in the light. Skeleton - Take damage in the light. All mobs - Be able tofit in gaps depending on the size of the mob. d62234f1634c43c9967f3fe0012478e402d8efea 1668 1636 2014-03-04T13:58:08Z Jneumann333 58 wikitext text/x-wiki '''Morph''' This mod enables you to morph or transform into any mob in minecraft. You take on most traits the mob has. Use the "[" and "]" keys to switch between mobs. You have to kill a mob to gain the ability to morph into it. When in a morph form you cannot sleep and have to morph into yourself. On multiplayer servers you can morph into other players if you kill them. '''Traits''' Bat - Flight, 1 block high, No fall damage. Blaze - Flight, No fall damage, Gets hurt in the rain, Sets fire to everywhere. Chicken - no fall damage. Zombie - take damage in the light. Skeleton - Take damage in the light. Squid - Breathe under water Spider - Climb up walls Ender Dragon - Fly Horse - Go up 1 block without jumping (Just like riding a horse) All mobs - Be able tofit in gaps depending on the size of the mob. bad7b548deaec8cc0b8facff096ecbc270f2ab64 1669 1668 2014-03-04T13:59:12Z Jneumann333 58 wikitext text/x-wiki '''Morph''' This mod enables you to morph or transform into any mob in minecraft. You take on most traits the mob has. Use the "[" and "]" keys to switch between mobs. You have to kill a mob to gain the ability to morph into it. When in a morph form you cannot sleep and have to morph into yourself. On multiplayer servers you can morph into other players if you kill them. '''''Traits''''' '''Bat''' - Flight, 1 block high, No fall damage. '''Blaze''' - Flight, No fall damage, Gets hurt in the rain, Sets fire to everywhere. '''Chicken''' - no fall damage. '''Zombie''' - take damage in the light. '''Skeleton''' - Take damage in the light. '''Squid''' - Breathe under water '''Spider''' - Climb up walls '''Ender Dragon''' - Fly '''Horse''' - Go up 1 block without jumping (Just like riding a horse) All mobs - Be able tofit in gaps depending on the size of the mob. e0ae183a27e1539a07394f8517247fe2d6aea2fb 1674 1669 2014-03-04T19:02:13Z Jneumann333 58 wikitext text/x-wiki {{mod |author = Jneumann333 |website = http://www.minecraftforum.net/topic/1994174-16x-morph-turn-into-almost-any-mob/ }} '''Morph''' This mod enables you to morph or transform into any mob in minecraft. You take on most traits the mob has. Use the "[" and "]" keys to switch between mobs. You have to kill a mob to gain the ability to morph into it. When in a morph form you cannot sleep and have to morph into yourself. On multiplayer servers you can morph into other players if you kill them. '''''Traits''''' '''Bat''' - Flight, 1 block high, No fall damage. '''Blaze''' - Flight, No fall damage, Gets hurt in the rain, Sets fire to everywhere. '''Chicken''' - no fall damage. '''Zombie''' - take damage in the light. '''Skeleton''' - Take damage in the light. '''Squid''' - Breathe under water '''Spider''' - Climb up walls '''Ender Dragon''' - Fly '''Horse''' - Go up 1 block without jumping (Just like riding a horse) All mobs - Be able tofit in gaps depending on the size of the mob. acff9cd64ca53c5c41d70ea28e5f171cb38cea5f 1675 1674 2014-03-04T19:04:16Z Jneumann333 58 wikitext text/x-wiki {{mod |author = Jneumann333 |website = http://www.minecraftforum.net/topic/1994174-16x-morph-turn-into-almost-any-mob/ }} '''Morph''' This mod enables you to morph or transform into any mob in minecraft. You take on most traits the mob has. Use the "[" and "]" keys to switch between mobs. You have to kill a mob to gain the ability to morph into it. When in a morph form you cannot sleep and have to morph into yourself. On multiplayer servers you can morph into other players if you kill them. '''''Traits''''' '''Bat''' - Flight, 1 block high, No fall damage. '''Blaze''' - Flight, No fall damage, Gets hurt in the rain, Sets fire to everywhere. '''Chicken''' - no fall damage. '''Zombie''' - take damage in the light. '''Skeleton''' - Take damage in the light. '''Squid''' - Breathe under water '''Spider''' - Climb up walls '''Ender Dragon''' - Fly '''Horse''' - Go up 1 block without jumping (Just like riding a horse) '''Zombie Pigman''' - Lava Resistance '''Ghast''' Fly (not sure about this one... will change later if wrong) '''All mobs''' - Be able to fit in gaps depending on the size of the mob. af207655ae560576313ce72a5534b9af6f0fedb0 1676 1675 2014-03-04T20:02:27Z Mastergalen 1 wikitext text/x-wiki {{mod |author = Jneumann333 |website = http://www.minecraftforum.net/topic/1994174-16x-morph-turn-into-almost-any-mob/ }} The '''Morph''' mod in [[Attack of the B-Team]] enables you to morph or transform into any mob in Minecraft. You take on most traits the mob has. Use the {{key|[}} and {{key|]}} keys to switch between mobs. You have to kill a mob to gain the ability to morph into it. When in a morph form you cannot sleep and have to morph into yourself. On multiplayer servers you can morph into other players if you kill them. == Traits == * '''Bat''' - Flight, 1 block high, No fall damage. * '''Blaze''' - Flight, No fall damage, Gets hurt in the rain, Sets fire to everywhere. * '''Chicken''' - no fall damage. * '''Zombie''' - take damage in the light. * '''Skeleton''' - Take damage in the light. * '''Squid''' - Breathe under water * '''Spider''' - Climb up walls * '''Ender Dragon''' - Fly * '''Horse''' - Go up 1 block without jumping (Just like riding a horse) * '''Zombie Pigman''' - Lava Resistance * '''Ghast''' Fly (not sure about this one... will change later if wrong) * '''All mobs''' - Be able to fit in gaps depending on the size of the mob. {{Attack of the B-Team}} e07aaddc4f78462da4e802d159f56ee8b861a460 1677 1676 2014-03-05T02:05:12Z MrPenguin 45 wikitext text/x-wiki {{mod |author = iChun |website = http://ichun.us/mods/morph/ }} The '''Morph''' mod in [[Attack of the B-Team]] enables you to morph or transform into any mob in Minecraft. You take on most traits the mob has. Use the {{key|[}} and {{key|]}} keys to switch between mobs. You have to kill a mob to gain the ability to morph into it. When in a morph form you cannot sleep and have to morph into yourself. On multiplayer servers you can morph into other players if you kill them. == Traits == * '''Bat''' - Flight, 1 block high, No fall damage. * '''Blaze''' - Flight, No fall damage, Gets hurt in the rain, Sets fire to everywhere. * '''Chicken''' - no fall damage. * '''Zombie''' - take damage in the light. * '''Skeleton''' - Take damage in the light. * '''Squid''' - Breathe under water * '''Spider''' - Climb up walls * '''Ender Dragon''' - Fly * '''Horse''' - Go up 1 block without jumping (Just like riding a horse) * '''Zombie Pigman''' - Lava Resistance * '''Ghast''' Fly (not sure about this one... will change later if wrong) * '''All mobs''' - Be able to fit in gaps depending on the size of the mob. {{Attack of the B-Team}} 88b763ab8e2eafd2e65f21681b48be169afca234 1678 1677 2014-03-05T02:07:13Z MrPenguin 45 wikitext text/x-wiki {{mod |author = iChun |website = http://ichun.us/mods/morph/ |version = 0.7.0 }} The '''Morph''' mod in [[Attack of the B-Team]] enables you to morph or transform into any mob in Minecraft. You take on most traits the mob has. Use the {{key|[}} and {{key|]}} keys to switch between mobs. You have to kill a mob to gain the ability to morph into it. When in a morph form you cannot sleep and have to morph into yourself. On multiplayer servers you can morph into other players if you kill them. == Traits == * '''Bat''' - Flight, 1 block high, No fall damage. * '''Blaze''' - Flight, No fall damage, Gets hurt by water, Sets fire to everywhere. * '''Chicken''' - no fall damage. * '''Zombie''' - take damage in the light. * '''Skeleton''' - Take damage in the light. * '''Squid''' - Breathe underwater and move faster underwater * '''Spider''' - Climb up walls * '''Ender Dragon''' - Fly * '''Horse''' - Go up 1 block without jumping (Just like riding a horse) * '''Zombie Pigman''' - Lava Resistance * '''Ghast''' Fly (not sure about this one... will change later if wrong) * '''All mobs''' - Be able to fit in gaps depending on the size of the mob. {{Attack of the B-Team}} 9438023deda0d53236d212c60a78e5a21e4eb870 Galacticraft 0 34 1637 722 2014-02-18T16:58:05Z Clothes2 32 Added more info about the mod including an oxygen tutorial for the moon wikitext text/x-wiki {{mod |author=micdoodle8 |version= |website=http://www.micdoodle8.com/ |download=http://www.micdoodle8.com/mods/galacticraft |wiki=http://wiki.micdoodle8.com/wiki/Galacticraft }} '''Galacticraft''' is a a mod in [[Attack of the B-Team]] that allows you to explore the solar system in your own spaceship. It adds ores such as silicon and aluminum to the game. These can be used to craft the parts you need to build a rocket and blast off to the moon and mars. Use '''Not Enough Items''' to find the recipe for a tier 1 rocket. You will need a NASA Workbench in order to craft a rocket. Once your rocket has been crafted you will need a launch pad, rocket fuel loader and rocket fuel along with energy to feul your rocket and blast off into space. '''Moon''' As there is no oxygen on the moon you nee to craft oxygen gear and tanks to allow you to breath. The tanks can be filled up with an oxygen collecter connected up to an oxygen compresser. Once you have landed on the moon plant a tree and place an oxygen collecter hooked up to an oxygen collecter like previously. Also hook up an oxygen bubble distributor to create an oxygen bubble, within which you can breath without requiring oxygen gear. You can jump high on the moon due to a lack of gravity. You will want to mine any meteors you find as they will help you to get to mars. {{Attack of the B-Team}} 38d82cd102402b1e4f0da08fe514b16263e909c5 Waila 0 1152 1639 2014-02-18T17:06:35Z Clothes2 32 Created page with "This mod is an addon to '''NEI'''. It shows you the name of the block you're looking at and the mod it's from. '''WAILA''' stands for What Am I Looking At." wikitext text/x-wiki This mod is an addon to '''NEI'''. It shows you the name of the block you're looking at and the mod it's from. '''WAILA''' stands for What Am I Looking At. 1e6fd487587a7ffa7d89bb0b2b84053486f6c83f Food Plus 0 1153 1640 2014-02-19T06:16:10Z Zipper 33 Food Plus Intro wikitext text/x-wiki This sweet (and savory) little mod adds a variety of foods for your cooking pleasure! Here is a quick rundown of what you need to know: Worktop - most of your recipes will be prepared with this crafting table type interface, when using NEI watch carefully for which recipes do, and do not use this tool. Refrigerator - put a snowball in the bottom slot, ice tray in the top. Cofee Grinder - Cofee beans in the top slot, blade in the bottom slot, one blade will grind 20 cofee. (Note: Coffee is from the Tropicraft mod, Cofee is Food Plus) Break grass for seeds, the new ones for this mod are tomatoes, rice and strawberries. e6ef5e6e885597b659d9118c564ed009a58aa3c4 1641 1640 2014-02-19T06:17:16Z Zipper 33 wikitext text/x-wiki This sweet (and savory) little mod adds a variety of foods for your cooking pleasure! Here is a quick rundown of what you need to know: Worktop - most of your recipes will be prepared with this crafting table type interface, when using NEI watch carefully for which recipes do, and do not use this tool.<br> Refrigerator - put a snowball in the bottom slot, ice tray in the top.<br> Cofee Grinder - Cofee beans in the top slot, blade in the bottom slot, one blade will grind 20 cofee. <br> (Note: Coffee is from the Tropicraft mod, Cofee is Food Plus) Break grass for seeds, the new ones for this mod are tomatoes, rice and strawberries. 69d95f1b2cc6434cc032d722affaa21c047c332c 1642 1641 2014-02-19T21:14:55Z Mastergalen 1 wikitext text/x-wiki {{stub}} {{image requested}} {{mod |author=JoseTheCrafter |website=http://www.minecraftforum.net/topic/1745463-164forge-food-plus-mod-more-food-than-you-can-imagine-v27-pre-upd16112013/ }} This sweet (and savory) little mod adds a variety of foods for your cooking pleasure in [[Attack of the B-Team]]! * [[Worktop]] - most of your recipes will be prepared with this crafting table type interface, when using NEI watch carefully for which recipes do, and do not use this tool. * [[Refrigerator]] - put a [[snowball]] in the bottom slot, ice tray in the top. * [[Cofee Grinder]] - [[Cofee Beans]] in the top slot, blade in the bottom slot, one blade will grind 20 [[cofee]]. (Note: Coffee is from the Tropicraft mod, Cofee is Food Plus) Break grass for seeds, the new ones for this mod are [[tomato]]es, [[rice]] and [[strawberries]]. {{Attack of the B-Team}} d266d8eb5bd6226bf068de82231be0a1c4e9c786 Enhanced Portals 0 1154 1643 2014-02-20T02:02:44Z TheZecharon 35 Created page with "This is a mod that allows for the creation of various sized portals that can link to anywhere in any dimension. These portals can be linked to each other via a network or by b..." wikitext text/x-wiki This is a mod that allows for the creation of various sized portals that can link to anywhere in any dimension. These portals can be linked to each other via a network or by being specifically dialed. These portals are made like you would build a portal to the Nether. While the portals still use obsidian, you may make them custom sizes. In order to make a portal of a custom size, you must use a Portal Modifier as a part of the portal. The light-purple side of the portal modifier must be facing inwards, towards where the portal particles would be displayed. Portal Modifier ==Recipe== {{Grid/Crafting Table |A1=Obsidian|B1=Flint and Steel|C1=Obsidian |A2=Diamond|B2=Iron|C2=Ender Pearl |A3=Obsidian|B3=Redston|C3=Obsidian |Output=Flint and Steel |OA=8 |nobreak=Yes }} Note: The flint and steel used in this item is the Enhanced Portals version mentioned below. Once you have placed your obsidian frame (including the portal modifier), you will need to light it with the Enhanced Portals flint and steel. With it, you will light the portal on the light-purple face of the portal modifier. By default, this portal works as a normal portal to the nether. Flint and Steel ==Recipe== {{Grid/Crafting Table |A1=|B1=|C1= |A2=Flint and Steel|B2=Glowstone|C2= |A3=Glowstone|B3=|C3= |Output=Flint and Steel |OA=8 |nobreak=Yes }} 5557ec5909ca163aea06b564fe19fe9e5ce215c8 1651 1643 2014-02-20T19:28:55Z Mastergalen 1 wikitext text/x-wiki {{image requested}} {{mod |author=Alz454 |website=http://www.minecraftforum.net/topic/2143651-172-enhancedportals-3/ |download=http://shadeddimensions.co.uk/enhancedportals-3/downloads/ }} '''Enhanced Portals''' allows for the creation of various sized portals that can link to anywhere in any dimension. These portals can be linked to each other via a network or by being specifically dialed. These portals are made like you would build a portal to the Nether. While the portals still use obsidian, you may make them custom sizes. In order to make a portal of a custom size, you must use a Portal Modifier as a part of the portal. The light-purple side of the portal modifier must be facing inwards, towards where the portal particles would be displayed. ==Portal Modifier Recipe== {{Grid/Crafting Table |A1=Obsidian|B1=Flint and Steel|C1=Obsidian |A2=Diamond|B2=Iron|C2=Ender Pearl |A3=Obsidian|B3=Redston|C3=Obsidian |Output=Flint and Steel |OA=8 |nobreak=Yes }} Note: The flint and steel used in this item is the Enhanced Portals version mentioned below. Once you have placed your obsidian frame (including the portal modifier), you will need to light it with the Enhanced Portals flint and steel. With it, you will light the portal on the light-purple face of the portal modifier. By default, this portal works as a normal portal to the nether. {{Attack of the B-Team}} fd61ae4bf4000f2cecefac2d814c36711209d773 File:Refrigerator.png 6 1155 1644 2014-02-20T03:09:07Z Zipper 33 A screenshot of the refrigerator UI in action. wikitext text/x-wiki A screenshot of the refrigerator UI in action. 8321f144a1c96d831764fa8afb489377211eeab9 Refrigerator 0 1156 1645 2014-02-20T03:15:18Z Zipper 33 Created page with "== Recipe == {{Grid/Crafting Table |A1=Cobblestone |B1=Bucket |C1=Cobblestone |A2=Cobblestone |B2= Snowball|C2=Cobblestone |A3=Cobblestone |B3=Cobblestone |C3=Cobblestone |Out..." wikitext text/x-wiki == Recipe == {{Grid/Crafting Table |A1=Cobblestone |B1=Bucket |C1=Cobblestone |A2=Cobblestone |B2= Snowball|C2=Cobblestone |A3=Cobblestone |B3=Cobblestone |C3=Cobblestone |Output=Refrigerator |Shapeless=no}} <br> The Refrigerator is essential for making ice cream and Slurpees in [[Attack of the B-Team]].<br> At this point it only makes one thing: [[Ice chunks]].<br> To make Ice chunks you need an [[Ice tray]] and a snowball. [[File:Refrigerator.png|left]] bf510663cef0ed13b7afcf89d672bdd7629cf34c 1646 1645 2014-02-20T03:16:49Z Zipper 33 wikitext text/x-wiki Part of the [[Food Plus]] Mod == Recipe == {{Grid/Crafting Table |A1=Cobblestone |B1=Bucket |C1=Cobblestone |A2=Cobblestone |B2= Snowball|C2=Cobblestone |A3=Cobblestone |B3=Cobblestone |C3=Cobblestone |Output=Refrigerator |Shapeless=no}} <br> The Refrigerator is essential for making ice cream and Slurpees in [[Attack of the B-Team]].<br> At this point it only makes one thing: [[Ice chunks]].<br> To make Ice chunks you need an [[Ice tray]] and a snowball. [[File:Refrigerator.png|left]] a4c9a6b33340a9d887fadc50ad88ca60caa8b0a2 1648 1646 2014-02-20T03:37:56Z Zipper 33 wikitext text/x-wiki {{Item |type = Item |stack = Yes (64) |data = 1530:0 |mod = Food Plus }} == Recipe == {{Grid/Crafting Table |A1=Cobblestone |B1=Bucket |C1=Cobblestone |A2=Cobblestone |B2= Snowball|C2=Cobblestone |A3=Cobblestone |B3=Cobblestone |C3=Cobblestone |Output=Refrigerator |Shapeless=no}} == Usage == The Refrigerator is essential for making ice cream and Slurpees in [[Attack of the B-Team]].<br> At this point it only makes one thing: [[Ice chunks]].<br> To make Ice chunks you need an [[Ice tray]] and a snowball. [[File:Refrigerator.png|left]] 96d0c2b2c22e4db6699ae93d1822e4f6e35cedf6 1649 1648 2014-02-20T03:39:07Z Zipper 33 wikitext text/x-wiki {{Item |type = Item |stack = Yes (64) |data = 1530:0 |mod = Food Plus }} == Recipe == {{Grid/Crafting Table |A1=Cobblestone |B1=Bucket |C1=Cobblestone |A2=Cobblestone |B2= Snowball|C2=Cobblestone |A3=Cobblestone |B3=Cobblestone |C3=Cobblestone |Output=Refrigerator |Shapeless=no}} == Usage == The Refrigerator is essential for making ice cream and Slurpees in [[Attack of the B-Team]].<br> At this point it only makes one thing: [[Ice chunks]].<br> To make Ice chunks you need an [[Ice tray]] and a snowball. [[File:Refrigerator.png|left]]<br> 80ff805bcf5224feb5bbbbeea9c298638231bf47 1650 1649 2014-02-20T03:43:45Z Zipper 33 wikitext text/x-wiki {{Item |type = Item |stack = Yes (64) |data = 1530:0 |mod = Food Plus }} == Recipe == {{Grid/Crafting Table |A1=Cobblestone |B1=Bucket |C1=Cobblestone |A2=Cobblestone |B2= Snowball|C2=Cobblestone |A3=Cobblestone |B3=Cobblestone |C3=Cobblestone |Output=Refrigerator |Shapeless=no}} == Usage == The Refrigerator is essential for making ice cream and Slurpees in [[Attack of the B-Team]].<br> At this point it only makes one thing: [[Ice chunks]].<br> To make Ice chunks you need an [[Ice tray]] and a snowball. [[File:Refrigerator.png|left]]<br /> e82c5e56ede97703de663857855e11b7d44ef0f6 1652 1650 2014-02-20T19:32:05Z Mastergalen 1 wikitext text/x-wiki {{Item |type = Item |stack = Yes (64) |data = 1530:0 |mod = Food Plus }} The '''Refrigerator''' is essential for making [[Ice Cream]] and [[Slurpee]]s in [[Attack of the B-Team]]. == Crafting Recipe == {{Grid/Crafting Table |A1=Cobblestone |B1=Bucket |C1=Cobblestone |A2=Cobblestone |B2= Snowball|C2=Cobblestone |A3=Cobblestone |B3=Cobblestone |C3=Cobblestone |Output=Refrigerator |Shapeless=no}} == Usage == [[File:Refrigerator.png|framed|left]] At this point the refrigerator only makes one thing: [[Ice Chunk]]s. To make Ice chunks you need an [[Ice Tray]] and a snowball. {{Attack of the B-Team}} 8fc19e6aced926082370dadd4476bc68ae5649c8 File:Grid Refrigerator.png 6 1157 1647 2014-02-20T03:32:07Z Zipper 33 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Pulverizer 0 696 1653 852 2014-02-23T19:43:44Z MrPenguin 45 wikitext text/x-wiki {{Item |name=Pulverizer |image = |type = Machine |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |energy = 4.0 MJ/t |storage = 4800.0 MJ |stack = Yes (64) |mod = [[Thermal Expansion]]}} The [[Pulverizer]] is a machine added by [[Thermal Expansion]]. It smashes blocks and items and pulverizes Ores into twice as much dust. Pulverized ores can be cooked in the [[Induction Smelter]], [[Electric Furnace]], or any other furnace, to produce ingots. The secondary byproduct of pulverizing only happens a percentage of the time. It requires an [[Dynamos|Dynamo]] to run, or a filled redstone energy cell. There is a small chance to receive a secondary byproduct when using the Pulverizer, this giving it a slight advantage over the [[Macerator]]. However, this machine is limited to those items listed in the table below and therefore cannot be used with all of the Ores in certain Modpacks associated with FTB. The Pulverizer has a maximum power of 4 MJ/t and can store up to 4800 MJ. The pulverizer can be powered by any type of [[engine]]. However, it is recommended to use at least one or multiple redstone energy cells (powered by a series of engines) for it to work consistently. When connecting the Pulverizer to a [[Pipes|Pipe]] system, it is important to note that the machine has one input (blue), a primary output (red) and a secondary output (yellow). These outputs can be changed by using the Configuration menu next to the machine GUI. This way it is also possible to use two sides of the machine for the same output, or have primary and secondary products output to the same side (orange). This machine can also be connected to an applied energistics network. When connecting to this type of network, you must configure the input side to be non slot specific, meaning it should not have a color. You then connect an ME export bus to the side you specified as the input (be sure to specify what you want to be input). Then connect an ME interface to the export side of the machine, and identify this side as the proper export colors in the pulverizer GUI. You do not need to configure the ME interface, as it will automatically accept the input from the machine. A redstone signal can be used to turn on and off the machine. This is important to note when setting up your engines to power the pulverizer; levers placed in certain spots will power both the engine and the pulverizer, which will result in none of your ores being pulverized until the redstone signal to the pulverizer is removed, or you configure the machine to ignore the redstone signal in the GUI. ==Crafting Recipe== {{Grid/Crafting Table |A2=Flint |A3= Copper Ingot |B1=Piston |B2=Machine Frame |B3=Redstone Reception Coil |C2=Flint |C3=Copper Ingot |Output=Pulverizer}} ==Recipes== {| class="wikitable" |'''Input''' |'''Primary Output''' |'''Secondary Output''' |'''Chance of Secondary Output''' |'''MJ Cost''' |- |[[Stone]] |[[Cobblestone]] | | | style="text-align: center;"|'''320''' |- |[[Cobblestone]] |[[Sand]] |[[Gravel]] |10% | style="text-align: center;"|'''320''' |- |[[Stone Brick]] |[[Cracked Stone Brick]] | | | style="text-align: center;"|'''80''' |- |[[Gravel]] |[[Flint]] | | | style="text-align: center;"|'''320''' |- |[[Glass]] |[[Sand]] | | | style="text-align: center;"|'''320''' |- |[[Sandstone]] |[[Sand]] (x2) |[[Niter]] |20% | style="text-align: center;"|'''320''' |- |[[Obsidian]] |[[Pulverized Obsidian]] | | | style="text-align: center;"|'''800''' |- |[[Netherrack]] |[[Cobblestone]] |[[Sulfur]] |20% | style="text-align: center;"|'''320''' |- |[[Coal Ore]] |[[Coal]] | | | style="text-align: center;"|'''40''' |- |[http://www.minecraftwiki.net/wiki/Diamond_Ore Diamond Ore] |[[Diamond]] | | | style="text-align: center;"|'''40''' |- |[[Glowstone]] |[[Glowstone Dust]] (x4) | | | style="text-align: center;"|'''80''' |- |[http://www.minecraftwiki.net/wiki/Lapis_lazuli_ore Lapis Lazuli Ore] |[[Lapis Lazuli]] (x8) | | | style="text-align: center;"|'''240''' |- |[[Redstone Ore]] |[[Redstone Dust]] (x8) | | | style="text-align: center;"|'''240''' |- |[[Wood]] |[[Wood Chips]] | | | style="text-align: center;"|'''160''' |- |[[Sugar Cane]] |[http://www.minecraftwiki.net/wiki/Sugar Sugar] (x2) | | | style="text-align: center;"|'''40''' |- |[http://www.minecraftwiki.net/wiki/Bone Bone] |[http://www.minecraftwiki.net/wiki/Bone_meal Bone Meal] (x6) | | | style="text-align: center;"|'''160''' |- |[http://www.minecraftwiki.net/wiki/Blaze_rod Blaze Rod] |[[Blaze Powder]] (4) |[[Sulfur]] |50% | style="text-align: center;"|'''160''' |- |[[Gold Ore]] |[[Pulverized Gold]] (x2) | | | style="text-align: center;"|'''400''' |- |[[Gold Ingot]] |[[Pulverized Gold]] | | | style="text-align: center;"|'''240''' |- |[[Iron Ore]] |[[Pulverized Iron]] (x2) |[[Ferrous Dust]] | | style="text-align: center;"|'''400''' |- |[[Iron Ingot]] |[[Pulverized Iron]] | | | style="text-align: center;"|'''240''' |- |[[Copper Ore]] |[[Pulverized Copper]] (x2) |[[Pulverized Gold]] |5% | style="text-align: center;"|'''400''' |- |[[Copper Ingot]] |[[Pulverized Copper]] | | | style="text-align: center;"|'''240''' |- |[[Tin Ore]] |[[Pulverized Tin]] (x2) |[[Pulverized Iron]] |5% | style="text-align: center;"|'''400''' |- |[[Tin Ingot]] |[[Pulverized Tin]] | | | style="text-align: center;"|'''240''' |- |[[Silver Ore]] |[[Pulverized Silver]] (x2) |[[Pulverized Lead]] |5% | style="text-align: center;"|'''400''' |- |[[Silver Ingot]] |[[Pulverized Silver]] | | | style="text-align: center;"|'''240''' |- |[[Lead Ore]] |[[Pulverized Lead]] (x2) |[[Pulverized Silver]] |5% | style="text-align: center;"|'''400''' |- |[[Lead Ingot]] |[[Pulverized Lead]] | | | style="text-align: center;"|'''240''' |- |[[Sulfur]] |[[Sulfur (Railcraft)]] (x2) | | | style="text-align: center;"|'''160''' |- |[[Niter]] |[[Salpeter Dust|Salpeter (Dust)]] (x2) | | | style="text-align: center;"|'''160''' |- |[[Sulfur Ore]] |[[Sulfur (Railcraft)]] (x5) |[[Sulfur]] |30% | style="text-align: center;"|'''240''' |- |[[Salpeter Ore|Saltpeter Ore]] |[[Salpeter Dust|Salpeter (Dust)]] (x3) |[[Niter]] |15% | style="text-align: center;"|'''240''' |- |[[Bauxite Ore]] |[[Bauxite Dust]] (x3) |[[Aluminium Dust]] |10% | style="text-align: center;"|'''400''' |- |[[Plantball]] |[[Dirt]] | | | style="text-align: center;"|'''400''' |- |[[Coal]] |[[Coal Dust]] | | | style="text-align: center;"|'''160''' |- |[[Charcoal]] |[[Charcoal Dust]] | | | style="text-align: center;"|'''160''' |- |[[Ferrous Ore]] |[[Pulverized Ferrous Dust]] (x2) |[[Pulverized Shiny Metal]] |10% | style="text-align: center;"|'''400''' |- |[[Monazit ore]] |[[Forcicium]] (x8) | | | style="text-align: center;"|'''100''' |} {{te-nav}} 0fb4d100efb7d32153252da869d08e6f9cad9264 Biomes O' Plenty 0 1158 1654 2014-02-24T16:16:27Z K3N 48 Created page with "Biomes O' Plenty is a mod. It add extra biomes generation, additional block and achievement. More can be found about this mod at [http://biomesoplenty.wikia.com/wiki/ Biomes O..." wikitext text/x-wiki Biomes O' Plenty is a mod. It add extra biomes generation, additional block and achievement. More can be found about this mod at [http://biomesoplenty.wikia.com/wiki/ Biomes O' Plenty wiki] or at [http://www.reddit.com/r/biomesoplenty Biomes O' Plenty reddit page] b1640d5568d061707c6732b0e777dc6753bd795b 1655 1654 2014-02-24T16:48:26Z K3N 48 wikitext text/x-wiki Biomes O' Plenty is a mod included in the Attack of the B-Team mod pack, adding extra biomes generation, additional block and achievement. More can be found about this mod at [http://biomesoplenty.wikia.com/wiki/ Biomes O' Plenty wiki] or at [http://www.reddit.com/r/biomesoplenty Biomes O' Plenty reddit page] ed966ab5bcee25e57a250f4c954096f88d6bbdab 1656 1655 2014-02-24T17:48:57Z Mastergalen 1 wikitext text/x-wiki {{stub}} {{image requested}} {{mod |website=http://www.reddit.com/r/biomesoplenty }} Biomes O' Plenty is a mod included in the Attack of the B-Team mod pack, adding extra biomes generation, additional block and achievement. {{Attack of the B-Team}} 8b89ab7812bd13288b27c5ebf10daf5640dd4133 1657 1656 2014-02-28T14:25:55Z Lukeperson6 34 wikitext text/x-wiki {{stub}} {{image requested}} {{mod |http://www.minecraftforum.net/topic/1495041-16x-forge-biomes-o-plenty-v112-1-year-anniversary/ }} Biomes O' Plenty is a mod included in the Attack of the B-Team mod pack, adding extra biomes generation, additional block and achievement. {{Attack of the B-Team}} 331104bffe5208e0347f3727b50ee4c150816f00 1658 1657 2014-02-28T14:26:24Z Lukeperson6 34 wikitext text/x-wiki {{stub}} {{image requested}} {{mod}} {{http://www.minecraftforum.net/topic/1495041-16x-forge-biomes-o-plenty-v112-1-year-anniversary/ }} Biomes O' Plenty is a mod included in the Attack of the B-Team mod pack, adding extra biomes generation, additional block and achievement. {{Attack of the B-Team}} bce9bb84caa67ce8d90de22d4058e6c434e044da 1659 1658 2014-02-28T14:28:19Z Lukeperson6 34 wikitext text/x-wiki {{stub}} {{image requested}} {{mod |http://www.minecraftforum.net/topic/1495041-16x-forge-biomes-o-plenty-v112-1-year-anniversary/ }} Biomes O' Plenty is a mod included in the Attack of the B-Team mod pack, adding extra biomes generation, additional block and achievement. {{Attack of the B-Team}} 331104bffe5208e0347f3727b50ee4c150816f00 Artifice 0 1159 1660 2014-03-03T15:43:03Z Jneumann333 58 Created page with "'''Tooltips''' All blocks and items added by Artifice have tooltips which show their function, and any other relevant information. Posted Image Posted Image Posted Image Reci..." wikitext text/x-wiki '''Tooltips''' All blocks and items added by Artifice have tooltips which show their function, and any other relevant information. Posted Image Posted Image Posted Image Recipes and Descriptions Artifice adds several categories of items. ''' Frames''' Frames are basic building blocks that are used as components in other recipes. They come in four tiers. ''' Blast-Resistant Blocks''' These come in solid and transparent varieties, and they have connected textures. Blast Walls Glass Walls '''Scaffolds''' Scaffolds are cheap blocks that can be quickly stacked and climbed, very useful for construction. Left click on a scaffold with a scaffold to stack upwards, right click to place normally. You can build out to the max overhang of each tier in any given direction. '''Sledges''' Sledges are tools used to smash crafted blocks down into pieces, with a chance to lose different pieces. They have a quarter of the durability of normal tools, and they can also be used from dispensers. '''Smashable Blocks''' Crafting Table Furnace Chest Wool TNT Brick Block Nether Brick Bookshelf Sandstone Quartz Block Jack-o-Lantern Anvil* Beacon Noteblock Jukebox Dispenser Dropper Piston Sticky Piston Redstone Lamp Daylight Sensor Hopper Trapped Chest Wooden Door Iron Door Repeater Comparator Fence Gate Bed Enchanting Table Cauldron Brewing Stand *Note, the anvil has a higher chance to lose components '''Boxes''' Boxes are storage items that allow you to store up to 8 of any item per box. They stack, and they fully support NBT data. Right click to open a box, shift-right click to open a whole stack. Dispensers can use boxes. Posted Image Posted Image '''Flowers''' Four varieties of flowers are added which can be crafted into blue, black, brown, and white dyes in the same manner as red and yellow flowers. A recipe for green dye from yellow and blue is also added. Lotuses will open and close in response to light levels as a bonus. Lotus lilies are also added, which are similar to vanilla lilypads, and have no related recipes. ''' Basalt & Marble''' Basalt and marble generate in the world, with a variety of generation setting that can be configured. There are a variety of decorative blocks which can be crafted from basalt and marble, including bricks, stairs, and slabs. All blocks are crafted in the same way as their vanilla counterparts. '''Pavers''' Pavers come in two varieties, Paver and Antipaver. Each will connect to themselves, but they won't connect to the other, allowing for some interesting patterns. Pavers and Antipavers can be interchanged freely in the crafting grid. Posted Image Gallery '''Sickles''' Sickles are tools which harvest plants or leaves in a radius around the harvest point. They have one half the durability of normal tools. ''' Miscellaneous''' Detectors will send out a pulse any time a block adjacent to them is updated. Posted Image Artifice adds steel, which is used in crafting the top tier frames and other items. An alternate steel recipe is available via the config. Posted Image '''Coins''' Artifice add copper, silver, gold, and platinum coins, which are mostly for use by server owners. '''Upgrades''' Upgrades are consumable items which can be crafted with tools, weapons, or armor to apply mundane enchants. By default these are limited in strength. They also obey enchantment application rules, so you can't apply multiple types of protection to one item, respiration on shoes, or anything like that. You can apply as many upgrades as will fit in the crafting grid at a time, for the sake of convenience. d06fa0f82235c89fdf1aebf791e6d994d201c57d 1661 1660 2014-03-03T15:46:07Z Jneumann333 58 wikitext text/x-wiki '''Tooltips'''- All blocks and items added by Artifice have tooltips which show their function, and any other relevant information. '''Recipes and Descriptions'''- Artifice adds several categories of items. '''Frames'''- Frames are basic building blocks that are used as components in other recipes. They come in four tiers. ''' Blast-Resistant Blocks'''- These come in solid and transparent varieties, and they have connected textures. Blast Walls Glass Walls '''Scaffolds'''- Scaffolds are cheap blocks that can be quickly stacked and climbed, very useful for construction. Left click on a scaffold with a scaffold to stack upwards, right click to place normally. You can build out to the max overhang of each tier in any given direction. '''Sledges'''- Sledges are tools used to smash crafted blocks down into pieces, with a chance to lose different pieces. They have a quarter of the durability of normal tools, and they can also be used from dispensers. '''Smashable Blocks'''- Crafting Table Furnace Chest Wool TNT Brick Block Nether Brick Bookshelf Sandstone Quartz Block Jack-o-Lantern Anvil* Beacon Noteblock Jukebox Dispenser Dropper Piston Sticky Piston Redstone Lamp Daylight Sensor Hopper Trapped Chest Wooden Door Iron Door Repeater Comparator Fence Gate Bed Enchanting Table Cauldron Brewing Stand *Note, the anvil has a higher chance to lose components '''Boxes'''- Boxes are storage items that allow you to store up to 8 of any item per box. They stack, and they fully support NBT data. Right click to open a box, shift-right click to open a whole stack. Dispensers can use boxes. '''Flowers'''- Four varieties of flowers are added which can be crafted into blue, black, brown, and white dyes in the same manner as red and yellow flowers. A recipe for green dye from yellow and blue is also added. Lotuses will open and close in response to light levels as a bonus. Lotus lilies are also added, which are similar to vanilla lilypads, and have no related recipes. ''' Basalt & Marble'''- Basalt and marble generate in the world, with a variety of generation setting that can be configured. There are a variety of decorative blocks which can be crafted from basalt and marble, including bricks, stairs, and slabs. All blocks are crafted in the same way as their vanilla counterparts. '''Pavers'''- Pavers come in two varieties, Paver and Antipaver. Each will connect to themselves, but they won't connect to the other, allowing for some interesting patterns. Pavers and Antipavers can be interchanged freely in the crafting grid. Posted Image Gallery '''Sickles'''- Sickles are tools which harvest plants or leaves in a radius around the harvest point. They have one half the durability of normal tools. ''' Miscellaneous'''- Detectors will send out a pulse any time a block adjacent to them is updated. Posted Image Artifice adds steel, which is used in crafting the top tier frames and other items. An alternate steel recipe is available via the config. Posted Image '''Coins''' Artifice add copper, silver, gold, and platinum coins, which are mostly for use by server owners. '''Upgrades''' Upgrades are consumable items which can be crafted with tools, weapons, or armor to apply mundane enchants. By default these are limited in strength. They also obey enchantment application rules, so you can't apply multiple types of protection to one item, respiration on shoes, or anything like that. You can apply as many upgrades as will fit in the crafting grid at a time, for the sake of convenience. 665f34f6dd2a09857d6b0534c12b3a633e55e463 1662 1661 2014-03-03T15:49:15Z Jneumann333 58 wikitext text/x-wiki Artifice is a mod that adds a lot of different things that are usually all related to aesthetics and crafting tools. There is not exactly a specific category that it can be put under. A list of added things is below '''Tooltips'''- All blocks and items added by Artifice have tooltips which show their function, and any other relevant information. '''Recipes and Descriptions'''- Artifice adds several categories of items. '''Frames'''- Frames are basic building blocks that are used as components in other recipes. They come in four tiers. ''' Blast-Resistant Blocks'''- These come in solid and transparent varieties, and they have connected textures. Blast Walls Glass Walls '''Scaffolds'''- Scaffolds are cheap blocks that can be quickly stacked and climbed, very useful for construction. Left click on a scaffold with a scaffold to stack upwards, right click to place normally. You can build out to the max overhang of each tier in any given direction. '''Sledges'''- Sledges are tools used to smash crafted blocks down into pieces, with a chance to lose different pieces. They have a quarter of the durability of normal tools, and they can also be used from dispensers. '''Smashable Blocks'''- Crafting Table Furnace Chest Wool TNT Brick Block Nether Brick Bookshelf Sandstone Quartz Block Jack-o-Lantern Anvil* Beacon Noteblock Jukebox Dispenser Dropper Piston Sticky Piston Redstone Lamp Daylight Sensor Hopper Trapped Chest Wooden Door Iron Door Repeater Comparator Fence Gate Bed Enchanting Table Cauldron Brewing Stand *Note, the anvil has a higher chance to lose components '''Boxes'''- Boxes are storage items that allow you to store up to 8 of any item per box. They stack, and they fully support NBT data. Right click to open a box, shift-right click to open a whole stack. Dispensers can use boxes. '''Flowers'''- Four varieties of flowers are added which can be crafted into blue, black, brown, and white dyes in the same manner as red and yellow flowers. A recipe for green dye from yellow and blue is also added. Lotuses will open and close in response to light levels as a bonus. Lotus lilies are also added, which are similar to vanilla lilypads, and have no related recipes. ''' Basalt & Marble'''- Basalt and marble generate in the world, with a variety of generation setting that can be configured. There are a variety of decorative blocks which can be crafted from basalt and marble, including bricks, stairs, and slabs. All blocks are crafted in the same way as their vanilla counterparts. '''Pavers'''- Pavers come in two varieties, Paver and Antipaver. Each will connect to themselves, but they won't connect to the other, allowing for some interesting patterns. Pavers and Antipavers can be interchanged freely in the crafting grid. Posted Image Gallery '''Sickles'''- Sickles are tools which harvest plants or leaves in a radius around the harvest point. They have one half the durability of normal tools. '''Miscellaneous'''- Detectors will send out a pulse any time a block adjacent to them is updated. Posted Image Artifice adds steel, which is used in crafting the top tier frames and other items. An alternate steel recipe is available via the config. Posted Image '''Coins''' Artifice add copper, silver, gold, and platinum coins, which are mostly for use by server owners. '''Upgrades''' Upgrades are consumable items which can be crafted with tools, weapons, or armor to apply mundane enchants. By default these are limited in strength. They also obey enchantment application rules, so you can't apply multiple types of protection to one item, respiration on shoes, or anything like that. You can apply as many upgrades as will fit in the crafting grid at a time, for the sake of convenience. beed635cd6c177fae9f0a2a9b5331d506225bdfd 1663 1662 2014-03-03T19:13:14Z Jneumann333 58 wikitext text/x-wiki Artifice is a mod that adds a lot of different things that are usually all related to aesthetics and crafting tools. There is not exactly a specific category that it can be put under. A list of added things is below '''Tooltips'''- All blocks and items added by Artifice have tooltips which show their function, and any other relevant information. '''Recipes and Descriptions'''- Artifice adds several categories of items. '''Frames'''- Frames are basic building blocks that are used as components in other recipes. They come in four tiers. '''Blast-Resistant Blocks'''- These come in solid and transparent varieties, and they have connected textures. Blast Walls Glass Walls '''Scaffolds'''- Scaffolds are cheap blocks that can be quickly stacked and climbed, very useful for construction. Left click on a scaffold with a scaffold to stack upwards, right click to place normally. You can build out to the max overhang of each tier in any given direction. '''Sledges'''- Sledges are tools used to smash crafted blocks down into pieces, with a chance to lose different pieces. They have a quarter of the durability of normal tools, and they can also be used from dispensers. '''Smashable Blocks'''- Crafting Table Furnace Chest Wool TNT Brick Block Nether Brick Bookshelf Sandstone Quartz Block Jack-o-Lantern Anvil* Beacon Noteblock Jukebox Dispenser Dropper Piston Sticky Piston Redstone Lamp Daylight Sensor Hopper Trapped Chest Wooden Door Iron Door Repeater Comparator Fence Gate Bed Enchanting Table Cauldron Brewing Stand *Note, the anvil has a higher chance to lose components '''Boxes'''- Boxes are storage items that allow you to store up to 8 of any item per box. They stack, and they fully support NBT data. Right click to open a box, shift-right click to open a whole stack. Dispensers can use boxes. '''Flowers'''- Four varieties of flowers are added which can be crafted into blue, black, brown, and white dyes in the same manner as red and yellow flowers. A recipe for green dye from yellow and blue is also added. Lotuses will open and close in response to light levels as a bonus. Lotus lilies are also added, which are similar to vanilla lilypads, and have no related recipes. '''Basalt & Marble'''- Basalt and marble generate in the world, with a variety of generation setting that can be configured. There are a variety of decorative blocks which can be crafted from basalt and marble, including bricks, stairs, and slabs. All blocks are crafted in the same way as their vanilla counterparts. '''Pavers'''- Pavers come in two varieties, Paver and Antipaver. Each will connect to themselves, but they won't connect to the other, allowing for some interesting patterns. Pavers and Antipavers can be interchanged freely in the crafting grid. '''Sickles'''- Sickles are tools which harvest plants or leaves in a radius around the harvest point. They have one half the durability of normal tools. '''Miscellaneous'''- Detectors will send out a pulse any time a block adjacent to them is updated. Posted Image Artifice adds steel, which is used in crafting the top tier frames and other items. An alternate steel recipe is available via the config. '''Coins'''- Artifice add copper, silver, gold, and platinum coins, which are mostly for use by server owners. '''Upgrades'''- Upgrades are consumable items which can be crafted with tools, weapons, or armor to apply mundane enchants. By default these are limited in strength. They also obey enchantment application rules, so you can't apply multiple types of protection to one item, respiration on shoes, or anything like that. You can apply as many upgrades as will fit in the crafting grid at a time, for the sake of convenience. 36a2c0266cbd0a857718e4399b0a3a153ff174d3 1664 1663 2014-03-03T19:20:24Z Jneumann333 58 wikitext text/x-wiki Artifice adds the blocks Marble and Basalt to the world along with the flowers Orchid, Iris, Bluebell, Lotus, and Lotus Lily . Marble and Basalt are for purely decorative purposes while the flowers added, with exception to Lotus Lily's, can be crafted into dyes. Artifice also adds functional blocks such as scaffolds which are cheap blocks that can be quickly stacked and climbed. Along with tools like Sledges and Sickles, the former of which is used to break down crafted blocks down to their base materials and the latter which is used to harvest crops in a large area. '''Tooltips'''- All blocks and items added by Artifice have tooltips which show their function, and any other relevant information. '''Recipes and Descriptions'''- Artifice adds several categories of items. '''Frames'''- Frames are basic building blocks that are used as components in other recipes. They come in four tiers. '''Blast-Resistant Blocks'''- These come in solid and transparent varieties, and they have connected textures. Blast Walls Glass Walls '''Scaffolds'''- Scaffolds are cheap blocks that can be quickly stacked and climbed, very useful for construction. Left click on a scaffold with a scaffold to stack upwards, right click to place normally. You can build out to the max overhang of each tier in any given direction. '''Sledges'''- Sledges are tools used to smash crafted blocks down into pieces, with a chance to lose different pieces. They have a quarter of the durability of normal tools, and they can also be used from dispensers. '''Smashable Blocks'''- Crafting Table Furnace Chest Wool TNT Brick Block Nether Brick Bookshelf Sandstone Quartz Block Jack-o-Lantern Anvil* Beacon Noteblock Jukebox Dispenser Dropper Piston Sticky Piston Redstone Lamp Daylight Sensor Hopper Trapped Chest Wooden Door Iron Door Repeater Comparator Fence Gate Bed Enchanting Table Cauldron Brewing Stand *Note, the anvil has a higher chance to lose components '''Boxes'''- Boxes are storage items that allow you to store up to 8 of any item per box. They stack, and they fully support NBT data. Right click to open a box, shift-right click to open a whole stack. Dispensers can use boxes. '''Flowers'''- Four varieties of flowers are added which can be crafted into blue, black, brown, and white dyes in the same manner as red and yellow flowers. A recipe for green dye from yellow and blue is also added. Lotuses will open and close in response to light levels as a bonus. Lotus lilies are also added, which are similar to vanilla lilypads, and have no related recipes. '''Basalt & Marble'''- Basalt and marble generate in the world, with a variety of generation setting that can be configured. There are a variety of decorative blocks which can be crafted from basalt and marble, including bricks, stairs, and slabs. All blocks are crafted in the same way as their vanilla counterparts. '''Pavers'''- Pavers come in two varieties, Paver and Antipaver. Each will connect to themselves, but they won't connect to the other, allowing for some interesting patterns. Pavers and Antipavers can be interchanged freely in the crafting grid. '''Sickles'''- Sickles are tools which harvest plants or leaves in a radius around the harvest point. They have one half the durability of normal tools. '''Miscellaneous'''- Detectors will send out a pulse any time a block adjacent to them is updated. Posted Image Artifice adds steel, which is used in crafting the top tier frames and other items. An alternate steel recipe is available via the config. '''Coins'''- Artifice add copper, silver, gold, and platinum coins, which are mostly for use by server owners. '''Upgrades'''- Upgrades are consumable items which can be crafted with tools, weapons, or armor to apply mundane enchants. By default these are limited in strength. They also obey enchantment application rules, so you can't apply multiple types of protection to one item, respiration on shoes, or anything like that. You can apply as many upgrades as will fit in the crafting grid at a time, for the sake of convenience. 08cd6928cdce420151e4c6f7e3eb23c9d15d0873 1665 1664 2014-03-03T21:25:38Z Mastergalen 1 wikitext text/x-wiki {{mod |author = |website = }} '''Artifice''' adds the blocks [[Marble]] and [[Basal]]t to the world along with the [[#Flowers|flowers]] Orchid, Iris, Bluebell, Lotus, and Lotus Lily . Marble and Basalt are for purely decorative purposes while the flowers added, with exception to Lotus Lily's, can be crafted into dyes. Artifice also adds functional blocks such as scaffolds which are cheap blocks that can be quickly stacked and climbed. Along with tools like Sledges and Sickles, the former of which is used to break down crafted blocks down to their base materials and the latter which is used to harvest crops in a large area. == Tooltips== All blocks and items added by Artifice have tooltips which show their function, and any other relevant information. == Recipes and Descriptions== Artifice adds several categories of items. == Frames== Frames are basic building blocks that are used as components in other recipes. They come in four tiers. == Blast-Resistant Blocks== These come in solid and transparent varieties, and they have connected textures. * Blast Walls * Glass Walls == Scaffolds== Scaffolds are cheap blocks that can be quickly stacked and climbed, very useful for construction. Left click on a scaffold with a scaffold to stack upwards, right click to place normally. You can build out to the max overhang of each tier in any given direction. == Sledges== Sledges are tools used to smash crafted blocks down into pieces, with a chance to lose different pieces. They have a quarter of the durability of normal tools, and they can also be used from dispensers. == Smashable Blocks== * Crafting Table * Furnace * Chest * Wool * TNT * Brick Block * Nether Brick * Bookshelf * Sandstone * Quartz Block * Jack-o-Lantern * Anvil* * Beacon * Noteblock * Jukebox * Dispenser * Dropper * Piston * Sticky Piston * Redstone Lamp * Daylight Sensor * Hopper * Trapped Chest * Wooden Door * Iron Door * Repeater * Comparator * Fence Gate * Bed * Enchanting Table * Cauldron * Brewing Stand *Note, the anvil has a higher chance to lose components == Boxes== Boxes are storage items that allow you to store up to 8 of any item per box. They stack, and they fully support NBT data. Right click to open a box, shift-right click to open a whole stack. Dispensers can use boxes. == Flowers== Four varieties of flowers are added which can be crafted into blue, black, brown, and white dyes in the same manner as red and yellow flowers. A recipe for green dye from yellow and blue is also added. Lotuses will open and close in response to light levels as a bonus. Lotus lilies are also added, which are similar to vanilla lilypads, and have no related recipes. == Basalt & Marble== Basalt and marble generate in the world, with a variety of generation setting that can be configured. There are a variety of decorative blocks which can be crafted from basalt and marble, including bricks, stairs, and slabs. All blocks are crafted in the same way as their vanilla counterparts. == Pavers== Pavers come in two varieties, Paver and Antipaver. Each will connect to themselves, but they won't connect to the other, allowing for some interesting patterns. Pavers and Antipavers can be interchanged freely in the crafting grid. == Sickles== Sickles are tools which harvest plants or leaves in a radius around the harvest point. They have one half the durability of normal tools. == Miscellaneous== Detectors will send out a pulse any time a block adjacent to them is updated. Artifice adds [[steel]], which is used in crafting the top tier frames and other items. An alternate steel recipe is available via the config. == Coins== Artifice adds [[copper]], [[silver]], [[gold]], and [[Platinum Coin]]s, which are mostly for use by server owners. == Upgrades== Upgrades are consumable items which can be crafted with tools, weapons, or armor to apply mundane enchants. By default these are limited in strength. They also obey enchantment application rules, so you can't apply multiple types of protection to one item, respiration on shoes, or anything like that. You can apply as many upgrades as will fit in the crafting grid at a time, for the sake of convenience. {{Attack of the B-Team}} [[Category:Mods]] 5558924a323bef27bb82f3dc76d5f3496c86a2d9 1672 1665 2014-03-04T18:56:29Z Jneumann333 58 wikitext text/x-wiki {{mod |author = Jneumann333 |website = http://www.minecraftforum.net/topic/1860869-15x16x-artifice-where-did-i-put-my-sliderule/ }} '''Artifice''' adds the blocks [[Marble]] and [[Basal]]t to the world along with the [[#Flowers|flowers]] Orchid, Iris, Bluebell, Lotus, and Lotus Lily . Marble and Basalt are for purely decorative purposes while the flowers added, with exception to Lotus Lily's, can be crafted into dyes. Artifice also adds functional blocks such as scaffolds which are cheap blocks that can be quickly stacked and climbed. Along with tools like Sledges and Sickles, the former of which is used to break down crafted blocks down to their base materials and the latter which is used to harvest crops in a large area. == Tooltips== All blocks and items added by Artifice have tooltips which show their function, and any other relevant information. == Recipes and Descriptions== Artifice adds several categories of items. == Frames== Frames are basic building blocks that are used as components in other recipes. They come in four tiers. == Blast-Resistant Blocks== These come in solid and transparent varieties, and they have connected textures. * Blast Walls * Glass Walls == Scaffolds== Scaffolds are cheap blocks that can be quickly stacked and climbed, very useful for construction. Left click on a scaffold with a scaffold to stack upwards, right click to place normally. You can build out to the max overhang of each tier in any given direction. == Sledges== Sledges are tools used to smash crafted blocks down into pieces, with a chance to lose different pieces. They have a quarter of the durability of normal tools, and they can also be used from dispensers. == Smashable Blocks== * Crafting Table * Furnace * Chest * Wool * TNT * Brick Block * Nether Brick * Bookshelf * Sandstone * Quartz Block * Jack-o-Lantern * Anvil* * Beacon * Noteblock * Jukebox * Dispenser * Dropper * Piston * Sticky Piston * Redstone Lamp * Daylight Sensor * Hopper * Trapped Chest * Wooden Door * Iron Door * Repeater * Comparator * Fence Gate * Bed * Enchanting Table * Cauldron * Brewing Stand *Note, the anvil has a higher chance to lose components == Boxes== Boxes are storage items that allow you to store up to 8 of any item per box. They stack, and they fully support NBT data. Right click to open a box, shift-right click to open a whole stack. Dispensers can use boxes. == Flowers== Four varieties of flowers are added which can be crafted into blue, black, brown, and white dyes in the same manner as red and yellow flowers. A recipe for green dye from yellow and blue is also added. Lotuses will open and close in response to light levels as a bonus. Lotus lilies are also added, which are similar to vanilla lilypads, and have no related recipes. == Basalt & Marble== Basalt and marble generate in the world, with a variety of generation setting that can be configured. There are a variety of decorative blocks which can be crafted from basalt and marble, including bricks, stairs, and slabs. All blocks are crafted in the same way as their vanilla counterparts. == Pavers== Pavers come in two varieties, Paver and Antipaver. Each will connect to themselves, but they won't connect to the other, allowing for some interesting patterns. Pavers and Antipavers can be interchanged freely in the crafting grid. == Sickles== Sickles are tools which harvest plants or leaves in a radius around the harvest point. They have one half the durability of normal tools. == Miscellaneous== Detectors will send out a pulse any time a block adjacent to them is updated. Artifice adds [[steel]], which is used in crafting the top tier frames and other items. An alternate steel recipe is available via the config. == Coins== Artifice adds [[copper]], [[silver]], [[gold]], and [[Platinum Coin]]s, which are mostly for use by server owners. == Upgrades== Upgrades are consumable items which can be crafted with tools, weapons, or armor to apply mundane enchants. By default these are limited in strength. They also obey enchantment application rules, so you can't apply multiple types of protection to one item, respiration on shoes, or anything like that. You can apply as many upgrades as will fit in the crafting grid at a time, for the sake of convenience. {{Attack of the B-Team}} [[Category:Mods]] 5097883c198d8af75f1a5662b3657fb7613d4356 1673 1672 2014-03-04T18:57:14Z Jneumann333 58 wikitext text/x-wiki {{mod |author = Jneumann333 |website = http://www.minecraftforum.net/topic/1860869-15x16x-artifice-where-did-i-put-my-sliderule/ }} '''Artifice''' adds the blocks [[Marble]] and [[Basal]]t to the world along with the [[#Flowers|flowers]] Orchid, Iris, Bluebell, Lotus, and Lotus Lily . Marble and Basalt are for purely decorative purposes while the flowers added, with exception to Lotus Lily's, can be crafted into dyes. Artifice also adds functional blocks such as scaffolds which are cheap blocks that can be quickly stacked and climbed. Along with tools like Sledges and Sickles, the former of which is used to break down crafted blocks down to their base materials and the latter which is used to harvest crops in a large area. == Tooltips== All blocks and items added by Artifice have tooltips which show their function, and any other relevant information. == Recipes and Descriptions== Artifice adds several categories of items. == Frames== Frames are basic building blocks that are used as components in other recipes. They come in four tiers. == Blast-Resistant Blocks== These come in solid and transparent varieties, and they have connected textures. * Blast Walls * Glass Walls == Scaffolds== Scaffolds are cheap blocks that can be quickly stacked and climbed, very useful for construction. Left click on a scaffold with a scaffold to stack upwards, right click to place normally. You can build out to the max overhang of each tier in any given direction. == Sledges== Sledges are tools used to smash crafted blocks down into pieces, with a chance to lose different pieces. They have a quarter of the durability of normal tools, and they can also be used from dispensers. == Smashable Blocks== * Crafting Table * Furnace * Chest * Wool * TNT * Brick Block * Nether Brick * Bookshelf * Sandstone * Quartz Block * Jack-o-Lantern * Anvil* * Beacon * Noteblock * Jukebox * Dispenser * Dropper * Piston * Sticky Piston * Redstone Lamp * Daylight Sensor * Hopper * Trapped Chest * Wooden Door * Iron Door * Repeater * Comparator * Fence Gate * Bed * Enchanting Table * Cauldron * Brewing Stand *Note, the anvil has a higher chance to lose components == Boxes== Boxes are storage items that allow you to store up to 8 of any item per box. They stack, and they fully support NBT data. Right click to open a box, shift-right click to open a whole stack. Dispensers can use boxes. == Flowers== Four varieties of flowers are added which can be crafted into blue, black, brown, and white dyes in the same manner as red and yellow flowers. A recipe for green dye from yellow and blue is also added. Lotuses will open and close in response to light levels as a bonus. Lotus lilies are also added, which are similar to vanilla lilypads, and have no related recipes. == Basalt & Marble== Basalt and marble generate in the world, with a variety of generation setting that can be configured. There are a variety of decorative blocks which can be crafted from basalt and marble, including bricks, stairs, and slabs. All blocks are crafted in the same way as their vanilla counterparts. == Pavers== Pavers come in two varieties, Paver and Antipaver. Each will connect to themselves, but they won't connect to the other, allowing for some interesting patterns. Pavers and Antipavers can be interchanged freely in the crafting grid. == Sickles== Sickles are tools which harvest plants or leaves in a radius around the harvest point. They have one half the durability of normal tools. == Miscellaneous== Detectors will send out a pulse any time a block adjacent to them is updated. Artifice adds [[steel]], which is used in crafting the top tier frames and other items. An alternate steel recipe is available via the config. == Coins== Artifice adds [[copper]], [[silver]], [[gold]], and [[Platinum Coin]]s, which are mostly for use by server owners. == Upgrades== Upgrades are consumable items which can be crafted with tools, weapons, or armor to apply mundane enchants. By default these are limited in strength. They also obey enchantment application rules, so you can't apply multiple types of protection to one item, respiration on shoes, or anything like that. You can apply as many upgrades as will fit in the crafting grid at a time, for the sake of convenience. {{Attack of the B-Team}} [[Category:Mods]] b4008b104715c3828a5ae7d803e73cfa3f08a5a9 Advanced Genetics 0 633 1666 725 2014-03-04T13:48:37Z Jneumann333 58 wikitext text/x-wiki {{Mod |name=Advanced Genetics |image = |caption = |author = ObsiLP |version = 1.2 |website = http://www.minecraftforum.net/topic/1988826-164-forge-advanced-genetics-mod/ |wiki=http://ag.teamdna.de/wiki/?art=home }} "'Advanced Genetics"' is a mod created by ObsiLP which adds Genetic-Science to Minecraft in [[Attack of the B-Team]]. ==Getting Started== This is a short guide to Advanced Genetics. The first thing you need is a Scraper. Right-click on an Entity with the Scraper and you will get Skin Scales. Put these Skin Scales into a DNA Analyser and you will get Cells and Organic Drops. With these Cells you have to craft a Basic DNA Dictionary. Trust me. You need this item for all the following machines. The next step is to put the Cell into the DNA Extractor. It will return a Helix. This Helix is encrypted so you have to put it into the DNA Decrypter. The last normal step is to put your Helix into the DNA Splitter. This block allows you to choose which Genes you want to split from the Helix. It outputs the chosen Gene and Organic Drops. After that you have to put your Gene into the right slot of the DNA Breeder. You can see at the bottom how many other Genes you have to put into the left slot. (Basic Genes add 1 State, the same Gene as in the right slot 2). When you Gene is completed you have to extract your blood by using a Syringe. Put this Syringe into the Centrifuge. The Centrifuge will return a Centrifuged Syringe. To add your Gene you must put the Gene and the Syrgine into the DNA Combiner. After this step you only have to centrifuge your Syringe again and then you can inject it back into yourself. Voilà! Your Gene is now in your DNA! Please notice that all machines require power to work. '''Genes''': - Chicken: No-Fall-Gen: you get no fall damage - Cow: Infinite Milk: every entity can now produce milk - Ocelot: Speed: you can walk much faster - Sheep: Wooly: every entity is now shearable - Sheep: Eat Grass: rightclick on a grass to eat the block - Horse: Jump: let you jump heigher - Squid: Water breather: now you can breath under water - Bat : Fly: you can fly! - Mooshroom: Produce stew: same as ‘Milk Producer’ only with mushroom-stew - Enderman: Teleport: you can teleport yourself - Enderman: Save your inventory: puts all your items your inventory when you dies - Zombie Pigman: Swim in lava: you don’t get damage from lava anymore! - Blaze: Shoot fireballs: fight like a blaze - Creeper: Explode yourself: creeper-style! - Ghast: Fireballexplode: fight like a ghast - Iron Golem: More life: adds more hearts - Witch: Throw potion : throw random potions - Wither: Withers hit: entity you hit before get a wither effect - Enderdragon: Ender health: needs a heal crystal to make yourself undamageable ==Known Bugs== *None {{Attack of the B-Team}} aa0c6e0494e072df4b8aa94787e901a07ce7d9e9 1667 1666 2014-03-04T13:50:55Z Jneumann333 58 wikitext text/x-wiki {{Mod |name=Advanced Genetics |image = |caption = |author = ObsiLP |version = 1.2 |website = http://www.minecraftforum.net/topic/1988826-164-forge-advanced-genetics-mod/ |wiki=http://ag.teamdna.de/wiki/?art=home }} "'Advanced Genetics"' is a mod created by ObsiLP which adds Genetic-Science to Minecraft in [[Attack of the B-Team]]. ==Getting Started== This is a short guide to Advanced Genetics. The first thing you need is a Scraper. Right-click on an Entity with the Scraper and you will get Skin Scales. Put these Skin Scales into a DNA Analyser and you will get Cells and Organic Drops. With these Cells you have to craft a Basic DNA Dictionary. Trust me. You need this item for all the following machines. The next step is to put the Cell into the DNA Extractor. It will return a Helix. This Helix is encrypted so you have to put it into the DNA Decrypter. The last normal step is to put your Helix into the DNA Splitter. This block allows you to choose which Genes you want to split from the Helix. It outputs the chosen Gene and Organic Drops. After that you have to put your Gene into the right slot of the DNA Breeder. You can see at the bottom how many other Genes you have to put into the left slot. (Basic Genes add 1 State, the same Gene as in the right slot 2). When you Gene is completed you have to extract your blood by using a Syringe. Put this Syringe into the Centrifuge. The Centrifuge will return a Centrifuged Syringe. To add your Gene you must put the Gene and the Syrgine into the DNA Combiner. After this step you only have to centrifuge your Syringe again and then you can inject it back into yourself. Voilà! Your Gene is now in your DNA! Please notice that all machines require power to work. '''Genes''': - '''Chicken''': No-Fall-Gen: you get no fall damage - '''Cow''': Infinite Milk: every entity can now produce milk - '''Ocelot''': Speed: you can walk much faster - '''Sheep''': Wooly: every entity is now shearable - '''Sheep''': Eat Grass: rightclick on a grass to eat the block - '''Horse''': Jump: let you jump heigher - '''Squid''': Water breather: now you can breath under water - '''Bat''': Fly: you can fly! - '''Mooshroom''': Produce stew: same as ‘Milk Producer’ only with mushroom-stew - '''Enderman''': Teleport: you can teleport yourself - '''Enderman''': Save your inventory: puts all your items your inventory when you dies - '''Zombie Pigman''': Swim in lava: you don’t get damage from lava anymore! - '''Blaze''': Shoot fireballs: fight like a blaze - '''Creeper''': Explode yourself: creeper-style! - '''Ghast''': Fireballexplode: fight like a ghast - '''Iron Golem''': More life: adds more hearts - '''Witch''': Throw potion : throw random potions - '''Wither''': Withers hit: entity you hit before get a wither effect - '''Enderdragon''': Ender health: needs a heal crystal to make yourself undamageable ==Known Bugs== *None {{Attack of the B-Team}} 59395f29296740891dd6fcb4945f25bdaf42bffe Tutorials/Getting Started 0 634 1670 1415 2014-03-04T16:45:25Z Jneumann333 58 wikitext text/x-wiki {{stub}} {{image requested}} Tutorial on how to get started in your [[Attack of the B-Team]] mod pack. Day 1. You are going to spend this day like a normal Minecraft first day with a few extra editions. Collect around 16 wooden logs from any tree source close by (16 tree logs is the recommended amount since you can get a stack of wooden planks with this but more or less can be collected on the initial start). If you have no prior knowledge of Minecraft, you should open up the book you spawn with and take time to read through it. Now use your wood to create wooden planks. Then create 1 crafting bench and 4-12 sticks. Create a wooden pickaxe and dig down into dirt till reach stone which you should mine at least 3 pieces of however I recommend mining 11-17 pieces (this way you have enough for a stone pick, a stone axe, a stone shovel, a stone sword, and a furnace[if you get the 17 pieces]). Mine out a little area close to your spawn point. Now gather seeds from the tall grass around you and also kill a few cows, pigs, or chickens to collect a food source (I recommend collecting anywhere above 3 pieces of seeds right away). Build a small shelter to right now. Make it big enough so you can make a mine inside. Go outside and grab 2-6 pieces of logs but hurry back as it is now near night time ***note: it is very helpful to kill a bat as you can turn into it and fly by pressing the "[" key Night 1. Make a furnace with some stone (if you didn't get enough before mine it ''inside'' your base). Use some wooden planks to cook the logs you just grabbed into charcoal. Make 1/2 of this charcoal into torches and use the other half to cook the meat you got from animals. Start mining deeper and deeper to get coal and at least 2 iron ore. Smelt the iron and make shears. Then wait out the night by mining or making extra materials. Day 2. Find a sheep or two and use the shears and get 3 wool. Go back to your shelter and make a bed and place it inside. This will set your spawnpoint when you sleep in it at night. {{Attack of the B-Team}} 2fa9b5a1274ed91f564d8bc7d50d95c841c2197d 1671 1670 2014-03-04T16:46:15Z Jneumann333 58 wikitext text/x-wiki {{stub}} {{image requested}} Tutorial on how to get started in your [[Attack of the B-Team]] mod pack. Day 1. You are going to spend this day like a normal Minecraft first day with a few extra editions. Collect around 16 wooden logs from any tree source close by (16 tree logs is the recommended amount since you can get a stack of wooden planks with this but more or less can be collected on the initial start). If you have no prior knowledge of Minecraft, you should open up the book you spawn with and take time to read through it. Now use your wood to create wooden planks. Then create 1 crafting bench and 4-12 sticks. Create a wooden pickaxe and dig down into dirt till reach stone which you should mine at least 3 pieces of however I recommend mining 11-17 pieces (this way you have enough for a stone pick, a stone axe, a stone shovel, a stone sword, and a furnace[if you get the 17 pieces]). Mine out a little area close to your spawn point. Now gather seeds from the tall grass around you and also kill a few cows, pigs, or chickens to collect a food source (I recommend collecting anywhere above 3 pieces of seeds right away). Build a small shelter to right now. Make it big enough so you can make a mine inside. Go outside and grab 2-6 pieces of logs but hurry back as it is now near night time ***note: it is very helpful to kill a bat as you can turn into it and fly by pressing the "[" key (double tap spacebar to fly) Night 1. Make a furnace with some stone (if you didn't get enough before mine it ''inside'' your base). Use some wooden planks to cook the logs you just grabbed into charcoal. Make 1/2 of this charcoal into torches and use the other half to cook the meat you got from animals. Start mining deeper and deeper to get coal and at least 2 iron ore. Smelt the iron and make shears. Then wait out the night by mining or making extra materials. Day 2. Find a sheep or two and use the shears and get 3 wool. Go back to your shelter and make a bed and place it inside. This will set your spawnpoint when you sleep in it at night. {{Attack of the B-Team}} f933a1f2063915bf41d0f32dc533ef352224bf38 Morph 0 1150 1679 1678 2014-03-05T02:45:12Z MrPenguin 45 /* Traits */ wikitext text/x-wiki {{mod |author = iChun |website = http://ichun.us/mods/morph/ |version = 0.7.0 }} The '''Morph''' mod in [[Attack of the B-Team]] enables you to morph or transform into any mob in Minecraft. You take on most traits the mob has. Use the {{key|[}} and {{key|]}} keys to switch between mobs. You have to kill a mob to gain the ability to morph into it. When in a morph form you cannot sleep and have to morph into yourself. On multiplayer servers you can morph into other players if you kill them. == Traits == * '''Alien Villager''' - Nothing special. * '''Bat''' - Can fly, impervious to fall damage, and can fit into 1 block high areas. * '''Blaze''' - Hostile Mode, impervious to fire damage, can be harmed by water, can fly, impervious to fall damage, and spawns smoke particle effects. * '''Chicken''' - Falls slower, impervious to fall damage, and can fit into 1 block high areas. * '''Cow''' - Nothing special. * '''Creeper''' - Hostile Mode. * '''Enderman''' - Hostile Mode, can be harmed by water, is 3 blocks tall. * '''Ghast''' - Hostile Mode, can fly, impervious to fire damage, and can only fit into 5x5 areas. * '''Mooshroom''' - Nothing special. * '''Pig''' - Allows the player to fit into 1 block high areas. * '''Rosester''' - Impervious to fall damage, and can fit into 1 block high areas. * '''Sheep''' - Nothing special. * '''Slime''' - Hostile Mode, depending on which size slime you are you can fit in certain sized areas. * '''Silverfish''' - Hostile Mode, and can fit into spaces smaller then 1 block. * '''Spider''' - Hostile Mode, able to fit in 2x1 spaces, also able to climb walls. * '''Squid''' - Can breathe underwater, swims faster, and can drown on land. * '''Ocelot''' - Impervious to fall damage, and can fit into 1 block high spaces. * '''Villager''' - Nothing special. * '''Wolf''' - Can fit into 1 block high areas. //Leaving these here for now until I finish up the list above * '''Bat''' - Flight, 1 block high, No fall damage. * '''Blaze''' - Flight, No fall damage, Gets hurt by water, Sets fire to everywhere. * '''Chicken''' - no fall damage. * '''Zombie''' - take damage in the light. * '''Skeleton''' - Take damage in the light. * '''Squid''' - Breathe underwater and move faster underwater * '''Spider''' - Climb up walls * '''Ender Dragon''' - Fly * '''Horse''' - Go up 1 block without jumping (Just like riding a horse) * '''Zombie Pigman''' - Lava Resistance * '''Ghast''' Fly (not sure about this one... will change later if wrong) * '''All mobs''' - Be able to fit in gaps depending on the size of the mob. {{Attack of the B-Team}} a5bc16c326f0c8c7fc752c61a20f89a8955c93d4 1681 1679 2014-03-05T03:37:07Z MrPenguin 45 wikitext text/x-wiki {{mod |author = iChun |website = http://ichun.us/mods/morph/ |version = 0.7.0 }} The '''Morph''' mod in [[Attack of the B-Team]] enables you to morph or transform into any mob in Minecraft. You take on most traits the mob has. Use the {{key|[}} and {{key|]}} keys to switch between mobs. If you're holding down {{key|lshift}} while navigating the Morph GUI you can change into sub versions of a mob(EX: You can change into different sizes of slimes). You have to kill a mob to gain the ability to morph into it. When in a morph form you cannot sleep and have to morph into yourself. On multiplayer servers you can morph into other players if you kill them. == Traits == * '''Alien Villager''' - Nothing special, and can't breath on the moon. * '''Bat''' - Can fly, impervious to fall damage, and can fit into 1 block high areas. * '''Bird''' - Can fly, is impervious to fall damage, and can fit into 1 block high areas. * '''Blaze''' - Hostile Mode, impervious to fire damage, can be harmed by water, can fly, impervious to fall damage, and spawns smoke particle effects. * '''Blizz''' - Nothing special. * '''Blue Turtle Creature''' - Nothing special. * '''Chicken''' - Falls slower, impervious to fall damage, and can fit into 1 block high areas. * '''Cow''' - Nothing special. * '''Coven Witch''' - Nothing special. * '''Creeper''' - Hostile Mode. * '''Demon''' - Impervious to fall damage. * '''Donkey''' - Can run up 1 block high slopes. * '''Enderman''' - Hostile Mode, can be harmed by water, is 3 blocks tall. * '''Ent''' - Can only fit into 2x3 areas. * '''Evolved Creeper''' - Hostile Mode, and can't breath on the moon. * '''Evolved Skeleton''' - Hostile Mode, and can't breath on the moon. * '''Evolved Spider''' - Hostile Mode, can climb walls, and can fit into 2x1 areas, and can't breath on the moon. * '''Evolved Zombie''' - Hostile Mode, is damaged by the sun, and can't breath on the moon. * '''Ghast''' - Hostile Mode, can fly, impervious to fire damage, and can only fit into 5x5 areas. * '''Glob''' - Hostile Mode, depending on which size slime you are you can fit in certain sized areas. * '''Hamster''' - Can fit into less than 1 block high areas. * '''Heatscar Spider''' - Hostile Mode, can climb up walls, impervious to fire damage, and can only fit in a 3x2 area. * '''Horse''' - Can run up 1 block high slopes. * '''Imp''' - Hostile Mode, impervious to fire damage, and can fit in a 1 block high area. * '''Iron Golem''' - Impervious to fall damage, sinks in water, and fits in a 2x3 area. * '''Isaac''' - Nothing special. * '''Jungle Spider''' - Hostile Mode, can climb up walls, and can fit into 1 block high areas. * '''Mandrake''' - Can fit into 1 block high areas. * '''Mooshroom''' - Nothing special. * '''Night Crawler''' - Can fit into 1 block high areas. * '''Nitro Creeper''' - Hostile Mob, and is impervious to fire damage. * '''Ocelot''' - Impervious to fall damage, and can fit into 1 block high spaces. * '''Owl''' - Can fit into 1 block high areas. * '''Phantom''' - Invisible, and spawns smoke particles. * '''Pig''' - Allows the player to fit into 1 block high areas. * '''Pixie''' - Can fit into smaller then 1 block areas, and spawns pink particles. * '''Rosester''' - Impervious to fall damage, and can fit into 1 block high areas. * '''Sheep''' - Nothing special. * '''Slime''' - Hostile Mode, depending on which size slime you are you can fit in certain sized areas. * '''Sludgeling''' - Can fit into less than 1 block high areas. * '''Silverfish''' - Hostile Mode, and can fit into spaces smaller then 1 block. * '''Snow Golem''' - Can be damaged by water. * '''Spider''' - Hostile Mode, able to fit in 2x1 spaces, also able to climb walls. * '''Squid''' - Can breathe underwater, swims faster, and can drown on land. * '''Teddy Bear''' - Can fit into less than 1 block high areas. * '''Toad''' - Can fit into 1 block high areas. * '''Treefyd''' - Nothing special. * '''Villager''' - Nothing special. * '''Wasp''' - Hostile Mode, can fly, is impervious to fall damage, and can fit into 1 block high areas. * '''Wolf''' - Can fit into 1 block high areas. //Leaving these here for now until I finish up the list above * '''Bat''' - Flight, 1 block high, No fall damage. * '''Blaze''' - Flight, No fall damage, Gets hurt by water, Sets fire to everywhere. * '''Chicken''' - no fall damage. * '''Zombie''' - take damage in the light. * '''Skeleton''' - Take damage in the light. * '''Squid''' - Breathe underwater and move faster underwater * '''Spider''' - Climb up walls * '''Ender Dragon''' - Fly * '''Horse''' - Go up 1 block without jumping (Just like riding a horse) * '''Zombie Pigman''' - Lava Resistance * '''Ghast''' Fly (not sure about this one... will change later if wrong) * '''All mobs''' - Be able to fit in gaps depending on the size of the mob. {{Attack of the B-Team}} 5d3e07b0c945be01e1adda1b54bc7a98670bfa5f 1682 1681 2014-03-05T03:37:49Z MrPenguin 45 wikitext text/x-wiki {{mod |author = iChun |website = http://ichun.us/mods/morph/ |version = 0.7.0 }} The '''Morph''' mod in [[Attack of the B-Team]] enables you to morph or transform into most mob in Minecraft. You take on most traits the mob has. Use the {{key|[}} and {{key|]}} keys to switch between mobs. If you're holding down {{key|lshift}} while navigating the Morph GUI you can change into sub versions of a mob(EX: You can change into different sizes of slimes). You have to kill a mob to gain the ability to morph into it. When in a morph form you cannot sleep and have to morph into yourself. On multiplayer servers you can morph into other players if you kill them. == Traits == * '''Alien Villager''' - Nothing special, and can't breath on the moon. * '''Bat''' - Can fly, impervious to fall damage, and can fit into 1 block high areas. * '''Bird''' - Can fly, is impervious to fall damage, and can fit into 1 block high areas. * '''Blaze''' - Hostile Mode, impervious to fire damage, can be harmed by water, can fly, impervious to fall damage, and spawns smoke particle effects. * '''Blizz''' - Nothing special. * '''Blue Turtle Creature''' - Nothing special. * '''Chicken''' - Falls slower, impervious to fall damage, and can fit into 1 block high areas. * '''Cow''' - Nothing special. * '''Coven Witch''' - Nothing special. * '''Creeper''' - Hostile Mode. * '''Demon''' - Impervious to fall damage. * '''Donkey''' - Can run up 1 block high slopes. * '''Enderman''' - Hostile Mode, can be harmed by water, is 3 blocks tall. * '''Ent''' - Can only fit into 2x3 areas. * '''Evolved Creeper''' - Hostile Mode, and can't breath on the moon. * '''Evolved Skeleton''' - Hostile Mode, and can't breath on the moon. * '''Evolved Spider''' - Hostile Mode, can climb walls, and can fit into 2x1 areas, and can't breath on the moon. * '''Evolved Zombie''' - Hostile Mode, is damaged by the sun, and can't breath on the moon. * '''Ghast''' - Hostile Mode, can fly, impervious to fire damage, and can only fit into 5x5 areas. * '''Glob''' - Hostile Mode, depending on which size slime you are you can fit in certain sized areas. * '''Hamster''' - Can fit into less than 1 block high areas. * '''Heatscar Spider''' - Hostile Mode, can climb up walls, impervious to fire damage, and can only fit in a 3x2 area. * '''Horse''' - Can run up 1 block high slopes. * '''Imp''' - Hostile Mode, impervious to fire damage, and can fit in a 1 block high area. * '''Iron Golem''' - Impervious to fall damage, sinks in water, and fits in a 2x3 area. * '''Isaac''' - Nothing special. * '''Jungle Spider''' - Hostile Mode, can climb up walls, and can fit into 1 block high areas. * '''Mandrake''' - Can fit into 1 block high areas. * '''Mooshroom''' - Nothing special. * '''Night Crawler''' - Can fit into 1 block high areas. * '''Nitro Creeper''' - Hostile Mob, and is impervious to fire damage. * '''Ocelot''' - Impervious to fall damage, and can fit into 1 block high spaces. * '''Owl''' - Can fit into 1 block high areas. * '''Phantom''' - Invisible, and spawns smoke particles. * '''Pig''' - Allows the player to fit into 1 block high areas. * '''Pixie''' - Can fit into smaller then 1 block areas, and spawns pink particles. * '''Rosester''' - Impervious to fall damage, and can fit into 1 block high areas. * '''Sheep''' - Nothing special. * '''Slime''' - Hostile Mode, depending on which size slime you are you can fit in certain sized areas. * '''Sludgeling''' - Can fit into less than 1 block high areas. * '''Silverfish''' - Hostile Mode, and can fit into spaces smaller then 1 block. * '''Snow Golem''' - Can be damaged by water. * '''Spider''' - Hostile Mode, able to fit in 2x1 spaces, also able to climb walls. * '''Squid''' - Can breathe underwater, swims faster, and can drown on land. * '''Teddy Bear''' - Can fit into less than 1 block high areas. * '''Toad''' - Can fit into 1 block high areas. * '''Treefyd''' - Nothing special. * '''Villager''' - Nothing special. * '''Wasp''' - Hostile Mode, can fly, is impervious to fall damage, and can fit into 1 block high areas. * '''Wolf''' - Can fit into 1 block high areas. //Leaving these here for now until I finish up the list above * '''Bat''' - Flight, 1 block high, No fall damage. * '''Blaze''' - Flight, No fall damage, Gets hurt by water, Sets fire to everywhere. * '''Chicken''' - no fall damage. * '''Zombie''' - take damage in the light. * '''Skeleton''' - Take damage in the light. * '''Squid''' - Breathe underwater and move faster underwater * '''Spider''' - Climb up walls * '''Ender Dragon''' - Fly * '''Horse''' - Go up 1 block without jumping (Just like riding a horse) * '''Zombie Pigman''' - Lava Resistance * '''Ghast''' Fly (not sure about this one... will change later if wrong) * '''All mobs''' - Be able to fit in gaps depending on the size of the mob. {{Attack of the B-Team}} 41440e65023f0cbe121adc1ed012cc10c58ba967 1683 1682 2014-03-05T03:48:03Z MrPenguin 45 wikitext text/x-wiki {{mod |author = iChun |website = http://ichun.us/mods/morph/ |version = 0.7.0 }} The '''Morph''' mod in [[Attack of the B-Team]] enables you to morph or transform into most mob in Minecraft. You take on most traits the mob has. Use the {{key|[}} and {{key|]}} keys to switch between mobs. If you're holding down {{key|lshift}} while navigating the Morph GUI you can change into sub versions of a mob(EX: You can change into different sizes of slimes). You have to kill a mob to gain the ability to morph into it. When in a morph form you cannot sleep and have to morph into yourself. On multiplayer servers you can morph into other players if you kill them. == Traits == * '''Alien Villager''' - Nothing special, and can't breath on the moon. * '''Bat''' - Can fly, impervious to fall damage, and can fit into 1 block high areas. * '''Bird''' - Can fly, is impervious to fall damage, and can fit into 1 block high areas. * '''Blaze''' - Hostile Mode, impervious to fire damage, can be harmed by water, can fly, impervious to fall damage, and spawns smoke particle effects. * '''Blizz''' - Nothing special. * '''Blue Tree Frog''' - Can fit into less than 1 block high areas. * '''Blue Turtle Creature''' - Nothing special. * '''Cave Spider''' - Hostile Mode, can climb walls, and can fit in 1 block high areas. * '''Chicken''' - Falls slower, impervious to fall damage, and can fit into 1 block high areas. * '''Cow''' - Nothing special. * '''Coven Witch''' - Nothing special. * '''Creeper''' - Hostile Mode. * '''Demon''' - Impervious to fall damage. * '''Donkey''' - Can run up 1 block high slopes. * '''Enderman''' - Hostile Mode, can be harmed by water, is 3 blocks tall. * '''Ent''' - Can only fit into 2x3 areas. * '''Evolved Creeper''' - Hostile Mode, and can't breath on the moon. * '''Evolved Skeleton''' - Hostile Mode, and can't breath on the moon. * '''Evolved Spider''' - Hostile Mode, can climb walls, and can fit into 2x1 areas, and can't breath on the moon. * '''Evolved Zombie''' - Hostile Mode, is damaged by the sun, and can't breath on the moon. * '''Ghast''' - Hostile Mode, can fly, impervious to fire damage, and can only fit into 5x5 areas. * '''Glob''' - Hostile Mode, depending on which size slime you are you can fit in certain sized areas. * '''Green Tree Frog''' - Can fit into less than 1 block high areas. * '''Hamster''' - Can fit into less than 1 block high areas. * '''Heatscar Spider''' - Hostile Mode, can climb up walls, impervious to fire damage, and can only fit in a 3x2 area. * '''Horse''' - Can run up 1 block high slopes. * '''Imp''' - Hostile Mode, impervious to fire damage, and can fit in a 1 block high area. * '''Iron Golem''' - Impervious to fall damage, sinks in water, and fits in a 2x3 area. * '''Isaac''' - Nothing special. * '''Jungle Spider''' - Hostile Mode, can climb up walls, and can fit into 1 block high areas. * '''Magma Cube''' - Hostile Mode ,impervious to fire damage, and depending on which size slime you are you can fit in certain sized areas. * '''Marlin''' - Can fit into 2x1 areas. * '''Mandrake''' - Can fit into 1 block high areas. * '''Mooshroom''' - Nothing special. * '''Night Crawler''' - Can fit into 1 block high areas. * '''Nitro Creeper''' - Hostile Mob, and is impervious to fire damage. * '''Ocelot''' - Impervious to fall damage, and can fit into 1 block high spaces. * '''Owl''' - Can fit into 1 block high areas. * '''Phantom''' - Invisible, and spawns smoke particles. * '''Pig''' - Allows the player to fit into 1 block high areas. * '''Pixie''' - Can fit into smaller then 1 block areas, and spawns pink particles. * '''Red Tree Frog''' - Can fit into less than 1 block high areas. * '''Rosester''' - Impervious to fall damage, and can fit into 1 block high areas. * '''Sheep''' - Nothing special. * '''Slime''' - Hostile Mode, depending on which size slime you are you can fit in certain sized areas. * '''Sludgeling''' - Can fit into less than 1 block high areas. * '''Silverfish''' - Hostile Mode, and can fit into spaces smaller then 1 block. * '''Skeleton''' - Hostile Mode, and is burned by the sun. * '''Snow Golem''' - Can be damaged by water. * '''Spider''' - Hostile Mode, able to fit in 2x1 spaces, also able to climb walls. * '''Squid''' - Can breathe underwater, swims faster, and can drown on land. * '''Teddy Bear''' - Can fit into less than 1 block high areas. * '''Toad''' - Can fit into 1 block high areas. * '''Treefyd''' - Nothing special. * '''Villager''' - Nothing special. * '''Wasp''' - Hostile Mode, can fly, is impervious to fall damage, and can fit into 1 block high areas. * '''Witch''' - Nothing special. * '''Wolf''' - Can fit into 1 block high areas. * '''Yellow Tree Frog''' - Can fit into less than 1 block high areas. * '''Zombie''' - Hostile Mode, and is burned by the sun. * '''Zombie Pigman''' - Hostile Mode, and impervious to fire damage. '''NOTICE''': If there's any mobs missing please report them. Also, not all mobs are morph-able, so please check to see if you can morph into that mob beforehand. {{Attack of the B-Team}} 6a03914b017771e40bb9911a06758690c3d4d34e 1707 1683 2014-03-08T08:51:26Z Fearlessjman 60 -Added info on Favorite's -Separated Morphs from Traits wikitext text/x-wiki {{mod |author = iChun |website = http://ichun.us/mods/morph/ |version = 0.7.0 }} The '''Morph''' mod in [[Attack of the B-Team]] enables you to morph or transform into most mob's in Minecraft. You take on most traits the mob has. You have to kill a mob to gain the ability to morph into it. When in a morph form you cannot sleep and have to morph into yourself to do so. Use the {{key|[}} and {{key|]}} keys to open the Morph GUI and scroll between mobs (you can also use the scroll wheel). Left click to transform. Press escape to close the GUI. If you're holding down {{key|lshift}} while navigating the Morph GUI you can change into sub versions of that mob if possible(EX: Different sheep color's). There is also a Favorite Morph's GUI that allows for easier and faster access to your favorite Morph's. Press and hold {{key|`}} or {{key|~}} to open the Favorite's GUI. This GUI can only be navigated by using the mouse. To assign Morph's to the Favorite's GUI use the {{key|`}} or {{key|~}} while hovering over the mob of choice in the basic Morph GUI(A star will appear, marking them as a Favorite). == Trait's == * '''Fly''' - Enables flight * '''Climb''' - Enables scaling of vertical surfaces * '''Fall Negate''' - Negates all fall damage * '''Float''' - Falling speed is reduced dramatically * '''Fire Immunity''' - Negates all fire/Lava damage * '''Hostile''' - (config option turned off by default ) Most hostile mobs will ignore you * '''Swim''' - Disables drowning/Increased swimming speed (Oxygen causes suffocation as a result) * '''Sunburn''' - Burns in sunlight * '''Water Allergy''' - Water damage * '''Step''' - Allows player to scale 1 block tall surfaces without jumping * '''Poison Resistance''' - Disables players from being poisoned * '''Wither Resistance''' - Disables players from being Withered == Morph's == * '''Alien Villager''' - Nothing special. * '''Bat''' - Can fly, is impervious to fall damage, and can fit into 1 block high areas. * '''Bird''' - Can fly, is impervious to fall damage, and can fit into 1 block high areas. * '''Blaze''' - Hostile Mode, impervious to fire damage, can be harmed by water, can fly, impervious to fall damage, and spawns smoke particle effects. * '''Blizz''' - Nothing special. * '''Blue Tree Frog''' - Can fit into less than 1 block high areas. * '''Blue Turtle Creature''' - Nothing special. * '''Cave Spider''' - Hostile Mode, can climb walls, and can fit in 1 block high areas. * '''Chicken''' - Falls slower, impervious to fall damage, and can fit into 1 block high areas. * '''Cow''' - Nothing special. * '''Coven Witch''' - Nothing special. * '''Creeper''' - Hostile Mode. * '''Demon''' - Impervious to fall damage. * '''Donkey''' - Can run up 1 block high slopes. * '''Enderman''' - Hostile Mode, can be harmed by water, is 3 blocks tall. * '''Ent''' - Can only fit into 2x3 areas. * '''Evolved Creeper''' - Hostile Mode, and can't breath on the moon. * '''Evolved Skeleton''' - Hostile Mode, and can't breath on the moon. * '''Evolved Spider''' - Hostile Mode, can climb walls, and can fit into 2x1 areas, and can't breath on the moon. * '''Evolved Zombie''' - Hostile Mode, is damaged by the sun, and can't breath on the moon. * '''Ghast''' - Hostile Mode, can fly, impervious to fire damage, and can only fit into 5x5 areas. * '''Glob''' - Hostile Mode, depending on which size slime you are you can fit in certain sized areas. * '''Green Tree Frog''' - Can fit into less than 1 block high areas. * '''Hamster''' - Can fit into less than 1 block high areas. * '''Heatscar Spider''' - Hostile Mode, can climb up walls, impervious to fire damage, and can only fit in a 3x2 area. * '''Horse''' - Can run up 1 block high slopes. * '''Imp''' - Hostile Mode, impervious to fire damage, and can fit in a 1 block high area. * '''Iron Golem''' - Impervious to fall damage, sinks in water, and fits in a 2x3 area. * '''Isaac''' - Nothing special. * '''Jungle Spider''' - Hostile Mode, can climb up walls, and can fit into 1 block high areas. * '''Magma Cube''' - Hostile Mode ,impervious to fire damage, and depending on which size slime you are you can fit in certain sized areas. * '''Marlin''' - Can fit into 2x1 areas. * '''Mandrake''' - Can fit into 1 block high areas. * '''Mooshroom''' - Nothing special. * '''Night Crawler''' - Can fit into 1 block high areas. * '''Nitro Creeper''' - Hostile Mob, and is impervious to fire damage. * '''Ocelot''' - Impervious to fall damage, and can fit into 1 block high spaces. * '''Owl''' - Can fit into 1 block high areas. * '''Phantom''' - Invisible, and spawns smoke particles. * '''Pig''' - Allows the player to fit into 1 block high areas. * '''Pixie''' - Can fit into smaller then 1 block areas, and spawns pink particles. * '''Red Tree Frog''' - Can fit into less than 1 block high areas. * '''Rosester''' - Impervious to fall damage, and can fit into 1 block high areas. * '''Sheep''' - Nothing special. * '''Slime''' - Hostile Mode, depending on which size slime you are you can fit in certain sized areas. * '''Sludgeling''' - Can fit into less than 1 block high areas. * '''Silverfish''' - Hostile Mode, and can fit into spaces smaller then 1 block. * '''Skeleton''' - Hostile Mode, and is burned by the sun. * '''Snow Golem''' - Can be damaged by water. * '''Spider''' - Hostile Mode, able to fit in 2x1 spaces, also able to climb walls. * '''Squid''' - Can breathe underwater, swims faster, and can drown on land. * '''Teddy Bear''' - Can fit into less than 1 block high areas. * '''Toad''' - Can fit into 1 block high areas. * '''Treefyd''' - Nothing special. * '''Villager''' - Nothing special. * '''Wasp''' - Hostile Mode, can fly, is impervious to fall damage, and can fit into 1 block high areas. * '''Witch''' - Nothing special. * '''Wolf''' - Can fit into 1 block high areas. * '''Yellow Tree Frog''' - Can fit into less than 1 block high areas. * '''Zombie''' - Hostile Mode, and is burned by the sun. * '''Zombie Pigman''' - Hostile Mode, and impervious to fire damage. '''NOTICE''': If there's any mobs missing please report them. Also, not all mobs are morph-able, so please check to see if you can morph into that mob beforehand. {{Attack of the B-Team}} 6e9ca8157bcc284e3ce868aaa00df451fb04004e File:Morph.png 6 1160 1680 2014-03-05T02:48:25Z MrPenguin 45 Picture of a player morphed as a slime wearing a magic hat from iChun's hat mod. wikitext text/x-wiki Picture of a player morphed as a slime wearing a magic hat from iChun's hat mod. fe7090ac33b38602a696f3cda66ad4c8c8cc5785 File:Modernweaponsbox recipe.png 6 1161 1684 2014-03-05T21:28:01Z MrPenguin 45 Recipe of the modern weapons box from Flans Mod. wikitext text/x-wiki Recipe of the modern weapons box from Flans Mod. 55a31becb6a574fa44b27010655fde45a8e324af Flans Mod 0 1162 1685 2014-03-05T21:29:17Z MrPenguin 45 Created page with "{{Mod |name = Flan's Mod |image = |caption = |author = jamioflan |version = 4.1 |website = http://flansmod.com/ |download = http://flansmod.com/download |wiki = N/A }} "'Fl..." wikitext text/x-wiki {{Mod |name = Flan's Mod |image = |caption = |author = jamioflan |version = 4.1 |website = http://flansmod.com/ |download = http://flansmod.com/download |wiki = N/A }} "'Flan's Mod"' is a mod created by jamioflan. Flan's Mod adds guns, planes, and mechs to Minecraft in [[Attack of the B-Team]]. ==Getting Started== This is a getting started guide for Flan's Mod. First thing that you need to get started in Flan's Mod is a Modern Weapons Box. [[File:Modernweaponsbox recipe.png|frameless]] c3cfa53dfa61e51a36d52d37af6dedc401888e38 1686 1685 2014-03-05T21:29:46Z MrPenguin 45 wikitext text/x-wiki {{Mod |name = Flan's Mod |image = |caption = |author = jamioflan |version = 4.1 |website = http://flansmod.com/ |download = http://flansmod.com/download |wiki = N/A }} "'Flan's Mod"' is a mod created by jamioflan. Flan's Mod adds guns and mechs to Minecraft in [[Attack of the B-Team]]. ==Getting Started== This is a getting started guide for Flan's Mod. First thing that you need to get started in Flan's Mod is a Modern Weapons Box. [[File:Modernweaponsbox recipe.png|frameless]] 6a1691f033b01427d1b6609c72fb3a24ef7045a3 1694 1686 2014-03-05T22:34:51Z MrPenguin 45 wikitext text/x-wiki {{Mod |name = Flan's Mod |image = |caption = |author = jamioflan |version = 4.1 |website = http://flansmod.com/ |download = http://flansmod.com/download |wiki = N/A }} "'Flan's Mod"' is a mod created by jamioflan. Flan's Mod adds guns and mechs to Minecraft in [[Attack of the B-Team]]. ==Getting Started== This is a getting started guide for Flan's Mod. First thing that you need to get started in Flan's Mod is a Modern Weapons Box. [[File:Modernweaponsbox recipe.png|frameless]] The Modern Weapons Box allows you to create weapons such as the [[M40A3]], [[M21]], and [[Ak47]]. Next if you want to start getting some of the weapons you'll most likely need to craft some [[Fiberglass]]. [[Fiberglass]] is crafted by smelting some [[Clay and Sand Mixture]]. [[File:Clayandsandmixture recipe.png|frameless]] [[File:Fiberglass_recipe.png|frameless]] After you craft your first weapon, you'll want to create some ammo for it. The ammo for the weapon is usually placed below the weapon. After you craft some ammo you'll want to hit {{key|r}} that'll reload your weapon putting some ammo within the weapon. To shoot the weapon you'll want to left click and to aim down your sights you'll want to right click. There are many attachments that you can add to your weapons, these attachments include [[Silencer]], [[Red Dot Sight]], [[ACOG Sight]], and [[Foregrip]]. But, before you can add these you'll need to craft a [[Gun Modification Table]]. [[File:GunModificationTable Recipe.png|frameless]] [[File:Silencer Recipe.png|frameless]] [[File:RedDotSight Recipe.png|frameless]] [[File:ACOGSight Recipe.png|frameless]] [[File:Foregrip Recipe.png|frameless]] e8e31a320450a7507dac1bb52ef8955ee4cbf148 1695 1694 2014-03-05T22:51:25Z MrPenguin 45 /* Getting Started */ wikitext text/x-wiki {{Mod |name = Flan's Mod |image = |caption = |author = jamioflan |version = 4.1 |website = http://flansmod.com/ |download = http://flansmod.com/download |wiki = N/A }} "'Flan's Mod"' is a mod created by jamioflan. Flan's Mod adds guns and mechs to Minecraft in [[Attack of the B-Team]]. ==Getting Started== This is a getting started guide for Flan's Mod. First thing that you need to get started in Flan's Mod is a Modern Weapons Box. [[File:Modernweaponsbox recipe.png|frameless]] The Modern Weapons Box allows you to create weapons such as the [[M40A3]], [[M21]], and [[Ak47]]. Next if you want to start getting some of the weapons you'll most likely need to craft some [[Fiberglass]]. [[Fiberglass]] is crafted by smelting some [[Clay and Sand Mixture]]. [[File:Clayandsandmixture recipe.png|frameless]] [[File:Fiberglass_recipe.png|frameless]] After you craft your first weapon, you'll want to create some ammo for it. The ammo for the weapon is usually placed below the weapon. After you craft some ammo you'll want to hit {{key|r}} that'll reload your weapon putting some ammo within the weapon. To shoot the weapon you'll want to left click and to aim down your sights you'll want to right click. There are many attachments that you can add to your weapons, these attachments include [[Silencer]], [[Red Dot Sight]], [[ACOG Sight]], and [[Foregrip]]. But, before you can add these you'll need to craft a [[Gun Modification Table]]. [[File:GunModificationTable Recipe.png|frameless]] [[File:Silencer Recipe.png|frameless]] [[File:RedDotSight Recipe.png|frameless]] [[File:ACOGSight Recipe.png|frameless]] [[File:Foregrip Recipe.png|frameless]] If you want to create Mechs you're going to first need a [[Vehicle Crafting Table]]. You'll also need some [[FlansModFuel]] to fuel your mech so that it can move around. [[File:VehicleCraftingTable_Recipe.png]] [[File:FlansModFuel_Recipe.png]] 9ca50a427326e2c83436f7f7ea32b8482f56a583 1698 1695 2014-03-05T22:52:47Z MrPenguin 45 wikitext text/x-wiki {{Mod |name = Flan's Mod |image = |caption = |author = jamioflan |version = 4.1 |website = http://flansmod.com/ |download = http://flansmod.com/download |wiki = N/A }} "'Flan's Mod"' is a mod created by jamioflan. Flan's Mod adds guns and mechs to Minecraft in [[Attack of the B-Team]]. ==Getting Started== This is a getting started guide for Flan's Mod. First thing that you need to get started in Flan's Mod is a Modern Weapons Box. [[File:Modernweaponsbox recipe.png|frameless]] The Modern Weapons Box allows you to create weapons such as the [[M40A3]], [[M21]], and [[Ak47]]. Next if you want to start getting some of the weapons you'll most likely need to craft some [[Fiberglass]]. [[Fiberglass]] is crafted by smelting some [[Clay and Sand Mixture]]. [[File:Clayandsandmixture recipe.png|frameless]] [[File:Fiberglass_recipe.png|frameless]] After you craft your first weapon, you'll want to create some ammo for it. The ammo for the weapon is usually placed below the weapon. After you craft some ammo you'll want to hit {{key|r}} that'll reload your weapon putting some ammo within the weapon. To shoot the weapon you'll want to left click and to aim down your sights you'll want to right click. There are many attachments that you can add to your weapons, these attachments include [[Silencer]], [[Red Dot Sight]], [[ACOG Sight]], and [[Foregrip]]. But, before you can add these you'll need to craft a [[Gun Modification Table]]. [[File:GunModificationTable Recipe.png|frameless]] [[File:Silencer Recipe.png|frameless]] [[File:RedDotSight Recipe.png|frameless]] [[File:ACOGSight Recipe.png|frameless]] [[File:Foregrip Recipe.png|frameless]] If you want to create Mechs you're going to first need a [[Vehicle Crafting Table]]. You'll also need some [[FlansModFuel]] to fuel your mech so that it can move around. [[File:VehicleCraftingTable_Recipe.png|frameless]] [[File:FlansModFuel_Recipe.png|frameless]] 5bc102f4182a33038d71e52fec399d004c2e6900 1703 1698 2014-03-06T19:04:21Z Mastergalen 1 wikitext text/x-wiki {{Mod |name = Flan's Mod |image = |caption = |author = jamioflan |version = 4.1 |website = http://flansmod.com/ |download = http://flansmod.com/download |wiki = N/A }} '''Flan's Mod''' is a mod in [[Attack of the B-Team]] created by jamioflan that adds guns and mechs to Minecraft. ==Getting Started== This is a getting started guide for Flan's Mod. First thing that you need to get started in Flan's Mod is a Modern Weapons Box. [[File:Modernweaponsbox recipe.png|frameless]] The Modern Weapons Box allows you to create weapons such as the [[M40A3]], [[M21]], and [[Ak47]]. Next if you want to start getting some of the weapons you'll most likely need to craft some [[Fiberglass]]. [[Fiberglass]] is crafted by smelting some [[Clay and Sand Mixture]]. [[File:Clayandsandmixture recipe.png|frameless]] [[File:Fiberglass_recipe.png|frameless]] After you craft your first weapon, you'll want to create some ammo for it. The ammo for the weapon is usually placed below the weapon. After you craft some ammo you'll want to hit {{key|r}} that'll reload your weapon putting some ammo within the weapon. To shoot the weapon you'll want to left click and to aim down your sights you'll want to right click. There are many attachments that you can add to your weapons, these attachments include [[Silencer]], [[Red Dot Sight]], [[ACOG Sight]], and [[Foregrip]]. But, before you can add these you'll need to craft a [[Gun Modification Table]]. [[File:GunModificationTable Recipe.png|frameless]] [[File:Silencer Recipe.png|frameless]] [[File:RedDotSight Recipe.png|frameless]] [[File:ACOGSight Recipe.png|frameless]] [[File:Foregrip Recipe.png|frameless]] If you want to create Mechs you're going to first need a [[Vehicle Crafting Table]]. You'll also need some [[FlansModFuel]] to fuel your mech so that it can move around. [[File:VehicleCraftingTable_Recipe.png|frameless]] [[File:FlansModFuel_Recipe.png|frameless]] {{Attack of the B-Team}} d3df74e9293c4e233b455f1fc55a336ada9ad3f5 File:Clayandsandmixture recipe.png 6 1163 1687 2014-03-05T21:38:59Z MrPenguin 45 Recipe for the item Clay and Sand Mixture from Flan's Mod. wikitext text/x-wiki Recipe for the item Clay and Sand Mixture from Flan's Mod. 56dc3a203725cf4da28a147d49c87ee624a84baf File:Fiberglass recipe.png 6 1164 1688 2014-03-05T21:39:26Z MrPenguin 45 The recipe for creating Fiberglass from Flan's Mod. wikitext text/x-wiki The recipe for creating Fiberglass from Flan's Mod. 91cc4918b61e7b1fa227762022d6d5c0a89e40d6 File:GunModificationTable Recipe.png 6 1165 1689 2014-03-05T22:28:49Z MrPenguin 45 Recipe for the Gun Modification Table in Flans Mod wikitext text/x-wiki Recipe for the Gun Modification Table in Flans Mod d33bd128387e76db76fb2e7dd9de0133baf573a0 File:Silencer Recipe.png 6 1166 1690 2014-03-05T22:29:19Z MrPenguin 45 Recipe for the Silencer from Flans Mod wikitext text/x-wiki Recipe for the Silencer from Flans Mod 048cd31f734f7f871d3753897f9e020021a50a7a File:RedDotSight Recipe.png 6 1167 1691 2014-03-05T22:30:15Z MrPenguin 45 Recipe for the Red Dot Sight from Flans Mod. wikitext text/x-wiki Recipe for the Red Dot Sight from Flans Mod. 5047155f6a9cea45ac712813ebd65362701fcd88 File:ACOGSight Recipe.png 6 1168 1692 2014-03-05T22:30:45Z MrPenguin 45 Recipe for the ACOG Sight from Flans Mod. wikitext text/x-wiki Recipe for the ACOG Sight from Flans Mod. 7b2d9a87dc1f9b90b2c748efc9f803845a2d168e File:Foregrip Recipe.png 6 1169 1693 2014-03-05T22:31:32Z MrPenguin 45 Recipe for the Foregrip from Flans Mod. wikitext text/x-wiki Recipe for the Foregrip from Flans Mod. 98e7dac6fd99def2d6e88b6346c5dd1f87ee12a0 File:VehicleCraftingTable Recipe.png 6 1170 1696 2014-03-05T22:51:58Z MrPenguin 45 Recipe for the Vehicle Crafting Table from Flans Mod wikitext text/x-wiki Recipe for the Vehicle Crafting Table from Flans Mod 5dbe7e335f2186d1961de0a20d703e590d1978e4 File:FlansModFuel Recipe.png 6 1171 1697 2014-03-05T22:52:17Z MrPenguin 45 Recipe for the Fuel Can from Flans Mod. wikitext text/x-wiki Recipe for the Fuel Can from Flans Mod. 7e29f2ddcf9124a9acabba08c4e0ccecf6033e71 File:Flans Mod.png 6 1172 1699 2014-03-05T22:57:13Z MrPenguin 45 RPD from Flans Mod wikitext text/x-wiki RPD from Flans Mod 0193242f0101991ea93ec7c36fd1201c7d7c1ca2 Pulverizer 0 696 1700 1653 2014-03-05T23:10:26Z MrPenguin 45 wikitext text/x-wiki {{Item |name=Pulverizer |image = |type = Machine |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |energy = 4.0 MJ/t |storage = 4800.0 MJ |stack = Yes (64) |mod = [Thermal Expansion]}} The [[Pulverizer]] is a machine added by [[Thermal Expansion]]. It smashes blocks and items and pulverizes Ores into twice as much dust. Pulverized ores can be cooked in the [[Induction Smelter]], [[Electric Furnace]], or any other furnace, to produce ingots. The secondary byproduct of pulverizing only happens a percentage of the time. It requires an [[Dynamos|Dynamo]] to run, or a filled redstone energy cell. There is a small chance to receive a secondary byproduct when using the Pulverizer, this giving it a slight advantage over the [[Macerator]]. However, this machine is limited to those items listed in the table below and therefore cannot be used with all of the Ores in certain Modpacks associated with FTB. The Pulverizer has a maximum power of 4 MJ/t and can store up to 4800 MJ. The pulverizer can be powered by any type of [[engine]]. However, it is recommended to use at least one or multiple redstone energy cells (powered by a series of engines) for it to work consistently. When connecting the Pulverizer to a [[Pipes|Pipe]] system, it is important to note that the machine has one input (blue), a primary output (red) and a secondary output (yellow). These outputs can be changed by using the Configuration menu next to the machine GUI. This way it is also possible to use two sides of the machine for the same output, or have primary and secondary products output to the same side (orange). This machine can also be connected to an applied energistics network. When connecting to this type of network, you must configure the input side to be non slot specific, meaning it should not have a color. You then connect an ME export bus to the side you specified as the input (be sure to specify what you want to be input). Then connect an ME interface to the export side of the machine, and identify this side as the proper export colors in the pulverizer GUI. You do not need to configure the ME interface, as it will automatically accept the input from the machine. A redstone signal can be used to turn on and off the machine. This is important to note when setting up your engines to power the pulverizer; levers placed in certain spots will power both the engine and the pulverizer, which will result in none of your ores being pulverized until the redstone signal to the pulverizer is removed, or you configure the machine to ignore the redstone signal in the GUI. ==Crafting Recipe== {{Grid/Crafting Table |A2=Flint |A3= Copper Ingot |B1=Piston |B2=Machine Frame |B3=Redstone Reception Coil |C2=Flint |C3=Copper Ingot |Output=Pulverizer}} ==Recipes== {| class="wikitable" |'''Input''' |'''Primary Output''' |'''Secondary Output''' |'''Chance of Secondary Output''' |'''MJ Cost''' |- |[[Stone]] |[[Cobblestone]] | | | style="text-align: center;"|'''320''' |- |[[Cobblestone]] |[[Sand]] |[[Gravel]] |10% | style="text-align: center;"|'''320''' |- |[[Stone Brick]] |[[Cracked Stone Brick]] | | | style="text-align: center;"|'''80''' |- |[[Gravel]] |[[Flint]] | | | style="text-align: center;"|'''320''' |- |[[Glass]] |[[Sand]] | | | style="text-align: center;"|'''320''' |- |[[Sandstone]] |[[Sand]] (x2) |[[Niter]] |20% | style="text-align: center;"|'''320''' |- |[[Obsidian]] |[[Pulverized Obsidian]] | | | style="text-align: center;"|'''800''' |- |[[Netherrack]] |[[Cobblestone]] |[[Sulfur]] |20% | style="text-align: center;"|'''320''' |- |[[Coal Ore]] |[[Coal]] | | | style="text-align: center;"|'''40''' |- |[http://www.minecraftwiki.net/wiki/Diamond_Ore Diamond Ore] |[[Diamond]] | | | style="text-align: center;"|'''40''' |- |[[Glowstone]] |[[Glowstone Dust]] (x4) | | | style="text-align: center;"|'''80''' |- |[http://www.minecraftwiki.net/wiki/Lapis_lazuli_ore Lapis Lazuli Ore] |[[Lapis Lazuli]] (x8) | | | style="text-align: center;"|'''240''' |- |[[Redstone Ore]] |[[Redstone Dust]] (x8) | | | style="text-align: center;"|'''240''' |- |[[Wood]] |[[Wood Chips]] | | | style="text-align: center;"|'''160''' |- |[[Sugar Cane]] |[http://www.minecraftwiki.net/wiki/Sugar Sugar] (x2) | | | style="text-align: center;"|'''40''' |- |[http://www.minecraftwiki.net/wiki/Bone Bone] |[http://www.minecraftwiki.net/wiki/Bone_meal Bone Meal] (x6) | | | style="text-align: center;"|'''160''' |- |[http://www.minecraftwiki.net/wiki/Blaze_rod Blaze Rod] |[[Blaze Powder]] (4) |[[Sulfur]] |50% | style="text-align: center;"|'''160''' |- |[[Gold Ore]] |[[Pulverized Gold]] (x2) | | | style="text-align: center;"|'''400''' |- |[[Gold Ingot]] |[[Pulverized Gold]] | | | style="text-align: center;"|'''240''' |- |[[Iron Ore]] |[[Pulverized Iron]] (x2) |[[Ferrous Dust]] | | style="text-align: center;"|'''400''' |- |[[Iron Ingot]] |[[Pulverized Iron]] | | | style="text-align: center;"|'''240''' |- |[[Copper Ore]] |[[Pulverized Copper]] (x2) |[[Pulverized Gold]] |5% | style="text-align: center;"|'''400''' |- |[[Copper Ingot]] |[[Pulverized Copper]] | | | style="text-align: center;"|'''240''' |- |[[Tin Ore]] |[[Pulverized Tin]] (x2) |[[Pulverized Iron]] |5% | style="text-align: center;"|'''400''' |- |[[Tin Ingot]] |[[Pulverized Tin]] | | | style="text-align: center;"|'''240''' |- |[[Silver Ore]] |[[Pulverized Silver]] (x2) |[[Pulverized Lead]] |5% | style="text-align: center;"|'''400''' |- |[[Silver Ingot]] |[[Pulverized Silver]] | | | style="text-align: center;"|'''240''' |- |[[Lead Ore]] |[[Pulverized Lead]] (x2) |[[Pulverized Silver]] |5% | style="text-align: center;"|'''400''' |- |[[Lead Ingot]] |[[Pulverized Lead]] | | | style="text-align: center;"|'''240''' |- |[[Sulfur]] |[[Sulfur (Railcraft)]] (x2) | | | style="text-align: center;"|'''160''' |- |[[Niter]] |[[Salpeter Dust|Salpeter (Dust)]] (x2) | | | style="text-align: center;"|'''160''' |- |[[Sulfur Ore]] |[[Sulfur (Railcraft)]] (x5) |[[Sulfur]] |30% | style="text-align: center;"|'''240''' |- |[[Salpeter Ore|Saltpeter Ore]] |[[Salpeter Dust|Salpeter (Dust)]] (x3) |[[Niter]] |15% | style="text-align: center;"|'''240''' |- |[[Bauxite Ore]] |[[Bauxite Dust]] (x3) |[[Aluminium Dust]] |10% | style="text-align: center;"|'''400''' |- |[[Plantball]] |[[Dirt]] | | | style="text-align: center;"|'''400''' |- |[[Coal]] |[[Coal Dust]] | | | style="text-align: center;"|'''160''' |- |[[Charcoal]] |[[Charcoal Dust]] | | | style="text-align: center;"|'''160''' |- |[[Ferrous Ore]] |[[Pulverized Ferrous Dust]] (x2) |[[Pulverized Shiny Metal]] |10% | style="text-align: center;"|'''400''' |- |[[Monazit ore]] |[[Forcicium]] (x8) | | | style="text-align: center;"|'''100''' |} {{te-nav}} e09f8524128f1a1995a804fe329a9ae998ad4a57 1701 1700 2014-03-05T23:10:47Z MrPenguin 45 wikitext text/x-wiki {{Item |name=Pulverizer |image = |type = Machine |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |energy = 4.0 MJ/t |storage = 4800.0 MJ |stack = Yes (64) |mod = [[Thermal Expansion]] }} The [[Pulverizer]] is a machine added by [[Thermal Expansion]]. It smashes blocks and items and pulverizes Ores into twice as much dust. Pulverized ores can be cooked in the [[Induction Smelter]], [[Electric Furnace]], or any other furnace, to produce ingots. The secondary byproduct of pulverizing only happens a percentage of the time. It requires an [[Dynamos|Dynamo]] to run, or a filled redstone energy cell. There is a small chance to receive a secondary byproduct when using the Pulverizer, this giving it a slight advantage over the [[Macerator]]. However, this machine is limited to those items listed in the table below and therefore cannot be used with all of the Ores in certain Modpacks associated with FTB. The Pulverizer has a maximum power of 4 MJ/t and can store up to 4800 MJ. The pulverizer can be powered by any type of [[engine]]. However, it is recommended to use at least one or multiple redstone energy cells (powered by a series of engines) for it to work consistently. When connecting the Pulverizer to a [[Pipes|Pipe]] system, it is important to note that the machine has one input (blue), a primary output (red) and a secondary output (yellow). These outputs can be changed by using the Configuration menu next to the machine GUI. This way it is also possible to use two sides of the machine for the same output, or have primary and secondary products output to the same side (orange). This machine can also be connected to an applied energistics network. When connecting to this type of network, you must configure the input side to be non slot specific, meaning it should not have a color. You then connect an ME export bus to the side you specified as the input (be sure to specify what you want to be input). Then connect an ME interface to the export side of the machine, and identify this side as the proper export colors in the pulverizer GUI. You do not need to configure the ME interface, as it will automatically accept the input from the machine. A redstone signal can be used to turn on and off the machine. This is important to note when setting up your engines to power the pulverizer; levers placed in certain spots will power both the engine and the pulverizer, which will result in none of your ores being pulverized until the redstone signal to the pulverizer is removed, or you configure the machine to ignore the redstone signal in the GUI. ==Crafting Recipe== {{Grid/Crafting Table |A2=Flint |A3= Copper Ingot |B1=Piston |B2=Machine Frame |B3=Redstone Reception Coil |C2=Flint |C3=Copper Ingot |Output=Pulverizer}} ==Recipes== {| class="wikitable" |'''Input''' |'''Primary Output''' |'''Secondary Output''' |'''Chance of Secondary Output''' |'''MJ Cost''' |- |[[Stone]] |[[Cobblestone]] | | | style="text-align: center;"|'''320''' |- |[[Cobblestone]] |[[Sand]] |[[Gravel]] |10% | style="text-align: center;"|'''320''' |- |[[Stone Brick]] |[[Cracked Stone Brick]] | | | style="text-align: center;"|'''80''' |- |[[Gravel]] |[[Flint]] | | | style="text-align: center;"|'''320''' |- |[[Glass]] |[[Sand]] | | | style="text-align: center;"|'''320''' |- |[[Sandstone]] |[[Sand]] (x2) |[[Niter]] |20% | style="text-align: center;"|'''320''' |- |[[Obsidian]] |[[Pulverized Obsidian]] | | | style="text-align: center;"|'''800''' |- |[[Netherrack]] |[[Cobblestone]] |[[Sulfur]] |20% | style="text-align: center;"|'''320''' |- |[[Coal Ore]] |[[Coal]] | | | style="text-align: center;"|'''40''' |- |[http://www.minecraftwiki.net/wiki/Diamond_Ore Diamond Ore] |[[Diamond]] | | | style="text-align: center;"|'''40''' |- |[[Glowstone]] |[[Glowstone Dust]] (x4) | | | style="text-align: center;"|'''80''' |- |[http://www.minecraftwiki.net/wiki/Lapis_lazuli_ore Lapis Lazuli Ore] |[[Lapis Lazuli]] (x8) | | | style="text-align: center;"|'''240''' |- |[[Redstone Ore]] |[[Redstone Dust]] (x8) | | | style="text-align: center;"|'''240''' |- |[[Wood]] |[[Wood Chips]] | | | style="text-align: center;"|'''160''' |- |[[Sugar Cane]] |[http://www.minecraftwiki.net/wiki/Sugar Sugar] (x2) | | | style="text-align: center;"|'''40''' |- |[http://www.minecraftwiki.net/wiki/Bone Bone] |[http://www.minecraftwiki.net/wiki/Bone_meal Bone Meal] (x6) | | | style="text-align: center;"|'''160''' |- |[http://www.minecraftwiki.net/wiki/Blaze_rod Blaze Rod] |[[Blaze Powder]] (4) |[[Sulfur]] |50% | style="text-align: center;"|'''160''' |- |[[Gold Ore]] |[[Pulverized Gold]] (x2) | | | style="text-align: center;"|'''400''' |- |[[Gold Ingot]] |[[Pulverized Gold]] | | | style="text-align: center;"|'''240''' |- |[[Iron Ore]] |[[Pulverized Iron]] (x2) |[[Ferrous Dust]] | | style="text-align: center;"|'''400''' |- |[[Iron Ingot]] |[[Pulverized Iron]] | | | style="text-align: center;"|'''240''' |- |[[Copper Ore]] |[[Pulverized Copper]] (x2) |[[Pulverized Gold]] |5% | style="text-align: center;"|'''400''' |- |[[Copper Ingot]] |[[Pulverized Copper]] | | | style="text-align: center;"|'''240''' |- |[[Tin Ore]] |[[Pulverized Tin]] (x2) |[[Pulverized Iron]] |5% | style="text-align: center;"|'''400''' |- |[[Tin Ingot]] |[[Pulverized Tin]] | | | style="text-align: center;"|'''240''' |- |[[Silver Ore]] |[[Pulverized Silver]] (x2) |[[Pulverized Lead]] |5% | style="text-align: center;"|'''400''' |- |[[Silver Ingot]] |[[Pulverized Silver]] | | | style="text-align: center;"|'''240''' |- |[[Lead Ore]] |[[Pulverized Lead]] (x2) |[[Pulverized Silver]] |5% | style="text-align: center;"|'''400''' |- |[[Lead Ingot]] |[[Pulverized Lead]] | | | style="text-align: center;"|'''240''' |- |[[Sulfur]] |[[Sulfur (Railcraft)]] (x2) | | | style="text-align: center;"|'''160''' |- |[[Niter]] |[[Salpeter Dust|Salpeter (Dust)]] (x2) | | | style="text-align: center;"|'''160''' |- |[[Sulfur Ore]] |[[Sulfur (Railcraft)]] (x5) |[[Sulfur]] |30% | style="text-align: center;"|'''240''' |- |[[Salpeter Ore|Saltpeter Ore]] |[[Salpeter Dust|Salpeter (Dust)]] (x3) |[[Niter]] |15% | style="text-align: center;"|'''240''' |- |[[Bauxite Ore]] |[[Bauxite Dust]] (x3) |[[Aluminium Dust]] |10% | style="text-align: center;"|'''400''' |- |[[Plantball]] |[[Dirt]] | | | style="text-align: center;"|'''400''' |- |[[Coal]] |[[Coal Dust]] | | | style="text-align: center;"|'''160''' |- |[[Charcoal]] |[[Charcoal Dust]] | | | style="text-align: center;"|'''160''' |- |[[Ferrous Ore]] |[[Pulverized Ferrous Dust]] (x2) |[[Pulverized Shiny Metal]] |10% | style="text-align: center;"|'''400''' |- |[[Monazit ore]] |[[Forcicium]] (x8) | | | style="text-align: center;"|'''100''' |} {{te-nav}} 404f567159bbaa02adfcb742460d39e2cbceee71 1702 1701 2014-03-05T23:11:10Z MrPenguin 45 wikitext text/x-wiki {{Item |name=Pulverizer |image = |type = Machine |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |energy = 4.0 MJ/t |storage = 4800.0 MJ |stack = Yes (64) |mod = Thermal Expansion }} The [[Pulverizer]] is a machine added by [[Thermal Expansion]]. It smashes blocks and items and pulverizes Ores into twice as much dust. Pulverized ores can be cooked in the [[Induction Smelter]], [[Electric Furnace]], or any other furnace, to produce ingots. The secondary byproduct of pulverizing only happens a percentage of the time. It requires an [[Dynamos|Dynamo]] to run, or a filled redstone energy cell. There is a small chance to receive a secondary byproduct when using the Pulverizer, this giving it a slight advantage over the [[Macerator]]. However, this machine is limited to those items listed in the table below and therefore cannot be used with all of the Ores in certain Modpacks associated with FTB. The Pulverizer has a maximum power of 4 MJ/t and can store up to 4800 MJ. The pulverizer can be powered by any type of [[engine]]. However, it is recommended to use at least one or multiple redstone energy cells (powered by a series of engines) for it to work consistently. When connecting the Pulverizer to a [[Pipes|Pipe]] system, it is important to note that the machine has one input (blue), a primary output (red) and a secondary output (yellow). These outputs can be changed by using the Configuration menu next to the machine GUI. This way it is also possible to use two sides of the machine for the same output, or have primary and secondary products output to the same side (orange). This machine can also be connected to an applied energistics network. When connecting to this type of network, you must configure the input side to be non slot specific, meaning it should not have a color. You then connect an ME export bus to the side you specified as the input (be sure to specify what you want to be input). Then connect an ME interface to the export side of the machine, and identify this side as the proper export colors in the pulverizer GUI. You do not need to configure the ME interface, as it will automatically accept the input from the machine. A redstone signal can be used to turn on and off the machine. This is important to note when setting up your engines to power the pulverizer; levers placed in certain spots will power both the engine and the pulverizer, which will result in none of your ores being pulverized until the redstone signal to the pulverizer is removed, or you configure the machine to ignore the redstone signal in the GUI. ==Crafting Recipe== {{Grid/Crafting Table |A2=Flint |A3= Copper Ingot |B1=Piston |B2=Machine Frame |B3=Redstone Reception Coil |C2=Flint |C3=Copper Ingot |Output=Pulverizer}} ==Recipes== {| class="wikitable" |'''Input''' |'''Primary Output''' |'''Secondary Output''' |'''Chance of Secondary Output''' |'''MJ Cost''' |- |[[Stone]] |[[Cobblestone]] | | | style="text-align: center;"|'''320''' |- |[[Cobblestone]] |[[Sand]] |[[Gravel]] |10% | style="text-align: center;"|'''320''' |- |[[Stone Brick]] |[[Cracked Stone Brick]] | | | style="text-align: center;"|'''80''' |- |[[Gravel]] |[[Flint]] | | | style="text-align: center;"|'''320''' |- |[[Glass]] |[[Sand]] | | | style="text-align: center;"|'''320''' |- |[[Sandstone]] |[[Sand]] (x2) |[[Niter]] |20% | style="text-align: center;"|'''320''' |- |[[Obsidian]] |[[Pulverized Obsidian]] | | | style="text-align: center;"|'''800''' |- |[[Netherrack]] |[[Cobblestone]] |[[Sulfur]] |20% | style="text-align: center;"|'''320''' |- |[[Coal Ore]] |[[Coal]] | | | style="text-align: center;"|'''40''' |- |[http://www.minecraftwiki.net/wiki/Diamond_Ore Diamond Ore] |[[Diamond]] | | | style="text-align: center;"|'''40''' |- |[[Glowstone]] |[[Glowstone Dust]] (x4) | | | style="text-align: center;"|'''80''' |- |[http://www.minecraftwiki.net/wiki/Lapis_lazuli_ore Lapis Lazuli Ore] |[[Lapis Lazuli]] (x8) | | | style="text-align: center;"|'''240''' |- |[[Redstone Ore]] |[[Redstone Dust]] (x8) | | | style="text-align: center;"|'''240''' |- |[[Wood]] |[[Wood Chips]] | | | style="text-align: center;"|'''160''' |- |[[Sugar Cane]] |[http://www.minecraftwiki.net/wiki/Sugar Sugar] (x2) | | | style="text-align: center;"|'''40''' |- |[http://www.minecraftwiki.net/wiki/Bone Bone] |[http://www.minecraftwiki.net/wiki/Bone_meal Bone Meal] (x6) | | | style="text-align: center;"|'''160''' |- |[http://www.minecraftwiki.net/wiki/Blaze_rod Blaze Rod] |[[Blaze Powder]] (4) |[[Sulfur]] |50% | style="text-align: center;"|'''160''' |- |[[Gold Ore]] |[[Pulverized Gold]] (x2) | | | style="text-align: center;"|'''400''' |- |[[Gold Ingot]] |[[Pulverized Gold]] | | | style="text-align: center;"|'''240''' |- |[[Iron Ore]] |[[Pulverized Iron]] (x2) |[[Ferrous Dust]] | | style="text-align: center;"|'''400''' |- |[[Iron Ingot]] |[[Pulverized Iron]] | | | style="text-align: center;"|'''240''' |- |[[Copper Ore]] |[[Pulverized Copper]] (x2) |[[Pulverized Gold]] |5% | style="text-align: center;"|'''400''' |- |[[Copper Ingot]] |[[Pulverized Copper]] | | | style="text-align: center;"|'''240''' |- |[[Tin Ore]] |[[Pulverized Tin]] (x2) |[[Pulverized Iron]] |5% | style="text-align: center;"|'''400''' |- |[[Tin Ingot]] |[[Pulverized Tin]] | | | style="text-align: center;"|'''240''' |- |[[Silver Ore]] |[[Pulverized Silver]] (x2) |[[Pulverized Lead]] |5% | style="text-align: center;"|'''400''' |- |[[Silver Ingot]] |[[Pulverized Silver]] | | | style="text-align: center;"|'''240''' |- |[[Lead Ore]] |[[Pulverized Lead]] (x2) |[[Pulverized Silver]] |5% | style="text-align: center;"|'''400''' |- |[[Lead Ingot]] |[[Pulverized Lead]] | | | style="text-align: center;"|'''240''' |- |[[Sulfur]] |[[Sulfur (Railcraft)]] (x2) | | | style="text-align: center;"|'''160''' |- |[[Niter]] |[[Salpeter Dust|Salpeter (Dust)]] (x2) | | | style="text-align: center;"|'''160''' |- |[[Sulfur Ore]] |[[Sulfur (Railcraft)]] (x5) |[[Sulfur]] |30% | style="text-align: center;"|'''240''' |- |[[Salpeter Ore|Saltpeter Ore]] |[[Salpeter Dust|Salpeter (Dust)]] (x3) |[[Niter]] |15% | style="text-align: center;"|'''240''' |- |[[Bauxite Ore]] |[[Bauxite Dust]] (x3) |[[Aluminium Dust]] |10% | style="text-align: center;"|'''400''' |- |[[Plantball]] |[[Dirt]] | | | style="text-align: center;"|'''400''' |- |[[Coal]] |[[Coal Dust]] | | | style="text-align: center;"|'''160''' |- |[[Charcoal]] |[[Charcoal Dust]] | | | style="text-align: center;"|'''160''' |- |[[Ferrous Ore]] |[[Pulverized Ferrous Dust]] (x2) |[[Pulverized Shiny Metal]] |10% | style="text-align: center;"|'''400''' |- |[[Monazit ore]] |[[Forcicium]] (x8) | | | style="text-align: center;"|'''100''' |} {{te-nav}} b1f3add7018e464d11fac743da5f39ffdeb7b67d Minions 0 1173 1704 2014-03-07T23:39:48Z Oldark 62 added mod summary wikitext text/x-wiki Minions mod allows you to have up to 4 minions do your bidding. They can carry things, mine, and chop forests. To get started you need to get to level 8 then hit the "z" key by default and choose an action to give in to the darkness. This will cost you 2 levels of experience. Once you've done that 4 times you'll get a Master's Staff that you can use to summon and order minions. The following commands can be given:<br /> Note: Most commands cost food and if you're too hungry they won't be given. * Right click and hold for a second before releasing to order minions to follow. * Right click a spot on the ground to order minions to move nearer to that space. * Right click a tree and minions will start harvesting all trees in a large area. * Right click and ore and minions will mine the entire vein. * Right click a chest (from far away so you don't open it) and minions will deposit their inventory in it. * Right click a minion to 'encourage' it to work faster. * Right click an entity and a minion will go and lift it over its head. Carrying it around until you right click the minion again to drop it. * Right click the block you're standing on and a minion will pick you up and carry you. * Open minions menu (default "z") and select Dig a Mineshaft. Minions will dig a shaft down to y=8 and build stairs into it for you. * Open minions menu (default "z") and select Stripmine. A single minion will dig a 1 wide, 2 high, 36 block long shaft and light it with torches. This command can be given up to 4 times since only 1 minion will work on it. * Open minions menu (default "z") and select custom to designate dimensions for a room and your minions will mine it out. * Left click to fire lightning from your staff. e2411df008399a0198f8fd2ec00396917d2ed30d 1705 1704 2014-03-07T23:48:43Z Oldark 62 added sidebar with mod info and bottombar with modpack info wikitext text/x-wiki {{mod |author = AtomicStryker |version = 1.7.9b |website = http://www.atomicstryker.net/minions.html }} Minions mod allows you to have up to 4 minions do your bidding. They can carry things, mine, and chop forests. To get started you need to get to level 8 then hit the "z" key by default and choose an action to give in to the darkness. This will cost you 2 levels of experience. Once you've done that 4 times you'll get a Master's Staff that you can use to summon and order minions. The following commands can be given:<br /> Note: Most commands cost food and if you're too hungry they won't be given. * Right click and hold for a second before releasing to order minions to follow. * Right click a spot on the ground to order minions to move nearer to that space. * Right click a tree and minions will start harvesting all trees in a large area. * Right click and ore and minions will mine the entire vein. * Right click a chest (from far away so you don't open it) and minions will deposit their inventory in it. * Right click a minion to 'encourage' it to work faster. * Right click an entity and a minion will go and lift it over its head. Carrying it around until you right click the minion again to drop it. * Right click the block you're standing on and a minion will pick you up and carry you. * Open minions menu (default "z") and select Dig a Mineshaft. Minions will dig a shaft down to y=8 and build stairs into it for you. * Open minions menu (default "z") and select Stripmine. A single minion will dig a 1 wide, 2 high, 36 block long shaft and light it with torches. This command can be given up to 4 times since only 1 minion will work on it. * Open minions menu (default "z") and select custom to designate dimensions for a room and your minions will mine it out. * Left click to fire lightning from your staff. {{Attack of the B-Team}} 40a4c99d2f18de4f9a8ea1dcca66c92604301972 1706 1705 2014-03-07T23:57:51Z Oldark 62 typo wikitext text/x-wiki {{mod |author = AtomicStryker |version = 1.7.9b |website = http://www.atomicstryker.net/minions.html }} Minions mod allows you to have up to 4 minions do your bidding. They can carry things, mine, and chop forests. To get started you need to get to level 8 then hit the "z" key by default and choose an action to give in to the darkness. This will cost you 2 levels of experience. Once you've done that 4 times you'll get a Master's Staff that you can use to summon and order minions. The following commands can be given:<br /> Note: Most commands cost food and if you're too hungry they won't be given. * Right click and hold for a second before releasing to order minions to follow. * Right click a spot on the ground to order minions to move nearer to that space. * Right click a tree and minions will start harvesting all trees in a large area. * Right click and ore and minions will mine the entire vein. * Right click a chest (from far away so you don't open it) and minions will deposit their inventory in it. * Left click a minion to 'encourage' it to work faster. * Right click an entity and a minion will go and lift it over its head. Carrying it around until you right click the minion again to drop it. * Right click the block you're standing on and a minion will pick you up and carry you. * Open minions menu (default "z") and select Dig a Mineshaft. Minions will dig a shaft down to y=8 and build stairs into it for you. * Open minions menu (default "z") and select Stripmine. A single minion will dig a 1 wide, 2 high, 36 block long shaft and light it with torches. This command can be given up to 4 times since only 1 minion will work on it. * Open minions menu (default "z") and select custom to designate dimensions for a room and your minions will mine it out. * Left click to fire lightning from your staff. {{Attack of the B-Team}} 86edbd87c115c0a5b84b2ac26000de26f5fbc1ac 1710 1706 2014-03-08T16:14:29Z Mastergalen 1 wikitext text/x-wiki {{mod |author = AtomicStryker |version = 1.7.9b |website = http://www.atomicstryker.net/minions.html }} The '''Minions''' in [[Attack of the B-Team]] allows you to have up to 4 minions do your bidding. They can carry things, mine, and chop forests. To get started you need to get to level 8 then hit the "z" key by default and choose an action to give in to the darkness. This will cost you 2 levels of experience. Once you've done that 4 times you'll get a Master's Staff that you can use to summon and order minions. The following commands can be given:<br /> Note: Most commands cost food and if you're too hungry they won't be given. * Right click and hold for a second before releasing to order minions to follow. * Right click a spot on the ground to order minions to move nearer to that space. * Right click a tree and minions will start harvesting all trees in a large area. * Right click and ore and minions will mine the entire vein. * Right click a chest (from far away so you don't open it) and minions will deposit their inventory in it. * Left click a minion to 'encourage' it to work faster. * Right click an entity and a minion will go and lift it over its head. Carrying it around until you right click the minion again to drop it. * Right click the block you're standing on and a minion will pick you up and carry you. * Open minions menu (default "z") and select Dig a Mineshaft. Minions will dig a shaft down to y=8 and build stairs into it for you. * Open minions menu (default "z") and select Stripmine. A single minion will dig a 1 wide, 2 high, 36 block long shaft and light it with torches. This command can be given up to 4 times since only 1 minion will work on it. * Open minions menu (default "z") and select custom to designate dimensions for a room and your minions will mine it out. * Left click to fire lightning from your staff. {{Attack of the B-Team}} 34723492693801f1a818110fd526d81b2a9e7e8d File:Grdfhth.png 6 1174 1708 2014-03-08T08:58:43Z Fearlessjman 60 My skin wikitext text/x-wiki My skin fb6486a119884f6f34a80b94679f616c81d9599d Archimedes' Ships 0 636 1709 897 2014-03-08T09:27:36Z Fearlessjman 60 -download wikitext text/x-wiki {{mod |author = BalkondeurAlpha |version = 1.4.5 |download = http://www.minecraftprojects.net/archimedes-ships }} "Craft and create your own ship... And sail it across the seven seas!" - BalkondeurAlpha, Mod Creator Archimedes' Ships allows the player to create custom multi-block ships that move smoothly as a unit. The heart of the mod is the Ship's Helm. All blocks touching the Ship's Helm, excepting certain naturally-occurring blocks including water and grass, will become a part of the ship when the Ship's Helm is right-clicked. This will also cause the player to mount the ship. This is a very neat mod for turning your ships/boats/yachts/balloons/e.t.c. into mobile vehicles. It’s a simple mod but ultimately adds function to that massive cruise ship you built but couldn't move before! {{Attack of the B-Team}} a267b26903121d83d5e5d09c388d61d6a3e34471 Resistance 0 1005 1711 1455 2014-03-10T20:42:04Z Undeadpegasus57 69 Better text on explaining the gene wikitext text/x-wiki {{Advanced Genetics Ability |unlocalized = resistance |mob = Zombie |rarity = 23 |breeding = 12 }} This gene gives you unlimited resistance 1, like the high-jump gene, and the speed gene. {{Advanced Genetics}} [[Category:Advanced Genetics Abilities]] 19e2d45bd798b5015d570a134fdf2afa96079baf Saints Pack 0 1175 1712 2014-03-11T01:58:58Z NoBreadsticks 71 Saints Pack is a mod that adds 4 new fun weapons. wikitext text/x-wiki == Guns == There is one base gun which is used to craft the remaining weapons. === First Dubstep Gun (Base Weapon) === * Plays: Virtual Riot - Energy Drink * Consumes Redstone Dust * 100 rounds per Redstone Dust === Explosive Dubstep Gun === * Plays: Elliot Bastiani - Love Story * '''WARNING''': Fires Explosive Rounds * Consumes TNT * 8 rounds per TNT === Dubstep Circular Gun === * Plays: Kdrew - Circles * Consumes Diamonds * 250 rounds per Diamond === Bat Killer === * Plays: Adhesive Wombat - Rocket Science * "Huge Range" * Consumes Redstone Blocks * 16 rounds per Redstone Block d7c206858c0eea0388af4cb26388ebe955c727d3 1713 1712 2014-03-11T01:59:35Z NoBreadsticks 71 /* Explosive Dubstep Gun */ wikitext text/x-wiki == Guns == There is one base gun which is used to craft the remaining weapons. === First Dubstep Gun (Base Weapon) === * Plays: Virtual Riot - Energy Drink * Consumes Redstone Dust * 100 rounds per Redstone Dust === Explosive Dubstep Gun === * Plays: Elliot Bastiani - Love Story * '''WARNING: Fires Explosive Rounds''' * Consumes TNT * 8 rounds per TNT === Dubstep Circular Gun === * Plays: Kdrew - Circles * Consumes Diamonds * 250 rounds per Diamond === Bat Killer === * Plays: Adhesive Wombat - Rocket Science * "Huge Range" * Consumes Redstone Blocks * 16 rounds per Redstone Block 7bfc39ed951061ff2bf2322c603ca4d974ec35b0 1714 1713 2014-03-11T02:03:59Z NoBreadsticks 71 /* Guns */ wikitext text/x-wiki =Overview= This mod adds 4 fun new weapons to the pack. == Guns == There is one base gun which is used to craft the remaining weapons. === First Dubstep Gun (Base Weapon) === * Plays: Virtual Riot - Energy Drink * Consumes Redstone Dust * 100 rounds per Redstone Dust === Explosive Dubstep Gun === * Plays: Elliot Bastiani - Love Story * '''WARNING: Fires Explosive Rounds''' * Consumes TNT * 8 rounds per TNT === Dubstep Circular Gun === * Plays: Kdrew - Circles * Consumes Diamonds * 250 rounds per Diamond === Bat Killer === * Plays: Adhesive Wombat - Rocket Science * "Huge Range" * Consumes Redstone Blocks * 16 rounds per Redstone Block f18663fe4bd306411fbce735d9c5f28f159ac813 1715 1714 2014-03-11T02:08:39Z NoBreadsticks 71 /* Overview */ wikitext text/x-wiki = = This mod adds 4 fun new weapons to the pack that can be obtained through crafting. == Guns == There is one base gun which is used to craft the remaining weapons. === First Dubstep Gun (Base Weapon) === * Plays: Virtual Riot - Energy Drink * Consumes Redstone Dust * 100 rounds per Redstone Dust === Explosive Dubstep Gun === * Plays: Elliot Bastiani - Love Story * '''WARNING: Fires Explosive Rounds''' * Consumes TNT * 8 rounds per TNT === Dubstep Circular Gun === * Plays: Kdrew - Circles * Consumes Diamonds * 250 rounds per Diamond === Bat Killer === * Plays: Adhesive Wombat - Rocket Science * "Huge Range" * Consumes Redstone Blocks * 16 rounds per Redstone Block 39b108a547a743c8e40aceb56480de5a11f2e120 1716 1715 2014-03-11T02:08:57Z NoBreadsticks 71 /* */ wikitext text/x-wiki = = '''This mod adds 4 fun new weapons to the pack that can be obtained through crafting.''' == Guns == There is one base gun which is used to craft the remaining weapons. === First Dubstep Gun (Base Weapon) === * Plays: Virtual Riot - Energy Drink * Consumes Redstone Dust * 100 rounds per Redstone Dust === Explosive Dubstep Gun === * Plays: Elliot Bastiani - Love Story * '''WARNING: Fires Explosive Rounds''' * Consumes TNT * 8 rounds per TNT === Dubstep Circular Gun === * Plays: Kdrew - Circles * Consumes Diamonds * 250 rounds per Diamond === Bat Killer === * Plays: Adhesive Wombat - Rocket Science * "Huge Range" * Consumes Redstone Blocks * 16 rounds per Redstone Block 25c8fecb42058b9bcbd1f2cf7b5b1f96323dc121 1717 1716 2014-03-11T02:09:44Z NoBreadsticks 71 /* */ wikitext text/x-wiki = = <big><big><big>'''This mod adds 4 fun new weapons to the pack that can be obtained through crafting.'''</big></big></big> == Guns == There is one base gun which is used to craft the remaining weapons. === First Dubstep Gun (Base Weapon) === * Plays: Virtual Riot - Energy Drink * Consumes Redstone Dust * 100 rounds per Redstone Dust === Explosive Dubstep Gun === * Plays: Elliot Bastiani - Love Story * '''WARNING: Fires Explosive Rounds''' * Consumes TNT * 8 rounds per TNT === Dubstep Circular Gun === * Plays: Kdrew - Circles * Consumes Diamonds * 250 rounds per Diamond === Bat Killer === * Plays: Adhesive Wombat - Rocket Science * "Huge Range" * Consumes Redstone Blocks * 16 rounds per Redstone Block 0ae9c0075b30df0b3b2dbc7b507578d7478b500e 1718 1717 2014-03-11T03:04:40Z NoBreadsticks 71 /* */ wikitext text/x-wiki <big>'''This mod adds 4 fun new weapons to the pack that can be obtained through crafting.'''</big> == Guns == There is one base gun which is used to craft the remaining weapons. === First Dubstep Gun (Base Weapon) === * Plays: Virtual Riot - Energy Drink * Consumes Redstone Dust * 100 rounds per Redstone Dust === Explosive Dubstep Gun === * Plays: Elliot Bastiani - Love Story * '''WARNING: Fires Explosive Rounds''' * Consumes TNT * 8 rounds per TNT === Dubstep Circular Gun === * Plays: Kdrew - Circles * Consumes Diamonds * 250 rounds per Diamond === Bat Killer === * Plays: Adhesive Wombat - Rocket Science * "Huge Range" * Consumes Redstone Blocks * 16 rounds per Redstone Block 23576536014e23779a35aa747a77162b838a60c1 1725 1718 2014-03-11T20:25:53Z Mastergalen 1 wikitext text/x-wiki {{image requested}} {{mod |author = |download= }} The '''Saints Pack''' mod adds 4 fun new weapons to the pack that can be obtained through crafting. == Guns == There is one base gun which is used to craft the remaining weapons. === First Dubstep Gun (Base Weapon) === * Plays: Virtual Riot - Energy Drink * Consumes Redstone Dust * 100 rounds per Redstone Dust === Explosive Dubstep Gun === * Plays: Elliot Bastiani - Love Story * '''WARNING: Fires Explosive Rounds''' * Consumes TNT * 8 rounds per TNT === Dubstep Circular Gun === * Plays: Kdrew - Circles * Consumes Diamonds * 250 rounds per Diamond === Bat Killer === * Plays: Adhesive Wombat - Rocket Science * "Huge Range" * Consumes Redstone Blocks * 16 rounds per Redstone Block {{Attack of the B-Team}} 9926fa5c25e6a9e106ad896aae41f756c9bb6ba7 Advanced Genetics 0 633 1719 1667 2014-03-11T05:26:12Z KingMonday 72 Edited Genes section, Added missing and reworded for clarity wikitext text/x-wiki {{Mod |name=Advanced Genetics |image = |caption = |author = ObsiLP |version = 1.2 |website = http://www.minecraftforum.net/topic/1988826-164-forge-advanced-genetics-mod/ |wiki=http://ag.teamdna.de/wiki/?art=home }} "'Advanced Genetics"' is a mod created by ObsiLP which adds Genetic-Science to Minecraft in [[Attack of the B-Team]]. ==Getting Started== This is a short guide to Advanced Genetics. The first thing you need is a Scraper. Right-click on an Entity with the Scraper and you will get Skin Scales. Put these Skin Scales into a DNA Analyser and you will get Cells and Organic Drops. With these Cells you have to craft a Basic DNA Dictionary. Trust me. You need this item for all the following machines. The next step is to put the Cell into the DNA Extractor. It will return a Helix. This Helix is encrypted so you have to put it into the DNA Decrypter. The last normal step is to put your Helix into the DNA Splitter. This block allows you to choose which Genes you want to split from the Helix. It outputs the chosen Gene and Organic Drops. After that you have to put your Gene into the right slot of the DNA Breeder. You can see at the bottom how many other Genes you have to put into the left slot. (Basic Genes add 1 State, the same Gene as in the right slot 2). When you Gene is completed you have to extract your blood by using a Syringe. Put this Syringe into the Centrifuge. The Centrifuge will return a Centrifuged Syringe. To add your Gene you must put the Gene and the Syrgine into the DNA Combiner. After this step you only have to centrifuge your Syringe again and then you can inject it back into yourself. Voilà! Your Gene is now in your DNA! Please notice that all machines require power to work. '''Genes:''' All abilities are obtained through processing skin scales from mobs until you get the genes, which then must be combined with your DNA or in some cases, mob DNA. Also, abilities with a key binding can be re bound in the menu. '''No-Fall''' (Chicken): You take no fall damage. '''Infinite Milk''' (Cow): Player or mob can produce milk by right-clicking with a bucket. '''Speed''' (Ocelot): Run faster. '''Avoid''' Creepers (Ocelot): Creepers flee from you and will not explode if you come near. '''Wooly''' (Sheep): Player or mob can now be sheared for wool. '''Eat Grass''' (Sheep): Right-Click grass block to eat and restore hunger. '''Jump''' (Horse): Jump higher. '''Water Breather''' (Squid): Breathe under water. '''Fly''' (Bat): Fly just like creative mode. Double tap space to fly up, shift to fly down. '''Produce Stew''' (Mooshroom): Player or mob can produce mushroom stew by right-clicking with a bowl. '''Teleporter''' (Enderman): Teleport yourself by pressing 'H'. '''Save Your Inventory''' (Enderman): When you die, all your items are put into an ender chest. Right-click an ender chest after successfully combining your DNA. '''Swim In Lava''' (Zombie Pigman): You take no lava damage. '''Shoot Fireballs''' (Blaze): Shoot fireballs, setting blocks or mobs on fire. '''Explode Yourself''' (Creeper): Explode yourself (WARNING: You will die!) by pressing 'U' 8 times. '''Destroy Blocks With Fireballs''' (Ghast): Shoot fireballs that explode on impact and destroy blocks with block resistance lower than 20.17. '''More Hearts''' (Iron Golem): Increase your health by 5 hearts. '''Throw Potions''' (Witch): Throw random potions by pressing 'P'. '''Withers Hit''' (Wither): Entity you hit before gets a wither effect. '''Ender Health''' (Enderman): Make a health crystal, keep it in your inventory, and it will take damage instead of you. '''Infinity''' (Skeleton): Shoot with the Genetic Bow which doesn't consume arrows. '''Slimy''' (Slime): Upon death, drop slime balls. '''Water Breather''' (Squid): Can breathe under water. '''Resistance''' (Zombie): Obtain resistance potion effect. ==Known Bugs== *None {{Attack of the B-Team}} a6fada70031593fb5f75f5ab8bd309a2c71529ed 1720 1719 2014-03-11T05:27:17Z KingMonday 72 Formatting wikitext text/x-wiki {{Mod |name=Advanced Genetics |image = |caption = |author = ObsiLP |version = 1.2 |website = http://www.minecraftforum.net/topic/1988826-164-forge-advanced-genetics-mod/ |wiki=http://ag.teamdna.de/wiki/?art=home }} "'Advanced Genetics"' is a mod created by ObsiLP which adds Genetic-Science to Minecraft in [[Attack of the B-Team]]. ==Getting Started== This is a short guide to Advanced Genetics. The first thing you need is a Scraper. Right-click on an Entity with the Scraper and you will get Skin Scales. Put these Skin Scales into a DNA Analyser and you will get Cells and Organic Drops. With these Cells you have to craft a Basic DNA Dictionary. Trust me. You need this item for all the following machines. The next step is to put the Cell into the DNA Extractor. It will return a Helix. This Helix is encrypted so you have to put it into the DNA Decrypter. The last normal step is to put your Helix into the DNA Splitter. This block allows you to choose which Genes you want to split from the Helix. It outputs the chosen Gene and Organic Drops. After that you have to put your Gene into the right slot of the DNA Breeder. You can see at the bottom how many other Genes you have to put into the left slot. (Basic Genes add 1 State, the same Gene as in the right slot 2). When you Gene is completed you have to extract your blood by using a Syringe. Put this Syringe into the Centrifuge. The Centrifuge will return a Centrifuged Syringe. To add your Gene you must put the Gene and the Syrgine into the DNA Combiner. After this step you only have to centrifuge your Syringe again and then you can inject it back into yourself. Voilà! Your Gene is now in your DNA! Please notice that all machines require power to work. '''Genes:''' All abilities are obtained through processing skin scales from mobs until you get the genes, which then must be combined with your DNA or in some cases, mob DNA. Also, abilities with a key binding can be re bound in the menu. '''No-Fall''' (Chicken): You take no fall damage. '''Infinite Milk''' (Cow): Player or mob can produce milk by right-clicking with a bucket. '''Speed''' (Ocelot): Run faster. '''Avoid''' Creepers (Ocelot): Creepers flee from you and will not explode if you come near. '''Wooly''' (Sheep): Player or mob can now be sheared for wool. '''Eat Grass''' (Sheep): Right-Click grass block to eat and restore hunger. '''Jump''' (Horse): Jump higher. '''Water Breather''' (Squid): Breathe under water. '''Fly''' (Bat): Fly just like creative mode. Double tap space to fly up, shift to fly down. '''Produce Stew''' (Mooshroom): Player or mob can produce mushroom stew by right-clicking with a bowl. '''Teleporter''' (Enderman): Teleport yourself by pressing 'H'. '''Save Your Inventory''' (Enderman): When you die, all your items are put into an ender chest. Right-click an ender chest after successfully combining your DNA. '''Swim In Lava''' (Zombie Pigman): You take no lava damage. '''Shoot Fireballs''' (Blaze): Shoot fireballs, setting blocks or mobs on fire. '''Explode Yourself''' (Creeper): Explode yourself (WARNING: You will die!) by pressing 'U' 8 times. '''Destroy Blocks With Fireballs''' (Ghast): Shoot fireballs that explode on impact and destroy blocks with block resistance lower than 20.17. '''More Hearts''' (Iron Golem): Increase your health by 5 hearts. '''Throw Potions''' (Witch): Throw random potions by pressing 'P'. '''Withers Hit''' (Wither): Entity you hit before gets a wither effect. '''Ender Health''' (Enderman): Make a health crystal, keep it in your inventory, and it will take damage instead of you. '''Infinity''' (Skeleton): Shoot with the Genetic Bow which doesn't consume arrows. '''Slimy''' (Slime): Upon death, drop slime balls. '''Water Breather''' (Squid): Can breathe under water. '''Resistance''' (Zombie): Obtain resistance potion effect. ==Known Bugs== *None {{Attack of the B-Team}} 4c12ca302b935df79b64e9667582de23cd156acf 1721 1720 2014-03-11T05:28:03Z KingMonday 72 Formatting wikitext text/x-wiki {{Mod |name=Advanced Genetics |image = |caption = |author = ObsiLP |version = 1.2 |website = http://www.minecraftforum.net/topic/1988826-164-forge-advanced-genetics-mod/ |wiki=http://ag.teamdna.de/wiki/?art=home }} "'Advanced Genetics"' is a mod created by ObsiLP which adds Genetic-Science to Minecraft in [[Attack of the B-Team]]. ==Getting Started== This is a short guide to Advanced Genetics. The first thing you need is a Scraper. Right-click on an Entity with the Scraper and you will get Skin Scales. Put these Skin Scales into a DNA Analyser and you will get Cells and Organic Drops. With these Cells you have to craft a Basic DNA Dictionary. Trust me. You need this item for all the following machines. The next step is to put the Cell into the DNA Extractor. It will return a Helix. This Helix is encrypted so you have to put it into the DNA Decrypter. The last normal step is to put your Helix into the DNA Splitter. This block allows you to choose which Genes you want to split from the Helix. It outputs the chosen Gene and Organic Drops. After that you have to put your Gene into the right slot of the DNA Breeder. You can see at the bottom how many other Genes you have to put into the left slot. (Basic Genes add 1 State, the same Gene as in the right slot 2). When you Gene is completed you have to extract your blood by using a Syringe. Put this Syringe into the Centrifuge. The Centrifuge will return a Centrifuged Syringe. To add your Gene you must put the Gene and the Syrgine into the DNA Combiner. After this step you only have to centrifuge your Syringe again and then you can inject it back into yourself. Voilà! Your Gene is now in your DNA! Please notice that all machines require power to work. ==Genes== All abilities are obtained through processing skin scales from mobs until you get the genes, which then must be combined with your DNA or in some cases, mob DNA. Also, abilities with a key binding can be re bound in the menu. '''No-Fall''' (Chicken): You take no fall damage. '''Infinite Milk''' (Cow): Player or mob can produce milk by right-clicking with a bucket. '''Speed''' (Ocelot): Run faster. '''Avoid''' Creepers (Ocelot): Creepers flee from you and will not explode if you come near. '''Wooly''' (Sheep): Player or mob can now be sheared for wool. '''Eat Grass''' (Sheep): Right-Click grass block to eat and restore hunger. '''Jump''' (Horse): Jump higher. '''Water Breather''' (Squid): Breathe under water. '''Fly''' (Bat): Fly just like creative mode. Double tap space to fly up, shift to fly down. '''Produce Stew''' (Mooshroom): Player or mob can produce mushroom stew by right-clicking with a bowl. '''Teleporter''' (Enderman): Teleport yourself by pressing 'H'. '''Save Your Inventory''' (Enderman): When you die, all your items are put into an ender chest. Right-click an ender chest after successfully combining your DNA. '''Swim In Lava''' (Zombie Pigman): You take no lava damage. '''Shoot Fireballs''' (Blaze): Shoot fireballs, setting blocks or mobs on fire. '''Explode Yourself''' (Creeper): Explode yourself (WARNING: You will die!) by pressing 'U' 8 times. '''Destroy Blocks With Fireballs''' (Ghast): Shoot fireballs that explode on impact and destroy blocks with block resistance lower than 20.17. '''More Hearts''' (Iron Golem): Increase your health by 5 hearts. '''Throw Potions''' (Witch): Throw random potions by pressing 'P'. '''Withers Hit''' (Wither): Entity you hit before gets a wither effect. '''Ender Health''' (Enderman): Make a health crystal, keep it in your inventory, and it will take damage instead of you. '''Infinity''' (Skeleton): Shoot with the Genetic Bow which doesn't consume arrows. '''Slimy''' (Slime): Upon death, drop slime balls. '''Water Breather''' (Squid): Can breathe under water. '''Resistance''' (Zombie): Obtain resistance potion effect. ==Known Bugs== *None {{Attack of the B-Team}} e506b2687a553e187208939eef149a225b835eaf File:Advanced Genetics.png 6 1176 1722 2014-03-11T05:33:10Z KingMonday 72 Banner image by ObsiLP wikitext text/x-wiki Banner image by ObsiLP bdec922f73fb6499ae7817b3e0fb1ddb140a2934 Wool Gin 0 1177 1723 2014-03-11T19:40:01Z Undeadpegasus57 69 Created page with "The Wool gin is a item added by redpower, Which allows you to convert wool into string, similar to the pulverizer. Like tools such as the draw plate and saws, the wool gin has..." wikitext text/x-wiki The Wool gin is a item added by redpower, Which allows you to convert wool into string, similar to the pulverizer. Like tools such as the draw plate and saws, the wool gin has a durability, meaning you have to replace it after a certain amount of uses. d6f2ef5a54a4741f6d40df002ac3af0bb73ba4eb 1726 1723 2014-03-11T22:46:25Z Mastergalen 1 Mastergalen moved page [[Wool gin]] to [[Wool Gin]] without leaving a redirect wikitext text/x-wiki The Wool gin is a item added by redpower, Which allows you to convert wool into string, similar to the pulverizer. Like tools such as the draw plate and saws, the wool gin has a durability, meaning you have to replace it after a certain amount of uses. d6f2ef5a54a4741f6d40df002ac3af0bb73ba4eb 1727 1726 2014-03-11T22:47:56Z Mastergalen 1 wikitext text/x-wiki {{image requested}} {{stub}} {{item |mod = Project Red }} '''Wool Gin''' is an item added by [[Project Red]], Which allows you to convert wool into string, similar to the [[pulverizer]]. Like tools such as the draw plate and saws, the wool gin has a durability, meaning you have to replace it after a certain amount of uses. ==Crafting Recipe== {{empty section}} {{Attack of the B-Team}} e38fca2d42b693debe79563a2dcdd06d672cdb3b MrCrayfish's Furniture Mod 0 1179 1729 2014-03-12T16:13:28Z Undeadpegasus57 69 Created page with "MrCrayfish's Furniture mod is crated by MrCrayfish, which adds both functional and aesthetic furniture into minecraft, such as fridges, mail boxes and printers." wikitext text/x-wiki MrCrayfish's Furniture mod is crated by MrCrayfish, which adds both functional and aesthetic furniture into minecraft, such as fridges, mail boxes and printers. 8a68f85766453c22de7d41d12ae95fdf42e4f597 Random Things 0 1180 1730 2014-03-12T16:24:57Z Undeadpegasus57 69 Main page for Random things, Blocks and Items list is not complete. wikitext text/x-wiki === Summary === Random things is a mod created by Lumien, adding exactly what the title suggests, Random things! Ranging from useful to useless, this mod is a mod that is amazing! ==== Gameplay Changes ==== -Ability to dye wool 8 at a time, using 1 dye. -Ability to dye redstone lamps. -Crafting table changes -config for hardcore darkness, which sets the gamma to -1 ==== Blocks and Items ==== [[ Player Core ]] [[ Entity Detector ]] [[ Magnetic Force ]] [[ Block Placer ]] [[ Block Breaker ]] [[ Entity Mover ]] [[ Block Mover ]] [[ Item Collector ]] [[ Advanced Item Collector ]] This list is not complete, please add more links. cab929ccd669404be62da6c4d4548cf7a97ab29c Trail Mix 0 1181 1731 2014-03-12T16:28:03Z Undeadpegasus57 69 Created page with "''Trail Mix'' Is a mod created by Ichun, which adds Trail mix to minecraft, with crazy effects. All animals shake their heads at trail mix, Except pigs and horses!" wikitext text/x-wiki ''Trail Mix'' Is a mod created by Ichun, which adds Trail mix to minecraft, with crazy effects. All animals shake their heads at trail mix, Except pigs and horses! bc8413b0611e86a3047e28ddfeb108b3e7258b0d 1734 1731 2014-03-12T21:01:31Z Mastergalen 1 wikitext text/x-wiki {{stub}} {{image requested}} {{mod |author=iChun }} '''Trail Mix''' is a mod in ][Attack of the B-Team]] created by iChun, which adds trail mix to Minecraft. All animals shake their heads at trail mix, except for pigs and horses! {{Attack of the B-Team}} ee304a214226e38d30fe02cae53567f65bd42faa Open Blocks 0 1182 1732 2014-03-12T16:30:56Z Undeadpegasus57 69 Created page with "Open blocks is a mod created by MikeMoo. Open blocks adds a variety of amazing features to minecraft, from sprinkers to hang gliders, From painting to graves, this is a mod y..." wikitext text/x-wiki Open blocks is a mod created by MikeMoo. Open blocks adds a variety of amazing features to minecraft, from sprinkers to hang gliders, From painting to graves, this is a mod you shouldn't pass up! == Blocks and Items == [[ Hang glider ]] [[ Graves ]] [[ Paint brush]] [[ Paint Can ]] [[ Paint Mixer ]] [[ Crane backpack ]] [[ Crane Controler ]] 50874a63800831267aadc6cf8ae88eed607702ca 1733 1732 2014-03-12T21:00:13Z Mastergalen 1 wikitext text/x-wiki {{stub}} {{image requested}} {{mod |author=MikeMoo }} '''Open Blocks''' is a mod in [[Attack of the B-Team]] created by MikeMoo. Open blocks adds a variety of amazing features to Minecraft, from sprinkers to hang gliders, From painting to graves, this is a mod you shouldn't pass up! == Blocks and Items == * [[Hang Glider]] * [[Grave]] * [[Paint Brush]] * [[Paint Can]] * [[Paint Mixer]] * [[Crane Backpack]] * [[Crane Controller]] {{Attack of the B-Team}} c71cb14471e01a80891825baf3ddb3d90ede9fd7 Random Things 0 1180 1735 1730 2014-03-12T21:03:48Z Mastergalen 1 wikitext text/x-wiki {{stub}} {{image requested}} {{mod |author=Lumien }} '''Random Things''' is a mod in [[Attack of the B-Team]] created by Lumien, adding exactly what the title suggests, Random things - ranging from useful to useless. == Gameplay Changes == * Ability to dye wool 8 at a time, using 1 dye. * Ability to dye redstone lamps. * Crafting table changes * Config for hardcore darkness, which sets the gamma to -1 == Blocks and Items == * [[Player Core]] * [[Entity Detector]] * [[Magnetic Force]] * [[Block Placer]] * [[Block Breaker]] * [[Entity Mover]] * [[Block Mover]] * [[Item Collector]] * [[Advanced Item Collector]] {{Attack of the B-Team}} dad56c8b1af876c3edb33a0b831c40d71f43e0d2 MrCrayfish's Furniture Mod 0 1179 1736 1729 2014-03-12T21:06:04Z Mastergalen 1 wikitext text/x-wiki {{stub}} {{image requested}} {{mod |author=MrCrayfish }} MrCrayfish's Furniture adds both functional and aesthetic furniture into Minecraft, such as fridges, mail boxes and printers. {{Attack of the B-Team}} e4676816ea07f99bec20df79977c53f4be020adf Tropicraft 0 1126 1737 1583 2014-03-13T16:22:25Z SNESOrGENISIS 81 wikitext text/x-wiki {{stub}} {{Mod |name=Tropicraft |caption = |author = Cojo |version = |website = http://tropicraft.net/ |wiki=http://wiki.tropicraft.net/wiki/Main_Page }} Welcome to the Tropics, where all your stress fades away.... In Tropicraft you travel to a magical realm filled with natives, monsters, magic, and volcanic activity. To get the Tropics you must first get some items from around the world. You must get bamboo, pineapples, wool, and coconuts from palm trees which are randomly spawned in biomes around Minecraftia. Then in the TMI menu off to the side of your inventory look for the recipe for beach chairs which are made of some of your bamboo and wool. Once built find the recipe for a mug which is made of bamboo. Once you have that in a crafting grid put coconuts and pineapple cubes(which are made from slicing pineapples with your sword) next to your mug. Now you have your pina colada and beach chair, place your beach chair down on a porch or any block what so ever. Wait until the sunset is happening and sit in the beach chair and drink the pina colada. You will be transported to the Tropical Realm. {{Attack of the B-Team}} 5ecd6d702f7cb2b78c4b65654980e17ab6df4397 1738 1737 2014-03-13T16:23:51Z SNESOrGENISIS 81 wikitext text/x-wiki {{stub}} {{Mod |name=Tropicraft |caption = |author = Cojo |version = 5.1.6 |website = http://tropicraft.net/ |wiki=http://wiki.tropicraft.net/wiki/Main_Page }} Welcome to the Tropics, where all your stress fades away.... In Tropicraft you travel to a magical realm filled with natives, monsters, magic, and volcanic activity. To get the Tropics you must first get some items from around the world. You must get bamboo, pineapples, wool, and coconuts from palm trees which are randomly spawned in biomes around Minecraftia. Then in the TMI menu off to the side of your inventory look for the recipe for beach chairs which are made of some of your bamboo and wool. Once built find the recipe for a mug which is made of bamboo. Once you have that in a crafting grid put coconuts and pineapple cubes(which are made from slicing pineapples with your sword) next to your mug. Now you have your pina colada and beach chair, place your beach chair down on a porch or any block what so ever. Wait until the sunset is happening and sit in the beach chair and drink the pina colada. You will be transported to the Tropical Realm. {{Attack of the B-Team}} 98fff4100880eabf4aecd5f288f6a3bc56643365 1743 1738 2014-03-15T01:49:57Z SNESOrGENISIS 81 wikitext text/x-wiki {{stub}} {{Mod |name=Tropicraft |caption = |author = Cojo |version = 5.1.6 |website = http://tropicraft.net/ |wiki=http://wiki.tropicraft.net/wiki/Main_Page }} Welcome to the Tropics, where all your stress fades away.... In Tropicraft you travel to a magical realm filled with natives, monsters, magic, and volcanic activity. To get the Tropics you must first get some items from around the world. You must get bamboo, pineapples, wool, and coconuts from palm trees which are randomly spawned in biomes around Minecraftia. Then in the TMI menu off to the side of your inventory look for the recipe for beach chairs and umbrellas which are made of some of your bamboo and wool. Once built find the recipe for a mug which is made of bamboo. Once you have that in a crafting grid put coconuts and pineapple cubes(which are made from slicing pineapples with your sword) next to your mug. Now you have your pina colada, umbrella, and beach chair, place your beach chair down on a porch or any block what so ever and have the umbrella above the chair. Wait until the sunset is happening and sit in the beach chair and drink the pina colada. You will be transported to the Tropical Realm. {{Attack of the B-Team}} 860018ab3033309dab46294532b205f06bd4b2fb 1744 1743 2014-03-15T01:53:25Z SNESOrGENISIS 81 wikitext text/x-wiki {{stub}} {{Mod |name=Tropicraft |caption = |author = Cojo |version = 5.1.6 |website = http://tropicraft.net/ |wiki=http://wiki.tropicraft.net/wiki/Main_Page }} Welcome to the Tropics, where all your stress fades away.... In Tropicraft you travel to a magical realm filled with natives, monsters, magic, and volcanic activity. To get the Tropics you must first get some items from around the world. You must get bamboo, pineapples, wool, and coconuts from palm trees which are randomly spawned in biomes around Minecraftia. Then in the TMI menu off to the side of your inventory look for the recipe for beach chairs and umbrellas which are made of some of your bamboo and wool. Once built find the recipe for a mug which is made of bamboo. Once you have that in a crafting grid put coconuts and pineapple cubes(which are made from slicing pineapples with your sword) next to your mug. Now you have your pina colada, umbrella, and beach chair, place your beach chair down on a porch or any block what so ever and have the umbrella above the chair. Wait until the sunset is happening and sit in the beach chair and drink the pina colada. You will be transported to the Tropical Realm. Once in the Tropical Realm you will find dinosaurs and other prehistoric animals which come from the Archaeology Mod. There will also be many mobs to attack and befriend. There are two types of Tropimobs one is the Tropicreeper, now this won't attack you but if killed will present you with coconut bombs. {{Attack of the B-Team}} af5443fb7c5d74165cb36f7f638528092e3e856d 1745 1744 2014-03-15T01:57:00Z SNESOrGENISIS 81 wikitext text/x-wiki {{stub}} {{Mod |name=Tropicraft |caption = |author = Cojo |version = 5.1.6 |website = http://tropicraft.net/ |wiki=http://wiki.tropicraft.net/wiki/Main_Page }} Welcome to the Tropics, where all your stress fades away.... In Tropicraft you travel to a magical realm filled with natives, monsters, magic, and volcanic activity. To get the Tropics you must first get some items from around the world. You must get bamboo, pineapples, wool, and coconuts from palm trees which are randomly spawned in biomes around Minecraftia. Then in the TMI menu off to the side of your inventory look for the recipe for beach chairs and umbrellas which are made of some of your bamboo and wool. Once built find the recipe for a mug which is made of bamboo. Once you have that in a crafting grid put pineapples and coconut slices(which are made from slicing coconuts with your sword) next to your mug. Now you have your pina colada, umbrella, and beach chair, place your beach chair down on a porch or any block what so ever and have the umbrella above the chair. Wait until the sunset is happening and sit in the beach chair and drink the pina colada. You will be transported to the Tropical Realm. Once in the Tropical Realm you will find dinosaurs and other prehistoric animals which come from the Archaeology Mod. There will also be many mobs to attack and befriend. There are two types of Tropimobs one is the Tropicreeper, now this won't attack you but if killed will present you with coconut bombs. {{Attack of the B-Team}} 100c24cd69e086f54739cb75733311ec09e80a23 1746 1745 2014-03-15T01:58:39Z SNESOrGENISIS 81 wikitext text/x-wiki {{stub}} {{Mod |name=Tropicraft |caption = |author = Cojo |version = 5.1.6 |website = http://tropicraft.net/ |wiki=http://wiki.tropicraft.net/wiki/Main_Page }} Welcome to the Tropics, where all your stress fades away.... In Tropicraft you travel to a magical realm filled with natives, monsters, magic, and volcanic activity. To get the Tropics you must first get some items from around the world. You must get bamboo, pineapples, wool, and coconuts from palm trees which are randomly spawned in biomes around Minecraftia. Then in the TMI menu off to the side of your inventory look for the recipe for beach chairs and umbrellas which are made of some of your bamboo and wool. Once built find the recipe for a mug which is made of bamboo. Once you have that in a crafting grid put pineapples and coconut slices(which are made from slicing coconuts with your sword) next to your mug. Now you have your pina colada, umbrella, and beach chair, place your beach chair down on a porch or any block what so ever and have the umbrella above the chair. Wait until the sunset is happening and sit in the beach chair and drink the pina colada. You will be transported to the Tropical Realm. The many mobs and NPCs of Tropicraft! Once in the Tropical Realm you will find dinosaurs and other prehistoric animals which come from the Archaeology Mod. There will also be many mobs to attack and befriend. There are two types of Tropimobs one is the Tropicreeper, now this won't attack you but if killed will present you with coconut bombs. {{Attack of the B-Team}} 236f49e6357bbf8fab7d46bd9a78d5c7ef6e9ae2 File:Grid Smeltery Controller.png 6 1183 1739 2014-03-14T18:07:23Z LeChuck2 83 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 1740 1739 2014-03-14T18:11:39Z LeChuck2 83 LeChuck2 uploaded a new version of &quot;[[File:Grid Smeltery Controller.png]]&quot; wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid Seared Brick.png 6 1184 1741 2014-03-15T00:33:45Z LeChuck2 83 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 1742 1741 2014-03-15T00:38:11Z LeChuck2 83 LeChuck2 uploaded a new version of &quot;[[File:Grid Seared Brick.png]]&quot; wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Witchery 0 1185 1747 2014-03-18T21:54:50Z KingMonday 72 Just the basic about page wikitext text/x-wiki == About == Witchery is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brews|Brewing(Witchery)]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. 3362cfeb8b140dc02bdf125f2276858787224a87 1748 1747 2014-03-18T22:19:07Z KingMonday 72 /* About */ wikitext text/x-wiki == About == Witchery is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brewing]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. ac4338268f57188906f5aac86b6fd390f5aedfbb 1749 1748 2014-03-18T22:21:38Z KingMonday 72 /* About */ wikitext text/x-wiki == About == Witchery is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. d7055c09d4ebbabfbe27e57512771559c310387e 1750 1749 2014-03-18T23:42:38Z Mastergalen 1 wikitext text/x-wiki {{stub}} {{image requested}} {{mod |author = Emoniph }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. {{Attack of the B-Team}} aab9a4b05ebf479789ee78bf36fa0f0f83277d6c 1751 1750 2014-03-19T01:37:21Z KingMonday 72 wikitext text/x-wiki {{stub}} {{image requested}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. {{Attack of the B-Team}} 2580fd36e1c6908bb7ad553eca63d10f3e4268bd 1753 1751 2014-03-19T01:40:50Z KingMonday 72 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = [https://sites.google.com/site/witcherymod/home Official Wiki] |download = [http://www.curse.com/mc-mods/minecraft/witchery Curse page] }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. {{Attack of the B-Team}} 996d0ef32f6317e2e6059ea6c8b637e060bdc5ef 1754 1753 2014-03-19T01:47:12Z KingMonday 72 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. {{Attack of the B-Team}} e36361ee914fcc0a574441e23d00e447faf1d4a1 1760 1754 2014-03-19T05:10:42Z KingMonday 72 Added stub pages for items, devices, plants, mobs, mob drops and fumes. wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. ==Items== * [[Mutandis]] * [[Mutandis Extremis]] * [[Arthana]] * [[Ritual Chalk]] * [[Golden Chalk]] * [[Infernal Chalk]] * [[Otherwhere Chalk]] * [[Circle Talisman]] * [[Water Diviner]] * [[Lava Diviner]] * [[Witch's Hat]] * [[Witch's Robes]] * [[Necromancer's Robes]] * [[Biting Belt]] * [[Bark Belt]] * [[Icy Slippers]] * [[Ruby Slippers]] * [[Seeping Shoes]] * [[Brew Bag]] * [[Attuned Stone]] * [[Charged Attuned Stone]] * [[Necromantic Stone]] * [[Quartz Sphere]] * [[Seer Stone]] * [[Golden Thread]] * [[Fanciful Thread]] * [[Enchanted Broom]] * [[Mutating Sprig]] * [[Mystic Branch]] * [[Taglock Kit]] * [[Polynesia Charm]] * [[Devils Tongue Charm]] * [[Apple of Sleeping]] * [[Charm of Fanciful Thoughts]] ==[[Witchery Mob Drops|Mob Drops]]== * [[Witch Hand]] * [[Creeper Heart]] * [[Wool of Bat]] * [[Spectral Dust]] * [[Toe of Frog]] * [[Owlet's Wing]] * [[Ent Twig]] * [[Demon Heart]] * [[Spear of the Huntsman]] * [[Mellifluous Hunger]] ==[[Witchery Mobs|Mobs]]== * [[Coven Witch]] * [[Spectral Familiar]] * [[Cat Familiar]] * [[Toad]] * [[Owl]] * [[Ent]] * [[Parasytic Louse]] * [[Treefyd]] * [[Demon]] * [[Horned Huntsman]] * [[Baba Yaga]] * [[Nightmare]] ==[[Witchery Plants|Plants]]== * [[Rowan Tree]] * [[Alder Tree]] * [[Hawthorn Tree]] * [[Belladonna]] * [[Mandrake]] * [[Water Artichoke]] * [[Snowbell]] * [[Spanish Moss]] * [[Glint Weed]] * [[Ember Moss]] * [[Grassper]] * [[Critter Snare]] * [[Blood Rose]] * [[Wild Bramble]] * [[Ender Bramble]] * [[Void Bramble]] * [[Trapped Plants]] * [[Leaping Lily]] * [[Wispy Cotton]] * [[Disturbed Cotton]] ==[[Fumes]]== *[[Foul fume]] *[[Exhale of the Horned One]] *[[Breath of the Goddess]] *[[Hint of Rebirth]] *[[Whiff of Magic]] *[[Odour of Purity]] *[[Reek of Misfortune]] ==Devices== * [[Witch's Oven]] *[[Fume Funnel]] *[[Filtered Fume Funnel]] * [[Altar]] * [[Distillery]] * [[Kettle]] * [[Spinning Wheel]] * [[Poppet Shelf]] * [[Chalice]] * [[Candelabra]] * [[Crystal Ball]] * [[Alluring Skull]] * [[Leech Chest]] * [[Alder Wood Door]] * [[Spirit Portal]] * [[Statue of The Goddess]] {{Attack of the B-Team}} 12275bea1858885a998b21eb9895bb096930ee35 1764 1760 2014-03-19T05:30:13Z KingMonday 72 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. ==Items== * [[Mutandis]] * [[Mutandis Extremis]] * [[Arthana]] * [[Ritual Chalk]] * [[Golden Chalk]] * [[Infernal Chalk]] * [[Otherwhere Chalk]] * [[Circle Talisman]] * [[Water Diviner]] * [[Lava Diviner]] * [[Witch's Hat]] * [[Witch's Robes]] * [[Necromancer's Robes]] * [[Biting Belt]] * [[Bark Belt]] * [[Icy Slippers]] * [[Ruby Slippers]] * [[Seeping Shoes]] * [[Brew Bag]] * [[Attuned Stone]] * [[Charged Attuned Stone]] * [[Necromantic Stone]] * [[Quartz Sphere]] * [[Seer Stone]] * [[Golden Thread]] * [[Fanciful Thread]] * [[Enchanted Broom]] * [[Mutating Sprig]] * [[Mystic Branch]] * [[Taglock Kit]] * [[Polynesia Charm]] * [[Devils Tongue Charm]] * [[Apple of Sleeping]] * [[Charm of Fanciful Thoughts]] ==[[Witchery Mob Drops|Mob Drops]]== * [[Witch Hand]] * [[Creeper Heart]] * [[Wool of Bat]] * [[Spectral Dust]] * [[Toe of Frog]] * [[Owlet's Wing]] * [[Ent Twig]] * [[Demon Heart]] * [[Spear of the Huntsman]] * [[Mellifluous Hunger]] ==[[Witchery Mobs|Mobs]]== * [[Coven Witch]] * [[Spectral Familiar]] * [[Cat Familiar]] * [[Toad]] * [[Owl]] * [[Ent]] * [[Parasytic Louse]] * [[Treefyd]] * [[Demon]] * [[Horned Huntsman]] * [[Baba Yaga]] * [[Nightmare]] ==[[Witchery Plants|Plants]]== * [[Rowan Tree]] * [[Alder Tree]] * [[Hawthorn Tree]] * [[Belladonna]] * [[Mandrake]] * [[Water Artichoke]] * [[Snowbell]] * [[Spanish Moss]] * [[Glint Weed]] * [[Ember Moss]] * [[Grassper]] * [[Critter Snare]] * [[Blood Rose]] * [[Wild Bramble]] * [[Ender Bramble]] * [[Void Bramble]] * [[Trapped Plants]] * [[Leaping Lily]] * [[Wispy Cotton]] * [[Disturbed Cotton]] ==[[Fumes]]== *[[Foul fume]] *[[Exhale of the Horned One]] *[[Breath of the Goddess]] *[[Hint of Rebirth]] *[[Whiff of Magic]] *[[Odour of Purity]] *[[Reek of Misfortune]] ==Devices== * [[Witch's Oven]] *[[Fume Funnel]] *[[Filtered Fume Funnel]] * [[Altar]] * [[Distillery]] * [[Kettle]] * [[Spinning Wheel]] * [[Poppet Shelf]] * [[Chalice]] * [[Candelabra]] * [[Crystal Ball]] * [[Alluring Skull]] * [[Leech Chest]] * [[Alder Wood Door]] * [[Spirit Portal]] * [[Statue of The Goddess]] {Witchery/Nav} {{Attack of the B-Team}} deeb8f58239b1615278772dddcd6a319913ab012 1765 1764 2014-03-19T05:31:16Z KingMonday 72 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. ==Items== * [[Mutandis]] * [[Mutandis Extremis]] * [[Arthana]] * [[Ritual Chalk]] * [[Golden Chalk]] * [[Infernal Chalk]] * [[Otherwhere Chalk]] * [[Circle Talisman]] * [[Water Diviner]] * [[Lava Diviner]] * [[Witch's Hat]] * [[Witch's Robes]] * [[Necromancer's Robes]] * [[Biting Belt]] * [[Bark Belt]] * [[Icy Slippers]] * [[Ruby Slippers]] * [[Seeping Shoes]] * [[Brew Bag]] * [[Attuned Stone]] * [[Charged Attuned Stone]] * [[Necromantic Stone]] * [[Quartz Sphere]] * [[Seer Stone]] * [[Golden Thread]] * [[Fanciful Thread]] * [[Enchanted Broom]] * [[Mutating Sprig]] * [[Mystic Branch]] * [[Taglock Kit]] * [[Polynesia Charm]] * [[Devils Tongue Charm]] * [[Apple of Sleeping]] * [[Charm of Fanciful Thoughts]] ==[[Witchery Mob Drops|Mob Drops]]== * [[Witch Hand]] * [[Creeper Heart]] * [[Wool of Bat]] * [[Spectral Dust]] * [[Toe of Frog]] * [[Owlet's Wing]] * [[Ent Twig]] * [[Demon Heart]] * [[Spear of the Huntsman]] * [[Mellifluous Hunger]] ==[[Witchery Mobs|Mobs]]== * [[Coven Witch]] * [[Spectral Familiar]] * [[Cat Familiar]] * [[Toad]] * [[Owl]] * [[Ent]] * [[Parasytic Louse]] * [[Treefyd]] * [[Demon]] * [[Horned Huntsman]] * [[Baba Yaga]] * [[Nightmare]] ==[[Witchery Plants|Plants]]== * [[Rowan Tree]] * [[Alder Tree]] * [[Hawthorn Tree]] * [[Belladonna]] * [[Mandrake]] * [[Water Artichoke]] * [[Snowbell]] * [[Spanish Moss]] * [[Glint Weed]] * [[Ember Moss]] * [[Grassper]] * [[Critter Snare]] * [[Blood Rose]] * [[Wild Bramble]] * [[Ender Bramble]] * [[Void Bramble]] * [[Trapped Plants]] * [[Leaping Lily]] * [[Wispy Cotton]] * [[Disturbed Cotton]] ==[[Fumes]]== *[[Foul fume]] *[[Exhale of the Horned One]] *[[Breath of the Goddess]] *[[Hint of Rebirth]] *[[Whiff of Magic]] *[[Odour of Purity]] *[[Reek of Misfortune]] ==Devices== * [[Witch's Oven]] *[[Fume Funnel]] *[[Filtered Fume Funnel]] * [[Altar]] * [[Distillery]] * [[Kettle]] * [[Spinning Wheel]] * [[Poppet Shelf]] * [[Chalice]] * [[Candelabra]] * [[Crystal Ball]] * [[Alluring Skull]] * [[Leech Chest]] * [[Alder Wood Door]] * [[Spirit Portal]] * [[Statue of The Goddess]] {{Witchery/Nav}} {{Attack of the B-Team}} 991cec24a805d1fc4a94a9a153126a4d29f4cd59 1767 1765 2014-03-19T05:43:56Z KingMonday 72 Deleted lists, ported to nav page wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. {{Witchery/Nav}} {{Attack of the B-Team}} 2f58926d5ffeb100689458d31d7d1c06db48c8c0 File:Witchery.png 6 1186 1752 2014-03-19T01:38:18Z KingMonday 72 Taken from the official witchery wiki front page. wikitext text/x-wiki Taken from the official witchery wiki front page. 2595481dd9f9a6bac2f6f3b0c868169e075169f5 Tutorials/Installation 0 637 1755 734 2014-03-19T02:21:17Z KingMonday 72 Adding in resource pack instructions wikitext text/x-wiki ==Launcher== Download the Technic launcher required to play [[Attack of the B-Team]]. Click the Modpack and then click Play!. It works on Windows, Mac and Linux. '''Downloads''' [http://minecraft-techworld.com/mods/technic/attack-of-the-bteam Windows] [http://minecraft-techworld.com/mods/technic/attack-of-the-bteam Mac] [http://minecraft-techworld.com/mods/technic/attack-of-the-bteam Linux] ==Resource Pack== For optimal gameplay experience, it is recommended to use the Sphax PureBDcraft resource pack patched with the Attack of the B-Team textures. '''Installation Instructions''' # Download the 1.6.4 version of [http://bdcraft.net/purebdcraft-minecraft Sphax PureBDcraft]. Choose between 32x, 64x, and 128x. The larger the size, the more resource intensive it will be. # Download the [http://bdcraft.net/community/pbdc-patches-rel-packs/attack-the-team-wip-t1800.html Attack of the B-Team textures]. Choose the same size as the Sphax resource pack downloaded; 32x, 64x, or 128x. # Use a file archiving program like [http://www.rarlab.com/ WinRAR] or http://www.7-zip.org/ 7-Zip] to view the files in both packs. # Drag all of the folders and corresponding files under the assets folder of the Attack of the B-Team texture pack into the assets folder of the Sphax PureBDcraft resource pack, effectively merging the two packs. # Open up the [Technic] launcher, select Attack of the B-Team, and hit play. # Once the Minecraft client comes up, click on Options > Resource Packs > Open resource pack folder. # Place the newly patched Sphax PureBDcraft + Attack of the B-Team resource pack into that folder. # The new resource pack should be available now to select. If not, you may need to restart your client. After selecting, it may take a minute to load up. # Go back into the main menu, hit play, and enjoy! 928f285d4131317cfef04b03ea6ca64c51b69fd0 1756 1755 2014-03-19T02:22:22Z KingMonday 72 /* Resource Pack */ wikitext text/x-wiki ==Launcher== Download the Technic launcher required to play [[Attack of the B-Team]]. Click the Modpack and then click Play!. It works on Windows, Mac and Linux. '''Downloads''' [http://minecraft-techworld.com/mods/technic/attack-of-the-bteam Windows] [http://minecraft-techworld.com/mods/technic/attack-of-the-bteam Mac] [http://minecraft-techworld.com/mods/technic/attack-of-the-bteam Linux] ==Resource Pack== For optimal gameplay experience, it is recommended to use the Sphax PureBDcraft resource pack patched with the Attack of the B-Team textures. '''Installation Instructions''' # Download the 1.6.4 version of [http://bdcraft.net/purebdcraft-minecraft Sphax PureBDcraft]. Choose between 32x, 64x, and 128x. The larger the size, the more resource intensive it will be. # Download the [http://bdcraft.net/community/pbdc-patches-rel-packs/attack-the-team-wip-t1800.html Attack of the B-Team textures]. Choose the same size as the Sphax resource pack downloaded; 32x, 64x, or 128x. # Use a file archiving program like [http://www.rarlab.com/ WinRAR] or [http://www.7-zip.org/ 7-Zip] to view the files in both packs. # Drag all of the folders and corresponding files under the assets folder of the Attack of the B-Team texture pack into the assets folder of the Sphax PureBDcraft resource pack, effectively merging the two packs. # Open up the [Technic] launcher, select Attack of the B-Team, and hit play. # Once the Minecraft client comes up, click on Options > Resource Packs > Open resource pack folder. # Place the newly patched Sphax PureBDcraft + Attack of the B-Team resource pack into that folder. # The new resource pack should be available now to select. If not, you may need to restart your client. After selecting, it may take a minute to load up. # Go back into the main menu, hit play, and enjoy! 24ede7a033a488b42172c17430bf5e1cc54b1ead 1757 1756 2014-03-19T02:23:20Z KingMonday 72 wikitext text/x-wiki ==Launcher== Download the Technic launcher required to play [[Attack of the B-Team]]. Click the Modpack and then click Play!. It works on Windows, Mac and Linux. '''Downloads''' [http://minecraft-techworld.com/mods/technic/attack-of-the-bteam Windows] [http://minecraft-techworld.com/mods/technic/attack-of-the-bteam Mac] [http://minecraft-techworld.com/mods/technic/attack-of-the-bteam Linux] ==Resource Pack== For optimal gameplay experience, it is recommended to use the Sphax PureBDcraft resource pack patched with the Attack of the B-Team textures. '''Installation Instructions''' # Download the 1.6.4 version of [http://bdcraft.net/purebdcraft-minecraft Sphax PureBDcraft]. Choose between 32x, 64x, and 128x. The larger the size, the more resource intensive it will be. # Download the [http://bdcraft.net/community/pbdc-patches-rel-packs/attack-the-team-wip-t1800.html Attack of the B-Team textures]. Choose the same size as the Sphax resource pack downloaded; 32x, 64x, or 128x. # Use a file archiving program like [http://www.rarlab.com/ WinRAR] or [http://www.7-zip.org/ 7-Zip] to view the files in both packs. # Drag all of the folders and corresponding files under the assets folder of the Attack of the B-Team texture pack into the assets folder of the Sphax PureBDcraft resource pack, effectively merging the two packs. # Open up the [[Technic]] launcher, select Attack of the B-Team, and hit play. # Once the Minecraft client comes up, click on Options > Resource Packs > Open resource pack folder. # Place the newly patched Sphax PureBDcraft + Attack of the B-Team resource pack into that folder. # The new resource pack should be available now to select. If not, you may need to restart your client. After selecting, it may take a minute to load up. # Go back into the main menu, hit play, and enjoy! 4115e8f50a8149d634e167de30c8758418088e69 1758 1757 2014-03-19T02:26:12Z KingMonday 72 wikitext text/x-wiki ==Launcher== Download the Technic launcher required to play [[Attack of the B-Team]]. Click the Modpack and then click Play!. It works on Windows, Mac and Linux. '''Downloads''' [http://minecraft-techworld.com/mods/technic/attack-of-the-bteam Windows] [http://minecraft-techworld.com/mods/technic/attack-of-the-bteam Mac] [http://minecraft-techworld.com/mods/technic/attack-of-the-bteam Linux] ==Resource Pack== For optimal gameplay experience, it is recommended to use the Sphax PureBDcraft resource pack patched with the Attack of the B-Team textures. '''Installation Instructions''' # Download the 1.6.4 version of [http://bdcraft.net/purebdcraft-minecraft Sphax PureBDcraft]. Choose between 32x, 64x, and 128x. The larger the size, the more resource intensive it will be. # Download the [http://bdcraft.net/community/pbdc-patches-rel-packs/attack-the-team-wip-t1800.html Attack of the B-Team textures]. Choose the same size as the Sphax resource pack downloaded; 32x, 64x, or 128x. # Use a file archiving program like [http://www.rarlab.com/ WinRAR] or [http://www.7-zip.org/ 7-Zip] to view the files in both packs. # Drag all of the folders and corresponding files under the assets folder of the Attack of the B-Team texture pack into the assets folder of the Sphax PureBDcraft resource pack, effectively merging the two packs. # Open up the [[Technic]] launcher, select Attack of the B-Team, and hit play. # Once the Minecraft client comes up, click on Options > Resource Packs > Open resource pack folder. # Place the newly patched Sphax PureBDcraft + Attack of the B-Team resource pack into that folder. # The new resource pack should be available now to select. If not, you may need to restart your client. After selecting, it may take a minute to load up. # Go back into the main menu, hit play, and enjoy! {{Attack of the B-Team}} 3e5a737cb894bfbf914a9d35fb55716e42ab908f Template:Attack of the B-Team 10 27 1759 726 2014-03-19T02:28:52Z KingMonday 72 Added the Installation tutorial to the Tutorials list wikitext text/x-wiki {{navbox | name = Attack of the B-Team | title = [[Attack of the B-Team]] | listclass = hlist |group1=[[Mod list|Mods]] |list1= * [[Advanced Genetics]] * [[Archimedes' Ships]] * [[Artifice]] * [[Auto Blocks]] * [[Auto Utils]] * [[Biomes O' Plenty]] * [[Carpenter's Blocks]] * [[Chisel]] * [[CoroAI]] * [[Darwin]] * [[Dragon Mounts]] * [[Enhanced Portals]] * [[Flans Mod]] * [[Food Plus]] * [[Fossil/Archeology]] * [[MrCrayfish's Furniture Mod]] * [[Galacticraft]] * [[Hamsterrific]] * [[Hamsters Forever]] * [[Hats]] * [[Liquid XP]] * [[Map Writer]] * [[MineFactory Reloaded]] * [[Minions]] * [[Morph]] * [[Natura]] * [[Necromancy]] * [[Not Enough Items]] * [[Open Blocks]] * [[Project Red]] * [[qCraft]] * [[Random Things]] * [[Saints Pack]] * [[Secret Rooms Mod]] * [[Statues]] * [[Sync]] * [[Tinker's Construct]] * [[Thermal Expansion]] * [[Trail Mix]] * [[Tropicraft]] * [[Waila]] * [[Waypoints]] * [[Weather Mod]] * [[Witchery]] * [[World of Dinos]] |group2 = Tutorials |list2 = * [[Tutorials/Installation|Installation]] * [[Tutorials/Getting Started|Getting Started]] }} d3f62f42d25c9efe98728075109cebae0521f9f9 Talk:Witchery 1 1187 1761 2014-03-19T05:12:50Z KingMonday 72 Need help with nav table wikitext text/x-wiki Could someone who knows how to make a nav table help me out, here? I tried reading up on it, but it was a bit confusing. 6bb4a37a75f41523651d3790e2e919ef6aeaa034 1768 1761 2014-03-19T05:45:42Z KingMonday 72 wikitext text/x-wiki Could someone who knows how to make a nav table help me out, here? I tried reading up on it, but it was a bit confusing. Edit: Nevermind, figured it out. 6fbacbd8aec83463fc1c086ba831cdf99b7ace21 1769 1768 2014-03-19T05:47:12Z KingMonday 72 wikitext text/x-wiki <s>Could someone who knows how to make a nav table help me out, here? I tried reading up on it, but it was a bit confusing.</s> '''Edit:''' Nevermind, figured it out. 4ffb6257c7aa28acb4bd6e2d157a2f1f8e7bc6a8 Thermal Expansion 0 698 1762 856 2014-03-19T05:21:33Z KingMonday 72 Fixing image and website/download links wikitext text/x-wiki {{Mod |name= Thermal Expansion Mod |image= |caption= |author= Team CoFH (KingLemmingCoFH, Cynycal, Zeldo) |version= 2.2.0 (2.0.5 in FTB Beta Pack A) |website= http://www.minecraftforum.net/topic/1297506-151-thermal-expansion-230b7-updates-and-refactors-ahoy/ |download= http://thermalexpansion.wikispaces.com/Downloads |wiki= http://thermalexpansion.wikispaces.com/ Thermal Expansion }} Thermal Expansion 2 is a mod built to extend [[Buildcraft 3]]. It is focused on transitioning items between energy states (i.e. Cobblestone to Lava, Water to Ice) using BuildCraft energy (MJ). It also adds 9 new machines that run on BuildCraft energy (MJ). ==Tools== *[[Crescent Hammer]] *[[MJ Reader]] ==Machines== *[[Powered Furnace]] *[[Pulverizer]] *[[Sawmill]] *[[Induction Smelter]] *[[Magma Crucible]] *[[Liquid Transposer]] *[[Glacial Precipitator]] *[[Igneous Extruder]] *[[Aqueous Accumulator]] ==Energy== *[[Steam Engine (Thermal Expansion)|Steam Engine]] *[[Magmatic Engine]] *[[Redstone Energy Conduit]] *[[Redstone Energy Cell]] ==Transport== *[[Item Tesseract]] ''(added in v2.2.0)'' *[[Liquid Tesseract]] ''(added in v2.2.0)'' *[[Energy Tesseract]] ''(added in v2.2.0)'' *[[Liquiduct]] ''(added in v2.1.0)'' *[[Portable Tank]] ''(added in v2.1.0)'' Note: the FTB BETA A pack uses TE v2.0.5 so it does not have these newer items. == Components/Parts== *[[Machine Frame]] *[[Pneumatic Servo]] *[[Redstone Reception Coil]] *[[Redstone Transmission Coil]] *[[Redstone Conductance Coil]] *[[Copper Gear]] *[[Tin Gear]] *[[Invar Gear]] ''(added in v2.1.7)'' *[[Energy Conduit (Empty)]] *[[Energy Cell Frame (Empty)]] *[[Energy Cell Frame (Full)]] *[[Tesseract Frame (Empty)]] ''(added in v2.2.0)'' *[[Tesseract Frame (Full)]] ''(added in v2.2.0)'' ==Ores== *[[Copper Ore]] (''not in FTB Beta Pack A)'' *[[Tin Ore]] (''not in FTB Beta Pack A)'' *[[Silver Ore]] *[[Lead Ore]] *[[Ferrous Ore]] (''not in FTB Beta Pack A)'' ==Ingots== *[[Copper Ingot]] *[[Tin Ingot]] *[[Silver Ingot]] *[[Lead Ingot]] *[[Ferrous Ingot]] (''not in FTB Beta Pack A)'' *[[Shiny Ingot]] (''not in FTB Beta Pack A)'' *[[Electrum Ingot]] *[[Invar Ingot]] ''(added in v2.1.7)'' ==Dusts== *[[Pulverized Iron]] *[[Pulverized Gold]] *[[Pulverized Obsidian]] *[[Pulverized Copper]] *[[Pulverized Tin]] *[[Pulverized Silver]] *[[Pulverized Lead]] *[[Pulverized Ferrous Dust]] (''not in FTB Beta Pack A)'' *[[Pulverized Shiny Dust]] (''not in FTB Beta Pack A)'' *[[Bronze Blend]] *[[Brass Blend]] *[[Electrum Blend]] *[[Invar Blend]] ''(added in v2.1.7)'' ==Items== ''Note: Some of these items are not in the appropriate categories yet.'' *[[Sulfur]] *[[Niter]] *[[Wood Chips]] *[[Sawdust]] *[[Compressed Sawdust]] *[[Slag]] *[[Rich Slag]] ''(added in v2.1.0)'' ==Ore Blocks== *[[Copper Block(Thermal Expansion)]] *[[Tin Block]] *[[Lead Block]] *[[Silver Block]] *[[Ferrous Block]] *[[Electrum Block]] *[[Shiny Block]] *[[Invar Block]] [[Category:Thermal Expansion| ]] [[Category:Magic World]] [[Category:Feed The Beast Beta Pack A]] [[Category:New World Mod Pack]] [[Category:Direwolf20 Pack]] [[Category:MindCrack Pack]] c120525d507ec0433f640923c0bca438b9b2c0d6 File:Thermal Expansion.png 6 1188 1763 2014-03-19T05:22:12Z KingMonday 72 Taken from thermal expansion official wiki page wikitext text/x-wiki Taken from thermal expansion official wiki page 291020554d777f51d0492afa6f18fa44f432f1eb Template:Witchery/Nav 10 1189 1766 2014-03-19T05:42:16Z KingMonday 72 Created Nav page based on current lists on witchery page wikitext text/x-wiki {{navbox | name = Witchery | title = [[Witchery]] | listclass = hlist |group1= Items |list1= * [[Mutandis]] * [[Mutandis Extremis]] * [[Arthana]] * [[Ritual Chalk]] * [[Golden Chalk]] * [[Infernal Chalk]] * [[Otherwhere Chalk]] * [[Circle Talisman]] * [[Water Diviner]] * [[Lava Diviner]] * [[Witch's Hat]] * [[Witch's Robes]] * [[Necromancer's Robes]] * [[Biting Belt]] * [[Bark Belt]] * [[Icy Slippers]] * [[Ruby Slippers]] * [[Seeping Shoes]] * [[Brew Bag]] * [[Attuned Stone]] * [[Charged Attuned Stone]] * [[Necromantic Stone]] * [[Quartz Sphere]] * [[Seer Stone]] * [[Golden Thread]] * [[Fanciful Thread]] * [[Enchanted Broom]] * [[Mutating Sprig]] * [[Mystic Branch]] * [[Taglock Kit]] * [[Polynesia Charm]] * [[Devils Tongue Charm]] * [[Apple of Sleeping]] * [[Charm of Fanciful Thoughts]] |group2= Mob Drops |list2= * [[Witch Hand]] * [[Creeper Heart]] * [[Wool of Bat]] * [[Spectral Dust]] * [[Toe of Frog]] * [[Owlet's Wing]] * [[Ent Twig]] * [[Demon Heart]] * [[Spear of the Huntsman]] * [[Mellifluous Hunger]] |group3= Mobs |list3= * [[Coven Witch]] * [[Spectral Familiar]] * [[Cat Familiar]] * [[Toad]] * [[Owl]] * [[Ent]] * [[Parasytic Louse]] * [[Treefyd]] * [[Demon]] * [[Horned Huntsman]] * [[Baba Yaga]] * [[Nightmare]] |group4= Plants |list4= * [[Rowan Tree]] * [[Alder Tree]] * [[Hawthorn Tree]] * [[Belladonna]] * [[Mandrake]] * [[Water Artichoke]] * [[Snowbell]] * [[Spanish Moss]] * [[Glint Weed]] * [[Ember Moss]] * [[Grassper]] * [[Critter Snare]] * [[Blood Rose]] * [[Wild Bramble]] * [[Ender Bramble]] * [[Void Bramble]] * [[Trapped Plants]] * [[Leaping Lily]] * [[Wispy Cotton]] * [[Disturbed Cotton]] |group5= Fumes |list5= *[[Foul fume]] *[[Exhale of the Horned One]] *[[Breath of the Goddess]] *[[Hint of Rebirth]] *[[Whiff of Magic]] *[[Odour of Purity]] *[[Reek of Misfortune]] |group6= Devices |list6= * [[Witch's Oven]] *[[Fume Funnel]] *[[Filtered Fume Funnel]] * [[Altar]] * [[Distillery]] * [[Kettle]] * [[Spinning Wheel]] * [[Poppet Shelf]] * [[Chalice]] * [[Candelabra]] * [[Crystal Ball]] * [[Alluring Skull]] * [[Leech Chest]] * [[Alder Wood Door]] * [[Spirit Portal]] * [[Statue of The Goddess]] }} 80facb1ec06271a567dc79a9a25513067b822d9b Mutandis 0 1190 1770 2014-03-19T14:56:37Z KingMonday 72 Added Item template wikitext text/x-wiki {{Item |title= {{Mutandis}} |image= |invimage= |type= Craftable Item |renewable= No |stackable= 64 |data= 7789:15 }} d13e10eed7e055bd571e8718f32b3c37bbf7d5d7 1771 1770 2014-03-19T15:02:48Z KingMonday 72 wikitext text/x-wiki {{Item |title= Mutandis |image= mutandis.png |invimage= |type= Craftable Item |renewable= No |stackable= 64 |data= 7789:15 }} 96f7d1d33ac1b6e072d12237f733eb24d50f1cbd 1773 1771 2014-03-19T15:07:35Z KingMonday 72 wikitext text/x-wiki {{Item |title= Mutandis |image= mutandis.png |invimage= |type= Craftable Item |renewable= No |stackable= 64 |data= 7789:15 }} {{stub}} {{Witchery/Nav}} {{Attack of the B-Team}} 2529486a017b7b48c8af01bb5f25aa58be57fa41 1774 1773 2014-03-19T15:11:47Z KingMonday 72 wikitext text/x-wiki {{Item |title= Mutandis Extremis |image= mutandisextremis.png |invimage= |type= Craftable Item |renewable= No |stackable= 64 |data= 7789:15 }} {{stub}} {{Witchery/Nav}} {{Attack of the B-Team}} cec44a865a9dcc9762b067272a54b23cc0408b85 1777 1774 2014-03-19T15:16:23Z KingMonday 72 wikitext text/x-wiki {{Item |title= Mutandis |image= mutandis.png |invimage= |type= Craftable Item |renewable= No |stackable= 64 |data= 7789:14 }} {{stub}} {{Witchery/Nav}} {{Attack of the B-Team}} c4005fb91b988e615ecc2291e1294a3cf16cbae3 File:Mutandis.png 6 1191 1772 2014-03-19T15:05:33Z KingMonday 72 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Mutandisextremis.png 6 1192 1775 2014-03-19T15:12:28Z KingMonday 72 [[MutandisExtremis]] wikitext text/x-wiki [[MutandisExtremis]] 35ab002fe7f52894f6b90b415895236aed741316 1776 1775 2014-03-19T15:13:08Z KingMonday 72 wikitext text/x-wiki [[Mutandis Extremis]] 8bad7157ae2d74bc072f90f852f8bec663155b25 Mutandis Extremis 0 1193 1778 2014-03-19T15:16:58Z KingMonday 72 Created page with "{{Item |title= Mutandis Extremis |image= mutandisextremis.png |invimage= |type= Craftable Item |renewable= No |stackable= 64 |data= 7789:15 }} {{stub}} {{Witchery/Nav}} {{At..." wikitext text/x-wiki {{Item |title= Mutandis Extremis |image= mutandisextremis.png |invimage= |type= Craftable Item |renewable= No |stackable= 64 |data= 7789:15 }} {{stub}} {{Witchery/Nav}} {{Attack of the B-Team}} cec44a865a9dcc9762b067272a54b23cc0408b85 Arthana 0 1194 1779 2014-03-19T15:19:17Z KingMonday 72 Created page with "{{Item |title= Arthana |image= arthana.png |invimage= |type= weapon |renewable= no |stackable= no |data= 7782 }} {{stub}} {{Witchery/Nav}} {{Attack of the B-Team}}" wikitext text/x-wiki {{Item |title= Arthana |image= arthana.png |invimage= |type= weapon |renewable= no |stackable= no |data= 7782 }} {{stub}} {{Witchery/Nav}} {{Attack of the B-Team}} 192b218a8c311fbfae0eee9339d1b9c0b23c1838 File:Arthana.png 6 1195 1780 2014-03-19T15:19:54Z KingMonday 72 [Arthana] wikitext text/x-wiki [Arthana] a1df5f2745eb0ada6a2f8d1e2a6a1ff00cf3814b File:Arthana.png 6 1195 1781 1780 2014-03-19T15:20:20Z KingMonday 72 wikitext text/x-wiki [[Arthana]] f4480b5e11501de295bda0d74d368bea7e1f7e8d Mutandis 0 1190 1782 1777 2014-03-19T15:33:56Z KingMonday 72 wikitext text/x-wiki {{Item |title= Mutandis |image= mutandis.png |invimage= |type= Craftable Item |renewable= No |stackable= 64 |data= 7789:14 }} ==Recipe== {{Grid/Crafting Table |A1= Wood Ash|B1= Cactus Green|C1= Wood Ash |A2= Mandrake Root|B2= Egg|C2= Bonemeal |A3= Wood Ash|B3= Hint of Rebirth|C3= Wood Ash |Output= Mutandis }} {{stub}} {{Witchery/Nav}} {{Attack of the B-Team}} c89e1af1571a3f8999500243d0709d448b00f71f 1788 1782 2014-03-19T15:39:08Z KingMonday 72 /* Recipe */ wikitext text/x-wiki {{Item |title= Mutandis |image= mutandis.png |invimage= |type= Craftable Item |renewable= No |stackable= 64 |data= 7789:14 }} ==Recipe== {{Grid/Crafting Table |A1= Wood Ash|B1= Cactus Green|C1= Wood Ash |A2= Mandrake Root|B2= Egg|C2= Bone Meal |A3= Wood Ash|B3= Hint of Rebirth|C3= Wood Ash |Output= Mutandis }} {{stub}} {{Witchery/Nav}} {{Attack of the B-Team}} 20721aca866009f0d41c554b7e5c8790f90aa35c 1818 1788 2014-03-19T19:53:55Z Mastergalen 1 wikitext text/x-wiki {{stub}} {{Item |mod = Witchery |type= Craftable Item |renewable= No |stackable= 64 |data= 7789:14 }} ==Recipe== {{Grid/Crafting Table |A1= Wood Ash|B1= Cactus Green|C1= Wood Ash |A2= Mandrake Root|B2= Egg|C2= Bone Meal |A3= Wood Ash|B3= Hint of Rebirth|C3= Wood Ash |Output= Mutandis }} {{Witchery/Nav}} {{Attack of the B-Team}} c65a2500117c15555091944f083194fdc328b451 File:Grid Mutandis.png 6 1196 1783 2014-03-19T15:34:46Z KingMonday 72 [[Mutandis]] wikitext text/x-wiki [[Mutandis]] 25fb562bf614ade32d3a517c34b3b3a1ecd4a3db 1784 1783 2014-03-19T15:36:23Z KingMonday 72 KingMonday uploaded a new version of &quot;[[File:Grid Mutandis.png]]&quot; wikitext text/x-wiki [[Mutandis]] 25fb562bf614ade32d3a517c34b3b3a1ecd4a3db 1785 1784 2014-03-19T15:36:56Z KingMonday 72 Blanked the page wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid Wood Ash.png 6 1197 1786 2014-03-19T15:37:51Z KingMonday 72 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid Mandrake Root.png 6 1198 1787 2014-03-19T15:38:32Z KingMonday 72 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid Hint of Rebirth.png 6 1199 1789 2014-03-19T15:40:01Z KingMonday 72 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Mutandis Extremis 0 1193 1790 1778 2014-03-19T15:45:58Z KingMonday 72 wikitext text/x-wiki {{Item |title= Mutandis Extremis |image= mutandisextremis.png |invimage= |type= Craftable Item |renewable= No |stackable= 64 |data= 7789:15 }} ==Recipe== {{Grid/Crafting Table |A1= Mutandis|B1= Mutandis|C1= Mutandis |A2= Mutandis|B2= Nether Wart|C2= Mutandis |A3= Mutandis|B3= Mutandis|C3= Mutandis |Output= Mutandis Extremis }} {{stub}} {{Witchery/Nav}} {{Attack of the B-Team}} b4437f44f73c1cfca494b6a7bfefd22d1f554dd9 1828 1790 2014-03-20T23:07:05Z KingMonday 72 wikitext text/x-wiki {{Item |title= Mutandis Extremis |image= mutandisextremis.png |invimage= |mod= Witchery |type= Craftable Item |renewable= No |stackable= 64 |data= 7789:15 }} ==Recipe== {{Grid/Crafting Table |A1= Mutandis|B1= Mutandis|C1= Mutandis |A2= Mutandis|B2= Nether Wart|C2= Mutandis |A3= Mutandis|B3= Mutandis|C3= Mutandis |Output= Mutandis Extremis }} {{stub}} {{Witchery/Nav}} {{Attack of the B-Team}} 2e823e4bfa6c1d8269d51c245c0237fc50579337 1829 1828 2014-03-20T23:07:28Z KingMonday 72 wikitext text/x-wiki {{stub}} {{Item |title= Mutandis Extremis |image= mutandisextremis.png |invimage= |mod= Witchery |type= Craftable Item |renewable= No |stackable= 64 |data= 7789:15 }} ==Recipe== {{Grid/Crafting Table |A1= Mutandis|B1= Mutandis|C1= Mutandis |A2= Mutandis|B2= Nether Wart|C2= Mutandis |A3= Mutandis|B3= Mutandis|C3= Mutandis |Output= Mutandis Extremis }} {{Witchery/Nav}} {{Attack of the B-Team}} 51bf90417d6da58d0a7c9c1bd5258ab64207eae9 Fossil/Archeology 0 968 1791 1416 2014-03-19T15:49:27Z KingMonday 72 wikitext text/x-wiki {{mod}} {{stub}} Fossil/Archeology mod adds the possibilities of finding fossilized remains in your very backyard! Craft the scientific tools and blocks and recreate the dinosaurs! Tame them and make them your allies or pets. {{Attack of the B-Team}} 31baab9a96abd2007638d839b7855567d0a3e52b 1792 1791 2014-03-19T15:50:03Z KingMonday 72 wikitext text/x-wiki {{mod}} {{stub}} {{image requested}} Fossil/Archeology mod adds the possibilities of finding fossilized remains in your very backyard! Craft the scientific tools and blocks and recreate the dinosaurs! Tame them and make them your allies or pets. {{Attack of the B-Team}} 8ea459499742cd1f0a89f26426b03df196a71c29 MineFactory Reloaded 0 723 1793 1634 2014-03-19T15:51:02Z KingMonday 72 wikitext text/x-wiki {{mod |author = PowerCrystals |version = 1.4.6R2.2.0 | website = http://www.minecraftforum.net/topic/2016680-162164-powercrystals-mods-minefactoryreloaded-powercrystalscore-and-netherores-updated/#mfr }} '''{{PAGENAME}}''' is a mod created by PowerCrystals that adds numerous machines into the game as well as some new items, a new type of Rubber Tree, and the [[Precision Sledgehammer]] (a new type of tool for manipulating blocks similar to the [[Wrench]] and other miscellaneous things). All machines in this mod can be powered by [[MJ]] or [[EU]] up to 128 EU/p (MV). The conversion rate appears to be 2.5 EU = 1 MJ. MFR machines can also be powered with Redstone Flux (RF) made by the Thermal Expansion mod. Presently, the conversion rate is unknown. When looking at the interface for machines in this mod, there are three bars to the right. The first one, with the red lightning bolt, shows excess power contained in the machine. Maxing this out won't damage the machine. The second bar, with the green up arrow, shows the progress towards the machine's work. The third bar, with the blue ZZ symbol, is a sleep timer. If the machine is powered, but has nothing to do, it will sleep for a while to conserve server resources. {{Mf-nav}} {{Attack of the B-Team}} [[Category:Mods]] 6afc8fca933e4f0b3548a9ea929c269270013097 Minions 0 1173 1794 1710 2014-03-19T15:51:40Z KingMonday 72 wikitext text/x-wiki {{mod |author = AtomicStryker |version = 1.7.9b |website = http://www.atomicstryker.net/minions.html }} {{image requested}} The '''Minions''' in [[Attack of the B-Team]] allows you to have up to 4 minions do your bidding. They can carry things, mine, and chop forests. To get started you need to get to level 8 then hit the "z" key by default and choose an action to give in to the darkness. This will cost you 2 levels of experience. Once you've done that 4 times you'll get a Master's Staff that you can use to summon and order minions. The following commands can be given:<br /> Note: Most commands cost food and if you're too hungry they won't be given. * Right click and hold for a second before releasing to order minions to follow. * Right click a spot on the ground to order minions to move nearer to that space. * Right click a tree and minions will start harvesting all trees in a large area. * Right click and ore and minions will mine the entire vein. * Right click a chest (from far away so you don't open it) and minions will deposit their inventory in it. * Left click a minion to 'encourage' it to work faster. * Right click an entity and a minion will go and lift it over its head. Carrying it around until you right click the minion again to drop it. * Right click the block you're standing on and a minion will pick you up and carry you. * Open minions menu (default "z") and select Dig a Mineshaft. Minions will dig a shaft down to y=8 and build stairs into it for you. * Open minions menu (default "z") and select Stripmine. A single minion will dig a 1 wide, 2 high, 36 block long shaft and light it with torches. This command can be given up to 4 times since only 1 minion will work on it. * Open minions menu (default "z") and select custom to designate dimensions for a room and your minions will mine it out. * Left click to fire lightning from your staff. {{Attack of the B-Team}} e7dfa68257279890cd619dc9c2bcd2723aa7fb12 Natura 0 1129 1795 1590 2014-03-19T15:52:49Z KingMonday 72 wikitext text/x-wiki {{mod |author = mDiyo |version = 2.1.12 | website = http://www.minecraftforum.net/topic/1753754-162natura/ }} {{stub}} {{image requested]] '''{{PAGENAME}}''' is a world generation mod for Overworld and the Nether and it is compatible with both ExtrabiomesXL and Biomes O' Plenty. It adds new plants (trees, berries, food) and some new blocks. The trees that mod adds stand out from vanilla trees with their own colored versions of wood and planks and their products (doors, slabs, fences, crafting benches, equipment). Natura also adds clouds that spawn in the sky of all three vanilla dimensions. It also makes a Nether a bit more dangerous with its own twist to enemy mobs. A player can use the added protection gear from the mod to counteract the danger. {{N-nav}} {{Attack of the B-Team}} [[Category:Mods]] c18a2f313e2701adc7fece1c6071591062797588 1796 1795 2014-03-19T15:53:06Z KingMonday 72 wikitext text/x-wiki {{mod |author = mDiyo |version = 2.1.12 | website = http://www.minecraftforum.net/topic/1753754-162natura/ }} {{stub}} {{image requested}} '''{{PAGENAME}}''' is a world generation mod for Overworld and the Nether and it is compatible with both ExtrabiomesXL and Biomes O' Plenty. It adds new plants (trees, berries, food) and some new blocks. The trees that mod adds stand out from vanilla trees with their own colored versions of wood and planks and their products (doors, slabs, fences, crafting benches, equipment). Natura also adds clouds that spawn in the sky of all three vanilla dimensions. It also makes a Nether a bit more dangerous with its own twist to enemy mobs. A player can use the added protection gear from the mod to counteract the danger. {{N-nav}} {{Attack of the B-Team}} [[Category:Mods]] 34dd3fbc7bd0beb9ba096d242430c23d846fe8ed Waila 0 1152 1797 1639 2014-03-19T15:54:37Z KingMonday 72 wikitext text/x-wiki {{mod}} {{stub}} {{image requested}} This mod is an addon to '''NEI'''. It shows you the name of the block you're looking at and the mod it's from. '''WAILA''' stands for What Am I Looking At. {{Attack of the B-Team}} be61a414f8602ba61c12e4bb48cf75de43643912 Waypoints 0 1146 1798 1633 2014-03-19T15:55:30Z KingMonday 72 wikitext text/x-wiki {{stub}} {{image requested}} {{mod |author=AUTOMATIC_MAIDEN |website=http://www.minecraftforum.net/topic/2127759-164smp-waypoints/ }} '''Waypionts''' allows you to put markers on the map that only you can see. If you cannot see it in render distance a small text will show in the direction of the waypoint. {{Attack of the B-Team}} 3ed9d8ca8a6c230bac0783b9ae2628feb3b9f65f Ritual Chalk 0 1200 1799 2014-03-19T16:00:04Z KingMonday 72 Created page with "{{Item |title= Ritual Chalk |image= ritualchalk.png |invimage= |type= tools |renewable= no |stackable= yes |data= 7786 }} ==Recipe== {{Grid/Crafting Table |A1= Wood Ash|B1= ..." wikitext text/x-wiki {{Item |title= Ritual Chalk |image= ritualchalk.png |invimage= |type= tools |renewable= no |stackable= yes |data= 7786 }} ==Recipe== {{Grid/Crafting Table |A1= Wood Ash|B1= Tear of the Goddess|C1= Wood Ash |A2= Wood Ash|B2= Gypsum|C2= Wood Ash |A3= Wood Ash|B3= Gypsum|C3= Wood Ash |Output= Ritual Chalk }} {{stub}} {{Witchery/Nav}} {{Attack of the B-Team}} 66d9af0d10f16c78110789f08ebe1e7feb4f2e45 1801 1799 2014-03-19T16:04:08Z KingMonday 72 /* Recipe */ wikitext text/x-wiki {{Item |title= Ritual Chalk |image= ritualchalk.png |invimage= |type= tools |renewable= no |stackable= yes |data= 7786 }} ==Recipe== {{Grid/Crafting Table |A1= Wood Ash|B1= TearoftheGoddess|C1= Wood Ash |A2= Wood Ash|B2= Gypsum|C2= Wood Ash |A3= Wood Ash|B3= Gypsum|C3= Wood Ash |Output= Ritual Chalk }} {{stub}} {{Witchery/Nav}} {{Attack of the B-Team}} 275f8d9ca6772e973fa302594b28d889a0ead982 1802 1801 2014-03-19T16:05:01Z KingMonday 72 wikitext text/x-wiki {{Item |title= Ritual Chalk |image= ritualchalk.png |invimage= |type= tools |renewable= no |stackable= yes |data= 7786 }} ==Recipe== {{Grid/Crafting Table |A1= Wood Ash|B1= Tear of the Goddess|C1= Wood Ash |A2= Wood Ash|B2= Gypsum|C2= Wood Ash |A3= Wood Ash|B3= Gypsum|C3= Wood Ash |Output= Ritual Chalk }} {{stub}} {{Witchery/Nav}} {{Attack of the B-Team}} 66d9af0d10f16c78110789f08ebe1e7feb4f2e45 File:Ritualchalk.png 6 1201 1800 2014-03-19T16:02:48Z KingMonday 72 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid Gypsum.png 6 1202 1803 2014-03-19T16:05:21Z KingMonday 72 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid Ritual Chalk.png 6 1203 1804 2014-03-19T16:06:08Z KingMonday 72 Grid wikitext text/x-wiki Grid 701c483f813cf119ec80b185a049bcfdc29f9161 Arthana 0 1194 1805 1779 2014-03-19T16:09:48Z KingMonday 72 wikitext text/x-wiki {{Item |title= Arthana |image= arthana.png |invimage= |type= weapon |renewable= no |stackable= no |data= 7782 }} ==Recipe== {{Grid/Crafting Table |A1= |B1= Gold Ingot|C1= |A2= Gold Nugget|B2= Emerald|C2= Gold Nugget |A3= |B3= Stick|C3= |Output= }} {{stub}} {{Witchery/Nav}} {{Attack of the B-Team}} a742593a39199c95b4f21968ee2d2f7700a35af4 File:Grid Gold Ingot.png 6 1204 1806 2014-03-19T16:16:23Z KingMonday 72 Taken from MC's default resource pack wikitext text/x-wiki Taken from MC's default resource pack 59639606fb3478cd4a6b78af40419c9530ae2dce Talk:Main Page 1 1205 1807 2014-03-19T16:18:45Z KingMonday 72 Created page with "Should we be adding all default textures for items/grids? Or can we use Sphax textures since that is what is recommended?" wikitext text/x-wiki Should we be adding all default textures for items/grids? Or can we use Sphax textures since that is what is recommended? c9997b8c02ea1415b78704a1d38c9530b18c7005 Talk:Witchery 1 1187 1808 1769 2014-03-19T16:26:02Z KingMonday 72 wikitext text/x-wiki <s>Could someone who knows how to make a nav table help me out, here? I tried reading up on it, but it was a bit confusing.</s> '''Edit:''' Nevermind, figured it out. I am unable to edit the nav box, for some reason. I click it and it says that the page hasn't been created. Anyone know what to do? d9a3327860b2bf60a629f666f240b34ad7ae31c3 1811 1808 2014-03-19T17:58:59Z KingMonday 72 Blanked the page wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 1812 1811 2014-03-19T18:11:36Z KingMonday 72 wikitext text/x-wiki '''To do:''' *Add in and fill out templates for all sub pages. *Upload all images for witchery items, blocks, and mobs. *Add stub pages for all rites/rituals and update nav template. *Add stub pages for all infusions and update nav template. *Add stub pages for all brews and update nav template. *Add stub pages for all books and update nav template. *Add stub pages for all dream catchers and update nav template. '''Done:''' *<s>Add stub pages for all items and update nav template.</s> [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) 14:11, 19 March 2014 (EDT) [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) *<s>Add stub pages for all mobs and update nav template.</s> [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) 14:11, 19 March 2014 (EDT) [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) *<s>Add stub pages for all mob drops and update nav template.</s> [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) 14:11, 19 March 2014 (EDT) [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) *<s>Add stub pages for all plants and update nav template.</s> [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) 14:11, 19 March 2014 (EDT) [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) *<s>Add stub pages for all fumes and update nav template.</s> [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) 14:11, 19 March 2014 (EDT) [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) *<s>Add stub pages for all devices and update nav template.</s> [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) 14:11, 19 March 2014 (EDT) [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) {{Witchery/Nav}} {{Attack of the B-Team}} 0878f5e5633bf69503a18d6c66d413818a905dea 1816 1812 2014-03-19T19:15:39Z KingMonday 72 wikitext text/x-wiki '''To do:''' *Add in and fill out templates for all sub pages. *Upload all images for witchery items, blocks, and mobs. *Add stub pages for all rites/rituals and update nav template. *Add stub pages for all infusions and update nav template. *Add stub pages for all brews and update nav template. *Add stub pages for all books and update nav template. *Add stub pages for all dream catchers and update nav template. '''Done:''' *<s>Add stub pages for all items and update nav template.</s> 14:11, 19 March 2014 (EDT) [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) *<s>Add stub pages for all mobs and update nav template.</s> 14:11, 19 March 2014 (EDT) [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) *<s>Add stub pages for all mob drops and update nav template.</s> 14:11, 19 March 2014 (EDT) [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) *<s>Add stub pages for all plants and update nav template.</s> 14:11, 19 March 2014 (EDT) [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) *<s>Add stub pages for all fumes and update nav template.</s> 14:11, 19 March 2014 (EDT) [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) *<s>Add stub pages for all devices and update nav template.</s> 14:11, 19 March 2014 (EDT) [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) {{Witchery/Nav}} {{Attack of the B-Team}} 6e38e6524b1e04c6dfce5edeca535efb5986e1de 1817 1816 2014-03-19T19:22:11Z KingMonday 72 wikitext text/x-wiki '''To do:''' *Add in and fill out templates for all sub pages. *Upload all images for witchery items, blocks, and mobs. *Add content on Main Page. *Start Disciplines pages. *Add Disciplines to nav bar. '''Done:''' *<s>Add stub pages for all items and update nav template.</s> [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) 14:11, 19 March 2014 (EDT) *<s>Add stub pages for all mobs and update nav template.</s> [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) 14:11, 19 March 2014 (EDT) *<s>Add stub pages for all mob drops and update nav template.</s> [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) 14:11, 19 March 2014 (EDT) *<s>Add stub pages for all plants and update nav template.</s> [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) 14:11, 19 March 2014 (EDT) *<s>Add stub pages for all fumes and update nav template.</s> [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) 14:11, 19 March 2014 (EDT) *<s>Add stub pages for all devices and update nav template.</s> [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) 14:11, 19 March 2014 (EDT) *<s>Add stub pages for all rites/rituals and update nav template.</s> [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) 15:22, 19 March 2014 (EDT) *<s>Add stub pages for all infusions and update nav template.</s> [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) 15:22, 19 March 2014 (EDT) *<s>Add stub pages for all brews and update nav template.</s> [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) 15:22, 19 March 2014 (EDT) *<s>Add stub pages for all books and update nav template.</s> [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) 15:22, 19 March 2014 (EDT) *<s>Add stub pages for all dream catchers and update nav template.</s> [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) 15:22, 19 March 2014 (EDT) {{Witchery/Nav}} {{Attack of the B-Team}} 335f1fe4cc4e1eb9f9a50a288759c88ab83409e3 Template:Witchery/Nav 10 1189 1809 1766 2014-03-19T16:28:51Z KingMonday 72 wikitext text/x-wiki {{navbox | name = Witchery/Nav | title = [[Witchery]] | listclass = hlist |group1= Items |list1= * [[Mutandis]] * [[Mutandis Extremis]] * [[Arthana]] * [[Ritual Chalk]] * [[Golden Chalk]] * [[Infernal Chalk]] * [[Otherwhere Chalk]] * [[Circle Talisman]] * [[Water Diviner]] * [[Lava Diviner]] * [[Witch's Hat]] * [[Witch's Robes]] * [[Necromancer's Robes]] * [[Biting Belt]] * [[Bark Belt]] * [[Icy Slippers]] * [[Ruby Slippers]] * [[Seeping Shoes]] * [[Brew Bag]] * [[Attuned Stone]] * [[Charged Attuned Stone]] * [[Necromantic Stone]] * [[Quartz Sphere]] * [[Seer Stone]] * [[Golden Thread]] * [[Fanciful Thread]] * [[Enchanted Broom]] * [[Mutating Sprig]] * [[Mystic Branch]] * [[Taglock Kit]] * [[Polynesia Charm]] * [[Devils Tongue Charm]] * [[Apple of Sleeping]] * [[Charm of Fanciful Thoughts]] |group2= Mob Drops |list2= * [[Witch Hand]] * [[Creeper Heart]] * [[Wool of Bat]] * [[Spectral Dust]] * [[Toe of Frog]] * [[Owlet's Wing]] * [[Ent Twig]] * [[Demon Heart]] * [[Spear of the Huntsman]] * [[Mellifluous Hunger]] |group3= Mobs |list3= * [[Coven Witch]] * [[Spectral Familiar]] * [[Cat Familiar]] * [[Toad]] * [[Owl]] * [[Ent]] * [[Parasytic Louse]] * [[Treefyd]] * [[Demon]] * [[Horned Huntsman]] * [[Baba Yaga]] * [[Nightmare]] |group4= Plants |list4= * [[Rowan Tree]] * [[Alder Tree]] * [[Hawthorn Tree]] * [[Belladonna]] * [[Mandrake]] * [[Water Artichoke]] * [[Snowbell]] * [[Spanish Moss]] * [[Glint Weed]] * [[Ember Moss]] * [[Grassper]] * [[Critter Snare]] * [[Blood Rose]] * [[Wild Bramble]] * [[Ender Bramble]] * [[Void Bramble]] * [[Trapped Plants]] * [[Leaping Lily]] * [[Wispy Cotton]] * [[Disturbed Cotton]] |group5= Fumes |list5= *[[Foul fume]] *[[Exhale of the Horned One]] *[[Breath of the Goddess]] *[[Hint of Rebirth]] *[[Whiff of Magic]] *[[Odour of Purity]] *[[Reek of Misfortune]] |group6= Devices |list6= * [[Witch's Oven]] *[[Fume Funnel]] *[[Filtered Fume Funnel]] * [[Altar]] * [[Distillery]] * [[Kettle]] * [[Spinning Wheel]] * [[Poppet Shelf]] * [[Chalice]] * [[Candelabra]] * [[Crystal Ball]] * [[Alluring Skull]] * [[Leech Chest]] * [[Alder Wood Door]] * [[Spirit Portal]] * [[Statue of The Goddess]] }} 5230778cd2d39b0e3e8dbe2f04d285e818ba2578 1813 1809 2014-03-19T19:07:32Z KingMonday 72 Added all items currently implimented wikitext text/x-wiki {{navbox | name = Witchery/Nav | title = [[Witchery]] | listclass = hlist |group1= Items |list1= * [[Wood Ash]] * [[Quicklime]] * [[Mutandis]] * [[Mutandis Extremis]] * [[Arthana]] * [[Soft Clay Jar]] * [[Clay Jar]] * [[Gypsum]] * [[Ritual Chalk]] * [[Golden Chalk]] * [[Infernal Chalk]] * [[Otherwhere Chalk]] * [[Circle Talisman]] * [[Water Diviner]] * [[Lava Diviner]] * [[Witch's Hat]] * [[Witch's Robes]] * [[Necromancer's Robes]] * [[Biting Belt]] * [[Bark Belt]] * [[Icy Slippers]] * [[Ruby Slippers]] * [[Seeping Shoes]] * [[Brew Bag]] * [[Broom]] * [[Attuned Stone]] * [[Attuned Stone (Charged)]] * [[Charged Attuned Stone]] * [[Necromantic Stone]] * [[Waystone]] * [[Quartz Sphere]] * [[Seer Stone]] * [[Golden Thread]] * [[Fanciful Thread]] * [[Tormented Twine]] * [[Mystic Branch]] * [[Bone Needle]] * [[Taglock Kit]] * [[Apple of Sleeping]] * [[Wormy Apple]] * [[Charm of Fanciful Thoughts]] * [[Rock]] * [[Dense Web]] * [[Icy Needle]] * [[Frozen Heart]] * [[Odd Porkchop]] * [[Cooked Odd Porkchop]] |group2= Blocks |list2= * [[Rowan Wood]] * [[Rowan Planks]] * [[Rowan Stairs]] * [[Rowan Slab]] * [[Alder Wood]] * [[Alder Planks]] * [[Alder Stairs]] * [[Alder Slab]] * [[Hawthorn Wood]] * [[Hawthorn Planks]] * [[Hawthorn Stairs]] * [[Hawthorn Slab]] * [[Wicker Bundle]] * [[Bloodied Wicker Bundle]] |group3= Mobs |list3= * [[Coven Witch]] * [[Spectral Familiar]] * [[Cat Familiar]] * [[Toad]] * [[Owl]] * [[Ent]] * [[Mandrake]] * [[Parasytic Louse]] * [[Treefyd]] * [[Demon]] * [[Horned Huntsman]] * [[Baba Yaga]] * [[Nightmare]] |group4= Mob Drops |list4= * [[Witch Hand]] * [[Creeper Heart]] * [[Wool of Bat]] * [[Spectral Dust]] * [[Toe of Frog]] * [[Owlet's Wing]] * [[Ent Twig]] * [[Demon Heart]] * [[Spear of the Huntsman]] * [[Mellifluous Hunger]] |group5= Plants |list5= * [[Rowan Tree]] * [[Alder Tree]] * [[Hawthorn Tree]] * [[Rowan Berries]] * [[Belladonna Seeds]] * [[Belladonna]] * [[Mandrake Seeds]] * [[Mandrake Root]] * [[Water Artichoke Seeds]] * [[Water Artichoke]] * [[Snowbell]] * [[Spanish Moss]] * [[Glint Weed]] * [[Ember Moss]] * [[Grassper]] * [[Treefyd Seed]] * [[Treefyd]] * [[Critter Snare]] * [[Blood Rose]] * [[Wild Bramble]] * [[Ender Bramble]] * [[Void Bramble]] * [[Trapped Plants]] * [[Leaping Lily]] * [[Wispy Cotton]] * [[Disturbed Cotton]] * [[Rose of Webs]] * [[Rose of Ink]] * [[Rose of Thorns]] * [[Rose of Sprouting]] * [[Dandelion of Webs]] * [[Dandelion of Ink]] * [[Dandelion of Thorns]] * [[Dandelion of Sprouting]] * [[Shrub of Webs]] * [[Shrub of Ink]] * [[Shrub of Thorns]] * [[Shrub of Sprouting]] |group6= Devices |list6= * [[Witch's Oven]] * [[Fume Funnel]] * [[Fume Filter]] * [[Filtered Fume Funnel]] * [[Altar]] * [[Distillery]] * [[Kettle]] * [[Spinning Wheel]] * [[Poppet Shelf]] * [[Chalice]] * [[Candelabra]] * [[Crystal Ball]] * [[Enchanted Broom]] * [[Mutating Sprig]] * [[Polynesia Charm]] * [[Devils Tongue Charm]] * [[Alluring Skull]] * [[Leech Chest]] * [[Alder Wood Door]] * [[Rowan Wood Door]] * [[Rowan Door Key]] * [[Rowan Keyring]] * [[Spirit Portal]] * [[Statue of The Goddess]] |group7= Fumes |list7= *[[Foul fume]] *[[Exhale of the Horned One]] *[[Breath of the Goddess]] *[[Hint of Rebirth]] *[[Whiff of Magic]] *[[Odour of Purity]] *[[Reek of Misfortune]] |group8= Distillates |list8= * [[Diamond Vapor]] * [[Oil of Vitriol]] * [[Tear of the Goddess]] * [[Refined Evil]] * [[Drop of Luck]] * [[Ender Dew]] * [[Demonic Blood]] |group9= Brews & Infusions |list9= * [[Redstone Soup]] * [[Flying Ointment]] * [[Ghost of the Light]] * [[Soul of the World]] * [[Spirit of Otherwhere]] * [[Infernal Animus]] * [[Mystic Ungent]] * [[Happenstance Oil]] * [[Brew of Vines]] * [[Brew of Webs]] * [[Brew of Thorns]] * [[Brew of Ink]] * [[Brew of Sprouting]] * [[Brew of Erosion]] * [[Brew of Raising]] * [[Brew of the Grotesque]] * [[Brew of Love]] * [[Brew of Frost]] * [[Brew of the Depths]] * [[Brew of Frog's Tongue]] * [[Brew of Cursed Leaping]] * [[Brew of Bodega]] * [[Brew of Infection]] * [[Brew of Sleeping]] * [[Brew of Flowing Spirit]] * [[Brew of Wasting]] |group10= Poppets |list10= * [[Poppet]] * [[Earth Protection Poppet]] * [[Water Protection Poppet]] * [[Fire Protection Poppet]] * [[Hunger Protection Poppet]] * [[Tool Protection Poppet]] * [[Death Protection Poppet]] * [[Voodoo Protection Poppet]] * [[Voodoo Poppet]] * [[Vampiric Poppet]] |group10= Dream Weavers |list10= * [[Dream Weaver of Fleet Foot]] * [[Dream Weaver of Iron Arm]] * [[Dream Weaver of Fasting]] * [[Dream Weaver of Nightmares]] * [[Dream Weaver of Intensity]] |group11= Reference Books |list11= * [[Witchcraft: Collecting Fumes]] * [[Witchcraft: Distilling]] * [[Witchcraft: Circle Magic]] * [[Witchcraft: Brews & Infusions]] * [[Witchcraft: Herbology]] }} fa4a0ae8c34d37e4385c95f426f9ca22eb07a86b Template talk:Witchery/Nav 11 1206 1814 2014-03-19T19:11:02Z KingMonday 72 Created page with "'''To do:''' *Separate Items from Equipment '''Done:''' *<s>Add all current items/blocks/entities.</s> ~~~~" wikitext text/x-wiki '''To do:''' *Separate Items from Equipment '''Done:''' *<s>Add all current items/blocks/entities.</s> [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) 15:11, 19 March 2014 (EDT) ccbbbc48c4d4a665fe15479fa80fc8b353049c91 1815 1814 2014-03-19T19:11:43Z KingMonday 72 wikitext text/x-wiki '''To do:''' *Separate Items from Equipment '''Done:''' *<s>Add all current items/blocks/entities.</s> [[User:KingMonday|KingMonday]] ([[User talk:KingMonday|talk]]) 15:11, 19 March 2014 (EDT) {{Witchery/Nav}} {{Attack of the B-Team}} 75b1ab4510e4f33298b0f240549be24aae7dcb8a Biomes O' Plenty 0 1158 1819 1659 2014-03-19T22:51:45Z KingMonday 72 restructured, added gem locations, put in BOP-nav stub wikitext text/x-wiki {{stub}} {{image requested}} {{mod |http://www.minecraftforum.net/topic/1495041-16x-forge-biomes-o-plenty-v112-1-year-anniversary/ }} '''Biomes O' Plenty''' is a mod included in the Attack of the B-Team mod pack, adding extra biomes, blocks, and achievements, as well as a new dimension called the [[Promised Land]]]. To get to the Promised Land, an [[Ancient Staff]] must be crafted using Endstone and one of each BOP gem. ==BOP Gems and locations== '''Emerald''' *Birch Forest, Boreal Forest, Cherry Blossom Grove, Coniferous Forest, Decidous Forest, Extreme Hills, Forest, Grove, Highland, Jade Cliffs, Maple Woods, Moor, Mountain, Redwood Forest, Seasonal Forest, Seasonal Spruce Forest, Spruce Woods, Temperate Rainforest, Thinned Timber, Timber, Woodland '''Ruby''' *Badlands, Canyon, Canyon Ravine, Desert, Dunes, Lush Desert, Mesa, Outback, Savanna, Savanna Plateau, Scrubland, Steppe '''Peridot''' *Chaparral, Field, Forested Field, Garden, Grassland, Heathland, Meadow, Meadow Forest, Orchard, Pasture, Pasture Meadow, Plains, Prairie, Shrubland, Thick Shrubland, Thinned Pasture '''Topaz''' *Bamboo Forest, Jungle, Oasis, Rainforest, Tropical Rainforest, Tropics '''Tanzanite''' *Alps, Alps Forest, Alps Mountainside, Arctic, Frost Forest, Glacier, Icy Hills, Polar, Snowy Coniferous Forest, Snowy Dead Forest, Taiga, Tundra '''Malachite''' *Bayou, Bog, Dead Swamp, Fen, Lush Swamp, Quagmire, Sludgepit, Swampland, Wetland '''Sapphire''' *Coral Reef, Crag, Hot Springs, Kelp Forest, Mangrove, Marsh, Sacred Springs '''Biomes with no BOP gems''' *Brushland, Dead Forest, Deadlands, Fungi Forest, Gravel Beach, Mystic Grove, Ominous Woods, Origin Valley, Overgrown Beach, Shield, Shore, Thick Ominous Woods, Thicket, Volcano, Wasteland {{BOP-nav}} {{Attack of the B-Team}} 0761f4195972de41e87054f4e1d3f93ccfbaa201 1821 1819 2014-03-19T22:59:26Z KingMonday 72 Filled out basic info wikitext text/x-wiki {{stub}} {{mod |author=TDWP_FTW |download=http://files.minecraftforge.net/BiomesOPlenty/ |website=http://www.minecraftforum.net/topic/1495041-172-forge-biomes-o-plenty-were-back/ |wiki=http://biomesoplenty.wikia.com/ |version=1.2.1.434 }} '''Biomes O' Plenty''' is a mod included in the Attack of the B-Team mod pack, adding extra biomes, blocks, and achievements, as well as a new dimension called the [[Promised Land]]]. To get to the Promised Land, an [[Ancient Staff]] must be crafted using Endstone and one of each BOP gem. ==BOP Gems and locations== '''Emerald''' *Birch Forest, Boreal Forest, Cherry Blossom Grove, Coniferous Forest, Decidous Forest, Extreme Hills, Forest, Grove, Highland, Jade Cliffs, Maple Woods, Moor, Mountain, Redwood Forest, Seasonal Forest, Seasonal Spruce Forest, Spruce Woods, Temperate Rainforest, Thinned Timber, Timber, Woodland '''Ruby''' *Badlands, Canyon, Canyon Ravine, Desert, Dunes, Lush Desert, Mesa, Outback, Savanna, Savanna Plateau, Scrubland, Steppe '''Peridot''' *Chaparral, Field, Forested Field, Garden, Grassland, Heathland, Meadow, Meadow Forest, Orchard, Pasture, Pasture Meadow, Plains, Prairie, Shrubland, Thick Shrubland, Thinned Pasture '''Topaz''' *Bamboo Forest, Jungle, Oasis, Rainforest, Tropical Rainforest, Tropics '''Tanzanite''' *Alps, Alps Forest, Alps Mountainside, Arctic, Frost Forest, Glacier, Icy Hills, Polar, Snowy Coniferous Forest, Snowy Dead Forest, Taiga, Tundra '''Malachite''' *Bayou, Bog, Dead Swamp, Fen, Lush Swamp, Quagmire, Sludgepit, Swampland, Wetland '''Sapphire''' *Coral Reef, Crag, Hot Springs, Kelp Forest, Mangrove, Marsh, Sacred Springs '''Biomes with no BOP gems''' *Brushland, Dead Forest, Deadlands, Fungi Forest, Gravel Beach, Mystic Grove, Ominous Woods, Origin Valley, Overgrown Beach, Shield, Shore, Thick Ominous Woods, Thicket, Volcano, Wasteland {{BOP-nav}} {{Attack of the B-Team}} cf80dc9b0edfb0cbb67da39e86c20a31e5f2f87a 1822 1821 2014-03-19T22:59:47Z KingMonday 72 wikitext text/x-wiki {{stub}} {{mod |author=TDWP_FTW |download=http://files.minecraftforge.net/BiomesOPlenty/ |website=http://www.minecraftforum.net/topic/1495041-172-forge-biomes-o-plenty-were-back/ |wiki=http://biomesoplenty.wikia.com/ |version=1.2.1.434 }} '''Biomes O' Plenty''' is a mod included in the Attack of the B-Team mod pack, adding extra biomes, blocks, and achievements, as well as a new dimension called the [[Promised Land]]. To get to the Promised Land, an [[Ancient Staff]] must be crafted using Endstone and one of each BOP gem. ==BOP Gems and locations== '''Emerald''' *Birch Forest, Boreal Forest, Cherry Blossom Grove, Coniferous Forest, Decidous Forest, Extreme Hills, Forest, Grove, Highland, Jade Cliffs, Maple Woods, Moor, Mountain, Redwood Forest, Seasonal Forest, Seasonal Spruce Forest, Spruce Woods, Temperate Rainforest, Thinned Timber, Timber, Woodland '''Ruby''' *Badlands, Canyon, Canyon Ravine, Desert, Dunes, Lush Desert, Mesa, Outback, Savanna, Savanna Plateau, Scrubland, Steppe '''Peridot''' *Chaparral, Field, Forested Field, Garden, Grassland, Heathland, Meadow, Meadow Forest, Orchard, Pasture, Pasture Meadow, Plains, Prairie, Shrubland, Thick Shrubland, Thinned Pasture '''Topaz''' *Bamboo Forest, Jungle, Oasis, Rainforest, Tropical Rainforest, Tropics '''Tanzanite''' *Alps, Alps Forest, Alps Mountainside, Arctic, Frost Forest, Glacier, Icy Hills, Polar, Snowy Coniferous Forest, Snowy Dead Forest, Taiga, Tundra '''Malachite''' *Bayou, Bog, Dead Swamp, Fen, Lush Swamp, Quagmire, Sludgepit, Swampland, Wetland '''Sapphire''' *Coral Reef, Crag, Hot Springs, Kelp Forest, Mangrove, Marsh, Sacred Springs '''Biomes with no BOP gems''' *Brushland, Dead Forest, Deadlands, Fungi Forest, Gravel Beach, Mystic Grove, Ominous Woods, Origin Valley, Overgrown Beach, Shield, Shore, Thick Ominous Woods, Thicket, Volcano, Wasteland {{BOP-nav}} {{Attack of the B-Team}} 4284ae6d3b01df60179ea656d77b90400e5afe56 1823 1822 2014-03-19T23:01:37Z KingMonday 72 wikitext text/x-wiki {{stub}} {{mod |author=TDWP_FTW |download=http://files.minecraftforge.net/BiomesOPlenty/ |website=http://www.minecraftforum.net/topic/1495041-172-forge-biomes-o-plenty-were-back/ |wiki=http://biomesoplenty.wikia.com/ |version=1.2.1.434 }} '''Biomes O' Plenty''' is a mod included in the Attack of the B-Team mod pack, adding extra biomes, blocks, and achievements, as well as a new dimension called the [[Promised Land]]. To get to the Promised Land, an [[Ancient Staff]] must be crafted using Endstone and one of each BOP gem. ==BOP Gems and locations== '''Emerald''' *Birch Forest, Boreal Forest, Cherry Blossom Grove, Coniferous Forest, Decidous Forest, Extreme Hills, Forest, Grove, Highland, Jade Cliffs, Maple Woods, Moor, Mountain, Redwood Forest, Seasonal Forest, Seasonal Spruce Forest, Spruce Woods, Temperate Rainforest, Thinned Timber, Timber, Woodland '''Ruby''' *Badlands, Canyon, Canyon Ravine, Desert, Dunes, Lush Desert, Mesa, Outback, Savanna, Savanna Plateau, Scrubland, Steppe '''Peridot''' *Chaparral, Field, Forested Field, Garden, Grassland, Heathland, Meadow, Meadow Forest, Orchard, Pasture, Pasture Meadow, Plains, Prairie, Shrubland, Thick Shrubland, Thinned Pasture '''Topaz''' *Bamboo Forest, Jungle, Oasis, Rainforest, Tropical Rainforest, Tropics '''Tanzanite''' *Alps, Alps Forest, Alps Mountainside, Arctic, Frost Forest, Glacier, Icy Hills, Polar, Snowy Coniferous Forest, Snowy Dead Forest, Taiga, Tundra '''Malachite''' *Bayou, Bog, Dead Swamp, Fen, Lush Swamp, Quagmire, Sludgepit, Swampland, Wetland '''Sapphire''' *Coral Reef, Crag, Hot Springs, Kelp Forest, Mangrove, Marsh, Sacred Springs '''Biomes with no BOP gems''' *Brushland, Dead Forest, Deadlands, Fungi Forest, Gravel Beach, Mystic Grove, Ominous Woods, Origin Valley, Overgrown Beach, Shield, Shore, Thick Ominous Woods, Thicket, Volcano, Wasteland {{BOP/nav}} {{Attack of the B-Team}} 5bd555beb4b681eda9b077bdc0ca31e4a818455c File:Biomes O' Plenty.png 6 1207 1820 2014-03-19T22:53:27Z KingMonday 72 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Template:BOP/nav 10 1208 1824 2014-03-19T23:06:37Z KingMonday 72 Created page with "{{navbox |name=BOP/Nav |title=[[Biomes O' Plenty]] |listclass = hlist |group1= Biomes |list1= *Alps *Badlands *Canyon *Dead Forest *Extreme Hill *Arctic *Bamboo Forest *Chap..." wikitext text/x-wiki {{navbox |name=BOP/Nav |title=[[Biomes O' Plenty]] |listclass = hlist |group1= Biomes |list1= *Alps *Badlands *Canyon *Dead Forest *Extreme Hill *Arctic *Bamboo Forest *Chaparral *Deadlands *Autumn Hills Birch Forest Cherry Blossom Grove Dead Swamp Bog Coniferous Forest Deciduous Forest Boneyard Corrupted Sands Dunes Boreal Forest Crag Brushland Coral Reef Bloody Heap Fen Garden Heathland Icy Hills Jade Cliffs Field Glacier Highland Frost Forest Grassland Hot Springs Fungi Forest Gravel Beach Grove Gravel Pond Kelp Forest Lush Desert Mangrove Oasis Lush Swamp Maple Woods Ominous Woods Lavender Fields Marsh Orchard Meadow Origin Valley Mesa Outback Moor Oceanic Abyss Mountain Overgrown Greens Mystic Grove Pasture Quagmire Rainforest Sacred Springs Temperate Rainforest Phantasmagoric Inferno Redwood Forest Savanna Thicket Polar Scrubland Timber Prairie Seasonal Forest Tropical Rainforest Promised Land Shrubland Tropics Shield Tundra Silkglades Sludgepit Snowy Coniferous Forest Snowy Dead Forest Spruce Woods Steppe Swampland Sublime Shrubland Undergarden Volcano Wasteland Wetland Woodland }} 60bc0272d7c36f6b1c2a10e04e17672d19fe896a 1825 1824 2014-03-20T00:11:25Z KingMonday 72 wikitext text/x-wiki {{navbox |name=BOP/Nav |title=[[Biomes O' Plenty]] |listclass = hlist |group1= Biomes |list1= *Alps *Arctic *Autumn Hills *Badlands *Bamboo Forest *Birch Forest *Bloody Heap *Bog *Boneyard *Boreal Forest *Brushland *Canyon *Chaparral *Cherry Blossom Grove *Coniferous Forest *Coral Reef *Corrupted Sands *Crag *Dead Forest *Dead Swamp *Deadlands *Deciduous Forest *Dunes *Extreme Hill *Fen *Garden *Heathland *Icy Hills *Jade Cliffs *Field *Glacier *Highland *Frost Forest *Grassland *Hot Springs *Fungi Forest *Gravel Beach *Grove *Gravel Pond *Kelp Forest *Lush Desert *Mangrove *Oasis *Lush Swamp *Maple Woods *Ominous Woods *Lavender Fields *Marsh *Orchard *Meadow *Origin Valley *Mesa *Outback *Moor *Oceanic Abyss *Mountain *Overgrown Greens *Mystic Grove *Pasture *Quagmire *Rainforest *Sacred Springs *Temperate Rainforest *Phantasmagoric Inferno *Redwood Forest *Savanna *Thicket *Polar *Scrubland *Timber *Prairie *Seasonal Forest *Tropical Rainforest *Promised Land *Shrubland *Tropics *Shield *Tundra *Silkglades *Sludgepit *Snowy Coniferous Forest *Snowy Dead Forest *Spruce Woods *Steppe *Swampland *Sublime Shrubland *Undergarden *Volcano *Wasteland *Wetland *Woodland }} f194c1eae49a37f5387c05edb500e144ec026fdd Template:BOP/Nav 10 1209 1826 2014-03-20T00:12:09Z KingMonday 72 Created page with "{{navbox |name=BOP/Nav |title=[[Biomes O' Plenty]] |listclass = hlist |group1= Biomes |list1= *Alps *Arctic *Autumn Hills *Badlands *Bamboo Forest *Birch Forest *Bloody Heap..." wikitext text/x-wiki {{navbox |name=BOP/Nav |title=[[Biomes O' Plenty]] |listclass = hlist |group1= Biomes |list1= *Alps *Arctic *Autumn Hills *Badlands *Bamboo Forest *Birch Forest *Bloody Heap *Bog *Boneyard *Boreal Forest *Brushland *Canyon *Chaparral *Cherry Blossom Grove *Coniferous Forest *Coral Reef *Corrupted Sands *Crag *Dead Forest *Dead Swamp *Deadlands *Deciduous Forest *Dunes *Extreme Hill *Fen *Garden *Heathland *Icy Hills *Jade Cliffs *Field *Glacier *Highland *Frost Forest *Grassland *Hot Springs *Fungi Forest *Gravel Beach *Grove *Gravel Pond *Kelp Forest *Lush Desert *Mangrove *Oasis *Lush Swamp *Maple Woods *Ominous Woods *Lavender Fields *Marsh *Orchard *Meadow *Origin Valley *Mesa *Outback *Moor *Oceanic Abyss *Mountain *Overgrown Greens *Mystic Grove *Pasture *Quagmire *Rainforest *Sacred Springs *Temperate Rainforest *Phantasmagoric Inferno *Redwood Forest *Savanna *Thicket *Polar *Scrubland *Timber *Prairie *Seasonal Forest *Tropical Rainforest *Promised Land *Shrubland *Tropics *Shield *Tundra *Silkglades *Sludgepit *Snowy Coniferous Forest *Snowy Dead Forest *Spruce Woods *Steppe *Swampland *Sublime Shrubland *Undergarden *Volcano *Wasteland *Wetland *Woodland }} f194c1eae49a37f5387c05edb500e144ec026fdd 1827 1826 2014-03-20T00:17:11Z KingMonday 72 wikitext text/x-wiki {{navbox |name=BOP/Nav |title=[[Biomes O' Plenty]] |listclass = hlist |group1= Biomes |list1= *[[Alps]] *[[Arctic]] *[[Autumn Hills]] *[[Badlands]] *[[Bamboo Forest]] *[[Birch Forest]] *[[Bloody Heap]] *[[Bog]] *[[Boneyard]] *[[Boreal Forest]] *[[Brushland]] *[[Canyon]] *[[Chaparral]] *[[Cherry Blossom Grove]] *[[Coniferous Forest]] *[[Coral Reef]] *[[Corrupted Sands]] *[[Crag]] *[[Dead Forest]] *[[Dead Swamp]] *[[Deadlands]] *[[Deciduous Forest]] *[[Dunes]] *[[Extreme Hill]] *[[Fen]] *[[Field]] *[[Frost Forest]] *[[Fungi Forest]] *[[Garden]] *[[Glacier]] *[[Grassland]] *[[Gravel Beach]] *[[Gravel Pond]] *[[Grove]] *[[Heathland]] *[[Highland]] *[[Hot Springs]] *[[Icy Hills]] *[[Jade Cliffs]] *[[Kelp Forest]] *[[Lavender Fields]] *[[Lush Desert]] *[[Lush Swamp]] *[[Mangrove]] *[[Maple Woods]] *[[Marsh]] *[[Meadow]] *[[Mesa]] *[[Moor]] *[[Mountain]] *[[Mystic Grove]] *[[Oasis]] *[[Oceanic Abyss]] *[[Ominous Woods]] *[[Orchard]] *[[Origin Valley]] *[[Outback]] *[[Overgrown Greens]] *[[Pasture]] *[[Phantasmagoric Inferno]] *[[Polar]] *[[Prairie]] *[[Promised Land]] *[[Quagmire]] *[[Rainforest]] *[[Redwood Forest]] *[[Sacred Springs]] *[[Savanna]] *[[Scrubland]] *[[Seasonal Forest]] *[[Shield]] *[[Shrubland]] *[[Silkglades]] *[[Sludgepit]] *[[Snowy Coniferous Forest]] *[[Snowy Dead Forest]] *[[Spruce Woods]] *[[Steppe]] *[[Sublime Shrubland]] *[[Swampland]] *[[Temperate Rainforest]] *[[Thicket]] *[[Timber]] *[[Tropical Rainforest]] *[[Tropics]] *[[Tundra]] *[[Undergarden]] *[[Volcano]] *[[Wasteland]] *[[Wetland]] *[[Woodland]] }} 18918a522f9a74525cc664fa9322e83f825feaef Tutorials/Getting Started 0 634 1830 1671 2014-03-22T00:00:02Z Deftkoh 94 Completely overhauled the page and added new best-practices when starting in Attack of the B-Team, as well as addressed some comments in the text. Most of the text is based on personal experience. Will add more links & fix grids later. wikitext text/x-wiki {{image requested}} Welcome to the Attack of the B-Team Modpack! This modpack was intended to provide a drastically re-visioned experience previously available in modpacks. Modpacks that were strewn with the technical, logical and time consuming, have been replaced with the wacky, mad science fun! This pack blends together so many things, that it may be hard for a Survivalist to get in, and even when they do, they may find themselves in constant need of materials (as they are wasting much!) A great start is to read through the books provided at the beginning of the game, but this guide will help you get set up to begin your journey into the Mad Scientist world of Attack of the B-Team! ==Getting Started== When generating your new world, its best to maximize your experience by leaving the settings at default. You *do not* want to start a super-flat survival game, save that for Creative Mode experiments. Big Biomes are not bad, but may leave you searching a long time for things that aren't in your spawned Biome. With that said, generate your new world (try not to use ones generated from other modpacks) and let's jump into Day 1! ===Day 1=== While this day may start out familiarly with punching trees, in order to maximize your materials, you're going to want to alter the way you do things ever so slightly. There should be plenty of wood around, though you may want to look for some of the vanilla stuff so you don't waste any of the semi-decorative or specialized wood. Once you've found your first log, make yourself a [[Crafting Table]], and convert it to a Tinker's [[Crafting Station]]. {{Grid/Crafting_Table |A1 = Crafting Table |Output = Crafting Station}} The Crafting Station will get you started in the world of Tinker's Construct, and items placed on the Station will not fall out once you leave like on a normal Crafting Table. You can use this to craft up a standard wood pickaxe and sword. Spend the last moments of your daylight gathering more wood & cobblestone, hunting for food and maybe get lucky and find some wool. If you can manage 16 wood (64 Wood Planks) and 18 Cobblestone you will have plenty to craft throughout the night. Quickly dig out or build a house to keep you safe. Try not to use your wood if possible, we will need it shortly to make some repairable stone tools. Seal yourself in with dirt if you have to, just make sure you have room to work. ===Help, I've turned into a <mob>!=== You've probably run into a mob or animal by the end of this day: if so, you have already had your first experience with the Morph Mod! Use the [ and ] keys to select the shape you wish to morph into, and press enter to select it. If you have multiple skins (like brown and gray cows) use Shift+[ or Shift+] to select between different skins. While morphed, your nameplate will be hidden from other players, and you will take on certain aspects of the mob (Such as being burnt by sunlight if zombie or hurt by water if ender!). Use this to your advantage! But be wary of the consequences of the morph as well. There are a number of abilities available via Morph, a quick rundown are: Fly, Float, Swim/Breath underwater, Auto-step up, Climb Walls, Fire Immunity, Poison Resistance, Wither Resistance, and even blend in with hostile mobs (if turned on). See if you can guess which frequently encountered mobs will give you what! Fly, and to a similar extent Climb, as well as Swim seem to be the most effective abilities, while this and many more can be added to your person directly without need of morph via [[Advanced Genetics]]... But that's another tutorial. ===Day 1, Night=== The Tinker's Night: Take advantage of the safe/quiet time, zombies and skeletons knocking on doors aside, to start your workshop to support your mining habit. In order to get some of the more advanced stuff you will need to amass a lot more materials. You need to stretch what materials you have now as much as possible, and we can do this using the Tinker's Construct system. This system allows you to craft equipment for significantly less material, as well as repair them. To get started in this set, we will need a [[Blank Pattern]] or six. {{Grid/Crafting_Table |A1 = Stick |A2 = Wooden Plank |B1 = Wooden Plank |B2 = Stick |Output = Blank Pattern}} The Sticks and Wooden Planks can be interchanged as long as they are diagonal to eachother. Once you have at least three Blank Patterns, you can craft all of your Tinker Tables: the [[Stencil Table]], the [[Part Builder]], and the [[Tool Station]]. First of all we need a Stencil Table: {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Wooden Plank |Output = Stencil Table}} After placing on the floor, you can right click on this and insert any Blank Patterns and turn them into a part pattern. These part patterns are put into a Part Builder, which will give us the parts we need to build the tool in the Tool Station. To start out, lets make a Pickaxe. Note: This guide assumes you were not able to get enough Cobblestone, so it will use wood. If you were able to get Cobblestone, craft a furnace and cook it into Stone, and use Stone wherever you see Wooden Planks. Using the Stencil Table, create a [[Pickaxe Head Pattern]], a [[Tool Binding Pattern]], and a [[Tool Rod Pattern]]. You will only need to make these once; the pattern is reusable and will last you until you reach the Forge-level tools, or start doing metal castings in a [[Smeltery]]. To make your first part, we will need to craft a Part Builder. {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Wood |Output = Part Builder}} After placing on the floor, you can right click on this and place your Pickaxe Head Pattern on the top left square of the left-most 2 x 2 area, and your Wooden Plank directly to the right of it. On the right-most 2 x 2 area, you will see your Wooden Pickaxe Head appear in the top-left spot. Place the Tool Binding Pattern below the Pickaxe Head Pattern, and place a Wooden Plank directly to the right of that (So all areas of the leftmost 2 x 2 are being used). <!--Need a proper Grid Template for Part Creation...--> {{Grid|mod=TConstruct|Pickaxe Head Pattern}}{{Grid|Wooden Plank}} {{Grid|Wooden Pickaxe Head}}{{Grid}} <br> {{Grid|Tool Binding Pattern}}{{Grid|Wooden Plank}} {{Grid|Wooden Tool Binding}}{{Grid|Stick}} You will notice that the Tool Binding, along with other patterns requiring 0.5 Materials, will product a Half Material, in this case a Stick. Stone will produce a [[Stone Shard]]. You can also use these Half-Materials to create tools, such as using the Stick above for creating a Wooden Tool Rod. Nothing extra will be generated when doing it this way, though. <br><!--Need a proper Grid Template for Part Creation...--> {{Grid|Tool Rod Pattern}}{{Grid|Stick}} {{Grid|Wooden Tool Rod}}{{Grid}}<br> {{Grid}}{{Grid}} {{Grid}}{{Grid}} Finally, with all of your new Tinker Parts, you can build a proper Pickaxe! Lets craft our Tool Station in order to put all of the parts together. {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Crafting Table |Output = Part Builder}} After placing this down, right click on it. On the left side you will see the currently available tools that can be made from this table (Hint: Upgrade to Tool Forge to get more!). In this case, select the Pickaxe. You will see a grid layout with images in the background. These will match the pattern available from the Stencil Table, and once you create the parts and place them in, they will form a Tinker Tool! Now that you have your new tool, what happens when it breaks? Well first of all, it will not disappear, but it will become all but useless. Take your tool back to this Tool Station, select the Anvil button and place in your tool and add the material to the left of it. A fully functional version will pop out of the right! It takes 1 material to completely repair your tool from any wear... Reducing your pickaxe repair from 3 materials to 1! Hatchets from 3 to 1! Swords from 2 to 1! ===Finish off the night=== Take your new tools and use up your old vanilla ones, then if you have time, spend it crafting some furniture (see Furniture Mod stuff, like a [[Chair]], [[Bedside Cabinet]] or even a svelt [[White Couch]] if you have the wool! ===Day 2, Broaden your Horizons!=== Congratulations! You have survived your first night! So now what? Death is inevitable, so one of the first things you should make is a bed. Another option, if you are the type who wishes to be constantly mobile, is a [[Sleeping Bag]]. {{Grid/Crafting_Table |A1 = Carpet |A2 = Wool |A3 = Carpet |B1 = Carpet |B2 = Wool |B3 = Carpet |C2 = Wool |C3 = Wool |Output = Sleeping Bag}} Right-clicking this while in hand will cause you to sleep on the floor right where you are. This behaves just as a bed does, and multiple players using a sleeping bag is the same as multiple sleeping in a bed. Once you have a nice stash of Wood and/or Stone, you can make many tools using Tinker's Construct, or furniture or whatever you please, but eventually you need to find Iron and finally Diamond. Once you've done this, or even better yet prior to finding it, you should start on the hunt for Sand, Gravel and Clay. Together, this will make [[Grout]] a fundamental piece to Smeltery, which yeilds DOUBLE INGOTS for each Ore you toss into the Smeltery. Or if you are one to skip all of the tools, you can branch off the path of some of the various other mods, like Carpenter's Blocks, BetterStorage, FoodPlus, LiquidXP, Galacticraft, Necromancy or Witchery. Or perhaps you want to explore and check out Biomes 'O Plenty, Natura, and OpenBlocks in the wild. Or maybe you want large factories with Thermal Expansion, Tmechworks, Project Red, qCraft, and Random Things. Or perhaps you wish to go off the deep end with Dubstep Guns, Flan's Guns/Mechs, Hamsters, and Sync. Some of these packs require specific or high-end materials (such as gold or diamonds in some cases) so you may want to check the [[Starting with Mods]] page to see what your favorite requires. ==Help! I can't find <insert ore>== While digging straight down in the ground is an easy way to find veins, its time consuming and wears down tools fast. If you were to take advantage of the Morph mod, and morph into a climbing or flying mob, you could quickly locate a Ravine or two, which experience has shown contain a plethora of ore from each and every modpack and more. Flying/Climbing down and up is easy with morph, and as long as you don't find a creeper, losses should be minimal when dying. ==Help! I died and I can't find my stuff!== Another fun feature/mod of Attack of the B-Team is you will no longer drop your items when killed. In the block you are standing, a gravestone with your name on it will be created. This gravestone holds all of your items, break it to cause them to drop out of it. This can be created on the ground, in the air floating, or on a wall. Keep in mind, that this gravestone is destroyable by mobs, and if it is destroyed, your items will be gone (ie; Creeper blast, lava, or falling out of the world). 700bf5b2babe878619c4e4a8b7c754eb661a3333 File:Grid Crafting Station.png 6 1210 1831 2014-03-22T00:07:53Z Deftkoh 94 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid Crafting Station.png 6 1210 1832 1831 2014-03-22T00:17:51Z Deftkoh 94 Deftkoh uploaded a new version of &quot;[[File:Grid Crafting Station.png]]&quot; wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid Blank Pattern.png 6 857 1833 1190 2014-03-22T00:20:08Z Deftkoh 94 Deftkoh uploaded &quot;[[File:Grid Blank Pattern.png]]&quot; wikitext text/x-wiki Recipe grid pic for Tinkers' Construct Blank Pattern [[Category:Images]] [[Category:Tinkers' Construct]] 331c59ea3e7db853012f7e2b38c25852598afac6 File:Grid Part Builder.png 6 860 1834 1196 2014-03-22T00:22:36Z Deftkoh 94 Deftkoh uploaded &quot;[[File:Grid Part Builder.png]]&quot; wikitext text/x-wiki Recipe grid pic for Tinkers' Construct Part Builder [[Category:Images]] [[Category:Tinkers' Construct]] 02dd358b2c8fdb378b1461ca02404b9293891d94 Tutorials/Getting Started 0 634 1835 1830 2014-03-22T00:26:24Z Deftkoh 94 /* Day 2, Broaden your Horizons! */ - Added White to Wool and Carpet to get grid to show properly. wikitext text/x-wiki {{image requested}} Welcome to the Attack of the B-Team Modpack! This modpack was intended to provide a drastically re-visioned experience previously available in modpacks. Modpacks that were strewn with the technical, logical and time consuming, have been replaced with the wacky, mad science fun! This pack blends together so many things, that it may be hard for a Survivalist to get in, and even when they do, they may find themselves in constant need of materials (as they are wasting much!) A great start is to read through the books provided at the beginning of the game, but this guide will help you get set up to begin your journey into the Mad Scientist world of Attack of the B-Team! ==Getting Started== When generating your new world, its best to maximize your experience by leaving the settings at default. You *do not* want to start a super-flat survival game, save that for Creative Mode experiments. Big Biomes are not bad, but may leave you searching a long time for things that aren't in your spawned Biome. With that said, generate your new world (try not to use ones generated from other modpacks) and let's jump into Day 1! ===Day 1=== While this day may start out familiarly with punching trees, in order to maximize your materials, you're going to want to alter the way you do things ever so slightly. There should be plenty of wood around, though you may want to look for some of the vanilla stuff so you don't waste any of the semi-decorative or specialized wood. Once you've found your first log, make yourself a [[Crafting Table]], and convert it to a Tinker's [[Crafting Station]]. {{Grid/Crafting_Table |A1 = Crafting Table |Output = Crafting Station}} The Crafting Station will get you started in the world of Tinker's Construct, and items placed on the Station will not fall out once you leave like on a normal Crafting Table. You can use this to craft up a standard wood pickaxe and sword. Spend the last moments of your daylight gathering more wood & cobblestone, hunting for food and maybe get lucky and find some wool. If you can manage 16 wood (64 Wood Planks) and 18 Cobblestone you will have plenty to craft throughout the night. Quickly dig out or build a house to keep you safe. Try not to use your wood if possible, we will need it shortly to make some repairable stone tools. Seal yourself in with dirt if you have to, just make sure you have room to work. ===Help, I've turned into a <mob>!=== You've probably run into a mob or animal by the end of this day: if so, you have already had your first experience with the Morph Mod! Use the [ and ] keys to select the shape you wish to morph into, and press enter to select it. If you have multiple skins (like brown and gray cows) use Shift+[ or Shift+] to select between different skins. While morphed, your nameplate will be hidden from other players, and you will take on certain aspects of the mob (Such as being burnt by sunlight if zombie or hurt by water if ender!). Use this to your advantage! But be wary of the consequences of the morph as well. There are a number of abilities available via Morph, a quick rundown are: Fly, Float, Swim/Breath underwater, Auto-step up, Climb Walls, Fire Immunity, Poison Resistance, Wither Resistance, and even blend in with hostile mobs (if turned on). See if you can guess which frequently encountered mobs will give you what! Fly, and to a similar extent Climb, as well as Swim seem to be the most effective abilities, while this and many more can be added to your person directly without need of morph via [[Advanced Genetics]]... But that's another tutorial. ===Day 1, Night=== The Tinker's Night: Take advantage of the safe/quiet time, zombies and skeletons knocking on doors aside, to start your workshop to support your mining habit. In order to get some of the more advanced stuff you will need to amass a lot more materials. You need to stretch what materials you have now as much as possible, and we can do this using the Tinker's Construct system. This system allows you to craft equipment for significantly less material, as well as repair them. To get started in this set, we will need a [[Blank Pattern]] or six. {{Grid/Crafting_Table |A1 = Stick |A2 = Wooden Plank |B1 = Wooden Plank |B2 = Stick |Output = Blank Pattern}} The Sticks and Wooden Planks can be interchanged as long as they are diagonal to eachother. Once you have at least three Blank Patterns, you can craft all of your Tinker Tables: the [[Stencil Table]], the [[Part Builder]], and the [[Tool Station]]. First of all we need a Stencil Table: {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Wooden Plank |Output = Stencil Table}} After placing on the floor, you can right click on this and insert any Blank Patterns and turn them into a part pattern. These part patterns are put into a Part Builder, which will give us the parts we need to build the tool in the Tool Station. To start out, lets make a Pickaxe. Note: This guide assumes you were not able to get enough Cobblestone, so it will use wood. If you were able to get Cobblestone, craft a furnace and cook it into Stone, and use Stone wherever you see Wooden Planks. Using the Stencil Table, create a [[Pickaxe Head Pattern]], a [[Tool Binding Pattern]], and a [[Tool Rod Pattern]]. You will only need to make these once; the pattern is reusable and will last you until you reach the Forge-level tools, or start doing metal castings in a [[Smeltery]]. To make your first part, we will need to craft a Part Builder. {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Wood |Output = Part Builder}} After placing on the floor, you can right click on this and place your Pickaxe Head Pattern on the top left square of the left-most 2 x 2 area, and your Wooden Plank directly to the right of it. On the right-most 2 x 2 area, you will see your Wooden Pickaxe Head appear in the top-left spot. Place the Tool Binding Pattern below the Pickaxe Head Pattern, and place a Wooden Plank directly to the right of that (So all areas of the leftmost 2 x 2 are being used). <!--Need a proper Grid Template for Part Creation...--> {{Grid|mod=TConstruct|Pickaxe Head Pattern}}{{Grid|Wooden Plank}} {{Grid|Wooden Pickaxe Head}}{{Grid}} <br> {{Grid|Tool Binding Pattern}}{{Grid|Wooden Plank}} {{Grid|Wooden Tool Binding}}{{Grid|Stick}} You will notice that the Tool Binding, along with other patterns requiring 0.5 Materials, will product a Half Material, in this case a Stick. Stone will produce a [[Stone Shard]]. You can also use these Half-Materials to create tools, such as using the Stick above for creating a Wooden Tool Rod. Nothing extra will be generated when doing it this way, though. <br><!--Need a proper Grid Template for Part Creation...--> {{Grid|Tool Rod Pattern}}{{Grid|Stick}} {{Grid|Wooden Tool Rod}}{{Grid}}<br> {{Grid}}{{Grid}} {{Grid}}{{Grid}} Finally, with all of your new Tinker Parts, you can build a proper Pickaxe! Lets craft our Tool Station in order to put all of the parts together. {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Crafting Table |Output = Part Builder}} After placing this down, right click on it. On the left side you will see the currently available tools that can be made from this table (Hint: Upgrade to Tool Forge to get more!). In this case, select the Pickaxe. You will see a grid layout with images in the background. These will match the pattern available from the Stencil Table, and once you create the parts and place them in, they will form a Tinker Tool! Now that you have your new tool, what happens when it breaks? Well first of all, it will not disappear, but it will become all but useless. Take your tool back to this Tool Station, select the Anvil button and place in your tool and add the material to the left of it. A fully functional version will pop out of the right! It takes 1 material to completely repair your tool from any wear... Reducing your pickaxe repair from 3 materials to 1! Hatchets from 3 to 1! Swords from 2 to 1! ===Finish off the night=== Take your new tools and use up your old vanilla ones, then if you have time, spend it crafting some furniture (see Furniture Mod stuff, like a [[Chair]], [[Bedside Cabinet]] or even a svelt [[White Couch]] if you have the wool! ===Day 2, Broaden your Horizons!=== Congratulations! You have survived your first night! So now what? Death is inevitable, so one of the first things you should make is a bed. Another option, if you are the type who wishes to be constantly mobile, is a [[Sleeping Bag]]. {{Grid/Crafting_Table |A1 = White Carpet |A2 = White Wool |A3 = White Carpet |B1 = White Carpet |B2 = White Wool |B3 = White Carpet |C2 = White Wool |C3 = White Wool |Output = Sleeping Bag}} Please Note: Color is not a requirement. Right-clicking this while in hand will cause you to sleep on the floor right where you are. This behaves just as a bed does, and multiple players using a sleeping bag is the same as multiple sleeping in a bed. Once you have a nice stash of Wood and/or Stone, you can make many tools using Tinker's Construct, or furniture or whatever you please, but eventually you need to find Iron and finally Diamond. Once you've done this, or even better yet prior to finding it, you should start on the hunt for Sand, Gravel and Clay. Together, this will make [[Grout]] a fundamental piece to Smeltery, which yeilds DOUBLE INGOTS for each Ore you toss into the Smeltery. Or if you are one to skip all of the tools, you can branch off the path of some of the various other mods, like Carpenter's Blocks, BetterStorage, FoodPlus, LiquidXP, Galacticraft, Necromancy or Witchery. Or perhaps you want to explore and check out Biomes 'O Plenty, Natura, and OpenBlocks in the wild. Or maybe you want large factories with Thermal Expansion, Tmechworks, Project Red, qCraft, and Random Things. Or perhaps you wish to go off the deep end with Dubstep Guns, Flan's Guns/Mechs, Hamsters, and Sync. Some of these packs require specific or high-end materials (such as gold or diamonds in some cases) so you may want to check the [[Starting with Mods]] page to see what your favorite requires. ==Help! I can't find <insert ore>== While digging straight down in the ground is an easy way to find veins, its time consuming and wears down tools fast. If you were to take advantage of the Morph mod, and morph into a climbing or flying mob, you could quickly locate a Ravine or two, which experience has shown contain a plethora of ore from each and every modpack and more. Flying/Climbing down and up is easy with morph, and as long as you don't find a creeper, losses should be minimal when dying. ==Help! I died and I can't find my stuff!== Another fun feature/mod of Attack of the B-Team is you will no longer drop your items when killed. In the block you are standing, a gravestone with your name on it will be created. This gravestone holds all of your items, break it to cause them to drop out of it. This can be created on the ground, in the air floating, or on a wall. Keep in mind, that this gravestone is destroyable by mobs, and if it is destroyed, your items will be gone (ie; Creeper blast, lava, or falling out of the world). 2806a9d1fd2dc4e18c29dac93ff4454961a94350 1872 1835 2014-04-14T15:28:42Z IronFoot 138 wikitext text/x-wiki {{image requested}} Welcome to the Attack of the B-Team Modpack! This modpack was intended to provide a drastically re-visioned experience previously available in modpacks. Modpacks that were strewn with the technical, logical and time consuming, have been replaced with the wacky, mad science fun! This pack blends together so many things, that it may be hard for a Survivalist to get in, and even when they do, they may find themselves in constant need of materials (as they are wasting much!) A great start is to read through the books provided at the beginning of the game, but this guide will help you get set up to begin your journey into the Mad Scientist world of Attack of the B-Team! ==Getting Started== When generating your new world, its best to maximize your experience by leaving the settings at default. You *do not* want to start a super-flat survival game, save that for Creative Mode experiments. Big Biomes are not bad, but may leave you searching a long time for things that aren't in your spawned Biome. With that said, generate your new world (try not to use ones generated from other modpacks) and let's jump into Day 1! ===Day 1=== While this day may start out familiarly with punching trees, in order to maximize your materials, you're going to want to alter the way you do things ever so slightly. There should be plenty of wood around, though you may want to look for some of the vanilla stuff so you don't waste any of the semi-decorative or specialized wood. Once you've found your first log, make yourself a [[Crafting Table]], and convert it to a Tinker's [[Crafting Station]]. {{Grid/Crafting_Table |A1 = Crafting Table |Output = Crafting Station}} The Crafting Station will get you started in the world of Tinker's Construct, and items placed on the Station will not fall out once you leave like on a normal Crafting Table. You can use this to craft up a standard wood pickaxe and sword. Spend the last moments of your daylight gathering more wood & cobblestone, hunting for food and maybe get lucky and find some wool. If you can manage 16 wood (64 Wood Planks) and 18 Cobblestone you will have plenty to craft throughout the night. Quickly dig out or build a house to keep you safe. Try not to use your wood if possible, we will need it shortly to make some repairable stone tools. Seal yourself in with dirt if you have to, just make sure you have room to work. ===Help, I've turned into a <mob>!=== You've probably run into a mob or animal by the end of this day: if so, you have already had your first experience with the Morph Mod! Use the [ and ] keys to select the shape you wish to morph into, and press enter to select it. If you have multiple skins (like brown and gray cows) use Shift+[ or Shift+] to select between different skins. While morphed, your nameplate will be hidden from other players, and you will take on certain aspects of the mob (Such as being burnt by sunlight if zombie or hurt by water if ender!). Use this to your advantage! But be wary of the consequences of the morph as well. There are a number of abilities available via Morph, a quick rundown are: Fly, Float, Swim/Breath underwater, Auto-step up, Climb Walls, Fire Immunity, Poison Resistance, Wither Resistance, and even blend in with hostile mobs (if turned on). See if you can guess which frequently encountered mobs will give you what! Fly, and to a similar extent Climb, as well as Swim seem to be the most effective abilities, while this and many more can be added to your person directly without need of morph via [[Advanced Genetics]]... But that's another tutorial. ===Day 1, Night=== The Tinker's Night: Take advantage of the safe/quiet time, zombies and skeletons knocking on doors aside, to start your workshop to support your mining habit. In order to get some of the more advanced stuff you will need to amass a lot more materials. You need to stretch what materials you have now as much as possible, and we can do this using the Tinker's Construct system. This system allows you to craft equipment for significantly less material, as well as repair them. To get started in this set, we will need a [[Blank Pattern]] or six. {{Grid/Crafting_Table |A1 = Stick |A2 = Wooden Plank |B1 = Wooden Plank |B2 = Stick |Output = Blank Pattern}} The Sticks and Wooden Planks can be interchanged as long as they are diagonal to eachother. Once you have at least three Blank Patterns, you can craft all of your Tinker Tables: the [[Stencil Table]], the [[Part Builder]], and the [[Tool Station]]. First of all we need a Stencil Table: {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Wooden Plank |Output = Stencil Table}} After placing on the floor, you can right click on this and insert any Blank Patterns and turn them into a part pattern. These part patterns are put into a Part Builder, which will give us the parts we need to build the tool in the Tool Station. To start out, lets make a Pickaxe. Note: This guide assumes you were not able to get enough Cobblestone, so it will use wood. If you were able to get Cobblestone, craft a furnace and cook it into Stone, and use Stone wherever you see Wooden Planks. Using the Stencil Table, create a [[Pickaxe Head Pattern]], a [[Tool Binding Pattern]], and a [[Tool Rod Pattern]]. You will only need to make these once; the pattern is reusable and will last you until you reach the Forge-level tools, or start doing metal castings in a [[Smeltery]]. To make your first part, we will need to craft a Part Builder. {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Wood |Output = Part Builder}} After placing on the floor, you can right click on this and place your Pickaxe Head Pattern on the top left square of the left-most 2 x 2 area, and your Wooden Plank directly to the right of it. On the right-most 2 x 2 area, you will see your Wooden Pickaxe Head appear in the top-left spot. Place the Tool Binding Pattern below the Pickaxe Head Pattern, and place a Wooden Plank directly to the right of that (So all areas of the leftmost 2 x 2 are being used). <!--Need a proper Grid Template for Part Creation...--> {{Grid|mod=TConstruct|Pickaxe Head Pattern}}{{Grid|Wooden Plank}} {{Grid|Wooden Pickaxe Head}}{{Grid}} <br> {{Grid|Tool Binding Pattern}}{{Grid|Wooden Plank}} {{Grid|Wooden Tool Binding}}{{Grid|Stick}} You will notice that the Tool Binding, along with other patterns requiring 0.5 Materials, will product a Half Material, in this case a Stick. Stone will produce a [[Stone Shard]]. You can also use these Half-Materials to create tools, such as using the Stick above for creating a Wooden Tool Rod. Nothing extra will be generated when doing it this way, though. <br><!--Need a proper Grid Template for Part Creation...--> {{Grid|Tool Rod Pattern}}{{Grid|Stick}} {{Grid|Wooden Tool Rod}}{{Grid}}<br> {{Grid}}{{Grid}} {{Grid}}{{Grid}} Finally, with all of your new Tinker Parts, you can build a proper Pickaxe! Lets craft our Tool Station in order to put all of the parts together. {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Crafting Table |Output = Part Builder}} After placing this down, right click on it. On the left side you will see the currently available tools that can be made from this table (Hint: Upgrade to Tool Forge to get more!). In this case, select the Pickaxe. You will see a grid layout with images in the background. These will match the pattern available from the Stencil Table, and once you create the parts and place them in, they will form a Tinker Tool! Now that you have your new tool, what happens when it breaks? Well first of all, it will not disappear, but it will become all but useless. Take your tool back to this Tool Station, select the Anvil button and place in your tool and add the material to the left of it. A fully functional version will pop out of the right! It takes 1 material to completely repair your tool from any wear... Reducing your pickaxe repair from 3 materials to 1! Hatchets from 3 to 1! Swords from 2 to 1! ===Finish off the night=== Take your new tools and use up your old vanilla ones, then if you have time, spend it crafting some furniture (see Furniture Mod stuff, like a [[Chair]], [[Bedside Cabinet]] or even a smelt [[White Couch]] if you have the wool! ===Day 2, Broaden your Horizons!=== Congratulations! You have survived your first night! So now what? Death is inevitable, so one of the first things you should make is a bed. Another option, if you are the type who wishes to be constantly mobile, is a [[Sleeping Bag]]. {{Grid/Crafting_Table |A1 = White Carpet |A2 = White Wool |A3 = White Carpet |B1 = White Carpet |B2 = White Wool |B3 = White Carpet |C2 = White Wool |C3 = White Wool |Output = Sleeping Bag}} Please Note: Color is not a requirement. Right-clicking this while in hand will cause you to sleep on the floor right where you are. This behaves just as a bed does, and multiple players using a sleeping bag is the same as multiple sleeping in a bed. Once you have a nice stash of Wood and/or Stone, you can make many tools using Tinker's Construct, or furniture or whatever you please, but eventually you need to find Iron and finally Diamond. Once you've done this, or even better yet prior to finding it, you should start on the hunt for Sand, Gravel and Clay. Together, this will make [[Grout]] a fundamental piece to Smeltery, which yeilds DOUBLE INGOTS for each Ore you toss into the Smeltery. Or if you are one to skip all of the tools, you can branch off the path of some of the various other mods, like Carpenter's Blocks, BetterStorage, FoodPlus, LiquidXP, Galacticraft, Necromancy or Witchery. Or perhaps you want to explore and check out Biomes 'O Plenty, Natura, and OpenBlocks in the wild. Or maybe you want large factories with Thermal Expansion, Tmechworks, Project Red, qCraft, and Random Things. Or perhaps you wish to go off the deep end with Dubstep Guns, Flan's Guns/Mechs, Hamsters, and Sync. Some of these packs require specific or high-end materials (such as gold or diamonds in some cases) so you may want to check the [[Starting with Mods]] page to see what your favorite requires. ==Help! I can't find <insert ore>== While digging straight down in the ground is an easy way to find veins, its time consuming and wears down tools fast. If you were to take advantage of the Morph mod, and morph into a climbing or flying mob, you could quickly locate a Ravine or two, which experience has shown contain a plethora of ore from each and every modpack and more. Flying/Climbing down and up is easy with morph, and as long as you don't find a creeper, losses should be minimal when dying. ==Help! I died and I can't find my stuff!== Another fun feature/mod of Attack of the B-Team is you will no longer drop your items when killed. In the block you are standing, a gravestone with your name on it will be created. This gravestone holds all of your items, break it to cause them to drop out of it. This can be created on the ground, in the air floating, or on a wall. Keep in mind, that this gravestone is destroyable by mobs, and if it is destroyed, your items will be gone (ie; Creeper blast, lava, or falling out of the world). 32f023653557726969f787a8a492920798cdab80 Seer Stone 0 1211 1836 2014-03-24T17:33:29Z Giratina1130 100 Created page with "The seer stone is an item that is used to summon other witches in your coven. Use during a ritual to make such ritual more powerful." wikitext text/x-wiki The seer stone is an item that is used to summon other witches in your coven. Use during a ritual to make such ritual more powerful. a393c88a3194bdcaaf0c5fe689148a940949f1da 1837 1836 2014-03-24T20:27:13Z Mastergalen 1 wikitext text/x-wiki {{stub}} {{image requested}} {{item |mod= }} The seer stone is an item that is used to summon other witches in your coven. Use during a ritual to make such ritual more powerful. ==Crafting Recipe== {{empty requested}} {{Attack of the B-Team}} 8ed9ad5d15a818951fb3d78a7f881274c8dc8852 1838 1837 2014-03-24T20:28:00Z Mastergalen 1 /* Crafting Recipe */ wikitext text/x-wiki {{stub}} {{image requested}} {{item |mod= }} The seer stone is an item that is used to summon other witches in your coven. Use during a ritual to make such ritual more powerful. ==Crafting Recipe== {{empty section}} {{Attack of the B-Team}} 1cc91836efb08f31ec30505c9ed84ca2b1d1a5d2 File:Seared Brick.png 6 1212 1839 2014-03-30T08:11:01Z Sapanator123 114 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Aluminum Ingot.png 6 1213 1840 2014-03-30T08:43:27Z Sapanator123 114 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Aluminum Brass Ingot.png 6 1214 1841 2014-03-30T08:46:18Z Sapanator123 114 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid Aluminum Brass Ingot.png 6 856 1842 1188 2014-03-30T08:49:58Z Sapanator123 114 Sapanator123 uploaded &quot;[[File:Grid Aluminum Brass Ingot.png]]&quot; wikitext text/x-wiki Recipe grid pic for the Knapsack from Tinkers' Construct [[Category:Images]] [[Category:Tinkers' Construct]] 9b29ecf471345b0e900b13566654f6b037cb7af8 File:Grid Blank Cast.png 6 1215 1843 2014-03-30T08:54:18Z Sapanator123 114 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid Bronze Ingot.png 6 1216 1844 2014-03-30T08:56:50Z Sapanator123 114 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid Redstone.png 6 1217 1845 2014-03-30T09:00:58Z Sapanator123 114 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid Aluminum Ingot.png 6 1218 1846 2014-03-30T09:24:35Z Sapanator123 114 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Empty Canister.png 6 1219 1847 2014-03-30T09:29:08Z Sapanator123 114 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid Empty Canister.png 6 1220 1848 2014-03-30T09:29:47Z Sapanator123 114 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid Jeweled Apple.png 6 1221 1849 2014-03-30T09:32:39Z Sapanator123 114 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid Miniature Red Heart.png 6 1222 1850 2014-03-30T09:34:54Z Sapanator123 114 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 1851 1850 2014-03-30T09:37:50Z Sapanator123 114 Sapanator123 uploaded a new version of &quot;[[File:Grid Miniature Red Heart.png]]&quot; wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Worktop 0 1223 1852 2014-04-01T00:48:44Z Kleiner49er 117 I anjoy messing with the Food+ mod and i have added this information about the worktop. :) wikitext text/x-wiki == The Worktop == '''Info-''' The worktop is like the crafting table for the Food Plus mod. The Worktop is used for almost all crafting recipes for Food Plus. '''Materials-''' The Materials needed for a worktop is One Knife, One Crafting Table, and Seven Cobblestone. '''Crafting-''' To make the worktop you use a crafting table and arrange the materials in the following way. Knife in top middle, Cobblestone along both sides and the bottom, and a crafting table in the middle. 05d0c3c9fd8b4454de39c2df5a4742e8911d5502 1853 1852 2014-04-01T13:54:04Z Mastergalen 1 wikitext text/x-wiki {{stub}} {{image requested}} {{block |mod=Food Plus }} The worktop is like the crafting table for the Food Plus mod. The Worktop is used for almost all crafting recipes for ==Crafting Recipe== To craft the worktop you use a crafting table and arrange the materials in the following way. Knife in top middle, Cobblestone along both sides and the bottom, and a crafting table in the middle. {{Grid/Crafting Table |A1 = Cobblestone |B1 = Knife | C1 = Cobblestone |A2 = Cobblestone |B2 = Crafting Table | C2 = Cobblestone |A3 = Cobblestone |B3 = Cobblestone | C3 = Cobblestone |Output = Worktop }} {{Food Plus}} 0e1cbcbd330e47eaa0847f75921493d7e9e2e8d2 Magma Crucible 0 1224 1854 2014-04-08T00:05:23Z Ronnockralc 107 Created page with "The Magma Crucible is a machine which uses MJ power (Minecraft Joules) to melt things into liquid. Typically uses quite a bit of energy. It mainly serves to make lava a renewa..." wikitext text/x-wiki The Magma Crucible is a machine which uses MJ power (Minecraft Joules) to melt things into liquid. Typically uses quite a bit of energy. It mainly serves to make lava a renewable resource. It uses 30 MJ/t, so 8 Magmatic Engines are enough to power it with some left over. If netherrack is used it can output enough lava to power the engines and a Thermal Generator. db78843a08c7a66bc623bf2784e1e8f516bd6754 1855 1854 2014-04-08T00:06:27Z Ronnockralc 107 wikitext text/x-wiki The Magma Crucible is a machine which uses MJ power (Minecraft Joules) to melt things into liquid. Typically uses quite a bit of energy. It mainly serves to make lava a renewable resource. It uses 30 MJ/t, so 8 Magmatic Engines are enough to power it with some left over. If netherrack is used it can output enough lava to power the engines and a Thermal Generator. ==Recipe List== {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;" ! scope="col"|Input ! scope="col"|Output ! scope="col"|Quantity ([[Millibucket|mB]]) ! scope="col"|Cost ([[MJ]]) ! scope="col"|Time (Ticks) ! scope="col"|Time (Seconds) |- |[[Cobblestone]] |[[Lava]] |1000 |24000 |800 |40 |- |Stone |[[Lava]] |1000 |24000 |800 |40 |- |[[Obsidian]] |[[Lava]] |1000 |24000 |800 |40 |- |[[Netherrack]] |[[Lava]] |1000 |12000 |400 |20 |- |[[Redstone]] |[[Molten Redstone]] |25 |1200 |40 |2 |- |[[Ender Pearl]] |[[Molten Ender]] |250 |2400 |80 |4 |- |[[Glowstone]] |[[Energized Glowstone]] |1000 |8000 |? |? |- |[[Glowstone Dust]] |[[Energized Glowstone]] |250 |2000 |? |? |} 63b59cb7c352ae8b19cd3efdfbb0fe52d971708e 1858 1855 2014-04-08T08:43:03Z Mastergalen 1 wikitext text/x-wiki {{image requested}} {{block |mod= }} The '''Magma Crucible''' is a machine which uses MJ power (Minecraft Joules) to melt things into liquid. Typically uses quite a bit of energy. It mainly serves to make lava a renewable resource. It uses 30 MJ/t, so 8 [[Magmatic Engine]]s are enough to power it with some left over. If netherrack is used it can output enough lava to power the engines and a [[Thermal Generator]]. ==Recipe List== {| class="table" ! scope="col"|Input ! scope="col"|Output ! scope="col"|Quantity ([[Millibucket|mB]]) ! scope="col"|Cost ([[MJ]]) ! scope="col"|Time (Ticks) ! scope="col"|Time (Seconds) |- |[[Cobblestone]] |[[Lava]] |1000 |24000 |800 |40 |- |Stone |[[Lava]] |1000 |24000 |800 |40 |- |[[Obsidian]] |[[Lava]] |1000 |24000 |800 |40 |- |[[Netherrack]] |[[Lava]] |1000 |12000 |400 |20 |- |[[Redstone]] |[[Molten Redstone]] |25 |1200 |40 |2 |- |[[Ender Pearl]] |[[Molten Ender]] |250 |2400 |80 |4 |- |[[Glowstone]] |[[Energized Glowstone]] |1000 |8000 |? |? |- |[[Glowstone Dust]] |[[Energized Glowstone]] |250 |2000 |? |? |} dd985906e4d8913b60a00d0665d2d58a66d7cfe1 Sync 0 1225 1856 2014-04-08T00:07:59Z Ronnockralc 107 Created page with "'''Sync''' is a mod by Ichun. It adds in a couple new stuff that allow the creation of clones and semi teleporting. ==Items== *'''Sync Core''': Needed for most of the crafting..." wikitext text/x-wiki '''Sync''' is a mod by Ichun. It adds in a couple new stuff that allow the creation of clones and semi teleporting. ==Items== *'''Sync Core''': Needed for most of the crafting recipes ==Blocks== *'''Shell Constructor''': Needed to construct a shell, brainless clone, to store your mind when being transfered from one place to another. You need a treadmill for this to work. Once powered will slowly construct you shell *'''Shell Storage''': Needed to perform any mind transfering processes, needs redstone to power. Step inside and a radial eter will show up with a list of known shells, select the shell, like you would if you were breaking blocks, and then watch your mind be transfered from one body to another. *'''Treadmill''': You need this for the constructor to work. When putting a pig or wolf on the treadmill will produce piggawatts for the constructor. ==Trivia== *This mod is great for Hardcore players *This was created for Modjam *This mod is loosely based off the Sync Webseries by CorridorDigital on YouTube. *Despite being based off Sync, the mod idea came from Character Switching in GTA V. d1ba94f845ac1c3fe284b034e2f4720ce9563f02 1857 1856 2014-04-08T08:41:24Z Mastergalen 1 wikitext text/x-wiki {{image requested}} {{mod |author=iChun }} '''Sync''' is a mod by iChun. It allows for the creation of clones and semi-teleportation. ==Items== * [[Sync Core]]: Needed for most of the crafting recipes ==Blocks== * [[Shell Constructor]]: Needed to construct a shell, brainless clone, to store your mind when being transferred from one place to another. You need a treadmill for this to work. Once powered will slowly construct you shell * [[Shell Storage]]: Needed to perform any mind transfer processes, needs redstone to power. Step inside and a radial eter will show up with a list of known shells, select the shell, like you would if you were breaking blocks, and then watch your mind be transferred from one body to another. * [[Treadmill]]: You need this for the constructor to work. When putting a pig or wolf on the treadmill will produce piggawatts for the constructor. ==Trivia== * This was created for Modjam * This mod is loosely based off the Sync Webseries by CorridorDigital on YouTube. Despite being based off Sync, the mod idea came from Character Switching in GTA V. {{Attack of the B-Team}} 2a4ee43c942e758f33283c6f0a8f06e0f2e0da21 File:Magma Crucible.png 6 1226 1859 2014-04-10T00:57:08Z CalebS92 131 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid Crescent Hammer.png 6 1227 1860 2014-04-10T01:04:39Z CalebS92 131 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Powered Furnace.png 6 1228 1861 2014-04-10T01:05:58Z CalebS92 131 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid Bricks.png 6 1229 1862 2014-04-10T01:06:51Z CalebS92 131 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid Glowstone Dust.png 6 1230 1863 2014-04-10T01:08:52Z CalebS92 131 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid Stencil Table.png 6 863 1864 1202 2014-04-10T01:10:46Z CalebS92 131 CalebS92 uploaded &quot;[[File:Grid Stencil Table.png]]&quot; wikitext text/x-wiki Recipe grid pic for Tinkers' Construct Stencil Table [[Category:Images]] [[Category:Tinkers' Construct]] 9dfcb139c7b1ba72ed4be7dbbc584cda36bdb5fa File:Grid Clay.png 6 1231 1865 2014-04-11T03:32:57Z CalebS92 131 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid Grout.png 6 1232 1866 2014-04-11T03:33:44Z CalebS92 131 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grout.png 6 1233 1867 2014-04-11T03:34:20Z CalebS92 131 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Mutandis 0 1190 1868 1818 2014-04-12T16:05:00Z Slamsoul 136 wikitext text/x-wiki {{stub}} {{Item |mod = Witchery |type= Craftable Item |renewable= No |stackable= 64 |data= 7789:14 }} '''Mutandis''' is used to transform plants into new plants, that is how to get most of the plants that are in the witchery mod. To use it on a plant to transform it, right click. If you are trying to get a Rowan, Hawthorn, or Alder sapling you apply the Mutandis to a sapling. It has a random chance as to what plant it turns into. It is also needed to make Mutandis Extremis. ==Recipe== {{Grid/Crafting Table |A1= Wood Ash|B1= Cactus Green|C1= Wood Ash |A2= Mandrake Root|B2= Egg|C2= Bone Meal |A3= Wood Ash|B3= Hint of Rebirth|C3= Wood Ash |Output= Mutandis }} {{Witchery/Nav}} {{Attack of the B-Team}} 5ad6fb5d5967a6c9bea48f75aacad6e4a5c384de 1869 1868 2014-04-12T16:09:59Z Slamsoul 136 wikitext text/x-wiki {{stub}} {{Item |mod = Witchery |type= Craftable Item |renewable= No |stackable= 64 |data= 7789:14 }} '''Mutandis''' is used to transform plants into new plants, that is how to get most of the plants that are in the witchery mod. To use it on a plant to transform it, right click. If you are trying to get a Rowan, Hawthorn, or Alder sapling you apply the Mutandis to a sapling. It has a random chance as to what plant it turns into. It is also needed to make [[Mutandis Extremis]]. ==Recipe== {{Grid/Crafting Table |A1= Wood Ash|B1= Cactus Green|C1= Wood Ash |A2= Mandrake Root|B2= Egg|C2= Bone Meal |A3= Wood Ash|B3= Hint of Rebirth|C3= Wood Ash |Output= Mutandis }} {{Witchery/Nav}} {{Attack of the B-Team}} 399396f2976ae6455dba76d30d06fa5236df6b50 Witchcraft: Collecting Fumes 0 1234 1870 2014-04-13T16:00:19Z Slamsoul 136 Created page with "{{stub}} {{Item |mod = Witchery |type= Craftable Item |renewable= No |stackable= No |data= 7789:46 }} ==Recipe== {{Grid/Crafting Table |A1= |B1= Belladonna Flower|C1= |A2=..." wikitext text/x-wiki {{stub}} {{Item |mod = Witchery |type= Craftable Item |renewable= No |stackable= No |data= 7789:46 }} ==Recipe== {{Grid/Crafting Table |A1= |B1= Belladonna Flower|C1= |A2= Ink Sac|B2= Book|C2= Feather |A3= |B3= Charcoal|C3= |Output= Witchcraft: collecting Fumes }} {{Witchery/Nav}} {{Attack of the B-Team}} 1306948c4a0706dc428aec501f4ef8739053dd4c Soft Clay Jar 0 1235 1871 2014-04-13T16:34:24Z Slamsoul 136 Created page with "{{stub}} {{Item |mod = Witchery |type= Craftable Item |renewable= No |stackable= 64 |data= 7789:26 }} '''Soft Clay Jar''' is used in the furnace to create [[clay jar]] ==Rec..." wikitext text/x-wiki {{stub}} {{Item |mod = Witchery |type= Craftable Item |renewable= No |stackable= 64 |data= 7789:26 }} '''Soft Clay Jar''' is used in the furnace to create [[clay jar]] ==Recipe== {{Grid/Crafting Table |A1= |B1= |C1= |A2= |B2= Clay|C2= |A3= Clay|B3= Clay|C3= Clay |Output= Soft Clay Jar }} {{Witchery/Nav}} {{Attack of the B-Team}} ea8156a61264fe5a9c260864b1eb157a8282e391 File:Grid Basicdictionary.png 6 1236 1873 2014-04-15T00:50:42Z IronFoot 138 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Basic DNA Dictionary 0 991 1874 1441 2014-04-15T00:52:45Z IronFoot 138 /* Crafting Recipe */ wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items }} The Basic DNA Dictionary is used in several crafting recipes. ==Crafting Recipe== {{Grid/Crafting Table |A1 = |B1 = Cell |C1 = |A2 = Cell |B2 = Book |C2 = Cell |A3 = |B3 = Cell |C3 = |Output = Basic dictionary }} {{Advanced Genetics}} [[Category:Items]] 73795eb46de51f99756451d1cfb1d2f66afe030e 1876 1874 2014-04-15T00:54:21Z IronFoot 138 /* Crafting Recipe */ wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items }} The Basic DNA Dictionary is used in several crafting recipes. ==Crafting Recipe== {{Grid/Crafting Table |A1 = |B1 = Cell |C1 = |A2 = Cell |B2 = Book |C2 = Cell |A3 = |B3 = Cell |C3 = |Output = Basicdictionary }} {{Advanced Genetics}} [[Category:Items]] f2740f17fbb564df294a8f6890222d5db02f3b64 1878 1876 2014-04-15T01:05:01Z IronFoot 138 /* Crafting Recipe */ wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items }} The Basic DNA Dictionary is used in several crafting recipes. ==Crafting Recipe== {{Grid/Crafting Table |A1 = |B1 = Cell |C1 = |A2 = Cell |B2 = Book |C2 = Cell |A3 = |B3 = Cell |C3 = |Output = [[File:images.png]] }} {{Advanced Genetics}} [[Category:Items]] 174e6e17afab26d11559d3adcda224d16b5e9b31 1879 1878 2014-04-15T01:06:43Z IronFoot 138 /* Crafting Recipe */ wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items }} The Basic DNA Dictionary is used in several crafting recipes. ==Crafting Recipe== {{Grid/Crafting Table |A1 = |B1 = Cell |C1 = |A2 = Cell |B2 = Book |C2 = Cell |A3 = |B3 = Cell |C3 = |Output = basicdictionary }} {{Advanced Genetics}} [[Category:Items]] 1b5c67e4e0d1ea9dfbe84e1e73800f493429851b File:Basic dictionary.png 6 1237 1875 2014-04-15T00:53:42Z IronFoot 138 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Basic DNA Dictionary.png 6 1238 1877 2014-04-15T00:55:25Z IronFoot 138 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid basicdictionary.png 6 1239 1880 2014-04-15T01:14:37Z IronFoot 138 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Witchery 0 1185 1881 1767 2014-04-28T01:08:51Z ENDMMM 160 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. [https://www.youtube.com/watch?v=pM-k89MtTAc There Is Useful Information About Spell Casting And The Mystic Branch In This Video, Starting At 8:30] {{Witchery/Nav}} {{Attack of the B-Team}} 8b86742b28632557436020c7d88127a3d6cd0f52 Witchery 0 1185 1882 1881 2014-04-28T10:14:16Z Mastergalen 1 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. ==Video== There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Attack of the B-Team}} 681a22587ab722334a7fde692e058b92caed713f 1918 1882 2014-05-13T20:57:46Z IDED 178 /* Video */ wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Attack of the B-Team}} 3132c2e3f0d4288aa75c14c4931c2f08dd415143 1925 1918 2014-05-20T22:42:01Z IDED 178 /* Video */ wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. * Bulleted list item ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Attack of the B-Team}} d6e8f794b568f4bd72b1ce6a34bb994bb2f3e085 1927 1925 2014-05-26T00:43:58Z Zeuscalius-fr 212 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. '''--External links for witchery sites: [http://wiki.feed-the-beast.com/Witchery Witchery on the Feed the beast mod] [https://sites.google.com/site/witcherymod/home Witchery mod's web page]''' * Bulleted list item ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Attack of the B-Team}} 30352d0f03b1a7fcc411b7405a5347f5e2a7fb02 1928 1927 2014-05-26T12:07:13Z Mastergalen 1 Reverted edits by [[Special:Contributions/Zeuscalius-fr|Zeuscalius-fr]] ([[User talk:Zeuscalius-fr|talk]]) to last revision by [[User:IDED|IDED]] wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. * Bulleted list item ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Attack of the B-Team}} d6e8f794b568f4bd72b1ce6a34bb994bb2f3e085 1932 1928 2014-05-28T22:26:28Z IDED 178 /* Video */ added altar tutorial wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. * Bulleted list item ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Attack of the B-Team}} 4d71e211150598f40cfe2b26a4dec6d86beea42b 1934 1932 2014-05-30T19:07:11Z IDED 178 /* Video */ wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. * Bulleted list item ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|87ntW53c4pw}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Attack of the B-Team}} b4ca4b74b8b7a9895f2464de2d82d3acb051ebb9 1935 1934 2014-05-30T19:24:37Z IDED 178 /* Video */ wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. * Bulleted list item ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|EBXAbppE90Q}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Attack of the B-Team}} 5b806a4e59d39d2f6542f57490833da3b8c28801 Artifice 0 1159 1883 1673 2014-04-29T21:25:02Z TheHoboofPower 162 Added some links for basalt and marble wikitext text/x-wiki {{mod |author = Jneumann333 |website = http://www.minecraftforum.net/topic/1860869-15x16x-artifice-where-did-i-put-my-sliderule/ }} '''Artifice''' adds the blocks [[#Basalt & Marble|Marble]] and [[#Basalt & Marble|Basal]]t to the world along with the [[#Flowers|flowers]] Orchid, Iris, Bluebell, Lotus, and Lotus Lily . Marble and Basalt are for purely decorative purposes while the flowers added, with exception to Lotus Lily's, can be crafted into dyes. Artifice also adds functional blocks such as scaffolds which are cheap blocks that can be quickly stacked and climbed. Along with tools like Sledges and Sickles, the former of which is used to break down crafted blocks down to their base materials and the latter which is used to harvest crops in a large area. == Tooltips== All blocks and items added by Artifice have tooltips which show their function, and any other relevant information. == Recipes and Descriptions== Artifice adds several categories of items. == Frames== Frames are basic building blocks that are used as components in other recipes. They come in four tiers. == Blast-Resistant Blocks== These come in solid and transparent varieties, and they have connected textures. * Blast Walls * Glass Walls == Scaffolds== Scaffolds are cheap blocks that can be quickly stacked and climbed, very useful for construction. Left click on a scaffold with a scaffold to stack upwards, right click to place normally. You can build out to the max overhang of each tier in any given direction. == Sledges== Sledges are tools used to smash crafted blocks down into pieces, with a chance to lose different pieces. They have a quarter of the durability of normal tools, and they can also be used from dispensers. == Smashable Blocks== * Crafting Table * Furnace * Chest * Wool * TNT * Brick Block * Nether Brick * Bookshelf * Sandstone * Quartz Block * Jack-o-Lantern * Anvil* * Beacon * Noteblock * Jukebox * Dispenser * Dropper * Piston * Sticky Piston * Redstone Lamp * Daylight Sensor * Hopper * Trapped Chest * Wooden Door * Iron Door * Repeater * Comparator * Fence Gate * Bed * Enchanting Table * Cauldron * Brewing Stand *Note, the anvil has a higher chance to lose components == Boxes== Boxes are storage items that allow you to store up to 8 of any item per box. They stack, and they fully support NBT data. Right click to open a box, shift-right click to open a whole stack. Dispensers can use boxes. == Flowers== Four varieties of flowers are added which can be crafted into blue, black, brown, and white dyes in the same manner as red and yellow flowers. A recipe for green dye from yellow and blue is also added. Lotuses will open and close in response to light levels as a bonus. Lotus lilies are also added, which are similar to vanilla lilypads, and have no related recipes. == Basalt & Marble== Basalt and marble generate in the world, with a variety of generation setting that can be configured. There are a variety of decorative blocks which can be crafted from basalt and marble, including bricks, stairs, and slabs. All blocks are crafted in the same way as their vanilla counterparts. == Pavers== Pavers come in two varieties, Paver and Antipaver. Each will connect to themselves, but they won't connect to the other, allowing for some interesting patterns. Pavers and Antipavers can be interchanged freely in the crafting grid. == Sickles== Sickles are tools which harvest plants or leaves in a radius around the harvest point. They have one half the durability of normal tools. == Miscellaneous== Detectors will send out a pulse any time a block adjacent to them is updated. Artifice adds [[steel]], which is used in crafting the top tier frames and other items. An alternate steel recipe is available via the config. == Coins== Artifice adds [[copper]], [[silver]], [[gold]], and [[Platinum Coin]]s, which are mostly for use by server owners. == Upgrades== Upgrades are consumable items which can be crafted with tools, weapons, or armor to apply mundane enchants. By default these are limited in strength. They also obey enchantment application rules, so you can't apply multiple types of protection to one item, respiration on shoes, or anything like that. You can apply as many upgrades as will fit in the crafting grid at a time, for the sake of convenience. {{Attack of the B-Team}} [[Category:Mods]] bc48404d6ab4a5c63f537d360d8608564da63505 File:QCraft.png 6 1240 1884 2014-04-30T14:43:08Z Userviro 165 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 QCraft 0 635 1885 892 2014-04-30T14:52:33Z Userviro 165 wikitext text/x-wiki {{stub}} {{mod | author = DAN200 | website = http://qcraft.org | wiki = http://wiki.qcraft.org/ }} '''qCraft''' is a mod that brings the principles of quantum physics to the world of Minecraft. qCraft is not a simulation of quantum physics, but it does provide ‘analogies’ that attempt to show how quantum behaviors are different from everyday experience, allowing players to create structures and devices that exhibit Minecraft versions of quantum properties like observer dependence, superposition and entanglement. '''''New Items:''''' '''Quantum Ore''' '''Quantum Dust''' '''Essence of Observation''' '''Essence of Superposition''' '''Essence of Entanglement''' '''Observer Dependent Block (ODB)''' '''Quantum Block (qB)''' '''Entangled Block (EB)''' '''Quantum Goggles (qG)''' '''Anti-Observation Goggles (AOG)''' '''Automated Observer (AO)''' '''Quantum Computer''' '''Entangled Quantum Computer''' '''Quantization/Teleportation''' {{Attack of the B-Team}} cc98cd8f5b695ad6367d03ff2b8c5d84a00b91fb Flans Mod 0 1162 1886 1703 2014-05-04T12:28:22Z Danimineiro 173 Added a sentence. wikitext text/x-wiki {{Mod |name = Flan's Mod |image = |caption = |author = jamioflan |version = 4.1 |website = http://flansmod.com/ |download = http://flansmod.com/download |wiki = N/A }} '''Flan's Mod''' is a mod in [[Attack of the B-Team]] created by jamioflan that adds guns and mechs to Minecraft. ==Getting Started== This is a getting started guide for Flan's Mod. First thing that you need to get started in Flan's Mod is a Modern Weapons Box. [[File:Modernweaponsbox recipe.png|frameless]] The Modern Weapons Box allows you to create weapons such as the [[M40A3]], [[M21]], and [[Ak47]]. Next if you want to start getting some of the weapons you'll most likely need to craft some [[Fiberglass]]. [[Fiberglass]] is crafted by smelting some [[Clay and Sand Mixture]]. [[File:Clayandsandmixture recipe.png|frameless]] [[File:Fiberglass_recipe.png|frameless]] After you craft your first weapon, you'll want to create some ammo for it. The ammo for the weapon is usually placed below the weapon. After you craft some ammo you'll want to hit {{key|r}} that'll reload your weapon putting some ammo within the weapon. You can reload with a right click too. To shoot the weapon you'll want to left click and to aim down your sights you'll want to right click. There are many attachments that you can add to your weapons, these attachments include [[Silencer]], [[Red Dot Sight]], [[ACOG Sight]], and [[Foregrip]]. But, before you can add these you'll need to craft a [[Gun Modification Table]]. [[File:GunModificationTable Recipe.png|frameless]] [[File:Silencer Recipe.png|frameless]] [[File:RedDotSight Recipe.png|frameless]] [[File:ACOGSight Recipe.png|frameless]] [[File:Foregrip Recipe.png|frameless]] If you want to create Mechs you're going to first need a [[Vehicle Crafting Table]]. You'll also need some [[FlansModFuel]] to fuel your mech so that it can move around. [[File:VehicleCraftingTable_Recipe.png|frameless]] [[File:FlansModFuel_Recipe.png|frameless]] {{Attack of the B-Team}} 6926d5d4206f11aa4b48e336a8e3d17af7e0dd87 1919 1886 2014-05-15T22:46:09Z IDED 178 /* Getting Started */ wikitext text/x-wiki {{Mod |name = Flan's Mod |image = |caption = |author = jamioflan |version = 4.1 |website = http://flansmod.com/ |download = http://flansmod.com/download |wiki = N/A }} '''Flan's Mod''' is a mod in [[Attack of the B-Team]] created by jamioflan that adds guns and mechs to Minecraft. ==Getting Started== This is a getting started guide for Flan's Mod. <div style="width:32%;min-width:200px;max-width:400px;float:right;padding-right:1%;"><div class="flex-video">{{#ev:youtube|vX5mTgyc6HQ}}</div></div> First thing that you need to get started in Flan's Mod is a Modern Weapons Box. [[File:Modernweaponsbox recipe.png|frameless]] The Modern Weapons Box allows you to create weapons such as the [[M40A3]], [[M21]], and [[Ak47]]. Next if you want to start getting some of the weapons you'll most likely need to craft some [[Fiberglass]]. [[Fiberglass]] is crafted by smelting some [[Clay and Sand Mixture]]. [[File:Clayandsandmixture recipe.png|frameless]] [[File:Fiberglass_recipe.png|frameless]] After you craft your first weapon, you'll want to create some ammo for it. The ammo for the weapon is usually placed below the weapon. After you craft some ammo you'll want to hit {{key|r}} that'll reload your weapon putting some ammo within the weapon. You can reload with a right click too. To shoot the weapon you'll want to left click and to aim down your sights you'll want to right click. There are many attachments that you can add to your weapons, these attachments include [[Silencer]], [[Red Dot Sight]], [[ACOG Sight]], and [[Foregrip]]. But, before you can add these you'll need to craft a [[Gun Modification Table]]. [[File:GunModificationTable Recipe.png|frameless]] [[File:Silencer Recipe.png|frameless]] [[File:RedDotSight Recipe.png|frameless]] [[File:ACOGSight Recipe.png|frameless]] [[File:Foregrip Recipe.png|frameless]] If you want to create Mechs you're going to first need a [[Vehicle Crafting Table]]. You'll also need some [[FlansModFuel]] to fuel your mech so that it can move around. [[File:VehicleCraftingTable_Recipe.png|frameless]] [[File:FlansModFuel_Recipe.png|frameless]] {{Attack of the B-Team}} cc3806c55798be220df8db7329d5d1675c66ead2 1920 1919 2014-05-15T22:47:14Z IDED 178 /* Getting Started */ wikitext text/x-wiki {{Mod |name = Flan's Mod |image = |caption = |author = jamioflan |version = 4.1 |website = http://flansmod.com/ |download = http://flansmod.com/download |wiki = N/A }} '''Flan's Mod''' is a mod in [[Attack of the B-Team]] created by jamioflan that adds guns and mechs to Minecraft. ==Getting Started== This is a getting started guide for Flan's Mod. First thing that you need to get started in Flan's Mod is a Modern Weapons Box. [[File:Modernweaponsbox recipe.png|frameless]] The Modern Weapons Box allows you to create weapons such as the [[M40A3]], [[M21]], and [[Ak47]]. Next if you want to start getting some of the weapons you'll most likely need to craft some [[Fiberglass]]. [[Fiberglass]] is crafted by smelting some [[Clay and Sand Mixture]]. [[File:Clayandsandmixture recipe.png|frameless]] [[File:Fiberglass_recipe.png|frameless]] After you craft your first weapon, you'll want to create some ammo for it. The ammo for the weapon is usually placed below the weapon. After you craft some ammo you'll want to hit {{key|r}} that'll reload your weapon putting some ammo within the weapon. You can reload with a right click too. To shoot the weapon you'll want to left click and to aim down your sights you'll want to right click. There are many attachments that you can add to your weapons, these attachments include [[Silencer]], [[Red Dot Sight]], [[ACOG Sight]], and [[Foregrip]]. But, before you can add these you'll need to craft a [[Gun Modification Table]]. <div style="width:32%;min-width:200px;max-width:400px;float:right;padding-right:1%;"><div class="flex-video">{{#ev:youtube|vX5mTgyc6HQ}}</div></div> [[File:GunModificationTable Recipe.png|frameless]] [[File:Silencer Recipe.png|frameless]] [[File:RedDotSight Recipe.png|frameless]] [[File:ACOGSight Recipe.png|frameless]] [[File:Foregrip Recipe.png|frameless]] If you want to create Mechs you're going to first need a [[Vehicle Crafting Table]]. You'll also need some [[FlansModFuel]] to fuel your mech so that it can move around. [[File:VehicleCraftingTable_Recipe.png|frameless]] [[File:FlansModFuel_Recipe.png|frameless]] {{Attack of the B-Team}} 0200c4977e60622a660fdf9b6ed203c146cd8b13 1921 1920 2014-05-15T22:47:42Z IDED 178 /* Getting Started */ wikitext text/x-wiki {{Mod |name = Flan's Mod |image = |caption = |author = jamioflan |version = 4.1 |website = http://flansmod.com/ |download = http://flansmod.com/download |wiki = N/A }} '''Flan's Mod''' is a mod in [[Attack of the B-Team]] created by jamioflan that adds guns and mechs to Minecraft. ==Getting Started== This is a getting started guide for Flan's Mod. First thing that you need to get started in Flan's Mod is a Modern Weapons Box. [[File:Modernweaponsbox recipe.png|frameless]] The Modern Weapons Box allows you to create weapons such as the [[M40A3]], [[M21]], and [[Ak47]]. <div style="width:32%;min-width:200px;max-width:400px;float:right;padding-right:1%;"><div class="flex-video">{{#ev:youtube|vX5mTgyc6HQ}}</div></div>Next if you want to start getting some of the weapons you'll most likely need to craft some [[Fiberglass]]. [[Fiberglass]] is crafted by smelting some [[Clay and Sand Mixture]]. [[File:Clayandsandmixture recipe.png|frameless]] [[File:Fiberglass_recipe.png|frameless]] After you craft your first weapon, you'll want to create some ammo for it. The ammo for the weapon is usually placed below the weapon. After you craft some ammo you'll want to hit {{key|r}} that'll reload your weapon putting some ammo within the weapon. You can reload with a right click too. To shoot the weapon you'll want to left click and to aim down your sights you'll want to right click. There are many attachments that you can add to your weapons, these attachments include [[Silencer]], [[Red Dot Sight]], [[ACOG Sight]], and [[Foregrip]]. But, before you can add these you'll need to craft a [[Gun Modification Table]]. [[File:GunModificationTable Recipe.png|frameless]] [[File:Silencer Recipe.png|frameless]] [[File:RedDotSight Recipe.png|frameless]] [[File:ACOGSight Recipe.png|frameless]] [[File:Foregrip Recipe.png|frameless]] If you want to create Mechs you're going to first need a [[Vehicle Crafting Table]]. You'll also need some [[FlansModFuel]] to fuel your mech so that it can move around. [[File:VehicleCraftingTable_Recipe.png|frameless]] [[File:FlansModFuel_Recipe.png|frameless]] {{Attack of the B-Team}} 53e9a35743b56a32e1f5353ed973e141a45c4b38 1922 1921 2014-05-16T05:34:26Z Mastergalen 1 wikitext text/x-wiki {{Mod |name = Flan's Mod |image = |caption = |author = jamioflan |version = 4.1 |website = http://flansmod.com/ |download = http://flansmod.com/download |wiki = N/A }} '''Flan's Mod''' is a mod in [[Attack of the B-Team]] created by jamioflan that adds guns and mechs to Minecraft. ==Getting Started== This is a getting started guide for Flan's Mod. First thing that you need to get started in Flan's Mod is a Modern Weapons Box. [[File:Modernweaponsbox recipe.png|frameless]] The Modern Weapons Box allows you to create weapons such as the [[M40A3]], [[M21]], and [[Ak47]]. Next if you want to start getting some of the weapons you'll most likely need to craft some [[Fiberglass]]. [[Fiberglass]] is crafted by smelting some [[Clay and Sand Mixture]]. [[File:Clayandsandmixture recipe.png|frameless]] [[File:Fiberglass_recipe.png|frameless]] After you craft your first weapon, you'll want to create some ammo for it. The ammo for the weapon is usually placed below the weapon. After you craft some ammo you'll want to hit {{key|r}} that'll reload your weapon putting some ammo within the weapon. You can reload with a right click too. To shoot the weapon you'll want to left click and to aim down your sights you'll want to right click. There are many attachments that you can add to your weapons, these attachments include [[Silencer]], [[Red Dot Sight]], [[ACOG Sight]], and [[Foregrip]]. But, before you can add these you'll need to craft a [[Gun Modification Table]]. [[File:GunModificationTable Recipe.png|frameless]] [[File:Silencer Recipe.png|frameless]] [[File:RedDotSight Recipe.png|frameless]] [[File:ACOGSight Recipe.png|frameless]] [[File:Foregrip Recipe.png|frameless]] If you want to create Mechs you're going to first need a [[Vehicle Crafting Table]]. You'll also need some [[FlansModFuel]] to fuel your mech so that it can move around. [[File:VehicleCraftingTable_Recipe.png|frameless]] [[File:FlansModFuel_Recipe.png|frameless]] ==Video Tutorial== {{#ev:youtube|vX5mTgyc6HQ}} {{Attack of the B-Team}} 8329701c647859d28afd160934cd73c90c997dde 1924 1922 2014-05-19T00:59:29Z IDED 178 /* Video Tutorial */ wikitext text/x-wiki {{Mod |name = Flan's Mod |image = |caption = |author = jamioflan |version = 4.1 |website = http://flansmod.com/ |download = http://flansmod.com/download |wiki = N/A }} '''Flan's Mod''' is a mod in [[Attack of the B-Team]] created by jamioflan that adds guns and mechs to Minecraft. ==Getting Started== This is a getting started guide for Flan's Mod. First thing that you need to get started in Flan's Mod is a Modern Weapons Box. [[File:Modernweaponsbox recipe.png|frameless]] The Modern Weapons Box allows you to create weapons such as the [[M40A3]], [[M21]], and [[Ak47]]. Next if you want to start getting some of the weapons you'll most likely need to craft some [[Fiberglass]]. [[Fiberglass]] is crafted by smelting some [[Clay and Sand Mixture]]. [[File:Clayandsandmixture recipe.png|frameless]] [[File:Fiberglass_recipe.png|frameless]] After you craft your first weapon, you'll want to create some ammo for it. The ammo for the weapon is usually placed below the weapon. After you craft some ammo you'll want to hit {{key|r}} that'll reload your weapon putting some ammo within the weapon. You can reload with a right click too. To shoot the weapon you'll want to left click and to aim down your sights you'll want to right click. There are many attachments that you can add to your weapons, these attachments include [[Silencer]], [[Red Dot Sight]], [[ACOG Sight]], and [[Foregrip]]. But, before you can add these you'll need to craft a [[Gun Modification Table]]. [[File:GunModificationTable Recipe.png|frameless]] [[File:Silencer Recipe.png|frameless]] [[File:RedDotSight Recipe.png|frameless]] [[File:ACOGSight Recipe.png|frameless]] [[File:Foregrip Recipe.png|frameless]] If you want to create Mechs you're going to first need a [[Vehicle Crafting Table]]. You'll also need some [[FlansModFuel]] to fuel your mech so that it can move around. [[File:VehicleCraftingTable_Recipe.png|frameless]] [[File:FlansModFuel_Recipe.png|frameless]] ==Video Tutorial== {{#ev:youtube|vX5mTgyc6HQ}} {{#ev:youtube|RfVFJ61I2cE}} {{Attack of the B-Team}} a37fa55f0723115ee7f0b11c5a84247ef17a5d28 Tutorials/Getting Started 0 634 1887 1872 2014-05-05T21:33:08Z IDED 178 added video tutorials sub heading and 3 short tutorials covering all the basics wikitext text/x-wiki {{image requested}} Welcome to the Attack of the B-Team Modpack! This modpack was intended to provide a drastically re-visioned experience previously available in modpacks. Modpacks that were strewn with the technical, logical and time consuming, have been replaced with the wacky, mad science fun! This pack blends together so many things, that it may be hard for a Survivalist to get in, and even when they do, they may find themselves in constant need of materials (as they are wasting much!) A great start is to read through the books provided at the beginning of the game, but this guide will help you get set up to begin your journey into the Mad Scientist world of Attack of the B-Team! ==Getting Started== When generating your new world, its best to maximize your experience by leaving the settings at default. You *do not* want to start a super-flat survival game, save that for Creative Mode experiments. Big Biomes are not bad, but may leave you searching a long time for things that aren't in your spawned Biome. With that said, generate your new world (try not to use ones generated from other modpacks) and let's jump into Day 1! ===Day 1=== While this day may start out familiarly with punching trees, in order to maximize your materials, you're going to want to alter the way you do things ever so slightly. There should be plenty of wood around, though you may want to look for some of the vanilla stuff so you don't waste any of the semi-decorative or specialized wood. Once you've found your first log, make yourself a [[Crafting Table]], and convert it to a Tinker's [[Crafting Station]]. {{Grid/Crafting_Table |A1 = Crafting Table |Output = Crafting Station}} The Crafting Station will get you started in the world of Tinker's Construct, and items placed on the Station will not fall out once you leave like on a normal Crafting Table. You can use this to craft up a standard wood pickaxe and sword. Spend the last moments of your daylight gathering more wood & cobblestone, hunting for food and maybe get lucky and find some wool. If you can manage 16 wood (64 Wood Planks) and 18 Cobblestone you will have plenty to craft throughout the night. Quickly dig out or build a house to keep you safe. Try not to use your wood if possible, we will need it shortly to make some repairable stone tools. Seal yourself in with dirt if you have to, just make sure you have room to work. ===Help, I've turned into a <mob>!=== You've probably run into a mob or animal by the end of this day: if so, you have already had your first experience with the Morph Mod! Use the [ and ] keys to select the shape you wish to morph into, and press enter to select it. If you have multiple skins (like brown and gray cows) use Shift+[ or Shift+] to select between different skins. While morphed, your nameplate will be hidden from other players, and you will take on certain aspects of the mob (Such as being burnt by sunlight if zombie or hurt by water if ender!). Use this to your advantage! But be wary of the consequences of the morph as well. There are a number of abilities available via Morph, a quick rundown are: Fly, Float, Swim/Breath underwater, Auto-step up, Climb Walls, Fire Immunity, Poison Resistance, Wither Resistance, and even blend in with hostile mobs (if turned on). See if you can guess which frequently encountered mobs will give you what! Fly, and to a similar extent Climb, as well as Swim seem to be the most effective abilities, while this and many more can be added to your person directly without need of morph via [[Advanced Genetics]]... But that's another tutorial. ===Day 1, Night=== The Tinker's Night: Take advantage of the safe/quiet time, zombies and skeletons knocking on doors aside, to start your workshop to support your mining habit. In order to get some of the more advanced stuff you will need to amass a lot more materials. You need to stretch what materials you have now as much as possible, and we can do this using the Tinker's Construct system. This system allows you to craft equipment for significantly less material, as well as repair them. To get started in this set, we will need a [[Blank Pattern]] or six. {{Grid/Crafting_Table |A1 = Stick |A2 = Wooden Plank |B1 = Wooden Plank |B2 = Stick |Output = Blank Pattern}} The Sticks and Wooden Planks can be interchanged as long as they are diagonal to eachother. Once you have at least three Blank Patterns, you can craft all of your Tinker Tables: the [[Stencil Table]], the [[Part Builder]], and the [[Tool Station]]. First of all we need a Stencil Table: {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Wooden Plank |Output = Stencil Table}} After placing on the floor, you can right click on this and insert any Blank Patterns and turn them into a part pattern. These part patterns are put into a Part Builder, which will give us the parts we need to build the tool in the Tool Station. To start out, lets make a Pickaxe. Note: This guide assumes you were not able to get enough Cobblestone, so it will use wood. If you were able to get Cobblestone, craft a furnace and cook it into Stone, and use Stone wherever you see Wooden Planks. Using the Stencil Table, create a [[Pickaxe Head Pattern]], a [[Tool Binding Pattern]], and a [[Tool Rod Pattern]]. You will only need to make these once; the pattern is reusable and will last you until you reach the Forge-level tools, or start doing metal castings in a [[Smeltery]]. To make your first part, we will need to craft a Part Builder. {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Wood |Output = Part Builder}} After placing on the floor, you can right click on this and place your Pickaxe Head Pattern on the top left square of the left-most 2 x 2 area, and your Wooden Plank directly to the right of it. On the right-most 2 x 2 area, you will see your Wooden Pickaxe Head appear in the top-left spot. Place the Tool Binding Pattern below the Pickaxe Head Pattern, and place a Wooden Plank directly to the right of that (So all areas of the leftmost 2 x 2 are being used). <!--Need a proper Grid Template for Part Creation...--> {{Grid|mod=TConstruct|Pickaxe Head Pattern}}{{Grid|Wooden Plank}} {{Grid|Wooden Pickaxe Head}}{{Grid}} <br> {{Grid|Tool Binding Pattern}}{{Grid|Wooden Plank}} {{Grid|Wooden Tool Binding}}{{Grid|Stick}} You will notice that the Tool Binding, along with other patterns requiring 0.5 Materials, will product a Half Material, in this case a Stick. Stone will produce a [[Stone Shard]]. You can also use these Half-Materials to create tools, such as using the Stick above for creating a Wooden Tool Rod. Nothing extra will be generated when doing it this way, though. <br><!--Need a proper Grid Template for Part Creation...--> {{Grid|Tool Rod Pattern}}{{Grid|Stick}} {{Grid|Wooden Tool Rod}}{{Grid}}<br> {{Grid}}{{Grid}} {{Grid}}{{Grid}} Finally, with all of your new Tinker Parts, you can build a proper Pickaxe! Lets craft our Tool Station in order to put all of the parts together. {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Crafting Table |Output = Part Builder}} After placing this down, right click on it. On the left side you will see the currently available tools that can be made from this table (Hint: Upgrade to Tool Forge to get more!). In this case, select the Pickaxe. You will see a grid layout with images in the background. These will match the pattern available from the Stencil Table, and once you create the parts and place them in, they will form a Tinker Tool! Now that you have your new tool, what happens when it breaks? Well first of all, it will not disappear, but it will become all but useless. Take your tool back to this Tool Station, select the Anvil button and place in your tool and add the material to the left of it. A fully functional version will pop out of the right! It takes 1 material to completely repair your tool from any wear... Reducing your pickaxe repair from 3 materials to 1! Hatchets from 3 to 1! Swords from 2 to 1! ===Finish off the night=== Take your new tools and use up your old vanilla ones, then if you have time, spend it crafting some furniture (see Furniture Mod stuff, like a [[Chair]], [[Bedside Cabinet]] or even a smelt [[White Couch]] if you have the wool! ===Day 2, Broaden your Horizons!=== Congratulations! You have survived your first night! So now what? Death is inevitable, so one of the first things you should make is a bed. Another option, if you are the type who wishes to be constantly mobile, is a [[Sleeping Bag]]. {{Grid/Crafting_Table |A1 = White Carpet |A2 = White Wool |A3 = White Carpet |B1 = White Carpet |B2 = White Wool |B3 = White Carpet |C2 = White Wool |C3 = White Wool |Output = Sleeping Bag}} Please Note: Color is not a requirement. Right-clicking this while in hand will cause you to sleep on the floor right where you are. This behaves just as a bed does, and multiple players using a sleeping bag is the same as multiple sleeping in a bed. Once you have a nice stash of Wood and/or Stone, you can make many tools using Tinker's Construct, or furniture or whatever you please, but eventually you need to find Iron and finally Diamond. Once you've done this, or even better yet prior to finding it, you should start on the hunt for Sand, Gravel and Clay. Together, this will make [[Grout]] a fundamental piece to Smeltery, which yeilds DOUBLE INGOTS for each Ore you toss into the Smeltery. Or if you are one to skip all of the tools, you can branch off the path of some of the various other mods, like Carpenter's Blocks, BetterStorage, FoodPlus, LiquidXP, Galacticraft, Necromancy or Witchery. Or perhaps you want to explore and check out Biomes 'O Plenty, Natura, and OpenBlocks in the wild. Or maybe you want large factories with Thermal Expansion, Tmechworks, Project Red, qCraft, and Random Things. Or perhaps you wish to go off the deep end with Dubstep Guns, Flan's Guns/Mechs, Hamsters, and Sync. Some of these packs require specific or high-end materials (such as gold or diamonds in some cases) so you may want to check the [[Starting with Mods]] page to see what your favorite requires. ===Video Tutorials=== Finding it hard to follow along with the Tinkers Construct tutorial above? Don't worry we've got you covered! check out these tutorials submitted by our wiki contributors... <div style="width:30%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|HbA6cLqB7tA}}</div></div><div style="width:30%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|H4uJMMgugaY}}</div></div><div style="width:30%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|ZmcVM8wExdQ}}</div></div> <div style="clear:both;"></div> If you want further information on how to advance further in Attack of the B-Team check out the page for the mod your interested in on the [[Mods List]] ==Help! I can't find <insert ore>== While digging straight down in the ground is an easy way to find veins, its time consuming and wears down tools fast. If you were to take advantage of the Morph mod, and morph into a climbing or flying mob, you could quickly locate a Ravine or two, which experience has shown contain a plethora of ore from each and every modpack and more. Flying/Climbing down and up is easy with morph, and as long as you don't find a creeper, losses should be minimal when dying. ==Help! I died and I can't find my stuff!== Another fun feature/mod of Attack of the B-Team is you will no longer drop your items when killed. In the block you are standing, a gravestone with your name on it will be created. This gravestone holds all of your items, break it to cause them to drop out of it. This can be created on the ground, in the air floating, or on a wall. Keep in mind, that this gravestone is destroyable by mobs, and if it is destroyed, your items will be gone (ie; Creeper blast, lava, or falling out of the world). ca9d87b3616d8bf44d0c26b336c5073e2a1e0392 1888 1887 2014-05-05T21:35:44Z IDED 178 Edited bad link to mod list page wikitext text/x-wiki {{image requested}} Welcome to the Attack of the B-Team Modpack! This modpack was intended to provide a drastically re-visioned experience previously available in modpacks. Modpacks that were strewn with the technical, logical and time consuming, have been replaced with the wacky, mad science fun! This pack blends together so many things, that it may be hard for a Survivalist to get in, and even when they do, they may find themselves in constant need of materials (as they are wasting much!) A great start is to read through the books provided at the beginning of the game, but this guide will help you get set up to begin your journey into the Mad Scientist world of Attack of the B-Team! ==Getting Started== When generating your new world, its best to maximize your experience by leaving the settings at default. You *do not* want to start a super-flat survival game, save that for Creative Mode experiments. Big Biomes are not bad, but may leave you searching a long time for things that aren't in your spawned Biome. With that said, generate your new world (try not to use ones generated from other modpacks) and let's jump into Day 1! ===Day 1=== While this day may start out familiarly with punching trees, in order to maximize your materials, you're going to want to alter the way you do things ever so slightly. There should be plenty of wood around, though you may want to look for some of the vanilla stuff so you don't waste any of the semi-decorative or specialized wood. Once you've found your first log, make yourself a [[Crafting Table]], and convert it to a Tinker's [[Crafting Station]]. {{Grid/Crafting_Table |A1 = Crafting Table |Output = Crafting Station}} The Crafting Station will get you started in the world of Tinker's Construct, and items placed on the Station will not fall out once you leave like on a normal Crafting Table. You can use this to craft up a standard wood pickaxe and sword. Spend the last moments of your daylight gathering more wood & cobblestone, hunting for food and maybe get lucky and find some wool. If you can manage 16 wood (64 Wood Planks) and 18 Cobblestone you will have plenty to craft throughout the night. Quickly dig out or build a house to keep you safe. Try not to use your wood if possible, we will need it shortly to make some repairable stone tools. Seal yourself in with dirt if you have to, just make sure you have room to work. ===Help, I've turned into a <mob>!=== You've probably run into a mob or animal by the end of this day: if so, you have already had your first experience with the Morph Mod! Use the [ and ] keys to select the shape you wish to morph into, and press enter to select it. If you have multiple skins (like brown and gray cows) use Shift+[ or Shift+] to select between different skins. While morphed, your nameplate will be hidden from other players, and you will take on certain aspects of the mob (Such as being burnt by sunlight if zombie or hurt by water if ender!). Use this to your advantage! But be wary of the consequences of the morph as well. There are a number of abilities available via Morph, a quick rundown are: Fly, Float, Swim/Breath underwater, Auto-step up, Climb Walls, Fire Immunity, Poison Resistance, Wither Resistance, and even blend in with hostile mobs (if turned on). See if you can guess which frequently encountered mobs will give you what! Fly, and to a similar extent Climb, as well as Swim seem to be the most effective abilities, while this and many more can be added to your person directly without need of morph via [[Advanced Genetics]]... But that's another tutorial. ===Day 1, Night=== The Tinker's Night: Take advantage of the safe/quiet time, zombies and skeletons knocking on doors aside, to start your workshop to support your mining habit. In order to get some of the more advanced stuff you will need to amass a lot more materials. You need to stretch what materials you have now as much as possible, and we can do this using the Tinker's Construct system. This system allows you to craft equipment for significantly less material, as well as repair them. To get started in this set, we will need a [[Blank Pattern]] or six. {{Grid/Crafting_Table |A1 = Stick |A2 = Wooden Plank |B1 = Wooden Plank |B2 = Stick |Output = Blank Pattern}} The Sticks and Wooden Planks can be interchanged as long as they are diagonal to eachother. Once you have at least three Blank Patterns, you can craft all of your Tinker Tables: the [[Stencil Table]], the [[Part Builder]], and the [[Tool Station]]. First of all we need a Stencil Table: {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Wooden Plank |Output = Stencil Table}} After placing on the floor, you can right click on this and insert any Blank Patterns and turn them into a part pattern. These part patterns are put into a Part Builder, which will give us the parts we need to build the tool in the Tool Station. To start out, lets make a Pickaxe. Note: This guide assumes you were not able to get enough Cobblestone, so it will use wood. If you were able to get Cobblestone, craft a furnace and cook it into Stone, and use Stone wherever you see Wooden Planks. Using the Stencil Table, create a [[Pickaxe Head Pattern]], a [[Tool Binding Pattern]], and a [[Tool Rod Pattern]]. You will only need to make these once; the pattern is reusable and will last you until you reach the Forge-level tools, or start doing metal castings in a [[Smeltery]]. To make your first part, we will need to craft a Part Builder. {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Wood |Output = Part Builder}} After placing on the floor, you can right click on this and place your Pickaxe Head Pattern on the top left square of the left-most 2 x 2 area, and your Wooden Plank directly to the right of it. On the right-most 2 x 2 area, you will see your Wooden Pickaxe Head appear in the top-left spot. Place the Tool Binding Pattern below the Pickaxe Head Pattern, and place a Wooden Plank directly to the right of that (So all areas of the leftmost 2 x 2 are being used). <!--Need a proper Grid Template for Part Creation...--> {{Grid|mod=TConstruct|Pickaxe Head Pattern}}{{Grid|Wooden Plank}} {{Grid|Wooden Pickaxe Head}}{{Grid}} <br> {{Grid|Tool Binding Pattern}}{{Grid|Wooden Plank}} {{Grid|Wooden Tool Binding}}{{Grid|Stick}} You will notice that the Tool Binding, along with other patterns requiring 0.5 Materials, will product a Half Material, in this case a Stick. Stone will produce a [[Stone Shard]]. You can also use these Half-Materials to create tools, such as using the Stick above for creating a Wooden Tool Rod. Nothing extra will be generated when doing it this way, though. <br><!--Need a proper Grid Template for Part Creation...--> {{Grid|Tool Rod Pattern}}{{Grid|Stick}} {{Grid|Wooden Tool Rod}}{{Grid}}<br> {{Grid}}{{Grid}} {{Grid}}{{Grid}} Finally, with all of your new Tinker Parts, you can build a proper Pickaxe! Lets craft our Tool Station in order to put all of the parts together. {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Crafting Table |Output = Part Builder}} After placing this down, right click on it. On the left side you will see the currently available tools that can be made from this table (Hint: Upgrade to Tool Forge to get more!). In this case, select the Pickaxe. You will see a grid layout with images in the background. These will match the pattern available from the Stencil Table, and once you create the parts and place them in, they will form a Tinker Tool! Now that you have your new tool, what happens when it breaks? Well first of all, it will not disappear, but it will become all but useless. Take your tool back to this Tool Station, select the Anvil button and place in your tool and add the material to the left of it. A fully functional version will pop out of the right! It takes 1 material to completely repair your tool from any wear... Reducing your pickaxe repair from 3 materials to 1! Hatchets from 3 to 1! Swords from 2 to 1! ===Finish off the night=== Take your new tools and use up your old vanilla ones, then if you have time, spend it crafting some furniture (see Furniture Mod stuff, like a [[Chair]], [[Bedside Cabinet]] or even a smelt [[White Couch]] if you have the wool! ===Day 2, Broaden your Horizons!=== Congratulations! You have survived your first night! So now what? Death is inevitable, so one of the first things you should make is a bed. Another option, if you are the type who wishes to be constantly mobile, is a [[Sleeping Bag]]. {{Grid/Crafting_Table |A1 = White Carpet |A2 = White Wool |A3 = White Carpet |B1 = White Carpet |B2 = White Wool |B3 = White Carpet |C2 = White Wool |C3 = White Wool |Output = Sleeping Bag}} Please Note: Color is not a requirement. Right-clicking this while in hand will cause you to sleep on the floor right where you are. This behaves just as a bed does, and multiple players using a sleeping bag is the same as multiple sleeping in a bed. Once you have a nice stash of Wood and/or Stone, you can make many tools using Tinker's Construct, or furniture or whatever you please, but eventually you need to find Iron and finally Diamond. Once you've done this, or even better yet prior to finding it, you should start on the hunt for Sand, Gravel and Clay. Together, this will make [[Grout]] a fundamental piece to Smeltery, which yeilds DOUBLE INGOTS for each Ore you toss into the Smeltery. Or if you are one to skip all of the tools, you can branch off the path of some of the various other mods, like Carpenter's Blocks, BetterStorage, FoodPlus, LiquidXP, Galacticraft, Necromancy or Witchery. Or perhaps you want to explore and check out Biomes 'O Plenty, Natura, and OpenBlocks in the wild. Or maybe you want large factories with Thermal Expansion, Tmechworks, Project Red, qCraft, and Random Things. Or perhaps you wish to go off the deep end with Dubstep Guns, Flan's Guns/Mechs, Hamsters, and Sync. Some of these packs require specific or high-end materials (such as gold or diamonds in some cases) so you may want to check the [[Starting with Mods]] page to see what your favorite requires. ===Video Tutorials=== Finding it hard to follow along with the Tinkers Construct tutorial above? Don't worry we've got you covered! check out these tutorials submitted by our wiki contributors... <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|HbA6cLqB7tA}}</div></div><div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|H4uJMMgugaY}}</div></div><div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|ZmcVM8wExdQ}}</div></div> <div style="clear:both;"></div> If you want further information on how to advance further in Attack of the B-Team check out the page for the mod your interested in on the [[Mod List]] ==Help! I can't find <insert ore>== While digging straight down in the ground is an easy way to find veins, its time consuming and wears down tools fast. If you were to take advantage of the Morph mod, and morph into a climbing or flying mob, you could quickly locate a Ravine or two, which experience has shown contain a plethora of ore from each and every modpack and more. Flying/Climbing down and up is easy with morph, and as long as you don't find a creeper, losses should be minimal when dying. ==Help! I died and I can't find my stuff!== Another fun feature/mod of Attack of the B-Team is you will no longer drop your items when killed. In the block you are standing, a gravestone with your name on it will be created. This gravestone holds all of your items, break it to cause them to drop out of it. This can be created on the ground, in the air floating, or on a wall. Keep in mind, that this gravestone is destroyable by mobs, and if it is destroyed, your items will be gone (ie; Creeper blast, lava, or falling out of the world). ca52c6f6ec5869b53ac504e650303d7b41bfc1a1 1889 1888 2014-05-05T21:37:08Z IDED 178 wikitext text/x-wiki {{image requested}} Welcome to the Attack of the B-Team Modpack! This modpack was intended to provide a drastically re-visioned experience previously available in modpacks. Modpacks that were strewn with the technical, logical and time consuming, have been replaced with the wacky, mad science fun! This pack blends together so many things, that it may be hard for a Survivalist to get in, and even when they do, they may find themselves in constant need of materials (as they are wasting much!) A great start is to read through the books provided at the beginning of the game, but this guide will help you get set up to begin your journey into the Mad Scientist world of Attack of the B-Team! ==Getting Started== When generating your new world, its best to maximize your experience by leaving the settings at default. You *do not* want to start a super-flat survival game, save that for Creative Mode experiments. Big Biomes are not bad, but may leave you searching a long time for things that aren't in your spawned Biome. With that said, generate your new world (try not to use ones generated from other modpacks) and let's jump into Day 1! ===Day 1=== While this day may start out familiarly with punching trees, in order to maximize your materials, you're going to want to alter the way you do things ever so slightly. There should be plenty of wood around, though you may want to look for some of the vanilla stuff so you don't waste any of the semi-decorative or specialized wood. Once you've found your first log, make yourself a [[Crafting Table]], and convert it to a Tinker's [[Crafting Station]]. {{Grid/Crafting_Table |A1 = Crafting Table |Output = Crafting Station}} The Crafting Station will get you started in the world of Tinker's Construct, and items placed on the Station will not fall out once you leave like on a normal Crafting Table. You can use this to craft up a standard wood pickaxe and sword. Spend the last moments of your daylight gathering more wood & cobblestone, hunting for food and maybe get lucky and find some wool. If you can manage 16 wood (64 Wood Planks) and 18 Cobblestone you will have plenty to craft throughout the night. Quickly dig out or build a house to keep you safe. Try not to use your wood if possible, we will need it shortly to make some repairable stone tools. Seal yourself in with dirt if you have to, just make sure you have room to work. ===Help, I've turned into a <mob>!=== You've probably run into a mob or animal by the end of this day: if so, you have already had your first experience with the Morph Mod! Use the [ and ] keys to select the shape you wish to morph into, and press enter to select it. If you have multiple skins (like brown and gray cows) use Shift+[ or Shift+] to select between different skins. While morphed, your nameplate will be hidden from other players, and you will take on certain aspects of the mob (Such as being burnt by sunlight if zombie or hurt by water if ender!). Use this to your advantage! But be wary of the consequences of the morph as well. There are a number of abilities available via Morph, a quick rundown are: Fly, Float, Swim/Breath underwater, Auto-step up, Climb Walls, Fire Immunity, Poison Resistance, Wither Resistance, and even blend in with hostile mobs (if turned on). See if you can guess which frequently encountered mobs will give you what! Fly, and to a similar extent Climb, as well as Swim seem to be the most effective abilities, while this and many more can be added to your person directly without need of morph via [[Advanced Genetics]]... But that's another tutorial. ===Day 1, Night=== The Tinker's Night: Take advantage of the safe/quiet time, zombies and skeletons knocking on doors aside, to start your workshop to support your mining habit. In order to get some of the more advanced stuff you will need to amass a lot more materials. You need to stretch what materials you have now as much as possible, and we can do this using the Tinker's Construct system. This system allows you to craft equipment for significantly less material, as well as repair them. To get started in this set, we will need a [[Blank Pattern]] or six. {{Grid/Crafting_Table |A1 = Stick |A2 = Wooden Plank |B1 = Wooden Plank |B2 = Stick |Output = Blank Pattern}} The Sticks and Wooden Planks can be interchanged as long as they are diagonal to eachother. Once you have at least three Blank Patterns, you can craft all of your Tinker Tables: the [[Stencil Table]], the [[Part Builder]], and the [[Tool Station]]. First of all we need a Stencil Table: {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Wooden Plank |Output = Stencil Table}} After placing on the floor, you can right click on this and insert any Blank Patterns and turn them into a part pattern. These part patterns are put into a Part Builder, which will give us the parts we need to build the tool in the Tool Station. To start out, lets make a Pickaxe. Note: This guide assumes you were not able to get enough Cobblestone, so it will use wood. If you were able to get Cobblestone, craft a furnace and cook it into Stone, and use Stone wherever you see Wooden Planks. Using the Stencil Table, create a [[Pickaxe Head Pattern]], a [[Tool Binding Pattern]], and a [[Tool Rod Pattern]]. You will only need to make these once; the pattern is reusable and will last you until you reach the Forge-level tools, or start doing metal castings in a [[Smeltery]]. To make your first part, we will need to craft a Part Builder. {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Wood |Output = Part Builder}} After placing on the floor, you can right click on this and place your Pickaxe Head Pattern on the top left square of the left-most 2 x 2 area, and your Wooden Plank directly to the right of it. On the right-most 2 x 2 area, you will see your Wooden Pickaxe Head appear in the top-left spot. Place the Tool Binding Pattern below the Pickaxe Head Pattern, and place a Wooden Plank directly to the right of that (So all areas of the leftmost 2 x 2 are being used). <!--Need a proper Grid Template for Part Creation...--> {{Grid|mod=TConstruct|Pickaxe Head Pattern}}{{Grid|Wooden Plank}} {{Grid|Wooden Pickaxe Head}}{{Grid}} <br> {{Grid|Tool Binding Pattern}}{{Grid|Wooden Plank}} {{Grid|Wooden Tool Binding}}{{Grid|Stick}} You will notice that the Tool Binding, along with other patterns requiring 0.5 Materials, will product a Half Material, in this case a Stick. Stone will produce a [[Stone Shard]]. You can also use these Half-Materials to create tools, such as using the Stick above for creating a Wooden Tool Rod. Nothing extra will be generated when doing it this way, though. <br><!--Need a proper Grid Template for Part Creation...--> {{Grid|Tool Rod Pattern}}{{Grid|Stick}} {{Grid|Wooden Tool Rod}}{{Grid}}<br> {{Grid}}{{Grid}} {{Grid}}{{Grid}} Finally, with all of your new Tinker Parts, you can build a proper Pickaxe! Lets craft our Tool Station in order to put all of the parts together. {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Crafting Table |Output = Part Builder}} After placing this down, right click on it. On the left side you will see the currently available tools that can be made from this table (Hint: Upgrade to Tool Forge to get more!). In this case, select the Pickaxe. You will see a grid layout with images in the background. These will match the pattern available from the Stencil Table, and once you create the parts and place them in, they will form a Tinker Tool! Now that you have your new tool, what happens when it breaks? Well first of all, it will not disappear, but it will become all but useless. Take your tool back to this Tool Station, select the Anvil button and place in your tool and add the material to the left of it. A fully functional version will pop out of the right! It takes 1 material to completely repair your tool from any wear... Reducing your pickaxe repair from 3 materials to 1! Hatchets from 3 to 1! Swords from 2 to 1! ===Finish off the night=== Take your new tools and use up your old vanilla ones, then if you have time, spend it crafting some furniture (see Furniture Mod stuff, like a [[Chair]], [[Bedside Cabinet]] or even a smelt [[White Couch]] if you have the wool! ===Day 2, Broaden your Horizons!=== Congratulations! You have survived your first night! So now what? Death is inevitable, so one of the first things you should make is a bed. Another option, if you are the type who wishes to be constantly mobile, is a [[Sleeping Bag]]. {{Grid/Crafting_Table |A1 = White Carpet |A2 = White Wool |A3 = White Carpet |B1 = White Carpet |B2 = White Wool |B3 = White Carpet |C2 = White Wool |C3 = White Wool |Output = Sleeping Bag}} Please Note: Color is not a requirement. Right-clicking this while in hand will cause you to sleep on the floor right where you are. This behaves just as a bed does, and multiple players using a sleeping bag is the same as multiple sleeping in a bed. Once you have a nice stash of Wood and/or Stone, you can make many tools using Tinker's Construct, or furniture or whatever you please, but eventually you need to find Iron and finally Diamond. Once you've done this, or even better yet prior to finding it, you should start on the hunt for Sand, Gravel and Clay. Together, this will make [[Grout]] a fundamental piece to Smeltery, which yeilds DOUBLE INGOTS for each Ore you toss into the Smeltery. Or if you are one to skip all of the tools, you can branch off the path of some of the various other mods, like Carpenter's Blocks, BetterStorage, FoodPlus, LiquidXP, Galacticraft, Necromancy or Witchery. Or perhaps you want to explore and check out Biomes 'O Plenty, Natura, and OpenBlocks in the wild. Or maybe you want large factories with Thermal Expansion, Tmechworks, Project Red, qCraft, and Random Things. Or perhaps you wish to go off the deep end with Dubstep Guns, Flan's Guns/Mechs, Hamsters, and Sync. Some of these packs require specific or high-end materials (such as gold or diamonds in some cases) so you may want to check the [[Starting with Mods]] page to see what your favorite requires. ===Video Tutorials=== Finding it hard to follow along with the Tinkers Construct tutorial above? Don't worry we've got you covered! check out these tutorials submitted by our wiki contributors... <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|HbA6cLqB7tA}}</div></div><div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|H4uJMMgugaY}}</div></div><div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|ZmcVM8wExdQ}}</div></div> <div style="clear:both;"></div> If you want further information on how to advance further in Attack of the B-Team check out the page for the mod your interested in on the [[Mod list]] ==Help! I can't find <insert ore>== While digging straight down in the ground is an easy way to find veins, its time consuming and wears down tools fast. If you were to take advantage of the Morph mod, and morph into a climbing or flying mob, you could quickly locate a Ravine or two, which experience has shown contain a plethora of ore from each and every modpack and more. Flying/Climbing down and up is easy with morph, and as long as you don't find a creeper, losses should be minimal when dying. ==Help! I died and I can't find my stuff!== Another fun feature/mod of Attack of the B-Team is you will no longer drop your items when killed. In the block you are standing, a gravestone with your name on it will be created. This gravestone holds all of your items, break it to cause them to drop out of it. This can be created on the ground, in the air floating, or on a wall. Keep in mind, that this gravestone is destroyable by mobs, and if it is destroyed, your items will be gone (ie; Creeper blast, lava, or falling out of the world). 5852d4f37286568f58bbf9f1f49bb32488d39281 1890 1889 2014-05-05T21:47:13Z IDED 178 edited to show 3 different tinkers construct tutorials wikitext text/x-wiki {{image requested}} Welcome to the Attack of the B-Team Modpack! This modpack was intended to provide a drastically re-visioned experience previously available in modpacks. Modpacks that were strewn with the technical, logical and time consuming, have been replaced with the wacky, mad science fun! This pack blends together so many things, that it may be hard for a Survivalist to get in, and even when they do, they may find themselves in constant need of materials (as they are wasting much!) A great start is to read through the books provided at the beginning of the game, but this guide will help you get set up to begin your journey into the Mad Scientist world of Attack of the B-Team! ==Getting Started== When generating your new world, its best to maximize your experience by leaving the settings at default. You *do not* want to start a super-flat survival game, save that for Creative Mode experiments. Big Biomes are not bad, but may leave you searching a long time for things that aren't in your spawned Biome. With that said, generate your new world (try not to use ones generated from other modpacks) and let's jump into Day 1! ===Day 1=== While this day may start out familiarly with punching trees, in order to maximize your materials, you're going to want to alter the way you do things ever so slightly. There should be plenty of wood around, though you may want to look for some of the vanilla stuff so you don't waste any of the semi-decorative or specialized wood. Once you've found your first log, make yourself a [[Crafting Table]], and convert it to a Tinker's [[Crafting Station]]. {{Grid/Crafting_Table |A1 = Crafting Table |Output = Crafting Station}} The Crafting Station will get you started in the world of Tinker's Construct, and items placed on the Station will not fall out once you leave like on a normal Crafting Table. You can use this to craft up a standard wood pickaxe and sword. Spend the last moments of your daylight gathering more wood & cobblestone, hunting for food and maybe get lucky and find some wool. If you can manage 16 wood (64 Wood Planks) and 18 Cobblestone you will have plenty to craft throughout the night. Quickly dig out or build a house to keep you safe. Try not to use your wood if possible, we will need it shortly to make some repairable stone tools. Seal yourself in with dirt if you have to, just make sure you have room to work. ===Help, I've turned into a <mob>!=== You've probably run into a mob or animal by the end of this day: if so, you have already had your first experience with the Morph Mod! Use the [ and ] keys to select the shape you wish to morph into, and press enter to select it. If you have multiple skins (like brown and gray cows) use Shift+[ or Shift+] to select between different skins. While morphed, your nameplate will be hidden from other players, and you will take on certain aspects of the mob (Such as being burnt by sunlight if zombie or hurt by water if ender!). Use this to your advantage! But be wary of the consequences of the morph as well. There are a number of abilities available via Morph, a quick rundown are: Fly, Float, Swim/Breath underwater, Auto-step up, Climb Walls, Fire Immunity, Poison Resistance, Wither Resistance, and even blend in with hostile mobs (if turned on). See if you can guess which frequently encountered mobs will give you what! Fly, and to a similar extent Climb, as well as Swim seem to be the most effective abilities, while this and many more can be added to your person directly without need of morph via [[Advanced Genetics]]... But that's another tutorial. ===Day 1, Night=== The Tinker's Night: Take advantage of the safe/quiet time, zombies and skeletons knocking on doors aside, to start your workshop to support your mining habit. In order to get some of the more advanced stuff you will need to amass a lot more materials. You need to stretch what materials you have now as much as possible, and we can do this using the Tinker's Construct system. This system allows you to craft equipment for significantly less material, as well as repair them. To get started in this set, we will need a [[Blank Pattern]] or six. {{Grid/Crafting_Table |A1 = Stick |A2 = Wooden Plank |B1 = Wooden Plank |B2 = Stick |Output = Blank Pattern}} The Sticks and Wooden Planks can be interchanged as long as they are diagonal to eachother. Once you have at least three Blank Patterns, you can craft all of your Tinker Tables: the [[Stencil Table]], the [[Part Builder]], and the [[Tool Station]]. First of all we need a Stencil Table: {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Wooden Plank |Output = Stencil Table}} After placing on the floor, you can right click on this and insert any Blank Patterns and turn them into a part pattern. These part patterns are put into a Part Builder, which will give us the parts we need to build the tool in the Tool Station. To start out, lets make a Pickaxe. Note: This guide assumes you were not able to get enough Cobblestone, so it will use wood. If you were able to get Cobblestone, craft a furnace and cook it into Stone, and use Stone wherever you see Wooden Planks. Using the Stencil Table, create a [[Pickaxe Head Pattern]], a [[Tool Binding Pattern]], and a [[Tool Rod Pattern]]. You will only need to make these once; the pattern is reusable and will last you until you reach the Forge-level tools, or start doing metal castings in a [[Smeltery]]. To make your first part, we will need to craft a Part Builder. {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Wood |Output = Part Builder}} After placing on the floor, you can right click on this and place your Pickaxe Head Pattern on the top left square of the left-most 2 x 2 area, and your Wooden Plank directly to the right of it. On the right-most 2 x 2 area, you will see your Wooden Pickaxe Head appear in the top-left spot. Place the Tool Binding Pattern below the Pickaxe Head Pattern, and place a Wooden Plank directly to the right of that (So all areas of the leftmost 2 x 2 are being used). <!--Need a proper Grid Template for Part Creation...--> {{Grid|mod=TConstruct|Pickaxe Head Pattern}}{{Grid|Wooden Plank}} {{Grid|Wooden Pickaxe Head}}{{Grid}} <br> {{Grid|Tool Binding Pattern}}{{Grid|Wooden Plank}} {{Grid|Wooden Tool Binding}}{{Grid|Stick}} You will notice that the Tool Binding, along with other patterns requiring 0.5 Materials, will product a Half Material, in this case a Stick. Stone will produce a [[Stone Shard]]. You can also use these Half-Materials to create tools, such as using the Stick above for creating a Wooden Tool Rod. Nothing extra will be generated when doing it this way, though. <br><!--Need a proper Grid Template for Part Creation...--> {{Grid|Tool Rod Pattern}}{{Grid|Stick}} {{Grid|Wooden Tool Rod}}{{Grid}}<br> {{Grid}}{{Grid}} {{Grid}}{{Grid}} Finally, with all of your new Tinker Parts, you can build a proper Pickaxe! Lets craft our Tool Station in order to put all of the parts together. {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Crafting Table |Output = Part Builder}} After placing this down, right click on it. On the left side you will see the currently available tools that can be made from this table (Hint: Upgrade to Tool Forge to get more!). In this case, select the Pickaxe. You will see a grid layout with images in the background. These will match the pattern available from the Stencil Table, and once you create the parts and place them in, they will form a Tinker Tool! Now that you have your new tool, what happens when it breaks? Well first of all, it will not disappear, but it will become all but useless. Take your tool back to this Tool Station, select the Anvil button and place in your tool and add the material to the left of it. A fully functional version will pop out of the right! It takes 1 material to completely repair your tool from any wear... Reducing your pickaxe repair from 3 materials to 1! Hatchets from 3 to 1! Swords from 2 to 1! ===Finish off the night=== Take your new tools and use up your old vanilla ones, then if you have time, spend it crafting some furniture (see Furniture Mod stuff, like a [[Chair]], [[Bedside Cabinet]] or even a smelt [[White Couch]] if you have the wool! ===Day 2, Broaden your Horizons!=== Congratulations! You have survived your first night! So now what? Death is inevitable, so one of the first things you should make is a bed. Another option, if you are the type who wishes to be constantly mobile, is a [[Sleeping Bag]]. {{Grid/Crafting_Table |A1 = White Carpet |A2 = White Wool |A3 = White Carpet |B1 = White Carpet |B2 = White Wool |B3 = White Carpet |C2 = White Wool |C3 = White Wool |Output = Sleeping Bag}} Please Note: Color is not a requirement. Right-clicking this while in hand will cause you to sleep on the floor right where you are. This behaves just as a bed does, and multiple players using a sleeping bag is the same as multiple sleeping in a bed. Once you have a nice stash of Wood and/or Stone, you can make many tools using Tinker's Construct, or furniture or whatever you please, but eventually you need to find Iron and finally Diamond. Once you've done this, or even better yet prior to finding it, you should start on the hunt for Sand, Gravel and Clay. Together, this will make [[Grout]] a fundamental piece to Smeltery, which yeilds DOUBLE INGOTS for each Ore you toss into the Smeltery. Or if you are one to skip all of the tools, you can branch off the path of some of the various other mods, like Carpenter's Blocks, BetterStorage, FoodPlus, LiquidXP, Galacticraft, Necromancy or Witchery. Or perhaps you want to explore and check out Biomes 'O Plenty, Natura, and OpenBlocks in the wild. Or maybe you want large factories with Thermal Expansion, Tmechworks, Project Red, qCraft, and Random Things. Or perhaps you wish to go off the deep end with Dubstep Guns, Flan's Guns/Mechs, Hamsters, and Sync. Some of these packs require specific or high-end materials (such as gold or diamonds in some cases) so you may want to check the [[Starting with Mods]] page to see what your favorite requires. ===Video Tutorials=== Finding it hard to follow along with the Tinkers Construct tutorial above? Don't worry we've got you covered! check out these tutorials submitted by our wiki contributors... <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|HbA6cLqB7tA}}</div></div><div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|mFiV1k4ooQw}}</div></div><div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|56hdNjMPZtQ}}</div></div> <div style="clear:both;"></div> If you want further information on how to advance further in Attack of the B-Team check out the page for the mod your interested in on the [[Mod list]] ==Help! I can't find <insert ore>== While digging straight down in the ground is an easy way to find veins, its time consuming and wears down tools fast. If you were to take advantage of the Morph mod, and morph into a climbing or flying mob, you could quickly locate a Ravine or two, which experience has shown contain a plethora of ore from each and every modpack and more. Flying/Climbing down and up is easy with morph, and as long as you don't find a creeper, losses should be minimal when dying. ==Help! I died and I can't find my stuff!== Another fun feature/mod of Attack of the B-Team is you will no longer drop your items when killed. In the block you are standing, a gravestone with your name on it will be created. This gravestone holds all of your items, break it to cause them to drop out of it. This can be created on the ground, in the air floating, or on a wall. Keep in mind, that this gravestone is destroyable by mobs, and if it is destroyed, your items will be gone (ie; Creeper blast, lava, or falling out of the world). 1b9f78a8d8469e10f32042da8d63419e2815bbd4 1897 1890 2014-05-05T22:34:22Z IDED 178 added link to tinkers construct page as that is what this guide generally refers to wikitext text/x-wiki {{image requested}} Welcome to the Attack of the B-Team Modpack! This modpack was intended to provide a drastically re-visioned experience previously available in modpacks. Modpacks that were strewn with the technical, logical and time consuming, have been replaced with the wacky, mad science fun! This pack blends together so many things, that it may be hard for a Survivalist to get in, and even when they do, they may find themselves in constant need of materials (as they are wasting much!) A great start is to read through the books provided at the beginning of the game, but this guide will help you get set up to begin your journey into the Mad Scientist world of Attack of the B-Team! ==Getting Started== When generating your new world, its best to maximize your experience by leaving the settings at default. You *do not* want to start a super-flat survival game, save that for Creative Mode experiments. Big Biomes are not bad, but may leave you searching a long time for things that aren't in your spawned Biome. With that said, generate your new world (try not to use ones generated from other modpacks) and let's jump into Day 1! ===Day 1=== While this day may start out familiarly with punching trees, in order to maximize your materials, you're going to want to alter the way you do things ever so slightly. There should be plenty of wood around, though you may want to look for some of the vanilla stuff so you don't waste any of the semi-decorative or specialized wood. Once you've found your first log, make yourself a [[Crafting Table]], and convert it to a Tinker's [[Crafting Station]]. {{Grid/Crafting_Table |A1 = Crafting Table |Output = Crafting Station}} The Crafting Station will get you started in the world of Tinker's Construct, and items placed on the Station will not fall out once you leave like on a normal Crafting Table. You can use this to craft up a standard wood pickaxe and sword. Spend the last moments of your daylight gathering more wood & cobblestone, hunting for food and maybe get lucky and find some wool. If you can manage 16 wood (64 Wood Planks) and 18 Cobblestone you will have plenty to craft throughout the night. Quickly dig out or build a house to keep you safe. Try not to use your wood if possible, we will need it shortly to make some repairable stone tools. Seal yourself in with dirt if you have to, just make sure you have room to work. ===Help, I've turned into a <mob>!=== You've probably run into a mob or animal by the end of this day: if so, you have already had your first experience with the Morph Mod! Use the [ and ] keys to select the shape you wish to morph into, and press enter to select it. If you have multiple skins (like brown and gray cows) use Shift+[ or Shift+] to select between different skins. While morphed, your nameplate will be hidden from other players, and you will take on certain aspects of the mob (Such as being burnt by sunlight if zombie or hurt by water if ender!). Use this to your advantage! But be wary of the consequences of the morph as well. There are a number of abilities available via Morph, a quick rundown are: Fly, Float, Swim/Breath underwater, Auto-step up, Climb Walls, Fire Immunity, Poison Resistance, Wither Resistance, and even blend in with hostile mobs (if turned on). See if you can guess which frequently encountered mobs will give you what! Fly, and to a similar extent Climb, as well as Swim seem to be the most effective abilities, while this and many more can be added to your person directly without need of morph via [[Advanced Genetics]]... But that's another tutorial. ===Day 1, Night=== The Tinker's Night: Take advantage of the safe/quiet time, zombies and skeletons knocking on doors aside, to start your workshop to support your mining habit. In order to get some of the more advanced stuff you will need to amass a lot more materials. You need to stretch what materials you have now as much as possible, and we can do this using the Tinker's Construct system. This system allows you to craft equipment for significantly less material, as well as repair them. To get started in this set, we will need a [[Blank Pattern]] or six. {{Grid/Crafting_Table |A1 = Stick |A2 = Wooden Plank |B1 = Wooden Plank |B2 = Stick |Output = Blank Pattern}} The Sticks and Wooden Planks can be interchanged as long as they are diagonal to eachother. Once you have at least three Blank Patterns, you can craft all of your Tinker Tables: the [[Stencil Table]], the [[Part Builder]], and the [[Tool Station]]. First of all we need a Stencil Table: {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Wooden Plank |Output = Stencil Table}} After placing on the floor, you can right click on this and insert any Blank Patterns and turn them into a part pattern. These part patterns are put into a Part Builder, which will give us the parts we need to build the tool in the Tool Station. To start out, lets make a Pickaxe. Note: This guide assumes you were not able to get enough Cobblestone, so it will use wood. If you were able to get Cobblestone, craft a furnace and cook it into Stone, and use Stone wherever you see Wooden Planks. Using the Stencil Table, create a [[Pickaxe Head Pattern]], a [[Tool Binding Pattern]], and a [[Tool Rod Pattern]]. You will only need to make these once; the pattern is reusable and will last you until you reach the Forge-level tools, or start doing metal castings in a [[Smeltery]]. To make your first part, we will need to craft a Part Builder. {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Wood |Output = Part Builder}} After placing on the floor, you can right click on this and place your Pickaxe Head Pattern on the top left square of the left-most 2 x 2 area, and your Wooden Plank directly to the right of it. On the right-most 2 x 2 area, you will see your Wooden Pickaxe Head appear in the top-left spot. Place the Tool Binding Pattern below the Pickaxe Head Pattern, and place a Wooden Plank directly to the right of that (So all areas of the leftmost 2 x 2 are being used). <!--Need a proper Grid Template for Part Creation...--> {{Grid|mod=TConstruct|Pickaxe Head Pattern}}{{Grid|Wooden Plank}} {{Grid|Wooden Pickaxe Head}}{{Grid}} <br> {{Grid|Tool Binding Pattern}}{{Grid|Wooden Plank}} {{Grid|Wooden Tool Binding}}{{Grid|Stick}} You will notice that the Tool Binding, along with other patterns requiring 0.5 Materials, will product a Half Material, in this case a Stick. Stone will produce a [[Stone Shard]]. You can also use these Half-Materials to create tools, such as using the Stick above for creating a Wooden Tool Rod. Nothing extra will be generated when doing it this way, though. <br><!--Need a proper Grid Template for Part Creation...--> {{Grid|Tool Rod Pattern}}{{Grid|Stick}} {{Grid|Wooden Tool Rod}}{{Grid}}<br> {{Grid}}{{Grid}} {{Grid}}{{Grid}} Finally, with all of your new Tinker Parts, you can build a proper Pickaxe! Lets craft our Tool Station in order to put all of the parts together. {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Crafting Table |Output = Part Builder}} After placing this down, right click on it. On the left side you will see the currently available tools that can be made from this table (Hint: Upgrade to Tool Forge to get more!). In this case, select the Pickaxe. You will see a grid layout with images in the background. These will match the pattern available from the Stencil Table, and once you create the parts and place them in, they will form a Tinker Tool! Now that you have your new tool, what happens when it breaks? Well first of all, it will not disappear, but it will become all but useless. Take your tool back to this Tool Station, select the Anvil button and place in your tool and add the material to the left of it. A fully functional version will pop out of the right! It takes 1 material to completely repair your tool from any wear... Reducing your pickaxe repair from 3 materials to 1! Hatchets from 3 to 1! Swords from 2 to 1! ===Finish off the night=== Take your new tools and use up your old vanilla ones, then if you have time, spend it crafting some furniture (see Furniture Mod stuff, like a [[Chair]], [[Bedside Cabinet]] or even a smelt [[White Couch]] if you have the wool! ===Day 2, Broaden your Horizons!=== Congratulations! You have survived your first night! So now what? Death is inevitable, so one of the first things you should make is a bed. Another option, if you are the type who wishes to be constantly mobile, is a [[Sleeping Bag]]. {{Grid/Crafting_Table |A1 = White Carpet |A2 = White Wool |A3 = White Carpet |B1 = White Carpet |B2 = White Wool |B3 = White Carpet |C2 = White Wool |C3 = White Wool |Output = Sleeping Bag}} Please Note: Color is not a requirement. Right-clicking this while in hand will cause you to sleep on the floor right where you are. This behaves just as a bed does, and multiple players using a sleeping bag is the same as multiple sleeping in a bed. Once you have a nice stash of Wood and/or Stone, you can make many tools using Tinker's Construct, or furniture or whatever you please, but eventually you need to find Iron and finally Diamond. Once you've done this, or even better yet prior to finding it, you should start on the hunt for Sand, Gravel and Clay. Together, this will make [[Grout]] a fundamental piece to Smeltery, which yeilds DOUBLE INGOTS for each Ore you toss into the Smeltery. Or if you are one to skip all of the tools, you can branch off the path of some of the various other mods, like Carpenter's Blocks, BetterStorage, FoodPlus, LiquidXP, Galacticraft, Necromancy or Witchery. Or perhaps you want to explore and check out Biomes 'O Plenty, Natura, and OpenBlocks in the wild. Or maybe you want large factories with Thermal Expansion, Tmechworks, Project Red, qCraft, and Random Things. Or perhaps you wish to go off the deep end with Dubstep Guns, Flan's Guns/Mechs, Hamsters, and Sync. Some of these packs require specific or high-end materials (such as gold or diamonds in some cases) so you may want to check the [[Starting with Mods]] page to see what your favorite requires. ===Video Tutorials=== Finding it hard to follow along with the [[Tinker's Construct]] tutorial above? Don't worry we've got you covered! check out these tutorials submitted by our wiki contributors... <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|HbA6cLqB7tA}}</div></div><div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|mFiV1k4ooQw}}</div></div><div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|56hdNjMPZtQ}}</div></div> <div style="clear:both;"></div> If you want further information on how to advance further in Attack of the B-Team check out the page for the mod your interested in on the [[Mod list]] ==Help! I can't find <insert ore>== While digging straight down in the ground is an easy way to find veins, its time consuming and wears down tools fast. If you were to take advantage of the Morph mod, and morph into a climbing or flying mob, you could quickly locate a Ravine or two, which experience has shown contain a plethora of ore from each and every modpack and more. Flying/Climbing down and up is easy with morph, and as long as you don't find a creeper, losses should be minimal when dying. ==Help! I died and I can't find my stuff!== Another fun feature/mod of Attack of the B-Team is you will no longer drop your items when killed. In the block you are standing, a gravestone with your name on it will be created. This gravestone holds all of your items, break it to cause them to drop out of it. This can be created on the ground, in the air floating, or on a wall. Keep in mind, that this gravestone is destroyable by mobs, and if it is destroyed, your items will be gone (ie; Creeper blast, lava, or falling out of the world). e01529b6c926a964476a94459991ecb090dfb529 1930 1897 2014-05-26T22:06:11Z IDED 178 /* Video Tutorials */ wikitext text/x-wiki {{image requested}} Welcome to the Attack of the B-Team Modpack! This modpack was intended to provide a drastically re-visioned experience previously available in modpacks. Modpacks that were strewn with the technical, logical and time consuming, have been replaced with the wacky, mad science fun! This pack blends together so many things, that it may be hard for a Survivalist to get in, and even when they do, they may find themselves in constant need of materials (as they are wasting much!) A great start is to read through the books provided at the beginning of the game, but this guide will help you get set up to begin your journey into the Mad Scientist world of Attack of the B-Team! ==Getting Started== When generating your new world, its best to maximize your experience by leaving the settings at default. You *do not* want to start a super-flat survival game, save that for Creative Mode experiments. Big Biomes are not bad, but may leave you searching a long time for things that aren't in your spawned Biome. With that said, generate your new world (try not to use ones generated from other modpacks) and let's jump into Day 1! ===Day 1=== While this day may start out familiarly with punching trees, in order to maximize your materials, you're going to want to alter the way you do things ever so slightly. There should be plenty of wood around, though you may want to look for some of the vanilla stuff so you don't waste any of the semi-decorative or specialized wood. Once you've found your first log, make yourself a [[Crafting Table]], and convert it to a Tinker's [[Crafting Station]]. {{Grid/Crafting_Table |A1 = Crafting Table |Output = Crafting Station}} The Crafting Station will get you started in the world of Tinker's Construct, and items placed on the Station will not fall out once you leave like on a normal Crafting Table. You can use this to craft up a standard wood pickaxe and sword. Spend the last moments of your daylight gathering more wood & cobblestone, hunting for food and maybe get lucky and find some wool. If you can manage 16 wood (64 Wood Planks) and 18 Cobblestone you will have plenty to craft throughout the night. Quickly dig out or build a house to keep you safe. Try not to use your wood if possible, we will need it shortly to make some repairable stone tools. Seal yourself in with dirt if you have to, just make sure you have room to work. ===Help, I've turned into a <mob>!=== You've probably run into a mob or animal by the end of this day: if so, you have already had your first experience with the Morph Mod! Use the [ and ] keys to select the shape you wish to morph into, and press enter to select it. If you have multiple skins (like brown and gray cows) use Shift+[ or Shift+] to select between different skins. While morphed, your nameplate will be hidden from other players, and you will take on certain aspects of the mob (Such as being burnt by sunlight if zombie or hurt by water if ender!). Use this to your advantage! But be wary of the consequences of the morph as well. There are a number of abilities available via Morph, a quick rundown are: Fly, Float, Swim/Breath underwater, Auto-step up, Climb Walls, Fire Immunity, Poison Resistance, Wither Resistance, and even blend in with hostile mobs (if turned on). See if you can guess which frequently encountered mobs will give you what! Fly, and to a similar extent Climb, as well as Swim seem to be the most effective abilities, while this and many more can be added to your person directly without need of morph via [[Advanced Genetics]]... But that's another tutorial. ===Day 1, Night=== The Tinker's Night: Take advantage of the safe/quiet time, zombies and skeletons knocking on doors aside, to start your workshop to support your mining habit. In order to get some of the more advanced stuff you will need to amass a lot more materials. You need to stretch what materials you have now as much as possible, and we can do this using the Tinker's Construct system. This system allows you to craft equipment for significantly less material, as well as repair them. To get started in this set, we will need a [[Blank Pattern]] or six. {{Grid/Crafting_Table |A1 = Stick |A2 = Wooden Plank |B1 = Wooden Plank |B2 = Stick |Output = Blank Pattern}} The Sticks and Wooden Planks can be interchanged as long as they are diagonal to eachother. Once you have at least three Blank Patterns, you can craft all of your Tinker Tables: the [[Stencil Table]], the [[Part Builder]], and the [[Tool Station]]. First of all we need a Stencil Table: {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Wooden Plank |Output = Stencil Table}} After placing on the floor, you can right click on this and insert any Blank Patterns and turn them into a part pattern. These part patterns are put into a Part Builder, which will give us the parts we need to build the tool in the Tool Station. To start out, lets make a Pickaxe. Note: This guide assumes you were not able to get enough Cobblestone, so it will use wood. If you were able to get Cobblestone, craft a furnace and cook it into Stone, and use Stone wherever you see Wooden Planks. Using the Stencil Table, create a [[Pickaxe Head Pattern]], a [[Tool Binding Pattern]], and a [[Tool Rod Pattern]]. You will only need to make these once; the pattern is reusable and will last you until you reach the Forge-level tools, or start doing metal castings in a [[Smeltery]]. To make your first part, we will need to craft a Part Builder. {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Wood |Output = Part Builder}} After placing on the floor, you can right click on this and place your Pickaxe Head Pattern on the top left square of the left-most 2 x 2 area, and your Wooden Plank directly to the right of it. On the right-most 2 x 2 area, you will see your Wooden Pickaxe Head appear in the top-left spot. Place the Tool Binding Pattern below the Pickaxe Head Pattern, and place a Wooden Plank directly to the right of that (So all areas of the leftmost 2 x 2 are being used). <!--Need a proper Grid Template for Part Creation...--> {{Grid|mod=TConstruct|Pickaxe Head Pattern}}{{Grid|Wooden Plank}} {{Grid|Wooden Pickaxe Head}}{{Grid}} <br> {{Grid|Tool Binding Pattern}}{{Grid|Wooden Plank}} {{Grid|Wooden Tool Binding}}{{Grid|Stick}} You will notice that the Tool Binding, along with other patterns requiring 0.5 Materials, will product a Half Material, in this case a Stick. Stone will produce a [[Stone Shard]]. You can also use these Half-Materials to create tools, such as using the Stick above for creating a Wooden Tool Rod. Nothing extra will be generated when doing it this way, though. <br><!--Need a proper Grid Template for Part Creation...--> {{Grid|Tool Rod Pattern}}{{Grid|Stick}} {{Grid|Wooden Tool Rod}}{{Grid}}<br> {{Grid}}{{Grid}} {{Grid}}{{Grid}} Finally, with all of your new Tinker Parts, you can build a proper Pickaxe! Lets craft our Tool Station in order to put all of the parts together. {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Crafting Table |Output = Part Builder}} After placing this down, right click on it. On the left side you will see the currently available tools that can be made from this table (Hint: Upgrade to Tool Forge to get more!). In this case, select the Pickaxe. You will see a grid layout with images in the background. These will match the pattern available from the Stencil Table, and once you create the parts and place them in, they will form a Tinker Tool! Now that you have your new tool, what happens when it breaks? Well first of all, it will not disappear, but it will become all but useless. Take your tool back to this Tool Station, select the Anvil button and place in your tool and add the material to the left of it. A fully functional version will pop out of the right! It takes 1 material to completely repair your tool from any wear... Reducing your pickaxe repair from 3 materials to 1! Hatchets from 3 to 1! Swords from 2 to 1! ===Finish off the night=== Take your new tools and use up your old vanilla ones, then if you have time, spend it crafting some furniture (see Furniture Mod stuff, like a [[Chair]], [[Bedside Cabinet]] or even a smelt [[White Couch]] if you have the wool! ===Day 2, Broaden your Horizons!=== Congratulations! You have survived your first night! So now what? Death is inevitable, so one of the first things you should make is a bed. Another option, if you are the type who wishes to be constantly mobile, is a [[Sleeping Bag]]. {{Grid/Crafting_Table |A1 = White Carpet |A2 = White Wool |A3 = White Carpet |B1 = White Carpet |B2 = White Wool |B3 = White Carpet |C2 = White Wool |C3 = White Wool |Output = Sleeping Bag}} Please Note: Color is not a requirement. Right-clicking this while in hand will cause you to sleep on the floor right where you are. This behaves just as a bed does, and multiple players using a sleeping bag is the same as multiple sleeping in a bed. Once you have a nice stash of Wood and/or Stone, you can make many tools using Tinker's Construct, or furniture or whatever you please, but eventually you need to find Iron and finally Diamond. Once you've done this, or even better yet prior to finding it, you should start on the hunt for Sand, Gravel and Clay. Together, this will make [[Grout]] a fundamental piece to Smeltery, which yeilds DOUBLE INGOTS for each Ore you toss into the Smeltery. Or if you are one to skip all of the tools, you can branch off the path of some of the various other mods, like Carpenter's Blocks, BetterStorage, FoodPlus, LiquidXP, Galacticraft, Necromancy or Witchery. Or perhaps you want to explore and check out Biomes 'O Plenty, Natura, and OpenBlocks in the wild. Or maybe you want large factories with Thermal Expansion, Tmechworks, Project Red, qCraft, and Random Things. Or perhaps you wish to go off the deep end with Dubstep Guns, Flan's Guns/Mechs, Hamsters, and Sync. Some of these packs require specific or high-end materials (such as gold or diamonds in some cases) so you may want to check the [[Starting with Mods]] page to see what your favorite requires. ===Video Tutorials=== Finding it hard to follow along with the [[Tinker's Construct]] tutorial above? Don't worry we've got you covered! check out these tutorials submitted by our wiki contributors... <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|HbA6cLqB7tA}}</div></div><div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|H4uJMMgugaY}}</div></div><div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|ZmcVM8wExdQ}}</div></div> <div style="clear:both;"></div> If you want further information on how to advance further in Attack of the B-Team check out the page for the mod your interested in on the [[Mod list]] ==Help! I can't find <insert ore>== While digging straight down in the ground is an easy way to find veins, its time consuming and wears down tools fast. If you were to take advantage of the Morph mod, and morph into a climbing or flying mob, you could quickly locate a Ravine or two, which experience has shown contain a plethora of ore from each and every modpack and more. Flying/Climbing down and up is easy with morph, and as long as you don't find a creeper, losses should be minimal when dying. ==Help! I died and I can't find my stuff!== Another fun feature/mod of Attack of the B-Team is you will no longer drop your items when killed. In the block you are standing, a gravestone with your name on it will be created. This gravestone holds all of your items, break it to cause them to drop out of it. This can be created on the ground, in the air floating, or on a wall. Keep in mind, that this gravestone is destroyable by mobs, and if it is destroyed, your items will be gone (ie; Creeper blast, lava, or falling out of the world). 6339711dcdf935ca365c2db7f74bb00b8a8e735a Advanced Genetics 0 633 1891 1721 2014-05-05T22:06:02Z IDED 178 Added tutorials for basics and how to enhance your own dna wikitext text/x-wiki {{Mod |name=Advanced Genetics |image = |caption = |author = ObsiLP |version = 1.2 |website = http://www.minecraftforum.net/topic/1988826-164-forge-advanced-genetics-mod/ |wiki=http://ag.teamdna.de/wiki/?art=home }} "'Advanced Genetics"' is a mod created by ObsiLP which adds Genetic-Science to Minecraft in [[Attack of the B-Team]]. ==Getting Started== <div style="width:32%;min-width:200px;max-width:355px;float:right;padding-left:1%;"><div class="flex-video">{{#ev:youtube|5Et-463ZxL4}}</div></div> This is a short guide to Advanced Genetics. The first thing you need is a Scraper. Right-click on an Entity with the Scraper and you will get Skin Scales. Put these Skin Scales into a DNA Analyser and you will get Cells and Organic Drops. With these Cells you have to craft a Basic DNA Dictionary. Trust me. You need this item for all the following machines. The next step is to put the Cell into the DNA Extractor. It will return a Helix. This Helix is encrypted so you have to put it into the DNA Decrypter. The last normal step is to put your Helix into the DNA Splitter. This block allows you to choose which Genes you want to split from the Helix. It outputs the chosen Gene and Organic Drops. After that you have to put your Gene into the right slot of the DNA Breeder. You can see at the bottom how many other Genes you have to put into the left slot. (Basic Genes add 1 State, the same Gene as in the right slot 2). When you Gene is completed you have to extract your blood by using a Syringe. Put this Syringe into the Centrifuge. The Centrifuge will return a Centrifuged Syringe. To add your Gene you must put the Gene and the Syrgine into the DNA Combiner. After this step you only have to centrifuge your Syringe again and then you can inject it back into yourself. Voilà! Your Gene is now in your DNA! Please notice that all machines require power to work. ==Genes== <div style="width:32%;min-width:200px;max-width:355px;float:right;padding-left:1%;"><div class="flex-video">{{#ev:youtube|5YCrrFuJzi0}}</div></div> All abilities are obtained through processing skin scales from mobs until you get the genes, which then must be combined with your DNA or in some cases, mob DNA. Also, abilities with a key binding can be re bound in the menu. '''No-Fall''' (Chicken): You take no fall damage. '''Infinite Milk''' (Cow): Player or mob can produce milk by right-clicking with a bucket. '''Speed''' (Ocelot): Run faster. '''Avoid''' Creepers (Ocelot): Creepers flee from you and will not explode if you come near. '''Wooly''' (Sheep): Player or mob can now be sheared for wool. '''Eat Grass''' (Sheep): Right-Click grass block to eat and restore hunger. '''Jump''' (Horse): Jump higher. '''Water Breather''' (Squid): Breathe under water. '''Fly''' (Bat): Fly just like creative mode. Double tap space to fly up, shift to fly down. '''Produce Stew''' (Mooshroom): Player or mob can produce mushroom stew by right-clicking with a bowl. '''Teleporter''' (Enderman): Teleport yourself by pressing 'H'. '''Save Your Inventory''' (Enderman): When you die, all your items are put into an ender chest. Right-click an ender chest after successfully combining your DNA. '''Swim In Lava''' (Zombie Pigman): You take no lava damage. '''Shoot Fireballs''' (Blaze): Shoot fireballs, setting blocks or mobs on fire. '''Explode Yourself''' (Creeper): Explode yourself (WARNING: You will die!) by pressing 'U' 8 times. '''Destroy Blocks With Fireballs''' (Ghast): Shoot fireballs that explode on impact and destroy blocks with block resistance lower than 20.17. '''More Hearts''' (Iron Golem): Increase your health by 5 hearts. '''Throw Potions''' (Witch): Throw random potions by pressing 'P'. '''Withers Hit''' (Wither): Entity you hit before gets a wither effect. '''Ender Health''' (Enderman): Make a health crystal, keep it in your inventory, and it will take damage instead of you. '''Infinity''' (Skeleton): Shoot with the Genetic Bow which doesn't consume arrows. '''Slimy''' (Slime): Upon death, drop slime balls. '''Water Breather''' (Squid): Can breathe under water. '''Resistance''' (Zombie): Obtain resistance potion effect. ==Known Bugs== *None {{Attack of the B-Team}} 458c7b278737c45a5978c20204ebe3a3159db90a 1892 1891 2014-05-05T22:16:01Z IDED 178 Added tutorials for basics and how to enhance your own dna wikitext text/x-wiki {{Mod |name=Advanced Genetics |image = |caption = |author = ObsiLP |version = 1.2 |website = http://www.minecraftforum.net/topic/1988826-164-forge-advanced-genetics-mod/ |wiki=http://ag.teamdna.de/wiki/?art=home }} "'Advanced Genetics"' is a mod created by ObsiLP which adds Genetic-Science to Minecraft in [[Attack of the B-Team]]. ==Getting Started== This is a short guide to Advanced Genetics. The first thing you need is a Scraper. Right-click on an Entity with the Scraper and you will get Skin Scales. Put these Skin Scales into a DNA Analyser and you will get Cells and Organic Drops. With these Cells you have to craft a Basic DNA Dictionary. Trust me. You need this item for all the following machines. The next step is to put the Cell into the DNA Extractor. It will return a Helix. This Helix is encrypted so you have to put it into the DNA Decrypter. The last normal step is to put your Helix into the DNA Splitter. This block allows you to choose which Genes you want to split from the Helix. It outputs the chosen Gene and Organic Drops. After that you have to put your Gene into the right slot of the DNA Breeder. You can see at the bottom how many other Genes you have to put into the left slot. (Basic Genes add 1 State, the same Gene as in the right slot 2). When you Gene is completed you have to extract your blood by using a Syringe. Put this Syringe into the Centrifuge. The Centrifuge will return a Centrifuged Syringe. To add your Gene you must put the Gene and the Syrgine into the DNA Combiner. After this step you only have to centrifuge your Syringe again and then you can inject it back into yourself. Voilà! Your Gene is now in your DNA! Please notice that all machines require power to work, you can use the mods own power source the Combustion Generator or feed power from [[Thermal Expansion]] ===Video Tutorials=== Finding it hard to follow along with the Advanced Genetics tutorial above? Don't worry we've got you covered! check out these tutorials submitted by our wiki contributors... <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|5Et-463ZxL4}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|5YCrrFuJzi0}}</div></div> <div style="clear:both"></div> If you want further information on how to advance further in Attack of the B-Team check out the page for the mod your interested in on the [[Mod list]] ==Genes== All abilities are obtained through processing skin scales from mobs until you get the genes, which then must be combined with your DNA or in some cases, mob DNA. Also, abilities with a key binding can be re bound in the menu. '''No-Fall''' (Chicken): You take no fall damage. '''Infinite Milk''' (Cow): Player or mob can produce milk by right-clicking with a bucket. '''Speed''' (Ocelot): Run faster. '''Avoid''' Creepers (Ocelot): Creepers flee from you and will not explode if you come near. '''Wooly''' (Sheep): Player or mob can now be sheared for wool. '''Eat Grass''' (Sheep): Right-Click grass block to eat and restore hunger. '''Jump''' (Horse): Jump higher. '''Water Breather''' (Squid): Breathe under water. '''Fly''' (Bat): Fly just like creative mode. Double tap space to fly up, shift to fly down. '''Produce Stew''' (Mooshroom): Player or mob can produce mushroom stew by right-clicking with a bowl. '''Teleporter''' (Enderman): Teleport yourself by pressing 'H'. '''Save Your Inventory''' (Enderman): When you die, all your items are put into an ender chest. Right-click an ender chest after successfully combining your DNA. '''Swim In Lava''' (Zombie Pigman): You take no lava damage. '''Shoot Fireballs''' (Blaze): Shoot fireballs, setting blocks or mobs on fire. '''Explode Yourself''' (Creeper): Explode yourself (WARNING: You will die!) by pressing 'U' 8 times. '''Destroy Blocks With Fireballs''' (Ghast): Shoot fireballs that explode on impact and destroy blocks with block resistance lower than 20.17. '''More Hearts''' (Iron Golem): Increase your health by 5 hearts. '''Throw Potions''' (Witch): Throw random potions by pressing 'P'. '''Withers Hit''' (Wither): Entity you hit before gets a wither effect. '''Ender Health''' (Enderman): Make a health crystal, keep it in your inventory, and it will take damage instead of you. '''Infinity''' (Skeleton): Shoot with the Genetic Bow which doesn't consume arrows. '''Slimy''' (Slime): Upon death, drop slime balls. '''Water Breather''' (Squid): Can breathe under water. '''Resistance''' (Zombie): Obtain resistance potion effect. ==Known Bugs== *None {{Attack of the B-Team}} 85fad58c65c9652c593d8ff4e68676d4f82bec66 1893 1892 2014-05-05T22:17:28Z IDED 178 /* Video Tutorials */ wikitext text/x-wiki {{Mod |name=Advanced Genetics |image = |caption = |author = ObsiLP |version = 1.2 |website = http://www.minecraftforum.net/topic/1988826-164-forge-advanced-genetics-mod/ |wiki=http://ag.teamdna.de/wiki/?art=home }} "'Advanced Genetics"' is a mod created by ObsiLP which adds Genetic-Science to Minecraft in [[Attack of the B-Team]]. ==Getting Started== This is a short guide to Advanced Genetics. The first thing you need is a Scraper. Right-click on an Entity with the Scraper and you will get Skin Scales. Put these Skin Scales into a DNA Analyser and you will get Cells and Organic Drops. With these Cells you have to craft a Basic DNA Dictionary. Trust me. You need this item for all the following machines. The next step is to put the Cell into the DNA Extractor. It will return a Helix. This Helix is encrypted so you have to put it into the DNA Decrypter. The last normal step is to put your Helix into the DNA Splitter. This block allows you to choose which Genes you want to split from the Helix. It outputs the chosen Gene and Organic Drops. After that you have to put your Gene into the right slot of the DNA Breeder. You can see at the bottom how many other Genes you have to put into the left slot. (Basic Genes add 1 State, the same Gene as in the right slot 2). When you Gene is completed you have to extract your blood by using a Syringe. Put this Syringe into the Centrifuge. The Centrifuge will return a Centrifuged Syringe. To add your Gene you must put the Gene and the Syrgine into the DNA Combiner. After this step you only have to centrifuge your Syringe again and then you can inject it back into yourself. Voilà! Your Gene is now in your DNA! Please notice that all machines require power to work, you can use the mods own power source the Combustion Generator or feed power from [[Thermal Expansion]] ===Video Tutorials=== Finding it hard to follow along with the Advanced Genetics tutorial above? Don't worry we've got you covered! check out these tutorials submitted by our wiki contributors... <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|5Et-463ZxL4}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|5YCrrFuJzi0}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|jl91MaZAOJY}}</div></div> <div style="clear:both"></div> If you want further information on how to advance further in Attack of the B-Team check out the page for the mod your interested in on the [[Mod list]] ==Genes== All abilities are obtained through processing skin scales from mobs until you get the genes, which then must be combined with your DNA or in some cases, mob DNA. Also, abilities with a key binding can be re bound in the menu. '''No-Fall''' (Chicken): You take no fall damage. '''Infinite Milk''' (Cow): Player or mob can produce milk by right-clicking with a bucket. '''Speed''' (Ocelot): Run faster. '''Avoid''' Creepers (Ocelot): Creepers flee from you and will not explode if you come near. '''Wooly''' (Sheep): Player or mob can now be sheared for wool. '''Eat Grass''' (Sheep): Right-Click grass block to eat and restore hunger. '''Jump''' (Horse): Jump higher. '''Water Breather''' (Squid): Breathe under water. '''Fly''' (Bat): Fly just like creative mode. Double tap space to fly up, shift to fly down. '''Produce Stew''' (Mooshroom): Player or mob can produce mushroom stew by right-clicking with a bowl. '''Teleporter''' (Enderman): Teleport yourself by pressing 'H'. '''Save Your Inventory''' (Enderman): When you die, all your items are put into an ender chest. Right-click an ender chest after successfully combining your DNA. '''Swim In Lava''' (Zombie Pigman): You take no lava damage. '''Shoot Fireballs''' (Blaze): Shoot fireballs, setting blocks or mobs on fire. '''Explode Yourself''' (Creeper): Explode yourself (WARNING: You will die!) by pressing 'U' 8 times. '''Destroy Blocks With Fireballs''' (Ghast): Shoot fireballs that explode on impact and destroy blocks with block resistance lower than 20.17. '''More Hearts''' (Iron Golem): Increase your health by 5 hearts. '''Throw Potions''' (Witch): Throw random potions by pressing 'P'. '''Withers Hit''' (Wither): Entity you hit before gets a wither effect. '''Ender Health''' (Enderman): Make a health crystal, keep it in your inventory, and it will take damage instead of you. '''Infinity''' (Skeleton): Shoot with the Genetic Bow which doesn't consume arrows. '''Slimy''' (Slime): Upon death, drop slime balls. '''Water Breather''' (Squid): Can breathe under water. '''Resistance''' (Zombie): Obtain resistance potion effect. ==Known Bugs== *None {{Attack of the B-Team}} 684c04ccdfe84e31dd61f1d333dd28a5e1f9fa62 1905 1893 2014-05-08T19:53:01Z IDED 178 /* Video Tutorials */ wikitext text/x-wiki {{Mod |name=Advanced Genetics |image = |caption = |author = ObsiLP |version = 1.2 |website = http://www.minecraftforum.net/topic/1988826-164-forge-advanced-genetics-mod/ |wiki=http://ag.teamdna.de/wiki/?art=home }} "'Advanced Genetics"' is a mod created by ObsiLP which adds Genetic-Science to Minecraft in [[Attack of the B-Team]]. ==Getting Started== This is a short guide to Advanced Genetics. The first thing you need is a Scraper. Right-click on an Entity with the Scraper and you will get Skin Scales. Put these Skin Scales into a DNA Analyser and you will get Cells and Organic Drops. With these Cells you have to craft a Basic DNA Dictionary. Trust me. You need this item for all the following machines. The next step is to put the Cell into the DNA Extractor. It will return a Helix. This Helix is encrypted so you have to put it into the DNA Decrypter. The last normal step is to put your Helix into the DNA Splitter. This block allows you to choose which Genes you want to split from the Helix. It outputs the chosen Gene and Organic Drops. After that you have to put your Gene into the right slot of the DNA Breeder. You can see at the bottom how many other Genes you have to put into the left slot. (Basic Genes add 1 State, the same Gene as in the right slot 2). When you Gene is completed you have to extract your blood by using a Syringe. Put this Syringe into the Centrifuge. The Centrifuge will return a Centrifuged Syringe. To add your Gene you must put the Gene and the Syrgine into the DNA Combiner. After this step you only have to centrifuge your Syringe again and then you can inject it back into yourself. Voilà! Your Gene is now in your DNA! Please notice that all machines require power to work, you can use the mods own power source the Combustion Generator or feed power from [[Thermal Expansion]] ===Video Tutorials=== Finding it hard to follow along with the Advanced Genetics tutorial above? Don't worry we've got you covered! check out these tutorials submitted by our wiki contributors... <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|5Et-463ZxL4}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|5YCrrFuJzi0}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|MUJBZgi3pMQ}}</div></div> <div style="clear:both"></div> If you want further information on how to advance further in Attack of the B-Team check out the page for the mod your interested in on the [[Mod list]] ==Genes== All abilities are obtained through processing skin scales from mobs until you get the genes, which then must be combined with your DNA or in some cases, mob DNA. Also, abilities with a key binding can be re bound in the menu. '''No-Fall''' (Chicken): You take no fall damage. '''Infinite Milk''' (Cow): Player or mob can produce milk by right-clicking with a bucket. '''Speed''' (Ocelot): Run faster. '''Avoid''' Creepers (Ocelot): Creepers flee from you and will not explode if you come near. '''Wooly''' (Sheep): Player or mob can now be sheared for wool. '''Eat Grass''' (Sheep): Right-Click grass block to eat and restore hunger. '''Jump''' (Horse): Jump higher. '''Water Breather''' (Squid): Breathe under water. '''Fly''' (Bat): Fly just like creative mode. Double tap space to fly up, shift to fly down. '''Produce Stew''' (Mooshroom): Player or mob can produce mushroom stew by right-clicking with a bowl. '''Teleporter''' (Enderman): Teleport yourself by pressing 'H'. '''Save Your Inventory''' (Enderman): When you die, all your items are put into an ender chest. Right-click an ender chest after successfully combining your DNA. '''Swim In Lava''' (Zombie Pigman): You take no lava damage. '''Shoot Fireballs''' (Blaze): Shoot fireballs, setting blocks or mobs on fire. '''Explode Yourself''' (Creeper): Explode yourself (WARNING: You will die!) by pressing 'U' 8 times. '''Destroy Blocks With Fireballs''' (Ghast): Shoot fireballs that explode on impact and destroy blocks with block resistance lower than 20.17. '''More Hearts''' (Iron Golem): Increase your health by 5 hearts. '''Throw Potions''' (Witch): Throw random potions by pressing 'P'. '''Withers Hit''' (Wither): Entity you hit before gets a wither effect. '''Ender Health''' (Enderman): Make a health crystal, keep it in your inventory, and it will take damage instead of you. '''Infinity''' (Skeleton): Shoot with the Genetic Bow which doesn't consume arrows. '''Slimy''' (Slime): Upon death, drop slime balls. '''Water Breather''' (Squid): Can breathe under water. '''Resistance''' (Zombie): Obtain resistance potion effect. ==Known Bugs== *None {{Attack of the B-Team}} 778b910768611e8780d7b76619feaa044c531f2b File:Tinker's Construct.png 6 1241 1894 2014-05-05T22:21:11Z IDED 178 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Tinker's Construct 0 966 1895 1411 2014-05-05T22:27:56Z IDED 178 Added video tutorials section and a load of various tinkers tutorials, also sorted out layout to matches the getting started page for the modpack wikitext text/x-wiki {{Mod |author = mDiyo |website= http://www.minecraftforum.net/topic/1659892-tinkers-construct/ }} '''Tinkers' Construct''' is a weapon and tool manufacturing mod. It introduces different ways of crafting harder, better, faster and stronger equipment. The mod adds [[Blank Pattern|patterns]] for tool and weapon parts that allow the player to create hundreds of combinations; each with their own strengths, weaknesses, and effects. After the tool or weapon is created, additional materials may be installed to boost the item's abilities, or to simulate vanilla enchantments. It introduces a multi-block structure called the [[Smeltery]], which is used to craft metal tools/parts and some decorative blocks, as well as providing a method of doubling ore output. Tinkers' Construct also introduces a new inventory tab, called [[Armor Tab]], which removes the 2x2 crafting grid and provides brand new equipment slots for various apparel, including one for [[Knapsack]], which further expands available player inventory slots. ==Getting Started== When the player joins a new world, the character spawns with a book in their hand called "Materials and You, by Skyla." As the player progresses, other books pop into existence at certain milestones. These books can also be crafted in case they are lost. ===Book 1 - Materials and You, by Skyla.=== This volume contains initial instructions as well as 20 recipes (basic, advanced, books, [[Smeltery]]). ====Basic Recipes==== * [[Blank Pattern]] - This is the starting point of the mod. It is a material for the crafting tables, and can be written into one of 25 different patterns. * [[Stencil Table]] - Creates patterns for tool and weapon parts. * [[Part Builder]] - Creates the tool and weapon parts. The pattern is not consumed. Metal parts '''cannot''' be made in this table. * [[Tool Station]] - Combines tool or weapon parts and also adds modifiers to them. * [[Pattern Chest]] - Holds patterns. If the chest is near to the Part Builder, the patterns inside the chest will be shown in the Part Builder. ====Advanced Recipes==== * [[Tool Forge]] - Upgraded Tool Station, enables more type of tools and weapons to be built. ====Book Recipes==== * Materials and You, by Skyla. Volume I, Tan - One paper and one Blank Pattern must be beside each other in one row of the crafting GUI. The recipe is not shapeless, but the materials may be in any order. * Materials and You, by Skyla. Volume II, Red - Simply put Volume I in the crafting grid to create Volume II. The player gets a free copy of Volume II after creating a Stencil Table. * Mighty Smelting, by Thruul M'gon. Black - Simply put Volume II in the crafting grid to create Mighty Smelting. The player gets a free copy after crafting one block of the Smeltery. ====Smeltery Recipes==== {{Main|Smeltery}} * [[Grout]] - Used in a furnace to make Seared Brick. * [[Seared Brick]] - Like Vanilla clay bricks, four of these can be crafted to make a Seared Bricks block, or used in other recipes to make the blocks required for a Smeltery. The remainder of the recipes are parts of the smeltery crafted from these Seared Bricks. For more information on these recipes, as well as how to construct the smeltery, see the main article. ===Book 2 - Materials and You, by Skyla.=== This volume outlines the different [[Tools (Tinkers' Construct)|Tools]] and [[Weapons (Tinkers' Construct)|Weapons]] available with Tinkers' Construct, the [[Materials (Tinkers' Construct)|Materials]] needed to make parts, and the [[Modifiers (Tinkers' Construct)|Modifiers]] that each tool or weapon can receive. ===Book 3 - Mighty Smelting, by Thruul M'gon.=== Contains instructions on building the [[Smeltery]]. The eleven Smeltery recipes are repeated, and the last pages show three molten metal recipes. ====Molten Recipes==== *Brownstone - Mix molten tin with gravel *Clear Glass - Molten glass *Seared Stone - Molten stone ====Alloy Recipes==== The following recipes assume ingots; remember that using ores will double your input/output. * [[Aluminum Brass]] - Three [[Aluminum]] and one [[Copper]]. Yields two ingots of Molten Aluminum Brass. Used primarily for making [[cast]]s. * [[Bronze]] - Three Copper and one [[Tin]]. Yields three ingots of Molten Bronze. A lower-tier material. * [[Alumite]] - Five Aluminum, two Iron, and two Obsidian Ingots (or one Obsidian block). Yields 3 ingots of Alumite. A higher-tier material useful for mining Cobalt and Ardite. * [[Manyullyn]] - Two [[Cobalt]] and two [[Ardite]]. Yields 1 ingot of Molten Manyullyn. An endgame-tier material. ===Video Tutorials=== Finding it hard to follow along with the Tinkers Construct tutorial above? Don't worry we've got you covered! check out these tutorials submitted by our wiki contributors... <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|HbA6cLqB7tA}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|H4uJMMgugaY}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|ZmcVM8wExdQ}}</div></div> <div style="clear:both"></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|mFiV1k4ooQw}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|56hdNjMPZtQ}}</div></div> <div style="clear:both"></div> If you want further information on how to advance further in Attack of the B-Team check out the page for the mod your interested in on the [[Mod list]] == Gameplay changes == A somewhat hidden feature bundled of this mod is hunger preservation when a player dies. In a normal game, once the player dies, the hunger resets and player starts with full hunger bar. But with this mod, upon player's death, the hunger bar remains the same as moments before death. This can be toggled in the TinkersWorkshop.cfg file under the following line; <code>B:"Keep hunger on death"=''true/false''</code> {{TC-nav}} 8c3f039420e55c8c5fb2e435021a61e56d52349f 1896 1895 2014-05-05T22:32:09Z IDED 178 wikitext text/x-wiki {{Mod |author = mDiyo |website= http://www.minecraftforum.net/topic/1659892-tinkers-construct/ }} '''Tinkers' Construct''' is a weapon and tool manufacturing mod. It introduces different ways of crafting harder, better, faster and stronger equipment. The mod adds [[Blank Pattern|patterns]] for tool and weapon parts that allow the player to create hundreds of combinations; each with their own strengths, weaknesses, and effects. After the tool or weapon is created, additional materials may be installed to boost the item's abilities, or to simulate vanilla enchantments. It introduces a multi-block structure called the [[Smeltery]], which is used to craft metal tools/parts and some decorative blocks, as well as providing a method of doubling ore output. Tinkers' Construct also introduces a new inventory tab, called [[Armor Tab]], which removes the 2x2 crafting grid and provides brand new equipment slots for various apparel, including one for [[Knapsack]], which further expands available player inventory slots. ==Getting Started== When the player joins a new world, the character spawns with a book in their hand called "Materials and You, by Skyla." As the player progresses, other books pop into existence at certain milestones. These books can also be crafted in case they are lost. ===Book 1 - Materials and You, by Skyla.=== This volume contains initial instructions as well as 20 recipes (basic, advanced, books, [[Smeltery]]). ====Basic Recipes==== * [[Blank Pattern]] - This is the starting point of the mod. It is a material for the crafting tables, and can be written into one of 25 different patterns. * [[Stencil Table]] - Creates patterns for tool and weapon parts. * [[Part Builder]] - Creates the tool and weapon parts. The pattern is not consumed. Metal parts '''cannot''' be made in this table. * [[Tool Station]] - Combines tool or weapon parts and also adds modifiers to them. * [[Pattern Chest]] - Holds patterns. If the chest is near to the Part Builder, the patterns inside the chest will be shown in the Part Builder. ====Advanced Recipes==== * [[Tool Forge]] - Upgraded Tool Station, enables more type of tools and weapons to be built. ====Book Recipes==== * Materials and You, by Skyla. Volume I, Tan - One paper and one Blank Pattern must be beside each other in one row of the crafting GUI. The recipe is not shapeless, but the materials may be in any order. * Materials and You, by Skyla. Volume II, Red - Simply put Volume I in the crafting grid to create Volume II. The player gets a free copy of Volume II after creating a Stencil Table. * Mighty Smelting, by Thruul M'gon. Black - Simply put Volume II in the crafting grid to create Mighty Smelting. The player gets a free copy after crafting one block of the Smeltery. ====Smeltery Recipes==== {{Main|Smeltery}} * [[Grout]] - Used in a furnace to make Seared Brick. * [[Seared Brick]] - Like Vanilla clay bricks, four of these can be crafted to make a Seared Bricks block, or used in other recipes to make the blocks required for a Smeltery. The remainder of the recipes are parts of the smeltery crafted from these Seared Bricks. For more information on these recipes, as well as how to construct the smeltery, see the main article. ===Book 2 - Materials and You, by Skyla.=== This volume outlines the different [[Tools (Tinkers' Construct)|Tools]] and [[Weapons (Tinkers' Construct)|Weapons]] available with Tinkers' Construct, the [[Materials (Tinkers' Construct)|Materials]] needed to make parts, and the [[Modifiers (Tinkers' Construct)|Modifiers]] that each tool or weapon can receive. ===Book 3 - Mighty Smelting, by Thruul M'gon.=== Contains instructions on building the [[Smeltery]]. The eleven Smeltery recipes are repeated, and the last pages show three molten metal recipes. ====Molten Recipes==== *Brownstone - Mix molten tin with gravel *Clear Glass - Molten glass *Seared Stone - Molten stone ====Alloy Recipes==== The following recipes assume ingots; remember that using ores will double your input/output. * [[Aluminum Brass]] - Three [[Aluminum]] and one [[Copper]]. Yields two ingots of Molten Aluminum Brass. Used primarily for making [[cast]]s. * [[Bronze]] - Three Copper and one [[Tin]]. Yields three ingots of Molten Bronze. A lower-tier material. * [[Alumite]] - Five Aluminum, two Iron, and two Obsidian Ingots (or one Obsidian block). Yields 3 ingots of Alumite. A higher-tier material useful for mining Cobalt and Ardite. * [[Manyullyn]] - Two [[Cobalt]] and two [[Ardite]]. Yields 1 ingot of Molten Manyullyn. An endgame-tier material. ==Video Tutorials== Finding it hard to follow along with the Tinkers Construct tutorial above? Don't worry we've got you covered! check out these tutorials submitted by our wiki contributors... <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|HbA6cLqB7tA}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|H4uJMMgugaY}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|ZmcVM8wExdQ}}</div></div> <div style="clear:both"></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|mFiV1k4ooQw}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|56hdNjMPZtQ}}</div></div> <div style="clear:both"></div> If you want further information on how to advance further in Attack of the B-Team check out the page for the mod your interested in on the [[Mod list]] == Gameplay changes == A somewhat hidden feature bundled of this mod is hunger preservation when a player dies. In a normal game, once the player dies, the hunger resets and player starts with full hunger bar. But with this mod, upon player's death, the hunger bar remains the same as moments before death. This can be toggled in the TinkersWorkshop.cfg file under the following line; <code>B:"Keep hunger on death"=''true/false''</code> {{TC-nav}} 67b7b8932f33e579e8e359f29268414e17677f22 Clay Jar 0 1242 1898 2014-05-07T21:47:20Z PixelPrincess80 180 Created page with "A clay jar is used to hold different things you get from using the witches oven and distillery. Such as foul fume, Diamond Vapor, Oil of Vitriol, Exhale of the Horned One, Br..." wikitext text/x-wiki A clay jar is used to hold different things you get from using the witches oven and distillery. Such as foul fume, Diamond Vapor, Oil of Vitriol, Exhale of the Horned One, Breath of the Goddess, Hint of Rebirth, Whiff of Magic, Reek of Misfortune, Odour of Purity, and, Tear of the Goddess. The Clay jar is created by shaping clay balls into a soft clay jar and then baking the soft clay jar in a furnace or induction furnace. 897639a081d7856257caa94128650fed4f326a8a 1904 1898 2014-05-08T16:10:54Z Mastergalen 1 wikitext text/x-wiki {{image requested}} {{item |mod=Witchery }} A clay jar is a useful receptacle for holding sometimes unstable materials. Clay jars are made by placing a [[Soft Clay Jar]] into a furnace. The jars are most often used in [[oven]]s and [[Distillery|distilleries]] to collect materials produced in their respective operation. {{Witchery}} 90af852ed48d2dcd1b5c47cf2dbd61b31fa10eef Wood Ash 0 1243 1899 2014-05-07T21:50:53Z PixelPrincess80 180 Created page with "Wood ash is a bi-product of cooking saplings in a witches oven. You will get 1 wood ash for every saplings you cook. You can then use the wood ash to make a few things. One..." wikitext text/x-wiki Wood ash is a bi-product of cooking saplings in a witches oven. You will get 1 wood ash for every saplings you cook. You can then use the wood ash to make a few things. One wood ash will make one quicklime when put into a crafting table. You also use wood ash in making the ritual chalk and you can use it with a bone to product more pieces of bonemeal then just bone alone. 74156d4dea3d1f7d017fa7c567c2d96d0981b188 1902 1899 2014-05-08T16:07:11Z Mastergalen 1 wikitext text/x-wiki {{image requested}} {{item |mod=Witchery }} Wood ash is an ingredient used in various recipes. It is acquired by burning saplings (or any type) in a furnace or [[oven]]. {{Witchery}} 659c0b865df93f5517eaf5624cca4304597f82bc Quicklime 0 1244 1900 2014-05-07T21:53:47Z PixelPrincess80 180 Created page with "Quicklime is made by putting a piece of wood ash in a crafting table and pulling out the quicklime. You get one quicklime for every piece of wood ash you put in. Quicklime us..." wikitext text/x-wiki Quicklime is made by putting a piece of wood ash in a crafting table and pulling out the quicklime. You get one quicklime for every piece of wood ash you put in. Quicklime used in a Distillery along with foul fume and an empty clay jar will give you gypsum, slime ball, and a bottle of Oil of Vitriol. e5c81b477d9cc4c9fee81070ac42eb193fcb1d98 1901 1900 2014-05-08T16:05:07Z Mastergalen 1 wikitext text/x-wiki {{image requested}} {{item |mod=Witchery }} Quicklime is an ingredient used in distillation and other recipes. It is crafted by placing Wood Ash into a crafting grid (in much the same way bonemeal is crafted from bones). Quicklime is an irritant, it can be thrown by right-clicking with it equipped. Any creature hit by the Quicklime will be temporarily blinded and take a tiny bit of damage (if on full health). Slimes and Magma Cubes will take much more damage. {{Witchery}} 285aa5a137a3e9ec40b884d3719dcf393542fe4a Oven 0 1245 1903 2014-05-08T16:10:00Z Mastergalen 1 Created page with "{{image requested}} {{block |mod=Witchery }} The witches oven, made infamous in the tale of Hansel and Gretel, is a very practical device for the would-be witch or warlock. Wh..." wikitext text/x-wiki {{image requested}} {{block |mod=Witchery }} The witches oven, made infamous in the tale of Hansel and Gretel, is a very practical device for the would-be witch or warlock. While unable to smelt metals, the oven is particularly good at cooking food and making charcoal; cooking about 10% faster than a furnace. The second, and probably more important feature of a witches oven, is that it is able to capture the by-products produced in the cooking process. Activating the oven to show the interface screen, you will see an additional slot to the right of the fuel slot. Clay jars must be placed in this slot. If there are clay jars present when something is cooked, there is a chance a by-product will be captured in one of the jars. These by-products are important ingredients in other recipes. If there are no clay jars in the oven when something is cooked, no by-products will be produced. The oven is crafted using Iron Ingots, a Bucket and Iron Bars. The book, [[Witchcraft: Collecting Fumes]] describes the use of the oven to collect by-products. The by-products that can be produced by an oven depend on what is being cooked, the most important ones will come from cooking tree saplings, which are a very important component in witchcraft. {{Witchery}} ba0b475e4d1a1773e5f793d71a895e4a1d9553e8 File:Grid Knife.png 6 1246 1906 2014-05-08T22:37:43Z 19colors 183 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Hamsterific 0 630 1910 721 2014-05-10T22:20:01Z DragonDave 189 Added info from Hamsterific website. wikitext text/x-wiki {{mod |author=RazzleberryFox |version= |website=http://www.razzleberri.es/hamsterrific/ |download=http://www.razzleberri.es/downloads/ |wiki=http://wiki.razzleberri.es }} '''Hamsterrific''' is a mod in [[Attack of the B-Team]] that adds in Hamsters to minecraft! Cute, fluffy, cheeks full of seeds… you know hamsters! There are 8 hamster colors (Black, White, Brown, Dark Brown, Grey, Dark Grey, Razzleberry and Taoru). Tame them by feeding them seeds. Right click them with a piece of paper to put them on your head. (There also appear to be hamster balls...) {{Attack of the B-Team}} 98edd75879e8ddf7069d8779019a45e65452bc71 1917 1910 2014-05-10T22:48:16Z DragonDave 189 Redirect to correct spelling wikitext text/x-wiki #REDIRECT [[Hamsterrific]] 8067ffdab176a217e5ac52e398ab27740dceff6a Archimedes' Ships 0 636 1911 1709 2014-05-10T22:25:41Z DragonDave 189 wikitext text/x-wiki {{mod |author = BalkondeurAlpha |version = 1.4.5 |download = http://www.minecraftprojects.net/archimedes-ships }} "Craft and create your own ship... And sail it across the seven seas!" - BalkondeurAlpha, Mod Creator Archimedes' Ships allows the player to create custom multi-block ships that move smoothly as a unit. The heart of the mod is the Ship's Helm. All blocks touching the Ship's Helm, excepting certain naturally-occurring blocks including water and grass, will become a part of the ship when the Ship's Helm is right-clicked. This will also cause the player to mount the ship. This is a very neat mod for turning your ships/boats/yachts/balloons/e.t.c. into mobile vehicles. It’s a simple mod but ultimately adds function to that massive cruise ship you built but couldn't move before! ==Recipes== ===Helm=== {{Template:Grid/Crafting Table |A1 = Oak Wood Planks |B1 = Stick |C1 = Oak Wood Planks |A2 = Stick |B2 = Iron Ingot |C2 = Stick |A3 = Oak Wood Planks |B3 = Stick |C3 = Oak Wood Planks |Output = Redstone,7 }} {{Attack of the B-Team}} dc1eb49bda5da3d09ab77e933e0e65afb01dc1c0 1912 1911 2014-05-10T22:27:16Z DragonDave 189 /* Recipes */ wikitext text/x-wiki {{mod |author = BalkondeurAlpha |version = 1.4.5 |download = http://www.minecraftprojects.net/archimedes-ships }} "Craft and create your own ship... And sail it across the seven seas!" - BalkondeurAlpha, Mod Creator Archimedes' Ships allows the player to create custom multi-block ships that move smoothly as a unit. The heart of the mod is the Ship's Helm. All blocks touching the Ship's Helm, excepting certain naturally-occurring blocks including water and grass, will become a part of the ship when the Ship's Helm is right-clicked. This will also cause the player to mount the ship. This is a very neat mod for turning your ships/boats/yachts/balloons/e.t.c. into mobile vehicles. It’s a simple mod but ultimately adds function to that massive cruise ship you built but couldn't move before! ==Recipes== ===Helm=== {{Template:Grid/Crafting Table |A1 = Oak Wood Planks |B1 = Stick |C1 = Oak Wood Planks |A2 = Stick |B2 = Iron Ingot |C2 = Stick |A3 = Oak Wood Planks |B3 = Stick |C3 = Oak Wood Planks |Output = ??? }} ===Passenger Seat=== {{Template:Grid/Crafting Table |A1 = White Wool |B1 = |C1 = |A2 = White Wool |B2 = White Wool |C2 = |A3 = |B3 = |C3 = |Output = ??? }} {{Attack of the B-Team}} 04263b6f7a77dd36065218090d19542396710f51 1913 1912 2014-05-10T22:29:05Z DragonDave 189 /* Recipes */ wikitext text/x-wiki {{mod |author = BalkondeurAlpha |version = 1.4.5 |download = http://www.minecraftprojects.net/archimedes-ships }} "Craft and create your own ship... And sail it across the seven seas!" - BalkondeurAlpha, Mod Creator Archimedes' Ships allows the player to create custom multi-block ships that move smoothly as a unit. The heart of the mod is the Ship's Helm. All blocks touching the Ship's Helm, excepting certain naturally-occurring blocks including water and grass, will become a part of the ship when the Ship's Helm is right-clicked. This will also cause the player to mount the ship. This is a very neat mod for turning your ships/boats/yachts/balloons/e.t.c. into mobile vehicles. It’s a simple mod but ultimately adds function to that massive cruise ship you built but couldn't move before! ==Recipes== ===Helm=== {{Template:Grid/Crafting Table |A1 = Oak Wood Planks |B1 = Stick |C1 = Oak Wood Planks |A2 = Stick |B2 = Iron Ingot |C2 = Stick |A3 = Oak Wood Planks |B3 = Stick |C3 = Oak Wood Planks |Output = ??? }} ===Passenger Seat=== {{Template:Grid/Crafting Table |A1 = White Wool |B1 = |C1 = |A2 = White Wool |B2 = White Wool |C2 = |A3 = |B3 = |C3 = |Output = ??? }} ===Air Balloon=== 40% of your airship must be made of these. Inherits the colour of the wool. {{Template:Grid/Crafting Table |A1 = |B1 = White Wool |C1 = |A2 = |B2 = String |C2 = |A3 = |B3 = |C3 = |Output = ??? }} {{Attack of the B-Team}} 829566f780f1df99b1b8e91a2cb23f2c31c4479b 1914 1913 2014-05-10T22:37:57Z DragonDave 189 /* Recipes */ wikitext text/x-wiki {{mod |author = BalkondeurAlpha |version = 1.4.5 |download = http://www.minecraftprojects.net/archimedes-ships }} "Craft and create your own ship... And sail it across the seven seas!" - BalkondeurAlpha, Mod Creator Archimedes' Ships allows the player to create custom multi-block ships that move smoothly as a unit. The heart of the mod is the Ship's Helm. All blocks touching the Ship's Helm, excepting certain naturally-occurring blocks including water and grass, will become a part of the ship when the Ship's Helm is right-clicked. This will also cause the player to mount the ship. This is a very neat mod for turning your ships/boats/yachts/balloons/e.t.c. into mobile vehicles. It’s a simple mod but ultimately adds function to that massive cruise ship you built but couldn't move before! ==Recipes== ===Helm=== {{Template:Grid/Crafting Table |A1 = Oak Wood Planks |B1 = Stick |C1 = Oak Wood Planks |A2 = Stick |B2 = Iron Ingot |C2 = Stick |A3 = Oak Wood Planks |B3 = Stick |C3 = Oak Wood Planks |Output = ??? }} ===Passenger Seat=== {{Template:Grid/Crafting Table |A1 = White Wool |B1 = |C1 = |A2 = White Wool |B2 = White Wool |C2 = |A3 = |B3 = |C3 = |Output = ??? }} ===Air Balloon=== 40% of your airship must be made of these. Inherits the colour of the wool. {{Template:Grid/Crafting Table |A1 = |B1 = White Wool |C1 = |A2 = |B2 = String |C2 = |A3 = |B3 = |C3 = |Output = ??? }} ===Measurement Gauges=== {{Template:Grid/Crafting Table |A1 = Glass Pane |B1 = Iron Ingot |C1 = Glass Pane |A2 = Iron Ingot |B2 = Redstone |C2 = Gold Ingot |A3 = |B3 = Gold Ingot |C3 = |Output = ??? }} {{Template:Grid/Crafting Table |A1 = Glass Pane |B1 = Iron Ingot |C1 = Glass Pane |A2 = Iron Ingot |B2 = Redstone |C2 = Gold Ingot |A3 = Glass Pane |B3 = Gold Ingot |C3 = Glass Pane |Output = ??? }} ===Floater=== Keep ship above water level. Must use white wool. (You may need to use oak, not pine.) {{Template:Grid/Crafting Table |A1 = |B1 = |C1 = |A2 = Wood (Pine) |B2 = White Wool |C2 = |A3 = |B3 = |C3 = |Output = ??? }} {{Attack of the B-Team}} ff033053ebb9c11201a8739909d9ac4bc81e735a 1915 1914 2014-05-10T22:40:07Z DragonDave 189 /* Recipes */ wikitext text/x-wiki {{mod |author = BalkondeurAlpha |version = 1.4.5 |download = http://www.minecraftprojects.net/archimedes-ships }} "Craft and create your own ship... And sail it across the seven seas!" - BalkondeurAlpha, Mod Creator Archimedes' Ships allows the player to create custom multi-block ships that move smoothly as a unit. The heart of the mod is the Ship's Helm. All blocks touching the Ship's Helm, excepting certain naturally-occurring blocks including water and grass, will become a part of the ship when the Ship's Helm is right-clicked. This will also cause the player to mount the ship. This is a very neat mod for turning your ships/boats/yachts/balloons/e.t.c. into mobile vehicles. It’s a simple mod but ultimately adds function to that massive cruise ship you built but couldn't move before! ==Recipes== ===Helm=== {{Template:Grid/Crafting Table |A1 = Oak Wood Planks |B1 = Stick |C1 = Oak Wood Planks |A2 = Stick |B2 = Iron Ingot |C2 = Stick |A3 = Oak Wood Planks |B3 = Stick |C3 = Oak Wood Planks |Output = Archimedes:Helm }} ===Passenger Seat=== {{Template:Grid/Crafting Table |A1 = White Wool |B1 = |C1 = |A2 = White Wool |B2 = White Wool |C2 = |A3 = |B3 = |C3 = |Output = Archimedes:Passenger Seat }} ===Air Balloon=== 40% of your airship must be made of these. Inherits the colour of the wool. {{Template:Grid/Crafting Table |A1 = |B1 = White Wool |C1 = |A2 = |B2 = String |C2 = |A3 = |B3 = |C3 = |Output = Archimedes:Air Balloon }} ===Measurement Gauges=== {{Template:Grid/Crafting Table |A1 = Glass Pane |B1 = Iron Ingot |C1 = Glass Pane |A2 = Iron Ingot |B2 = Redstone |C2 = Gold Ingot |A3 = |B3 = Gold Ingot |C3 = |Output = Archimedes:Measurement Gauges }} {{Template:Grid/Crafting Table |A1 = Glass Pane |B1 = Iron Ingot |C1 = Glass Pane |A2 = Iron Ingot |B2 = Redstone |C2 = Gold Ingot |A3 = Glass Pane |B3 = Gold Ingot |C3 = Glass Pane |Output = Archimedes:Measurement Gauges }} ===Floater=== Keep ship above water level. Must use white wool. (You may need to use oak, not pine.) {{Template:Grid/Crafting Table |A1 = |B1 = |C1 = |A2 = Wood (Pine) |B2 = White Wool |C2 = |A3 = |B3 = |C3 = |Output = Archimedes:Floater }} ===Shore Buffer=== Keep ship above water level. Must use white wool. (You may need to use oak, not pine.) {{Template:Grid/Crafting Table |A1 = |B1 = |C1 = |A2 = Archimedes:Floater |B2 = Ink Sac |C2 = |A3 = |B3 = |C3 = |Output = Archimedes:Shore Buffer }} {{Attack of the B-Team}} 387ad2f710eaee3fcc6f2da4e8708a382300b053 Hamsterrific 0 1248 1916 2014-05-10T22:47:50Z DragonDave 189 Copied from [[Hamsterific]] wikitext text/x-wiki {{mod |author=RazzleberryFox |version= |website=http://www.razzleberri.es/hamsterrific/ |download=http://www.razzleberri.es/downloads/ |wiki=http://wiki.razzleberri.es }} '''Hamsterrific''' is a mod in [[Attack of the B-Team]] that adds in Hamsters to minecraft! Cute, fluffy, cheeks full of seeds… you know hamsters! There are 8 hamster colors (Black, White, Brown, Dark Brown, Grey, Dark Grey, Razzleberry and Taoru). Tame them by feeding them seeds. Right click them with a piece of paper to put them on your head. (There also appear to be hamster balls...) {{Attack of the B-Team}} 98edd75879e8ddf7069d8779019a45e65452bc71 Fossil/Archeology 0 968 1926 1792 2014-05-26T00:38:28Z Zeuscalius-fr 212 wikitext text/x-wiki {{mod}} {{stub}} {{image requested}} Fossil/Archeology mod adds the possibilities of finding fossilized remains in your very backyard! Craft the scientific tools and blocks and recreate the dinosaurs! Tame them and make them your allies or pets. For more information see the Mod developer's Wikia: [http://fossils-archeology.wikia.com/wiki/F/A_Mod_Revival_Wiki fossils-archeology.wikia.com] {{Attack of the B-Team}} f70326fabfe6faf46e49f625ee62229bff2d7c82 Statues 0 1249 1929 2014-05-26T22:03:02Z IDED 178 Added basic mod info and tutorial wikitext text/x-wiki {{Mod |name=Statues |image = |caption = |author = AUTOMATIC_MAIDEN |version = 1.6.4 |website = |wiki= }} "'Statues"' is a mod created by AUTOMATIC_MAIDEN which adds the ability to create statues of any player in pretty much any pose to Minecraft in [[Attack of the B-Team]]. you can also equip the statues with armour, tools and weapons to make them look more like a real player. ===Video Tutorials=== {{#ev:youtube|x3o-DT4o11g}} 3bf359e2db6ba2ad50e936c7384c2522fd3605ac 1931 1929 2014-05-26T22:28:57Z IDED 178 added url for mcf wikitext text/x-wiki {{Mod |name=Statues |image = |caption = |author = AUTOMATIC_MAIDEN |version = 1.6.4 |website = http://www.minecraftforum.net/topic/2115090-164smp-statues |wiki= }} "'Statues"' is a mod created by AUTOMATIC_MAIDEN which adds the ability to create statues of any player in pretty much any pose to Minecraft in [[Attack of the B-Team]]. you can also equip the statues with armour, tools and weapons to make them look more like a real player. ===Video Tutorials=== {{#ev:youtube|x3o-DT4o11g}} a488d0897d07458356897c5c9cef4ca1afe452b0 Mod list 0 7 1933 53 2014-05-30T13:11:03Z Kaimeirra 218 /* Mod list */ wikitext text/x-wiki The full mod list for [[Attack of the B-Team]] is: ==Mod list== * [[Advanced Genetics]] * [[Archimedes' Ships]] * [[Artifice]] * [[Auto Blocks]] * [[Auto Utils]] * [[Biomes O' Plenty]] * [[Carpenter's Blocks]] * [[Chisel]] * [[Code Chicken Core]] * [[COFH Core]] * [[Config Mod]] * [[CoroAI]] * [[Darwin]] * [[Dragon Mounts]] * [[Enhanced Core]] * [[Enhanced Portals 2]] * [[Extended Renderer]] * [[Flans Mod]] * [[Food Plus]] * [[Fossil/Archeology]] * [[MrCrayfish's Furniture Mod]] * [[Galacticraft]] * [[Hamsterrific]] * [[Hamsters Forever]] * [[Hats]] * [[iChun Util]] * [[Immibis Core]] * [[Liquid XP]] * [[Map Writer]] * [[Micdoodle Core]] * [[MineFactory Reloaded]] * [[Minions]] * [[Mod Build]] * [[Morph]] * [[Natura]] * [[Necromancy]] * [[NEI Plugins]] * [[Not Enough Items]] * [[Open Blocks]] * [[Open Mods Lib]] * [[Power Crystals Core]] * [[Project Red Base]] * [[Project Red Compact]] * [[Project Red Integration]] * [[Project Red Lighting]] * [[Project Red Mechanical]] * [[Project Red World]] * [[qCraft]] * [[Random Things]] * [[Saints Pack]] * [[Secret Rooms Mod]] * [[Statues]] * [[Sync]] * [[Tinker's Construct]] * [[Thermal Expansion]] * [[Trail Mix]] * [[Tropicraft]] * [[Waila]] * [[Waypoints]] * [[Weather Mod]] * [[Witchery]] * [[World of Dinos]] ==References== <references/> {{Attack of the B-Team}} 43b95836bd128efe5443afaa73bc68c97053402a Necromancy 0 1250 1936 2014-06-02T00:33:48Z WilltheValiant 223 Created page with "Necromancy is a mod where you can create you own unholy minions to do your bidding!" wikitext text/x-wiki Necromancy is a mod where you can create you own unholy minions to do your bidding! c2ae1a5df875322d7e132a40378a1a56677621e3 1938 1936 2014-06-03T12:41:04Z Mastergalen 1 wikitext text/x-wiki {{stub}} {{mod |author = AtomicStryker |website = http://atomicstryker.net/necromancy.php }} The '''Necromancy''' mod in [[Attack of the B-Team}} allows you to get the power to animate your own minions and create an army of them. Using dark magic, you can get the blood and souls of your enemies and make body parts with brains, muscles and skin. It also adds a new weapon, the [[Blood Scythe]], to harvest blood. When you put all the parts, blood and souls together, you can make the minion to suit how you want your army. == Features == * 4 new Blocks such as the Surgical/Summoning Altar or the Sewing Machine. * 9 new Items, 2 of which are weapons and 1 helmet, also a Brain on a Stick. * A secret and terrifying ranged weapon. * 2 new hostile Mobs spawning along with Zombies and Skeletons. * Collect the Lifeblood and the Souls of your Enemies. * Craft and animate your own Minions from 16 different Creature's parts and subsequent stats. * Over 1000 combinations possible unless Math. * Custom Village spawns with Necromantic Traders. * Blood chalices spawn in the Nether. * 4 Necromantic Achievements. * API for new Necromantic Entities to be introduced. {{Attack of the B-Team}} [[Category:Mods]] 51713b213bb60d1a0fc2f4ab75f09cee522bfa9c Galacticraft 0 34 1937 1637 2014-06-03T10:05:01Z IDED 178 corrected spelling mistakes and added tutorial video wikitext text/x-wiki {{mod |author=micdoodle8 |version= |website=http://www.micdoodle8.com/ |download=http://www.micdoodle8.com/mods/galacticraft |wiki=http://wiki.micdoodle8.com/wiki/Galacticraft }} '''Galacticraft''' is a a mod in [[Attack of the B-Team]] that allows you to explore the solar system in your own spaceship. It adds ores such as silicon and aluminum to the game. These can be used to craft the parts you need to build a rocket and blast off to the moon and mars. Use '''Not Enough Items''' to find the recipe for a tier 1 rocket. You will need a NASA Workbench in order to craft a rocket. Once your rocket has been crafted you will need a launch pad, rocket fuel loader and rocket fuel along with energy to fuel your rocket and blast off into space. {{#ev:youtube|PmOP7y27S0o}} '''Moon''' As there is no oxygen on the moon you nee to craft oxygen gear and tanks to allow you to breath. The tanks can be filled up with an oxygen collector connected up to an oxygen compressor. Once you have landed on the moon plant a tree and place an oxygen collector hooked up to an oxygen collector like previously. Also hook up an oxygen bubble distributor to create an oxygen bubble, within which you can breath without requiring oxygen gear. You can jump high on the moon due to a lack of gravity. You will want to mine any meteors you find as they will help you to get to mars. {{Attack of the B-Team}} 4fb81f5d43dd6a0119906ee96f21ae0d3d6b399f 1981 1937 2014-06-26T16:13:53Z Bavro3 279 wikitext text/x-wiki {{mod |author=micdoodle8 |version= |website=http://www.micdoodle8.com/ |download=http://www.micdoodle8.com/mods/galacticraft |wiki=http://wiki.micdoodle8.com/wiki/Galacticraft }} '''Galacticraft''' is a a mod in [[Attack of the B-Team]] that allows you to explore the solar system in your own spaceship. It adds ores such as silicon and aluminum to the game. These can be used to craft the parts you need to build a rocket and blast off to the moon and mars. Use '''Not Enough Items''' to find the recipe for a tier 1 rocket. You will need a NASA Workbench in order to craft a rocket. Once your rocket has been crafted you will need a launch pad, rocket fuel loader and rocket fuel along with energy to fuel your rocket and blast off into space. {{#ev:youtube|PmOP7y27S0o}} '''Moon''' As there is no oxygen on the moon you need to craft oxygen gear and tanks to allow you to breath. The tanks can be filled up with an oxygen collector connected up to an oxygen compressor. Once you have landed on the moon plant a tree and place an oxygen collector hooked up to an oxygen collector like previously. Also hook up an oxygen bubble distributor to create an oxygen bubble, within which you can breath without requiring oxygen gear. You can jump high on the moon due to a lack of gravity. You will want to mine any meteors you find as they will help you to get to mars. {{Attack of the B-Team}} b8d61f9bf01210601cbfe223b7bb33554e4330f3 1982 1981 2014-06-28T22:50:57Z IDED 178 wikitext text/x-wiki {{mod |author=micdoodle8 |version= |website=http://www.micdoodle8.com/ |download=http://www.micdoodle8.com/mods/galacticraft |wiki=http://wiki.micdoodle8.com/wiki/Galacticraft }} '''Galacticraft''' is a a mod in [[Attack of the B-Team]] that allows you to explore the solar system in your own spaceship. It adds ores such as silicon and aluminum to the game. These can be used to craft the parts you need to build a rocket and blast off to the moon and mars. Use '''Not Enough Items''' to find the recipe for a tier 1 rocket. You will need a NASA Workbench in order to craft a rocket. Once your rocket has been crafted you will need a launch pad, rocket fuel loader and rocket fuel along with energy to fuel your rocket and blast off into space. {{#ev:youtube|PmOP7y27S0o}} {{#ev:youtube|Bt3jbSWGSuk}} '''Moon''' As there is no oxygen on the moon you need to craft oxygen gear and tanks to allow you to breath. The tanks can be filled up with an oxygen collector connected up to an oxygen compressor. Once you have landed on the moon plant a tree and place an oxygen collector hooked up to an oxygen collector like previously. Also hook up an oxygen bubble distributor to create an oxygen bubble, within which you can breath without requiring oxygen gear. You can jump high on the moon due to a lack of gravity. You will want to mine any meteors you find as they will help you to get to mars. {{Attack of the B-Team}} 41aaebbbf25c96595f727c99cfdd17fd56426761 Witchery 0 1185 1939 1935 2014-06-09T03:05:21Z IDED 178 added brews tutorial wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. * Bulleted list item ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|EBXAbppE90Q}} {{#ev:youtube|jkQ8yrdWbo4}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Attack of the B-Team}} 6344924a00b9ea3dc53b1d913b7d5e43a1b3fdf7 1964 1939 2014-06-16T15:49:41Z IDED 178 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. * Bulleted list item ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|EBXAbppE90Q}} {{#ev:youtube|KWS1QiBjuNg}} {{#ev:youtube|jkQ8yrdWbo4}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Attack of the B-Team}} de2c41a763e05c290760da4226108184e5b4cbcf 1965 1964 2014-06-16T15:50:05Z IDED 178 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. * Bulleted list item ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|EBXAbppE90Q}} {{#ev:youtube|jkQ8yrdWbo4}} {{#ev:youtube|KWS1QiBjuNg}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Attack of the B-Team}} 2aeff64c5226ae529fbbb6dd15ef64e3fbcf14ed 1974 1965 2014-06-21T22:09:05Z IDED 178 added tutorial for circle magic wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. * Bulleted list item ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|EBXAbppE90Q}} {{#ev:youtube|jkQ8yrdWbo4}} {{#ev:youtube|KWS1QiBjuNg}} {{#ev:youtube|ddYpU0LcARw}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Attack of the B-Team}} 404e51a3e57f44f384036a73f6a732e0557e1115 Secret Rooms Mod 0 1251 1940 2014-06-11T04:23:36Z Giratina1130 100 Created page with "The secret rooms mod allows for hidden doors, trapdoors, one way glass, etc. Very useful for hiding things." wikitext text/x-wiki The secret rooms mod allows for hidden doors, trapdoors, one way glass, etc. Very useful for hiding things. 3bf48884ea905be35d2a2e2492a790e7acf376af 1941 1940 2014-06-12T22:22:50Z Mastergalen 1 wikitext text/x-wiki {{stub}} {{mod |author= }} The '''Secret Rooms Mod''' in [[Attack of the B-Team]] adds hidden doors, trapdoors, one way glass, etc. Very useful for hiding things. {{Attack of the B-Team}} 867b552107f964a6d86d84af8a560f20eb062e04 1942 1941 2014-06-13T13:29:30Z IDED 178 added info box and tutorial wikitext text/x-wiki {{stub}} {{Mod |name=Secret Rooms Mod |image = |caption = |author = AbrarSyed |version = 1.2 |website = http://www.minecraftforum.net/topic/546192-172v463secretroomsmodsmpforge-hidden-trapped-chests/ |wiki= }} The '''Secret Rooms Mod''' in [[Attack of the B-Team]] adds hidden doors, trapdoors, one way glass, etc. Very useful for hiding things. {{#ev:youtube|5Et-463ZxL4}} {{Attack of the B-Team}} 8cd6cbc35f9ab1f1d63289430a8e4fd45e579071 1943 1942 2014-06-13T13:29:53Z IDED 178 wikitext text/x-wiki {{stub}} {{Mod |name=Secret Rooms Mod |image = |caption = |author = AbrarSyed |version = |website = http://www.minecraftforum.net/topic/546192-172v463secretroomsmodsmpforge-hidden-trapped-chests/ |wiki= }} The '''Secret Rooms Mod''' in [[Attack of the B-Team]] adds hidden doors, trapdoors, one way glass, etc. Very useful for hiding things. {{#ev:youtube|5Et-463ZxL4}} {{Attack of the B-Team}} 909b7d933ca4d8b0bdb07244b350a12e0895befe 1944 1943 2014-06-13T13:30:16Z IDED 178 wikitext text/x-wiki {{stub}} {{Mod |name=Secret Rooms Mod |image = |caption = |author = AbrarSyed |version = |website = http://www.minecraftforum.net/topic/546192-172v463secretroomsmodsmpforge-hidden-trapped-chests/ |wiki= }} The '''Secret Rooms Mod''' in [[Attack of the B-Team]] adds hidden doors, trapdoors, one way glass, etc. Very useful for hiding things. {{#ev:youtube|nX6dYikkLTQ}} {{Attack of the B-Team}} e058e841c70565da3d92aa96d5f6a01e0e4d64c0 File:Secret Rooms Mod.png 6 1252 1945 2014-06-13T13:31:00Z IDED 178 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid Plastic Sheets.png 6 1253 1946 2014-06-13T17:56:28Z Chuggalo 248 Plastic Sheets wikitext text/x-wiki Plastic Sheets 6d4bdbd8078eaf46bb8c77f30e151aea1374b516 File:Grid Factory Machine Block.png 6 1254 1947 2014-06-13T17:58:09Z Chuggalo 248 Factory Machine Block wikitext text/x-wiki Factory Machine Block 423d574fc40e84a232f95e684a6ccf529eb7b790 File:Grid Advanceddictionary.png 6 1255 1948 2014-06-13T18:21:29Z Chuggalo 248 Advanced Dictonary wikitext text/x-wiki Advanced Dictonary 9638fae950f5c93495cf306ce67ff83729284ec8 Advanced Genetics 0 633 1949 1905 2014-06-14T03:38:21Z Chuggalo 248 wikitext text/x-wiki {{Mod |name=Advanced Genetics |image = |caption = |author = ObsiLP |version = 1.4.2 |website = http://www.minecraftforum.net/topic/1988826-164-forge-advanced-genetics-mod/ |wiki=http://ag.teamdna.de/wiki/?art=home }} '''Advanced Genetics''' is a mod created by ObsiLP which adds Genetic-Science to Minecraft in [[Attack of the B-Team]]. ==Getting Started== This is a short guide to Advanced Genetics. The first thing you need is a [[Scraper]]. Right-click on an Entity with the Scraper and you will get [[Skin Scales]]. Put these Skin Scales into a [[DNA Analyser]] and you will get [[Cells]] and [[Organic Drops]]. With these Cells you have to craft a [[Basic DNA Dictionary]]. Trust me. You need this item for all the following machines. The next step is to put the Cell into the [[DNA Extractor]]. It will return a [[Helix]]. This Helix is encrypted so you have to put it into the [[DNA Decrypter]]. The last normal step is to put your Helix into the [[DNA Splitter]]. This block allows you to choose which Genes you want to split from the Helix. It outputs the chosen Gene and Organic Drops. After that you have to put your Gene into the right slot of the [[DNA Breeder]]. You can see at the bottom how many other Genes you have to put into the left slot. (Basic Genes adds 1 State, the same Gene as in the right slot adds 2 States). When the Gene is completed you have to extract your blood by using a [[Syringe]]. Put this Syringe into the [[Centrifuge]]. The Centrifuge will return a Centrifuged Syringe. To add your Gene you must put the Gene and the Syringe into the [[DNA Combiner]]. After this step you only have to centrifuge your Syringe again and then you can inject it back into yourself. Voilà! Your Gene is now in your DNA! Please notice that all machines require power to work, you can use the mods own power source the [[Combustion Generator]] or feed power from [[Thermal Expansion]] ===Video Tutorials=== Finding it hard to follow along with the Advanced Genetics tutorial above? Don't worry we've got you covered! check out these tutorials submitted by our wiki contributors... <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|5Et-463ZxL4}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|5YCrrFuJzi0}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|MUJBZgi3pMQ}}</div></div> <div style="clear:both"></div> If you want further information on how to advance further in Attack of the B-Team check out the page for the mod your interested in on the [[Mod list]] ==Genes== All abilities are obtained through processing skin scales from mobs until you get the genes, which then must be combined with your DNA or in some cases, mob DNA. Also, abilities with a key binding can be assigned a different key in the menu. '''Passive Mob Genes:''' ::'''Chicken Genes:''' ::*'''No-Fall''': You don't get fall-damage anymore. ::'''Cow Genes:''' ::*'''Infinite Milk''': When you add this to yourself or a mob, you or the mob gives milk like a Cow. ::'''Horse Genes:''' ::*'''Jump''': You can jump higher. ::'''Ocelot Genes:''' ::*'''Speed''': You can run faster. ::*'''Avoid Creepers''': Creeper won't explode when you are close enough. They will also flee like they flee from Ocelots. ::'''Sheep Genes:''' ::*'''Wooly''': When you add this to yourself or a mob, you or the mob drops wool when you shear it. ::*'''Eat Grass''': When you are hungry, just right-click a grass block. ::'''Bat Genes:''' ::*'''Fly''': You can fly, like in creative mode! Note: This ability also gives you Fall-Resistance. ::'''Mooshroom Genes:''' ::*'''Produce Stew''': When you add this to yourself or a mob, you or the mob gives stew like Moohshrooms. ::'''Squid Genes:''' ::*'''Water Breather''': You have infinite breath under water. '''Neutral Mob Genes:''' ::'''Enderman Genes:''' ::*'''Teleporter''': When you press 'H' you will throw an enderpearl which teleports you but you won't take damage. ::*'''Save Your Inventory''': To use this gene first you have to make a [[death enderchest]], place it somewhere and right-click it. Now when you die, your inventory will be saved in this chest. ::'''Spider Genes:''' ::*'''Climb''': You can climb up walls. ::'''Zombie Pigman Genes:''' ::*'''Swim In Lava''': You can swim in lava like Pigmans. '''Hostile Mob Genes:''' ::'''Blaze Genes:''' ::*'''Shoot Fireballs''': You can shoot fireballs, which will set mobs or blocks on fire. ::'''Creeper Genes:''' ::*'''Explode Yourself''': Press 'U' 8x and you will explode like a Creeper! ::'''Ghast Genes:''' ::*'''Destroy Blocks With Fireballs''': You can shoot fireballs, which will explode when they hit something. ::'''Skeleton Genes:''' ::*'''Infinity''': You don't need arrows anymore when shooting with the [[Genetic Bow]]. ::'''Slime Genes:''' ::*'''Slimy''': When you die you will drop Slime-Balls. ::'''Witch Genes:''' ::*'''Throw Potions''': When you press 'P' you can throw random potions. ::'''Zombie Genes:''' ::*'''Resistance''': This ability gives you a Resistance potion effect. '''Utility Mob Genes:''' ::'''Iron Golem Genes:''' ::*'''More Hearts''': Increase your health by 5 hearts. '''Boss Mob Genes:''' ::'''Ender Dragon Genes:''' ::*'''Ender Health''': To use this gene first you have to make a [[Health Crystal]] and keep it in your inventory. Now when you take damage, the Health Crystal will absorb it and will be damaged instead of you. You can also place the Health Crystal as a block. Then the blocks heals you in a range of about 20 blocks. ::'''Wither Genes:''' ::*'''Withers Hit''': When you hit an entity it gets the 'Wither'-Effect. ==Known Bugs== *None {{Attack of the B-Team}} deda45b66c156f566e3d73a389ed2d70752b2dc9 1953 1949 2014-06-14T04:16:04Z Chuggalo 248 wikitext text/x-wiki {{Mod |name=Advanced Genetics |image = |caption = |author = ObsiLP |version = 1.4.2 |website = http://www.minecraftforum.net/topic/1988826-164-forge-advanced-genetics-mod/ |wiki=http://ag.teamdna.de/wiki/?art=home }} '''Advanced Genetics''' is a mod created by ObsiLP which adds Genetic-Science to Minecraft in [[Attack of the B-Team]]. ==Getting Started== This is a short guide to Advanced Genetics. The first thing you need is a [[Scraper]]. Right-click on an Entity with the Scraper and you will get [[Skin Scales]]. Put these Skin Scales into a [[DNA Analyser]] and you will get [[Cells]] and [[Organic Drops]]. With these Cells you have to craft a [[Basic DNA Dictionary]]. Trust me. You need this item for all the following machines. The next step is to put the Cell into the [[DNA Extractor]]. It will return a [[Helix]]. This Helix is encrypted so you have to put it into the [[DNA Decrypter]]. The last normal step is to put your Helix into the [[DNA Splitter]]. This block allows you to choose which Genes you want to split from the Helix. It outputs the chosen Gene and Organic Drops. After that you have to put your Gene into the right slot of the [[DNA Breeder]]. You can see at the bottom how many other Genes you have to put into the left slot. (Basic Genes adds 1 State, the same Gene as in the right slot adds 2 States). When the Gene is completed you have to extract your blood by using a [[Syringe]]. Put this Syringe into the [[Centrifuge]]. The Centrifuge will return a Centrifuged Syringe. To add your Gene you must put the Gene and the Syringe into the [[DNA Combiner]]. After this step you only have to centrifuge your Syringe again and then you can inject it back into yourself. Voilà! Your Gene is now in your DNA! Please notice that all machines require power to work, you can use the mods own power source the [[Combustion Generator]] or feed power from [[Thermal Expansion]] ===Video Tutorials=== Finding it hard to follow along with the Advanced Genetics tutorial above? Don't worry we've got you covered! check out these tutorials submitted by our wiki contributors... <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|5Et-463ZxL4}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|5YCrrFuJzi0}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|MUJBZgi3pMQ}}</div></div> <div style="clear:both"></div> If you want further information on how to advance further in Attack of the B-Team check out the page for the mod your interested in on the [[Mod list]] ==Genes== All abilities are obtained through processing skin scales from mobs until you get the genes, which then must be combined with your DNA or in some cases, mob DNA. Also, abilities with a key binding can be assigned a different key in the menu. '''Passive Mob Genes:''' ::'''Chicken Genes:''' ::*'''No-Fall''': You don't get fall-damage anymore. ::'''Cow Genes:''' ::*'''Infinite Milk''': When you add this to yourself or a mob, you or the mob gives milk like a Cow. ::'''Horse Genes:''' ::*'''Jump''': You can jump higher. ::'''Ocelot Genes:''' ::*'''Speed''': You can run faster. ::*'''Avoid Creepers''': Creeper won't explode when you are close enough. They will also flee like they flee from Ocelots. ::'''Sheep Genes:''' ::*'''Wooly''': When you add this to yourself or a mob, you or the mob drops wool when you shear it. ::*'''Eat Grass''': When you are hungry, just right-click a grass block. ::'''Bat Genes:''' ::*'''Fly''': You can fly, like in creative mode! Note: This ability also gives you Fall-Resistance. ::'''Mooshroom Genes:''' ::*'''Produce Stew''': When you add this to yourself or a mob, you or the mob gives stew like Moohshrooms. ::'''Squid Genes:''' ::*'''Water Breather''': You have infinite breath under water. '''Neutral Mob Genes:''' ::'''Enderman Genes:''' ::*'''Teleporter''': When you press 'Y' you will throw an enderpearl which teleports you but you won't take damage. ::*'''Save Your Inventory''': To use this gene first you have to make a [[death enderchest]], place it somewhere and right-click it. Now when you die, your inventory will be saved in this chest. ::'''Spider Genes:''' ::*'''Climb''': You can climb up walls. ::'''Zombie Pigman Genes:''' ::*'''Swim In Lava''': You can swim in lava like Pigmans. '''Hostile Mob Genes:''' ::'''Blaze Genes:''' ::*'''Shoot Fireballs''': You can shoot fireballs, which will set mobs or blocks on fire. ::'''Creeper Genes:''' ::*'''Explode Yourself''': Press 'U' 8x and you will explode like a Creeper! ::'''Ghast Genes:''' ::*'''Destroy Blocks With Fireballs''': You can shoot fireballs, which will explode when they hit something. ::'''Skeleton Genes:''' ::*'''Infinity''': You don't need arrows anymore when shooting with the [[Genetic Bow]]. ::'''Slime Genes:''' ::*'''Slimy''': When you die you will drop Slime-Balls. ::'''Witch Genes:''' ::*'''Throw Potions''': When you press 'P' you can throw random potions. ::'''Zombie Genes:''' ::*'''Resistance''': This ability gives you a Resistance potion effect. '''Utility Mob Genes:''' ::'''Iron Golem Genes:''' ::*'''More Hearts''': Increase your health by 5 hearts. '''Boss Mob Genes:''' ::'''Ender Dragon Genes:''' ::*'''Ender Health''': To use this gene first you have to make a [[Health Crystal]] and keep it in your inventory. Now when you take damage, the Health Crystal will absorb it and will be damaged instead of you. You can also place the Health Crystal as a block. Then the blocks heals you in a range of about 20 blocks. ::'''Wither Genes:''' ::*'''Withers Hit''': When you hit an entity it gets the 'Wither'-Effect. ==Known Bugs== *None {{Attack of the B-Team}} 46b10303738188b21994f13fdb6cd064e82984e8 1957 1953 2014-06-14T05:04:28Z Chuggalo 248 /* Known Bugs */ wikitext text/x-wiki {{Mod |name=Advanced Genetics |image = |caption = |author = ObsiLP |version = 1.4.2 |website = http://www.minecraftforum.net/topic/1988826-164-forge-advanced-genetics-mod/ |wiki=http://ag.teamdna.de/wiki/?art=home }} '''Advanced Genetics''' is a mod created by ObsiLP which adds Genetic-Science to Minecraft in [[Attack of the B-Team]]. ==Getting Started== This is a short guide to Advanced Genetics. The first thing you need is a [[Scraper]]. Right-click on an Entity with the Scraper and you will get [[Skin Scales]]. Put these Skin Scales into a [[DNA Analyser]] and you will get [[Cells]] and [[Organic Drops]]. With these Cells you have to craft a [[Basic DNA Dictionary]]. Trust me. You need this item for all the following machines. The next step is to put the Cell into the [[DNA Extractor]]. It will return a [[Helix]]. This Helix is encrypted so you have to put it into the [[DNA Decrypter]]. The last normal step is to put your Helix into the [[DNA Splitter]]. This block allows you to choose which Genes you want to split from the Helix. It outputs the chosen Gene and Organic Drops. After that you have to put your Gene into the right slot of the [[DNA Breeder]]. You can see at the bottom how many other Genes you have to put into the left slot. (Basic Genes adds 1 State, the same Gene as in the right slot adds 2 States). When the Gene is completed you have to extract your blood by using a [[Syringe]]. Put this Syringe into the [[Centrifuge]]. The Centrifuge will return a Centrifuged Syringe. To add your Gene you must put the Gene and the Syringe into the [[DNA Combiner]]. After this step you only have to centrifuge your Syringe again and then you can inject it back into yourself. Voilà! Your Gene is now in your DNA! Please notice that all machines require power to work, you can use the mods own power source the [[Combustion Generator]] or feed power from [[Thermal Expansion]] ===Video Tutorials=== Finding it hard to follow along with the Advanced Genetics tutorial above? Don't worry we've got you covered! check out these tutorials submitted by our wiki contributors... <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|5Et-463ZxL4}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|5YCrrFuJzi0}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|MUJBZgi3pMQ}}</div></div> <div style="clear:both"></div> If you want further information on how to advance further in Attack of the B-Team check out the page for the mod your interested in on the [[Mod list]] ==Genes== All abilities are obtained through processing skin scales from mobs until you get the genes, which then must be combined with your DNA or in some cases, mob DNA. Also, abilities with a key binding can be assigned a different key in the menu. '''Passive Mob Genes:''' ::'''Chicken Genes:''' ::*'''No-Fall''': You don't get fall-damage anymore. ::'''Cow Genes:''' ::*'''Infinite Milk''': When you add this to yourself or a mob, you or the mob gives milk like a Cow. ::'''Horse Genes:''' ::*'''Jump''': You can jump higher. ::'''Ocelot Genes:''' ::*'''Speed''': You can run faster. ::*'''Avoid Creepers''': Creeper won't explode when you are close enough. They will also flee like they flee from Ocelots. ::'''Sheep Genes:''' ::*'''Wooly''': When you add this to yourself or a mob, you or the mob drops wool when you shear it. ::*'''Eat Grass''': When you are hungry, just right-click a grass block. ::'''Bat Genes:''' ::*'''Fly''': You can fly, like in creative mode! Note: This ability also gives you Fall-Resistance. ::'''Mooshroom Genes:''' ::*'''Produce Stew''': When you add this to yourself or a mob, you or the mob gives stew like Moohshrooms. ::'''Squid Genes:''' ::*'''Water Breather''': You have infinite breath under water. '''Neutral Mob Genes:''' ::'''Enderman Genes:''' ::*'''Teleporter''': When you press 'Y' you will throw an enderpearl which teleports you but you won't take damage. ::*'''Save Your Inventory''': To use this gene first you have to make a [[death enderchest]], place it somewhere and right-click it. Now when you die, your inventory will be saved in this chest. ::'''Spider Genes:''' ::*'''Climb''': You can climb up walls. ::'''Zombie Pigman Genes:''' ::*'''Swim In Lava''': You can swim in lava like Pigmans. '''Hostile Mob Genes:''' ::'''Blaze Genes:''' ::*'''Shoot Fireballs''': You can shoot fireballs, which will set mobs or blocks on fire. ::'''Creeper Genes:''' ::*'''Explode Yourself''': Press 'U' 8x and you will explode like a Creeper! ::'''Ghast Genes:''' ::*'''Destroy Blocks With Fireballs''': You can shoot fireballs, which will explode when they hit something. ::'''Skeleton Genes:''' ::*'''Infinity''': You don't need arrows anymore when shooting with the [[Genetic Bow]]. ::'''Slime Genes:''' ::*'''Slimy''': When you die you will drop Slime-Balls. ::'''Witch Genes:''' ::*'''Throw Potions''': When you press 'P' you can throw random potions. ::'''Zombie Genes:''' ::*'''Resistance''': This ability gives you a Resistance potion effect. '''Utility Mob Genes:''' ::'''Iron Golem Genes:''' ::*'''More Hearts''': Increase your health by 5 hearts. '''Boss Mob Genes:''' ::'''Ender Dragon Genes:''' ::*'''Ender Health''': To use this gene first you have to make a [[Health Crystal]] and keep it in your inventory. Now when you take damage, the Health Crystal will absorb it and will be damaged instead of you. You can also place the Health Crystal as a block. Then the blocks heals you in a range of about 20 blocks. ::'''Wither Genes:''' ::*'''Withers Hit''': When you hit an entity it gets the 'Wither'-Effect. ==Known Bugs== '''Possible Bugs''' *If you have the swim in lava gene rather than it just preventing you from taking damage it reverses the damage heals you instead. When you stand in lava it heals you by 3 hearts every time the lava should be damaging you. '''Definite Bugs''' *none {{Attack of the B-Team}} e48dbc91debd9fc3e11c076aabdc6e3ca073aa75 1963 1957 2014-06-16T06:54:17Z Chuggalo 248 added overview, modified getting started, added advanced genetics nav at bottom, moved video location on pag wikitext text/x-wiki {{Mod |name=Advanced Genetics |image = |caption = |author = ObsiLP |version = 1.4.2 |website = http://www.minecraftforum.net/topic/1988826-164-forge-advanced-genetics-mod/ |wiki=http://ag.teamdna.de/wiki/?art=home }} '''Advanced Genetics''' is a mod created by ObsiLP which adds Genetic-Science to Minecraft in [[Attack of the B-Team]]. ==Overview== There are 7 core machines needed to properly use this mod, and 6 optional machines. This is in addition to several items used for gathering, used in crafting, or used in conjunction with genetic abilities. All machines will require power, and the mod comes with a Combustion Generator if no other mods with compatible power are available. [[Thermal Expansion]] 3's power works with it. The required machines are as follows; [[DNA Analyser]], [[DNA Extractor]], [[DNA Decrypter]], [[DNA Splitter]], [[DNA Breeder]], [[Centrifuge]], [[DNA Combiner]]. ==Getting Started== # Using a [[Scraper]] or an [[Auto Scraper]], you collect [[Skin Scales]] by hitting a mob with this item. This does an extremely small amount of damage to the mob. # The Skin Scales are placed into a [[DNA Analyser]] in order to obtain a [[Cell]] from the mob. # The [[Cell]] is placed into a [[DNA Extractor]] to extract an Encrypted Helix. # The Encrypted Helix is then placed in a [[DNA Decrypter]]. It will then turn into a Helix and reveal any trait(s) it has, or if it is just a [[Basic Gene]]. # The Helix can then be placed into the [[DNA Splitter]], which will allow you to choose the Gene you wish to isolate, if the Helix contains more than one. # At this point, you need to place a non-basic gene into the right slot of a [[DNA Breeder]]. This will display how much material it will take to build a Completed Gene. Genes of the same type will add two, and Basic Genes will add one. # At this point you will need a [[Syringe]] to take a sample of your own blood. This is done by holding down right mouse until it shapes and then releasing. # The Syringe with your blood will then need to be placed into a [[Centrifuge (Advanced Genetics)|Centrifuge]] before it can be combined with the Completed Gene. # Place the Completed Gene in the left slot of the [[DNA Combiner]], and the Centrifuged Syringe on the right. # After they are combined, they will need to be placed in the Centrifuge one last time. # At this point the Syringe can be injected the same way that you took your blood, and you will have the selected Gene Power. Upon death, all genetic modifications will be lost. As a safeguard, after you inject the wanted genes take a sample of your modified blood. Centrifuge it as you normally would, and then store it away. If you die, you can re-inject yourself with your old blood to restore your abilities. ==Genes== All abilities are obtained through processing skin scales from mobs until you get the genes, which then must be combined with your DNA or in some cases, mob DNA. Also, abilities with a key binding can be assigned a different key in the menu. '''Passive Mob Genes:''' ::'''Chicken Genes:''' ::*'''No-Fall''': You don't get fall-damage anymore. ::'''Cow Genes:''' ::*'''Infinite Milk''': When you add this to yourself or a mob, you or the mob gives milk like a Cow. ::'''Horse Genes:''' ::*'''Jump''': You can jump higher. ::'''Ocelot Genes:''' ::*'''Speed''': You can run faster. ::*'''Avoid Creepers''': Creeper won't explode when you are close enough. They will also flee like they flee from Ocelots. ::'''Sheep Genes:''' ::*'''Wooly''': When you add this to yourself or a mob, you or the mob drops wool when you shear it. ::*'''Eat Grass''': When you are hungry, just right-click a grass block. ::'''Bat Genes:''' ::*'''Fly''': You can fly, like in creative mode! Note: This ability also gives you Fall-Resistance. ::'''Mooshroom Genes:''' ::*'''Produce Stew''': When you add this to yourself or a mob, you or the mob gives stew like Moohshrooms. ::'''Squid Genes:''' ::*'''Water Breather''': You have infinite breath under water. '''Neutral Mob Genes:''' ::'''Enderman Genes:''' ::*'''Teleporter''': When you press 'Y' you will throw an enderpearl which teleports you but you won't take damage. ::*'''Save Your Inventory''': To use this gene first you have to make a [[death enderchest]], place it somewhere and right-click it. Now when you die, your inventory will be saved in this chest. ::'''Spider Genes:''' ::*'''Climb''': You can climb up walls. ::'''Zombie Pigman Genes:''' ::*'''Swim In Lava''': You can swim in lava like Pigmans. '''Hostile Mob Genes:''' ::'''Blaze Genes:''' ::*'''Shoot Fireballs''': You can shoot fireballs, which will set mobs or blocks on fire. ::'''Creeper Genes:''' ::*'''Explode Yourself''': Press 'U' 8x and you will explode like a Creeper! ::'''Ghast Genes:''' ::*'''Destroy Blocks With Fireballs''': You can shoot fireballs, which will explode when they hit something. ::'''Skeleton Genes:''' ::*'''Infinity''': You don't need arrows anymore when shooting with the [[Genetic Bow]]. ::'''Slime Genes:''' ::*'''Slimy''': When you die you will drop Slime-Balls. ::'''Witch Genes:''' ::*'''Throw Potions''': When you press 'P' you can throw random potions. ::'''Zombie Genes:''' ::*'''Resistance''': This ability gives you a Resistance potion effect. '''Utility Mob Genes:''' ::'''Iron Golem Genes:''' ::*'''More Hearts''': Increase your health by 5 hearts. '''Boss Mob Genes:''' ::'''Ender Dragon Genes:''' ::*'''Ender Health''': To use this gene first you have to make a [[Health Crystal]] and keep it in your inventory. Now when you take damage, the Health Crystal will absorb it and will be damaged instead of you. You can also place the Health Crystal as a block. Then the blocks heals you in a range of about 20 blocks. ::'''Wither Genes:''' ::*'''Withers Hit''': When you hit an entity it gets the 'Wither'-Effect. ===Video Tutorials=== Finding it hard to follow along with the Advanced Genetics tutorial above? Don't worry we've got you covered! check out these tutorials submitted by our wiki contributors... <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|5Et-463ZxL4}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|5YCrrFuJzi0}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|MUJBZgi3pMQ}}</div></div> <div style="clear:both"></div> If you want further information on how to advance further in Attack of the B-Team check out the page for the mod your interested in on the [[Mod list]] ==Known Bugs== '''Possible Bugs''' *If you have the swim in lava gene rather than it just preventing you from taking damage it reverses the damage heals you instead. When you stand in lava it heals you by 3 hearts every time the lava should be damaging you. '''Definite Bugs''' *none {{Advanced Genetics}} {{Attack of the B-Team}} 03db2d4f9b626ba5adaf29ce48f1389bf2b4ff8b 1980 1963 2014-06-26T07:19:08Z IDED 178 wikitext text/x-wiki {{Mod |name=Advanced Genetics |image = |caption = |author = ObsiLP |version = 1.4.2 |website = http://www.minecraftforum.net/topic/1988826-164-forge-advanced-genetics-mod/ |wiki=http://ag.teamdna.de/wiki/?art=home }} '''Advanced Genetics''' is a mod created by ObsiLP which adds Genetic-Science to Minecraft in [[Attack of the B-Team]]. ==Overview== There are 7 core machines needed to properly use this mod, and 6 optional machines. This is in addition to several items used for gathering, used in crafting, or used in conjunction with genetic abilities. All machines will require power, and the mod comes with a Combustion Generator if no other mods with compatible power are available. [[Thermal Expansion]] 3's power works with it. The required machines are as follows; [[DNA Analyser]], [[DNA Extractor]], [[DNA Decrypter]], [[DNA Splitter]], [[DNA Breeder]], [[Centrifuge]], [[DNA Combiner]]. ==Getting Started== # Using a [[Scraper]] or an [[Auto Scraper]], you collect [[Skin Scales]] by hitting a mob with this item. This does an extremely small amount of damage to the mob. # The Skin Scales are placed into a [[DNA Analyser]] in order to obtain a [[Cell]] from the mob. # The [[Cell]] is placed into a [[DNA Extractor]] to extract an Encrypted Helix. # The Encrypted Helix is then placed in a [[DNA Decrypter]]. It will then turn into a Helix and reveal any trait(s) it has, or if it is just a [[Basic Gene]]. # The Helix can then be placed into the [[DNA Splitter]], which will allow you to choose the Gene you wish to isolate, if the Helix contains more than one. # At this point, you need to place a non-basic gene into the right slot of a [[DNA Breeder]]. This will display how much material it will take to build a Completed Gene. Genes of the same type will add two, and Basic Genes will add one. # At this point you will need a [[Syringe]] to take a sample of your own blood. This is done by holding down right mouse until it shapes and then releasing. # The Syringe with your blood will then need to be placed into a [[Centrifuge (Advanced Genetics)|Centrifuge]] before it can be combined with the Completed Gene. # Place the Completed Gene in the left slot of the [[DNA Combiner]], and the Centrifuged Syringe on the right. # After they are combined, they will need to be placed in the Centrifuge one last time. # At this point the Syringe can be injected the same way that you took your blood, and you will have the selected Gene Power. Upon death, all genetic modifications will be lost. As a safeguard, after you inject the wanted genes take a sample of your modified blood. Centrifuge it as you normally would, and then store it away. If you die, you can re-inject yourself with your old blood to restore your abilities. ==Genes== All abilities are obtained through processing skin scales from mobs until you get the genes, which then must be combined with your DNA or in some cases, mob DNA. Also, abilities with a key binding can be assigned a different key in the menu. '''Passive Mob Genes:''' ::'''Chicken Genes:''' ::*'''No-Fall''': You don't get fall-damage anymore. ::'''Cow Genes:''' ::*'''Infinite Milk''': When you add this to yourself or a mob, you or the mob gives milk like a Cow. ::'''Horse Genes:''' ::*'''Jump''': You can jump higher. ::'''Ocelot Genes:''' ::*'''Speed''': You can run faster. ::*'''Avoid Creepers''': Creeper won't explode when you are close enough. They will also flee like they flee from Ocelots. ::'''Sheep Genes:''' ::*'''Wooly''': When you add this to yourself or a mob, you or the mob drops wool when you shear it. ::*'''Eat Grass''': When you are hungry, just right-click a grass block. ::'''Bat Genes:''' ::*'''Fly''': You can fly, like in creative mode! Note: This ability also gives you Fall-Resistance. ::'''Mooshroom Genes:''' ::*'''Produce Stew''': When you add this to yourself or a mob, you or the mob gives stew like Moohshrooms. ::'''Squid Genes:''' ::*'''Water Breather''': You have infinite breath under water. '''Neutral Mob Genes:''' ::'''Enderman Genes:''' ::*'''Teleporter''': When you press 'Y' you will throw an enderpearl which teleports you but you won't take damage. ::*'''Save Your Inventory''': To use this gene first you have to make a [[death enderchest]], place it somewhere and right-click it. Now when you die, your inventory will be saved in this chest. ::'''Spider Genes:''' ::*'''Climb''': You can climb up walls. ::'''Zombie Pigman Genes:''' ::*'''Swim In Lava''': You can swim in lava like Pigmans. '''Hostile Mob Genes:''' ::'''Blaze Genes:''' ::*'''Shoot Fireballs''': You can shoot fireballs, which will set mobs or blocks on fire. ::'''Creeper Genes:''' ::*'''Explode Yourself''': Press 'U' 8x and you will explode like a Creeper! ::'''Ghast Genes:''' ::*'''Destroy Blocks With Fireballs''': You can shoot fireballs, which will explode when they hit something. ::'''Skeleton Genes:''' ::*'''Infinity''': You don't need arrows anymore when shooting with the [[Genetic Bow]]. ::'''Slime Genes:''' ::*'''Slimy''': When you die you will drop Slime-Balls. ::'''Witch Genes:''' ::*'''Throw Potions''': When you press 'P' you can throw random potions. ::'''Zombie Genes:''' ::*'''Resistance''': This ability gives you a Resistance potion effect. '''Utility Mob Genes:''' ::'''Iron Golem Genes:''' ::*'''More Hearts''': Increase your health by 5 hearts. '''Boss Mob Genes:''' ::'''Ender Dragon Genes:''' ::*'''Ender Health''': To use this gene first you have to make a [[Health Crystal]] and keep it in your inventory. Now when you take damage, the Health Crystal will absorb it and will be damaged instead of you. You can also place the Health Crystal as a block. Then the blocks heals you in a range of about 20 blocks. ::'''Wither Genes:''' ::*'''Withers Hit''': When you hit an entity it gets the 'Wither'-Effect. ==Video Tutorials== Finding it hard to follow along with the Advanced Genetics tutorial above? Don't worry we've got you covered! check out these tutorials submitted by our wiki contributors... <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|5Et-463ZxL4}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|5YCrrFuJzi0}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|MUJBZgi3pMQ}}</div></div> <div style="clear:both"></div> If you want further information on how to advance further in Attack of the B-Team check out the page for the mod your interested in on the [[Mod list]] ==Known Bugs== '''Possible Bugs''' *If you have the swim in lava gene rather than it just preventing you from taking damage it reverses the damage heals you instead. When you stand in lava it heals you by 3 hearts every time the lava should be damaging you. '''Definite Bugs''' *none {{Advanced Genetics}} {{Attack of the B-Team}} 33a983c0c32245edfb3658b48fa2896de6f33576 File:Grid Stonestick.png 6 1256 1950 2014-06-14T03:40:59Z Chuggalo 248 Stonestick wikitext text/x-wiki Stonestick 8b28375323cbab14fb99497f474b6463328ef574 File:Grid Iron.png 6 1257 1951 2014-06-14T03:44:58Z Chuggalo 248 Iron Ingot wikitext text/x-wiki Iron Ingot 96b2ef839a6a1a4e7ecffe3302181fa4902b42e3 Scraper 0 993 1952 1443 2014-06-14T04:12:50Z Chuggalo 248 wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items |Renewable=yes |stackable=no }} By right-clicking a mob with the scraper, you can get the mob's skin scales. The scraper will lose durability when it's being used. ==Crafting Recipe== {{Grid/Crafting Table |A1 = |B1 = |C1 = Iron |A2 = |B2 = Stonestick |C2 = |A3 = Stonestick |B3 = |C3 = |Output = Scraper }} {{Advanced Genetics}} [[Category:Items]] d7ef651f22c464dfb8e68f541adc0b8dbc87ff66 1959 1952 2014-06-16T05:15:05Z Chuggalo 248 added durability wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items |durability=79 |renewable=yes |stackable=no }} By right-clicking a mob with the scraper, you can get the mob's skin scales. The scraper will lose durability when it's being used. ==Crafting Recipe== {{Grid/Crafting Table |A1 = |B1 = |C1 = Iron |A2 = |B2 = Stonestick |C2 = |A3 = Stonestick |B3 = |C3 = |Output = Scraper }} {{Advanced Genetics}} [[Category:Items]] 9faee47a71cd3daaf70d468465fb3b1b62e57628 Skin Scales 0 1001 1954 1451 2014-06-14T04:20:25Z Chuggalo 248 wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items }} By right-clicking a mob with the [[scraper]], you can get the mob's skin scales. Those skin scales can be used in a [[DNA Analyser]] in order to get the mob's cells. {{Advanced Genetics}} [[Category:Items]] f95784ab54f641ccc6381766a52fbf8649d1f377 1961 1954 2014-06-16T05:23:49Z Chuggalo 248 added info on renewable & stackable wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items |renewable=yes |stackable=no }} By right-clicking a mob with the [[scraper]], you can get the mob's skin scales. Those skin scales can be used in a [[DNA Analyser]] in order to get the mob's cells. {{Advanced Genetics}} [[Category:Items]] b30b46b95fc1e5d2e33970365e6ea33193361410 File:Grid DNA Analyser.png 6 1258 1955 2014-06-14T04:39:13Z Chuggalo 248 DNA Analyser wikitext text/x-wiki DNA Analyser 5a67c9dcfd6f8c1e0a60c372c0ad2cb4040f64cb File:DNA Analyser.png 6 1259 1956 2014-06-14T04:40:03Z Chuggalo 248 DNA Analyser wikitext text/x-wiki DNA Analyser 5a67c9dcfd6f8c1e0a60c372c0ad2cb4040f64cb Sync 0 1225 1958 1857 2014-06-14T09:04:07Z IDED 178 added tutorial video for sync wikitext text/x-wiki {{image requested}} {{mod |author=iChun }} '''Sync''' is a mod by iChun. It allows for the creation of clones and semi-teleportation. {{#ev:youtube|ThIjAvA2I6k}} ==Items== * [[Sync Core]]: Needed for most of the crafting recipes ==Blocks== * [[Shell Constructor]]: Needed to construct a shell, brainless clone, to store your mind when being transferred from one place to another. You need a treadmill for this to work. Once powered will slowly construct you shell * [[Shell Storage]]: Needed to perform any mind transfer processes, needs redstone to power. Step inside and a radial eter will show up with a list of known shells, select the shell, like you would if you were breaking blocks, and then watch your mind be transferred from one body to another. * [[Treadmill]]: You need this for the constructor to work. When putting a pig or wolf on the treadmill will produce piggawatts for the constructor. ==Trivia== * This was created for Modjam * This mod is loosely based off the Sync Webseries by CorridorDigital on YouTube. Despite being based off Sync, the mod idea came from Character Switching in GTA V. {{Attack of the B-Team}} c7fde5e1fef3ab080fe834d73b39eb8f3601eb2d File:Skin Scales.png 6 1260 1960 2014-06-16T05:20:21Z Chuggalo 248 Skin Scales wikitext text/x-wiki Skin Scales 337b157e7a2d53bb0c5097ac7e402e8a282b105b DNA Analyser 0 978 1962 1578 2014-06-16T06:33:24Z Chuggalo 248 changed main description, added gui section, added automation section wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines |tool=Wooden Pickaxe |stackable=yes (64) }} The DNA Analyser from [[Advanced Genetics]] is a machine that when supplied with power from a [[Combustion Generator]] or [[Thermal Expansion]] 3's RF power. It will convert [[Skin Scales]] into [[Cell]]'s, and as a byproduct it will create [[Organic Drops]]. The Cell can then be placed into a [[DNA Extractor]] to continue the process. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Iron (Ingot) |B1 = Iron (Ingot) |C1 = Iron (Ingot) |A2 = Iron (Ingot) |B2 = Magnifier |C2 = Iron (Ingot) |A3 = Iron (Ingot) |B3 = Iron (Ingot) |C3 = Iron (Ingot) |Output= DNA Analyser }} ==GUI== [[File:Dnaanalysergui.png|350px|center|DNA Analyser GUI]] ==Automation== The input can be reached through the top and the left side of the machine, while the output is reachable through the bottom and the right side of the machine. There is currently no way to reach the slot for organic drops. {{Advanced Genetics}} [[Category:Machines]] a1a0038416f6d0b317df2bde8d3097c603ff19c5 MrCrayfish's Furniture Mod 0 1179 1966 1736 2014-06-19T17:26:09Z IDED 178 added video tutorial for crayfish furniture wikitext text/x-wiki {{stub}} {{image requested}} {{mod |author=MrCrayfish }} MrCrayfish's Furniture adds both functional and aesthetic furniture into Minecraft, such as fridges, mail boxes and printers. {{#ev:youtube|mnV7O7LjAWw}} {{Attack of the B-Team}} f18ceb644580e3ce413beb36ebf6209d7501e0e8 Template:TC-nav 10 960 1967 1413 2014-06-20T10:11:51Z Mastergalen 1 Redirected page to [[Template:Tinkers' Construct]] wikitext text/x-wiki #REDIRECT [[Template:Tinkers' Construct]] cb64c2cb13921c577cb630c38b9ae3502e555ce6 Template:Tinkers' Construct 10 1261 1968 2014-06-20T10:18:26Z Mastergalen 1 Created page with "{{Navbox | title = [[Tinkers' Construct]] | name = Tinkers' Construct | listclass = hlist | list1 = {{Navbox|child | title = Machines | group1 = Tool Making | list1 = * Bla..." wikitext text/x-wiki {{Navbox | title = [[Tinkers' Construct]] | name = Tinkers' Construct | listclass = hlist | list1 = {{Navbox|child | title = Machines | group1 = Tool Making | list1 = * [[Blank Cast]] * [[Blank Pattern]] * [[Drawbridge]] * [[Part Builder]] * [[Pattern Chest]] * [[Stencil Table]] * [[Tool Station]] * [[Tool Forge]] | group2 = [[Smeltery|Smeltery Components]] | list2 = * [[Casting Basin]] * [[Casting Table]] * [[Seared Bricks]] * [[Seared Faucet]] * [[Seared Glass]] * [[Seared Tank]] * [[Seared Window]] * [[Smeltery Controller]] * [[Smeltery Drain]] | group3 = Mechworks | list3 = * [[Drawbridge]] * [[Igniter|Igniter (Tinkers' Construct)]] * [[Advanced Drawbridge]] * [[Extended Drawbridge]] * [[Signal Terminal]] * [[Signal Bus]] * [[TiC Dynamo]] * [[Length of Wire]] * [[Spool of Wire]] | group4 = Miscellaneous | list4 * [[Drying Rack}}]] }} | list2 = {{Navbox|child | title = Resources | group1 = Raw | list1 =* [[Aluminum Gravel Ore]] * [[Aluminum Ore]] * [[Ardite Ore]] * [[Cobalt Gravel Ore]] * [[Cobalt Ore]] * [[Copper Gravel Ore]] * [[Copper Ore]] * [[Gold Gravel Ore]] * [[Grout]] * [[Iron Gravel Ore]] * [[Tin Gravel Ore]] * [[Tin Ore]] | group2 = Refined | list2 = * [[Aluminum Ingot]] * [[Aluminum Brass Ingot]] * [[Alumite Ingot]] * [[Ardite Ingot]] * [[Block of Cobalt]] * [[Block of Ardite]] * [[Bowstring]] * [[Bronze Ingot]] * [[Cobalt Ingot]] * [[Copper Ingot]] * [[Manyullyn Ingot]] * [[Obsidian Ingot]] * [[Raw Aluminum]] * [[Seared Brick]] * [[Steel Ingot]] * [[Tin Ingot}}]] }} | list3 = {{Navbox|child | title = Utilities | group1 = Blocks | list1 * [[Chiseled Seared Bricks ]] * [[Chiseled Seared Slab]] * [[Clear Glass]] * [[Clear Pane]] * [[Cracked Seared Bricks]] * [[Fancy Seared Bricks]] * [[Fancy Seared Slab]] * [[Seared Brick Slab]] * [[Seared Cobblestone]] * [[Seared Cobblestone Slab]] * [[Seared Paver]] * [[Seared Paver Slab]] * [[Seared Road]] * [[Seared Road Slab]] * [[Seared Stone]] * [[Seared Stone Slab}}]] | group2 = Basic Tools/Weapons | list2 = * [[Arrow|Weapons ]] * [[Battlesign|Weapons]] * [[Cutlass|Weapons]] * [[Chisel|Tools]] * [[Frying Pan|Weapons]] * [[Hatchet|Tools]] * [[Knife|Weapons]] * [[Longsword|Weapons]] * [[Mattock|Tools]] * [[Pickaxe|Tools]] * [[Rapier|Weapons]] * [[Shortbow|Weapons]] * [[Shovel|Tools]] * [[Broadsword|Weapons}}]] | group3 = Advanced Tools/Weapons | list3 = * [[Battleaxe|Weapons ]] * [[Cleaver|Weapons]] * [[Excavator|Tools]] * [[Hammer|Tools]] * [[Lumber Axe|Tools]] * [[Scythe|Tools}}]] | group4 = Miscellaneous | list4 = * [[Empty Canister]] * [[Heart Canister]] * [[Knapsack]] }} | list4 = {{Navbox|child | title = Natural | group1 = [[Oreberry|Oreberries]] | list1 * [[Aluminum Oreberry]] * [[Copper Oreberry]] * [[Gold Oreberry]] * [[Iron Oreberry]] * [[Tin Oreberry]] * [[Concentrated Essence Berry]] * [[Oreberry Bush}}]] | group2 = Miscellaneous | list2 = * [[Ball of Moss]] * [[Consecrated Soil]] * [[Gelatinous Slime]] * [[Graveyard Soil]] * [[Jeweled Apple]] * [[Miniature Red Heart]] * [[Paper Stack]] * [[Silky Cloth]] * [[Silky Jewel]] * [[Slime Crystal]] * [[Slimy Mud]] | group3 = Mobs | list3 = * [[Blue Slime]] * [[King Slime]] }} | list5 = {{Navbox|child | title = Guides | list1 = * [[Tools (Tinkers' Construct)|Tools]] * [[Weapons (Tinkers' Construct)|Weapons]] * [[Materials (Tinkers' Construct)|Materials]] * [[Modifiers (Tinkers' Construct)|Modifiers]] }} }} <includeonly>[[Category:Tinkers' Construct]]</includeonly> <noinclude>[[Category:Navigation Templates]]</noinclude> 2b3b8da27585ed5cf9991e02a75abb24a29be945 1969 1968 2014-06-20T10:18:40Z Mastergalen 1 wikitext text/x-wiki {{Navbox | title = [[Tinkers' Construct]] | name = Tinkers' Construct | listclass = hlist | list1 = {{Navbox|child | title = Machines | group1 = Tool Making | list1 = * [[Blank Cast]] * [[Blank Pattern]] * [[Drawbridge]] * [[Part Builder]] * [[Pattern Chest]] * [[Stencil Table]] * [[Tool Station]] * [[Tool Forge]] | group2 = [[Smeltery|Smeltery Components]] | list2 = * [[Casting Basin]] * [[Casting Table]] * [[Seared Bricks]] * [[Seared Faucet]] * [[Seared Glass]] * [[Seared Tank]] * [[Seared Window]] * [[Smeltery Controller]] * [[Smeltery Drain]] | group3 = Mechworks | list3 = * [[Drawbridge]] * [[Igniter|Igniter (Tinkers' Construct)]] * [[Advanced Drawbridge]] * [[Extended Drawbridge]] * [[Signal Terminal]] * [[Signal Bus]] * [[TiC Dynamo]] * [[Length of Wire]] * [[Spool of Wire]] | group4 = Miscellaneous | list4 * [[Drying Rack}}]] }} | list2 = {{Navbox|child | title = Resources | group1 = Raw | list1 =* [[Aluminum Gravel Ore]] * [[Aluminum Ore]] * [[Ardite Ore]] * [[Cobalt Gravel Ore]] * [[Cobalt Ore]] * [[Copper Gravel Ore]] * [[Copper Ore]] * [[Gold Gravel Ore]] * [[Grout]] * [[Iron Gravel Ore]] * [[Tin Gravel Ore]] * [[Tin Ore]] | group2 = Refined | list2 = * [[Aluminum Ingot]] * [[Aluminum Brass Ingot]] * [[Alumite Ingot]] * [[Ardite Ingot]] * [[Block of Cobalt]] * [[Block of Ardite]] * [[Bowstring]] * [[Bronze Ingot]] * [[Cobalt Ingot]] * [[Copper Ingot]] * [[Manyullyn Ingot]] * [[Obsidian Ingot]] * [[Raw Aluminum]] * [[Seared Brick]] * [[Steel Ingot]] * [[Tin Ingot]] }} | list3 = {{Navbox|child | title = Utilities | group1 = Blocks | list1 * [[Chiseled Seared Bricks ]] * [[Chiseled Seared Slab]] * [[Clear Glass]] * [[Clear Pane]] * [[Cracked Seared Bricks]] * [[Fancy Seared Bricks]] * [[Fancy Seared Slab]] * [[Seared Brick Slab]] * [[Seared Cobblestone]] * [[Seared Cobblestone Slab]] * [[Seared Paver]] * [[Seared Paver Slab]] * [[Seared Road]] * [[Seared Road Slab]] * [[Seared Stone]] * [[Seared Stone Slab}}]] | group2 = Basic Tools/Weapons | list2 = * [[Arrow|Weapons ]] * [[Battlesign|Weapons]] * [[Cutlass|Weapons]] * [[Chisel|Tools]] * [[Frying Pan|Weapons]] * [[Hatchet|Tools]] * [[Knife|Weapons]] * [[Longsword|Weapons]] * [[Mattock|Tools]] * [[Pickaxe|Tools]] * [[Rapier|Weapons]] * [[Shortbow|Weapons]] * [[Shovel|Tools]] * [[Broadsword|Weapons}}]] | group3 = Advanced Tools/Weapons | list3 = * [[Battleaxe|Weapons ]] * [[Cleaver|Weapons]] * [[Excavator|Tools]] * [[Hammer|Tools]] * [[Lumber Axe|Tools]] * [[Scythe|Tools}}]] | group4 = Miscellaneous | list4 = * [[Empty Canister]] * [[Heart Canister]] * [[Knapsack]] }} | list4 = {{Navbox|child | title = Natural | group1 = [[Oreberry|Oreberries]] | list1 * [[Aluminum Oreberry]] * [[Copper Oreberry]] * [[Gold Oreberry]] * [[Iron Oreberry]] * [[Tin Oreberry]] * [[Concentrated Essence Berry]] * [[Oreberry Bush}}]] | group2 = Miscellaneous | list2 = * [[Ball of Moss]] * [[Consecrated Soil]] * [[Gelatinous Slime]] * [[Graveyard Soil]] * [[Jeweled Apple]] * [[Miniature Red Heart]] * [[Paper Stack]] * [[Silky Cloth]] * [[Silky Jewel]] * [[Slime Crystal]] * [[Slimy Mud]] | group3 = Mobs | list3 = * [[Blue Slime]] * [[King Slime]] }} | list5 = {{Navbox|child | title = Guides | list1 = * [[Tools (Tinkers' Construct)|Tools]] * [[Weapons (Tinkers' Construct)|Weapons]] * [[Materials (Tinkers' Construct)|Materials]] * [[Modifiers (Tinkers' Construct)|Modifiers]] }} }} <includeonly>[[Category:Tinkers' Construct]]</includeonly> <noinclude>[[Category:Navigation Templates]]</noinclude> 25b52d11f5f23d2564225cc7d9bc8051a16d8692 Tinkers' Construct 0 896 1970 1268 2014-06-20T10:24:00Z Mastergalen 1 wikitext text/x-wiki {{Mod |author = mDiyo |website= http://www.minecraftforum.net/topic/1659892-tinkers-construct/ }} '''Tinkers' Construct''' is a weapon and tool manufacturing mod. It introduces different ways of crafting harder, better, faster and stronger equipment. The mod adds [[Blank Pattern|patterns]] for tool and weapon parts that allow the player to create hundreds of combinations; each with their own strengths, weaknesses, and effects. After the tool or weapon is created, additional materials may be installed to boost the item's abilities, or to simulate vanilla enchantments. It introduces a multi-block structure called the [[Smeltery]], which is used to craft metal tools/parts and some decorative blocks, as well as providing a method of doubling ore output. Tinkers' Construct also introduces a new inventory tab, called [[Armor Tab]], which removes the 2x2 crafting grid and provides brand new equipment slots for various apparel, including one for [[Knapsack]], which further expands available player inventory slots. ==Starting off== When the player joins a new world, the character spawns with a book in their hand called "Materials and You, by Skyla." As the player progresses, other books pop into existence at certain milestones. These books can also be crafted in case they are lost. ==Book 1 - Materials and You, by Skyla.== This volume contains initial instructions as well as 20 recipes (basic, advanced, books, [[Smeltery]]). ===Basic Recipes=== * [[Blank Pattern]] - This is the starting point of the mod. It is a material for the crafting tables, and can be written into one of 25 different patterns. * [[Stencil Table]] - Creates patterns for tool and weapon parts. * [[Part Builder]] - Creates the tool and weapon parts. The pattern is not consumed. Metal parts '''cannot''' be made in this table. * [[Tool Station]] - Combines tool or weapon parts and also adds modifiers to them. * [[Pattern Chest]] - Holds patterns. If the chest is near to the Part Builder, the patterns inside the chest will be shown in the Part Builder. ===Advanced Recipes=== * [[Tool Forge]] - Upgraded Tool Station, enables more type of tools and weapons to be built. ===Book Recipes=== * Materials and You, by Skyla. Volume I, Tan - One paper and one Blank Pattern must be beside each other in one row of the crafting GUI. The recipe is not shapeless, but the materials may be in any order. * Materials and You, by Skyla. Volume II, Red - Simply put Volume I in the crafting grid to create Volume II. The player gets a free copy of Volume II after creating a Stencil Table.<ref>http://tinkers-construct.wikia.com/wiki/Tinkers%27_Construct_Wiki</ref> * Mighty Smelting, by Thruul M'gon. Black - Simply put Volume II in the crafting grid to create Mighty Smelting. The player gets a free copy after crafting one block of the Smeltery. ===Smeltery Recipes=== {{Main|Smeltery}} * [[Grout]] - Used in a furnace to make Seared Brick. * [[Seared Brick]] - Like Vanilla clay bricks, four of these can be crafted to make a Seared Bricks block, or used in other recipes to make the blocks required for a Smeltery. The remainder of the recipes are parts of the smeltery crafted from these Seared Bricks. For more information on these recipes, as well as how to construct the smeltery, see the main article. ==Book 2 - Materials and You, by Skyla.== This volume outlines the different [[Tools (Tinkers' Construct)|Tools]] and [[Weapons (Tinkers' Construct)|Weapons]] available with Tinkers' Construct, the [[Materials (Tinkers' Construct)|Materials]] needed to make parts, and the [[Modifiers (Tinkers' Construct)|Modifiers]] that each tool or weapon can receive. ==Book 3 - Mighty Smelting, by Thruul M'gon.== Contains instructions on building the [[Smeltery]]. The eleven Smeltery recipes are repeated, and the last pages show three molten metal recipes. ===Molten Recipes=== *Brownstone - Mix molten tin with gravel *Clear Glass - Molten glass *Seared Stone - Molten stone ===Alloy Recipes=== The following recipes assume ingots; remember that using ores will double your input/output. * [[Aluminum Brass]] - Three [[Aluminum]] and one [[Copper]]. Yields two ingots of Molten Aluminum Brass. Used primarily for making [[cast]]s. * [[Bronze]] - Three Copper and one [[Tin]]. Yields three ingots of Molten Bronze. A lower-tier material. * [[Alumite]] - Five Aluminum, two Iron, and two Obsidian Ingots (or one Obsidian block). Yields 3 ingots of Alumite. A higher-tier material useful for mining Cobalt and Ardite. * [[Manyullyn]] - Two [[Cobalt]] and two [[Ardite]]. Yields 1 ingot of Molten Manyullyn. An endgame-tier material. == Gameplay changes == A somewhat hidden feature bundled of this mod is hunger preservation when a player dies. In a normal game, once the player dies, the hunger resets and player starts with full hunger bar. But with this mod, upon player's death, the hunger bar remains the same as moments before death. This can be toggled in the TinkersWorkshop.cfg file under the following line; <code>B:"Keep hunger on death"=''true/false''</code> == References == <references/> {{Tinkers' Construct}} caefe186766d15809b6d78277995345c1e07bae9 Tin Ore 0 697 1971 854 2014-06-20T10:25:22Z Mastergalen 1 wikitext text/x-wiki {{Item |name = Tin Ore |type = Ore |tool = Pickaxe |mod = Industrial Craft 2 }} [[Tin Ore]] is an ore found commonly in upper layers. It can be smelted into [[Tin Ingot]]s or turned into two [[Dusts|Tin Dust]] using a [[Macerator]], [[Pulverizer]] or a [[Rock Crusher]]. In the Pulverizer it has a 5% chance of also giving one piece of [[Pulverized Iron]]. When placed in an [[Industrial Grinder]], in addition to giving 2 tin dust per ore, also gives a tiny pile of iron and a tiny pile of [[Zinc Dust]] when using just water. Using a [[Sodium Persulfate Cell]] replaces the tiny pile of zinc with a full pile. With {{IC2}}'s ore generation it is found on layers 0 to 40. To mine the ore, a Stone Pickaxe or better is required. The [[Direwolf20 Pack]], [[MindCrack Pack]] and [[Ultimate Pack]] are using the configurable ore generation of [[Thermal Expansion]], which by default is configured to spawn tin at levels 20 to 55 in clusters around 7 in size. Tin Ore is the source of [[Tin Ingot|Tin]], which is used for crafting things such as [[RE Battery|RE Batteries]] and [[Empty Cell]]s. == Usage == {{Grid/Machine |Top=Tin Ore |Bottom=Coal |Output=Tin}} {{Grid/Machine |Type=Macerator |Top=Tin Ore |Output=Tin Dust|OA=2}} {{Grid/TEMachine |Top = Tin Ore |Output = Pulverized Tin|OA = 2 |Output2 = Pulverized Iron|Output2 Chance = 5}} {{Grid/IndustrialGrinder |Container=Water Cell |Input=Tin Ore |Output1=Tin Dust |Output1Amount=2 |Output2=Tiny Pile Of Iron Dust |Output3=Tiny Pile Of Zinc Dust |Output4=Empty Cell}} {{Grid/IndustrialGrinder |Container=Sodium Persulfate Cell |Input=Tin Ore |Output1=Tin Dust |Output1Amount=2 |Output2=Tiny Pile Of Iron Dust |Output3=Zinc Dust |Output4=Empty Cell}} {{Forestry-nav}} {{te-nav}} {{IC2-nav}} c7b4d883bc66bac26d92490cfffc7bfe76f4fb4f Code Chicken Core 0 1262 1972 2014-06-20T17:35:18Z St3fan5 266 Created page with "CodeChickenCore is a mod library required by all mods developed by [http://www.minecraftforum.net/topic/909223-164-smp-chickenbones-mods/ ChickenBones], such as Not_Enough_I..." wikitext text/x-wiki CodeChickenCore is a mod library required by all mods developed by [http://www.minecraftforum.net/topic/909223-164-smp-chickenbones-mods/ ChickenBones], such as [[Not_Enough_Items|Not Enough Items]], EnderStorage, Translocators and others. 595dc0dfb3df60cef674ff14a46ce572336c2c54 Map Writer 0 1263 1973 2014-06-20T17:44:31Z St3fan5 266 Created page with " {{mod |author=Davey Liam |website=http://www.minecraftforum.net/topic/1570989-172-forge-mapwriter-an-open-source-mini-map/ }} '''Features:''' *In game mini-map for multipla..." wikitext text/x-wiki {{mod |author=Davey Liam |website=http://www.minecraftforum.net/topic/1570989-172-forge-mapwriter-an-open-source-mini-map/ }} '''Features:''' *In game mini-map for multiplayer and singleplayer. *Client side (server does not need to have the mod installed). *The areas you explore are saved and can be viewed by scrolling or zooming the map, even when you are in a completely different part of the world. *Full screen map GUI. Set waypoints by right clicking, pan map by click dragging, zoom with the mouse wheel. *Rotating circular mini map mode. Can be enabled in the options GUI. *Colours for blocks automatically generated from the block's texture. *Support for custom texture packs. *Support for blocks added by mods. *Biomes now coloured appropriately. *Entire map can be written to a PNG image. *Explored chunks are also saved in Anvil format from multiplayer servers, so you can view the world using tools such as Eihort. *When in the Nether the mini map shows your effective location in the Overworld. This makes placing portals easier. *Underground map mode (vastly improved in 2.0.14). *All block colours configurable, including extended block ID's. e5e66e63a6293fcd6ee330205d3f16a8e6a813c9 Liquiduct 0 658 1975 776 2014-06-22T00:32:11Z Loser XP 273 /* Wrench Mechanic */ wikitext text/x-wiki {{Item |name = Liquiduct |type = Pipe |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |stack = Yes (64) |mod = Thermal Expansion}} A conduit which will transfer liquid from one place to another. The speed of the transfer varies depending on the liquid's viscosity and how full the pipe is (a fully pressurized pipe moves liquid faster). ==Wrenchs are for Loosers!== YOU ARE ALL LOOSERS! --A Loser Has Been Here! 20:32, 21 June 2014 (EDT) ==Dismantle Mechanic== If dismantled (Sneak + Activate) with a wrench or a crescent hammer, the Liquiduct will instantly be removed. ==Connection Behaviour== Liquiducts can connect to a Railcraft Iron Tank valve, but only if the valve is placed on the second layer of the tank wall. ==Capacity== {| class="wikitable" ! Liquid ! Capacity per duct ! Maximum Throughput ! Notes |- | Water | 500 mB | 100 mB/tick | |- | Lava | | 80 mB/tick | |- | Steam | 800 mb | 160 mB/tick | This is 160 steam/tick |- | Biomass | 500 mB | 100 mB/tick | |- | Biofuel | 500 mB | 100 mB/tick | |} Capacity can be measured with a [[multimeter]], divide by the length of the liquiduct to get the per-duct value. Maximum throughput can be measured when the liquiduct is full. ==Crafting== {{Grid/Crafting_Table |A2 = Copper Ingot |B2 = Hardened Glass |C2 = Copper Ingot|Output = Liquiduct|OA = 4}} ==Video== [[File:Glacial Precipitator & Liquiducts - How to FTB in Minecraft - 33-0|full|center|450 px]] {{te-nav}} [[Category:Thermal Expansion]] [[Category:Liquid Transport]] [[Category:Item Transport]] 5b025b90abcc121b1b024e219780a409810ab7b8 1978 1975 2014-06-22T11:17:39Z Mastergalen 1 Reverted edits by [[Special:Contributions/Loser XP|Loser XP]] ([[User talk:Loser XP|talk]]) to last revision by [[User:Mastergalen|Mastergalen]] wikitext text/x-wiki {{Item |name = Liquiduct |type = Pipe |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |stack = Yes (64) |mod = Thermal Expansion}} A conduit which will transfer liquid from one place to another. The speed of the transfer varies depending on the liquid's viscosity and how full the pipe is (a fully pressurized pipe moves liquid faster). ==Wrench Mechanic== A [[Crescent Hammer]] can be used to join adjacent Liquiducts. By default, a newly placed Liquiduct will not connect to another Liquiduct with a liquid already inside. To make the connection, simply wrench the appropriate face of either conduit at the junction - a connection will only be made on that side. Alternatively, using a wrench on a Liquiduct which is adjacent to something that liquid can be drained from will convert the Liquiduct to extraction mode. In this mode, simply provide the Liquiduct with a redstone signal and it will extract liquid from adjacent blocks. ==Dismantle Mechanic== If dismantled (Sneak + Activate) with a wrench or a crescent hammer, the Liquiduct will instantly be removed. ==Connection Behaviour== Liquiducts can connect to a Railcraft Iron Tank valve, but only if the valve is placed on the second layer of the tank wall. ==Capacity== {| class="wikitable" ! Liquid ! Capacity per duct ! Maximum Throughput ! Notes |- | Water | 500 mB | 100 mB/tick | |- | Lava | | 80 mB/tick | |- | Steam | 800 mb | 160 mB/tick | This is 160 steam/tick |- | Biomass | 500 mB | 100 mB/tick | |- | Biofuel | 500 mB | 100 mB/tick | |} Capacity can be measured with a [[multimeter]], divide by the length of the liquiduct to get the per-duct value. Maximum throughput can be measured when the liquiduct is full. ==Crafting== {{Grid/Crafting_Table |A2 = Copper Ingot |B2 = Hardened Glass |C2 = Copper Ingot|Output = Liquiduct|OA = 4}} ==Video== [[File:Glacial Precipitator & Liquiducts - How to FTB in Minecraft - 33-0|full|center|450 px]] {{te-nav}} [[Category:Thermal Expansion]] [[Category:Liquid Transport]] [[Category:Item Transport]] 25745f20f23a870fdd5358083b7d2765d5f53138 Redstone Conductance Coil 0 677 1976 814 2014-06-22T00:33:49Z Loser XP 273 /* Crafting */ wikitext text/x-wiki {{Item |name = Redstone Conductance Coil |type = Component |stack = Yes (64) |mod = Thermal Expansion}}Redstone Conductance Coil in one the basic items of Thermal Expansion Mod. It's being used in devices that send and receive energy. ==Looserland!== Hello my Loosers and Welcome to Looserland! --A Loser Has Been Here! 20:33, 21 June 2014 (EDT) ==Usage== This item can be used in crafting: #[[Redstone Energy Cell]] {{Te-nav}} a0d3c1f92bd186d2e66571db87a27fde154c67e0 1977 1976 2014-06-22T00:36:15Z Loser XP 273 /* Usage */ wikitext text/x-wiki {{Item |name = Redstone Conductance Coil |type = Component |stack = Yes (64) |mod = Thermal Expansion}}Redstone Conductance Coil in one the basic items of Thermal Expansion Mod. It's being used in devices that send and receive energy. ==Looserland!== Hello my Loosers and Welcome to Looserland! --A Loser Has Been Here! 20:33, 21 June 2014 (EDT) d37f3e6dc607d67663ac4301b4855f04ccdff4ce 1979 1977 2014-06-22T11:18:15Z Mastergalen 1 Reverted edits by [[Special:Contributions/Loser XP|Loser XP]] ([[User talk:Loser XP|talk]]) to last revision by [[User:Mastergalen|Mastergalen]] wikitext text/x-wiki {{Item |name = Redstone Conductance Coil |type = Component |stack = Yes (64) |mod = Thermal Expansion}}Redstone Conductance Coil in one the basic items of Thermal Expansion Mod. It's being used in devices that send and receive energy. ==Crafting== {{Grid/Crafting_Table |A3 = Redstone |B2 = Electrum Ingot |C1 = Redstone |Output = Redstone Conductance Coil}} ==Usage== This item can be used in crafting: #[[Redstone Energy Cell]] {{Te-nav}} e0cb53f1fe10c747ca3fece0ef024c5a704d7dd9 Mod list 0 7 1983 1933 2014-07-03T14:32:14Z IDED 178 /* Mod list */ added bettersotrage wikitext text/x-wiki The full mod list for [[Attack of the B-Team]] is: ==Mod list== * [[Advanced Genetics]] * [[Archimedes' Ships]] * [[Artifice]] * [[Auto Blocks]] * [[Auto Utils]] * [[BetterStorage]] * [[Biomes O' Plenty]] * [[Carpenter's Blocks]] * [[Chisel]] * [[Code Chicken Core]] * [[COFH Core]] * [[Config Mod]] * [[CoroAI]] * [[Darwin]] * [[Dragon Mounts]] * [[Enhanced Core]] * [[Enhanced Portals 2]] * [[Extended Renderer]] * [[Flans Mod]] * [[Food Plus]] * [[Fossil/Archeology]] * [[MrCrayfish's Furniture Mod]] * [[Galacticraft]] * [[Hamsterrific]] * [[Hamsters Forever]] * [[Hats]] * [[iChun Util]] * [[Immibis Core]] * [[Liquid XP]] * [[Map Writer]] * [[Micdoodle Core]] * [[MineFactory Reloaded]] * [[Minions]] * [[Mod Build]] * [[Morph]] * [[Natura]] * [[Necromancy]] * [[NEI Plugins]] * [[Not Enough Items]] * [[Open Blocks]] * [[Open Mods Lib]] * [[Power Crystals Core]] * [[Project Red Base]] * [[Project Red Compact]] * [[Project Red Integration]] * [[Project Red Lighting]] * [[Project Red Mechanical]] * [[Project Red World]] * [[qCraft]] * [[Random Things]] * [[Saints Pack]] * [[Secret Rooms Mod]] * [[Statues]] * [[Sync]] * [[Tinker's Construct]] * [[Thermal Expansion]] * [[Trail Mix]] * [[Tropicraft]] * [[Waila]] * [[Waypoints]] * [[Weather Mod]] * [[Witchery]] * [[World of Dinos]] ==References== <references/> {{Attack of the B-Team}} 51ed5dadf8925af20d923b7e6cf8c76ea84a024e BetterStorage 0 1264 1984 2014-07-03T14:33:19Z IDED 178 added page and video wikitext text/x-wiki ==Video Tutorial== {{#ev:youtube|Njq1hibBTi4}} 58abf216f74d4090c8cf1f70caf0d783b1845086 1985 1984 2014-07-03T14:35:01Z IDED 178 wikitext text/x-wiki The Better Storage mod adds many new ways to store and protect your items from thieves and disasters. This is a Work-In-Progress mod, so there may be some bugs. === Added Items/Blocks === Storage Crates Backpacks Reinforced Chests Lockers Armor Stands Locks and Keys === Crates and Lockers === Crates and Lockers function similarly to chests. Lockers are essentially the same, but to get a double locker they must be stacked vertically instead of horizontally. A storage crate is another storage option, with 18 slots each, sharing their inventory with all other connected crate blocks. This type of storage is not like your neatly organized chests, items put in here will be scrambled around. Each time a player opens them, they will see a randomized selection of items, up to a double chest. You can shift-click more items in even if there's no empty slots in the interface, as long as there's still room. The little bar at the top right shows you how full the crate pile is. === Reinforced Chests === These chests have an extra 12 slots of storage space compared to regular chests. In addition, they are impervious to explosion damage, making them a good option for outside storage. The material used to reinforce the chest (Diamond, Emerald, Gold, Copper, etc.) does not actually change anything about the chest except its appearance. ===Video Tutorial=== {{#ev:youtube|Njq1hibBTi4}} 1c5fe4705b65f68e9d1e3977113ef88e474c7259 Necromancy 0 1250 1986 1938 2014-07-06T16:30:39Z IDED 178 added video tutorial wikitext text/x-wiki {{stub}} {{mod |author = AtomicStryker |website = http://atomicstryker.net/necromancy.php }} The '''Necromancy''' mod in [[Attack of the B-Team}} allows you to get the power to animate your own minions and create an army of them. Using dark magic, you can get the blood and souls of your enemies and make body parts with brains, muscles and skin. It also adds a new weapon, the [[Blood Scythe]], to harvest blood. When you put all the parts, blood and souls together, you can make the minion to suit how you want your army. == Features == * 4 new Blocks such as the Surgical/Summoning Altar or the Sewing Machine. * 9 new Items, 2 of which are weapons and 1 helmet, also a Brain on a Stick. * A secret and terrifying ranged weapon. * 2 new hostile Mobs spawning along with Zombies and Skeletons. * Collect the Lifeblood and the Souls of your Enemies. * Craft and animate your own Minions from 16 different Creature's parts and subsequent stats. * Over 1000 combinations possible unless Math. * Custom Village spawns with Necromantic Traders. * Blood chalices spawn in the Nether. * 4 Necromantic Achievements. * API for new Necromantic Entities to be introduced. == Video Tutorials == {{#ev:youtube|jKdJxzt8bCs}} {{Attack of the B-Team}} [[Category:Mods]] d90077c504fb253ca4366525c68d93d1d1bab1a0 Enhanced Portals 0 1154 1987 1651 2014-07-15T00:56:02Z IDED 178 wikitext text/x-wiki {{image requested}} {{mod |author=Alz454 |website=http://www.minecraftforum.net/topic/2143651-172-enhancedportals-3/ |download=http://shadeddimensions.co.uk/enhancedportals-3/downloads/ }} '''Enhanced Portals''' allows for the creation of various sized portals that can link to anywhere in any dimension. These portals can be linked to each other via a network or by being specifically dialed. These portals are made like you would build a portal to the Nether. While the portals still use obsidian, you may make them custom sizes. In order to make a portal of a custom size, you must use a Portal Modifier as a part of the portal. The light-purple side of the portal modifier must be facing inwards, towards where the portal particles would be displayed. == Video Tutorial == {{#ev:youtube|t2o6uu3cLu4}} ==Portal Modifier Recipe== {{Grid/Crafting Table |A1=Obsidian|B1=Flint and Steel|C1=Obsidian |A2=Diamond|B2=Iron|C2=Ender Pearl |A3=Obsidian|B3=Redston|C3=Obsidian |Output=Flint and Steel |OA=8 |nobreak=Yes }} Note: The flint and steel used in this item is the Enhanced Portals version mentioned below. Once you have placed your obsidian frame (including the portal modifier), you will need to light it with the Enhanced Portals flint and steel. With it, you will light the portal on the light-purple face of the portal modifier. By default, this portal works as a normal portal to the nether. {{Attack of the B-Team}} 49526d086e4396755898b2bba68faa375077dc2b Enhanced Portals 2 0 1265 1988 2014-07-15T00:56:56Z IDED 178 Created page with "{{image requested}} {{mod |author=Alz454 |website=http://www.minecraftforum.net/topic/2143651-172-enhancedportals-3/ |download=http://shadeddimensions.co.uk/enhancedportals-3/..." wikitext text/x-wiki {{image requested}} {{mod |author=Alz454 |website=http://www.minecraftforum.net/topic/2143651-172-enhancedportals-3/ |download=http://shadeddimensions.co.uk/enhancedportals-3/downloads/ }} '''Enhanced Portals''' allows for the creation of various sized portals that can link to anywhere in any dimension. These portals can be linked to each other via a network or by being specifically dialed. These portals are made like you would build a portal to the Nether. While the portals still use obsidian, you may make them custom sizes. In order to make a portal of a custom size, you must use a Portal Modifier as a part of the portal. The light-purple side of the portal modifier must be facing inwards, towards where the portal particles would be displayed. == Video Tutorial == {{#ev:youtube|t2o6uu3cLu4}} ==Portal Modifier Recipe== {{Grid/Crafting Table |A1=Obsidian|B1=Flint and Steel|C1=Obsidian |A2=Diamond|B2=Iron|C2=Ender Pearl |A3=Obsidian|B3=Redston|C3=Obsidian |Output=Flint and Steel |OA=8 |nobreak=Yes }} Note: The flint and steel used in this item is the Enhanced Portals version mentioned below. Once you have placed your obsidian frame (including the portal modifier), you will need to light it with the Enhanced Portals flint and steel. With it, you will light the portal on the light-purple face of the portal modifier. By default, this portal works as a normal portal to the nether. {{Attack of the B-Team}} 49526d086e4396755898b2bba68faa375077dc2b 1989 1988 2014-07-15T00:57:34Z IDED 178 wikitext text/x-wiki {{image requested}} {{mod |author=Alz454 |website=http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1284090-1-6-2-enhancedportals-2 |download=http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1284090-1-6-2-enhancedportals-2 }} '''Enhanced Portals''' allows for the creation of various sized portals that can link to anywhere in any dimension. These portals can be linked to each other via a network or by being specifically dialed. These portals are made like you would build a portal to the Nether. While the portals still use obsidian, you may make them custom sizes. In order to make a portal of a custom size, you must use a Portal Modifier as a part of the portal. The light-purple side of the portal modifier must be facing inwards, towards where the portal particles would be displayed. == Video Tutorial == {{#ev:youtube|t2o6uu3cLu4}} ==Portal Modifier Recipe== {{Grid/Crafting Table |A1=Obsidian|B1=Flint and Steel|C1=Obsidian |A2=Diamond|B2=Iron|C2=Ender Pearl |A3=Obsidian|B3=Redston|C3=Obsidian |Output=Flint and Steel |OA=8 |nobreak=Yes }} Note: The flint and steel used in this item is the Enhanced Portals version mentioned below. Once you have placed your obsidian frame (including the portal modifier), you will need to light it with the Enhanced Portals flint and steel. With it, you will light the portal on the light-purple face of the portal modifier. By default, this portal works as a normal portal to the nether. {{Attack of the B-Team}} eb64daae27b05b386d5b209901fd4e1386b0b94f Carpenter's Blocks 0 1266 1990 2014-07-18T09:42:26Z IDED 178 Created page with "This mod adds slopes and a custom variety of vanilla-inspired blocks to the game! They may look like ordinary frames or wooden blocks in their base form, but they can actually..." wikitext text/x-wiki This mod adds slopes and a custom variety of vanilla-inspired blocks to the game! They may look like ordinary frames or wooden blocks in their base form, but they can actually be covered with nearly any block in the game. The frame will inherit the cover block's texture and most of it's other properties including flammability, explosion resistance, and more. In addition to covering the block with almost anything, you can also overlay any of the blocks with grass, snow, hay, web, mycelium or vine. == Video Tutorial == {{#ev:youtube|t2o6uu3cLu4}} 8731570002f528f776845f1b2d4d54092f89f88d 1991 1990 2014-07-18T09:44:25Z IDED 178 wikitext text/x-wiki {{Mod |name=Carpenter's Blocks |image = |caption = |author = Mineshopper |version = |website = http://www.minecraftforum.net/topic/1790919-16forge-carpenters-blocks-v206-slopes-stairs-and-more/ |wiki= }} '''Carpenter's Blocks''' is a mod created by Mineshopper which adds Customisable blocks to Minecraft in [[Attack of the B-Team]]. ==Overview== This mod adds slopes and a custom variety of vanilla-inspired blocks to the game! They may look like ordinary frames or wooden blocks in their base form, but they can actually be covered with nearly any block in the game. The frame will inherit the cover block's texture and most of it's other properties including flammability, explosion resistance, and more. In addition to covering the block with almost anything, you can also overlay any of the blocks with grass, snow, hay, web, mycelium or vine. == Video Tutorial == {{#ev:youtube|t2o6uu3cLu4}} b341ffc3fe2ba238c135da940e98b0a319eaf701 1992 1991 2014-07-18T09:44:53Z IDED 178 /* Video Tutorial */ wikitext text/x-wiki {{Mod |name=Carpenter's Blocks |image = |caption = |author = Mineshopper |version = |website = http://www.minecraftforum.net/topic/1790919-16forge-carpenters-blocks-v206-slopes-stairs-and-more/ |wiki= }} '''Carpenter's Blocks''' is a mod created by Mineshopper which adds Customisable blocks to Minecraft in [[Attack of the B-Team]]. ==Overview== This mod adds slopes and a custom variety of vanilla-inspired blocks to the game! They may look like ordinary frames or wooden blocks in their base form, but they can actually be covered with nearly any block in the game. The frame will inherit the cover block's texture and most of it's other properties including flammability, explosion resistance, and more. In addition to covering the block with almost anything, you can also overlay any of the blocks with grass, snow, hay, web, mycelium or vine. == Video Tutorial == {{#ev:youtube|0YmSwimBW3w}} e26e2de66a30647724c879fa923690205a9d59d3 1993 1992 2014-07-18T09:52:11Z IDED 178 wikitext text/x-wiki {{Mod |name=Carpenter's Blocks |image = |caption = |author = Mineshopper |version = 3.2.4 |website = http://www.minecraftforum.net/topic/1790919-16forge-carpenters-blocks-v206-slopes-stairs-and-more/ |wiki= }} '''Carpenter's Blocks''' is a mod created by Mineshopper which adds Customisable blocks to Minecraft in [[Attack of the B-Team]]. ==Overview== This mod adds slopes and a custom variety of vanilla-inspired blocks to the game! They may look like ordinary frames or wooden blocks in their base form, but they can actually be covered with nearly any block in the game. The frame will inherit the cover block's texture and most of it's other properties including flammability, explosion resistance, and more. In addition to covering the block with almost anything, you can also overlay any of the blocks with grass, snow, hay, web, mycelium or vine. == Video Tutorial == {{#ev:youtube|0YmSwimBW3w}} 960b86ce25cd1730d0660cafbd5aaca4f248a3b8 1994 1993 2014-07-18T13:19:30Z Mastergalen 1 wikitext text/x-wiki {{Mod |name=Carpenter's Blocks |image = |caption = |author = Mineshopper |version = 3.2.4 |website = http://www.minecraftforum.net/topic/1790919-16forge-carpenters-blocks-v206-slopes-stairs-and-more/ |wiki= }} '''Carpenter's Blocks''' is a mod created by Mineshopper which adds Customisable blocks to Minecraft in [[Attack of the B-Team]]. ==Overview== This mod adds slopes and a custom variety of vanilla-inspired blocks to the game! They may look like ordinary frames or wooden blocks in their base form, but they can actually be covered with nearly any block in the game. The frame will inherit the cover block's texture and most of it's other properties including flammability, explosion resistance, and more. In addition to covering the block with almost anything, you can also overlay any of the blocks with grass, snow, hay, web, mycelium or vine. == Video Tutorial == {{#ev:youtube|0YmSwimBW3w}} {{Attack of the B-Team}} 3e495bde0345bd63247efe5efb68ca380d387297 Tomato 0 1267 1995 2014-07-19T21:03:47Z Cm0 299 Tomato wikitext text/x-wiki Tomato is an item added by the food plus mod. It can be eaten. The tomato plant is found randomly in the wilderness in certain biomes, if you break the plant you get a tomato and a certain number of seeds. Plant these seeds in tilled land and they will grow into a new tomato plant. 06f03f2502e066eb3e460f1fad1679b6677f74f9 1996 1995 2014-07-19T23:50:35Z Mastergalen 1 wikitext text/x-wiki {{stub}} {{image requested}} {{Item |mod=Food Plus }} The '''Tomato''' is an item added by the [[Food Plus]] mod. It can be eaten. The tomato plant is found randomly in the wilderness in certain biomes, if you break the plant you get a tomato and a certain number of seeds. Plant these seeds in tilled land and they will grow into a new tomato plant. 7733b3068fd7139ef3da2fb044721e1b96fabf1d Seared Faucet 0 1268 1997 2014-07-21T10:40:44Z YoshinobuYoshitora 302 Recreated for starter info about faucet. wikitext text/x-wiki The Faucet is used to fill liquid metal into a [[Casting Table]] or a [[Casting Basin]]. [http://wiki.technicpack.net/Seared_Faucet More info here]. 3e59349f67cc686cbdf71b1e5ef46199f365f6ee 1998 1997 2014-07-21T10:42:24Z YoshinobuYoshitora 302 Add crafting recipe wikitext text/x-wiki The Faucet is used to fill liquid metal into a [[Casting Table]] or a [[Casting Basin]]. {{Grid/Crafting_Table |A2 = Seared Brick |C2 = Seared Brick |B3 = Seared Brick|Output = Seared Faucet}} [http://wiki.technicpack.net/Seared_Faucet More info here]. da65109c45cf84c2dc4c757515c57bdf06713aba 1999 1998 2014-07-21T10:43:12Z YoshinobuYoshitora 302 wikitext text/x-wiki ==General Info== The Faucet is used to fill liquid metal into a [[Casting Table]] or a [[Casting Basin]]. ==Recipe== {{Grid/Crafting_Table |A2 = Seared Brick |C2 = Seared Brick |B3 = Seared Brick|Output = Seared Faucet}} ==Additional Information== More information about the Seared Faucet can be [http://wiki.technicpack.net/Seared_Faucet found here]. 210d4b32c8d86c690ebce250c214de453b77615b 2000 1999 2014-07-21T10:43:50Z YoshinobuYoshitora 302 Add link to Smeltery Drain wikitext text/x-wiki ==General Info== The Faucet is used to fill liquid metal into a [[Casting Table]] or a [[Casting Basin]]. You can place it next to a [[Smeltery Drain]]. ==Recipe== {{Grid/Crafting_Table |A2 = Seared Brick |C2 = Seared Brick |B3 = Seared Brick|Output = Seared Faucet}} ==Additional Information== More information about the Seared Faucet can be [http://wiki.technicpack.net/Seared_Faucet found here]. 75ccfef028e53f171763fc8e210e8a2204450d16 2004 2000 2014-07-21T10:49:30Z YoshinobuYoshitora 302 add category wikitext text/x-wiki ==General Info== The Faucet is used to fill liquid metal into a [[Casting Table]] or a [[Casting Basin]]. You can place it next to a [[Smeltery Drain]]. ==Recipe== {{Grid/Crafting_Table |A2 = Seared Brick |C2 = Seared Brick |B3 = Seared Brick|Output = Seared Faucet}} ==Additional Information== More information about the Seared Faucet can be [http://wiki.technicpack.net/Seared_Faucet found here]. {{TC-nav}} [[Category:Tinkers' Construct]] 383c20f1af834ee9c483d4d4ee0a9916e2ba0a02 2007 2004 2014-07-21T19:35:23Z Mastergalen 1 wikitext text/x-wiki {{image requested}} {{item |mod = Tinkers' Construct }} ==General Info== The Faucet is used to fill liquid metal into a [[Casting Table]] or a [[Casting Basin]]. You can place it next to a [[Smeltery Drain]]. ==Recipe== {{Grid/Crafting_Table |A2 = Seared Brick |C2 = Seared Brick |B3 = Seared Brick|Output = Seared Faucet}} ==Additional Information== More information about the Seared Faucet can be [http://wiki.technicpack.net/Seared_Faucet found here]. {{TC-nav}} [[Category:Tinkers' Construct]] 71133ebf4b8565e63629b530b278125c6d665ea1 Smeltery 0 952 2001 1380 2014-07-21T10:45:53Z YoshinobuYoshitora 302 Fix link wikitext text/x-wiki '''The Smeltery''' is a [[Multiblock]] structure added by [[Tinkers' Construct]] used to smelt [[ore]]s to double ingots and craft metal parts for [[Tools (Tinkers' Construct)|tools]] and [[Weapons (Tinkers' Construct)|weapons]]. It is also used to create [[Cast]]s (similar to [[Blank Pattern|Patterns]]) for making these parts. ==Recipe== === Starters === * [[Grout]] - 1 sand + 1 gravel + 1 clay ball = 2 grout; the core material used in the construction of Seared Bricks, which will be used to make all of the parts of the Smeltery. * [[Seared Brick]] - Cook 1 grout to make 1 seared brick item. This is then used in crafting recipes to make the parts of the smeltery Minimum materials required for a Tinkers Construct Smeltery. 2 Grout requires 1 clay ball, 1 sand block and 1 peice of gravel, Or one Clay Block, 4 Sand Blocks and 4 bits of Gravel 1 Grout smelts to 1 Seared brick (Item) 4 Seared bricks (Item) = 1 Seared brick (Block) Smeltery controler=8 seared bricks (Item) Seared tank=8 seared bricks (Item) +1 Glass Casting table=7 seared bricks (Item) [[Seared Faucet]]=3 seared bricks (Item) Smeltery Drain=6 seared bricks (Item) 18 Seared Bricks (Block)=72 seared bricks (Item) Minimum ammount of bricks needed for smeltery = 104 Seared Bricks (Item) Raw Materials needed for number of bricks required for Smeltery- 53 Sand, 52 Clay, 52 Gravel and 21 Coal/Charcoal for smelting Contributed by ManJack40 === Building Blocks === *[[Smeltery Controller]] - Interface and control block for the Smeltery. Exactly one must exist in a smeltery. *[[Seared Tank]] - Holds liquid. At least one must exist in a smeltery, preferrably with some lava, the fuel for smelting. *[[Seared Bricks]] - Walls and Floor of the Smeltery. At least nine must exist in the smeltery, as the floor. *[[Smeltery Drain]] - Outputs molten metal into a Casting Table or Casting Basin. This counts as a seared block for the walls of the smeltery, but cannot be used for the floor. *[[Seared Faucet]] - Attaches to a Smeltery Drain. Right-click to pour into the Casting Table or Basin. *[[Casting Table]] - Insert a cast and pour molten metal to create a tool part. Can also create casts. *[[Casting Basin]] - Pour nine ingots' worth of '''THE SAME''' molten metal into this to create a block of that material. NOTE: The Seared Faucet, Casting Table, and Casting Basin are not required to build the Smeltery. They are added later to be able to use the molten metal inside the Smeltery. === Decoration Blocks === ==== Glass ==== These clear blocks can hold liquids, and can be used in place of the Seared Tank, or for the walls of the Smeltery. * [[Seared Glass]] - Has tick-marks to help determine liquid levels. * [[Seared Window]] - Blackened corners. No tick-marks. Cheaper on glass in exchange for more seared bricks. === Seared Blocks === These opaque blocks can be used in place of Seared Bricks blocks for the walls or floor. * [[Seared Cobblestone]] * [[Seared Stone]] * [[Seared Paver]] * [[Cracked Seared Bricks]] * [[Seared Road]] * [[Fancy Seared Bricks]] * [[Chiseled Seared Bricks (Fancy)]] * [[Chiseled Seared Bricks (Paver)]] ===Assembly=== Place 9 seared blocks in a 3x3 as the floor/base. Above them, for the next level, leave the 3x3 space clear, but in the 12 spaces around them (corners not necessary), place exactly 1 Smeltery Controller facing outwards, at least 1 Seared Tank (or equivalent), and the rest can be any seared blocks - arrangement doesn't matter. Additional layers of 12 blocks can be added above these for more smelting capacity (9 items per layer, excluding the floor). '''Note:''' the Smeltery Controller needs to be part of a side; it will not activate if placed on a corner. While no other blocks can be used in the construction of the smeltery itself (e.g. you cannot use Glass or Clear Glass in the walls, and cannot use Seared Glass in the floor), the blocks outside of the smeltery (e.g. the corners) can be freely filled in with materials of your choosing, provided the space in the middle of the smeltery is left open. You will know that the structure has completed successfully when the controller lights up similar to an active furnace. Note that it will remain lit as long as the smeltery is functional, even if it's out of lava or not smelting. ==Creating Metal Parts== To create parts from certain materials (metals) you need to craft a Cast, and then pour metal into that cast. Metal parts cannot be formed in a [[Part Builder]]. Crafting a metal part is a 4-step process. :# Create a Pattern of the desired part in the Stencil Table. :# Make that part in the Part Builder. :# Place the part in the Casting Table and pour either molten Gold or molten [[Aluminum Brass]] on it to create the Cast. One ingot is required per Cast. :# Remove the non-metal part from the Casting Table and pour molten material of choice into the empty Cast. Note: once created the cast can be reused indefinitely, just like the patterns. == Automation == Smelteries are relatively intuitive to automate. Items can be piped directly into the Smeltery controller, whereupon they will immediately begin smelting. The Smeltery Tank accepts Liquid Pipes and can be hooked up to a pipe containing lava to keep it full. And Smeltery Drains accept liquid pipes for extraction of liquid metal (used without a faucet; if using liquiducts, the liquiduct will need to be in extract mode). Casting Basins will accept molten liquid from liquid pipes and turn the molten liquid into blocks, which can then be extracted using hoppers or BuildCraft pipes (or alternate transport systems of your choice). Note: Placing any type of import bus from Applied Energetics on the underside of the basin/casting Table work as well. {{TC-nav}} [[Category:Structure]] 03596474140ae14dad63ea8671f66ae660894ac7 Tinker's Construct 0 966 2002 1896 2014-07-21T10:47:49Z YoshinobuYoshitora 302 Removed the duplicated page and added a redirect. wikitext text/x-wiki #REDIRECT {{Tinkers' Construct}} aa273aaef239f8916dae7729d992d71465dd454b 2003 2002 2014-07-21T10:48:55Z YoshinobuYoshitora 302 Redirected page to [[Tinkers' Construct]] wikitext text/x-wiki #REDIRECT [[Tinkers' Construct]] 2859b14a8570b210d8b8268f2c0c0f4eced431eb Steam Engine (Thermal Expansion) 0 685 2005 830 2014-07-21T16:51:19Z YoshinobuYoshitora 302 Fix reipce wikitext text/x-wiki {{stub}}{{Item |name = Steam Engine |energy = Engine |stack = Yes (64) |mod = Thermal Expansion}} This Steam Engine is a part of [http://feed-the-beast.wikia.com/wiki/Thermal_Expansion Thermal Expansion]. This engine  burns solid fuels and consumes [http://feed-the-beast.wikia.com/wiki/Water Water] to produce BuildCraft energy [http://feed-the-beast.wikia.com/wiki/Minecraft_Joules_%28MJ%29 (Minecraft Joules)]. These engines will reduce their power output (and fuel consumption) if not enough energy is being consumed. If the engine overheats, it will shutdown and require a whack with a [http://feed-the-beast.wikia.com/wiki/Crescent_Hammer Crescent Hammer] (or other BuildCraft compatible Wrench) to restart.One of its uses is being able to power a pulverizer or other Thermal Expansion machines. Power Minimum / Maximum: 0.2 MJ/t / 2.0 MJ/t. ==Fuel== {| border="1" cellpadding="0" cellspacing="0" class="article-table" style="width: 400px; height: 200px;" |- ! scope="col" style="text-align: left; width: 200px; height: 25px;"|Fuel ! scope="col" style="text-align: left; width: 200px; height: 25px;"|MJ |- | style="text-align: left; width: 200px; height: 20px;"|Plank | style="text-align: left; width: 200px; height: 20px;"|568 |- | style="text-align: left; width: 200px; height: 20px;"|[[Peat]] | style="text-align: left; width: 200px; height: 20px;"|'''638''' |- | style="text-align: left; width: 200px; height: 20px;"| [[Charcoal]] | style="text-align: left; width: 200px; height: 20px;"|'''3176''' |- | style="text-align: left; width: 200px; height: 20px;"|[[Coal]] | style="text-align: left; width: 200px; height: 20px;"|4776 |- | style="text-align: left; width: 200px; height: 20px;"|[[Coal Coke]] | style="text-align: left; width: 200px; height: 20px;"|9576 |} ==Recipe== Recipe  {{Grid/Crafting_Table |A2 = Copper Gear |A3 = Copper Ingot |B1 = Redstone Transmission Coil |B2 = Copper Ingot |B3 = Redstone |C3 = Copper Ingot |C2 = Copper Gear|Output = Steam Engine}} ==Additional Information== More information about the Steam Engine can be found [http://thermalexpansion.wikispaces.com/Steam+Engine here]. {{Te-nav}} [[Category:Thermal Expansion]] [[Category:Energy Generation]] 80fae5bcd8fc771d7b916c3152743501a4ce5cde File:Grid Redstone Transmission Coil.png 6 1269 2006 2014-07-21T16:53:43Z YoshinobuYoshitora 302 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Template:Tinkers' Construct 10 1261 2008 1969 2014-07-21T19:36:21Z Mastergalen 1 wikitext text/x-wiki {{Navbox | title = [[Tinkers' Construct]] | name = Tinkers' Construct | listclass = hlist | list1 = {{Navbox|child | title = Machines | group1 = Tool Making | list1 = * [[Blank Cast]] * [[Blank Pattern]] * [[Drawbridge]] * [[Part Builder]] * [[Pattern Chest]] * [[Stencil Table]] * [[Tool Station]] * [[Tool Forge]] | group2 = [[Smeltery|Smeltery Components]] | list2 = * [[Casting Basin]] * [[Casting Table]] * [[Seared Bricks]] * [[Seared Faucet]] * [[Seared Glass]] * [[Seared Tank]] * [[Seared Window]] * [[Smeltery Controller]] * [[Smeltery Drain]] | group3 = Mechworks | list3 = * [[Drawbridge]] * [[Igniter|Igniter (Tinkers' Construct)]] * [[Advanced Drawbridge]] * [[Extended Drawbridge]] * [[Signal Terminal]] * [[Signal Bus]] * [[TiC Dynamo]] * [[Length of Wire]] * [[Spool of Wire]] | group4 = Miscellaneous | list4 * [[Drying Rack}}]] }} | list2 = {{Navbox|child | title = Resources | group1 = Raw | list1 =* [[Aluminum Gravel Ore]] * [[Aluminum Ore]] * [[Ardite Ore]] * [[Cobalt Gravel Ore]] * [[Cobalt Ore]] * [[Copper Gravel Ore]] * [[Copper Ore]] * [[Gold Gravel Ore]] * [[Grout]] * [[Iron Gravel Ore]] * [[Tin Gravel Ore]] * [[Tin Ore]] | group2 = Refined | list2 = * [[Aluminum Ingot]] * [[Aluminum Brass Ingot]] * [[Alumite Ingot]] * [[Ardite Ingot]] * [[Block of Cobalt]] * [[Block of Ardite]] * [[Bowstring]] * [[Bronze Ingot]] * [[Cobalt Ingot]] * [[Copper Ingot]] * [[Manyullyn Ingot]] * [[Obsidian Ingot]] * [[Raw Aluminum]] * [[Seared Brick]] * [[Steel Ingot]] * [[Tin Ingot]] }} | list3 = {{Navbox|child | title = Utilities | group1 = Blocks | list1 * [[Chiseled Seared Bricks ]] * [[Chiseled Seared Slab]] * [[Clear Glass]] * [[Clear Pane]] * [[Cracked Seared Bricks]] * [[Fancy Seared Bricks]] * [[Fancy Seared Slab]] * [[Seared Brick Slab]] * [[Seared Cobblestone]] * [[Seared Cobblestone Slab]] * [[Seared Paver]] * [[Seared Paver Slab]] * [[Seared Road]] * [[Seared Road Slab]] * [[Seared Stone]] * [[Seared Stone Slab}}]] | group2 = Basic Tools/Weapons | list2 = * [[Arrow|Weapons ]] * [[Battlesign|Weapons]] * [[Cutlass|Weapons]] * [[Chisel|Tools]] * [[Frying Pan|Weapons]] * [[Hatchet|Tools]] * [[Knife|Weapons]] * [[Longsword|Weapons]] * [[Mattock|Tools]] * [[Pickaxe|Tools]] * [[Rapier|Weapons]] * [[Shortbow|Weapons]] * [[Shovel|Tools]] * [[Broadsword|Weapons]] | group3 = Advanced Tools/Weapons | list3 = * [[Battleaxe|Weapons ]] * [[Cleaver|Weapons]] * [[Excavator|Tools]] * [[Hammer|Tools]] * [[Lumber Axe|Tools]] * [[Scythe|Tools]] | group4 = Miscellaneous | list4 = * [[Empty Canister]] * [[Heart Canister]] * [[Knapsack]] }} | list4 = {{Navbox|child | title = Natural | group1 = [[Oreberry|Oreberries]] | list1 * [[Aluminum Oreberry]] * [[Copper Oreberry]] * [[Gold Oreberry]] * [[Iron Oreberry]] * [[Tin Oreberry]] * [[Concentrated Essence Berry]] * [[Oreberry Bush}}]] | group2 = Miscellaneous | list2 = * [[Ball of Moss]] * [[Consecrated Soil]] * [[Gelatinous Slime]] * [[Graveyard Soil]] * [[Jeweled Apple]] * [[Miniature Red Heart]] * [[Paper Stack]] * [[Silky Cloth]] * [[Silky Jewel]] * [[Slime Crystal]] * [[Slimy Mud]] | group3 = Mobs | list3 = * [[Blue Slime]] * [[King Slime]] }} | list5 = {{Navbox|child | title = Guides | list1 = * [[Tools (Tinkers' Construct)|Tools]] * [[Weapons (Tinkers' Construct)|Weapons]] * [[Materials (Tinkers' Construct)|Materials]] * [[Modifiers (Tinkers' Construct)|Modifiers]] }} }} <includeonly>[[Category:Tinkers' Construct]]</includeonly> <noinclude>[[Category:Navigation Templates]]</noinclude> be289cdbdadc812068a60360ebcb2563af7988a3 DNA Splitter 0 971 2009 1421 2014-07-22T05:57:12Z YoshinobuYoshitora 302 wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} The DNA Splitter can be used to detach the desired genes. If more than one useful gene has been found, you'll be able to choose, which of them is going to be isolated. There's an automatable version of the DNA Splitter too. It's called the [[DNA Auto Splitter]]. As every machine it requires energy to run. See energy supply for more information on how to power machines. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Iron |B1 = Basicdictionary |C1 = Iron |A2 = Iron |B2 = Diamond |C2 = Iron |A3 = Iron |B3 = Iron |C3 = Iron |Output= Splitter }} {{Advanced Genetics}} [[Category:Machines]] 4a5d33997de75e10170d82e0811f9c206f31a3ec 2011 2009 2014-07-22T06:44:39Z YoshinobuYoshitora 302 Fix link in recipe wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} The DNA Splitter can be used to detach the desired genes. If more than one useful gene has been found, you'll be able to choose, which of them is going to be isolated. There's an automatable version of the DNA Splitter too. It's called the [[DNA Auto Splitter]]. As every machine it requires energy to run. See energy supply for more information on how to power machines. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Iron |B1 = Basicdictionary |C1 = Iron |A2 = Iron |B2 = Diamond |C2 = Iron |A3 = Iron |B3 = Iron |C3 = Iron |Output= DNA Splitter }} {{Advanced Genetics}} [[Category:Machines]] 611074a3230d623d0d8c436527fc8ca4ec21ae50 2019 2011 2014-07-22T06:50:23Z YoshinobuYoshitora 302 wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} The DNA Splitter can be used to detach the desired genes. If more than one useful gene has been found, you'll be able to choose, which of them is going to be isolated. There's an automatable version of the DNA Splitter too. It's called the [[DNA Auto Splitter]]. As every machine it requires energy to run. See energy supply for more information on how to power machines. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Iron |B1 = Basic DNA Dictionary |C1 = Iron |A2 = Iron |B2 = Diamond |C2 = Iron |A3 = Iron |B3 = Iron |C3 = Iron |Output= DNA Splitter }} {{Advanced Genetics}} [[Category:Machines]] e9dd8d2299481c573a209055965f9e333bd3a7d8 File:Grid Splitter.png 6 1270 2010 2014-07-22T06:44:05Z YoshinobuYoshitora 302 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid DNA Splitter.png 6 1271 2012 2014-07-22T06:45:35Z YoshinobuYoshitora 302 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid Diamond.png 6 1272 2013 2014-07-22T06:46:54Z YoshinobuYoshitora 302 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 DNA Auto Splitter 0 983 2014 1580 2014-07-22T06:47:32Z YoshinobuYoshitora 302 /* Crafting Recipe */ fix output picture wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} The '''DNA Auto Splitter''' is an automatable version of the [[DNA Splitter]]. It'll produce basic genes only(!). As every machine it requires energy to run. See [[Advanced Genetics Power Supply|energy supply]] for more information on how to power machines. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Redstone (Dust) |B1 = Redstone (Dust) |C1 = Redstone (Dust) |A2 = Iron (Ingot) |B2 = Splitter |C2 = Iron (Ingot) |A3 = Redstone (Dust) |B3 = Redstone (Dust) |C3 = Redstone (Dust) |Output= DNA Auto Splitter }} {{Advanced Genetics}} [[Category:Machines]] 677afb696aaaa60586556ec27600d1c5ff7da6ce 2015 2014 2014-07-22T06:48:39Z YoshinobuYoshitora 302 /* Crafting Recipe */ fix output picture wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} The '''DNA Auto Splitter''' is an automatable version of the [[DNA Splitter]]. It'll produce basic genes only(!). As every machine it requires energy to run. See [[Advanced Genetics Power Supply|energy supply]] for more information on how to power machines. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Redstone (Dust) |B1 = Redstone (Dust) |C1 = Redstone (Dust) |A2 = Iron (Ingot) |B2 = Splitter |C2 = Iron (Ingot) |A3 = Redstone (Dust) |B3 = Redstone (Dust) |C3 = Redstone (Dust) |Output = Splitter }} {{Advanced Genetics}} [[Category:Machines]] fb027ea824906652b76a0bb326b919887c6acdbc 2016 2015 2014-07-22T06:48:55Z YoshinobuYoshitora 302 /* Crafting Recipe */ wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} The '''DNA Auto Splitter''' is an automatable version of the [[DNA Splitter]]. It'll produce basic genes only(!). As every machine it requires energy to run. See [[Advanced Genetics Power Supply|energy supply]] for more information on how to power machines. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Redstone (Dust) |B1 = Redstone (Dust) |C1 = Redstone (Dust) |A2 = Iron (Ingot) |B2 = Splitter |C2 = Iron (Ingot) |A3 = Redstone (Dust) |B3 = Redstone (Dust) |C3 = Redstone (Dust) |Output = DNA Auto Splitter }} {{Advanced Genetics}} [[Category:Machines]] 242f9ce9b1b079cb30ff73826e01cf2cde77cf4c 2018 2016 2014-07-22T06:49:39Z YoshinobuYoshitora 302 /* Crafting Recipe */ wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} The '''DNA Auto Splitter''' is an automatable version of the [[DNA Splitter]]. It'll produce basic genes only(!). As every machine it requires energy to run. See [[Advanced Genetics Power Supply|energy supply]] for more information on how to power machines. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Redstone (Dust) |B1 = Redstone (Dust) |C1 = Redstone (Dust) |A2 = Iron (Ingot) |B2 = DNA Splitter |C2 = Iron (Ingot) |A3 = Redstone (Dust) |B3 = Redstone (Dust) |C3 = Redstone (Dust) |Output = DNA Auto Splitter }} {{Advanced Genetics}} [[Category:Machines]] 04a849871fb8231a44f9b301bcc90766b3d124c7 File:Grid DNA Auto Splitter.png 6 1273 2017 2014-07-22T06:49:05Z YoshinobuYoshitora 302 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid Basic DNA Dictionary.png 6 1274 2020 2014-07-22T06:51:08Z YoshinobuYoshitora 302 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid Iron.png 6 1257 2021 1951 2014-07-22T06:52:35Z YoshinobuYoshitora 302 YoshinobuYoshitora uploaded a new version of &quot;[[File:Grid Iron.png]]&quot; wikitext text/x-wiki Iron Ingot 96b2ef839a6a1a4e7ecffe3302181fa4902b42e3 File:Grid Clean.png 6 1275 2022 2014-07-22T06:55:23Z YoshinobuYoshitora 302 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid Bucketlava.png 6 1276 2023 2014-07-22T06:55:35Z YoshinobuYoshitora 302 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 DNA Cloner 0 982 2024 1432 2014-07-22T06:56:24Z YoshinobuYoshitora 302 wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} The DNA Cloner allows to clone mobs. But a Insulated Helix of the mob you want to clone in the slot at the bottom. You can also apply a custom DNA to the spawned mob by putting a Syringe with the DNA in to upper slot. But finally, the machine needs one Insulated Cell to spawn one Mob. You can store these cells in the 9 solts at the right side. As every machine it requires energy to run. See energy supply for more information on how to power machines. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Iron |B1 = Advanceddictionary |C1 = Iron |A2 = Insulatedhelix |B2 = Insulatedcell |C2 = Syringe |A3 = Iron |B3 = Iron |C3 = Iron |Output= Cloner }} {{Advanced Genetics}} [[Category:Machines]] f6233465c0e651ab66416205b4efc6e3b15c18b7 2025 2024 2014-07-22T06:56:58Z YoshinobuYoshitora 302 /* Crafting Recipe */ wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} The DNA Cloner allows to clone mobs. But a Insulated Helix of the mob you want to clone in the slot at the bottom. You can also apply a custom DNA to the spawned mob by putting a Syringe with the DNA in to upper slot. But finally, the machine needs one Insulated Cell to spawn one Mob. You can store these cells in the 9 solts at the right side. As every machine it requires energy to run. See energy supply for more information on how to power machines. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Iron |B1 = Advanceddictionary |C1 = Iron |A2 = Insulated Helix |B2 = Insulated Cell |C2 = Syringe |A3 = Iron |B3 = Iron |C3 = Iron |Output= Cloner }} {{Advanced Genetics}} [[Category:Machines]] d2d05c00f84aa94bdf8355975e172d9dfdd1acfa User:YoshinobuYoshitora 2 1277 2026 2014-07-22T06:58:21Z YoshinobuYoshitora 302 Created page with "Just started playing '''Attack Of The B''' and there are a lot of recipes that are missing from this wiki. I try to fix some of them and upload my own icons for the recipes as..." wikitext text/x-wiki Just started playing '''Attack Of The B''' and there are a lot of recipes that are missing from this wiki. I try to fix some of them and upload my own icons for the recipes as I go along. If you find any mistakes or if I break something on the wiki, feel free to add a comment on my [[Talk:YoshinobuYoshitora talk page]]. efbf4e3d5a4c3fd4d23d33f9f92acf72b0de5197 User talk:YoshinobuYoshitora 3 1278 2027 2014-07-22T06:59:15Z YoshinobuYoshitora 302 Created page with "Add your comment here. Please add your signature with "<nowiki>~~~~</nowiki>". -------------------------------------------" wikitext text/x-wiki Add your comment here. Please add your signature with "<nowiki>~~~~</nowiki>". ------------------------------------------- 5c83946773ce8a28d0ab72f9339e9770894b4446 2028 2027 2014-07-22T06:59:28Z YoshinobuYoshitora 302 wikitext text/x-wiki Add your comment here. Please add your signature with "<nowiki>~~~~</nowiki>". [[User:YoshinobuYoshitora|YoshinobuYoshitora]] ([[User talk:YoshinobuYoshitora|talk]]) 02:59, 22 July 2014 (EDT) ------------------------------------------- 643168f65e600bb71340b6465a7ae2c6d3ecbfc4 Trail Mix 0 1181 2029 1734 2014-07-22T07:00:56Z YoshinobuYoshitora 302 wikitext text/x-wiki {{stub}} {{image requested}} {{mod |author=iChun }} '''Trail Mix''' is a mod in [[Attack of the B-Team]] created by iChun, which adds trail mix to Minecraft. All animals shake their heads at trail mix, except for pigs and horses! {{Attack of the B-Team}} 62104fea1f712b60ef62fac7143a1f2210f29aef Casting Table 0 1279 2030 2014-07-22T07:46:43Z YoshinobuYoshitora 302 Create first stub wikitext text/x-wiki The '''Casting Table''' is used to create [[Casts]] that can be used to create metal tools in [[Tinkers' Construct]]. [[Category:Tinkers' Construct]] 66f8c71b87dff7e9db4658916fb4e6687dec68fe 2032 2030 2014-07-22T07:51:15Z YoshinobuYoshitora 302 wikitext text/x-wiki The '''Casting Table''' is used to create [[Cast Casts]] that can be used to create metal tools in [[Tinkers' Construct]]. [[Category:Tinkers' Construct]] efc904a2ced0d2610bee88b0ad351619f4c34f26 2033 2032 2014-07-22T07:51:28Z YoshinobuYoshitora 302 wikitext text/x-wiki The '''Casting Table''' is used to create [[Cast|Casts]] that can be used to create metal tools in [[Tinkers' Construct]]. [[Category:Tinkers' Construct]] 51b6c06030df34fbd1fdfb8759c0ad457e0cfc20 2034 2033 2014-07-22T07:52:46Z YoshinobuYoshitora 302 wikitext text/x-wiki {{image requested}} {{item |mod = Tinkers' Construct }} ==General Info== The '''Casting Table''' is used to create [[Cast|Casts]] that can be used to create metal tools in [[Tinkers' Construct]]. ==Recipe== {{Grid/Crafting_Table |A1 = Seared Brick |A2 = Seared Brick |A3 = Seared Brick |B1 = Seared Brick |C1 = Seared Brick |C2 = Seared Brick |C3 = Seared Brick|Output = Casting Table}} [[Category:Tinkers' Construct]] a1a4837eba3e1187c8df7268f55c11898b02fd9a 2035 2034 2014-07-22T07:53:10Z YoshinobuYoshitora 302 wikitext text/x-wiki {{image requested}} {{item |mod = Tinkers' Construct }} ==General Info== The '''Casting Table''' is used to create [[Cast|Casts]] that can be used to create metal tools in [[Tinkers' Construct]]. ==Recipe== {{Grid/Crafting_Table |A1 = Seared Brick |A2 = Seared Brick |A3 = Seared Brick |B1 = Seared Brick |C1 = Seared Brick |C2 = Seared Brick |C3 = Seared Brick|Output = Casting Table}} {{TC-nav}} [[Category:Tinkers' Construct]] 0a83338e404a95dae65cbdcaedb8ac0b261c4dcd Cast 0 1280 2031 2014-07-22T07:51:05Z YoshinobuYoshitora 302 first draft wikitext text/x-wiki '''Casts''' are used with the [[Smeltery]] to create metal tool parts. You need a [[Casting Table]], liquid gold metal in your [[Smeltery]], a stone tool part and a [[Casting Table]] to create casts. Your [[Casting Table]] needs to be placed under a [[Seared Faucet]] connected to a [[Seared Drain]]. Then you can place your stone tool part on the [[Casting Table]] and pour metal over it. == List of available Casts == * Blank Cast * Pick Head Cast * Shovel Head Cast * Axe Head Cast * Sword Blade Cast * Pan Cast * Board Cast * Knife Blade Cast * Arrow Head Cast * Chisel Head Cast * Tool Rod Cast * Tool Binding Cast * Wide Guard Cast * Hand Guard Cast * Crossbar Cast * Hammer Head Cast * Broad Axe Head Cast * Broad Shovel Head Cast * Large Blade Cast * Scythe Head Cast * Tough Rod Cast * Tough Binding Cast * Large Plate Cast * Full Guard Cast * Ingot Cast * Gem Cast [[Category:Tinkers' Construct]] c9769bae9f8eaede72b19123c2905e46a996e846 Cast 0 1280 2036 2031 2014-07-22T07:53:18Z YoshinobuYoshitora 302 wikitext text/x-wiki '''Casts''' are used with the [[Smeltery]] to create metal tool parts. You need a [[Casting Table]], liquid gold metal in your [[Smeltery]], a stone tool part and a [[Casting Table]] to create casts. Your [[Casting Table]] needs to be placed under a [[Seared Faucet]] connected to a [[Seared Drain]]. Then you can place your stone tool part on the [[Casting Table]] and pour metal over it. == List of available Casts == * Blank Cast * Pick Head Cast * Shovel Head Cast * Axe Head Cast * Sword Blade Cast * Pan Cast * Board Cast * Knife Blade Cast * Arrow Head Cast * Chisel Head Cast * Tool Rod Cast * Tool Binding Cast * Wide Guard Cast * Hand Guard Cast * Crossbar Cast * Hammer Head Cast * Broad Axe Head Cast * Broad Shovel Head Cast * Large Blade Cast * Scythe Head Cast * Tough Rod Cast * Tough Binding Cast * Large Plate Cast * Full Guard Cast * Ingot Cast * Gem Cast {{TC-nav}} [[Category:Tinkers' Construct]] c64a81e9a92d3e9b19a6fabee923bcfa73479df6 2048 2036 2014-07-22T23:20:23Z Mastergalen 1 wikitext text/x-wiki {{image requested}} {{item |mod = Tinkers' Construct }} '''Casts''' are used with the [[Smeltery]] to create metal tool parts. You need a [[Casting Table]], liquid gold metal in your [[Smeltery]], a stone tool part and a [[Casting Table]] to create casts. Your [[Casting Table]] needs to be placed under a [[Seared Faucet]] connected to a [[Seared Drain]]. Then you can place your stone tool part on the [[Casting Table]] and pour metal over it. == List of available Casts == * Blank Cast * Pick Head Cast * Shovel Head Cast * Axe Head Cast * Sword Blade Cast * Pan Cast * Board Cast * Knife Blade Cast * Arrow Head Cast * Chisel Head Cast * Tool Rod Cast * Tool Binding Cast * Wide Guard Cast * Hand Guard Cast * Crossbar Cast * Hammer Head Cast * Broad Axe Head Cast * Broad Shovel Head Cast * Large Blade Cast * Scythe Head Cast * Tough Rod Cast * Tough Binding Cast * Large Plate Cast * Full Guard Cast * Ingot Cast * Gem Cast {{TC-nav}} [[Category:Tinkers' Construct]] 61dd275c9c482ae153db37cd9040bbcf5aaa7e5c DNA Splitter 0 971 2037 2019 2014-07-22T09:42:25Z YoshinobuYoshitora 302 wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} The DNA Splitter can be used to detach the desired genes. If more than one useful gene has been found, you'll be able to choose, which of them is going to be isolated. There's an automatable version of the DNA Splitter too. It's called the [[DNA Auto Splitter]], but it will only split [[Basic Gene]]. As every machine it requires energy to run. See energy supply for more information on how to power machines. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Iron |B1 = Basic DNA Dictionary |C1 = Iron |A2 = Iron |B2 = Diamond |C2 = Iron |A3 = Iron |B3 = Iron |C3 = Iron |Output= DNA Splitter }} {{Advanced Genetics}} [[Category:Machines]] e342e4e64d1c72bf7a3770d384e94c9c65029d7b Advanced Genetics 0 633 2038 1980 2014-07-22T09:43:30Z YoshinobuYoshitora 302 add category wikitext text/x-wiki {{Mod |name=Advanced Genetics |image = |caption = |author = ObsiLP |version = 1.4.2 |website = http://www.minecraftforum.net/topic/1988826-164-forge-advanced-genetics-mod/ |wiki=http://ag.teamdna.de/wiki/?art=home }} '''Advanced Genetics''' is a mod created by ObsiLP which adds Genetic-Science to Minecraft in [[Attack of the B-Team]]. ==Overview== There are 7 core machines needed to properly use this mod, and 6 optional machines. This is in addition to several items used for gathering, used in crafting, or used in conjunction with genetic abilities. All machines will require power, and the mod comes with a Combustion Generator if no other mods with compatible power are available. [[Thermal Expansion]] 3's power works with it. The required machines are as follows; [[DNA Analyser]], [[DNA Extractor]], [[DNA Decrypter]], [[DNA Splitter]], [[DNA Breeder]], [[Centrifuge]], [[DNA Combiner]]. ==Getting Started== # Using a [[Scraper]] or an [[Auto Scraper]], you collect [[Skin Scales]] by hitting a mob with this item. This does an extremely small amount of damage to the mob. # The Skin Scales are placed into a [[DNA Analyser]] in order to obtain a [[Cell]] from the mob. # The [[Cell]] is placed into a [[DNA Extractor]] to extract an Encrypted Helix. # The Encrypted Helix is then placed in a [[DNA Decrypter]]. It will then turn into a Helix and reveal any trait(s) it has, or if it is just a [[Basic Gene]]. # The Helix can then be placed into the [[DNA Splitter]], which will allow you to choose the Gene you wish to isolate, if the Helix contains more than one. # At this point, you need to place a non-basic gene into the right slot of a [[DNA Breeder]]. This will display how much material it will take to build a Completed Gene. Genes of the same type will add two, and Basic Genes will add one. # At this point you will need a [[Syringe]] to take a sample of your own blood. This is done by holding down right mouse until it shapes and then releasing. # The Syringe with your blood will then need to be placed into a [[Centrifuge (Advanced Genetics)|Centrifuge]] before it can be combined with the Completed Gene. # Place the Completed Gene in the left slot of the [[DNA Combiner]], and the Centrifuged Syringe on the right. # After they are combined, they will need to be placed in the Centrifuge one last time. # At this point the Syringe can be injected the same way that you took your blood, and you will have the selected Gene Power. Upon death, all genetic modifications will be lost. As a safeguard, after you inject the wanted genes take a sample of your modified blood. Centrifuge it as you normally would, and then store it away. If you die, you can re-inject yourself with your old blood to restore your abilities. ==Genes== All abilities are obtained through processing skin scales from mobs until you get the genes, which then must be combined with your DNA or in some cases, mob DNA. Also, abilities with a key binding can be assigned a different key in the menu. '''Passive Mob Genes:''' ::'''Chicken Genes:''' ::*'''No-Fall''': You don't get fall-damage anymore. ::'''Cow Genes:''' ::*'''Infinite Milk''': When you add this to yourself or a mob, you or the mob gives milk like a Cow. ::'''Horse Genes:''' ::*'''Jump''': You can jump higher. ::'''Ocelot Genes:''' ::*'''Speed''': You can run faster. ::*'''Avoid Creepers''': Creeper won't explode when you are close enough. They will also flee like they flee from Ocelots. ::'''Sheep Genes:''' ::*'''Wooly''': When you add this to yourself or a mob, you or the mob drops wool when you shear it. ::*'''Eat Grass''': When you are hungry, just right-click a grass block. ::'''Bat Genes:''' ::*'''Fly''': You can fly, like in creative mode! Note: This ability also gives you Fall-Resistance. ::'''Mooshroom Genes:''' ::*'''Produce Stew''': When you add this to yourself or a mob, you or the mob gives stew like Moohshrooms. ::'''Squid Genes:''' ::*'''Water Breather''': You have infinite breath under water. '''Neutral Mob Genes:''' ::'''Enderman Genes:''' ::*'''Teleporter''': When you press 'Y' you will throw an enderpearl which teleports you but you won't take damage. ::*'''Save Your Inventory''': To use this gene first you have to make a [[death enderchest]], place it somewhere and right-click it. Now when you die, your inventory will be saved in this chest. ::'''Spider Genes:''' ::*'''Climb''': You can climb up walls. ::'''Zombie Pigman Genes:''' ::*'''Swim In Lava''': You can swim in lava like Pigmans. '''Hostile Mob Genes:''' ::'''Blaze Genes:''' ::*'''Shoot Fireballs''': You can shoot fireballs, which will set mobs or blocks on fire. ::'''Creeper Genes:''' ::*'''Explode Yourself''': Press 'U' 8x and you will explode like a Creeper! ::'''Ghast Genes:''' ::*'''Destroy Blocks With Fireballs''': You can shoot fireballs, which will explode when they hit something. ::'''Skeleton Genes:''' ::*'''Infinity''': You don't need arrows anymore when shooting with the [[Genetic Bow]]. ::'''Slime Genes:''' ::*'''Slimy''': When you die you will drop Slime-Balls. ::'''Witch Genes:''' ::*'''Throw Potions''': When you press 'P' you can throw random potions. ::'''Zombie Genes:''' ::*'''Resistance''': This ability gives you a Resistance potion effect. '''Utility Mob Genes:''' ::'''Iron Golem Genes:''' ::*'''More Hearts''': Increase your health by 5 hearts. '''Boss Mob Genes:''' ::'''Ender Dragon Genes:''' ::*'''Ender Health''': To use this gene first you have to make a [[Health Crystal]] and keep it in your inventory. Now when you take damage, the Health Crystal will absorb it and will be damaged instead of you. You can also place the Health Crystal as a block. Then the blocks heals you in a range of about 20 blocks. ::'''Wither Genes:''' ::*'''Withers Hit''': When you hit an entity it gets the 'Wither'-Effect. ==Video Tutorials== Finding it hard to follow along with the Advanced Genetics tutorial above? Don't worry we've got you covered! check out these tutorials submitted by our wiki contributors... <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|5Et-463ZxL4}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|5YCrrFuJzi0}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|MUJBZgi3pMQ}}</div></div> <div style="clear:both"></div> If you want further information on how to advance further in Attack of the B-Team check out the page for the mod your interested in on the [[Mod list]] ==Known Bugs== '''Possible Bugs''' *If you have the swim in lava gene rather than it just preventing you from taking damage it reverses the damage heals you instead. When you stand in lava it heals you by 3 hearts every time the lava should be damaging you. '''Definite Bugs''' *none {{Advanced Genetics}} {{Attack of the B-Team}} [[Category:Advanced Genetics]] d006d55a1ef439bbfced7be4fcdab9136edff9f6 Liquid XP 0 1281 2039 2014-07-22T16:52:58Z YoshinobuYoshitora 302 first draft wikitext text/x-wiki With '''Liquid XP''' you can collect XP in liquid form, i.e. in bottles. == Additional Information == * [http://wiki.resonant-rise.com/view/Liquid_XP Official Liquid XP wiki] 620e9131ecdfc389fee7b070a46758c01d79f62e 2049 2039 2014-07-22T23:40:22Z Mastergalen 1 wikitext text/x-wiki {{image requested}} {{stub}} {{mod |author = immibis |website = http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1281065-immibiss-mods-now-with-85-7-less-version-numbers }} With '''Liquid XP''' you can collect XP in liquid form, i.e. in bottles. {{Attack of the B-Team}} a33ac1cb9c5f398b45f937c7208c72e4e3d68024 2050 2049 2014-07-23T06:34:53Z YoshinobuYoshitora 302 Add // Getting Started // wikitext text/x-wiki {{image requested}} {{stub}} {{mod |author = immibis |website = http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1281065-immibiss-mods-now-with-85-7-less-version-numbers }} With '''Liquid XP''' you can collect XP in liquid form, i.e. in bottles. == Getting Started == Your first setup to collect XP from yourself needs the following: * [[LXP Absorber]] * [[Portable Tank (Thermal Expansion)]] After placing the [[LXP Absorber]] above the [[Portable Tank (Thermal Expansion)|Portable Tank]] you can step on the [[LXP Absorber]] and your XP will be stored in the tank. To pick up the tank you need a [[Crescent Hammer]]. {{Attack of the B-Team}} 698ce047418244c1395d46aaebd4e20e7c5a71eb 2051 2050 2014-07-23T06:35:21Z YoshinobuYoshitora 302 Add Template {{Liquid XP}} wikitext text/x-wiki {{image requested}} {{stub}} {{mod |author = immibis |website = http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1281065-immibiss-mods-now-with-85-7-less-version-numbers }} With '''Liquid XP''' you can collect XP in liquid form, i.e. in bottles. == Getting Started == Your first setup to collect XP from yourself needs the following: * [[LXP Absorber]] * [[Portable Tank (Thermal Expansion)]] After placing the [[LXP Absorber]] above the [[Portable Tank (Thermal Expansion)|Portable Tank]] you can step on the [[LXP Absorber]] and your XP will be stored in the tank. To pick up the tank you need a [[Crescent Hammer]]. {{Liquid XP}} {{Attack of the B-Team}} 4cb05558686108ab1827d59e27ce376bfc6fc4e7 2057 2051 2014-07-23T11:07:31Z YoshinobuYoshitora 302 wikitext text/x-wiki {{image requested}} {{stub}} {{mod |author = immibis |website = http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1281065-immibiss-mods-now-with-85-7-less-version-numbers }} With '''Liquid XP''' you can collect XP in liquid form, i.e. in bottles. == Getting Started == Your first setup to collect XP from yourself needs the following: * [[LXP Absorber]] * [[Tank (OpenBlocks)]] After placing the [[LXP Absorber]] next to the [[Tank (OpenBlocks)|Tank]] you can step on the [[LXP Absorber]] and your XP will be stored in the tank. To extract XP from the tank, simply right-click with a [[Glass Bottle]] or a [[Bucket]]. {{Liquid XP}} {{Attack of the B-Team}} 466289af96e29e92f6963b1f646a14688de89c81 2059 2057 2014-07-23T11:09:17Z YoshinobuYoshitora 302 Image added wikitext text/x-wiki {{stub}} {{mod |author = immibis |website = http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1281065-immibiss-mods-now-with-85-7-less-version-numbers }} With '''Liquid XP''' you can collect XP in liquid form, i.e. in bottles. == Getting Started == Your first setup to collect XP from yourself needs the following: * [[LXP Absorber]] * [[Tank (OpenBlocks)]] After placing the [[LXP Absorber]] next to the [[Tank (OpenBlocks)|Tank]] you can step on the [[LXP Absorber]] and your XP will be stored in the tank. To extract XP from the tank, simply right-click with a [[Glass Bottle]] or a [[Bucket]]. {{Liquid XP}} {{Attack of the B-Team}} 3a0e936aebb15a6d003007cf5a2e8bddbad1975f 2060 2059 2014-07-23T13:07:01Z YoshinobuYoshitora 302 wikitext text/x-wiki {{stub}} {{mod |author = immibis |website = http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1281065-immibiss-mods-now-with-85-7-less-version-numbers }} With '''Liquid XP''' you can collect XP in liquid form, i.e. in bottles. == Getting Started == === Collect XP from yourself === Your first setup to collect XP from yourself needs the following: * [[LXP Absorber]] * [[Tank (OpenBlocks)]] After placing the [[LXP Absorber]] next to the [[Tank (OpenBlocks)|Tank]] you can step on the [[LXP Absorber]] and your XP will be stored in the tank. To extract XP from the tank, simply right-click with a [[Glass Bottle]] or a [[Bucket]]. If you need more storage capacity, just add more [[Tank (OpenBlocks)|Tanks]] to your setup. === Use stored XP to enchant === ??? {{Liquid XP}} {{Attack of the B-Team}} 518e3711dadfaf0e1bb469cbb75340e77d8342bd Food Plus 0 1153 2040 1642 2014-07-22T18:37:25Z YoshinobuYoshitora 302 Split tropicraft and food+ coffee wikitext text/x-wiki {{stub}} {{image requested}} {{mod |author=JoseTheCrafter |website=http://www.minecraftforum.net/topic/1745463-164forge-food-plus-mod-more-food-than-you-can-imagine-v27-pre-upd16112013/ }} This sweet (and savory) little mod adds a variety of foods for your cooking pleasure in [[Attack of the B-Team]]! * [[Worktop]] - most of your recipes will be prepared with this crafting table type interface, when using NEI watch carefully for which recipes do, and do not use this tool. * [[Refrigerator]] - put a [[snowball]] in the bottom slot, ice tray in the top. * [[Coffee Grinder]] - [[Coffee Bean (Food Plus)]] in the top slot, blade in the bottom slot, one blade will grind 20 [[coffee]]. (Note: [[Coffee Beans (Tropicraft]] is from the [[Tropicraft]] mod, [[Coffee Bean (Food Plus)]] is [[Food Plus]]) Break grass for seeds, the new ones for this mod are [[tomato]]es, [[rice]] and [[strawberries]]. {{Attack of the B-Team}} de46e1b84ccb3d1b42ed1fe76c004cb969cdd49e 2041 2040 2014-07-22T18:38:27Z YoshinobuYoshitora 302 wikitext text/x-wiki {{stub}} {{image requested}} {{mod |author=JoseTheCrafter |website=http://www.minecraftforum.net/topic/1745463-164forge-food-plus-mod-more-food-than-you-can-imagine-v27-pre-upd16112013/ }} This sweet (and savory) little mod adds a variety of foods for your cooking pleasure in [[Attack of the B-Team]]! * [[Worktop]] - most of your recipes will be prepared with this crafting table type interface, when using NEI watch carefully for which recipes do, and do not use this tool. * [[Refrigerator]] - put a [[snowball]] in the bottom slot, ice tray in the top. * [[Coffee Grinder]] - [[Coffee Bean (Food Plus)]] in the top slot, blade in the bottom slot, one blade will grind 20 [[coffee]]. (Note: [[Coffee Beans (Tropicraft)]] is from the [[Tropicraft]] mod, [[Coffee Bean (Food Plus)]] is [[Food Plus]]) Break grass for seeds, the new ones for this mod are [[Tomato|Tomatoes]], [[Rice]] and [[Strawberries]]. {{Attack of the B-Team}} 0ece9e0fe42c08bb8fd4f43d0fcea8dc1f88bf9a 2054 2041 2014-07-23T07:40:49Z IDED 178 wikitext text/x-wiki {{stub}} {{image requested}} {{mod |author=JoseTheCrafter |website=http://www.minecraftforum.net/topic/1745463-164forge-food-plus-mod-more-food-than-you-can-imagine-v27-pre-upd16112013/ }} This sweet (and savory) little mod adds a variety of foods for your cooking pleasure in [[Attack of the B-Team]]! * [[Worktop]] - most of your recipes will be prepared with this crafting table type interface, when using NEI watch carefully for which recipes do, and do not use this tool. * [[Refrigerator]] - put a [[snowball]] in the bottom slot, ice tray in the top. * [[Coffee Grinder]] - [[Coffee Bean (Food Plus)]] in the top slot, blade in the bottom slot, one blade will grind 20 [[coffee]]. (Note: [[Coffee Beans (Tropicraft)]] is from the [[Tropicraft]] mod, [[Coffee Bean (Food Plus)]] is [[Food Plus]]) Break grass for seeds, the new ones for this mod are [[Tomato|Tomatoes]], [[Rice]] and [[Strawberries]]. {{#ev:youtube|ASPwr1ddneM}} {{Attack of the B-Team}} c0f8fd50823f21bd67860a56a6633e646b9ff604 2062 2054 2014-07-23T13:10:17Z YoshinobuYoshitora 302 Add nav template wikitext text/x-wiki {{stub}} {{image requested}} {{mod |author=JoseTheCrafter |website=http://www.minecraftforum.net/topic/1745463-164forge-food-plus-mod-more-food-than-you-can-imagine-v27-pre-upd16112013/ }} This sweet (and savory) little mod adds a variety of foods for your cooking pleasure in [[Attack of the B-Team]]! * [[Worktop]] - most of your recipes will be prepared with this crafting table type interface, when using NEI watch carefully for which recipes do, and do not use this tool. * [[Refrigerator]] - put a [[snowball]] in the bottom slot, ice tray in the top. * [[Coffee Grinder]] - [[Coffee Bean (Food Plus)]] in the top slot, blade in the bottom slot, one blade will grind 20 [[coffee]]. (Note: [[Coffee Beans (Tropicraft)]] is from the [[Tropicraft]] mod, [[Coffee Bean (Food Plus)]] is [[Food Plus]]) Break grass for seeds, the new ones for this mod are [[Tomato|Tomatoes]], [[Rice]] and [[Strawberries]]. {{#ev:youtube|ASPwr1ddneM}} {{Food Plus}} {{Attack of the B-Team}} c6a5d692602e9c489cca93aa7ff877ad7edd0d99 Tropicraft 0 1126 2042 1746 2014-07-22T18:41:48Z YoshinobuYoshitora 302 wikitext text/x-wiki {{stub}} {{Mod |name=Tropicraft |caption = |author = Cojo |version = 5.1.6 |website = http://tropicraft.net/ |wiki=http://wiki.tropicraft.net/wiki/Main_Page }} Welcome to the Tropics, where all your stress fades away.... In Tropicraft you travel to a magical realm filled with natives, monsters, magic, and volcanic activity. To get the Tropics you must first get some items from around the world. You must get bamboo, pineapples, wool, and coconuts from palm trees which are randomly spawned in biomes around Minecraftia. Then in the TMI menu off to the side of your inventory look for the recipe for beach chairs and umbrellas which are made of some of your bamboo and wool. Once built find the recipe for a mug which is made of bamboo. Once you have that in a crafting grid put pineapples and coconut slices(which are made from slicing coconuts with your sword) next to your mug. Now you have your pina colada, umbrella, and beach chair, place your beach chair down on a porch or any block what so ever and have the umbrella above the chair. Wait until the sunset is happening and sit in the beach chair and drink the pina colada. You will be transported to the Tropical Realm. The many mobs and NPCs of Tropicraft! Once in the Tropical Realm you will find dinosaurs and other prehistoric animals which come from the Archaeology Mod. There will also be many mobs to attack and befriend. There are two types of Tropimobs one is the Tropicreeper, now this won't attack you but if killed will present you with coconut bombs. {{Tropicraft-Navbox}} {{Attack of the B-Team}} de92a895e057082e906651528b47dec93360e902 2044 2042 2014-07-22T18:46:13Z YoshinobuYoshitora 302 wikitext text/x-wiki {{stub}} {{Mod |name=Tropicraft |caption = |author = Cojo |version = 5.1.6 |website = http://tropicraft.net/ |wiki=http://wiki.tropicraft.net/wiki/Main_Page }} Welcome to the Tropics, where all your stress fades away.... In Tropicraft you travel to a magical realm filled with natives, monsters, magic, and volcanic activity. To get the Tropics you must first get some items from around the world. You must get bamboo, pineapples, wool, and coconuts from palm trees which are randomly spawned in biomes around Minecraftia. Then in the TMI menu off to the side of your inventory look for the recipe for beach chairs and umbrellas which are made of some of your bamboo and wool. Once built find the recipe for a mug which is made of bamboo. Once you have that in a crafting grid put pineapples and coconut slices(which are made from slicing coconuts with your sword) next to your mug. Now you have your pina colada, umbrella, and beach chair, place your beach chair down on a porch or any block what so ever and have the umbrella above the chair. Wait until the sunset is happening and sit in the beach chair and drink the pina colada. You will be transported to the Tropical Realm. The many mobs and NPCs of Tropicraft! Once in the Tropical Realm you will find dinosaurs and other prehistoric animals which come from the Archaeology Mod. There will also be many mobs to attack and befriend. There are two types of Tropimobs one is the Tropicreeper, now this won't attack you but if killed will present you with coconut bombs. {{Tropicraft-Navbox}} {{Attack of the B-Team}} 98147a0a4560f4cf2bdc269923edb22cf5693a81 Template:Tropicraft 10 1282 2043 2014-07-22T18:45:14Z YoshinobuYoshitora 302 first draft with some elements wikitext text/x-wiki {{Navbox | title = [[Tropicraft]] | name = Tropicraft | listclass = hlist | list1 = {{Navbox|child | title = Trees | group1 = Trees | list1 = * [[Coffee Beans (Tropicraft)]] | group2 = Plants | list2 = * [[Coffee (Tropicraft)]] }} | list2 = {{Navbox|child | title = Guides | list1 = * [[Harvesting (Tropicraft)|Harvesting in Tropicraft]] }} }} <includeonly>[[Category:Tinkers' Construct]]</includeonly> <noinclude>[[Category:Navigation Templates]]</noinclude> 87ae4a22817d43ffa323f7a068f61b2b88de12a5 2045 2043 2014-07-22T18:46:54Z YoshinobuYoshitora 302 YoshinobuYoshitora moved page [[Template:Tropicraft-Navbox]] to [[Template:Tropicraft]] wikitext text/x-wiki {{Navbox | title = [[Tropicraft]] | name = Tropicraft | listclass = hlist | list1 = {{Navbox|child | title = Trees | group1 = Trees | list1 = * [[Coffee Beans (Tropicraft)]] | group2 = Plants | list2 = * [[Coffee (Tropicraft)]] }} | list2 = {{Navbox|child | title = Guides | list1 = * [[Harvesting (Tropicraft)|Harvesting in Tropicraft]] }} }} <includeonly>[[Category:Tinkers' Construct]]</includeonly> <noinclude>[[Category:Navigation Templates]]</noinclude> 87ae4a22817d43ffa323f7a068f61b2b88de12a5 2047 2045 2014-07-22T18:50:40Z YoshinobuYoshitora 302 add mobs wikitext text/x-wiki {{Navbox | title = [[Tropicraft]] | name = Tropicraft | listclass = hlist | list1 = {{Navbox|child | title = Trees | group1 = Trees | list1 = * [[Coffee Beans (Tropicraft)]] | group2 = Plants | list2 = * [[Coffee (Tropicraft)]] }} | list2 = {{Navbox|child |title = Animals |group1 = Mobs |list1 = * [[TropiCreeper]] * [[TropiSkelly]] * [[TropiSpider]] }} | list3 = {{Navbox|child | title = Guides | list1 = * [[Harvesting (Tropicraft)|Harvesting in Tropicraft]] }} }} <includeonly>[[Category:Tinkers' Construct]]</includeonly> <noinclude>[[Category:Navigation Templates]]</noinclude> 88bfb4f7f2044b6cd909d6fc38c6fdfe85d694b1 2052 2047 2014-07-23T06:36:57Z YoshinobuYoshitora 302 Fix category wikitext text/x-wiki {{Navbox | title = [[Tropicraft]] | name = Tropicraft | listclass = hlist | list1 = {{Navbox|child | title = Trees | group1 = Trees | list1 = * [[Coffee Beans (Tropicraft)]] | group2 = Plants | list2 = * [[Coffee (Tropicraft)]] }} | list2 = {{Navbox|child |title = Animals |group1 = Mobs |list1 = * [[TropiCreeper]] * [[TropiSkelly]] * [[TropiSpider]] }} | list3 = {{Navbox|child | title = Guides | list1 = * [[Harvesting (Tropicraft)|Harvesting in Tropicraft]] }} }} <includeonly>[[Category:Tropicraft]]</includeonly> <noinclude>[[Category:Navigation Templates]]</noinclude> e06d12dbeeffd6a998ed5da851adea2aea8ab227 Template:Tropicraft-Navbox 10 1283 2046 2014-07-22T18:46:54Z YoshinobuYoshitora 302 YoshinobuYoshitora moved page [[Template:Tropicraft-Navbox]] to [[Template:Tropicraft]] wikitext text/x-wiki #REDIRECT [[Template:Tropicraft]] cb2fcfa82b10aee5048e48c22086395a3029e17f Template:Liquid XP 10 1284 2053 2014-07-23T06:40:05Z YoshinobuYoshitora 302 Created page with "{{Navbox | title = [[Tropicraft]] | name = Tropicraft | listclass = hlist | list1 = {{Navbox|child | title = Items | group1 = Ores | list1 = * ??? | group2 = Tools ..." wikitext text/x-wiki {{Navbox | title = [[Tropicraft]] | name = Tropicraft | listclass = hlist | list1 = {{Navbox|child | title = Items | group1 = Ores | list1 = * ??? | group2 = Tools | list2 = * ??? }} | list2 = {{Navbox|child |title = Machines |group1 = Machines |list1 = * [[LXP Absorber]] * [[LXP Collector]] * [[LXP Catalyzer]] * [[LXP Imprinter]] * [[LXP Enchanter]] * [[LXP Combiner]] * [[LXP Isolator]] * [[LXP Bucket]] }} }} <includeonly>[[Category:Liquid XP]]</includeonly> <noinclude>[[Category:Navigation Templates]]</noinclude> 94d92b4c5f0299c5473b484e58caeea562ae21a7 2055 2053 2014-07-23T09:31:08Z Mastergalen 1 wikitext text/x-wiki {{Navbox | title = [[Liquid XP]] | name = Tropicraft | listclass = hlist | list1 = {{Navbox|child | title = Items | group1 = Ores | list1 = * ??? | group2 = Tools | list2 = * ??? }} | list2 = {{Navbox|child |title = Machines |group1 = Machines |list1 = * [[LXP Absorber]] * [[LXP Collector]] * [[LXP Catalyzer]] * [[LXP Imprinter]] * [[LXP Enchanter]] * [[LXP Combiner]] * [[LXP Isolator]] * [[LXP Bucket]] }} }} <includeonly>[[Category:Liquid XP]]</includeonly> <noinclude>[[Category:Navigation Templates]]</noinclude> 76200d68338565029c598d18f814065a2b657af0 2073 2055 2014-07-24T06:17:29Z YoshinobuYoshitora 302 wikitext text/x-wiki {{Navbox | title = [[Liquid XP]] | name = Liquid XP | listclass = hlist | list1 = {{Navbox|child | title = Items | group1 = Ores | list1 = * ??? | group2 = Tools | list2 = * [[Empty Medaillon (Liquid XP)]] }} | list2 = {{Navbox|child |title = Machines |group1 = Machines |list1 = * [[LXP Absorber]] * [[LXP Collector]] * [[LXP Catalyzer]] * [[LXP Imprinter]] * [[LXP Enchanter]] * [[LXP Combiner]] * [[LXP Isolator]] * [[LXP Bucket]] }} }} <includeonly>[[Category:Liquid XP]]</includeonly> <noinclude>[[Category:Navigation Templates]]</noinclude> 4de0f88c97c3ad9384973c6becbe222bedb0b122 2079 2073 2014-07-24T07:11:06Z YoshinobuYoshitora 302 wikitext text/x-wiki {{Navbox | title = [[Liquid XP]] | name = Liquid XP | listclass = hlist | list1 = {{Navbox|child | title = Items | group1 = Ores | list1 = * ??? | group2 = Tools | list2 = * [[Empty Medallion (Liquid XP)]] }} | list2 = {{Navbox|child |title = Machines |group1 = Machines |list1 = * [[LXP Absorber]] * [[LXP Collector]] * [[LXP Catalyzer]] * [[LXP Imprinter]] * [[LXP Enchanter]] * [[LXP Combiner]] * [[LXP Isolator]] * [[LXP Bucket]] }} }} <includeonly>[[Category:Liquid XP]]</includeonly> <noinclude>[[Category:Navigation Templates]]</noinclude> 8d6a79d9c88f94760e880faa6a26d415cced36fa Open Blocks 0 1182 2056 1733 2014-07-23T11:06:52Z YoshinobuYoshitora 302 /* Blocks and Items */ wikitext text/x-wiki {{stub}} {{image requested}} {{mod |author=MikeMoo }} '''Open Blocks''' is a mod in [[Attack of the B-Team]] created by MikeMoo. Open blocks adds a variety of amazing features to Minecraft, from sprinkers to hang gliders, From painting to graves, this is a mod you shouldn't pass up! == Blocks and Items == * [[Hang Glider]] * [[Grave]] * [[Paint Brush]] * [[Paint Can]] * [[Paint Mixer]] * [[Crane Backpack]] * [[Crane Controller]] * [[Tank (Open Blocks)]] {{Open Blocks}} {{Attack of the B-Team}} b8c7f02d0d116f7da18d8e86cf5388aa17d60ced File:Liquid XP.png 6 1285 2058 2014-07-23T11:08:54Z YoshinobuYoshitora 302 Showing the LXP Absorber and an OpenBlocks Tank with XP. wikitext text/x-wiki Showing the LXP Absorber and an OpenBlocks Tank with XP. 56d6d52f851f3598158480aee5d576e430bb1e13 Map Writer 0 1263 2061 1973 2014-07-23T13:09:32Z YoshinobuYoshitora 302 wikitext text/x-wiki {{mod |author=Davey Liam |website=http://www.minecraftforum.net/topic/1570989-172-forge-mapwriter-an-open-source-mini-map/ }} '''Features:''' *In game mini-map for multiplayer and singleplayer. *Client side (server does not need to have the mod installed). *The areas you explore are saved and can be viewed by scrolling or zooming the map, even when you are in a completely different part of the world. *Full screen map GUI. Set waypoints by right clicking, pan map by click dragging, zoom with the mouse wheel. *Rotating circular mini map mode. Can be enabled in the options GUI. *Colours for blocks automatically generated from the block's texture. *Support for custom texture packs. *Support for blocks added by mods. *Biomes now coloured appropriately. *Entire map can be written to a PNG image. *Explored chunks are also saved in Anvil format from multiplayer servers, so you can view the world using tools such as Eihort. *When in the Nether the mini map shows your effective location in the Overworld. This makes placing portals easier. *Underground map mode (vastly improved in 2.0.14). *All block colours configurable, including extended block ID's. {{Attack_of_the_B-Team}} cbb82d2130f892015c07f39e6177eced63eb940a Template:Food Plus 10 1286 2063 2014-07-23T13:11:49Z YoshinobuYoshitora 302 Created page with "{{Navbox | title = [[Food Plus]] | name = Food Plus | listclass = hlist | list1 = {{Navbox|child | title = Nature | group1 = Plants | list1 = * Coffee Bean (Food Plus..." wikitext text/x-wiki {{Navbox | title = [[Food Plus]] | name = Food Plus | listclass = hlist | list1 = {{Navbox|child | title = Nature | group1 = Plants | list1 = * [[Coffee Bean (Food Plus)]] | group2 = Food | list2 = * [[Coffee (Food Plus)]] }} | list2 = {{Navbox|child |title = Machines |group1 = Kitchen |list1 = * [[Coffee Grinder]] * [[Tea Bag]] }} }} <includeonly>[[Category:Food Plus]]</includeonly> <noinclude>[[Category:Navigation Templates]]</noinclude> dd85d3e8a364be852253d193ecd7469d2f4346c2 2081 2063 2014-07-24T08:02:14Z YoshinobuYoshitora 302 wikitext text/x-wiki {{Navbox | title = [[Food Plus]] | name = Food Plus | listclass = hlist | list1 = {{Navbox|child | title = Nature | group1 = Plants | list1 = * [[Coffee Bean (Food Plus)]] | group2 = Food | list2 = * [[Coffee (Food Plus)]] * [[Mutton Jerky (Food Plus)]] }} | list2 = {{Navbox|child |title = Machines |group1 = Kitchen |list1 = * [[Coffee Grinder]] * [[Tea Bag]] }} }} <includeonly>[[Category:Food Plus]]</includeonly> <noinclude>[[Category:Navigation Templates]]</noinclude> 9d39dd45dac724030ec34846b780c85553da75a3 2085 2081 2014-07-24T10:53:41Z Mastergalen 1 wikitext text/x-wiki {{Navbox | title = [[Food Plus]] | name = Food Plus | listclass = hlist | list1 = {{Navbox|child | title = Nature | group1 = Plants | list1 = * [[Coffee Bean]] | group2 = Food | list2 = * [[Coffee]] * [[Mutton Jerky]] }} | list2 = {{Navbox|child |title = Machines |group1 = Kitchen |list1 = * [[Coffee Grinder]] * [[Tea Bag]] }} }} <includeonly>[[Category:Food Plus]]</includeonly> <noinclude>[[Category:Navigation Templates|F]]</noinclude> da0cb19c9107699aa1ab0e23e1255d81da6f6a51 Worktop 0 1223 2064 1853 2014-07-23T13:12:15Z YoshinobuYoshitora 302 wikitext text/x-wiki {{stub}} {{image requested}} {{block |mod=Food Plus }} The worktop is like the crafting table for the Food Plus mod. The Worktop is used for almost all crafting recipes for ==Crafting Recipe== To craft the worktop you use a crafting table and arrange the materials in the following way. Knife in top middle, Cobblestone along both sides and the bottom, and a crafting table in the middle. {{Grid/Crafting Table |A1 = Cobblestone |B1 = Knife | C1 = Cobblestone |A2 = Cobblestone |B2 = Crafting Table | C2 = Cobblestone |A3 = Cobblestone |B3 = Cobblestone | C3 = Cobblestone |Output = Worktop }} {{Food Plus}} {{Attack of the B-Team}} 7fac35121fa2f156f6c802fe987b3cd8a571bc81 Refrigerator 0 1156 2065 1652 2014-07-23T13:12:33Z YoshinobuYoshitora 302 wikitext text/x-wiki {{Item |type = Item |stack = Yes (64) |data = 1530:0 |mod = Food Plus }} The '''Refrigerator''' is essential for making [[Ice Cream]] and [[Slurpee]]s in [[Attack of the B-Team]]. == Crafting Recipe == {{Grid/Crafting Table |A1=Cobblestone |B1=Bucket |C1=Cobblestone |A2=Cobblestone |B2= Snowball|C2=Cobblestone |A3=Cobblestone |B3=Cobblestone |C3=Cobblestone |Output=Refrigerator |Shapeless=no}} == Usage == [[File:Refrigerator.png|framed|left]] At this point the refrigerator only makes one thing: [[Ice Chunk]]s. To make Ice chunks you need an [[Ice Tray]] and a snowball. {{Food Plus}} {{Attack of the B-Team}} 807bd857cb5feb7c213ef02e44924f2abcebe1ee Category:Food Plus 14 1287 2066 2014-07-23T13:12:42Z YoshinobuYoshitora 302 Created page with "&nbsp;" wikitext text/x-wiki &nbsp; 47c1f11ed4d1aad1a1b674bda71a89d4ff562d55 2067 2066 2014-07-23T13:13:10Z YoshinobuYoshitora 302 wikitext text/x-wiki [[Food Plus]] 4af7d03e14eae24f3ba5c00cf1c057397d4bac56 2068 2067 2014-07-23T19:15:12Z Mastergalen 1 wikitext text/x-wiki [[Category:Mods]] 79c914b0f8316550a3f2fa0afca7f91ab61e61cd 2069 2068 2014-07-24T04:36:39Z YoshinobuYoshitora 302 link back to Food Plus wikitext text/x-wiki For more information about this mod, see [[Food Plus]]. [[Category:Mods]] a5e614aa632eb53a1e5d10a4a3a106500174c469 LXP Imprinter 0 1288 2070 2014-07-24T06:12:37Z YoshinobuYoshitora 302 Created page with "{{Block |mod=Liquid XP |type=Machines |tool=? |stackable=? }} The '''LXP Imprinter''' is used to fill [[Liquid XP]] into [[Empty Medaillon (Liquid XP)|Empty Medaillons]]. =..." wikitext text/x-wiki {{Block |mod=Liquid XP |type=Machines |tool=? |stackable=? }} The '''LXP Imprinter''' is used to fill [[Liquid XP]] into [[Empty Medaillon (Liquid XP)|Empty Medaillons]]. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Stone | B1 = Empty Medaillon (Liquid XP) | C1 = Stone |A2 = Bookshelf | B2 = Piston | C2 = Bookshelf |A3 = Stone |B3 = Stone |C3 = Stone |Output= LXP Imprinter }} {{Liquid XP}} {{Attack-of-the-B-Team}} 48c0ec299f3e3f6a3842a919765a4f34e9c2592b File:Grid Empty Medaillon (Liquid XP).png 6 1289 2071 2014-07-24T06:13:51Z YoshinobuYoshitora 302 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Grid LXP Imprinter.png 6 1290 2072 2014-07-24T06:14:40Z YoshinobuYoshitora 302 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Empty Medallion (Liquid XP) 0 1291 2074 2014-07-24T06:18:30Z YoshinobuYoshitora 302 Created page with "{{Block |mod=Liquid XP |type=Tools |tool=? |stackable=? }} ==General Information== '''Empty Medaillon''' is used to store [[Liquid XP]] and use it in machines. ==Crafting ..." wikitext text/x-wiki {{Block |mod=Liquid XP |type=Tools |tool=? |stackable=? }} ==General Information== '''Empty Medaillon''' is used to store [[Liquid XP]] and use it in machines. ==Crafting Recipe== {{Grid/Crafting Table | B1 = Iron | A2 = Iron | B2 = LXP Bucket | C2 = Iron | B3 = Iron |Output= Empty Medaillon (Liquid XP) }} {{Liquid XP}} {{Attack of the B-Team}} 61be91d3a40ca7f1d9be5dba6958fe0c65b0fe1b 2076 2074 2014-07-24T06:24:20Z YoshinobuYoshitora 302 wikitext text/x-wiki {{Item |mod=Liquid XP }} ==General Information== '''Empty Medaillon''' is used to store [[Liquid XP]] and use it in machines. ==Crafting Recipe== {{Grid/Crafting Table | B1 = Iron | A2 = Iron | B2 = LXP Bucket | C2 = Iron | B3 = Iron |Output= Empty Medaillon (Liquid XP) }} {{Liquid XP}} {{Attack of the B-Team}} 65be16206e1c5065294d3da80e0de3bcce5bfef5 2077 2076 2014-07-24T07:10:44Z YoshinobuYoshitora 302 YoshinobuYoshitora moved page [[Empty Medaillon (Liquid XP)]] to [[Empty Medallion (Liquid XP)]] wikitext text/x-wiki {{Item |mod=Liquid XP }} ==General Information== '''Empty Medaillon''' is used to store [[Liquid XP]] and use it in machines. ==Crafting Recipe== {{Grid/Crafting Table | B1 = Iron | A2 = Iron | B2 = LXP Bucket | C2 = Iron | B3 = Iron |Output= Empty Medaillon (Liquid XP) }} {{Liquid XP}} {{Attack of the B-Team}} 65be16206e1c5065294d3da80e0de3bcce5bfef5 2080 2077 2014-07-24T07:11:37Z YoshinobuYoshitora 302 /* General Information */ wikitext text/x-wiki {{Item |mod=Liquid XP }} ==General Information== '''Empty Medaillon''' is used to store [[Liquid XP]] and use it in machines, i.e. the [[LXP Imprinter]]. ==Crafting Recipe== {{Grid/Crafting Table | B1 = Iron | A2 = Iron | B2 = LXP Bucket | C2 = Iron | B3 = Iron |Output= Empty Medaillon (Liquid XP) }} {{Liquid XP}} {{Attack of the B-Team}} c85f61ee38266095ab7f05215953d0ac3737759d File:Grid LXP Bucket.png 6 1292 2075 2014-07-24T06:19:39Z YoshinobuYoshitora 302 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Empty Medaillon (Liquid XP) 0 1293 2078 2014-07-24T07:10:45Z YoshinobuYoshitora 302 YoshinobuYoshitora moved page [[Empty Medaillon (Liquid XP)]] to [[Empty Medallion (Liquid XP)]] wikitext text/x-wiki #REDIRECT [[Empty Medallion (Liquid XP)]] e3fa7111a48677e77f257980a9e99b46ba997e26 Mutton Jerky 0 1294 2082 2014-07-24T08:02:53Z YoshinobuYoshitora 302 Created page with " '''Mutton Jerky''' is a food from [[Food Plus]]. == Crafting == * How to craft/cook this? {{Food Plus}}" wikitext text/x-wiki '''Mutton Jerky''' is a food from [[Food Plus]]. == Crafting == * How to craft/cook this? {{Food Plus}} d5ac44e9edfaa0ae810a0fc4dd3433d84c3c558c 2083 2082 2014-07-24T08:09:16Z YoshinobuYoshitora 302 wikitext text/x-wiki '''Mutton Jerky''' is a food from [[Food Plus]]. To create Jerky, you need a [[Drying Rack]] from [[Tinkers' Construct]]. == Crafting == * How to craft/cook this? {{Food Plus}} 4fca6f82d4821d8713dfbce4f17207fd90c60417 2084 2083 2014-07-24T10:52:33Z Mastergalen 1 Mastergalen moved page [[Mutton Jerky (Food Plus)]] to [[Mutton Jerky]] without leaving a redirect wikitext text/x-wiki '''Mutton Jerky''' is a food from [[Food Plus]]. To create Jerky, you need a [[Drying Rack]] from [[Tinkers' Construct]]. == Crafting == * How to craft/cook this? {{Food Plus}} 4fca6f82d4821d8713dfbce4f17207fd90c60417 Mutton Jerky 0 1294 2086 2084 2014-07-24T10:54:02Z Mastergalen 1 wikitext text/x-wiki {{stub}} {{image requested}} {{item |mod = Food Plus }} '''Mutton Jerky''' is a food from [[Food Plus]]. To create Jerky, you need a [[Drying Rack]] from [[Tinkers' Construct]]. == Crafting == {{empty section}} {{Food Plus}} 42cd8005bb4a2fc65e283e5e9b66a251d7ce26f3 Dragon Mounts 0 1144 2088 1627 2014-08-01T18:43:40Z 2ndtoBest 312 Edited to clear the confusion in the comments. wikitext text/x-wiki {{mod |author=BarracudaATA |website=http://www.minecraftforum.net/topic/827863-16x-dragon-mounts-r34-wip/ }} '''Dragon Mounts''' is a mod in [[Attack of the B-Team]] that allows you to hatch previously useless dragon eggs. Once fostered and tamed, they'll be your faithful companion in all situations and, of course, can be used for a ride! '''''Last edited by:''''' ''2ndtoBest'' '''''Previously edited by:''''' ''unknown'' ==Quick guide== # To hatch a dragon egg, you'll need to find a good place for it first. If you found one, place the egg block and simply right click it. The egg will then start to hatch, which will take a while. # Once grown up, you can tame the dragon with raw fish. It will then follow and protect you like other pets. # You can command tamed dragons to lay down or stand up with the bone item. # To ride a tamed dragon, use a saddle on it, then right click it without holding an action item. # To heal injured dragons, feed it with raw fish, chicken, beef or pork chop (four hearts) or with rotten flesh (two hearts). # You can control the dragon with the Carrot On A Stick while riding it. ==Breeds== : There are multiple breeds of dragons in which some take more effort that others. The breeds of dragons are- Ender, Water, Fire, Ice, Ghost, Air, Forest, and Nether. : To spawn a '''Water''' dragon place your dragon egg in a 3x3 pool of water with a block in the middle, spawn the egg on the block. : To spawn a '''Fire''' dragon,place your dragon egg in a 3x3 pool of lava with a block in the middle, spawn egg on the block. : To spawn an '''Ender''' dragon, place the dragon egg anywhere. : To spawn a '''Ghost''' dragon, place the dragon egg in complete darkness near bedrock. : To spawn an '''Ice''' dragon,place your dragon egg in a 3x3 area of ice blocks with a block in the middle, spawn egg on the block. : To spawn an '''Air''' dragon,(also known as an '''Aether''' dragon)you have to spawn the egg at least 5 blocks above the clouds. : To spawn a '''Nether''' dragon,place your dragon egg in a 3x3 area of nether rack with a block in the middle, spawn the egg on the block. : To spawn a '''Forest''' dragon place your egg in a 3x3 square of leaves. spawn your egg in the middle of the square. ==Taming== : In order to tame your dragon you have to wait on it's maturing. By the time your dragon has 60 HP total, it is a full grown adult. To tame your matured dragon, you feed it raw fish. To ride your dragon put a regular Minecraft saddle on it by right clicking with the saddle in your hand. You have to tame your dragon before you can ride it. If you try to tame your dragon and it says ''"This dragon is not under your command"'' then your dragon is still too young. ==Cheats== : By turning your cheats on you may use the following, otherwise it will not give you access. You can turn on your cheats when your first make your world. The command is used by the player saying '''/dragon''' and then depending on what they want, they say. to get the help say '''/dragon''' and it will tell you how to use the command. If you want your dragon to become older or younger say '''/dragon stage <egg, hatchling, juvenile, or adult>''' If you want to change the breed of your dragon say '''/dragon breed <air, end, fire, ghost, ice, nether, water>''' You cannot turn a dragons breed into forest with this command. ==Multiplayer== : When it comes to playing multiplayer either a regular server or a LAN server, if you spawn a dragon and grow it up, by the time you tame it, if you are not the host (or owner) of the server, you will lose control of your dragon, in other words, any dragon that gets tamed is automatically under control of whom ever is hosting the world. if you are hosting the world, congratulations, you now own every one's dragons! ==Following or Staying== : By using a bone you can make your dragon stand (follow) or stay (don't follow) if you get too far away from your dragon(s) they will teleport to you. you can ride dragons before making them get up but once you land they sit back down. {{Attack of the B-Team}} 896ae79fdee96880dd4c5d75c64fc5b8ef3dfa3e 2089 2088 2014-08-03T17:37:53Z Mastergalen 1 wikitext text/x-wiki {{mod |author=BarracudaATA |website=http://www.minecraftforum.net/topic/827863-16x-dragon-mounts-r34-wip/ }} '''Dragon Mounts''' is a mod in [[Attack of the B-Team]] that allows you to hatch previously useless dragon eggs. Once fostered and tamed, they'll be your faithful companion in all situations and, of course, can be used for a ride! ==Quick guide== # To hatch a dragon egg, you'll need to find a good place for it first. If you found one, place the egg block and simply right click it. The egg will then start to hatch, which will take a while. # Once grown up, you can tame the dragon with raw fish. It will then follow and protect you like other pets. # You can command tamed dragons to lay down or stand up with the bone item. # To ride a tamed dragon, use a saddle on it, then right click it without holding an action item. # To heal injured dragons, feed it with raw fish, chicken, beef or pork chop (four hearts) or with rotten flesh (two hearts). # You can control the dragon with the Carrot On A Stick while riding it. ==Breeds== : There are multiple breeds of dragons in which some take more effort that others. The breeds of dragons are- Ender, Water, Fire, Ice, Ghost, Air, Forest, and Nether. : To spawn a '''Water''' dragon place your dragon egg in a 3x3 pool of water with a block in the middle, spawn the egg on the block. : To spawn a '''Fire''' dragon,place your dragon egg in a 3x3 pool of lava with a block in the middle, spawn egg on the block. : To spawn an '''Ender''' dragon, place the dragon egg anywhere. : To spawn a '''Ghost''' dragon, place the dragon egg in complete darkness near bedrock. : To spawn an '''Ice''' dragon,place your dragon egg in a 3x3 area of ice blocks with a block in the middle, spawn egg on the block. : To spawn an '''Air''' dragon,(also known as an '''Aether''' dragon)you have to spawn the egg at least 5 blocks above the clouds. : To spawn a '''Nether''' dragon,place your dragon egg in a 3x3 area of nether rack with a block in the middle, spawn the egg on the block. : To spawn a '''Forest''' dragon place your egg in a 3x3 square of leaves. spawn your egg in the middle of the square. ==Taming== : In order to tame your dragon you have to wait on it's maturing. By the time your dragon has 60 HP total, it is a full grown adult. To tame your matured dragon, you feed it raw fish. To ride your dragon put a regular Minecraft saddle on it by right clicking with the saddle in your hand. You have to tame your dragon before you can ride it. If you try to tame your dragon and it says ''"This dragon is not under your command"'' then your dragon is still too young. ==Cheats== : By turning your cheats on you may use the following, otherwise it will not give you access. You can turn on your cheats when your first make your world. The command is used by the player saying '''/dragon''' and then depending on what they want, they say. to get the help say '''/dragon''' and it will tell you how to use the command. If you want your dragon to become older or younger say '''/dragon stage <egg, hatchling, juvenile, or adult>''' If you want to change the breed of your dragon say '''/dragon breed <air, end, fire, ghost, ice, nether, water>''' You cannot turn a dragons breed into forest with this command. ==Multiplayer== : When it comes to playing multiplayer either a regular server or a LAN server, if you spawn a dragon and grow it up, by the time you tame it, if you are not the host (or owner) of the server, you will lose control of your dragon, in other words, any dragon that gets tamed is automatically under control of whom ever is hosting the world. if you are hosting the world, congratulations, you now own every one's dragons! ==Following or Staying== : By using a bone you can make your dragon stand (follow) or stay (don't follow) if you get too far away from your dragon(s) they will teleport to you. you can ride dragons before making them get up but once you land they sit back down. {{Attack of the B-Team}} 748abc78552096cfb514ba0cbba68e3e8fc5a41a Food Plus 0 1153 2090 2062 2014-08-05T05:28:29Z IDED 178 wikitext text/x-wiki {{stub}} {{image requested}} {{mod |author=JoseTheCrafter |website=http://www.minecraftforum.net/topic/1745463-164forge-food-plus-mod-more-food-than-you-can-imagine-v27-pre-upd16112013/ }} This sweet (and savory) little mod adds a variety of foods for your cooking pleasure in [[Attack of the B-Team]]! * [[Worktop]] - most of your recipes will be prepared with this crafting table type interface, when using NEI watch carefully for which recipes do, and do not use this tool. * [[Refrigerator]] - put a [[snowball]] in the bottom slot, ice tray in the top. * [[Coffee Grinder]] - [[Coffee Bean (Food Plus)]] in the top slot, blade in the bottom slot, one blade will grind 20 [[coffee]]. (Note: [[Coffee Beans (Tropicraft)]] is from the [[Tropicraft]] mod, [[Coffee Bean (Food Plus)]] is [[Food Plus]]) Break grass for seeds, the new ones for this mod are [[Tomato|Tomatoes]], [[Rice]] and [[Strawberries]]. {{#ev:youtube|ASPwr1ddneM}} {{#ev:youtube|r5Fbe8--9VI}} {{Food Plus}} {{Attack of the B-Team}} c1e83ae44ac02452534ce20c4103f3d105a76f27 2092 2090 2014-08-05T05:34:44Z IDED 178 wikitext text/x-wiki {{stub}} {{mod |author=JoseTheCrafter |website=http://www.minecraftforum.net/topic/1745463-164forge-food-plus-mod-more-food-than-you-can-imagine-v27-pre-upd16112013/ }} This sweet (and savory) little mod adds a variety of foods for your cooking pleasure in [[Attack of the B-Team]]! * [[Worktop]] - most of your recipes will be prepared with this crafting table type interface, when using NEI watch carefully for which recipes do, and do not use this tool. * [[Refrigerator]] - put a [[snowball]] in the bottom slot, ice tray in the top. * [[Coffee Grinder]] - [[Coffee Bean (Food Plus)]] in the top slot, blade in the bottom slot, one blade will grind 20 [[coffee]]. (Note: [[Coffee Beans (Tropicraft)]] is from the [[Tropicraft]] mod, [[Coffee Bean (Food Plus)]] is [[Food Plus]]) Break grass for seeds, the new ones for this mod are [[Tomato|Tomatoes]], [[Rice]] and [[Strawberries]]. {{#ev:youtube|ASPwr1ddneM}} {{#ev:youtube|r5Fbe8--9VI}} {{Food Plus}} {{Attack of the B-Team}} ad545b14541f6f42c8dcf778c747b2f17e57d03a 2095 2092 2014-08-10T14:13:42Z IDED 178 wikitext text/x-wiki {{stub}} {{mod |author=JoseTheCrafter |website=http://www.minecraftforum.net/topic/1745463-164forge-food-plus-mod-more-food-than-you-can-imagine-v27-pre-upd16112013/ }} This sweet (and savory) little mod adds a variety of foods for your cooking pleasure in [[Attack of the B-Team]]! * [[Worktop]] - most of your recipes will be prepared with this crafting table type interface, when using NEI watch carefully for which recipes do, and do not use this tool. * [[Refrigerator]] - put a [[snowball]] in the bottom slot, ice tray in the top. * [[Coffee Grinder]] - [[Coffee Bean (Food Plus)]] in the top slot, blade in the bottom slot, one blade will grind 20 [[coffee]]. (Note: [[Coffee Beans (Tropicraft)]] is from the [[Tropicraft]] mod, [[Coffee Bean (Food Plus)]] is [[Food Plus]]) Break grass for seeds, the new ones for this mod are [[Tomato|Tomatoes]], [[Rice]] and [[Strawberries]]. {{#ev:youtube|ASPwr1ddneM}} {{#ev:youtube|r5Fbe8--9VI}} {{#ev:youtube|hZqPpV2JqIc}} {{Food Plus}} {{Attack of the B-Team}} ff514017fb8aab00904c49167ec0027e8ec4815f File:Food Plus.png 6 1296 2091 2014-08-05T05:33:41Z IDED 178 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:MrCrayfish's Furniture Mod.png 6 1297 2093 2014-08-05T05:35:44Z IDED 178 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 MrCrayfish's Furniture Mod 0 1179 2094 1966 2014-08-05T05:36:11Z IDED 178 wikitext text/x-wiki {{stub}} {{mod |author=MrCrayfish }} MrCrayfish's Furniture adds both functional and aesthetic furniture into Minecraft, such as fridges, mail boxes and printers. {{#ev:youtube|mnV7O7LjAWw}} {{Attack of the B-Team}} 384684d8c3f775158feeecf8ec37584ab459fe3c Biomes O' Plenty 0 1158 2096 1823 2014-08-15T02:22:25Z Rychus 393 Added all of the Overworld Biomes (ugh) wikitext text/x-wiki {{stub}} {{mod |author=TDWP_FTW |download=http://files.minecraftforge.net/BiomesOPlenty/ |website=http://www.minecraftforum.net/topic/1495041-172-forge-biomes-o-plenty-were-back/ |wiki=http://biomesoplenty.wikia.com/ |version=1.2.1.434 }} '''Biomes O' Plenty''' is a mod included in the Attack of the B-Team mod pack, adding extra biomes, blocks, and achievements, as well as a new dimension called the [[Promised Land]]. To get to the Promised Land, an [[Ancient Staff]] must be crafted using Endstone and one of each BOP gem. ==BOP Gems and locations== '''Emerald''' *Birch Forest, Boreal Forest, Cherry Blossom Grove, Coniferous Forest, Decidous Forest, Extreme Hills, Forest, Grove, Highland, Jade Cliffs, Maple Woods, Moor, Mountain, Redwood Forest, Seasonal Forest, Seasonal Spruce Forest, Spruce Woods, Temperate Rainforest, Thinned Timber, Timber, Woodland '''Ruby''' *Badlands, Canyon, Canyon Ravine, Desert, Dunes, Lush Desert, Mesa, Outback, Savanna, Savanna Plateau, Scrubland, Steppe '''Peridot''' *Chaparral, Field, Forested Field, Garden, Grassland, Heathland, Meadow, Meadow Forest, Orchard, Pasture, Pasture Meadow, Plains, Prairie, Shrubland, Thick Shrubland, Thinned Pasture '''Topaz''' *Bamboo Forest, Jungle, Oasis, Rainforest, Tropical Rainforest, Tropics '''Tanzanite''' *Alps, Alps Forest, Alps Mountainside, Arctic, Frost Forest, Glacier, Icy Hills, Polar, Snowy Coniferous Forest, Snowy Dead Forest, Taiga, Tundra '''Malachite''' *Bayou, Bog, Dead Swamp, Fen, Lush Swamp, Quagmire, Sludgepit, Swampland, Wetland '''Sapphire''' *Coral Reef, Crag, Hot Springs, Kelp Forest, Mangrove, Marsh, Sacred Springs '''Biomes with no BOP gems''' *Brushland, Dead Forest, Deadlands, Fungi Forest, Gravel Beach, Mystic Grove, Ominous Woods, Origin Valley, Overgrown Beach, Shield, Shore, Thick Ominous Woods, Thicket, Volcano, Wasteland ==Overworld Biomes== *Alps *Arctic *Badlands *Bamboo Forest *Bayou *Birch Forest *Bog *Boreal Forest *Brushland *Canyon *Chaparral *Cherry Blossom Grove *Coniferous Forest *Crag *Dead Forest *Deadlands *Dead Swamp *Deciduous Forest *Dunes *Fen *Field *Frost Forest *Fungi Forest *Garden *Glacier *Grassland *Gravel Beach *Grove *Heathland *Highland *Hot Springs *Icy Hills *Jade Cliffs *Lush Desert *Lush Swamp *Mangrove *Maple Woods *Marsh *Meadow *Mesa *Moor *Mountain *Mystic Grove *Oasis *Ominous Woods *Orchard *Origin Valley *Outback *Pasture *Polar *Prairie *Quagmire *Rainforest *Redwood Forest *Sacred Springs *Savanna *Scrubland *Seasonal Forest *Shrubland *Shield *Sludgepit *Snowy Coniferous Forest *Snowy Dead Forest *Spruce Woods *Steppe *Temperate Rainforest *Thicket *Timber *Tropics *Tundra *Volcano *Wasteland *Wetland *Woodland {{BOP/nav}} {{Attack of the B-Team}} 3535fa5233dc5c6221cdb9c3cc038d1630f63713 User:Rychus 2 1298 2097 2014-08-15T02:29:23Z Rychus 393 Created page with "==== Hello I am Rychus, and I am trying my best to be an active editor for this wiki. :D ====" wikitext text/x-wiki ==== Hello I am Rychus, and I am trying my best to be an active editor for this wiki. :D ==== 0d80df45344c3f4bec465fc5c540ccfe435e8172 File:Alps1.png 6 1299 2098 2014-08-15T02:30:58Z Rychus 393 This is a picture of the Alps, a biome in the Biomes O' Plenty mod. wikitext text/x-wiki This is a picture of the Alps, a biome in the Biomes O' Plenty mod. 3a881972211fa78b36d4410bcb247180ce7e44dc Alps 0 1300 2099 2014-08-15T02:34:02Z Rychus 393 Added a description of the Alps biome, and a picture. wikitext text/x-wiki ==Alps Biome== === Description === Tall, snowy mountains that go above the clouds, with spruce trees scattered around them. [[File:Alps1.png]] e93157b7cbeae73e6ffb52cd78f70a00a77c9d8b 2102 2099 2014-08-16T12:54:19Z Mastergalen 1 wikitext text/x-wiki {{stub}} ==Alps Biome== === Description === Tall, snowy mountains that go above the clouds, with spruce trees scattered around them. [[File:Alps1.png]] 2fdb9fb4c0c556ead9e6f27993bad45ca3590595 Thermal Expansion 0 698 2100 1762 2014-08-15T18:20:12Z IDED 178 wikitext text/x-wiki {{Mod |name= Thermal Expansion Mod |image= |caption= |author= Team CoFH (KingLemmingCoFH, Cynycal, Zeldo) |version= 2.2.0 (2.0.5 in FTB Beta Pack A) |website= http://www.minecraftforum.net/topic/1297506-151-thermal-expansion-230b7-updates-and-refactors-ahoy/ |download= http://thermalexpansion.wikispaces.com/Downloads |wiki= http://thermalexpansion.wikispaces.com/ Thermal Expansion }} Thermal Expansion 2 is a mod built to extend [[Buildcraft 3]]. It is focused on transitioning items between energy states (i.e. Cobblestone to Lava, Water to Ice) using BuildCraft energy (MJ). It also adds 9 new machines that run on BuildCraft energy (MJ). {{#ev:youtube|rZjpl3gVWOY|350|right}} ==Tools== *[[Crescent Hammer]] *[[MJ Reader]] ==Machines== *[[Powered Furnace]] *[[Pulverizer]] *[[Sawmill]] *[[Induction Smelter]] *[[Magma Crucible]] *[[Liquid Transposer]] *[[Glacial Precipitator]] *[[Igneous Extruder]] *[[Aqueous Accumulator]] ==Energy== *[[Steam Engine (Thermal Expansion)|Steam Engine]] *[[Magmatic Engine]] *[[Redstone Energy Conduit]] *[[Redstone Energy Cell]] ==Transport== *[[Item Tesseract]] ''(added in v2.2.0)'' *[[Liquid Tesseract]] ''(added in v2.2.0)'' *[[Energy Tesseract]] ''(added in v2.2.0)'' *[[Liquiduct]] ''(added in v2.1.0)'' *[[Portable Tank]] ''(added in v2.1.0)'' Note: the FTB BETA A pack uses TE v2.0.5 so it does not have these newer items. == Components/Parts== *[[Machine Frame]] *[[Pneumatic Servo]] *[[Redstone Reception Coil]] *[[Redstone Transmission Coil]] *[[Redstone Conductance Coil]] *[[Copper Gear]] *[[Tin Gear]] *[[Invar Gear]] ''(added in v2.1.7)'' *[[Energy Conduit (Empty)]] *[[Energy Cell Frame (Empty)]] *[[Energy Cell Frame (Full)]] *[[Tesseract Frame (Empty)]] ''(added in v2.2.0)'' *[[Tesseract Frame (Full)]] ''(added in v2.2.0)'' ==Ores== *[[Copper Ore]] (''not in FTB Beta Pack A)'' *[[Tin Ore]] (''not in FTB Beta Pack A)'' *[[Silver Ore]] *[[Lead Ore]] *[[Ferrous Ore]] (''not in FTB Beta Pack A)'' ==Ingots== *[[Copper Ingot]] *[[Tin Ingot]] *[[Silver Ingot]] *[[Lead Ingot]] *[[Ferrous Ingot]] (''not in FTB Beta Pack A)'' *[[Shiny Ingot]] (''not in FTB Beta Pack A)'' *[[Electrum Ingot]] *[[Invar Ingot]] ''(added in v2.1.7)'' ==Dusts== *[[Pulverized Iron]] *[[Pulverized Gold]] *[[Pulverized Obsidian]] *[[Pulverized Copper]] *[[Pulverized Tin]] *[[Pulverized Silver]] *[[Pulverized Lead]] *[[Pulverized Ferrous Dust]] (''not in FTB Beta Pack A)'' *[[Pulverized Shiny Dust]] (''not in FTB Beta Pack A)'' *[[Bronze Blend]] *[[Brass Blend]] *[[Electrum Blend]] *[[Invar Blend]] ''(added in v2.1.7)'' ==Items== ''Note: Some of these items are not in the appropriate categories yet.'' *[[Sulfur]] *[[Niter]] *[[Wood Chips]] *[[Sawdust]] *[[Compressed Sawdust]] *[[Slag]] *[[Rich Slag]] ''(added in v2.1.0)'' ==Ore Blocks== *[[Copper Block(Thermal Expansion)]] *[[Tin Block]] *[[Lead Block]] *[[Silver Block]] *[[Ferrous Block]] *[[Electrum Block]] *[[Shiny Block]] *[[Invar Block]] [[Category:Thermal Expansion| ]] [[Category:Magic World]] [[Category:Feed The Beast Beta Pack A]] [[Category:New World Mod Pack]] [[Category:Direwolf20 Pack]] [[Category:MindCrack Pack]] 5170b9703ab244084a4f1361345a5435646e25d3 2101 2100 2014-08-15T18:28:56Z IDED 178 wikitext text/x-wiki {{Mod |name= Thermal Expansion Mod |image= |caption= |author= Team CoFH (KingLemmingCoFH, Cynycal, Zeldo) |version= 2.2.0 (2.0.5 in FTB Beta Pack A) |website= http://www.minecraftforum.net/topic/1297506-151-thermal-expansion-230b7-updates-and-refactors-ahoy/ |download= http://thermalexpansion.wikispaces.com/Downloads |wiki= http://thermalexpansion.wikispaces.com/ Thermal Expansion }} Thermal Expansion 2 is a mod built to extend [[Buildcraft 3]]. It is focused on transitioning items between energy states (i.e. Cobblestone to Lava, Water to Ice) using BuildCraft energy (MJ). It also adds 9 new machines that run on BuildCraft energy (MJ). ==Tools== *[[Crescent Hammer]] *[[MJ Reader]] ==Machines== *[[Powered Furnace]] *[[Pulverizer]] *[[Sawmill]] *[[Induction Smelter]] *[[Magma Crucible]] *[[Liquid Transposer]] *[[Glacial Precipitator]] *[[Igneous Extruder]] *[[Aqueous Accumulator]] <div style="width:350px;min-width:200px;max-width:350px;float:right;padding-right:1%;"><div class="flex-video">{{#ev:youtube|rZjpl3gVWOY}}</div></div> ==Energy== *[[Steam Engine (Thermal Expansion)|Steam Engine]] *[[Magmatic Engine]] *[[Redstone Energy Conduit]] *[[Redstone Energy Cell]] ==Transport== *[[Item Tesseract]] ''(added in v2.2.0)'' *[[Liquid Tesseract]] ''(added in v2.2.0)'' *[[Energy Tesseract]] ''(added in v2.2.0)'' *[[Liquiduct]] ''(added in v2.1.0)'' *[[Portable Tank]] ''(added in v2.1.0)'' Note: the FTB BETA A pack uses TE v2.0.5 so it does not have these newer items. == Components/Parts== *[[Machine Frame]] *[[Pneumatic Servo]] *[[Redstone Reception Coil]] *[[Redstone Transmission Coil]] *[[Redstone Conductance Coil]] *[[Copper Gear]] *[[Tin Gear]] *[[Invar Gear]] ''(added in v2.1.7)'' *[[Energy Conduit (Empty)]] *[[Energy Cell Frame (Empty)]] *[[Energy Cell Frame (Full)]] *[[Tesseract Frame (Empty)]] ''(added in v2.2.0)'' *[[Tesseract Frame (Full)]] ''(added in v2.2.0)'' ==Ores== *[[Copper Ore]] (''not in FTB Beta Pack A)'' *[[Tin Ore]] (''not in FTB Beta Pack A)'' *[[Silver Ore]] *[[Lead Ore]] *[[Ferrous Ore]] (''not in FTB Beta Pack A)'' ==Ingots== *[[Copper Ingot]] *[[Tin Ingot]] *[[Silver Ingot]] *[[Lead Ingot]] *[[Ferrous Ingot]] (''not in FTB Beta Pack A)'' *[[Shiny Ingot]] (''not in FTB Beta Pack A)'' *[[Electrum Ingot]] *[[Invar Ingot]] ''(added in v2.1.7)'' ==Dusts== *[[Pulverized Iron]] *[[Pulverized Gold]] *[[Pulverized Obsidian]] *[[Pulverized Copper]] *[[Pulverized Tin]] *[[Pulverized Silver]] *[[Pulverized Lead]] *[[Pulverized Ferrous Dust]] (''not in FTB Beta Pack A)'' *[[Pulverized Shiny Dust]] (''not in FTB Beta Pack A)'' *[[Bronze Blend]] *[[Brass Blend]] *[[Electrum Blend]] *[[Invar Blend]] ''(added in v2.1.7)'' ==Items== ''Note: Some of these items are not in the appropriate categories yet.'' *[[Sulfur]] *[[Niter]] *[[Wood Chips]] *[[Sawdust]] *[[Compressed Sawdust]] *[[Slag]] *[[Rich Slag]] ''(added in v2.1.0)'' ==Ore Blocks== *[[Copper Block(Thermal Expansion)]] *[[Tin Block]] *[[Lead Block]] *[[Silver Block]] *[[Ferrous Block]] *[[Electrum Block]] *[[Shiny Block]] *[[Invar Block]] [[Category:Thermal Expansion| ]] [[Category:Magic World]] [[Category:Feed The Beast Beta Pack A]] [[Category:New World Mod Pack]] [[Category:Direwolf20 Pack]] [[Category:MindCrack Pack]] bdf9c04989d50a1f446df181dbff4027c988a66e 2108 2101 2014-08-26T07:26:38Z IDED 178 wikitext text/x-wiki {{Mod |name= Thermal Expansion Mod |image= |caption= |author= Team CoFH (KingLemmingCoFH, Cynycal, Zeldo) |version= 2.2.0 (2.0.5 in FTB Beta Pack A) |website= http://www.minecraftforum.net/topic/1297506-151-thermal-expansion-230b7-updates-and-refactors-ahoy/ |download= http://thermalexpansion.wikispaces.com/Downloads |wiki= http://thermalexpansion.wikispaces.com/ Thermal Expansion }} Thermal Expansion 2 is a mod built to extend [[Buildcraft 3]]. It is focused on transitioning items between energy states (i.e. Cobblestone to Lava, Water to Ice) using BuildCraft energy (MJ). It also adds 9 new machines that run on BuildCraft energy (MJ). ==Tools== *[[Crescent Hammer]] *[[MJ Reader]] ==Machines== *[[Powered Furnace]] *[[Pulverizer]] *[[Sawmill]] *[[Induction Smelter]] *[[Magma Crucible]] *[[Liquid Transposer]] *[[Glacial Precipitator]] *[[Igneous Extruder]] *[[Aqueous Accumulator]] <div style="width:350px;min-width:200px;max-width:350px;float:right;padding-right:1%;"><div class="flex-video">{{#ev:youtube|rZjpl3gVWOY}}</div></div> <div style="width:350px;min-width:200px;max-width:350px;float:right;padding-right:1%;"><div class="flex-video">{{#ev:youtube|WXsy0UIbrjM}}</div></div> ==Energy== *[[Steam Engine (Thermal Expansion)|Steam Engine]] *[[Magmatic Engine]] *[[Redstone Energy Conduit]] *[[Redstone Energy Cell]] ==Transport== *[[Item Tesseract]] ''(added in v2.2.0)'' *[[Liquid Tesseract]] ''(added in v2.2.0)'' *[[Energy Tesseract]] ''(added in v2.2.0)'' *[[Liquiduct]] ''(added in v2.1.0)'' *[[Portable Tank]] ''(added in v2.1.0)'' Note: the FTB BETA A pack uses TE v2.0.5 so it does not have these newer items. == Components/Parts== *[[Machine Frame]] *[[Pneumatic Servo]] *[[Redstone Reception Coil]] *[[Redstone Transmission Coil]] *[[Redstone Conductance Coil]] *[[Copper Gear]] *[[Tin Gear]] *[[Invar Gear]] ''(added in v2.1.7)'' *[[Energy Conduit (Empty)]] *[[Energy Cell Frame (Empty)]] *[[Energy Cell Frame (Full)]] *[[Tesseract Frame (Empty)]] ''(added in v2.2.0)'' *[[Tesseract Frame (Full)]] ''(added in v2.2.0)'' ==Ores== *[[Copper Ore]] (''not in FTB Beta Pack A)'' *[[Tin Ore]] (''not in FTB Beta Pack A)'' *[[Silver Ore]] *[[Lead Ore]] *[[Ferrous Ore]] (''not in FTB Beta Pack A)'' ==Ingots== *[[Copper Ingot]] *[[Tin Ingot]] *[[Silver Ingot]] *[[Lead Ingot]] *[[Ferrous Ingot]] (''not in FTB Beta Pack A)'' *[[Shiny Ingot]] (''not in FTB Beta Pack A)'' *[[Electrum Ingot]] *[[Invar Ingot]] ''(added in v2.1.7)'' ==Dusts== *[[Pulverized Iron]] *[[Pulverized Gold]] *[[Pulverized Obsidian]] *[[Pulverized Copper]] *[[Pulverized Tin]] *[[Pulverized Silver]] *[[Pulverized Lead]] *[[Pulverized Ferrous Dust]] (''not in FTB Beta Pack A)'' *[[Pulverized Shiny Dust]] (''not in FTB Beta Pack A)'' *[[Bronze Blend]] *[[Brass Blend]] *[[Electrum Blend]] *[[Invar Blend]] ''(added in v2.1.7)'' ==Items== ''Note: Some of these items are not in the appropriate categories yet.'' *[[Sulfur]] *[[Niter]] *[[Wood Chips]] *[[Sawdust]] *[[Compressed Sawdust]] *[[Slag]] *[[Rich Slag]] ''(added in v2.1.0)'' ==Ore Blocks== *[[Copper Block(Thermal Expansion)]] *[[Tin Block]] *[[Lead Block]] *[[Silver Block]] *[[Ferrous Block]] *[[Electrum Block]] *[[Shiny Block]] *[[Invar Block]] [[Category:Thermal Expansion| ]] [[Category:Magic World]] [[Category:Feed The Beast Beta Pack A]] [[Category:New World Mod Pack]] [[Category:Direwolf20 Pack]] [[Category:MindCrack Pack]] c960e98d9552f8b8a6d36004f6720e78258109c2 2109 2108 2014-08-26T07:27:00Z IDED 178 wikitext text/x-wiki {{Mod |name= Thermal Expansion Mod |image= |caption= |author= Team CoFH (KingLemmingCoFH, Cynycal, Zeldo) |version= 2.2.0 (2.0.5 in FTB Beta Pack A) |website= http://www.minecraftforum.net/topic/1297506-151-thermal-expansion-230b7-updates-and-refactors-ahoy/ |download= http://thermalexpansion.wikispaces.com/Downloads |wiki= http://thermalexpansion.wikispaces.com/ Thermal Expansion }} Thermal Expansion 2 is a mod built to extend [[Buildcraft 3]]. It is focused on transitioning items between energy states (i.e. Cobblestone to Lava, Water to Ice) using BuildCraft energy (MJ). It also adds 9 new machines that run on BuildCraft energy (MJ). ==Tools== *[[Crescent Hammer]] *[[MJ Reader]] ==Machines== *[[Powered Furnace]] *[[Pulverizer]] *[[Sawmill]] *[[Induction Smelter]] *[[Magma Crucible]] *[[Liquid Transposer]] *[[Glacial Precipitator]] *[[Igneous Extruder]] *[[Aqueous Accumulator]] <div style="width:350px;min-width:200px;max-width:350px;float:right;padding-right:1%;"><div class="flex-video">{{#ev:youtube|rZjpl3gVWOY}}</div></div> ==Energy== *[[Steam Engine (Thermal Expansion)|Steam Engine]] *[[Magmatic Engine]] *[[Redstone Energy Conduit]] *[[Redstone Energy Cell]] <div style="width:350px;min-width:200px;max-width:350px;float:right;padding-right:1%;"><div class="flex-video">{{#ev:youtube|WXsy0UIbrjM}}</div></div> ==Transport== *[[Item Tesseract]] ''(added in v2.2.0)'' *[[Liquid Tesseract]] ''(added in v2.2.0)'' *[[Energy Tesseract]] ''(added in v2.2.0)'' *[[Liquiduct]] ''(added in v2.1.0)'' *[[Portable Tank]] ''(added in v2.1.0)'' Note: the FTB BETA A pack uses TE v2.0.5 so it does not have these newer items. == Components/Parts== *[[Machine Frame]] *[[Pneumatic Servo]] *[[Redstone Reception Coil]] *[[Redstone Transmission Coil]] *[[Redstone Conductance Coil]] *[[Copper Gear]] *[[Tin Gear]] *[[Invar Gear]] ''(added in v2.1.7)'' *[[Energy Conduit (Empty)]] *[[Energy Cell Frame (Empty)]] *[[Energy Cell Frame (Full)]] *[[Tesseract Frame (Empty)]] ''(added in v2.2.0)'' *[[Tesseract Frame (Full)]] ''(added in v2.2.0)'' ==Ores== *[[Copper Ore]] (''not in FTB Beta Pack A)'' *[[Tin Ore]] (''not in FTB Beta Pack A)'' *[[Silver Ore]] *[[Lead Ore]] *[[Ferrous Ore]] (''not in FTB Beta Pack A)'' ==Ingots== *[[Copper Ingot]] *[[Tin Ingot]] *[[Silver Ingot]] *[[Lead Ingot]] *[[Ferrous Ingot]] (''not in FTB Beta Pack A)'' *[[Shiny Ingot]] (''not in FTB Beta Pack A)'' *[[Electrum Ingot]] *[[Invar Ingot]] ''(added in v2.1.7)'' ==Dusts== *[[Pulverized Iron]] *[[Pulverized Gold]] *[[Pulverized Obsidian]] *[[Pulverized Copper]] *[[Pulverized Tin]] *[[Pulverized Silver]] *[[Pulverized Lead]] *[[Pulverized Ferrous Dust]] (''not in FTB Beta Pack A)'' *[[Pulverized Shiny Dust]] (''not in FTB Beta Pack A)'' *[[Bronze Blend]] *[[Brass Blend]] *[[Electrum Blend]] *[[Invar Blend]] ''(added in v2.1.7)'' ==Items== ''Note: Some of these items are not in the appropriate categories yet.'' *[[Sulfur]] *[[Niter]] *[[Wood Chips]] *[[Sawdust]] *[[Compressed Sawdust]] *[[Slag]] *[[Rich Slag]] ''(added in v2.1.0)'' ==Ore Blocks== *[[Copper Block(Thermal Expansion)]] *[[Tin Block]] *[[Lead Block]] *[[Silver Block]] *[[Ferrous Block]] *[[Electrum Block]] *[[Shiny Block]] *[[Invar Block]] [[Category:Thermal Expansion| ]] [[Category:Magic World]] [[Category:Feed The Beast Beta Pack A]] [[Category:New World Mod Pack]] [[Category:Direwolf20 Pack]] [[Category:MindCrack Pack]] d4f1e7cf93952df59b46072246fd0f95de483acb 2110 2109 2014-08-26T07:27:23Z IDED 178 wikitext text/x-wiki {{Mod |name= Thermal Expansion Mod |image= |caption= |author= Team CoFH (KingLemmingCoFH, Cynycal, Zeldo) |version= 2.2.0 (2.0.5 in FTB Beta Pack A) |website= http://www.minecraftforum.net/topic/1297506-151-thermal-expansion-230b7-updates-and-refactors-ahoy/ |download= http://thermalexpansion.wikispaces.com/Downloads |wiki= http://thermalexpansion.wikispaces.com/ Thermal Expansion }} Thermal Expansion 2 is a mod built to extend [[Buildcraft 3]]. It is focused on transitioning items between energy states (i.e. Cobblestone to Lava, Water to Ice) using BuildCraft energy (MJ). It also adds 9 new machines that run on BuildCraft energy (MJ). ==Tools== *[[Crescent Hammer]] *[[MJ Reader]] ==Machines== *[[Powered Furnace]] *[[Pulverizer]] *[[Sawmill]] *[[Induction Smelter]] *[[Magma Crucible]] *[[Liquid Transposer]] *[[Glacial Precipitator]] *[[Igneous Extruder]] *[[Aqueous Accumulator]] <div style="width:350px;min-width:200px;max-width:350px;float:right;padding-right:1%;"><div class="flex-video">{{#ev:youtube|rZjpl3gVWOY}}</div></div> ==Energy== *[[Steam Engine (Thermal Expansion)|Steam Engine]] *[[Magmatic Engine]] *[[Redstone Energy Conduit]] *[[Redstone Energy Cell]] ==Transport== *[[Item Tesseract]] ''(added in v2.2.0)'' *[[Liquid Tesseract]] ''(added in v2.2.0)'' *[[Energy Tesseract]] ''(added in v2.2.0)'' *[[Liquiduct]] ''(added in v2.1.0)'' *[[Portable Tank]] ''(added in v2.1.0)'' Note: the FTB BETA A pack uses TE v2.0.5 so it does not have these newer items. <div style="width:350px;min-width:200px;max-width:350px;float:right;padding-right:1%;"><div class="flex-video">{{#ev:youtube|WXsy0UIbrjM}}</div></div> == Components/Parts== *[[Machine Frame]] *[[Pneumatic Servo]] *[[Redstone Reception Coil]] *[[Redstone Transmission Coil]] *[[Redstone Conductance Coil]] *[[Copper Gear]] *[[Tin Gear]] *[[Invar Gear]] ''(added in v2.1.7)'' *[[Energy Conduit (Empty)]] *[[Energy Cell Frame (Empty)]] *[[Energy Cell Frame (Full)]] *[[Tesseract Frame (Empty)]] ''(added in v2.2.0)'' *[[Tesseract Frame (Full)]] ''(added in v2.2.0)'' ==Ores== *[[Copper Ore]] (''not in FTB Beta Pack A)'' *[[Tin Ore]] (''not in FTB Beta Pack A)'' *[[Silver Ore]] *[[Lead Ore]] *[[Ferrous Ore]] (''not in FTB Beta Pack A)'' ==Ingots== *[[Copper Ingot]] *[[Tin Ingot]] *[[Silver Ingot]] *[[Lead Ingot]] *[[Ferrous Ingot]] (''not in FTB Beta Pack A)'' *[[Shiny Ingot]] (''not in FTB Beta Pack A)'' *[[Electrum Ingot]] *[[Invar Ingot]] ''(added in v2.1.7)'' ==Dusts== *[[Pulverized Iron]] *[[Pulverized Gold]] *[[Pulverized Obsidian]] *[[Pulverized Copper]] *[[Pulverized Tin]] *[[Pulverized Silver]] *[[Pulverized Lead]] *[[Pulverized Ferrous Dust]] (''not in FTB Beta Pack A)'' *[[Pulverized Shiny Dust]] (''not in FTB Beta Pack A)'' *[[Bronze Blend]] *[[Brass Blend]] *[[Electrum Blend]] *[[Invar Blend]] ''(added in v2.1.7)'' ==Items== ''Note: Some of these items are not in the appropriate categories yet.'' *[[Sulfur]] *[[Niter]] *[[Wood Chips]] *[[Sawdust]] *[[Compressed Sawdust]] *[[Slag]] *[[Rich Slag]] ''(added in v2.1.0)'' ==Ore Blocks== *[[Copper Block(Thermal Expansion)]] *[[Tin Block]] *[[Lead Block]] *[[Silver Block]] *[[Ferrous Block]] *[[Electrum Block]] *[[Shiny Block]] *[[Invar Block]] [[Category:Thermal Expansion| ]] [[Category:Magic World]] [[Category:Feed The Beast Beta Pack A]] [[Category:New World Mod Pack]] [[Category:Direwolf20 Pack]] [[Category:MindCrack Pack]] 0191432de2216428731485b361d1f29d955424f0 2123 2110 2014-10-01T19:16:01Z IDED 178 wikitext text/x-wiki {{Mod |name= Thermal Expansion Mod |image= |caption= |author= Team CoFH (KingLemmingCoFH, Cynycal, Zeldo) |version= 2.2.0 (2.0.5 in FTB Beta Pack A) |website= http://www.minecraftforum.net/topic/1297506-151-thermal-expansion-230b7-updates-and-refactors-ahoy/ |download= http://thermalexpansion.wikispaces.com/Downloads |wiki= http://thermalexpansion.wikispaces.com/ Thermal Expansion }} Thermal Expansion 2 is a mod built to extend [[Buildcraft 3]]. It is focused on transitioning items between energy states (i.e. Cobblestone to Lava, Water to Ice) using BuildCraft energy (MJ). It also adds 9 new machines that run on BuildCraft energy (MJ). ==Tools== *[[Crescent Hammer]] *[[MJ Reader]] ==Machines== *[[Powered Furnace]] *[[Pulverizer]] *[[Sawmill]] *[[Induction Smelter]] *[[Magma Crucible]] *[[Liquid Transposer]] *[[Glacial Precipitator]] *[[Igneous Extruder]] *[[Aqueous Accumulator]] <div style="width:350px;min-width:200px;max-width:350px;float:right;padding-right:1%;"><div class="flex-video">{{#ev:youtube|rZjpl3gVWOY}}</div></div> ==Energy== *[[Steam Engine (Thermal Expansion)|Steam Engine]] *[[Magmatic Engine]] *[[Redstone Energy Conduit]] *[[Redstone Energy Cell]] ==Transport== *[[Item Tesseract]] ''(added in v2.2.0)'' *[[Liquid Tesseract]] ''(added in v2.2.0)'' *[[Energy Tesseract]] ''(added in v2.2.0)'' *[[Liquiduct]] ''(added in v2.1.0)'' *[[Portable Tank]] ''(added in v2.1.0)'' <div style="width:350px;min-width:200px;max-width:350px;float:right;padding-right:1%;"><div class="flex-video">{{#ev:youtube|WXsy0UIbrjM}}</div></div> == Components/Parts== *[[Machine Frame]] *[[Pneumatic Servo]] *[[Redstone Reception Coil]] *[[Redstone Transmission Coil]] *[[Redstone Conductance Coil]] *[[Copper Gear]] *[[Tin Gear]] *[[Invar Gear]] ''(added in v2.1.7)'' *[[Energy Conduit (Empty)]] *[[Energy Cell Frame (Empty)]] *[[Energy Cell Frame (Full)]] *[[Tesseract Frame (Empty)]] ''(added in v2.2.0)'' *[[Tesseract Frame (Full)]] ''(added in v2.2.0)'' ==Ores== *[[Copper Ore]] (''not in FTB Beta Pack A)'' *[[Tin Ore]] (''not in FTB Beta Pack A)'' *[[Silver Ore]] *[[Lead Ore]] *[[Ferrous Ore]] (''not in FTB Beta Pack A)'' ==Ingots== *[[Copper Ingot]] *[[Tin Ingot]] *[[Silver Ingot]] *[[Lead Ingot]] *[[Ferrous Ingot]] (''not in FTB Beta Pack A)'' *[[Shiny Ingot]] (''not in FTB Beta Pack A)'' *[[Electrum Ingot]] *[[Invar Ingot]] ''(added in v2.1.7)'' ==Dusts== *[[Pulverized Iron]] *[[Pulverized Gold]] *[[Pulverized Obsidian]] *[[Pulverized Copper]] *[[Pulverized Tin]] *[[Pulverized Silver]] *[[Pulverized Lead]] *[[Pulverized Ferrous Dust]] (''not in FTB Beta Pack A)'' *[[Pulverized Shiny Dust]] (''not in FTB Beta Pack A)'' *[[Bronze Blend]] *[[Brass Blend]] *[[Electrum Blend]] *[[Invar Blend]] ''(added in v2.1.7)'' ==Items== ''Note: Some of these items are not in the appropriate categories yet.'' *[[Sulfur]] *[[Niter]] *[[Wood Chips]] *[[Sawdust]] *[[Compressed Sawdust]] *[[Slag]] *[[Rich Slag]] ''(added in v2.1.0)'' ==Ore Blocks== *[[Copper Block(Thermal Expansion)]] *[[Tin Block]] *[[Lead Block]] *[[Silver Block]] *[[Ferrous Block]] *[[Electrum Block]] *[[Shiny Block]] *[[Invar Block]] [[Category:Thermal Expansion]] 885d52da156794479ff93631663712cc10fb077d 2129 2123 2014-10-08T14:25:34Z IDED 178 wikitext text/x-wiki {{Mod |name= Thermal Expansion Mod |image= |caption= |author= Team CoFH (KingLemmingCoFH, Cynycal, Zeldo) |version= 2.2.0 (2.0.5 in FTB Beta Pack A) |website= http://www.minecraftforum.net/topic/1297506-151-thermal-expansion-230b7-updates-and-refactors-ahoy/ |download= http://thermalexpansion.wikispaces.com/Downloads |wiki= http://thermalexpansion.wikispaces.com/ Thermal Expansion }} Thermal Expansion 2 is a mod built to extend [[Buildcraft 3]]. It is focused on transitioning items between energy states (i.e. Cobblestone to Lava, Water to Ice) using BuildCraft energy (MJ). It also adds 9 new machines that run on BuildCraft energy (MJ). ==Tools== *[[Crescent Hammer]] *[[MJ Reader]] ==Machines== *[[Powered Furnace]] *[[Pulverizer]] *[[Sawmill]] *[[Induction Smelter]] *[[Magma Crucible]] *[[Liquid Transposer]] *[[Glacial Precipitator]] *[[Igneous Extruder]] *[[Aqueous Accumulator]] <div style="width:350px;min-width:200px;max-width:350px;float:right;padding-right:1%;"><div class="flex-video">{{#ev:youtube|rZjpl3gVWOY}}</div></div> ==Energy== *[[Steam Engine (Thermal Expansion)|Steam Engine]] *[[Magmatic Engine]] *[[Redstone Energy Conduit]] *[[Redstone Energy Cell]] ==Transport== *[[Item Tesseract]] ''(added in v2.2.0)'' *[[Liquid Tesseract]] ''(added in v2.2.0)'' *[[Energy Tesseract]] ''(added in v2.2.0)'' *[[Liquiduct]] ''(added in v2.1.0)'' *[[Portable Tank]] ''(added in v2.1.0)'' <div style="width:350px;min-width:200px;max-width:350px;float:right;padding-right:1%;"><div class="flex-video">{{#ev:youtube|WXsy0UIbrjM}}</div></div> == Components/Parts== *[[Machine Frame]] *[[Pneumatic Servo]] *[[Redstone Reception Coil]] *[[Redstone Transmission Coil]] *[[Redstone Conductance Coil]] *[[Copper Gear]] *[[Tin Gear]] *[[Invar Gear]] ''(added in v2.1.7)'' *[[Energy Conduit (Empty)]] *[[Energy Cell Frame (Empty)]] *[[Energy Cell Frame (Full)]] *[[Tesseract Frame (Empty)]] ''(added in v2.2.0)'' *[[Tesseract Frame (Full)]] ''(added in v2.2.0)'' <div style="width:350px;min-width:200px;max-width:350px;float:right;padding-right:1%;"><div class="flex-video">{{#ev:youtube|8O89R2ZlrF8}}</div></div> ==Ores== *[[Copper Ore]] (''not in FTB Beta Pack A)'' *[[Tin Ore]] (''not in FTB Beta Pack A)'' *[[Silver Ore]] *[[Lead Ore]] *[[Ferrous Ore]] (''not in FTB Beta Pack A)'' ==Ingots== *[[Copper Ingot]] *[[Tin Ingot]] *[[Silver Ingot]] *[[Lead Ingot]] *[[Ferrous Ingot]] (''not in FTB Beta Pack A)'' *[[Shiny Ingot]] (''not in FTB Beta Pack A)'' *[[Electrum Ingot]] *[[Invar Ingot]] ''(added in v2.1.7)'' ==Dusts== *[[Pulverized Iron]] *[[Pulverized Gold]] *[[Pulverized Obsidian]] *[[Pulverized Copper]] *[[Pulverized Tin]] *[[Pulverized Silver]] *[[Pulverized Lead]] *[[Pulverized Ferrous Dust]] (''not in FTB Beta Pack A)'' *[[Pulverized Shiny Dust]] (''not in FTB Beta Pack A)'' *[[Bronze Blend]] *[[Brass Blend]] *[[Electrum Blend]] *[[Invar Blend]] ''(added in v2.1.7)'' ==Items== ''Note: Some of these items are not in the appropriate categories yet.'' *[[Sulfur]] *[[Niter]] *[[Wood Chips]] *[[Sawdust]] *[[Compressed Sawdust]] *[[Slag]] *[[Rich Slag]] ''(added in v2.1.0)'' ==Ore Blocks== *[[Copper Block(Thermal Expansion)]] *[[Tin Block]] *[[Lead Block]] *[[Silver Block]] *[[Ferrous Block]] *[[Electrum Block]] *[[Shiny Block]] *[[Invar Block]] [[Category:Thermal Expansion]] fb4a64c402207c9fff8548b1249d65ece133640f 2131 2129 2014-10-22T17:14:48Z IDED 178 wikitext text/x-wiki {{Mod |name= Thermal Expansion Mod |image= |caption= |author= Team CoFH (KingLemmingCoFH, Cynycal, Zeldo) |version= 2.2.0 (2.0.5 in FTB Beta Pack A) |website= http://www.minecraftforum.net/topic/1297506-151-thermal-expansion-230b7-updates-and-refactors-ahoy/ |download= http://thermalexpansion.wikispaces.com/Downloads |wiki= http://thermalexpansion.wikispaces.com/ Thermal Expansion }} Thermal Expansion 2 is a mod built to extend [[Buildcraft 3]]. It is focused on transitioning items between energy states (i.e. Cobblestone to Lava, Water to Ice) using BuildCraft energy (MJ). It also adds 9 new machines that run on BuildCraft energy (MJ). ==Tools== *[[Crescent Hammer]] *[[MJ Reader]] ==Machines== *[[Powered Furnace]] *[[Pulverizer]] *[[Sawmill]] *[[Induction Smelter]] *[[Magma Crucible]] *[[Liquid Transposer]] *[[Glacial Precipitator]] *[[Igneous Extruder]] *[[Aqueous Accumulator]] <div style="width:350px;min-width:200px;max-width:350px;float:right;padding-right:1%;"><div class="flex-video">{{#ev:youtube|rZjpl3gVWOY}}</div></div> ==Energy== *[[Steam Engine (Thermal Expansion)|Steam Engine]] *[[Magmatic Engine]] *[[Redstone Energy Conduit]] *[[Redstone Energy Cell]] ==Transport== *[[Item Tesseract]] ''(added in v2.2.0)'' *[[Liquid Tesseract]] ''(added in v2.2.0)'' *[[Energy Tesseract]] ''(added in v2.2.0)'' *[[Liquiduct]] ''(added in v2.1.0)'' *[[Portable Tank]] ''(added in v2.1.0)'' <div style="width:350px;min-width:200px;max-width:350px;float:right;padding-right:1%;"><div class="flex-video">{{#ev:youtube|WXsy0UIbrjM}}</div></div> == Components/Parts== *[[Machine Frame]] *[[Pneumatic Servo]] *[[Redstone Reception Coil]] *[[Redstone Transmission Coil]] *[[Redstone Conductance Coil]] *[[Copper Gear]] *[[Tin Gear]] *[[Invar Gear]] ''(added in v2.1.7)'' *[[Energy Conduit (Empty)]] *[[Energy Cell Frame (Empty)]] *[[Energy Cell Frame (Full)]] *[[Tesseract Frame (Empty)]] ''(added in v2.2.0)'' *[[Tesseract Frame (Full)]] ''(added in v2.2.0)'' <div style="width:350px;min-width:200px;max-width:350px;float:right;padding-right:1%;"><div class="flex-video">{{#ev:youtube|8O89R2ZlrF8}}</div></div> ==Ores== *[[Copper Ore]] (''not in FTB Beta Pack A)'' *[[Tin Ore]] (''not in FTB Beta Pack A)'' *[[Silver Ore]] *[[Lead Ore]] *[[Ferrous Ore]] (''not in FTB Beta Pack A)'' ==Ingots== *[[Copper Ingot]] *[[Tin Ingot]] *[[Silver Ingot]] *[[Lead Ingot]] *[[Ferrous Ingot]] (''not in FTB Beta Pack A)'' *[[Shiny Ingot]] (''not in FTB Beta Pack A)'' *[[Electrum Ingot]] *[[Invar Ingot]] ''(added in v2.1.7)'' <div style="width:350px;min-width:200px;max-width:350px;float:right;padding-right:1%;"><div class="flex-video">{{#ev:youtube|VatX_hMJ8f8}}</div></div> ==Dusts== *[[Pulverized Iron]] *[[Pulverized Gold]] *[[Pulverized Obsidian]] *[[Pulverized Copper]] *[[Pulverized Tin]] *[[Pulverized Silver]] *[[Pulverized Lead]] *[[Pulverized Ferrous Dust]] (''not in FTB Beta Pack A)'' *[[Pulverized Shiny Dust]] (''not in FTB Beta Pack A)'' *[[Bronze Blend]] *[[Brass Blend]] *[[Electrum Blend]] *[[Invar Blend]] ''(added in v2.1.7)'' ==Items== ''Note: Some of these items are not in the appropriate categories yet.'' *[[Sulfur]] *[[Niter]] *[[Wood Chips]] *[[Sawdust]] *[[Compressed Sawdust]] *[[Slag]] *[[Rich Slag]] ''(added in v2.1.0)'' ==Ore Blocks== *[[Copper Block(Thermal Expansion)]] *[[Tin Block]] *[[Lead Block]] *[[Silver Block]] *[[Ferrous Block]] *[[Electrum Block]] *[[Shiny Block]] *[[Invar Block]] [[Category:Thermal Expansion]] a54e7995b725a3936090874ebffe00fbbbcdc090 Steam Engine (Thermal Expansion) 0 685 2103 2005 2014-08-26T07:23:08Z IDED 178 wikitext text/x-wiki {{stub}}{{Item |name = Steam Engine |energy = Engine |stack = Yes (64) |mod = Thermal Expansion}} This Steam Engine is a part of [http://feed-the-beast.wikia.com/wiki/Thermal_Expansion Thermal Expansion]. This engine  burns solid fuels and consumes [http://feed-the-beast.wikia.com/wiki/Water Water] to produce BuildCraft energy [http://feed-the-beast.wikia.com/wiki/Minecraft_Joules_%28MJ%29 (Minecraft Joules)]. These engines will reduce their power output (and fuel consumption) if not enough energy is being consumed. If the engine overheats, it will shutdown and require a whack with a [http://feed-the-beast.wikia.com/wiki/Crescent_Hammer Crescent Hammer] (or other BuildCraft compatible Wrench) to restart.One of its uses is being able to power a pulverizer or other Thermal Expansion machines. Power Minimum / Maximum: 0.2 MJ/t / 2.0 MJ/t. ==Fuel== {| border="1" cellpadding="0" cellspacing="0" class="article-table" style="width: 400px; height: 200px;" |- ! scope="col" style="text-align: left; width: 200px; height: 25px;"|Fuel ! scope="col" style="text-align: left; width: 200px; height: 25px;"|MJ |- | style="text-align: left; width: 200px; height: 20px;"|Plank | style="text-align: left; width: 200px; height: 20px;"|568 |- | style="text-align: left; width: 200px; height: 20px;"|[[Peat]] | style="text-align: left; width: 200px; height: 20px;"|'''638''' |- | style="text-align: left; width: 200px; height: 20px;"| [[Charcoal]] | style="text-align: left; width: 200px; height: 20px;"|'''3176''' |- | style="text-align: left; width: 200px; height: 20px;"|[[Coal]] | style="text-align: left; width: 200px; height: 20px;"|4776 |- | style="text-align: left; width: 200px; height: 20px;"|[[Coal Coke]] | style="text-align: left; width: 200px; height: 20px;"|9576 |} ==Recipe== Recipe  {{Grid/Crafting_Table |A2 = Copper Gear |A3 = Copper Ingot |B1 = Redstone Transmission Coil |B2 = Copper Ingot |B3 = Redstone |C3 = Copper Ingot |C2 = Copper Gear|Output = Steam Engine}} ==Tutorial== {{#ev:youtube|WXsy0UIbrjM}} ==Additional Information== More information about the Steam Engine can be found [http://thermalexpansion.wikispaces.com/Steam+Engine here]. {{Te-nav}} [[Category:Thermal Expansion]] [[Category:Energy Generation]] 33acad54ef820533bd03d7d550c06a88109b9d88 Magmatic Engine 0 660 2104 780 2014-08-26T07:24:00Z IDED 178 /* Video Tutorials */ wikitext text/x-wiki {{Item |name = Magmatic Engine |energy = 4.0 MJ/t |tool = |mod = Thermal Expansion|stack = Yes (64)}}The Magmatic Engine is an engine added from thermal expansion. It consumes lava to produce Minecraft Joules (Buildcraft Energy) Power Minimum / Maximum: 0.4 MJ/T / 4.0 MJ/T When the engine is producing 4 MJ/t, one lava cell or bucket will produce 18,000 MJ, a [[Thermal Generator]]  will make 30,000 EU per bucket. 8 engines are needed to provide the necessary power to run one [[Magma Crucible]] at full speed (Fewer will work, but slower). Instead, you can pump lava directly from the Nether or a lava ocean age for massive amounts of free energy. Simply hookup a buildcraft [[Pump]] to an [[EnderStorage|Ender Tank]] and place a [[Chunk Loader|chunk loader]] (optional) to keep it running. In your main base/ generator room, place another ender tank with the same color configuration and pump lava out from there. The engine can easily overheat. If the engine overheats, it will shut down and you will need to sneak-right click it with a [[Crescent Hammer]] or [[OmniWrench]] to restart. To avoid overheating, use [[Redstone Energy Conduit]]s versus [[Wooden Conductive Pipe]]s and [[Golden Conductive Pipe]]s. ==Crafting== {{Grid/Crafting_Table |A1 = Invar Ingot |A3 = Invar Gear |B1 = Invar Ingot |B2 = Redstone Transmission Coil |B3 = Piston |C1 = Invar Ingot |C3 = Invar Gear |Output = Magmatic Engine}} ==Video Tutorials== You can also use the magmatic engine with the magma crucible to create unlimited power. In this video I show you how to do so. ==Tutorial== {{#ev:youtube|WXsy0UIbrjM}} {{te-nav}} 40434b1360584c01100428eab4519dc0477b2545 2105 2104 2014-08-26T07:24:16Z IDED 178 /* Video Tutorials */ wikitext text/x-wiki {{Item |name = Magmatic Engine |energy = 4.0 MJ/t |tool = |mod = Thermal Expansion|stack = Yes (64)}}The Magmatic Engine is an engine added from thermal expansion. It consumes lava to produce Minecraft Joules (Buildcraft Energy) Power Minimum / Maximum: 0.4 MJ/T / 4.0 MJ/T When the engine is producing 4 MJ/t, one lava cell or bucket will produce 18,000 MJ, a [[Thermal Generator]]  will make 30,000 EU per bucket. 8 engines are needed to provide the necessary power to run one [[Magma Crucible]] at full speed (Fewer will work, but slower). Instead, you can pump lava directly from the Nether or a lava ocean age for massive amounts of free energy. Simply hookup a buildcraft [[Pump]] to an [[EnderStorage|Ender Tank]] and place a [[Chunk Loader|chunk loader]] (optional) to keep it running. In your main base/ generator room, place another ender tank with the same color configuration and pump lava out from there. The engine can easily overheat. If the engine overheats, it will shut down and you will need to sneak-right click it with a [[Crescent Hammer]] or [[OmniWrench]] to restart. To avoid overheating, use [[Redstone Energy Conduit]]s versus [[Wooden Conductive Pipe]]s and [[Golden Conductive Pipe]]s. ==Crafting== {{Grid/Crafting_Table |A1 = Invar Ingot |A3 = Invar Gear |B1 = Invar Ingot |B2 = Redstone Transmission Coil |B3 = Piston |C1 = Invar Ingot |C3 = Invar Gear |Output = Magmatic Engine}} ==Tutorial== {{#ev:youtube|WXsy0UIbrjM}} {{te-nav}} ==Tutorial== {{#ev:youtube|WXsy0UIbrjM}} {{te-nav}} 1fc6df228282b49d93f3c7deb8d62ed8fa824773 2106 2105 2014-08-26T07:24:38Z IDED 178 wikitext text/x-wiki {{Item |name = Magmatic Engine |energy = 4.0 MJ/t |tool = |mod = Thermal Expansion|stack = Yes (64)}}The Magmatic Engine is an engine added from thermal expansion. It consumes lava to produce Minecraft Joules (Buildcraft Energy) Power Minimum / Maximum: 0.4 MJ/T / 4.0 MJ/T When the engine is producing 4 MJ/t, one lava cell or bucket will produce 18,000 MJ, a [[Thermal Generator]]  will make 30,000 EU per bucket. 8 engines are needed to provide the necessary power to run one [[Magma Crucible]] at full speed (Fewer will work, but slower). Instead, you can pump lava directly from the Nether or a lava ocean age for massive amounts of free energy. Simply hookup a buildcraft [[Pump]] to an [[EnderStorage|Ender Tank]] and place a [[Chunk Loader|chunk loader]] (optional) to keep it running. In your main base/ generator room, place another ender tank with the same color configuration and pump lava out from there. The engine can easily overheat. If the engine overheats, it will shut down and you will need to sneak-right click it with a [[Crescent Hammer]] or [[OmniWrench]] to restart. To avoid overheating, use [[Redstone Energy Conduit]]s versus [[Wooden Conductive Pipe]]s and [[Golden Conductive Pipe]]s. ==Crafting== {{Grid/Crafting_Table |A1 = Invar Ingot |A3 = Invar Gear |B1 = Invar Ingot |B2 = Redstone Transmission Coil |B3 = Piston |C1 = Invar Ingot |C3 = Invar Gear |Output = Magmatic Engine}} ==Tutorial== {{#ev:youtube|WXsy0UIbrjM}} {{te-nav}} 780e91508f7ac985b6d42307ff30e64957ccb8b6 Redstone Energy Cell 0 672 2107 804 2014-08-26T07:25:32Z IDED 178 wikitext text/x-wiki {{Item |image = [[File:Redstone Energy Cell.png]] |type = Block |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |stack = No |data = 2006 |mod = [[Thermal Expansion]]}} The redstone energy cell is used to store [[Buildcraft 3]]  MJ power in the same way as a [[BatBox]] stores [[IndustrialCraft 2|IndustrialCraft]] [[EU]] power. The unit can store up to 600,000 MJ. Any side of the block can be either an input or an output. Furthermore, the amount of MJ/t the cell can send and receive is fully programmable with a simple interface. Pressing the "+" or the "-" changes the max input and output by intervals of 5. Pressing shift and clicking the"+" changes the setting up to 100 MJ/t and the same goes for pressing shift and clicking the "-" and jumps to zero. Right-clicking the "+" or the "-" changes the max input and output by intervals of 1, while pressing Shift and right-clicking will advance these settings by intervals of 10. '''Tip:'''  The redstone energy cell can be used as a output limiter. For example, [http://feed-the-beast.wikia.com/wiki/Conductive_Pipes Golden conductive pipes] blow up at more than 256 MJ per tick. You can limit the output to 256 MJ. By default, if you apply a redstone signal to the block it will stop outputting energy. When connected to [[Redstone Energy Conduit|redstone conduit]], the redstone energy will either output or input depending on the configuration of the conduit.  To pick up a redstone energy cell, sneak (default shift) + right-click while using a [[Crescent Hammer]]. This will instantly remove the block yet maintain all current charge and settings. : '''Warning:''' Using a pickaxe to pick up a redstone energy cell will reset the charge and settings of the block. :: '''Warning 2: '''Redstone Energy Cells CAN be short-circuited. If the output is connected to the input with Redstone Energy Conduits, the Energy Cell will slowly waste power. (The Energy Cell tries to fill the Conduits and the Conduits try to fill the Energy Cell, wasting 5% of the power transmitted each tick.) This doesn't happen when the Conduits, the Energy Cell and all connected machines' energy storages are full. Engineering turtles can pick up Redstone Energy Cells as well:  [[File:FTB Lossless MJ Teleport! o o (via Turtle Teleporter)|444px]] == Recipe == {{Grid/Crafting Table |A1=|B1=Electrum Ingot|C1= |B1-image=Grid_Electrum_Ingot_(Thermal_Expansion).png |A2=Electrum Ingot|B2=Energy Cell Frame (Full)|C2=Electrum Ingot |A2-image=Grid_Electrum_Ingot_(Thermal_Expansion).png |C2-image=Grid_Electrum_Ingot_(Thermal_Expansion).png |A3=Lead Ingot|B3=Redstone Conductance Coil|C3=Lead Ingot |Output=Redstone Energy Cell }} ===Required Materials:=== *1 Diamond *4 Lead Ingots **2 Lead Ingots for Hardened Glass **2 Lead Ingots for the Energy Cell *4 Obsidian Dust for Hardened Glass *8 Electrum Ingots **Made from 4 Gold Ingots and 4 Silver Ingots smelted together ***3 Electrum Ingots for the Energy Cell ***1 Electrum Ingot for the Redstone Conductance Coil ***4 Electrum Ingots for the Energy Frame (sub assembly) *42/22 Redstone Dust **2 Redstone Dust for the Redstone Conductance Coil **40 or 20 Redstone Dust depending on the version of TE, melted in a Magma Crucible and fed into a Liquid Transposer to fill the Energy Frame (sub assembly) ==Issues== Redstone Energy Cells do not reliably output ''Full Energy'' to nearby [[Gates]] when they fill up and are receiving energy faster than it is being pulled out of them, nor do they reliably output ''No Energy'' when they drain fully and energy is being pulled out as fast as it is coming in. In the former case they will ''sometimes'' stabilize on a value, or bounce around between a few values, within 100 MJ of their capacity, rather than actually reaching capacity; in the latter case they will ''sometimes'' stabilize or bounce around at or below 100 MJ. This makes it very difficult to use them as buffers to detect when an [[engine]] setup can be shut off to avoid wasting fuel. A workaround for this problem is to occasionally send (or interrupt, depending on configuration) a redstone signal, briefly halting the cell's output. A cell that is hovering at 599995 MJ will reach full charge in a fraction of a second if it stops outputting, and will then correctly tell a Gate that it is fully charged. For this method, a second Redstone Energy Cell is needed to store the energy produced between when the first cell reaches almost-full charge and when it receives a clock pulse to make it notice that it is full; otherwise this energy will go to waste. The ideal timing for the clock pulse is then every five minutes, which is the minimum length of time it takes for a cell to fill up; this ensures that the second buffer will not also overflow before the next pulse. ==History== *Before Thermal Expansion version 2.0.6 the Redstone Energy Cell could only hold 500,000 MJ but output more than 100 MJ per tick ==Tutorial== {{#ev:youtube|WXsy0UIbrjM}} {{te-nav}} [[Category:Energy Storage]] 18bf04caede4127ef01f7852fc3aedb6681526cb Pulverizer 0 696 2111 1702 2014-09-03T18:22:52Z IDED 178 wikitext text/x-wiki {{Item |name=Pulverizer |image = |type = Machine |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |energy = 4.0 MJ/t |storage = 4800.0 MJ |stack = Yes (64) |mod = Thermal Expansion }} The [[Pulverizer]] is a machine added by [[Thermal Expansion]]. It smashes blocks and items and pulverizes Ores into twice as much dust. Pulverized ores can be cooked in the [[Induction Smelter]], [[Electric Furnace]], or any other furnace, to produce ingots. The secondary byproduct of pulverizing only happens a percentage of the time. It requires an [[Dynamos|Dynamo]] to run, or a filled redstone energy cell. There is a small chance to receive a secondary byproduct when using the Pulverizer, this giving it a slight advantage over the [[Macerator]]. However, this machine is limited to those items listed in the table below and therefore cannot be used with all of the Ores in certain Modpacks associated with FTB. The Pulverizer has a maximum power of 4 MJ/t and can store up to 4800 MJ. The pulverizer can be powered by any type of [[engine]]. However, it is recommended to use at least one or multiple redstone energy cells (powered by a series of engines) for it to work consistently. When connecting the Pulverizer to a [[Pipes|Pipe]] system, it is important to note that the machine has one input (blue), a primary output (red) and a secondary output (yellow). These outputs can be changed by using the Configuration menu next to the machine GUI. This way it is also possible to use two sides of the machine for the same output, or have primary and secondary products output to the same side (orange). This machine can also be connected to an applied energistics network. When connecting to this type of network, you must configure the input side to be non slot specific, meaning it should not have a color. You then connect an ME export bus to the side you specified as the input (be sure to specify what you want to be input). Then connect an ME interface to the export side of the machine, and identify this side as the proper export colors in the pulverizer GUI. You do not need to configure the ME interface, as it will automatically accept the input from the machine. A redstone signal can be used to turn on and off the machine. This is important to note when setting up your engines to power the pulverizer; levers placed in certain spots will power both the engine and the pulverizer, which will result in none of your ores being pulverized until the redstone signal to the pulverizer is removed, or you configure the machine to ignore the redstone signal in the GUI. ==Video Tutorial== {{#ev:youtube|jSU-LNTWNDk}} ==Crafting Recipe== {{Grid/Crafting Table |A2=Flint |A3= Copper Ingot |B1=Piston |B2=Machine Frame |B3=Redstone Reception Coil |C2=Flint |C3=Copper Ingot |Output=Pulverizer}} ==Recipes== {| class="wikitable" |'''Input''' |'''Primary Output''' |'''Secondary Output''' |'''Chance of Secondary Output''' |'''MJ Cost''' |- |[[Stone]] |[[Cobblestone]] | | | style="text-align: center;"|'''320''' |- |[[Cobblestone]] |[[Sand]] |[[Gravel]] |10% | style="text-align: center;"|'''320''' |- |[[Stone Brick]] |[[Cracked Stone Brick]] | | | style="text-align: center;"|'''80''' |- |[[Gravel]] |[[Flint]] | | | style="text-align: center;"|'''320''' |- |[[Glass]] |[[Sand]] | | | style="text-align: center;"|'''320''' |- |[[Sandstone]] |[[Sand]] (x2) |[[Niter]] |20% | style="text-align: center;"|'''320''' |- |[[Obsidian]] |[[Pulverized Obsidian]] | | | style="text-align: center;"|'''800''' |- |[[Netherrack]] |[[Cobblestone]] |[[Sulfur]] |20% | style="text-align: center;"|'''320''' |- |[[Coal Ore]] |[[Coal]] | | | style="text-align: center;"|'''40''' |- |[http://www.minecraftwiki.net/wiki/Diamond_Ore Diamond Ore] |[[Diamond]] | | | style="text-align: center;"|'''40''' |- |[[Glowstone]] |[[Glowstone Dust]] (x4) | | | style="text-align: center;"|'''80''' |- |[http://www.minecraftwiki.net/wiki/Lapis_lazuli_ore Lapis Lazuli Ore] |[[Lapis Lazuli]] (x8) | | | style="text-align: center;"|'''240''' |- |[[Redstone Ore]] |[[Redstone Dust]] (x8) | | | style="text-align: center;"|'''240''' |- |[[Wood]] |[[Wood Chips]] | | | style="text-align: center;"|'''160''' |- |[[Sugar Cane]] |[http://www.minecraftwiki.net/wiki/Sugar Sugar] (x2) | | | style="text-align: center;"|'''40''' |- |[http://www.minecraftwiki.net/wiki/Bone Bone] |[http://www.minecraftwiki.net/wiki/Bone_meal Bone Meal] (x6) | | | style="text-align: center;"|'''160''' |- |[http://www.minecraftwiki.net/wiki/Blaze_rod Blaze Rod] |[[Blaze Powder]] (4) |[[Sulfur]] |50% | style="text-align: center;"|'''160''' |- |[[Gold Ore]] |[[Pulverized Gold]] (x2) | | | style="text-align: center;"|'''400''' |- |[[Gold Ingot]] |[[Pulverized Gold]] | | | style="text-align: center;"|'''240''' |- |[[Iron Ore]] |[[Pulverized Iron]] (x2) |[[Ferrous Dust]] | | style="text-align: center;"|'''400''' |- |[[Iron Ingot]] |[[Pulverized Iron]] | | | style="text-align: center;"|'''240''' |- |[[Copper Ore]] |[[Pulverized Copper]] (x2) |[[Pulverized Gold]] |5% | style="text-align: center;"|'''400''' |- |[[Copper Ingot]] |[[Pulverized Copper]] | | | style="text-align: center;"|'''240''' |- |[[Tin Ore]] |[[Pulverized Tin]] (x2) |[[Pulverized Iron]] |5% | style="text-align: center;"|'''400''' |- |[[Tin Ingot]] |[[Pulverized Tin]] | | | style="text-align: center;"|'''240''' |- |[[Silver Ore]] |[[Pulverized Silver]] (x2) |[[Pulverized Lead]] |5% | style="text-align: center;"|'''400''' |- |[[Silver Ingot]] |[[Pulverized Silver]] | | | style="text-align: center;"|'''240''' |- |[[Lead Ore]] |[[Pulverized Lead]] (x2) |[[Pulverized Silver]] |5% | style="text-align: center;"|'''400''' |- |[[Lead Ingot]] |[[Pulverized Lead]] | | | style="text-align: center;"|'''240''' |- |[[Sulfur]] |[[Sulfur (Railcraft)]] (x2) | | | style="text-align: center;"|'''160''' |- |[[Niter]] |[[Salpeter Dust|Salpeter (Dust)]] (x2) | | | style="text-align: center;"|'''160''' |- |[[Sulfur Ore]] |[[Sulfur (Railcraft)]] (x5) |[[Sulfur]] |30% | style="text-align: center;"|'''240''' |- |[[Salpeter Ore|Saltpeter Ore]] |[[Salpeter Dust|Salpeter (Dust)]] (x3) |[[Niter]] |15% | style="text-align: center;"|'''240''' |- |[[Bauxite Ore]] |[[Bauxite Dust]] (x3) |[[Aluminium Dust]] |10% | style="text-align: center;"|'''400''' |- |[[Plantball]] |[[Dirt]] | | | style="text-align: center;"|'''400''' |- |[[Coal]] |[[Coal Dust]] | | | style="text-align: center;"|'''160''' |- |[[Charcoal]] |[[Charcoal Dust]] | | | style="text-align: center;"|'''160''' |- |[[Ferrous Ore]] |[[Pulverized Ferrous Dust]] (x2) |[[Pulverized Shiny Metal]] |10% | style="text-align: center;"|'''400''' |- |[[Monazit ore]] |[[Forcicium]] (x8) | | | style="text-align: center;"|'''100''' |} {{te-nav}} 08d5d9513e20a65ead7b9beee3c8f8da33e566fd Powered Furnace 0 663 2112 786 2014-09-03T18:23:32Z IDED 178 wikitext text/x-wiki {{Item |name = Powered Furnace |type = Machine |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |stack = Yes (64) |mod = Thermal Expansion|energy = 2.0 MJ/t |storage = 2400.0 MJ}}The Powered Furnace is a block from the [[Thermal Expansion]] mod. It is a furnace that uses BuildCraft (MJ) as energy.   Additionally, certain items (such as some food items) can be cooked for less energy than in a traditional furnace. ==Video Tutorial== {{#ev:youtube|jSU-LNTWNDk}} ==Crafting== {{Grid/Crafting_Table |A2 = Sawdust |A3 = Copper Ingot |B1 = Redstone |B2 = Machine Frame |B3 = Redstone Reception Coil |C2 = Bricks |C3 = Copper Ingot |Output = Powered Furnace}} ==Recipes== {| class="wikitable" |'''Input''' |'''Output''' |'''''MJ Cost''''' |- |Cactus |Cactus Green | style="text-align: center;"|80 |- |Raw Porkchop |Cooked Porkchop | style="text-align: center;"|40 |- |Raw Fish |Cooked Fish | style="text-align: center;"|40 |- |Raw Beef |Steak | style="text-align: center;"|40 |- |Raw Chicken |Cooked Chicken | style="text-align: center;"|40 |- |Potato |Baked Potato | style="text-align: center;"|40 |- |Anything Else |Same as Regular Furnace | style="text-align: center;"|160 |} ==Video Tutorials== [[File:How To Use The Powered Furnace Feed The Beast Tutorial - Ep. 13 (DuhWynning)|thumb|center|521 px|Video made By DuhWynning]] [[File:Block Spotlight - Powered Furnace|thumb|left|335px]][[File:Lumières sur le Powered Furnace|thumb|left|335px|Explication Powered Furnace en Français.]] {{te-nav}} [[Category:Machine]] f38bbde9a0b8ae939d393bce1cb233c4702f4f16 2113 2112 2014-09-03T18:24:03Z IDED 178 wikitext text/x-wiki {{Item |name = Powered Furnace |type = Machine |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |stack = Yes (64) |mod = Thermal Expansion|energy = 2.0 MJ/t |storage = 2400.0 MJ}}The Powered Furnace is a block from the [[Thermal Expansion]] mod. It is a furnace that uses BuildCraft (MJ) as energy.   Additionally, certain items (such as some food items) can be cooked for less energy than in a traditional furnace. ==Video Tutorial== {{#ev:youtube|jSU-LNTWNDk}} ==Crafting== {{Grid/Crafting_Table |A2 = Sawdust |A3 = Copper Ingot |B1 = Redstone |B2 = Machine Frame |B3 = Redstone Reception Coil |C2 = Bricks |C3 = Copper Ingot |Output = Powered Furnace}} ==Recipes== {| class="wikitable" |'''Input''' |'''Output''' |'''''MJ Cost''''' |- |Cactus |Cactus Green | style="text-align: center;"|80 |- |Raw Porkchop |Cooked Porkchop | style="text-align: center;"|40 |- |Raw Fish |Cooked Fish | style="text-align: center;"|40 |- |Raw Beef |Steak | style="text-align: center;"|40 |- |Raw Chicken |Cooked Chicken | style="text-align: center;"|40 |- |Potato |Baked Potato | style="text-align: center;"|40 |- |Anything Else |Same as Regular Furnace | style="text-align: center;"|160 |} {{te-nav}} [[Category:Machine]] 9de85e4fa3cd770f70b16cf7a7d6451cad4c716b File:Grid Belladonna Flower.png 6 1301 2114 2014-09-05T20:46:19Z TheTalkingMime 664 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 File:Arthana.png 6 1195 2115 1781 2014-09-05T21:31:54Z TheTalkingMime 664 TheTalkingMime uploaded a new version of &quot;[[File:Arthana.png]]&quot; wikitext text/x-wiki [[Arthana]] f4480b5e11501de295bda0d74d368bea7e1f7e8d File:Clay Jar.png 6 1302 2116 2014-09-05T21:55:21Z TheTalkingMime 664 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Liquid Transposer 0 657 2117 774 2014-09-17T12:56:13Z IDED 178 /* Video */ wikitext text/x-wiki {{Item |name = Liquid Transposer |type = Machine |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |stack = Yes (64) |mod = Thermal Expansion}}A '''Liquid Transposer '''is a machine which uses [[Minecraft Joules (MJ)]] to empty or fill liquid containers. Pressing the "bucket" button will change the mode from Fill to Extract. Filling or emptying a container usually takes 80-160 MJ (up to 4 MJ/t). Not all liquid containers support all operations. ==='''Recipe:'''=== {{Grid/Crafting_Table |B1 = Bucket |A2 = Glass |B2 = Machine Frame |C2 = Glass |A3 = Copper |B3 = Redstone Reception Coil |C3 = Copper |Output = Liquid Transposer}} ==='''Container Filling Recipes:'''=== These are the basic recipes for each container. They all require 1000 mB. {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 250px;" ! scope="col"|Container ! scope="col"|MJ Cost |- |Bucket |80 MJ |- |[[Wax Capsule]] |80 MJ |- |[[Refractory Wax Capsule]] |80 MJ |- |[[Cells|Cell]] |160 MJ |- |Glass Bottle |160 MJ |- |[[Can]] |160 MJ |} {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;" |+Special recipes |- ! scope="col"|Container ! scope="col"|Liquid ! scope="col"|Output ! scope="col"|Liquid Amount ! scope="col"|MJ Cost |- |[[Energy Conduit (Empty)]] |Molten Redstone |[[Redstone Energy Conduit]] |50 mB |80 MJ |- |[[Energy Cell Frame (Empty)]] |Molten Redstone |[[Redstone Energy Cell]] |1000 mB |1600 MJ |- |[[Cell]] |Coolant |[[60k Coolant Cell]] |6000 mB |160 MJ |} ==Controls== Use the configuration dropdown window to configure the faces of the liquid transposer. Blue: allow incoming items, or liquid Yellow: allow outgoing liquid Red: eject empty bucket into adjacent inventory ==Video== {{#ev:youtube|c4W-Qa9WZ5Q}} {{te-nav}} [[Category:Machine]] cd3e32ff8c17712333e798129bb2d8d19e79a62e Magma Crucible 0 1224 2118 1858 2014-09-17T12:56:44Z IDED 178 wikitext text/x-wiki {{image requested}} {{block |mod= }} The '''Magma Crucible''' is a machine which uses MJ power (Minecraft Joules) to melt things into liquid. Typically uses quite a bit of energy. It mainly serves to make lava a renewable resource. It uses 30 MJ/t, so 8 [[Magmatic Engine]]s are enough to power it with some left over. If netherrack is used it can output enough lava to power the engines and a [[Thermal Generator]]. ==Video== {{#ev:youtube|c4W-Qa9WZ5Q}} ==Recipe List== {| class="table" ! scope="col"|Input ! scope="col"|Output ! scope="col"|Quantity ([[Millibucket|mB]]) ! scope="col"|Cost ([[MJ]]) ! scope="col"|Time (Ticks) ! scope="col"|Time (Seconds) |- |[[Cobblestone]] |[[Lava]] |1000 |24000 |800 |40 |- |Stone |[[Lava]] |1000 |24000 |800 |40 |- |[[Obsidian]] |[[Lava]] |1000 |24000 |800 |40 |- |[[Netherrack]] |[[Lava]] |1000 |12000 |400 |20 |- |[[Redstone]] |[[Molten Redstone]] |25 |1200 |40 |2 |- |[[Ender Pearl]] |[[Molten Ender]] |250 |2400 |80 |4 |- |[[Glowstone]] |[[Energized Glowstone]] |1000 |8000 |? |? |- |[[Glowstone Dust]] |[[Energized Glowstone]] |250 |2000 |? |? |} d498bdc5d50df77699a2c3d26f05771a76c7ccdd Tinkers' Construct 0 896 2119 1970 2014-09-18T22:55:20Z Julian0555 796 wikitext text/x-wiki {{Mod |author = mDiyo |website= http://www.minecraftforum.net/topic/1659892-tinkers-construct/ }} '''Tinkers' Construct''' is a weapon and tool manufacturing mod. It introduces different ways of crafting harder, better, faster and stronger equipment. The mod adds [[Blank Pattern|patterns]] for tool and weapon parts that allow the player to create hundreds of combinations; each with their own strengths, weaknesses, and effects. After the tool or weapon is created, additional materials may be installed to boost the item's abilities, or to simulate vanilla enchantments. It introduces a multi-block structure called the [[Smeltery]], which is used to craft metal tools/parts and some decorative blocks, as well as providing a method of doubling ore output. Tinkers' Construct also introduces a new inventory tab, called [[Armor Tab]], which removes the 2x2 crafting grid and provides brand new equipment slots for various apparel, including one for [[Knapsack]], which further expands available player inventory slots. ==Starting off== When the player joins a new world, the character spawns with a book in their hand called "Materials and You, by Skyla." As the player progresses, other books pop into existence at certain milestones. These books can also be crafted in case they are lost. ==Book 1 - Materials and You, by Skyla.== This volume contains initial instructions as well as 20 recipes (basic, advanced, books, [[Smeltery]]). ===Advanced Recipes=== * [[Tool Forge]] - Upgraded Tool Station, enables more type of tools and weapons to be built. ===Book Recipes=== * Materials and You, by Skyla. Volume I, Tan - One paper and one Blank Pattern must be beside each other in one row of the crafting GUI. The recipe is not shapeless, but the materials may be in any order. * Materials and You, by Skyla. Volume II, Red - Simply put Volume I in the crafting grid to create Volume II. The player gets a free copy of Volume II after creating a Stencil Table.<ref>http://tinkers-construct.wikia.com/wiki/Tinkers%27_Construct_Wiki</ref> * Mighty Smelting, by Thruul M'gon. Black - Simply put Volume II in the crafting grid to create Mighty Smelting. The player gets a free copy after crafting one block of the Smeltery. ===Smeltery Recipes=== {{Main|Smeltery}} * [[Grout]] - Used in a furnace to make Seared Brick. * [[Seared Brick]] - Like Vanilla clay bricks, four of these can be crafted to make a Seared Bricks block, or used in other recipes to make the blocks required for a Smeltery. The remainder of the recipes are parts of the smeltery crafted from these Seared Bricks. For more information on these recipes, as well as how to construct the smeltery, see the main article. ==Book 2 - Materials and You, by Skyla.== This volume outlines the different [[Tools (Tinkers' Construct)|Tools]] and [[Weapons (Tinkers' Construct)|Weapons]] available with Tinkers' Construct, the [[Materials (Tinkers' Construct)|Materials]] needed to make parts, and the [[Modifiers (Tinkers' Construct)|Modifiers]] that each tool or weapon can receive. ==Book 3 - Mighty Smelting, by Thruul M'gon.== Contains instructions on building the [[Smeltery]]. The eleven Smeltery recipes are repeated, and the last pages show three molten metal recipes. ===Molten Recipes=== *Brownstone - Mix molten tin with gravel *Clear Glass - Molten glass *Seared Stone - Molten stone ===Alloy Recipes=== The following recipes assume ingots; remember that using ores will double your input/output. * [[Aluminum Brass]] - Three [[Aluminum]] and one [[Copper]]. Yields two ingots of Molten Aluminum Brass. Used primarily for making [[cast]]s. * [[Bronze]] - Three Copper and one [[Tin]]. Yields three ingots of Molten Bronze. A lower-tier material. * [[Alumite]] - Five Aluminum, two Iron, and two Obsidian Ingots (or one Obsidian block). Yields 3 ingots of Alumite. A higher-tier material useful for mining Cobalt and Ardite. * [[Manyullyn]] - Two [[Cobalt]] and two [[Ardite]]. Yields 1 ingot of Molten Manyullyn. An endgame-tier material. == Gameplay changes == A somewhat hidden feature bundled of this mod is hunger preservation when a player dies. In a normal game, once the player dies, the hunger resets and player starts with full hunger bar. But with this mod, upon player's death, the hunger bar remains the same as moments before death. This can be toggled in the TinkersWorkshop.cfg file under the following line; <code>B:"Keep hunger on death"=''true/false''</code> == References == <references/> {{Tinkers' Construct}} 5b9d716d73f6eb07cc44f05e770387855a4b1cb3 Crescent Hammer 0 640 2120 740 2014-09-24T16:33:21Z IDED 178 wikitext text/x-wiki {{item |name = Crescent Hammer |image = [[file:Grid Crescent Hammer.png]] |type = Item |stack = No |data = 20258 |mod = Thermal Expansion}} A [[Crescent Hammer]] is a tool that allows you to modify and break items from the [[Thermal Expansion]] mod. The [[Buildcraft 3|Buildcraft]] [[Wrench (BuildCraft)|Wrench]] has some of the same properties, but can't be used to break items from Thermal Expansion. To use the Crescent Hammer, simply hold your sneak key (shift by default) and right-click. Instead of a Crescent Hammer you can also use the [[OmniWrench]]. ==Video Tutorial== {{ev:youtube|nMLtbfXZSf4}} == Recipe == {{Grid/Crafting Table |A1=Iron Ingot|B1=|C1=Iron Ingot |A2=|B2=Silver Ingot|C2= |A3=|B3=Iron Ingot|C3= |Output=Crescent Hammer}} ==Additional Information== * You can use the Crescent Hammer to reorient levers and chests or give it to a turtle to use on a quartz grinding stone. {{te-nav}} 5a30db66a80688aa43b0282164ddb097cbfc7360 2121 2120 2014-09-24T16:34:05Z IDED 178 /* Video Tutorial */ wikitext text/x-wiki {{item |name = Crescent Hammer |image = [[file:Grid Crescent Hammer.png]] |type = Item |stack = No |data = 20258 |mod = Thermal Expansion}} A [[Crescent Hammer]] is a tool that allows you to modify and break items from the [[Thermal Expansion]] mod. The [[Buildcraft 3|Buildcraft]] [[Wrench (BuildCraft)|Wrench]] has some of the same properties, but can't be used to break items from Thermal Expansion. To use the Crescent Hammer, simply hold your sneak key (shift by default) and right-click. Instead of a Crescent Hammer you can also use the [[OmniWrench]]. ==Video Tutorial== {{#ev:youtube|nMLtbfXZSf4}} == Recipe == {{Grid/Crafting Table |A1=Iron Ingot|B1=|C1=Iron Ingot |A2=|B2=Silver Ingot|C2= |A3=|B3=Iron Ingot|C3= |Output=Crescent Hammer}} ==Additional Information== * You can use the Crescent Hammer to reorient levers and chests or give it to a turtle to use on a quartz grinding stone. {{te-nav}} e3751dd41da6e15503ac85397d0f2c6f5bb53468 MJ Reader 0 699 2122 858 2014-09-24T16:35:27Z IDED 178 wikitext text/x-wiki {{Item |name = MJ Reader |type = Tool |mod = Thermal Expansion|stack = No |data = 20259}}MJ Reader (Also called Multimeter) is a tool added by Thermal Expansion. The MJ reader allows you to do a few things, read network saturation, conduit averages, and the energy requested by a machine. ===Network Saturation:=== <p class="p2">To read network saturation (how full the buffer is on a line of conduits) simply use the MJ Reader on a [[Redstone Energy Conduit|conduit]] that is not an output. Below are a few example outputs.</p> <p class="p2"> </p> [[File:MJSat1.png|thumb|left]] This is the network saturation from a line of conduits that is outputting as much as it is inputting. The amount of energy flowing is 4.8% of the maximum it can hold. [[File:MJSat2.png|thumb]] This is the network saturation from a network that has a constant input, but the output is full. This allowed it to completely fill the buffer.  ===Average Distribution:=== <p class="p2">To read the average output of an output conduit, simply use the MJ reader on an output conduit. This will start the monitoring process, you can then use it again to get the average (Doing so before 20 ticks will not skew results, and will tell you how many ticks were averaged). Below is an example of some conduits outputting to an [[Redstone Energy Cell]].</p> [[File:MJAverage.png|thumb|left|260px]] ===Energy Requested:=== [[File:MJRequest.png|thumb]]This will work on any machine that accepts Buildcraft power (and implemented the proper API's). It will return the amount of power the machine is requesting at the EXACT tick that you use it. Note: This may be hard to understand as many machines (read: quarry) request many different amounts depending on what they are doing. Below is an example of an Redstone Energy Cell set to input 100MJ/t that can accept the full amount (If this had 599990 MJ the request would have been 10 instead of 100). ==Video Tutorial== {{#ev:youtube|nMLtbfXZSf4}} ==<span style="font-size:18px;">Recipe</span>== {{Grid/Crafting_Table |A1 = Copper Ingot |A2 = Lead Ingot |B2 = Redstone Conductance Coil |B3 = Tin Gear |C1 = Copper Ingot |C2 = Lead Ingot |Output = MJ Reader}} {{Te-nav}} 2077ed931dd0ceabafe7c7aa5b83d4eb17612051 Glacial Precipitator 0 649 2124 758 2014-10-01T19:17:14Z IDED 178 wikitext text/x-wiki {{stub}} {{Item |name = Glacial Precipitator |type = Machine |energy = |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |stack = Yes (64) |mod = Thermal Expansion}}The glacial precipitator is part of the thermal expansion mod and it is used to manufacture snowballs, snow blocks, and ice blocks.  This machine requires 2 MJ/t and a water source to operate. ==Crafting== {{Grid/Crafting_Table |A2 = Snow (Block) |A3 = Copper Ingot |B1 = Piston |B2 = Machine Frame |B3 = Redstone Reception Coil |C2 = Snow (Block) |C3 = Snow |Output = Glacial Precipitator}} ==Video Tutorial== {{#ev:youtube|5h76HJ1BnRI}} {{te-nav}} 73759143cc3acbb0993eea29e08f07954c92dbb0 Igneous Extruder 0 651 2125 762 2014-10-01T19:17:45Z IDED 178 wikitext text/x-wiki {{item |name = Igneous Extruder |type = Machine |stack = Yes (64) |data = 2002:7 |mod = Thermal Expansion|tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]]}} The '''Igneous Extruder''' is a machine that uses lava and water to create cobblestone, smooth stone or obsidian. The Igneous Extruder also gives off light levels of 12. The machine also responds to a redstone signal. You can set the mode to ignore redstone signals or turn off or on based on them. ==Recipe== {{Grid/Crafting_Table |A2 = Glass |A3 = Tin Ingot |B1 = Piston |B2 = Machine Frame |B3 = Pneumatic Servo |C2 = Glass |C3 = Tin|Output = Igneous Extruder}} Raw Materials: 8 Glass 2 Tin Ingot 3 Wooden Planks 7 Iron Ingot 4 Cobblestone 1 Gold Ingot 2 Redstone ==Usage== Inputs: 1, Blue (Liquid Input.) Outputs: 1, Orange. Buckets, [[Empty Can|cans,&nbsp;]][[Wax Capsule|capsules]] or [[Cells|cells]] of water and lava may be placed into the orange slot to fill the machine, or you may also right click with one before entering the GUI to fill up the machine. [[Pipe|BuildCraft pipes]], [[Fluid Pipe|RedPower pipes]], [[Liquiduct]]s and attached machines with powered liquid output can also be used to fill the extruder. ==Recipe List== {| class="wiki_table" style="border-collapse:collapse;margin:10px1px;color:rgb(255,255,255);font-family:arial,helvetica,sans-serif;line-height:19px;" |- ! scope="col"|Input ! scope="col"|Lava Quantity ! scope="col"|Water Quantity ! scope="col"|Time |- |Cobblestone |1+ mB |1+ mB |2 seconds |- |Smooth Stone 2 mB |500 mB |4 seconds |- |Obsidian |1000 mB |1000 mB |6 seconds |- *All recipes but cobblestone, requiring any amount of water and lava require at least 1 full bucket (1000 mB) of lava and water in the machine. ==Video Tutorial== {{#ev:youtube|5h76HJ1BnRI}} {{te-nav}} [[Category:Machine]] 96f845853f3e1dfa51a770a301b16122c4840a42 Aqueous Accumulator 0 638 2126 736 2014-10-01T19:18:21Z IDED 178 wikitext text/x-wiki {{item |name = Aqueous Accumulator |type = Machine |stack = Yes (64) |data = |mod = Thermal Expansion|tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]]}} A machine which acts as a water pump or dehumidifier. To operate as a rudimentary pump, place in a pool of water. No power is required. This machine will not function in the Nether. If horizontally adjacent to two or more water blocks (more than 2 will not provide an increase in water production. Source blocks are not necessary), the Accumulator will generate water at a rate of about 1000 mB every two seconds. It will eject water at a rate roughly comparable to a BuildCraft pump being powered by a couple of redstone engines. Aqueous accumulator itself has a small internal water storage equivalent of 4 buckets of water. Note: In newer versions more source blocks may increase the rate of refill ==Known Bugs== [[Liquiduct]]s will not work in extraction mode, but do work in the default mode. ==Recipe== {{Grid/Crafting_Table |A2 = Glass |A3 = Tin Ingot |B1 = Bucket |B2 = Machine Frame |B3 = Pneumatic Servo |C2 = Glass |C3 = Tin |Output = Aqueous Accumulator}} Raw Materials: 8 Glass 2 Tin Ingot 1 Redstone 9 Iron Ingot 1 Gold Ingot                                  ==Usage== Inputs: 0 Outputs: 1, Orange (Liquid Output.) ==Video Tutorial== {{#ev:youtube|5h76HJ1BnRI}} {{te-nav}} [[Category:Machine]] 38d54b50b2ab8c49a975ec974b3a7d4806e63129 Sawmill 0 678 2127 816 2014-10-08T14:24:01Z IDED 178 wikitext text/x-wiki The sawmill creates 6 planks and 1 [[Sawdust|sawdust ]] per log. Thaumcraft Greatwood and Silverwood do not work in this machine. Wood from both types of Rubber trees gives 1 [[Sticky Resin]] and 16 Sawdust. Twilight Forest biome trees give 6 vanilla planks and 1 Sawdust (Root blocks do not work in this machine.) ExtraBiomesXL trees and Forestry bred trees give 6 of their own planks and 1 sawdust. It is also possible to saw other objects down to their various components. For example, you can saw a jukebox down to 1 diamond and 8 [[Wooden Planks|planks]]. ==Interface== * The left side of the interface indicates power storage. ** The lower slot is for charged Redstone Energy Cells. * The center-left slot is for the input item for sawing. The saw image below it shows whether the saw is active or not. * The center-right shows the sawing progress on the current item. This process is faster when more energy is provided to the sawmill. * The right side shows output storage. ** The upper part is output planks. There are two slots, each capable of holding 64 planks. ** The lower part is secondary output: sawdust in the case of wood, diamond for a jukebox, redstone for a note block, books for a bookshelf. ==Configuration== The faces of the Sawmill can be configured from inside the interface by clicking the gear icon to the right labeled ''Configuration''. There are five configurable faces; the bottom-right face is for the rear of the machine. Clicking on one of these faces will toggle its input/output state: *'''Blue''' is an item input face for the wood that you wish to saw. *'''Red''' is an output face for planks. Output can be transported in liquid pipes. This does not require a wooden pipe or a pump to extract the objects; you may use a golden/stone transport pipe directly. *'''Yellow''' is a secondary output face (sawdust, diamond, etc.). *'''Orange''' is probably a dual-output face. All output (planks and sawdust) will go through this face. *'''Black''' (or no colored outline) inputs items into the slot under the energy indicator. Output face compatable with RedPower tubes. *'''Off''' (when the black square is not visible, showing only the face) toggles the face off. It can still receive MJ energy through this face. Note that toggling any of these faces will also highlight the respective section of the interface in that color. Toggling Orange will highlight both output sections. ==Crafting== {{Grid/Crafting_Table |A2 = Wooden Plank |A3 = Copper Ingot |B1 = Iron Axe |B2 = Machine Frame |B3 = Redstone Reception Coil |C2 = Wooden Plank |C3 = Copper Ingot|Output = Sawmill}} ==Video Tutorials== {{#ev:youtube|8O89R2ZlrF8}} {{te-nav}} [[Category:Machine]] 62b831b73dfb3fe9530f226439d0e47ab4b82e83 Induction Smelter 0 652 2128 764 2014-10-08T14:24:23Z IDED 178 wikitext text/x-wiki {{Item |name = Induction Smelter |type = Machine |tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]] |stack = Yes (64) |mod = Thermal Expansion|energy = 4.0 MJ/t |storage = 4800.0 MJ}}The Induction Smelter is used to create metal ingots. The machine has two inputs. You place your ore in one input and sand in the other. This machine works great when it is adjacent to a [[Pulverizer]] . The pulverizer will pulverize your ore and the induction smelter turns it into ingots from dust. This machine also has a great by-product called slag. Slag can be cooked in a furnace to make [[rockwool]]. Rockwool works much better than normal wool for decorating for several reasons. First, one piece of dye can dye 8 pieces of rockwool. Second, any color of rockwool can be changed to any other color without any intermediate steps. Finally, rockwool can be manufactured by macerating cobblestone into sand and then feeding the sand into an induction smelter. You can use the same stack of metal over and over. Smelting Ores (not dusts) with Sand has a 5% chance to produce [[Rich Slag]] and will directly produce two ingots (removing the need to pulverize it first). This rich slag, if used in place of sand when smelting metal dust, can be smelted with two dusts to produce three ingots corresponding to the type of dust. In other words, Rich Slag is worth one bar of any metal you choose. The process of smelting rich slag with dust also has a chance of producing normal slag. Note that the Rich Slag produced by the induction smelter can be used to increase the yields of any metal as long as you have at least two metal dusts to smelt them with. For example, smelting several stacks of low-value ores such as tin and silver might produce a stack of Rich Slag. You can then take this slag and as little as two gold bars or dust and convert every piece of Rich Slag into gold bars by simply repulverizing the bars and smelting the dust with more Rich Slag. This process gives a significantly higher metal yield from ores than pulverization followed by smelting. Induction Smelter runs with Minecraft Joules (MJ), the energy form of Buildcraft. ==Recipe List== {| class="wikitable" |'''Primary Input''' |'''Secondary Input''' |'''Output''' |'''Secondary Output''' |''''''MJ Cost'''''' |- |Any Metal Ore |Sand |Metal Ingot x2 |Rich Slag (20%) | style="text-align: center;"|320 |- |Any Metal Dust x2 |Sand |Metal Ingot x2 |Slag | style="text-align: center;"|80 |- |Pulverized Obsidian/ Obsidian Dust |Pulverized Lead/ Lead Dust |Hardened Glass | | style="text-align: center;"|800 |- |Pulverized Obsidian/ Obsidian Dust |Lead Ingot |Hardened Glass | | style="text-align: center;"| 800 |- |Gold Ingot |Silver Ingot |Electrum Ingot | | style="text-align: center;"|240 |} ==Video== {{#ev:youtube|8O89R2ZlrF8}} ==Related Items== *[[Furnace]] *[[Iron Furnace]] *[[Electric Furnace]] *[[Induction Furnace]] {{te-nav}} [[Category:Thermal Expansion]] [[Category:Machine]] [[Category:Furnace]] aeacaad24cffc108a0a8fcf7542f0b073bb4bcce Portable Tank 0 662 2130 784 2014-10-15T21:25:38Z IDED 178 /* Video */ wikitext text/x-wiki {{Item |name = Portable Tank |tool = [[File: Grid Crescent Hammer.png|link-Crescent Hammer]] |stack = No |data = 2008 |mod = Thermal Expansion}} The '''Portable Tank''' is an item added in [[Thermal Expansion]] v2.1.0. It can hold 8000 mB (8 buckets) of liquid. Liquid can only be inserted or extracted from the top or bottom sides. A tank placed directly on top of another tank will self-configure its bottom side to auto-eject to the tank below.  ==Wrench Mechanic:== Using a [[Crescent Hammer]] on a Portable Tank (the bottom face of the tank will turn orange) will change the bottom side to automatically eject liquid into whatever is below it, if possible. The tank cannot receive liquid on the bottom side while in this mode. ==<span style="font-size:18px;">Dismantle Mechanic:</span>== If dismantled (Sneak + Activate) with a Crescent Hammer, the Portable Tank will instantly be removed and the liquid will remain inside (works only in Survival mode). == Crafting Recipe == {{Grid/Crafting Table |A1=|B1=Hardened Glass|C1= |A2=Hardened Glass|B2=Tin Ingot|C2=Hardened Glass |A3=|B3=Hardened Glass|C3= |Output=Portable Tank}} ==Notes== *Liquid must be deliberately inserted into Portable Tanks. You cannot, for instance, gravity feed water from a [[BuildCraft]] [[Tank|tank]] above a Portable Tank; the liquid must be forced in somehow. *Portable Tanks are extremely explosion resistant.  ==Video== {{#ev:youtube|dqdgSBT7RJQ}} {{te-nav}} [[Category:Storage]] [[Category:Liquid Container]] da652a7c50738c535ad0144ff4cced952c451077 Artifice 0 1159 2132 1883 2014-11-06T17:51:28Z UraniumPorkchop 1150 wikitext text/x-wiki {{mod |author = Jneumann333 |website = http://www.minecraftforum.net/topic/1860869-15x16x-artifice-where-did-i-put-my-sliderule/ }} '''Artifice''' adds the blocks [[#Basalt & Marble|Marble]] and [[#Basalt & Marble|Basal]]t to the world along with the [[#Flowers|flowers]] Orchid, Iris, Bluebell, Lotus, and Lotus Lily . Marble and Basalt are for purely decorative purposes while the flowers added, with exception to Lotus Lilies, can be crafted into dyes. Artifice also adds functional blocks such as scaffolds which are cheap blocks that can be quickly stacked and climbed. Along with tools like Sledges and Sickles, the former of which is used to break down crafted blocks down to their base materials and the latter which is used to harvest crops in a large area. == Tooltips== All blocks and items added by Artifice have tooltips which show their function, and any other relevant information. == Recipes and Descriptions== Artifice adds several categories of items. == Frames== Frames are basic building blocks that are used as components in other recipes. They come in four tiers. == Blast-Resistant Blocks== These come in solid and transparent varieties, and they have connected textures. * Blast Walls * Glass Walls == Scaffolds== Scaffolds are cheap blocks that can be quickly stacked and climbed, very useful for construction. Left click on a scaffold with a scaffold to stack upwards, right click to place normally. You can build out to the max overhang of each tier in any given direction. == Sledges== Sledges are tools used to smash crafted blocks down into pieces, with a chance to lose different pieces. They have a quarter of the durability of normal tools, and they can also be used from dispensers. == Smashable Blocks== * Crafting Table * Furnace * Chest * Wool * TNT * Brick Block * Nether Brick * Bookshelf * Sandstone * Quartz Block * Jack-o-Lantern * Anvil* * Beacon * Noteblock * Jukebox * Dispenser * Dropper * Piston * Sticky Piston * Redstone Lamp * Daylight Sensor * Hopper * Trapped Chest * Wooden Door * Iron Door * Repeater * Comparator * Fence Gate * Bed * Enchanting Table * Cauldron * Brewing Stand *Note, the anvil has a higher chance to lose components == Boxes== Boxes are storage items that allow you to store up to 8 of any item per box. They stack, and they fully support NBT data. Right click to open a box, shift-right click to open a whole stack. Dispensers can use boxes. == Flowers== Four varieties of flowers are added which can be crafted into blue, black, brown, and white dyes in the same manner as red and yellow flowers. A recipe for green dye from yellow and blue is also added. Lotuses will open and close in response to light levels as a bonus. Lotus lilies are also added, which are similar to vanilla lilypads, and have no related recipes. == Basalt & Marble== Basalt and marble generate in the world, with a variety of generation setting that can be configured. There are a variety of decorative blocks which can be crafted from basalt and marble, including bricks, stairs, and slabs. All blocks are crafted in the same way as their vanilla counterparts. == Pavers== Pavers come in two varieties, Paver and Antipaver. Each will connect to themselves, but they won't connect to the other, allowing for some interesting patterns. Pavers and Antipavers can be interchanged freely in the crafting grid. == Sickles== Sickles are tools which harvest plants or leaves in a radius around the harvest point. They have one half the durability of normal tools. == Miscellaneous== Detectors will send out a pulse any time a block adjacent to them is updated. Artifice adds [[steel]], which is used in crafting the top tier frames and other items. An alternate steel recipe is available via the config. == Coins== Artifice adds [[copper]], [[silver]], [[gold]], and [[Platinum Coin]]s, which are mostly for use by server owners. == Upgrades== Upgrades are consumable items which can be crafted with tools, weapons, or armor to apply mundane enchants. By default these are limited in strength. They also obey enchantment application rules, so you can't apply multiple types of protection to one item, respiration on shoes, or anything like that. You can apply as many upgrades as will fit in the crafting grid at a time, for the sake of convenience. {{Attack of the B-Team}} [[Category:Mods]] a2d911ebedb15fbc00bf0874754ae090d954d2c9 Antidote Syringe 0 988 2133 1438 2014-11-09T23:53:24Z Spotty7 1174 wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items |stackable=No}} The '''Antidote Syringe''' is a patch for the Vanilla Milk Bucket. By injecting it removes all your current Potion-Effects and gives you positive effects. Can be shot by the [[Genetic Bow]] and Dispensers. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Syringe |B1 = |C1 = |A2 = Milk |B2 = |C2 = |A3 = |B3 = |C3 = |Output = Antidote Syringe }} {{Advanced Genetics}} [[Category:Items]] 64efeae5324fdf18eb12531062a1c59a89fd8082 Advanced Genetics 0 633 2134 2038 2014-11-12T19:42:52Z Tophat 1186 /* Genes */ wikitext text/x-wiki {{Mod |name=Advanced Genetics |image = |caption = |author = ObsiLP |version = 1.4.2 |website = http://www.minecraftforum.net/topic/1988826-164-forge-advanced-genetics-mod/ |wiki=http://ag.teamdna.de/wiki/?art=home }} '''Advanced Genetics''' is a mod created by ObsiLP which adds Genetic-Science to Minecraft in [[Attack of the B-Team]]. ==Overview== There are 7 core machines needed to properly use this mod, and 6 optional machines. This is in addition to several items used for gathering, used in crafting, or used in conjunction with genetic abilities. All machines will require power, and the mod comes with a Combustion Generator if no other mods with compatible power are available. [[Thermal Expansion]] 3's power works with it. The required machines are as follows; [[DNA Analyser]], [[DNA Extractor]], [[DNA Decrypter]], [[DNA Splitter]], [[DNA Breeder]], [[Centrifuge]], [[DNA Combiner]]. ==Getting Started== # Using a [[Scraper]] or an [[Auto Scraper]], you collect [[Skin Scales]] by hitting a mob with this item. This does an extremely small amount of damage to the mob. # The Skin Scales are placed into a [[DNA Analyser]] in order to obtain a [[Cell]] from the mob. # The [[Cell]] is placed into a [[DNA Extractor]] to extract an Encrypted Helix. # The Encrypted Helix is then placed in a [[DNA Decrypter]]. It will then turn into a Helix and reveal any trait(s) it has, or if it is just a [[Basic Gene]]. # The Helix can then be placed into the [[DNA Splitter]], which will allow you to choose the Gene you wish to isolate, if the Helix contains more than one. # At this point, you need to place a non-basic gene into the right slot of a [[DNA Breeder]]. This will display how much material it will take to build a Completed Gene. Genes of the same type will add two, and Basic Genes will add one. # At this point you will need a [[Syringe]] to take a sample of your own blood. This is done by holding down right mouse until it shapes and then releasing. # The Syringe with your blood will then need to be placed into a [[Centrifuge (Advanced Genetics)|Centrifuge]] before it can be combined with the Completed Gene. # Place the Completed Gene in the left slot of the [[DNA Combiner]], and the Centrifuged Syringe on the right. # After they are combined, they will need to be placed in the Centrifuge one last time. # At this point the Syringe can be injected the same way that you took your blood, and you will have the selected Gene Power. Upon death, all genetic modifications will be lost. As a safeguard, after you inject the wanted genes take a sample of your modified blood. Centrifuge it as you normally would, and then store it away. If you die, you can re-inject yourself with your old blood to restore your abilities. ==Genes== All abilities are obtained through processing skin scales from mobs until you get the genes, which then must be combined with your DNA or in some cases, mob DNA. Also, abilities with a key binding can be assigned a different key in the menu. '''Passive Mob Genes:''' ::'''Chicken Genes:''' ::*'''No-Fall''': You don't get fall-damage anymore. ::'''Cow Genes:''' ::*'''Infinite Milk''': When you add this to yourself or a mob, you or the mob gives milk like a Cow. ::'''Horse Genes:''' ::*'''Jump''': You can jump higher. ::'''Ocelot Genes:''' ::*'''Speed''': You can run faster. ::*'''Avoid Creepers''': Creeper won't explode when you are close enough. They will also flee like they flee from Ocelots. ::'''Sheep Genes:''' ::*'''Wooly''': When you add this to yourself or a mob, you or the mob drops wool when you shear it. ::*'''Eat Grass''': When you are hungry, just right-click a grass block. ::'''Bat Genes:''' ::*'''Fly''': You can fly, like in creative mode! Note: This ability also gives you Fall-Resistance. ::'''Mooshroom Genes:''' ::*'''Produce Stew''': When you add this to yourself or a mob, you or the mob gives stew like Moohshrooms. ::'''Squid Genes:''' ::*'''Water Breather''': You have infinite breath under water. '''Neutral Mob Genes:''' ::'''Enderman Genes:''' ::*'''Teleporter''': When you press 'Y' you will throw an enderpearl which teleports you but you won't take damage. ::*'''Save Your Inventory''': To use this gene first you have to make a [[death enderchest]], place it somewhere and right-click it. Now when you die, your inventory will be saved in this chest. ::'''Spider Genes:''' ::*'''Climb''': You can climb up walls. ::'''Zombie Pigman Genes:''' ::*'''Swim In Lava''': You have fire resistance Pigmans. '''Hostile Mob Genes:''' ::'''Blaze Genes:''' ::*'''Shoot Fireballs''': You can shoot fireballs, which will set mobs or blocks on fire. ::'''Creeper Genes:''' ::*'''Explode Yourself''': Press 'U' 8x and you will explode like a Creeper! ::'''Ghast Genes:''' ::*'''Destroy Blocks With Fireballs''': You can shoot fireballs, which will explode when they hit something. ::'''Skeleton Genes:''' ::*'''Infinity''': You don't need arrows anymore when shooting with the [[Genetic Bow]]. ::'''Slime Genes:''' ::*'''Slimy''': When you die you will drop Slime-Balls. ::'''Witch Genes:''' ::*'''Throw Potions''': When you press 'P' you can throw random potions. ::'''Zombie Genes:''' ::*'''Resistance''': This ability gives you a Resistance potion effect. '''Utility Mob Genes:''' ::'''Iron Golem Genes:''' ::*'''More Hearts''': Increase your health by 5 hearts. '''Boss Mob Genes:''' ::'''Ender Dragon Genes:''' ::*'''Ender Health''': To use this gene first you have to make a [[Health Crystal]] and keep it in your inventory. Now when you take damage, the Health Crystal will absorb it and will be damaged instead of you. You can also place the Health Crystal as a block. Then the blocks heals you in a range of about 20 blocks. ::'''Wither Genes:''' ::*'''Withers Hit''': When you hit an entity it gets the 'Wither'-Effect. ==Video Tutorials== Finding it hard to follow along with the Advanced Genetics tutorial above? Don't worry we've got you covered! check out these tutorials submitted by our wiki contributors... <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|5Et-463ZxL4}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|5YCrrFuJzi0}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|MUJBZgi3pMQ}}</div></div> <div style="clear:both"></div> If you want further information on how to advance further in Attack of the B-Team check out the page for the mod your interested in on the [[Mod list]] ==Known Bugs== '''Possible Bugs''' *If you have the swim in lava gene rather than it just preventing you from taking damage it reverses the damage heals you instead. When you stand in lava it heals you by 3 hearts every time the lava should be damaging you. '''Definite Bugs''' *none {{Advanced Genetics}} {{Attack of the B-Team}} [[Category:Advanced Genetics]] 86c00b776c3553bf5fe9c86c59287c1bdb7e54ca 2136 2134 2014-11-12T21:48:34Z Chuggalo 248 Basic information updates. Advanced Genetic logo added. wikitext text/x-wiki {{Mod |name=Advanced Genetics |image = Advanced_Genetics_Logo.png |caption = |author = ObsiLP |version = 1.4.3 |website = http://ag.teamdna.de/ |wiki=http://ag.teamdna.de/wiki/?art=home }} '''Advanced Genetics''' is a mod created by ObsiLP which adds Genetic-Science to Minecraft in [[Attack of the B-Team]]. ==Overview== There are 7 core machines needed to properly use this mod, and 6 optional machines. This is in addition to several items used for gathering, used in crafting, or used in conjunction with genetic abilities. All machines will require power, and the mod comes with a Combustion Generator if no other mods with compatible power are available. [[Thermal Expansion]] 3's power works with it. The required machines are as follows; [[DNA Analyser]], [[DNA Extractor]], [[DNA Decrypter]], [[DNA Splitter]], [[DNA Breeder]], [[Centrifuge]], [[DNA Combiner]]. ==Getting Started== # Using a [[Scraper]] or an [[Auto Scraper]], you collect [[Skin Scales]] by hitting a mob with this item. This does an extremely small amount of damage to the mob. # The Skin Scales are placed into a [[DNA Analyser]] in order to obtain a [[Cell]] from the mob. # The [[Cell]] is placed into a [[DNA Extractor]] to extract an Encrypted Helix. # The Encrypted Helix is then placed in a [[DNA Decrypter]]. It will then turn into a Helix and reveal any trait(s) it has, or if it is just a [[Basic Gene]]. # The Helix can then be placed into the [[DNA Splitter]], which will allow you to choose the Gene you wish to isolate, if the Helix contains more than one. # At this point, you need to place a non-basic gene into the right slot of a [[DNA Breeder]]. This will display how much material it will take to build a Completed Gene. Genes of the same type will add two, and Basic Genes will add one. # At this point you will need a [[Syringe]] to take a sample of your own blood. This is done by holding down right mouse until it shapes and then releasing. # The Syringe with your blood will then need to be placed into a [[Centrifuge (Advanced Genetics)|Centrifuge]] before it can be combined with the Completed Gene. # Place the Completed Gene in the left slot of the [[DNA Combiner]], and the Centrifuged Syringe on the right. # After they are combined, they will need to be placed in the Centrifuge one last time. # At this point the Syringe can be injected the same way that you took your blood, and you will have the selected Gene Power. Upon death, all genetic modifications will be lost. As a safeguard, after you inject the wanted genes take a sample of your modified blood. Centrifuge it as you normally would, and then store it away. If you die, you can re-inject yourself with your old blood to restore your abilities. ==Genes== All abilities are obtained through processing skin scales from mobs until you get the genes, which then must be combined with your DNA or in some cases, mob DNA. Also, abilities with a key binding can be assigned a different key in the menu. '''Passive Mob Genes:''' ::'''Chicken Genes:''' ::*'''No-Fall''': You don't get fall-damage anymore. ::'''Cow Genes:''' ::*'''Infinite Milk''': When you add this to yourself or a mob, you or the mob gives milk like a Cow. ::'''Horse Genes:''' ::*'''Jump''': You can jump higher. ::'''Ocelot Genes:''' ::*'''Speed''': You can run faster. ::*'''Avoid Creepers''': Creeper won't explode when you are close enough. They will also flee like they flee from Ocelots. ::'''Sheep Genes:''' ::*'''Wooly''': When you add this to yourself or a mob, you or the mob drops wool when you shear it. ::*'''Eat Grass''': When you are hungry, just right-click a grass block. ::'''Bat Genes:''' ::*'''Fly''': You can fly, like in creative mode! Note: This ability also gives you Fall-Resistance. ::'''Mooshroom Genes:''' ::*'''Produce Stew''': When you add this to yourself or a mob, you or the mob gives stew like Moohshrooms. ::'''Squid Genes:''' ::*'''Water Breather''': You have infinite breath under water. '''Neutral Mob Genes:''' ::'''Enderman Genes:''' ::*'''Teleporter''': When you press 'Y' you will throw an enderpearl which teleports you but you won't take damage. ::*'''Save Your Inventory''': To use this gene first you have to make a [[death enderchest]], place it somewhere and right-click it. Now when you die, your inventory will be saved in this chest. ::'''Spider Genes:''' ::*'''Climb''': You can climb up walls. ::'''Zombie Pigman Genes:''' ::*'''Swim In Lava''': You have fire resistance like Pigman. '''Hostile Mob Genes:''' ::'''Blaze Genes:''' ::*'''Shoot Fireballs''': You can shoot fireballs, which will set mobs or blocks on fire. ::'''Creeper Genes:''' ::*'''Explode Yourself''': Press 'U' 8x and you will explode like a Creeper! ::'''Ghast Genes:''' ::*'''Destroy Blocks With Fireballs''': You can shoot fireballs, which will explode when they hit something. ::'''Skeleton Genes:''' ::*'''Infinity''': You don't need arrows anymore when shooting with the [[Genetic Bow]]. ::'''Slime Genes:''' ::*'''Slimy''': When you die you will drop Slime-Balls. ::'''Witch Genes:''' ::*'''Throw Potions''': When you press 'P' you can throw random potions. ::'''Zombie Genes:''' ::*'''Resistance''': This ability gives you a Resistance potion effect. '''Utility Mob Genes:''' ::'''Iron Golem Genes:''' ::*'''More Hearts''': Increase your health by 5 hearts. '''Boss Mob Genes:''' ::'''Ender Dragon Genes:''' ::*'''Ender Health''': To use this gene first you have to make a [[Health Crystal]] and keep it in your inventory. Now when you take damage, the Health Crystal will absorb it and will be damaged instead of you. You can also place the Health Crystal as a block. Then the blocks heals you in a range of about 20 blocks. ::'''Wither Genes:''' ::*'''Withers Hit''': When you hit an entity it gets the 'Wither'-Effect. ==Video Tutorials== Finding it hard to follow along with the Advanced Genetics tutorial above? Don't worry we've got you covered! check out these tutorials submitted by our wiki contributors... <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|5Et-463ZxL4}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|5YCrrFuJzi0}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|MUJBZgi3pMQ}}</div></div> <div style="clear:both"></div> If you want further information on how to advance further in Attack of the B-Team check out the page for the mod your interested in on the [[Mod list]] ==Known Bugs== '''Possible Bugs''' *If you have the swim in lava gene rather than it just preventing you from taking damage it reverses the damage heals you instead. When you stand in lava it heals you by 3 hearts every time the lava should be damaging you. '''Definite Bugs''' *none {{Advanced Genetics}} {{Attack of the B-Team}} [[Category:Advanced Genetics]] 4493434a634ba1e5bd5b2934aca27fe3f843fc64 File:Advanced Genetic Logo.png 6 1303 2135 2014-11-12T21:15:37Z Chuggalo 248 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Advanced Genetics 0 633 2137 2136 2014-11-12T21:50:38Z Chuggalo 248 wikitext text/x-wiki {{Mod |name=Advanced Genetics |image = Advanced_Genetic_Logo.png |caption = |author = ObsiLP |version = 1.4.3 |website = http://ag.teamdna.de/ |wiki=http://ag.teamdna.de/wiki/?art=home }} '''Advanced Genetics''' is a mod created by ObsiLP which adds Genetic-Science to Minecraft in [[Attack of the B-Team]]. ==Overview== There are 7 core machines needed to properly use this mod, and 6 optional machines. This is in addition to several items used for gathering, used in crafting, or used in conjunction with genetic abilities. All machines will require power, and the mod comes with a Combustion Generator if no other mods with compatible power are available. [[Thermal Expansion]] 3's power works with it. The required machines are as follows; [[DNA Analyser]], [[DNA Extractor]], [[DNA Decrypter]], [[DNA Splitter]], [[DNA Breeder]], [[Centrifuge]], [[DNA Combiner]]. ==Getting Started== # Using a [[Scraper]] or an [[Auto Scraper]], you collect [[Skin Scales]] by hitting a mob with this item. This does an extremely small amount of damage to the mob. # The Skin Scales are placed into a [[DNA Analyser]] in order to obtain a [[Cell]] from the mob. # The [[Cell]] is placed into a [[DNA Extractor]] to extract an Encrypted Helix. # The Encrypted Helix is then placed in a [[DNA Decrypter]]. It will then turn into a Helix and reveal any trait(s) it has, or if it is just a [[Basic Gene]]. # The Helix can then be placed into the [[DNA Splitter]], which will allow you to choose the Gene you wish to isolate, if the Helix contains more than one. # At this point, you need to place a non-basic gene into the right slot of a [[DNA Breeder]]. This will display how much material it will take to build a Completed Gene. Genes of the same type will add two, and Basic Genes will add one. # At this point you will need a [[Syringe]] to take a sample of your own blood. This is done by holding down right mouse until it shapes and then releasing. # The Syringe with your blood will then need to be placed into a [[Centrifuge (Advanced Genetics)|Centrifuge]] before it can be combined with the Completed Gene. # Place the Completed Gene in the left slot of the [[DNA Combiner]], and the Centrifuged Syringe on the right. # After they are combined, they will need to be placed in the Centrifuge one last time. # At this point the Syringe can be injected the same way that you took your blood, and you will have the selected Gene Power. Upon death, all genetic modifications will be lost. As a safeguard, after you inject the wanted genes take a sample of your modified blood. Centrifuge it as you normally would, and then store it away. If you die, you can re-inject yourself with your old blood to restore your abilities. ==Genes== All abilities are obtained through processing skin scales from mobs until you get the genes, which then must be combined with your DNA or in some cases, mob DNA. Also, abilities with a key binding can be assigned a different key in the menu. '''Passive Mob Genes:''' ::'''Chicken Genes:''' ::*'''No-Fall''': You don't get fall-damage anymore. ::'''Cow Genes:''' ::*'''Infinite Milk''': When you add this to yourself or a mob, you or the mob gives milk like a Cow. ::'''Horse Genes:''' ::*'''Jump''': You can jump higher. ::'''Ocelot Genes:''' ::*'''Speed''': You can run faster. ::*'''Avoid Creepers''': Creeper won't explode when you are close enough. They will also flee like they flee from Ocelots. ::'''Sheep Genes:''' ::*'''Wooly''': When you add this to yourself or a mob, you or the mob drops wool when you shear it. ::*'''Eat Grass''': When you are hungry, just right-click a grass block. ::'''Bat Genes:''' ::*'''Fly''': You can fly, like in creative mode! Note: This ability also gives you Fall-Resistance. ::'''Mooshroom Genes:''' ::*'''Produce Stew''': When you add this to yourself or a mob, you or the mob gives stew like Moohshrooms. ::'''Squid Genes:''' ::*'''Water Breather''': You have infinite breath under water. '''Neutral Mob Genes:''' ::'''Enderman Genes:''' ::*'''Teleporter''': When you press 'Y' you will throw an enderpearl which teleports you but you won't take damage. ::*'''Save Your Inventory''': To use this gene first you have to make a [[death enderchest]], place it somewhere and right-click it. Now when you die, your inventory will be saved in this chest. ::'''Spider Genes:''' ::*'''Climb''': You can climb up walls. ::'''Zombie Pigman Genes:''' ::*'''Swim In Lava''': You have fire resistance like Pigman. '''Hostile Mob Genes:''' ::'''Blaze Genes:''' ::*'''Shoot Fireballs''': You can shoot fireballs, which will set mobs or blocks on fire. ::'''Creeper Genes:''' ::*'''Explode Yourself''': Press 'U' 8x and you will explode like a Creeper! ::'''Ghast Genes:''' ::*'''Destroy Blocks With Fireballs''': You can shoot fireballs, which will explode when they hit something. ::'''Skeleton Genes:''' ::*'''Infinity''': You don't need arrows anymore when shooting with the [[Genetic Bow]]. ::'''Slime Genes:''' ::*'''Slimy''': When you die you will drop Slime-Balls. ::'''Witch Genes:''' ::*'''Throw Potions''': When you press 'P' you can throw random potions. ::'''Zombie Genes:''' ::*'''Resistance''': This ability gives you a Resistance potion effect. '''Utility Mob Genes:''' ::'''Iron Golem Genes:''' ::*'''More Hearts''': Increase your health by 5 hearts. '''Boss Mob Genes:''' ::'''Ender Dragon Genes:''' ::*'''Ender Health''': To use this gene first you have to make a [[Health Crystal]] and keep it in your inventory. Now when you take damage, the Health Crystal will absorb it and will be damaged instead of you. You can also place the Health Crystal as a block. Then the blocks heals you in a range of about 20 blocks. ::'''Wither Genes:''' ::*'''Withers Hit''': When you hit an entity it gets the 'Wither'-Effect. ==Video Tutorials== Finding it hard to follow along with the Advanced Genetics tutorial above? Don't worry we've got you covered! check out these tutorials submitted by our wiki contributors... <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|5Et-463ZxL4}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|5YCrrFuJzi0}}</div></div> <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|MUJBZgi3pMQ}}</div></div> <div style="clear:both"></div> If you want further information on how to advance further in Attack of the B-Team check out the page for the mod your interested in on the [[Mod list]] ==Known Bugs== '''Possible Bugs''' *If you have the swim in lava gene rather than it just preventing you from taking damage it reverses the damage heals you instead. When you stand in lava it heals you by 3 hearts every time the lava should be damaging you. '''Definite Bugs''' *none {{Advanced Genetics}} {{Attack of the B-Team}} [[Category:Advanced Genetics]] a4c2c4e3ee3a29d319cb26cb6565eadbd1e78583 Food Plus 0 1153 2138 2095 2014-11-30T00:48:35Z Neckro23 1264 add wiki link wikitext text/x-wiki {{stub}} {{mod |author=JoseTheCrafter |website=http://www.minecraftforum.net/topic/1745463-164forge-food-plus-mod-more-food-than-you-can-imagine-v27-pre-upd16112013/ |wiki=http://food-plus.wikia.com/wiki/Food_Plus_Wiki }} This sweet (and savory) little mod adds a variety of foods for your cooking pleasure in [[Attack of the B-Team]]! * [[Worktop]] - most of your recipes will be prepared with this crafting table type interface, when using NEI watch carefully for which recipes do, and do not use this tool. * [[Refrigerator]] - put a [[snowball]] in the bottom slot, ice tray in the top. * [[Coffee Grinder]] - [[Coffee Bean (Food Plus)]] in the top slot, blade in the bottom slot, one blade will grind 20 [[coffee]]. (Note: [[Coffee Beans (Tropicraft)]] is from the [[Tropicraft]] mod, [[Coffee Bean (Food Plus)]] is [[Food Plus]]) Break grass for seeds, the new ones for this mod are [[Tomato|Tomatoes]], [[Rice]] and [[Strawberries]]. {{#ev:youtube|ASPwr1ddneM}} {{#ev:youtube|r5Fbe8--9VI}} {{#ev:youtube|hZqPpV2JqIc}} {{Food Plus}} {{Attack of the B-Team}} b387bc40afa258d43d45b352827f4e3418ae566f 2139 2138 2014-11-30T12:00:38Z Mastergalen 1 Reverted edits by [[Special:Contributions/Neckro23|Neckro23]] ([[User talk:Neckro23|talk]]) to last revision by [[User:IDED|IDED]] wikitext text/x-wiki {{stub}} {{mod |author=JoseTheCrafter |website=http://www.minecraftforum.net/topic/1745463-164forge-food-plus-mod-more-food-than-you-can-imagine-v27-pre-upd16112013/ }} This sweet (and savory) little mod adds a variety of foods for your cooking pleasure in [[Attack of the B-Team]]! * [[Worktop]] - most of your recipes will be prepared with this crafting table type interface, when using NEI watch carefully for which recipes do, and do not use this tool. * [[Refrigerator]] - put a [[snowball]] in the bottom slot, ice tray in the top. * [[Coffee Grinder]] - [[Coffee Bean (Food Plus)]] in the top slot, blade in the bottom slot, one blade will grind 20 [[coffee]]. (Note: [[Coffee Beans (Tropicraft)]] is from the [[Tropicraft]] mod, [[Coffee Bean (Food Plus)]] is [[Food Plus]]) Break grass for seeds, the new ones for this mod are [[Tomato|Tomatoes]], [[Rice]] and [[Strawberries]]. {{#ev:youtube|ASPwr1ddneM}} {{#ev:youtube|r5Fbe8--9VI}} {{#ev:youtube|hZqPpV2JqIc}} {{Food Plus}} {{Attack of the B-Team}} ff514017fb8aab00904c49167ec0027e8ec4815f Entity Mover 0 1304 2140 2014-12-03T05:50:34Z Csj11 1280 Created page with " Similar to the Block Mover, right-clicking on an entity while holding the Entity Mover will pick it up, and right-clicking again will deposit it at a new location. This can b..." wikitext text/x-wiki Similar to the Block Mover, right-clicking on an entity while holding the Entity Mover will pick it up, and right-clicking again will deposit it at a new location. This can be used, for example, to easily move animals into a farm area. 3ebd4dbd6c8383264c9f3c863e6e8e57ad645786 Witchery 0 1185 2142 1974 2014-12-24T12:54:41Z Mobslayer7 1363 /* Video */ wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. * Bulleted list item ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|EBXAbppE90Q}} {{#ev:youtube|jkQ8yrdWbo4}} {{#ev:youtube|KWS1QiBjuNg}} {{#ev:youtube|ddYpU0LcARw}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Attack of the B-Team}} H 056a153940066a334c508a25743cc61ddd3a4b08 2143 2142 2014-12-24T12:55:36Z Mobslayer7 1363 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. * Bulleted list item ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|EBXAbppE90Q}} {{#ev:youtube|jkQ8yrdWbo4}} {{#ev:youtube|KWS1QiBjuNg}} {{#ev:youtube|ddYpU0LcARw}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} H {{Witchery/Nav}} {{Atack of the B-Team}} H c3d5f01b682b02a0908359e4427b3b95df80f1a1 2144 2143 2014-12-24T13:08:56Z Mobslayer7 1363 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. potions. Put a piece of raw food in the oven to maybe create a foul fume Put logs in it to maybe get a foul fume Put a oak sapling in to possibly get an exhale of the horned one Put a birch sapling in to create the chance of getting a breath of the goddess Put a spruce sapling in to maybe get a hint of rebirth Put a rowan sapling in it to possibly get a whiff of magic Put a hawthorn sapling in to maybe get an odour of purity Put an alder sapling in to the oven to maybe get a reek of misfortune Put a jungle sapling in the witches oven to possibly get a foul fume * The witches oven is a item added by Witchery and is like a normal furnace (you can smelt wood into charcoal) but you can create different ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|EBXAbppE90Q}} {{#ev:youtube|jkQ8yrdWbo4}} {{#ev:youtube|KWS1QiBjuNg}} {{#ev:youtube|ddYpU0LcARw}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Atack of the B-Team}} b01560e78c59704bfbee07eda0baff8b2d5e694a 2145 2144 2014-12-24T13:22:39Z Mobslayer7 1363 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. potions. The witches oven is a item added by Witchery and is like a normal furnace (you can smelt wood into charcoal) but you can create different potions *Put a piece of raw food in the oven to maybe create a foul fume *Put logs in it to maybe get a foul fume *Put a oak sapling in to possibly get an exhale of the horned one *Put a birch sapling in to create the chance of getting a breath of the goddess *Put a spruce sapling in to maybe get a hint of rebirth *Put a rowan sapling in it to possibly get a whiff of magic *Put a hawthorn sapling in to maybe get an odour of purity *Put an alder sapling in to the oven to maybe get a reek of misfortune *Put a jungle sapling in the witches oven to possibly get a foul fume ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|EBXAbppE90Q}} {{#ev:youtube|jkQ8yrdWbo4}} {{#ev:youtube|KWS1QiBjuNg}} {{#ev:youtube|ddYpU0LcARw}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Atack of the B-Team}} 618887f1c34181efa1df2eda62766a7b8d73c49e 2146 2145 2014-12-24T13:43:23Z Mobslayer7 1363 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. potions. === Devices === ==== Witches Oven ==== The witches oven is a item added by Witchery and is like a normal furnace (you can smelt wood into charcoal) but you can create different potions. To craft it you need to have 1 empty bucket, 1 iron bar and 5 iron ingots. You put the bucket in the top middle slot, the iron bar in the bottom middle slot and the iron ingots in the shape of a iron helmet in the empty slots *Put a piece of raw food in the oven to maybe create a foul fume *Put logs in it to maybe get a foul fume *Put a oak sapling in to possibly get an exhale of the horned one *Put a birch sapling in to create the chance of getting a breath of the goddess *Put a spruce sapling in to maybe get a hint of rebirth *Put a rowan sapling in it to possibly get a whiff of magic *Put a hawthorn sapling in to maybe get an odour of purity *Put an alder sapling in to the oven to maybe get a reek of misfortune *Put a jungle sapling in the witches oven to possibly get a foul fume ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|EBXAbppE90Q}} {{#ev:youtube|jkQ8yrdWbo4}} {{#ev:youtube|KWS1QiBjuNg}} {{#ev:youtube|ddYpU0LcARw}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Atack of the B-Team}} 581a4a1a8bf5f643561f4d26894c88eb71c54285 2147 2146 2014-12-24T13:43:54Z Mobslayer7 1363 /* Devices */ wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. potions. ==== Witches Oven ==== The witches oven is a item added by Witchery and is like a normal furnace (you can smelt wood into charcoal) but you can create different potions. To craft it you need to have 1 empty bucket, 1 iron bar and 5 iron ingots. You put the bucket in the top middle slot, the iron bar in the bottom middle slot and the iron ingots in the shape of a iron helmet in the empty slots *Put a piece of raw food in the oven to maybe create a foul fume *Put logs in it to maybe get a foul fume *Put a oak sapling in to possibly get an exhale of the horned one *Put a birch sapling in to create the chance of getting a breath of the goddess *Put a spruce sapling in to maybe get a hint of rebirth *Put a rowan sapling in it to possibly get a whiff of magic *Put a hawthorn sapling in to maybe get an odour of purity *Put an alder sapling in to the oven to maybe get a reek of misfortune *Put a jungle sapling in the witches oven to possibly get a foul fume ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|EBXAbppE90Q}} {{#ev:youtube|jkQ8yrdWbo4}} {{#ev:youtube|KWS1QiBjuNg}} {{#ev:youtube|ddYpU0LcARw}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Atack of the B-Team}} 7268ee14c6fb5a8f34545bc3ab01f141e28ef6e7 2148 2147 2014-12-24T13:46:20Z Mobslayer7 1363 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. potions. ==== Witches Oven ==== The witches oven is a item added by Witchery and is like a normal furnace (you can smelt wood into charcoal) but you can create different potions. This a good way to cook food or smelt wood as it cooks food 10% faster than a normal furnace. To craft it you need to have 1 empty bucket, 1 iron bar and 5 iron ingots. You put the bucket in the top middle slot, the iron bar in the bottom middle slot and the iron ingots in the shape of a iron helmet in the empty slots. *Put a piece of raw food in the oven to maybe create a foul fume *Put logs in it to maybe get a foul fume *Put a oak sapling in to possibly get an exhale of the horned one *Put a birch sapling in to create the chance of getting a breath of the goddess *Put a spruce sapling in to maybe get a hint of rebirth *Put a rowan sapling in it to possibly get a whiff of magic *Put a hawthorn sapling in to maybe get an odour of purity *Put an alder sapling in to the oven to maybe get a reek of misfortune *Put a jungle sapling in the witches oven to possibly get a foul fume ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|EBXAbppE90Q}} {{#ev:youtube|jkQ8yrdWbo4}} {{#ev:youtube|KWS1QiBjuNg}} {{#ev:youtube|ddYpU0LcARw}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Atack of the B-Team}} cf7cdcf0e04c53d69877686ad7302e61b3cee29c 2149 2148 2014-12-24T13:54:34Z Mobslayer7 1363 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. potions. ==== Witches Oven ==== The witches oven is a item added by Witchery and is like a normal furnace (you can smelt wood into charcoal) but you can create different potions. This a good way to cook food or smelt wood as it cooks food 10% faster than a normal furnace, but you cannot smelt ores. To craft it you need to have 1 empty bucket, 1 iron bar and 5 iron ingots. You put the bucket in the top middle slot, the iron bar in the bottom middle slot and the iron ingots in the shape of a iron helmet in the empty slots. *Put a piece of raw food in the oven to maybe create a foul fume *Put logs in it to maybe get a foul fume *Put a oak sapling in to possibly get an exhale of the horned one *Put a birch sapling in to create the chance of getting a breath of the goddess *Put a spruce sapling in to maybe get a hint of rebirth *Put a rowan sapling in it to possibly get a whiff of magic *Put a hawthorn sapling in to maybe get an odour of purity *Put an alder sapling in to the oven to maybe get a reek of misfortune *Put a jungle sapling in the witches oven to possibly get a foul fume Remember put a clay jar in the bottom slot of the oven to get a potion. To craft a clay jar you smelt a soft clay jar in a furnace. A soft clay jar is crafted with 3 clay in a v shape. ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|EBXAbppE90Q}} {{#ev:youtube|jkQ8yrdWbo4}} {{#ev:youtube|KWS1QiBjuNg}} {{#ev:youtube|ddYpU0LcARw}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Atack of the B-Team}} fa4bcd990c97a92fcc60ca004c1302861ff63f46 2150 2149 2014-12-24T14:02:28Z Mobslayer7 1363 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. potions. ==== Witches Oven ==== The witches oven is a item added by Witchery and is like a normal furnace (you can smelt wood into charcoal) but you can create different potions. This a good way to cook food or smelt wood as it cooks food 10% faster than a normal furnace, but you cannot smelt ores. To craft it you need to have 1 empty bucket, 1 iron bar and 5 iron ingots. You put the bucket in the top middle slot, the iron bar in the bottom middle slot and the iron ingots in the shape of a iron helmet in the empty slots. *Put a piece of raw food in the oven to maybe create a foul fume *Put logs in it to maybe get a foul fume *Put a oak sapling in to possibly get an exhale of the horned one *Put a birch sapling in to create the chance of getting a breath of the goddess *Put a spruce sapling in to maybe get a hint of rebirth *Put a rowan sapling in it to possibly get a whiff of magic *Put a hawthorn sapling in to maybe get an odour of purity *Put an alder sapling in to the oven to maybe get a reek of misfortune *Put a jungle sapling in the witches oven to possibly get a foul fume Remember put a clay jar in the bottom slot of the oven to get a potion. To craft a clay jar you smelt a soft clay jar in a furnace. A soft clay jar is crafted with 3 clay in a v shape. ===== Upgrading the oven ===== To upgrade the witches oven you need to place a fume funnel or filtered fume funnel on the left or right of the oven. To create a fume funnel you need a lava bucket, 4 empty buckets, 2 iron buckets, 1 iron bar and 1 glowstone block. You place a lava bucket in the top middle slot on the crafting grid, place a glowstone block in the middle slot, an iron block in the bottom two corners, then you place an iron bar in the bottom middle slot and finally fill the final slots with empty buckets. ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|EBXAbppE90Q}} {{#ev:youtube|jkQ8yrdWbo4}} {{#ev:youtube|KWS1QiBjuNg}} {{#ev:youtube|ddYpU0LcARw}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Atack of the B-Team}} 2c50e6f9abb8221463080e8f6ae574c80147306b 2151 2150 2014-12-24T14:59:21Z Mobslayer7 1363 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. potions. ==== Witches Oven ==== The witches oven is a item added by Witchery and is like a normal furnace (you can smelt wood into charcoal) but you can create different potions. This a good way to cook food or smelt wood as it cooks food 10% faster than a normal furnace, but you cannot smelt ores. To craft it you need to have 1 empty bucket, 1 iron bar and 5 iron ingots. You put the bucket in the top middle slot, the iron bar in the bottom middle slot and the iron ingots in the shape of a iron helmet in the empty slots. *Put a piece of raw food in the oven to maybe create a foul fume *Put logs in it to maybe get a foul fume *Put a oak sapling in to possibly get an exhale of the horned one *Put a birch sapling in to create the chance of getting a breath of the goddess *Put a spruce sapling in to maybe get a hint of rebirth *Put a rowan sapling in it to possibly get a whiff of magic *Put a hawthorn sapling in to maybe get an odour of purity *Put an alder sapling in to the oven to maybe get a reek of misfortune *Put a jungle sapling in the witches oven to possibly get a foul fume Remember put a clay jar in the bottom slot of the oven to get a potion. To craft a clay jar you smelt a soft clay jar in a furnace. A soft clay jar is crafted with 3 clay in a v shape. ===== Upgrading the oven ===== To upgrade the witches oven you need to place a fume funnel or filtered fume funnel on the left or right of the oven. To create a fume funnel you need a lava bucket, 4 empty buckets, 2 iron buckets, 1 iron bar and 1 glowstone block. You place a lava bucket in the top middle slot on the crafting grid, place a glowstone block in the middle slot, an iron block in the bottom two corners, then you place an iron bar in the bottom middle slot and finally fill the final slots with empty buckets. This adds to the oven a 10% quicker cooking speed and a 25% better chance of getting the other item. ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|EBXAbppE90Q}} {{#ev:youtube|jkQ8yrdWbo4}} {{#ev:youtube|KWS1QiBjuNg}} {{#ev:youtube|ddYpU0LcARw}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Atack of the B-Team}} 22c040eed14b5cf27c1df29191ee96ecef3fb5c1 2152 2151 2014-12-24T15:33:03Z Mobslayer7 1363 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. potions. ==== Witches Oven ==== The witches oven is a item added by Witchery and is like a normal furnace (you can smelt wood into charcoal) but you can create different potions. This a good way to cook food or smelt wood as it cooks food 10% faster than a normal furnace, but you cannot smelt ores. To craft it you need to have 1 empty bucket, 1 iron bar and 5 iron ingots. You put the bucket in the top middle slot, the iron bar in the bottom middle slot and the iron ingots in the shape of a iron helmet in the empty slots. *Put a piece of raw food in the oven to maybe create a foul fume *Put logs in it to maybe get a foul fume *Put a oak sapling in to possibly get an exhale of the horned one *Put a birch sapling in to create the chance of getting a breath of the goddess *Put a spruce sapling in to maybe get a hint of rebirth *Put a rowan sapling in it to possibly get a whiff of magic *Put a hawthorn sapling in to maybe get an odour of purity *Put an alder sapling in to the oven to maybe get a reek of misfortune *Put a jungle sapling in the witches oven to possibly get a foul fume Remember put a clay jar in the bottom slot of the oven to get a potion. To craft a clay jar you smelt a soft clay jar in a furnace. A soft clay jar is crafted with 3 clay in a v shape. ===== Upgrading the oven ===== To upgrade the witches oven you need to place a fume funnel or filtered fume funnel on the left or right of the oven. To create a fume funnel you need a lava bucket, 4 empty buckets, 2 iron buckets, 1 iron bar and 1 glowstone block. You place a lava bucket in the top middle slot on the crafting grid, place a glowstone block in the middle slot, an iron block in the bottom two corners, then you place an iron bar in the bottom middle slot and finally fill the final slots with empty buckets. This adds to the oven a 10% quicker cooking speed and a 25% better chance of getting the other item. To craft the filtered fume funnel you need a fume funnel and fume filter. You just put them in the crafting table (the fume funnel one slot above the the filter.) To craft the fume filter you need 2 iron ingots, 6 glass blocks and 1 charged attuned stone. You put the the glass blocks on the top row and the bottom row. The iron ingots go in the middle left and middle right slots and the charged attuned stone goes in the remaining slot. ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|EBXAbppE90Q}} {{#ev:youtube|jkQ8yrdWbo4}} {{#ev:youtube|KWS1QiBjuNg}} {{#ev:youtube|ddYpU0LcARw}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Atack of the B-Team}} 41ca083fb5cd83b819692354904ff0b8ddf6a5f4 2153 2152 2014-12-24T15:44:05Z Mobslayer7 1363 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. potions. ==== Witches Oven ==== The witches oven is a item added by Witchery and is like a normal furnace (you can smelt wood into charcoal) but you can create different potions. This a good way to cook food or smelt wood as it cooks food 10% faster than a normal furnace, but you cannot smelt ores. To craft it you need to have 1 empty bucket, 1 iron bar and 5 iron ingots. You put the bucket in the top middle slot, the iron bar in the bottom middle slot and the iron ingots in the shape of a iron helmet in the empty slots. *Put a piece of raw food in the oven to maybe create a foul fume *Put logs in it to maybe get a foul fume *Put a oak sapling in to possibly get an exhale of the horned one *Put a birch sapling in to create the chance of getting a breath of the goddess *Put a spruce sapling in to maybe get a hint of rebirth *Put a rowan sapling in it to possibly get a whiff of magic *Put a hawthorn sapling in to maybe get an odour of purity *Put an alder sapling in to the oven to maybe get a reek of misfortune *Put a jungle sapling in the witches oven to possibly get a foul fume Remember put a clay jar in the bottom slot of the oven to get a potion. To craft a clay jar you smelt a soft clay jar in a furnace. A soft clay jar is crafted with 3 clay in a v shape. ===== Upgrading the oven ===== To upgrade the witches oven you need to place a fume funnel or filtered fume funnel on the left or right of the oven. To create a fume funnel you need a lava bucket, 4 empty buckets, 2 iron buckets, 1 iron bar and 1 glowstone block. You place a lava bucket in the top middle slot on the crafting grid, place a glowstone block in the middle slot, an iron block in the bottom two corners, then you place an iron bar in the bottom middle slot and finally fill the final slots with empty buckets. This adds to the oven a 10% quicker cooking speed and a 25% better chance of getting the other item. To craft the filtered fume funnel you need a fume funnel and fume filter. You just put them in the crafting table (the fume funnel one slot above the the filter.) To craft the fume filter you need 2 iron ingots, 6 glass blocks and 1 charged attuned stone. You put the the glass blocks on the top row and the bottom row. The iron ingots go in the middle left and middle right slots and the charged attuned stone goes in the remaining slot. To charge an attuned stone (crafted with a whiff of magic then below that in the crafting grid a diamond and below that a lava bucket) you must use a rite of charging, which is obtained by circle magic. ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|EBXAbppE90Q}} {{#ev:youtube|jkQ8yrdWbo4}} {{#ev:youtube|KWS1QiBjuNg}} {{#ev:youtube|ddYpU0LcARw}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Atack of the B-Team}} 0e49443cfdf3916604dc91e9c024571f54d56b90 2154 2153 2014-12-24T15:52:01Z Mobslayer7 1363 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. potions. ==== Witches Oven ==== The witches oven is a item added by Witchery and is like a normal furnace (you can smelt wood into charcoal) but you can create different potions. This a good way to cook food or smelt wood as it cooks food 10% faster than a normal furnace, but you cannot smelt ores. To craft it you need to have 1 empty bucket, 1 iron bar and 5 iron ingots. You put the bucket in the top middle slot, the iron bar in the bottom middle slot and the iron ingots in the shape of a iron helmet in the empty slots. *Put a piece of raw food in the oven to maybe create a foul fume *Put logs in it to maybe get a foul fume *Put a oak sapling in to possibly get an exhale of the horned one *Put a birch sapling in to create the chance of getting a breath of the goddess *Put a spruce sapling in to maybe get a hint of rebirth *Put a rowan sapling in it to possibly get a whiff of magic *Put a hawthorn sapling in to maybe get an odour of purity *Put an alder sapling in to the oven to maybe get a reek of misfortune *Put a jungle sapling in the witches oven to possibly get a foul fume Remember put a clay jar in the bottom slot of the oven to get a potion. To craft a clay jar you smelt a soft clay jar in a furnace. A soft clay jar is crafted with 3 clay in a v shape. ===== Upgrading the oven ===== To upgrade the witches oven you need to place a fume funnel or filtered fume funnel on the left or right of the oven. To create a fume funnel you need a lava bucket, 4 empty buckets, 2 iron buckets, 1 iron bar and 1 glowstone block. You place a lava bucket in the top middle slot on the crafting grid, place a glowstone block in the middle slot, an iron block in the bottom two corners, then you place an iron bar in the bottom middle slot and finally fill the final slots with empty buckets. This adds to the oven a 10% quicker cooking speed and a 25% better chance of getting the other item. To craft the filtered fume funnel you need a fume funnel and fume filter. You just put them in the crafting table (the fume funnel one slot above the the filter.) To craft the fume filter you need 2 iron ingots, 6 glass blocks and 1 charged attuned stone. You put the the glass blocks on the top row and the bottom row. The iron ingots go in the middle left and middle right slots and the charged attuned stone goes in the remaining slot. To charge an attuned stone (crafted with a whiff of magic then below that in the crafting grid a diamond and below that a lava bucket) you must use a rite of charging, which is obtained by circle magic. You can watch the video down the page or craft the book Witchcraft: Circle Magic. It is crafted by a book in the middle a Belladona above it a feather to the right a whiff of magic below it and an ink sac to the left. ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|EBXAbppE90Q}} {{#ev:youtube|jkQ8yrdWbo4}} {{#ev:youtube|KWS1QiBjuNg}} {{#ev:youtube|ddYpU0LcARw}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Atack of the B-Team}} e8e8fa5538bd89fec56b3e15d3f3a466dc89ee98 2155 2154 2014-12-24T15:54:55Z Mobslayer7 1363 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. potions. ==== Witches Oven ==== The witches oven is a item added by Witchery and is like a normal furnace (you can smelt wood into charcoal) but you can create different potions. This a good way to cook food or smelt wood as it cooks food 10% faster than a normal furnace, but you cannot smelt ores. To craft it you need to have 1 empty bucket, 1 iron bar and 5 iron ingots. You put the bucket in the top middle slot, the iron bar in the bottom middle slot and the iron ingots in the shape of a iron helmet in the empty slots. *Put a piece of raw food in the oven to maybe create a foul fume *Put logs in it to maybe get a foul fume *Put a oak sapling in to possibly get an exhale of the horned one *Put a birch sapling in to create the chance of getting a breath of the goddess *Put a spruce sapling in to maybe get a hint of rebirth *Put a rowan sapling in it to possibly get a whiff of magic *Put a hawthorn sapling in to maybe get an odour of purity *Put an alder sapling in to the oven to maybe get a reek of misfortune *Put a jungle sapling in the witches oven to possibly get a foul fume Remember put a clay jar in the bottom slot of the oven to get a potion. To craft a clay jar you smelt a soft clay jar in a furnace. A soft clay jar is crafted with 3 clay in a v shape. ===== Upgrading the oven ===== To upgrade the witches oven you need to place a fume funnel or filtered fume funnel on the left or right of the oven. To create a fume funnel you need a lava bucket, 4 empty buckets, 2 iron buckets, 1 iron bar and 1 glowstone block. You place a lava bucket in the top middle slot on the crafting grid, place a glowstone block in the middle slot, an iron block in the bottom two corners, then you place an iron bar in the bottom middle slot and finally fill the final slots with empty buckets. This adds to the oven a 10% quicker cooking speed and a 25% better chance of getting the other item. To craft the filtered fume funnel you need a fume funnel and fume filter. You just put them in the crafting table (the fume funnel one slot above the the filter.) To craft the fume filter you need 2 iron ingots, 6 glass blocks and 1 charged attuned stone. You put the the glass blocks on the top row and the bottom row. The iron ingots go in the middle left and middle right slots and the charged attuned stone goes in the remaining slot. To charge an attuned stone (crafted with a whiff of magic then below that in the crafting grid a diamond and below that a lava bucket) you must use a rite of charging, which is obtained by circle magic. You can watch the video down the page or craft the book Witchcraft: Circle Magic. It is crafted by a book in the middle a Belladona above it a feather to the right a whiff of magic below it and an ink sac to the left. ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|EBXAbppE90Q}} {{#ev:youtube|jkQ8yrdWbo4}} {{#ev:youtube|KWS1QiBjuNg}} {{#ev:youtube|ddYpU0LcARw}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Atack of the B-Team}} 655a2e6f745c6f1ef187cf78a6e8470c8715386f 2156 2155 2014-12-24T16:01:52Z Mobslayer7 1363 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. potions. ==== Witches Oven ==== The witches oven is a item added by Witchery and is like a normal furnace (you can smelt wood into charcoal) but you can create different potions. This a good way to cook food or smelt wood as it cooks food 10% faster than a normal furnace, but you cannot smelt ores. To craft it you need to have 1 empty bucket, 1 iron bar and 5 iron ingots. You put the bucket in the top middle slot, the iron bar in the bottom middle slot and the iron ingots in the shape of a iron helmet in the empty slots. *Put a piece of raw food in the oven to maybe create a foul fume *Put logs in it to maybe get a foul fume *Put a oak sapling in to possibly get an exhale of the horned one *Put a birch sapling in to create the chance of getting a breath of the goddess *Put a spruce sapling in to maybe get a hint of rebirth *Put a rowan sapling in it to possibly get a whiff of magic *Put a hawthorn sapling in to maybe get an odour of purity *Put an alder sapling in to the oven to maybe get a reek of misfortune *Put a jungle sapling in the witches oven to possibly get a foul fume Remember put a clay jar in the bottom slot of the oven to get a potion. To craft a clay jar you smelt a soft clay jar in a furnace. A soft clay jar is crafted with 3 clay in a v shape. ===== Upgrading the oven ===== To upgrade the witches oven you need to place a fume funnel or filtered fume funnel on the left or right of the oven. To create a fume funnel you need a lava bucket, 4 empty buckets, 2 iron buckets, 1 iron bar and 1 glowstone block. You place a lava bucket in the top middle slot on the crafting grid, place a glowstone block in the middle slot, an iron block in the bottom two corners, then you place an iron bar in the bottom middle slot and finally fill the final slots with empty buckets. This adds to the oven a 10% quicker cooking speed and a 25% better chance of getting the other item. To craft the filtered fume funnel you need a fume funnel and fume filter. You just put them in the crafting table (the fume funnel one slot above the the filter.) To craft the fume filter you need 2 iron ingots, 6 glass blocks and 1 charged attuned stone. You put the the glass blocks on the top row and the bottom row. The iron ingots go in the middle left and middle right slots and the charged attuned stone goes in the remaining slot. To charge an attuned stone (crafted with a whiff of magic then below that in the crafting grid a diamond and below that a lava bucket) you must use a rite of charging, which is obtained by circle magic. You can watch the video down the page or craft the book Witchcraft: Circle Magic. It is crafted by a book in the middle a Belladona above it a feather to the right a whiff of magic below it and an ink sac to the left. The filtered fume funnel is an upgrade to the fume funnel and increases the chance of the extra item by another 5%. So the total effect of the two upgrades would be +10% cooking speed and +30% chance of the extra item. ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|EBXAbppE90Q}} {{#ev:youtube|jkQ8yrdWbo4}} {{#ev:youtube|KWS1QiBjuNg}} {{#ev:youtube|ddYpU0LcARw}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Atack of the B-Team}} 9c23ac4ac1c60d9cbbb0b56fff6ae5921b223245 2157 2156 2014-12-24T16:04:06Z Mobslayer7 1363 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. potions. ==== Witches Oven ==== The witches oven is a item added by Witchery and is like a normal furnace (you can smelt wood into charcoal) but you can create different potions. This a good way to cook food or smelt wood as it cooks food 10% faster than a normal furnace, but you cannot smelt ores. To craft it you need to have 1 empty bucket, 1 iron bar and 5 iron ingots. You put the bucket in the top middle slot, the iron bar in the bottom middle slot and the iron ingots in the shape of a iron helmet in the empty slots. *Put a piece of raw food in the oven to maybe create a foul fume *Put logs in it to maybe get a foul fume *Put an oak sapling in to possibly get an exhale of the horned one *Put a birch sapling in to create the chance of getting a breath of the goddess *Put a spruce sapling in to maybe get a hint of rebirth *Put a rowan sapling in it to possibly get a whiff of magic *Put a hawthorn sapling in to maybe get an odour of purity *Put an alder sapling in to the oven to maybe get a reek of misfortune *Put a jungle sapling in the witches oven to possibly get a foul fume Remember put a clay jar in the bottom slot of the oven to get a potion. To craft a clay jar you smelt a soft clay jar in a furnace. A soft clay jar is crafted with 3 clay in a v shape. ===== Upgrading the oven ===== To upgrade the witches oven you need to place a fume funnel or filtered fume funnel on the left or right of the oven. To create a fume funnel you need a lava bucket, 4 empty buckets, 2 iron buckets, 1 iron bar and 1 glowstone block. You place a lava bucket in the top middle slot on the crafting grid, place a glowstone block in the middle slot, an iron block in the bottom two corners, then you place an iron bar in the bottom middle slot and finally fill the final slots with empty buckets. This adds to the oven a 10% quicker cooking speed and a 25% better chance of getting the other item. To craft the filtered fume funnel you need a fume funnel and fume filter. You just put them in the crafting table (the fume funnel one slot above the the filter.) To craft the fume filter you need 2 iron ingots, 6 glass blocks and 1 charged attuned stone. You put the the glass blocks on the top row and the bottom row. The iron ingots go in the middle left and middle right slots and the charged attuned stone goes in the remaining slot. To charge an attuned stone (crafted with a whiff of magic then below that in the crafting grid a diamond and below that a lava bucket) you must use a rite of charging, which is obtained by circle magic. You can watch the video down the page or craft the book Witchcraft: Circle Magic. It is crafted by a book in the middle a Belladona above it a feather to the right a whiff of magic below it and an ink sac to the left. The filtered fume funnel is an upgrade to the fume funnel and increases the chance of the extra item by another 5%. So the total effect of the two upgrades would be +10% cooking speed and +30% chance of the extra item. ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|EBXAbppE90Q}} {{#ev:youtube|jkQ8yrdWbo4}} {{#ev:youtube|KWS1QiBjuNg}} {{#ev:youtube|ddYpU0LcARw}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Atack of the B-Team}} c4d25123f9da8beb7b7ef22f36c834d786ef207e 2158 2157 2014-12-24T16:22:37Z Mobslayer7 1363 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. potions. ==== Witches Oven ==== The witches oven is a item added by Witchery and is like a normal furnace (you can smelt wood into charcoal) but you can create different potions. This a good way to cook food or smelt wood as it cooks food 10% faster than a normal furnace, but you cannot smelt ores. To craft it you need to have 1 empty bucket, 1 iron bar and 5 iron ingots. You put the bucket in the top middle slot, the iron bar in the bottom middle slot and the iron ingots in the shape of a iron helmet in the empty slots. *Put a piece of raw food in the oven to maybe create a foul fume *Put logs in it to maybe get a foul fume *Put an oak sapling in to possibly get an exhale of the horned one *Put a birch sapling in to create the chance of getting a breath of the goddess *Put a spruce sapling in to maybe get a hint of rebirth *Put a rowan sapling in it to possibly get a whiff of magic *Put a hawthorn sapling in to maybe get an odour of purity *Put an alder sapling in to the oven to maybe get a reek of misfortune *Put a jungle sapling in the witches oven to possibly get a foul fume Remember put a clay jar in the bottom slot of the oven to get a potion. To craft a clay jar you smelt a soft clay jar in a furnace. A soft clay jar is crafted with 3 clay in a v shape. ===== Upgrading the oven ===== To upgrade the witches oven you need to place a fume funnel or filtered fume funnel on the left or right of the oven. To create a fume funnel you need a lava bucket, 4 empty buckets, 2 iron buckets, 1 iron bar and 1 glowstone block. You place a lava bucket in the top middle slot on the crafting grid, place a glowstone block in the middle slot, an iron block in the bottom two corners, then you place an iron bar in the bottom middle slot and finally fill the final slots with empty buckets. This adds to the oven a 10% quicker cooking speed and a 25% better chance of getting the other item. To craft the filtered fume funnel you need a fume funnel and fume filter. You just put them in the crafting table (the fume funnel one slot above the the filter.) To craft the fume filter you need 2 iron ingots, 6 glass blocks and 1 charged attuned stone. You put the the glass blocks on the top row and the bottom row. The iron ingots go in the middle left and middle right slots and the charged attuned stone goes in the remaining slot. To charge an attuned stone (crafted with a whiff of magic then below that in the crafting grid a diamond and below that a lava bucket) you must use a rite of charging, which is obtained by circle magic. You can watch the video down the page or craft the book Witchcraft: Circle Magic. It is crafted by a book in the middle a Belladona above it a feather to the right a whiff of magic below it and an ink sac to the left. The filtered fume funnel is an upgrade to the fume funnel and increases the chance of the extra item by another 5%. So the total effect of the two upgrades would be +10% cooking speed and +30% chance of the extra item. ==== Distillery ==== The distillery is another item added by the Witchery mod used for distilling magical items. This is crafted with 4 iron ingots, 2 clay jars, 2 gold ingots and 1 attuned stone. You put (in a crafting table) the 2 clay jars in the top two corners, the gold ingots in the bottom two corners, the attuned stone in the bottom middle slot and the iron ingots in the remaining empty slots. ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|EBXAbppE90Q}} {{#ev:youtube|jkQ8yrdWbo4}} {{#ev:youtube|KWS1QiBjuNg}} {{#ev:youtube|ddYpU0LcARw}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Atack of the B-Team}} 98a121e57fcdb65bb0d3345006d91a55892ead3d 2159 2158 2014-12-24T16:36:24Z Mobslayer7 1363 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. potions. ==== Witches Oven ==== The witches oven is a item added by Witchery and is like a normal furnace (you can smelt wood into charcoal) but you can create different potions. This a good way to cook food or smelt wood as it cooks food 10% faster than a normal furnace, but you cannot smelt ores. To craft it you need to have 1 empty bucket, 1 iron bar and 5 iron ingots. You put the bucket in the top middle slot, the iron bar in the bottom middle slot and the iron ingots in the shape of a iron helmet in the empty slots. *Put a piece of raw food in the oven to maybe create a foul fume *Put logs in it to maybe get a foul fume *Put an oak sapling in to possibly get an exhale of the horned one *Put a birch sapling in to create the chance of getting a breath of the goddess *Put a spruce sapling in to maybe get a hint of rebirth *Put a rowan sapling in it to possibly get a whiff of magic *Put a hawthorn sapling in to maybe get an odour of purity *Put an alder sapling in to the oven to maybe get a reek of misfortune *Put a jungle sapling in the witches oven to possibly get a foul fume Remember put a clay jar in the bottom slot of the oven to get a potion. To craft a clay jar you smelt a soft clay jar in a furnace. A soft clay jar is crafted with 3 clay in a v shape. ===== Upgrading the oven ===== To upgrade the witches oven you need to place a fume funnel or filtered fume funnel on the left or right of the oven. To create a fume funnel you need a lava bucket, 4 empty buckets, 2 iron buckets, 1 iron bar and 1 glowstone block. You place a lava bucket in the top middle slot on the crafting grid, place a glowstone block in the middle slot, an iron block in the bottom two corners, then you place an iron bar in the bottom middle slot and finally fill the final slots with empty buckets. This adds to the oven a 10% quicker cooking speed and a 25% better chance of getting the other item. To craft the filtered fume funnel you need a fume funnel and fume filter. You just put them in the crafting table (the fume funnel one slot above the the filter.) To craft the fume filter you need 2 iron ingots, 6 glass blocks and 1 charged attuned stone. You put the the glass blocks on the top row and the bottom row. The iron ingots go in the middle left and middle right slots and the charged attuned stone goes in the remaining slot. To charge an attuned stone (crafted with a whiff of magic then below that in the crafting grid a diamond and below that a lava bucket) you must use a rite of charging, which is obtained by circle magic. You can watch the video down the page or craft the book Witchcraft: Circle Magic. It is crafted by a book in the middle a Belladona above it a feather to the right a whiff of magic below it and an ink sac to the left. The filtered fume funnel is an upgrade to the fume funnel and increases the chance of the extra item by another 5%. So the total effect of the two upgrades would be +10% cooking speed and +30% chance of the extra item. ==== Distillery ==== The distillery is another item added by the Witchery mod used for distilling magical items. This is crafted with 4 iron ingots, 2 clay jars, 2 gold ingots and 1 attuned stone. You put (in a crafting table) the 2 clay jars in the top two corners, the gold ingots in the bottom two corners, the attuned stone in the bottom middle slot and the iron ingots in the remaining empty slots. Once created you need to place it down at least 15 blocks away fro a fully functioning altar. To craft 3 blocks (you need in the end 6 in a 2x3 pattern) you need 1 breath of the goddess, 1 exhale of the horned one, 1 water bottle, 4 stone bricks and 2 rowan logs. You put the exhale of the horned one in the top right, the breath of the goddess in the top left, the water bottle in between them, the rowan wood in the two slots below the water bottle and fill the remaining space with stone bricks. ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|EBXAbppE90Q}} {{#ev:youtube|jkQ8yrdWbo4}} {{#ev:youtube|KWS1QiBjuNg}} {{#ev:youtube|ddYpU0LcARw}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Atack of the B-Team}} 6fe01670daf31da0714ae2f7db36dc0a3d51b666 2160 2159 2014-12-24T16:39:00Z Mobslayer7 1363 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. potions. ==== Witches Oven ==== The witches oven is a item added by Witchery and is like a normal furnace (you can smelt wood into charcoal) but you can create different potions. This a good way to cook food or smelt wood as it cooks food 10% faster than a normal furnace, but you cannot smelt ores. To craft it you need to have 1 empty bucket, 1 iron bar and 5 iron ingots. You put the bucket in the top middle slot, the iron bar in the bottom middle slot and the iron ingots in the shape of a iron helmet in the empty slots. *Put a piece of raw food in the oven to maybe create a foul fume *Put logs in it to maybe get a foul fume *Put an oak sapling in to possibly get an exhale of the horned one *Put a birch sapling in to create the chance of getting a breath of the goddess *Put a spruce sapling in to maybe get a hint of rebirth *Put a rowan sapling in it to possibly get a whiff of magic *Put a hawthorn sapling in to maybe get an odour of purity *Put an alder sapling in to the oven to maybe get a reek of misfortune *Put a jungle sapling in the witches oven to possibly get a foul fume Remember put a clay jar in the bottom slot of the oven to get a potion. To craft a clay jar you smelt a soft clay jar in a furnace. A soft clay jar is crafted with 3 clay in a v shape. ===== Upgrading the oven ===== To upgrade the witches oven you need to place a fume funnel or filtered fume funnel on the left or right of the oven. To create a fume funnel you need a lava bucket, 4 empty buckets, 2 iron buckets, 1 iron bar and 1 glowstone block. You place a lava bucket in the top middle slot on the crafting grid, place a glowstone block in the middle slot, an iron block in the bottom two corners, then you place an iron bar in the bottom middle slot and finally fill the final slots with empty buckets. This adds to the oven a 10% quicker cooking speed and a 25% better chance of getting the other item. To craft the filtered fume funnel you need a fume funnel and fume filter. You just put them in the crafting table (the fume funnel one slot above the the filter.) To craft the fume filter you need 2 iron ingots, 6 glass blocks and 1 charged attuned stone. You put the the glass blocks on the top row and the bottom row. The iron ingots go in the middle left and middle right slots and the charged attuned stone goes in the remaining slot. To charge an attuned stone (crafted with a whiff of magic then below that in the crafting grid a diamond and below that a lava bucket) you must use a rite of charging, which is obtained by circle magic. You can watch the video down the page or craft the book Witchcraft: Circle Magic. It is crafted by a book in the middle a Belladona above it a feather to the right a whiff of magic below it and an ink sac to the left. The filtered fume funnel is an upgrade to the fume funnel and increases the chance of the extra item by another 5%. So the total effect of the two upgrades would be +10% cooking speed and +30% chance of the extra item. ==== Distillery ==== The distillery is another item added by the Witchery mod used for distilling magical items. This is crafted with 4 iron ingots, 2 clay jars, 2 gold ingots and 1 attuned stone. You put (in a crafting table) the 2 clay jars in the top two corners, the gold ingots in the bottom two corners, the attuned stone in the bottom middle slot and the iron ingots in the remaining empty slots. Once created you need to place it down at least 15 blocks away fro a fully functioning altar. To craft 3 blocks (you need in the end 6 in a 2x3 pattern) you need 1 breath of the goddess, 1 exhale of the horned one, 1 water bottle, 4 stone bricks and 2 rowan logs. You put the exhale of the horned one in the top right, the breath of the goddess in the top left, the water bottle in between them, the rowan wood in the two slots below the water bottle and fill the remaining space with stone bricks. Do this twice place it in a 2x3 pattern and place the distillery close to the altar (no further than 15 blocks.) ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|EBXAbppE90Q}} {{#ev:youtube|jkQ8yrdWbo4}} {{#ev:youtube|KWS1QiBjuNg}} {{#ev:youtube|ddYpU0LcARw}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Atack of the B-Team}} 4dafc71bfa9bd1c21725a7d8d53f395499905a2d 2161 2160 2014-12-24T17:16:22Z Mobslayer7 1363 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. potions. ==== Witches Oven ==== The witches oven is a item added by Witchery and is like a normal furnace (you can smelt wood into charcoal) but you can create different potions. This a good way to cook food or smelt wood as it cooks food 10% faster than a normal furnace, but you cannot smelt ores. To craft it you need to have 1 empty bucket, 1 iron bar and 5 iron ingots. You put the bucket in the top middle slot, the iron bar in the bottom middle slot and the iron ingots in the shape of a iron helmet in the empty slots. *Put a piece of raw food in the oven to maybe create a foul fume *Put logs in it to maybe get a foul fume *Put an oak sapling in to possibly get an exhale of the horned one *Put a birch sapling in to create the chance of getting a breath of the goddess *Put a spruce sapling in to maybe get a hint of rebirth *Put a rowan sapling in it to possibly get a whiff of magic *Put a hawthorn sapling in to maybe get an odour of purity *Put an alder sapling in to the oven to maybe get a reek of misfortune *Put a jungle sapling in the witches oven to possibly get a foul fume Remember put a clay jar in the bottom slot of the oven to get a potion. To craft a clay jar you smelt a soft clay jar in a furnace. A soft clay jar is crafted with 3 clay in a v shape. ===== Upgrading the oven ===== To upgrade the witches oven you need to place a fume funnel or filtered fume funnel on the left or right of the oven. To create a fume funnel you need a lava bucket, 4 empty buckets, 2 iron buckets, 1 iron bar and 1 glowstone block. You place a lava bucket in the top middle slot on the crafting grid, place a glowstone block in the middle slot, an iron block in the bottom two corners, then you place an iron bar in the bottom middle slot and finally fill the final slots with empty buckets. This adds to the oven a 10% quicker cooking speed and a 25% better chance of getting the other item. To craft the filtered fume funnel you need a fume funnel and fume filter. You just put them in the crafting table (the fume funnel one slot above the the filter.) To craft the fume filter you need 2 iron ingots, 6 glass blocks and 1 charged attuned stone. You put the the glass blocks on the top row and the bottom row. The iron ingots go in the middle left and middle right slots and the charged attuned stone goes in the remaining slot. To charge an attuned stone (crafted with a whiff of magic then below that in the crafting grid a diamond and below that a lava bucket) you must use a rite of charging, which is obtained by circle magic. You can watch the video down the page or craft the book Witchcraft: Circle Magic. It is crafted by a book in the middle a Belladona above it a feather to the right a whiff of magic below it and an ink sac to the left. The filtered fume funnel is an upgrade to the fume funnel and increases the chance of the extra item by another 5%. So the total effect of the two upgrades would be +10% cooking speed and +30% chance of the extra item. ==== Distillery ==== The distillery is another item added by the Witchery mod used for distilling magical items. This is crafted with 4 iron ingots, 2 clay jars, 2 gold ingots and 1 attuned stone. You put (in a crafting table) the 2 clay jars in the top two corners, the gold ingots in the bottom two corners, the attuned stone in the bottom middle slot and the iron ingots in the remaining empty slots. Once created you need to place it down at least 15 blocks away fro a fully functioning altar. To craft 3 blocks (you need in the end 6 in a 2x3 pattern) you need 1 breath of the goddess, 1 exhale of the horned one, 1 water bottle, 4 stone bricks and 2 rowan logs. You put the exhale of the horned one in the top right, the breath of the goddess in the top left, the water bottle in between them, the rowan wood in the two slots below the water bottle and fill the remaining space with stone bricks. Do this twice place it in a 2x3 pattern and place the distillery close to the altar (no further than 15 blocks.) ===== Recipes ===== {| class="wikitable" |- ! Put In !! Get Out |- | Foul Fume and Quicklime || Gypsum, a slimeball and oil of vitriol |- | Diamond and Oil of Vitriol || Diamond Vapour x2 and a odour of purity |- | Breath of Goddess and lapiz lazuli || Tear of the goddess, whiff of magic, foul fume and a slimeball |- | Diamond vapour and a ghast tear || Odour of purity, reek of misfortune, foul fume and refined evil |- | Ender Pearl || Ender Dew x5 and whiff of magic |- | Blaze powder and gunpowder || Glowstone dust x2 and reek of misfortune |- | Demon heart and diamond vapour || Demonic blood x4 and Refined evil |} ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|EBXAbppE90Q}} {{#ev:youtube|jkQ8yrdWbo4}} {{#ev:youtube|KWS1QiBjuNg}} {{#ev:youtube|ddYpU0LcARw}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Atack of the B-Team}} de85eb750558300bd6ea813ce04f625460d935c6 2162 2161 2014-12-24T17:18:10Z Mobslayer7 1363 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. potions. ==== Witches Oven ==== The witches oven is a item added by Witchery and is like a normal furnace (you can smelt wood into charcoal) but you can create different potions. This a good way to cook food or smelt wood as it cooks food 10% faster than a normal furnace, but you cannot smelt ores. To craft it you need to have 1 empty bucket, 1 iron bar and 5 iron ingots. You put the bucket in the top middle slot, the iron bar in the bottom middle slot and the iron ingots in the shape of a iron helmet in the empty slots. *Put a piece of raw food in the oven to maybe create a foul fume *Put logs in it to maybe get a foul fume *Put an oak sapling in to possibly get an exhale of the horned one *Put a birch sapling in to create the chance of getting a breath of the goddess *Put a spruce sapling in to maybe get a hint of rebirth *Put a rowan sapling in it to possibly get a whiff of magic *Put a hawthorn sapling in to maybe get an odour of purity *Put an alder sapling in to the oven to maybe get a reek of misfortune *Put a jungle sapling in the witches oven to possibly get a foul fume Remember put a clay jar in the bottom slot of the oven to get a potion. To craft a clay jar you smelt a soft clay jar in a furnace. A soft clay jar is crafted with 3 clay in a v shape. ===== Upgrading the oven ===== To upgrade the witches oven you need to place a fume funnel or filtered fume funnel on the left or right of the oven. To create a fume funnel you need a lava bucket, 4 empty buckets, 2 iron buckets, 1 iron bar and 1 glowstone block. You place a lava bucket in the top middle slot on the crafting grid, place a glowstone block in the middle slot, an iron block in the bottom two corners, then you place an iron bar in the bottom middle slot and finally fill the final slots with empty buckets. This adds to the oven a 10% quicker cooking speed and a 25% better chance of getting the other item. To craft the filtered fume funnel you need a fume funnel and fume filter. You just put them in the crafting table (the fume funnel one slot above the the filter.) To craft the fume filter you need 2 iron ingots, 6 glass blocks and 1 charged attuned stone. You put the the glass blocks on the top row and the bottom row. The iron ingots go in the middle left and middle right slots and the charged attuned stone goes in the remaining slot. To charge an attuned stone (crafted with a whiff of magic then below that in the crafting grid a diamond and below that a lava bucket) you must use a rite of charging, which is obtained by circle magic. You can watch the video down the page or craft the book Witchcraft: Circle Magic. It is crafted by a book in the middle a Belladona above it a feather to the right a whiff of magic below it and an ink sac to the left. The filtered fume funnel is an upgrade to the fume funnel and increases the chance of the extra item by another 5%. So the total effect of the two upgrades would be +10% cooking speed and +30% chance of the extra item. ==== Distillery ==== The distillery is another item added by the Witchery mod used for distilling magical items. This is crafted with 4 iron ingots, 2 clay jars, 2 gold ingots and 1 attuned stone. You put (in a crafting table) the 2 clay jars in the top two corners, the gold ingots in the bottom two corners, the attuned stone in the bottom middle slot and the iron ingots in the remaining empty slots. Once created you need to place it down at least 15 blocks away fro a fully functioning altar. To craft 3 blocks (you need in the end 6 in a 2x3 pattern) you need 1 breath of the goddess, 1 exhale of the horned one, 1 water bottle, 4 stone bricks and 2 rowan logs. You put the exhale of the horned one in the top right, the breath of the goddess in the top left, the water bottle in between them, the rowan wood in the two slots below the water bottle and fill the remaining space with stone bricks. Do this twice place it in a 2x3 pattern and place the distillery close to the altar (no further than 15 blocks.) ===== Recipes ===== {| class="wikitable" |- ! Put In !! Get Out |- | Foul Fume and Quicklime || Gypsum, a slimeball and oil of vitriol |- | Diamond and Oil of Vitriol || Diamond Vapour x2 and a odour of purity |- | Breath of Goddess and lapiz lazuli || Tear of the goddess, whiff of magic, foul fume and a slimeball |- | Diamond vapour and a ghast tear || Odour of purity, reek of misfortune, foul fume and refined evil |- | Ender Pearl || Ender Dew x5 and whiff of magic |- | Blaze powder and gunpowder || Glowstone dust x2 and reek of misfortune |- | Demon heart and diamond vapour || Demonic blood x4 and Refined evil |} ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|EBXAbppE90Q}} {{#ev:youtube|jkQ8yrdWbo4}} {{#ev:youtube|KWS1QiBjuNg}} {{#ev:youtube|ddYpU0LcARw}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Atack of the B-Team}} 565b45da87060041df84aeb27cb464f9c70c7c0b 2163 2162 2014-12-24T17:29:14Z Mobslayer7 1363 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. potions. ==== Witches Oven ==== The witches oven is a item added by Witchery and is like a normal furnace (you can smelt wood into charcoal) but you can create different potions. This a good way to cook food or smelt wood as it cooks food 10% faster than a normal furnace, but you cannot smelt ores. To craft it you need to have 1 empty bucket, 1 iron bar and 5 iron ingots. You put the bucket in the top middle slot, the iron bar in the bottom middle slot and the iron ingots in the shape of a iron helmet in the empty slots. *Put a piece of raw food in the oven to maybe create a foul fume *Put logs in it to maybe get a foul fume *Put an oak sapling in to possibly get an exhale of the horned one *Put a birch sapling in to create the chance of getting a breath of the goddess *Put a spruce sapling in to maybe get a hint of rebirth *Put a rowan sapling in it to possibly get a whiff of magic *Put a hawthorn sapling in to maybe get an odour of purity *Put an alder sapling in to the oven to maybe get a reek of misfortune *Put a jungle sapling in the witches oven to possibly get a foul fume Remember put a clay jar in the bottom slot of the oven to get a potion. To craft a clay jar you smelt a soft clay jar in a furnace. A soft clay jar is crafted with 3 clay in a v shape. ===== Upgrading the oven ===== To upgrade the witches oven you need to place a fume funnel or filtered fume funnel on the left or right of the oven. To create a fume funnel you need a lava bucket, 4 empty buckets, 2 iron buckets, 1 iron bar and 1 glowstone block. You place a lava bucket in the top middle slot on the crafting grid, place a glowstone block in the middle slot, an iron block in the bottom two corners, then you place an iron bar in the bottom middle slot and finally fill the final slots with empty buckets. This adds to the oven a 10% quicker cooking speed and a 25% better chance of getting the other item. To craft the filtered fume funnel you need a fume funnel and fume filter. You just put them in the crafting table (the fume funnel one slot above the the filter.) To craft the fume filter you need 2 iron ingots, 6 glass blocks and 1 charged attuned stone. You put the the glass blocks on the top row and the bottom row. The iron ingots go in the middle left and middle right slots and the charged attuned stone goes in the remaining slot. To charge an attuned stone (crafted with a whiff of magic then below that in the crafting grid a diamond and below that a lava bucket) you must use a rite of charging, which is obtained by circle magic. You can watch the video down the page or craft the book Witchcraft: Circle Magic. It is crafted by a book in the middle a Belladona above it a feather to the right a whiff of magic below it and an ink sac to the left. The filtered fume funnel is an upgrade to the fume funnel and increases the chance of the extra item by another 5%. So the total effect of the two upgrades would be +10% cooking speed and +30% chance of the extra item. ==== Distillery ==== The distillery is another item added by the Witchery mod used for distilling magical items. This is crafted with 4 iron ingots, 2 clay jars, 2 gold ingots and 1 attuned stone. You put (in a crafting table) the 2 clay jars in the top two corners, the gold ingots in the bottom two corners, the attuned stone in the bottom middle slot and the iron ingots in the remaining empty slots. Once created you need to place it down at least 15 blocks away from a fully functioning altar. To craft 3 blocks (you need in the end 6 in a 2x3 pattern) you need 1 breath of the goddess, 1 exhale of the horned one, 1 water bottle, 4 stone bricks and 2 rowan logs. You put the exhale of the horned one in the top right, the breath of the goddess in the top left, the water bottle in between them, the rowan wood in the two slots below the water bottle and fill the remaining space with stone bricks. Do this twice place it in a 2x3 pattern and place the distillery close to the altar (no further than 15 blocks.) ===== Recipes ===== {| class="wikitable" |- ! Put In !! Get Out |- | Foul Fume and Quicklime || Gypsum, a slimeball and oil of vitriol |- | Diamond and Oil of Vitriol || Diamond Vapour x2 and a odour of purity |- | Breath of Goddess and lapiz lazuli || Tear of the goddess, whiff of magic, foul fume and a slimeball |- | Diamond vapour and a ghast tear || Odour of purity, reek of misfortune, foul fume and refined evil |- | Ender Pearl || Ender Dew x5 and whiff of magic |- | Blaze powder and gunpowder || Glowstone dust x2 and reek of misfortune |- | Demon heart and diamond vapour || Demonic blood x4 and Refined evil |} ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|EBXAbppE90Q}} {{#ev:youtube|jkQ8yrdWbo4}} {{#ev:youtube|KWS1QiBjuNg}} {{#ev:youtube|ddYpU0LcARw}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Atack of the B-Team}} 54895ba3b2698676e0897f3e7b251cb372b082da 2164 2163 2014-12-24T17:47:53Z Mobslayer7 1363 wikitext text/x-wiki {{stub}} {{mod |image = |author = Emoniph |version = 0.16.3 |website = http://www.minecraftforum.net/topic/1992544-164-forge-witchery-0163/ |download = http://www.curse.com/mc-mods/minecraft/witchery |wiki = https://sites.google.com/site/witcherymod/home }} '''Witchery''' is a mod created by [[Emoniph]] that adds a host of witchcraft related mechanics. The main disciplines of Witchery include: [[Circle Magic]], [[Brewing(Witchery)|Brews]] and [[Infusions]], [[Poppets]], and [[Dream Weaving]]. potions. ==== Witches Oven ==== The witches oven is a item added by Witchery and is like a normal furnace (you can smelt wood into charcoal) but you can create different potions. This a good way to cook food or smelt wood as it cooks food 10% faster than a normal furnace, but you cannot smelt ores. To craft it you need to have 1 empty bucket, 1 iron bar and 5 iron ingots. You put the bucket in the top middle slot, the iron bar in the bottom middle slot and the iron ingots in the shape of a iron helmet in the empty slots. *Put a piece of raw food in the oven to maybe create a foul fume *Put logs in it to maybe get a foul fume *Put an oak sapling in to possibly get an exhale of the horned one *Put a birch sapling in to create the chance of getting a breath of the goddess *Put a spruce sapling in to maybe get a hint of rebirth *Put a rowan sapling in it to possibly get a whiff of magic *Put a hawthorn sapling in to maybe get an odour of purity *Put an alder sapling in to the oven to maybe get a reek of misfortune *Put a jungle sapling in the witches oven to possibly get a foul fume Remember put a clay jar in the bottom slot of the oven to get a potion. To craft a clay jar you smelt a soft clay jar in a furnace. A soft clay jar is crafted with 3 clay in a v shape. ===== Upgrading the oven ===== To upgrade the witches oven you need to place a fume funnel or filtered fume funnel on the left or right of the oven. To create a fume funnel you need a lava bucket, 4 empty buckets, 2 iron buckets, 1 iron bar and 1 glowstone block. You place a lava bucket in the top middle slot on the crafting grid, place a glowstone block in the middle slot, an iron block in the bottom two corners, then you place an iron bar in the bottom middle slot and finally fill the final slots with empty buckets. This adds to the oven a 10% quicker cooking speed and a 25% better chance of getting the other item. To craft the filtered fume funnel you need a fume funnel and fume filter. You just put them in the crafting table (the fume funnel one slot above the the filter.) To craft the fume filter you need 2 iron ingots, 6 glass blocks and 1 charged attuned stone. You put the the glass blocks on the top row and the bottom row. The iron ingots go in the middle left and middle right slots and the charged attuned stone goes in the remaining slot. To charge an attuned stone (crafted with a whiff of magic then below that in the crafting grid a diamond and below that a lava bucket) you must use a rite of charging, which is obtained by circle magic. You can watch the video down the page or craft the book Witchcraft: Circle Magic. It is crafted by a book in the middle a Belladona above it a feather to the right a whiff of magic below it and an ink sac to the left. The filtered fume funnel is an upgrade to the fume funnel and increases the chance of the extra item by another 5%. So the total effect of the two upgrades would be +10% cooking speed and +30% chance of the extra item. ==== Distillery ==== The distillery is another item added by the Witchery mod used for distilling magical items. This is crafted with 4 iron ingots, 2 clay jars, 2 gold ingots and 1 attuned stone. You put (in a crafting table) the 2 clay jars in the top two corners, the gold ingots in the bottom two corners, the attuned stone in the bottom middle slot and the iron ingots in the remaining empty slots. Once created you need to place it down at least 15 blocks away from a fully functioning altar. To craft 3 blocks (you need in the end 6 in a 2x3 pattern) you need 1 breath of the goddess, 1 exhale of the horned one, 1 water bottle, 4 stone bricks and 2 rowan logs. You put the exhale of the horned one in the top right, the breath of the goddess in the top left, the water bottle in between them, the rowan wood in the two slots below the water bottle and fill the remaining space with stone bricks. Do this twice place it in a 2x3 pattern and place the distillery close to the altar (no further than 15 blocks.) ===== Recipes ===== {| class="wikitable" |- ! Put In !! Get Out |- | Foul Fume and Quicklime || Gypsum, a slimeball and oil of vitriol |- | Diamond and Oil of Vitriol || Diamond Vapour x2 and a odour of purity |- | Breath of Goddess and lapiz lazuli || Tear of the goddess, whiff of magic, foul fume and a slimeball |- | Diamond vapour and a ghast tear || Odour of purity, reek of misfortune, foul fume and refined evil |- | Ender Pearl || Ender Dew x5 and whiff of magic |- | Blaze powder and gunpowder || Glowstone dust x2 and reek of misfortune |- | Demon heart and diamond vapour || Demonic blood x4 and Refined evil |} ==== Altar ==== The altar is an object that powers magical things like the kettle or distillery. If you place it in an area with lots of living things it will harness you with more power to work with. The setup instructions are in the section Distillery, so if you haven't looked at that do. If you right click the altar it will show how much power it is producing. ==Video== Get started with the Witchery mod {{#ev:youtube|GTsi3y2UouA}} {{#ev:youtube|Dn08kRmZfdA}} {{#ev:youtube|T7EGnbPiH5A}} {{#ev:youtube|EBXAbppE90Q}} {{#ev:youtube|jkQ8yrdWbo4}} {{#ev:youtube|KWS1QiBjuNg}} {{#ev:youtube|ddYpU0LcARw}} There is useful information about Spell Casting and the [[Mystic Branch]] in this video, starting at 8:30. {{#ev:youtube|pM-k89MtTAc}} {{Witchery/Nav}} {{Atack of the B-Team}} c7a70523a967166b4f234e53fda1eff8107bce29 Tinkers' Construct 0 896 2165 2119 2014-12-29T17:20:16Z Idriveby 1384 wikitext text/x-wiki {{Mod |author = mDiyo |website= http://www.minecraftforum.net/topic/1659892-tinkers-construct/ }} '''Tinkers' Construct''' is a weapon and tool manufacturing mod. It introduces different ways of crafting harder, better, faster and stronger equipment. The mod adds [[Blank Pattern|patterns]] for tool and weapon parts that allow the player to create hundreds of combinations; each with their own strengths, weaknesses, and effects. After the tool or weapon is created, additional materials may be installed to boost the item's abilities, or to simulate vanilla enchantments. It introduces a multi-block structure called the [[Smeltery]], which is used to craft metal tools/parts and some decorative blocks, as well as providing a method of doubling ore output. Tinkers' Construct also introduces a new inventory tab, called [[Armor Tab]], which removes the 2x2 crafting grid and provides brand new equipment slots for various apparel, including one for [[Knapsack]], which further expands available player inventory slots. ==Starting off== When the player joins a new world, the character spawns with a book in their hand called "Materials and You, by Skyla." As the player progresses, other books pop into existence at certain milestones. These books can also be crafted in case they are lost. ==Book 1 - Materials and You, by Skyla.== This volume contains initial instructions as well as 20 recipes (basic, advanced, books, [[Smeltery]]). ===Advanced Recipes=== * [[Tool Forge]] - Upgraded Tool Station, enables more type of tools and weapons to be built. ===Book Recipes=== * Materials and You, by Skyla. Volume I, Tan - One paper and one Blank Pattern must be beside each other in one row of the crafting GUI. The recipe is not shapeless, but the materials may be in any order. * Materials and You, by Skyla. Volume II, Red - Simply put Volume I in the crafting grid to create Volume II. The player gets a free copy of Volume II after creating a Stencil Table.<ref>http://tinkers-construct.wikia.com/wiki/Tinkers%27_Construct_Wiki</ref> * Mighty Smelting, by Thruul M'gon. Black - Simply put Volume II in the crafting grid to create Mighty Smelting. The player gets a free copy after crafting one block of the Smeltery. ===Smeltery Recipes=== {{Main|Smeltery}} * [[Grout]] - Used in a furnace to make Seared Brick. * [[Seared Brick]] - Like Vanilla clay bricks, four of these can be crafted to make a Seared Bricks block, or used in other recipes to make the blocks required for a Smeltery. The remainder of the recipes are parts of the smeltery crafted from these Seared Bricks. For more information on these recipes, as well as how to construct the smeltery, see the main article. ==Book 2 - Materials and You, by Skyla.== This volume outlines the different [[Tools (Tinkers' Construct)|Tools]] and [[Weapons (Tinkers' Construct)|Weapons]] available with Tinkers' Construct, the [[Materials (Tinkers' Construct)|Materials]] needed to make parts, and the [[Modifiers (Tinkers' Construct)|Modifiers]] that each tool or weapon can receive. ==Book 3 - Mighty Smelting, by Thruul M'gon.== Contains instructions on building the [[Smeltery]]. The eleven Smeltery recipes are repeated, and the last pages show three molten metal recipes. ===Molten Recipes=== *Brownstone - Mix molten tin with gravel *Clear Glass - Molten glass *Seared Stone - Molten stone ===Alloy Recipes=== The following recipes assume ingots; remember that using ores will double your input/output. * [[Aluminum Brass]] - Three [[Aluminum]] and one [[Copper]]. Yields two ingots of Molten Aluminum Brass. Used primarily for making [[cast]]s. * [[Bronze]] - Three Copper and one [[Tin]]. Yields three ingots of Molten Bronze. A lower-tier material. * [[Alumite]] - Five Aluminum, two Iron, and two Obsidian Ingots (or one Obsidian block). Yields 3 ingots of Alumite. A higher-tier material useful for mining Cobalt and Ardite. * [[Manyullyn]] - Two [[Cobalt]] and two [[Ardite]]. Yields 1 ingot of Molten Manyullyn. An endgame-tier material. == Gameplay changes == A somewhat hidden feature bundled of this mod is hunger preservation when a player dies. In a normal game, once the player dies, the hunger resets and player starts with full hunger bar. But with this mod, upon player's death, the hunger bar remains the same as moments before death. This can be toggled in the TinkersWorkshop.cfg file under the following line; <code>B:"Keep hunger on death"=''true/false''</code> == Tutorial == [[File:Https://www.youtube.com/watch?v=-7fpkntfZBU|thumbnail|center]] == References == <references/> {{Tinkers' Construct}} 4c7cf533fb491e027a1d6336937aea80cecf94f4 2166 2165 2014-12-29T17:30:02Z Idriveby 1384 /* Tutorial */ wikitext text/x-wiki {{Mod |author = mDiyo |website= http://www.minecraftforum.net/topic/1659892-tinkers-construct/ }} '''Tinkers' Construct''' is a weapon and tool manufacturing mod. It introduces different ways of crafting harder, better, faster and stronger equipment. The mod adds [[Blank Pattern|patterns]] for tool and weapon parts that allow the player to create hundreds of combinations; each with their own strengths, weaknesses, and effects. After the tool or weapon is created, additional materials may be installed to boost the item's abilities, or to simulate vanilla enchantments. It introduces a multi-block structure called the [[Smeltery]], which is used to craft metal tools/parts and some decorative blocks, as well as providing a method of doubling ore output. Tinkers' Construct also introduces a new inventory tab, called [[Armor Tab]], which removes the 2x2 crafting grid and provides brand new equipment slots for various apparel, including one for [[Knapsack]], which further expands available player inventory slots. ==Starting off== When the player joins a new world, the character spawns with a book in their hand called "Materials and You, by Skyla." As the player progresses, other books pop into existence at certain milestones. These books can also be crafted in case they are lost. ==Book 1 - Materials and You, by Skyla.== This volume contains initial instructions as well as 20 recipes (basic, advanced, books, [[Smeltery]]). ===Advanced Recipes=== * [[Tool Forge]] - Upgraded Tool Station, enables more type of tools and weapons to be built. ===Book Recipes=== * Materials and You, by Skyla. Volume I, Tan - One paper and one Blank Pattern must be beside each other in one row of the crafting GUI. The recipe is not shapeless, but the materials may be in any order. * Materials and You, by Skyla. Volume II, Red - Simply put Volume I in the crafting grid to create Volume II. The player gets a free copy of Volume II after creating a Stencil Table.<ref>http://tinkers-construct.wikia.com/wiki/Tinkers%27_Construct_Wiki</ref> * Mighty Smelting, by Thruul M'gon. Black - Simply put Volume II in the crafting grid to create Mighty Smelting. The player gets a free copy after crafting one block of the Smeltery. ===Smeltery Recipes=== {{Main|Smeltery}} * [[Grout]] - Used in a furnace to make Seared Brick. * [[Seared Brick]] - Like Vanilla clay bricks, four of these can be crafted to make a Seared Bricks block, or used in other recipes to make the blocks required for a Smeltery. The remainder of the recipes are parts of the smeltery crafted from these Seared Bricks. For more information on these recipes, as well as how to construct the smeltery, see the main article. ==Book 2 - Materials and You, by Skyla.== This volume outlines the different [[Tools (Tinkers' Construct)|Tools]] and [[Weapons (Tinkers' Construct)|Weapons]] available with Tinkers' Construct, the [[Materials (Tinkers' Construct)|Materials]] needed to make parts, and the [[Modifiers (Tinkers' Construct)|Modifiers]] that each tool or weapon can receive. ==Book 3 - Mighty Smelting, by Thruul M'gon.== Contains instructions on building the [[Smeltery]]. The eleven Smeltery recipes are repeated, and the last pages show three molten metal recipes. ===Molten Recipes=== *Brownstone - Mix molten tin with gravel *Clear Glass - Molten glass *Seared Stone - Molten stone ===Alloy Recipes=== The following recipes assume ingots; remember that using ores will double your input/output. * [[Aluminum Brass]] - Three [[Aluminum]] and one [[Copper]]. Yields two ingots of Molten Aluminum Brass. Used primarily for making [[cast]]s. * [[Bronze]] - Three Copper and one [[Tin]]. Yields three ingots of Molten Bronze. A lower-tier material. * [[Alumite]] - Five Aluminum, two Iron, and two Obsidian Ingots (or one Obsidian block). Yields 3 ingots of Alumite. A higher-tier material useful for mining Cobalt and Ardite. * [[Manyullyn]] - Two [[Cobalt]] and two [[Ardite]]. Yields 1 ingot of Molten Manyullyn. An endgame-tier material. == Gameplay changes == A somewhat hidden feature bundled of this mod is hunger preservation when a player dies. In a normal game, once the player dies, the hunger resets and player starts with full hunger bar. But with this mod, upon player's death, the hunger bar remains the same as moments before death. This can be toggled in the TinkersWorkshop.cfg file under the following line; <code>B:"Keep hunger on death"=''true/false''</code> == Tutorial == <div style="width:32%;min-width:200px;max-width:355px;float:center;padding-right:1%;"><div class="flex-video">{{#ev:youtube|-7fpkntfZBU}}</div> == References == <references/> {{Tinkers' Construct}} bee886ba9c710371895ccd0793b311adede28743 Tutorials/Getting Started 0 634 2167 1930 2014-12-29T17:30:35Z Idriveby 1384 /* Video Tutorials */ wikitext text/x-wiki {{image requested}} Welcome to the Attack of the B-Team Modpack! This modpack was intended to provide a drastically re-visioned experience previously available in modpacks. Modpacks that were strewn with the technical, logical and time consuming, have been replaced with the wacky, mad science fun! This pack blends together so many things, that it may be hard for a Survivalist to get in, and even when they do, they may find themselves in constant need of materials (as they are wasting much!) A great start is to read through the books provided at the beginning of the game, but this guide will help you get set up to begin your journey into the Mad Scientist world of Attack of the B-Team! ==Getting Started== When generating your new world, its best to maximize your experience by leaving the settings at default. You *do not* want to start a super-flat survival game, save that for Creative Mode experiments. Big Biomes are not bad, but may leave you searching a long time for things that aren't in your spawned Biome. With that said, generate your new world (try not to use ones generated from other modpacks) and let's jump into Day 1! ===Day 1=== While this day may start out familiarly with punching trees, in order to maximize your materials, you're going to want to alter the way you do things ever so slightly. There should be plenty of wood around, though you may want to look for some of the vanilla stuff so you don't waste any of the semi-decorative or specialized wood. Once you've found your first log, make yourself a [[Crafting Table]], and convert it to a Tinker's [[Crafting Station]]. {{Grid/Crafting_Table |A1 = Crafting Table |Output = Crafting Station}} The Crafting Station will get you started in the world of Tinker's Construct, and items placed on the Station will not fall out once you leave like on a normal Crafting Table. You can use this to craft up a standard wood pickaxe and sword. Spend the last moments of your daylight gathering more wood & cobblestone, hunting for food and maybe get lucky and find some wool. If you can manage 16 wood (64 Wood Planks) and 18 Cobblestone you will have plenty to craft throughout the night. Quickly dig out or build a house to keep you safe. Try not to use your wood if possible, we will need it shortly to make some repairable stone tools. Seal yourself in with dirt if you have to, just make sure you have room to work. ===Help, I've turned into a <mob>!=== You've probably run into a mob or animal by the end of this day: if so, you have already had your first experience with the Morph Mod! Use the [ and ] keys to select the shape you wish to morph into, and press enter to select it. If you have multiple skins (like brown and gray cows) use Shift+[ or Shift+] to select between different skins. While morphed, your nameplate will be hidden from other players, and you will take on certain aspects of the mob (Such as being burnt by sunlight if zombie or hurt by water if ender!). Use this to your advantage! But be wary of the consequences of the morph as well. There are a number of abilities available via Morph, a quick rundown are: Fly, Float, Swim/Breath underwater, Auto-step up, Climb Walls, Fire Immunity, Poison Resistance, Wither Resistance, and even blend in with hostile mobs (if turned on). See if you can guess which frequently encountered mobs will give you what! Fly, and to a similar extent Climb, as well as Swim seem to be the most effective abilities, while this and many more can be added to your person directly without need of morph via [[Advanced Genetics]]... But that's another tutorial. ===Day 1, Night=== The Tinker's Night: Take advantage of the safe/quiet time, zombies and skeletons knocking on doors aside, to start your workshop to support your mining habit. In order to get some of the more advanced stuff you will need to amass a lot more materials. You need to stretch what materials you have now as much as possible, and we can do this using the Tinker's Construct system. This system allows you to craft equipment for significantly less material, as well as repair them. To get started in this set, we will need a [[Blank Pattern]] or six. {{Grid/Crafting_Table |A1 = Stick |A2 = Wooden Plank |B1 = Wooden Plank |B2 = Stick |Output = Blank Pattern}} The Sticks and Wooden Planks can be interchanged as long as they are diagonal to eachother. Once you have at least three Blank Patterns, you can craft all of your Tinker Tables: the [[Stencil Table]], the [[Part Builder]], and the [[Tool Station]]. First of all we need a Stencil Table: {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Wooden Plank |Output = Stencil Table}} After placing on the floor, you can right click on this and insert any Blank Patterns and turn them into a part pattern. These part patterns are put into a Part Builder, which will give us the parts we need to build the tool in the Tool Station. To start out, lets make a Pickaxe. Note: This guide assumes you were not able to get enough Cobblestone, so it will use wood. If you were able to get Cobblestone, craft a furnace and cook it into Stone, and use Stone wherever you see Wooden Planks. Using the Stencil Table, create a [[Pickaxe Head Pattern]], a [[Tool Binding Pattern]], and a [[Tool Rod Pattern]]. You will only need to make these once; the pattern is reusable and will last you until you reach the Forge-level tools, or start doing metal castings in a [[Smeltery]]. To make your first part, we will need to craft a Part Builder. {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Wood |Output = Part Builder}} After placing on the floor, you can right click on this and place your Pickaxe Head Pattern on the top left square of the left-most 2 x 2 area, and your Wooden Plank directly to the right of it. On the right-most 2 x 2 area, you will see your Wooden Pickaxe Head appear in the top-left spot. Place the Tool Binding Pattern below the Pickaxe Head Pattern, and place a Wooden Plank directly to the right of that (So all areas of the leftmost 2 x 2 are being used). <!--Need a proper Grid Template for Part Creation...--> {{Grid|mod=TConstruct|Pickaxe Head Pattern}}{{Grid|Wooden Plank}} {{Grid|Wooden Pickaxe Head}}{{Grid}} <br> {{Grid|Tool Binding Pattern}}{{Grid|Wooden Plank}} {{Grid|Wooden Tool Binding}}{{Grid|Stick}} You will notice that the Tool Binding, along with other patterns requiring 0.5 Materials, will product a Half Material, in this case a Stick. Stone will produce a [[Stone Shard]]. You can also use these Half-Materials to create tools, such as using the Stick above for creating a Wooden Tool Rod. Nothing extra will be generated when doing it this way, though. <br><!--Need a proper Grid Template for Part Creation...--> {{Grid|Tool Rod Pattern}}{{Grid|Stick}} {{Grid|Wooden Tool Rod}}{{Grid}}<br> {{Grid}}{{Grid}} {{Grid}}{{Grid}} Finally, with all of your new Tinker Parts, you can build a proper Pickaxe! Lets craft our Tool Station in order to put all of the parts together. {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Crafting Table |Output = Part Builder}} After placing this down, right click on it. On the left side you will see the currently available tools that can be made from this table (Hint: Upgrade to Tool Forge to get more!). In this case, select the Pickaxe. You will see a grid layout with images in the background. These will match the pattern available from the Stencil Table, and once you create the parts and place them in, they will form a Tinker Tool! Now that you have your new tool, what happens when it breaks? Well first of all, it will not disappear, but it will become all but useless. Take your tool back to this Tool Station, select the Anvil button and place in your tool and add the material to the left of it. A fully functional version will pop out of the right! It takes 1 material to completely repair your tool from any wear... Reducing your pickaxe repair from 3 materials to 1! Hatchets from 3 to 1! Swords from 2 to 1! ===Finish off the night=== Take your new tools and use up your old vanilla ones, then if you have time, spend it crafting some furniture (see Furniture Mod stuff, like a [[Chair]], [[Bedside Cabinet]] or even a smelt [[White Couch]] if you have the wool! ===Day 2, Broaden your Horizons!=== Congratulations! You have survived your first night! So now what? Death is inevitable, so one of the first things you should make is a bed. Another option, if you are the type who wishes to be constantly mobile, is a [[Sleeping Bag]]. {{Grid/Crafting_Table |A1 = White Carpet |A2 = White Wool |A3 = White Carpet |B1 = White Carpet |B2 = White Wool |B3 = White Carpet |C2 = White Wool |C3 = White Wool |Output = Sleeping Bag}} Please Note: Color is not a requirement. Right-clicking this while in hand will cause you to sleep on the floor right where you are. This behaves just as a bed does, and multiple players using a sleeping bag is the same as multiple sleeping in a bed. Once you have a nice stash of Wood and/or Stone, you can make many tools using Tinker's Construct, or furniture or whatever you please, but eventually you need to find Iron and finally Diamond. Once you've done this, or even better yet prior to finding it, you should start on the hunt for Sand, Gravel and Clay. Together, this will make [[Grout]] a fundamental piece to Smeltery, which yeilds DOUBLE INGOTS for each Ore you toss into the Smeltery. Or if you are one to skip all of the tools, you can branch off the path of some of the various other mods, like Carpenter's Blocks, BetterStorage, FoodPlus, LiquidXP, Galacticraft, Necromancy or Witchery. Or perhaps you want to explore and check out Biomes 'O Plenty, Natura, and OpenBlocks in the wild. Or maybe you want large factories with Thermal Expansion, Tmechworks, Project Red, qCraft, and Random Things. Or perhaps you wish to go off the deep end with Dubstep Guns, Flan's Guns/Mechs, Hamsters, and Sync. Some of these packs require specific or high-end materials (such as gold or diamonds in some cases) so you may want to check the [[Starting with Mods]] page to see what your favorite requires. ===Video Tutorials=== Finding it hard to follow along with the [[Tinker's Construct]] tutorial above? Don't worry we've got you covered! check out these tutorials submitted by our wiki contributors... <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|HbA6cLqB7tA}}</div></div><div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|H4uJMMgugaY}}</div></div><div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|ZmcVM8wExdQ}}</div></div> <div style="clear:both;"></div> <div style="width:32%;min-width:200px;max-width:355px;float:center;padding-right:1%;"><div class="flex-video">{{#ev:youtube|-7fpkntfZBU}}</div> If you want further information on how to advance further in Attack of the B-Team check out the page for the mod your interested in on the [[Mod list]] ==Help! I can't find <insert ore>== While digging straight down in the ground is an easy way to find veins, its time consuming and wears down tools fast. If you were to take advantage of the Morph mod, and morph into a climbing or flying mob, you could quickly locate a Ravine or two, which experience has shown contain a plethora of ore from each and every modpack and more. Flying/Climbing down and up is easy with morph, and as long as you don't find a creeper, losses should be minimal when dying. ==Help! I died and I can't find my stuff!== Another fun feature/mod of Attack of the B-Team is you will no longer drop your items when killed. In the block you are standing, a gravestone with your name on it will be created. This gravestone holds all of your items, break it to cause them to drop out of it. This can be created on the ground, in the air floating, or on a wall. Keep in mind, that this gravestone is destroyable by mobs, and if it is destroyed, your items will be gone (ie; Creeper blast, lava, or falling out of the world). 50b1b4e0fdddecfdb970f551a938f19207cfb38d 2170 2167 2015-01-05T00:40:11Z IDED 178 wikitext text/x-wiki {{image requested}} Welcome to the Attack of the B-Team Modpack! This modpack was intended to provide a drastically re-visioned experience previously available in modpacks. Modpacks that were strewn with the technical, logical and time consuming, have been replaced with the wacky, mad science fun! This pack blends together so many things, that it may be hard for a Survivalist to get in, and even when they do, they may find themselves in constant need of materials (as they are wasting much!) A great start is to read through the books provided at the beginning of the game, but this guide will help you get set up to begin your journey into the Mad Scientist world of Attack of the B-Team! ==Getting Started== When generating your new world, its best to maximize your experience by leaving the settings at default. You *do not* want to start a super-flat survival game, save that for Creative Mode experiments. Big Biomes are not bad, but may leave you searching a long time for things that aren't in your spawned Biome. With that said, generate your new world (try not to use ones generated from other modpacks) and let's jump into Day 1! ===Day 1=== While this day may start out familiarly with punching trees, in order to maximize your materials, you're going to want to alter the way you do things ever so slightly. There should be plenty of wood around, though you may want to look for some of the vanilla stuff so you don't waste any of the semi-decorative or specialized wood. Once you've found your first log, make yourself a [[Crafting Table]], and convert it to a Tinker's [[Crafting Station]]. {{Grid/Crafting_Table |A1 = Crafting Table |Output = Crafting Station}} The Crafting Station will get you started in the world of Tinker's Construct, and items placed on the Station will not fall out once you leave like on a normal Crafting Table. You can use this to craft up a standard wood pickaxe and sword. Spend the last moments of your daylight gathering more wood & cobblestone, hunting for food and maybe get lucky and find some wool. If you can manage 16 wood (64 Wood Planks) and 18 Cobblestone you will have plenty to craft throughout the night. Quickly dig out or build a house to keep you safe. Try not to use your wood if possible, we will need it shortly to make some repairable stone tools. Seal yourself in with dirt if you have to, just make sure you have room to work. ===Help, I've turned into a <mob>!=== You've probably run into a mob or animal by the end of this day: if so, you have already had your first experience with the Morph Mod! Use the [ and ] keys to select the shape you wish to morph into, and press enter to select it. If you have multiple skins (like brown and gray cows) use Shift+[ or Shift+] to select between different skins. While morphed, your nameplate will be hidden from other players, and you will take on certain aspects of the mob (Such as being burnt by sunlight if zombie or hurt by water if ender!). Use this to your advantage! But be wary of the consequences of the morph as well. There are a number of abilities available via Morph, a quick rundown are: Fly, Float, Swim/Breath underwater, Auto-step up, Climb Walls, Fire Immunity, Poison Resistance, Wither Resistance, and even blend in with hostile mobs (if turned on). See if you can guess which frequently encountered mobs will give you what! Fly, and to a similar extent Climb, as well as Swim seem to be the most effective abilities, while this and many more can be added to your person directly without need of morph via [[Advanced Genetics]]... But that's another tutorial. ===Day 1, Night=== The Tinker's Night: Take advantage of the safe/quiet time, zombies and skeletons knocking on doors aside, to start your workshop to support your mining habit. In order to get some of the more advanced stuff you will need to amass a lot more materials. You need to stretch what materials you have now as much as possible, and we can do this using the Tinker's Construct system. This system allows you to craft equipment for significantly less material, as well as repair them. To get started in this set, we will need a [[Blank Pattern]] or six. {{Grid/Crafting_Table |A1 = Stick |A2 = Wooden Plank |B1 = Wooden Plank |B2 = Stick |Output = Blank Pattern}} The Sticks and Wooden Planks can be interchanged as long as they are diagonal to eachother. Once you have at least three Blank Patterns, you can craft all of your Tinker Tables: the [[Stencil Table]], the [[Part Builder]], and the [[Tool Station]]. First of all we need a Stencil Table: {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Wooden Plank |Output = Stencil Table}} After placing on the floor, you can right click on this and insert any Blank Patterns and turn them into a part pattern. These part patterns are put into a Part Builder, which will give us the parts we need to build the tool in the Tool Station. To start out, lets make a Pickaxe. Note: This guide assumes you were not able to get enough Cobblestone, so it will use wood. If you were able to get Cobblestone, craft a furnace and cook it into Stone, and use Stone wherever you see Wooden Planks. Using the Stencil Table, create a [[Pickaxe Head Pattern]], a [[Tool Binding Pattern]], and a [[Tool Rod Pattern]]. You will only need to make these once; the pattern is reusable and will last you until you reach the Forge-level tools, or start doing metal castings in a [[Smeltery]]. To make your first part, we will need to craft a Part Builder. {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Wood |Output = Part Builder}} After placing on the floor, you can right click on this and place your Pickaxe Head Pattern on the top left square of the left-most 2 x 2 area, and your Wooden Plank directly to the right of it. On the right-most 2 x 2 area, you will see your Wooden Pickaxe Head appear in the top-left spot. Place the Tool Binding Pattern below the Pickaxe Head Pattern, and place a Wooden Plank directly to the right of that (So all areas of the leftmost 2 x 2 are being used). <!--Need a proper Grid Template for Part Creation...--> {{Grid|mod=TConstruct|Pickaxe Head Pattern}}{{Grid|Wooden Plank}} {{Grid|Wooden Pickaxe Head}}{{Grid}} <br> {{Grid|Tool Binding Pattern}}{{Grid|Wooden Plank}} {{Grid|Wooden Tool Binding}}{{Grid|Stick}} You will notice that the Tool Binding, along with other patterns requiring 0.5 Materials, will product a Half Material, in this case a Stick. Stone will produce a [[Stone Shard]]. You can also use these Half-Materials to create tools, such as using the Stick above for creating a Wooden Tool Rod. Nothing extra will be generated when doing it this way, though. <br><!--Need a proper Grid Template for Part Creation...--> {{Grid|Tool Rod Pattern}}{{Grid|Stick}} {{Grid|Wooden Tool Rod}}{{Grid}}<br> {{Grid}}{{Grid}} {{Grid}}{{Grid}} Finally, with all of your new Tinker Parts, you can build a proper Pickaxe! Lets craft our Tool Station in order to put all of the parts together. {{Grid/Crafting_Table |A1 = Blank Pattern |A2 = Crafting Table |Output = Part Builder}} After placing this down, right click on it. On the left side you will see the currently available tools that can be made from this table (Hint: Upgrade to Tool Forge to get more!). In this case, select the Pickaxe. You will see a grid layout with images in the background. These will match the pattern available from the Stencil Table, and once you create the parts and place them in, they will form a Tinker Tool! Now that you have your new tool, what happens when it breaks? Well first of all, it will not disappear, but it will become all but useless. Take your tool back to this Tool Station, select the Anvil button and place in your tool and add the material to the left of it. A fully functional version will pop out of the right! It takes 1 material to completely repair your tool from any wear... Reducing your pickaxe repair from 3 materials to 1! Hatchets from 3 to 1! Swords from 2 to 1! ===Finish off the night=== Take your new tools and use up your old vanilla ones, then if you have time, spend it crafting some furniture (see Furniture Mod stuff, like a [[Chair]], [[Bedside Cabinet]] or even a smelt [[White Couch]] if you have the wool! ===Day 2, Broaden your Horizons!=== Congratulations! You have survived your first night! So now what? Death is inevitable, so one of the first things you should make is a bed. Another option, if you are the type who wishes to be constantly mobile, is a [[Sleeping Bag]]. {{Grid/Crafting_Table |A1 = White Carpet |A2 = White Wool |A3 = White Carpet |B1 = White Carpet |B2 = White Wool |B3 = White Carpet |C2 = White Wool |C3 = White Wool |Output = Sleeping Bag}} Please Note: Color is not a requirement. Right-clicking this while in hand will cause you to sleep on the floor right where you are. This behaves just as a bed does, and multiple players using a sleeping bag is the same as multiple sleeping in a bed. Once you have a nice stash of Wood and/or Stone, you can make many tools using Tinker's Construct, or furniture or whatever you please, but eventually you need to find Iron and finally Diamond. Once you've done this, or even better yet prior to finding it, you should start on the hunt for Sand, Gravel and Clay. Together, this will make [[Grout]] a fundamental piece to Smeltery, which yeilds DOUBLE INGOTS for each Ore you toss into the Smeltery. Or if you are one to skip all of the tools, you can branch off the path of some of the various other mods, like Carpenter's Blocks, BetterStorage, FoodPlus, LiquidXP, Galacticraft, Necromancy or Witchery. Or perhaps you want to explore and check out Biomes 'O Plenty, Natura, and OpenBlocks in the wild. Or maybe you want large factories with Thermal Expansion, Tmechworks, Project Red, qCraft, and Random Things. Or perhaps you wish to go off the deep end with Dubstep Guns, Flan's Guns/Mechs, Hamsters, and Sync. Some of these packs require specific or high-end materials (such as gold or diamonds in some cases) so you may want to check the [[Starting with Mods]] page to see what your favorite requires. ===Video Tutorials=== Finding it hard to follow along with the [[Tinker's Construct]] tutorial above? Don't worry we've got you covered! check out these tutorials submitted by our wiki contributors... <div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|HbA6cLqB7tA}}</div></div><div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|H4uJMMgugaY}}</div></div><div style="width:32%;min-width:200px;max-width:355px;float:left;padding-right:1%;"><div class="flex-video">{{#ev:youtube|ZmcVM8wExdQ}}</div></div> <div style="clear:both;"></div> If you want further information on how to advance further in Attack of the B-Team check out the page for the mod your interested in on the [[Mod list]] ==Help! I can't find <insert ore>== While digging straight down in the ground is an easy way to find veins, its time consuming and wears down tools fast. If you were to take advantage of the Morph mod, and morph into a climbing or flying mob, you could quickly locate a Ravine or two, which experience has shown contain a plethora of ore from each and every modpack and more. Flying/Climbing down and up is easy with morph, and as long as you don't find a creeper, losses should be minimal when dying. ==Help! I died and I can't find my stuff!== Another fun feature/mod of Attack of the B-Team is you will no longer drop your items when killed. In the block you are standing, a gravestone with your name on it will be created. This gravestone holds all of your items, break it to cause them to drop out of it. This can be created on the ground, in the air floating, or on a wall. Keep in mind, that this gravestone is destroyable by mobs, and if it is destroyed, your items will be gone (ie; Creeper blast, lava, or falling out of the world). 6339711dcdf935ca365c2db7f74bb00b8a8e735a Tool Forge 0 1305 2168 2014-12-29T17:33:45Z Idriveby 1384 Created page with "This tool builder is used to create more 'advanced' tools, requiring 3 seared brick(blocks, 4 iron blocks and the tool station(simple version). == Tutori..." wikitext text/x-wiki This tool builder is used to create more 'advanced' tools, requiring 3 seared brick(blocks, 4 iron blocks and the tool station(simple version). == Tutorial == <div style="width:32%;min-width:200px;max-width:355px;float:center;padding-right:1%;"><div class="flex-video">{{#ev:youtube|-7fpkntfZBU}}</div> dd96b0a251d75b3ca2f35b133048e56962b8235a Tools (Tinkers' Construct) 0 927 2169 1330 2014-12-29T17:34:25Z Idriveby 1384 wikitext text/x-wiki {{stub}} '''Tools''' from [[Tinkers' Construct]] are similar to Vanilla tools but have major differences which are: *tools do not disappear when they break *broken tools can be fixed completely for less of a material cost than building a new one (Depending on the [[Modifiers (Tinkers' Construct)|Modifiers]] applied to the tool) *certain [[Materials (Tinkers' Construct)|Materials]] add traits to the tool to make it faster or more durable *tools can be "enchanted" simply by adding other materials to them after creation but cannot be normally enchanted (Ex; Using a Book&Anvil or via Enchantment Table) ==Tools== ===Basic Tools=== Basic tools can be built in a [[Tool Station]] or a [[Tool Forge]]. Parts listed can be found on the [[Blank Pattern]] page. *Pickaxe - Requires a pickaxe head, tool binding, and tool rod (or stick) *Shovel - Requires a shovel head and tool rod *Axe - Requires an axe head and tool rod *Mattock (like a Vanilla hoe) - Requires an axe head, shovel head, and tool rod *Chisel - Carves stone bricks into other decorative designs. Requires a chisel head and tool rod *Frying Pan - Can cook meat and stun enemies. Requires a pan and tool rod ===Advanced Tools=== Advanced tools need to be built in a Tool Forge, but can be fixed or upgraded in a Tool Station. *Hammer - The upgrade of the pickaxe. It can mine a 3x3 section that is dependent on the side of the block that is mined. Parts needed include a hammer head, two large plates, and tough tool rod *Lumber Axe - The upgrade of the axe. It can mine the entire tree (except the leaves) up to a height of 30 blocks. Parts needed include a broad axe head, large plate, tough binding, and tough tool rod *Excavator - The upgrade of the Shovel. It can mine a 3x3 section that is dependent on the side of the block that is mined. Parts needed include a broad shovel head, large plate, tough binding, and tough tool rod *Scythe - Not an upgrade. It can reap a 3x3 section of crops and can attack enemies in a 3x3 section. Parts needed include a Scythe head, tough binding, and two tough tool rods ==Durability== When constructing tools, each one has different formulas for calculating the total durability. '''Pickaxe / Shovel / Sword / Hatchet'''<br /> Durability<sub>Total</sub> = Head<sub>Dur</sub> x Handle<sub>Mod</sub> <small>Example: Stone Head (131), Stone Handle (x0.5), Any type of binding. 131 x 0.5 = 65.5 ≈ 65</small> '''Mattock'''<br /> Durability<sub>Total</sub> =( ( Head<sub>Dur</sub> + Head<sub>Dur</sub> ) x 3 x 0.25 ) x Handle<sub>Mod</sub> '''Hammer'''<br /> Durability<sub>Total</sub> =Floor[ ( Plate<sub>Dur</sub> + Head<sub>Dur</sub> + Plate<sub>Dur</sub>) / 3 ] x 9 x Handle<sub>Mod</sub> Speed<sub>Total</sub> = (Plate<sub>Spd</sub> + Head<sub>Spd</sub> + Plate<sub>Spd</sub>) /3 '''Excavator'''<br /> Durability<sub>Total</sub> = (Plate<sub>Dur</sub> + Head<sub>Dur</sub>)* (Binding<sub>Mod</sub> + Handle<sub>Mod</sub>) * 1.5468 Speed<sub>Total</sub> = (Plate<sub>Spd</sub> + Head<sub>Spd</sub>)/2 '''Lumber Axe'''<br /> Durability<sub>Total</sub> = (Plate<sub>Dur</sub> + Head<sub>Dur</sub>)* (Binding<sub>Mod</sub> + Handle<sub>Mod</sub>) * 1.40458 <small> This is a rough estimate and usually you'll need to round up and/or add or subtract 1 to your result </small> Speed<sub>Total</sub> = (Plate<sub>Spd</sub> + Head<sub>Spd</sub>)/2 === Pickaxe optimizations === '''Durability''' *Pickaxe Head: Slime *Tool Binding: Obsidian *Handle: Manyullyn '''Mining Speed''' *Pickaxe Head: Cobalt *Tool Binding: ANY *Handle: ANY '''Mining Level''' *Pickaxe Head: Manyullyn *Tool Binding: ANY *Handle: ANY The BEST tool always depends on what it is intended for, and is subject to discrimination. Each player likes something a little different. == Tutorial == <div style="width:32%;min-width:200px;max-width:355px;float:center;padding-right:1%;"><div class="flex-video">{{#ev:youtube|-7fpkntfZBU}}</div> {{TC-nav}} e8a5dc1dbf3aa513812fef02b109399d2e540df6 Morph 0 1150 2172 1707 2015-01-29T23:48:48Z Flameboy190 1604 /* Morph's */ wikitext text/x-wiki {{mod |author = iChun |website = http://ichun.us/mods/morph/ |version = 0.7.0 }} The '''Morph''' mod in [[Attack of the B-Team]] enables you to morph or transform into most mob's in Minecraft. You take on most traits the mob has. You have to kill a mob to gain the ability to morph into it. When in a morph form you cannot sleep and have to morph into yourself to do so. Use the {{key|[}} and {{key|]}} keys to open the Morph GUI and scroll between mobs (you can also use the scroll wheel). Left click to transform. Press escape to close the GUI. If you're holding down {{key|lshift}} while navigating the Morph GUI you can change into sub versions of that mob if possible(EX: Different sheep color's). There is also a Favorite Morph's GUI that allows for easier and faster access to your favorite Morph's. Press and hold {{key|`}} or {{key|~}} to open the Favorite's GUI. This GUI can only be navigated by using the mouse. To assign Morph's to the Favorite's GUI use the {{key|`}} or {{key|~}} while hovering over the mob of choice in the basic Morph GUI(A star will appear, marking them as a Favorite). == Trait's == * '''Fly''' - Enables flight * '''Climb''' - Enables scaling of vertical surfaces * '''Fall Negate''' - Negates all fall damage * '''Float''' - Falling speed is reduced dramatically * '''Fire Immunity''' - Negates all fire/Lava damage * '''Hostile''' - (config option turned off by default ) Most hostile mobs will ignore you * '''Swim''' - Disables drowning/Increased swimming speed (Oxygen causes suffocation as a result) * '''Sunburn''' - Burns in sunlight * '''Water Allergy''' - Water damage * '''Step''' - Allows player to scale 1 block tall surfaces without jumping * '''Poison Resistance''' - Disables players from being poisoned * '''Wither Resistance''' - Disables players from being Withered == Morph's == * '''Alien Villager''' - Nothing special. * '''Bat''' - Can fly, is impervious to fall damage, and can fit into 1 block high areas. * '''Bird''' - Can fly, is impervious to fall damage, and can fit into 1 block high areas. * '''Blaze''' - Hostile Mode, impervious to fire damage, can be harmed by water, can fly, impervious to fall damage, and spawns smoke particle effects.(particals can be removed by putting particals to minimal) * '''Blizz''' - Nothing special. * '''Blue Tree Frog''' - Can fit into less than 1 block high areas. * '''Blue Turtle Creature''' - Nothing special. * '''Cave Spider''' - Hostile Mode, can climb walls, and can fit in 1 block high areas. * '''Chicken''' - Falls slower, impervious to fall damage, and can fit into 1 block high areas. * '''Cow''' - Nothing special. * '''Coven Witch''' - Nothing special. * '''Creeper''' - Hostile Mode. * '''Demon''' - Impervious to fall damage. * '''Donkey''' - Can run up 1 block high slopes. * '''Enderman''' - Hostile Mode, can be harmed by water, is 3 blocks tall. * '''Ent''' - Can only fit into 2x3 areas. * '''Evolved Creeper''' - Hostile Mode, and can't breath on the moon. * '''Evolved Skeleton''' - Hostile Mode, and can't breath on the moon. * '''Evolved Spider''' - Hostile Mode, can climb walls, and can fit into 2x1 areas, and can't breath on the moon. * '''Evolved Zombie''' - Hostile Mode, is damaged by the sun, and can't breath on the moon. * '''Ghast''' - Hostile Mode, can fly, impervious to fire damage, and can only fit into 5x5 areas. * '''Glob''' - Hostile Mode, depending on which size slime you are you can fit in certain sized areas. * '''Green Tree Frog''' - Can fit into less than 1 block high areas. * '''Hamster''' - Can fit into less than 1 block high areas. * '''Heatscar Spider''' - Hostile Mode, can climb up walls, impervious to fire damage, and can only fit in a 3x2 area. * '''Horse''' - Can run up 1 block high slopes. * '''Imp''' - Hostile Mode, impervious to fire damage, and can fit in a 1 block high area. * '''Iron Golem''' - Impervious to fall damage, sinks in water, and fits in a 2x3 area. * '''Isaac''' - Nothing special. * '''Jungle Spider''' - Hostile Mode, can climb up walls, and can fit into 1 block high areas. * '''Magma Cube''' - Hostile Mode ,impervious to fire damage, and depending on which size slime you are you can fit in certain sized areas. * '''Marlin''' - Can fit into 2x1 areas. * '''Mandrake''' - Can fit into 1 block high areas. * '''Mooshroom''' - Nothing special. * '''Night Crawler''' - Can fit into 1 block high areas. * '''Nitro Creeper''' - Hostile Mob, and is impervious to fire damage. * '''Ocelot''' - Impervious to fall damage, and can fit into 1 block high spaces. * '''Owl''' - Can fit into 1 block high areas. * '''Phantom''' - Invisible, and spawns smoke particles. * '''Pig''' - Allows the player to fit into 1 block high areas. * '''Pixie''' - Can fit into smaller then 1 block areas, and spawns pink particles. * '''Red Tree Frog''' - Can fit into less than 1 block high areas. * '''Rosester''' - Impervious to fall damage, and can fit into 1 block high areas. * '''Sheep''' - Nothing special. * '''Slime''' - Hostile Mode, depending on which size slime you are you can fit in certain sized areas. * '''Sludgeling''' - Can fit into less than 1 block high areas. * '''Silverfish''' - Hostile Mode, and can fit into spaces smaller then 1 block. * '''Skeleton''' - Hostile Mode, and is burned by the sun. * '''Snow Golem''' - Can be damaged by water. * '''Spider''' - Hostile Mode, able to fit in 2x1 spaces, also able to climb walls. * '''Squid''' - Can breathe underwater, swims faster, and can drown on land. * '''Teddy Bear''' - Can fit into less than 1 block high areas. * '''Toad''' - Can fit into 1 block high areas. * '''Treefyd''' - Nothing special. * '''Villager''' - Nothing special. * '''Wasp''' - Hostile Mode, can fly, is impervious to fall damage, and can fit into 1 block high areas. * '''Witch''' - Nothing special. * '''Wolf''' - Can fit into 1 block high areas. * '''Yellow Tree Frog''' - Can fit into less than 1 block high areas. * '''Zombie''' - Hostile Mode, and is burned by the sun. * '''Zombie Pigman''' - Hostile Mode, and impervious to fire damage. '''NOTICE''': If there's any mobs missing please report them. Also, not all mobs are morph-able, so please check to see if you can morph into that mob beforehand. {{Attack of the B-Team}} 46eeb340ec83aff66e1171bb099f42d691d6b56e 2173 2172 2015-01-30T11:55:26Z Mastergalen 1 wikitext text/x-wiki {{mod |author = iChun |website = http://ichun.us/mods/morph/ |version = 0.7.0 }} The '''Morph''' mod in [[Attack of the B-Team]] enables you to morph or transform into most mob's in Minecraft. You take on most traits the mob has. You have to kill a mob to gain the ability to morph into it. When in a morph form you cannot sleep and have to morph into yourself to do so. Use the {{key|[}} and {{key|]}} keys to open the Morph GUI and scroll between mobs (you can also use the scroll wheel). Left click to transform. Press escape to close the GUI. If you're holding down {{key|lshift}} while navigating the Morph GUI you can change into sub versions of that mob if possible(EX: Different sheep color's). There is also a Favorite Morph's GUI that allows for easier and faster access to your favorite Morph's. Press and hold {{key|`}} or {{key|~}} to open the Favorite's GUI. This GUI can only be navigated by using the mouse. To assign Morph's to the Favorite's GUI use the {{key|`}} or {{key|~}} while hovering over the mob of choice in the basic Morph GUI(A star will appear, marking them as a Favorite). == Trait's == * '''Fly''' - Enables flight * '''Climb''' - Enables scaling of vertical surfaces * '''Fall Negate''' - Negates all fall damage * '''Float''' - Falling speed is reduced dramatically * '''Fire Immunity''' - Negates all fire/Lava damage * '''Hostile''' - (config option turned off by default ) Most hostile mobs will ignore you * '''Swim''' - Disables drowning/Increased swimming speed (Oxygen causes suffocation as a result) * '''Sunburn''' - Burns in sunlight * '''Water Allergy''' - Water damage * '''Step''' - Allows player to scale 1 block tall surfaces without jumping * '''Poison Resistance''' - Disables players from being poisoned * '''Wither Resistance''' - Disables players from being Withered == Morph's == * '''Alien Villager''' - Nothing special. * '''Bat''' - Can fly, is impervious to fall damage, and can fit into 1 block high areas. * '''Bird''' - Can fly, is impervious to fall damage, and can fit into 1 block high areas. * '''Blaze''' - Hostile Mode, impervious to fire damage, can be harmed by water, can fly, impervious to fall damage, and spawns smoke particle effects.(particles can be removed by putting particles to minimal) * '''Blizz''' - Nothing special. * '''Blue Tree Frog''' - Can fit into less than 1 block high areas. * '''Blue Turtle Creature''' - Nothing special. * '''Cave Spider''' - Hostile Mode, can climb walls, and can fit in 1 block high areas. * '''Chicken''' - Falls slower, impervious to fall damage, and can fit into 1 block high areas. * '''Cow''' - Nothing special. * '''Coven Witch''' - Nothing special. * '''Creeper''' - Hostile Mode. * '''Demon''' - Impervious to fall damage. * '''Donkey''' - Can run up 1 block high slopes. * '''Enderman''' - Hostile Mode, can be harmed by water, is 3 blocks tall. * '''Ent''' - Can only fit into 2x3 areas. * '''Evolved Creeper''' - Hostile Mode, and can't breath on the moon. * '''Evolved Skeleton''' - Hostile Mode, and can't breath on the moon. * '''Evolved Spider''' - Hostile Mode, can climb walls, and can fit into 2x1 areas, and can't breath on the moon. * '''Evolved Zombie''' - Hostile Mode, is damaged by the sun, and can't breath on the moon. * '''Ghast''' - Hostile Mode, can fly, impervious to fire damage, and can only fit into 5x5 areas. * '''Glob''' - Hostile Mode, depending on which size slime you are you can fit in certain sized areas. * '''Green Tree Frog''' - Can fit into less than 1 block high areas. * '''Hamster''' - Can fit into less than 1 block high areas. * '''Heatscar Spider''' - Hostile Mode, can climb up walls, impervious to fire damage, and can only fit in a 3x2 area. * '''Horse''' - Can run up 1 block high slopes. * '''Imp''' - Hostile Mode, impervious to fire damage, and can fit in a 1 block high area. * '''Iron Golem''' - Impervious to fall damage, sinks in water, and fits in a 2x3 area. * '''Isaac''' - Nothing special. * '''Jungle Spider''' - Hostile Mode, can climb up walls, and can fit into 1 block high areas. * '''Magma Cube''' - Hostile Mode ,impervious to fire damage, and depending on which size slime you are you can fit in certain sized areas. * '''Marlin''' - Can fit into 2x1 areas. * '''Mandrake''' - Can fit into 1 block high areas. * '''Mooshroom''' - Nothing special. * '''Night Crawler''' - Can fit into 1 block high areas. * '''Nitro Creeper''' - Hostile Mob, and is impervious to fire damage. * '''Ocelot''' - Impervious to fall damage, and can fit into 1 block high spaces. * '''Owl''' - Can fit into 1 block high areas. * '''Phantom''' - Invisible, and spawns smoke particles. * '''Pig''' - Allows the player to fit into 1 block high areas. * '''Pixie''' - Can fit into smaller then 1 block areas, and spawns pink particles. * '''Red Tree Frog''' - Can fit into less than 1 block high areas. * '''Rosester''' - Impervious to fall damage, and can fit into 1 block high areas. * '''Sheep''' - Nothing special. * '''Slime''' - Hostile Mode, depending on which size slime you are you can fit in certain sized areas. * '''Sludgeling''' - Can fit into less than 1 block high areas. * '''Silverfish''' - Hostile Mode, and can fit into spaces smaller then 1 block. * '''Skeleton''' - Hostile Mode, and is burned by the sun. * '''Snow Golem''' - Can be damaged by water. * '''Spider''' - Hostile Mode, able to fit in 2x1 spaces, also able to climb walls. * '''Squid''' - Can breathe underwater, swims faster, and can drown on land. * '''Teddy Bear''' - Can fit into less than 1 block high areas. * '''Toad''' - Can fit into 1 block high areas. * '''Treefyd''' - Nothing special. * '''Villager''' - Nothing special. * '''Wasp''' - Hostile Mode, can fly, is impervious to fall damage, and can fit into 1 block high areas. * '''Witch''' - Nothing special. * '''Wolf''' - Can fit into 1 block high areas. * '''Yellow Tree Frog''' - Can fit into less than 1 block high areas. * '''Zombie''' - Hostile Mode, and is burned by the sun. * '''Zombie Pigman''' - Hostile Mode, and impervious to fire damage. '''NOTICE''': If there's any mobs missing please report them. Also, not all mobs are morph-able, so please check to see if you can morph into that mob beforehand. {{Attack of the B-Team}} 23b82e9425fc5bbfb7091481a5ba2c81cbcbe05c Liquid XP 0 1281 2174 2060 2015-02-24T13:20:16Z Kamenio 1763 updated download link wikitext text/x-wiki {{stub}} {{mod |author = immibis |website = http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1281065-immibiss-mods-now-with-85-7-less-version-numbers |download = https://dl.dropboxusercontent.com/u/2944265/mods/autobuilt/index.html }} With '''Liquid XP''' you can collect XP in liquid form, i.e. in bottles. == Getting Started == === Collect XP from yourself === Your first setup to collect XP from yourself needs the following: * [[LXP Absorber]] * [[Tank (OpenBlocks)]] After placing the [[LXP Absorber]] next to the [[Tank (OpenBlocks)|Tank]] you can step on the [[LXP Absorber]] and your XP will be stored in the tank. To extract XP from the tank, simply right-click with a [[Glass Bottle]] or a [[Bucket]]. If you need more storage capacity, just add more [[Tank (OpenBlocks)|Tanks]] to your setup. === Use stored XP to enchant === ??? {{Liquid XP}} {{Attack of the B-Team}} b73158981df0ac9dac497977760a560f12298d46 Cleaver 0 1306 2175 2015-03-01T14:05:43Z SupernovaRyan 1800 Cleavers are highly efficient weapons wikitext text/x-wiki Cleavers are weapons in the Tinkers' Construct mod which are vastly favoured due to the high durability and attack damage. It has a natural trait of Beheading II, so it comes in handy for the Necromancy mod. To forge a cleaver, you need a large blade, a large plate and two tough rods. It has one large downside, in that its swing is slow and unyieldly. e2087e08d954c5270461c4be56030d957582e113 Open Blocks 0 1182 2176 2056 2015-03-28T10:21:05Z Narukami0214 1926 wikitext text/x-wiki {{stub}} {{image requested}} {{mod |author=MikeMoo }} '''Open Blocks''' is a mod in [[Attack of the B-Team]] created by MikeMoo. Open blocks adds a variety of amazing features to Minecraft, from sprinklers to hang gliders, From painting to graves, this is a mod you shouldn't pass up! == Blocks and Items == * [[Hang Glider]] * [[Grave]] * [[Paint Brush]] * [[Paint Can]] * [[Paint Mixer]] * [[Crane Backpack]] * [[Crane Controller]] * [[Tank (Open Blocks)]] {{Open Blocks}} {{Attack of the B-Team}} 50c564e13d383468e7f5b821a2dd182dbd4e46e3 2177 2176 2015-03-28T10:38:49Z Narukami0214 1926 wikitext text/x-wiki {{stub}} {{image requested}} {{mod |author=MikeMoo |website=http://www.openmods.info }} '''Open Blocks''' is a mod in [[Attack of the B-Team]] created by MikeMoo. Open blocks adds a variety of amazing features to Minecraft, from sprinklers to hang gliders, From painting to graves, this is a mod you shouldn't pass up! == Blocks and Items == * [[Hang Glider]] * [[Grave]] * [[Paint Brush]] * [[Paint Can]] * [[Paint Mixer]] * [[Crane Backpack]] * [[Crane Controller]] * [[Tank (Open Blocks)]] {{Open Blocks}} {{Attack of the B-Team}} f87c8009f630280611e4f66ebe2446b7afd4e87d Biomes O' Plenty 0 1158 2178 2096 2015-04-08T21:55:02Z SubterfugeOfLife 1998 /* BOP Gems and locations */ wikitext text/x-wiki {{stub}} {{mod |author=TDWP_FTW |download=http://files.minecraftforge.net/BiomesOPlenty/ |website=http://www.minecraftforum.net/topic/1495041-172-forge-biomes-o-plenty-were-back/ |wiki=http://biomesoplenty.wikia.com/ |version=1.2.1.434 }} '''Biomes O' Plenty''' is a mod included in the Attack of the B-Team mod pack, adding extra biomes, blocks, and achievements, as well as a new dimension called the [[Promised Land]]. To get to the Promised Land, an [[Ancient Staff]] must be crafted using Endstone and one of each BOP gem. ==BOP Gems and locations== '''Emerald''' *Birch Forest, Boreal Forest, Cherry Blossom Grove, Coniferous Forest, Decidous Forest, Extreme Hills, Forest, Grove, Highland, Jade Cliffs, Maple Woods, Moor, Mountain, Redwood Forest, Seasonal Forest, Seasonal Spruce Forest, Spruce Woods, Temperate Rainforest, Thinned Timber, Timber, Woodland '''Ruby''' *Badlands, Canyon, Canyon Ravine, Desert, Dunes, Lush Desert, Mesa, Outback, Savanna, Savanna Plateau, Scrubland, Steppe '''Peridot''' *Chaparral, Field, Forested Field, Garden, Grassland, Heathland, Meadow, Meadow Forest, Orchard, Pasture, Pasture Meadow, Plains, Prairie, Shrubland, Thick Shrubland, Thinned Pasture, Sludgepits '''Topaz''' *Bamboo Forest, Jungle, Oasis, Rainforest, Tropical Rainforest, Tropics '''Tanzanite''' *Alps, Alps Forest, Alps Mountainside, Arctic, Frost Forest, Glacier, Icy Hills, Polar, Snowy Coniferous Forest, Snowy Dead Forest, Taiga, Tundra '''Malachite''' *Bayou, Bog, Dead Swamp, Fen, Lush Swamp, Quagmire, Sludgepit, Swampland, Wetland '''Sapphire''' *Coral Reef, Crag, Hot Springs, Kelp Forest, Mangrove, Marsh, Sacred Springs '''Biomes with no BOP gems''' *Brushland, Dead Forest, Deadlands, Fungi Forest, Gravel Beach, Mystic Grove, Ominous Woods, Origin Valley, Overgrown Beach, Shield, Shore, Thick Ominous Woods, Thicket, Volcano, Wasteland ==Overworld Biomes== *Alps *Arctic *Badlands *Bamboo Forest *Bayou *Birch Forest *Bog *Boreal Forest *Brushland *Canyon *Chaparral *Cherry Blossom Grove *Coniferous Forest *Crag *Dead Forest *Deadlands *Dead Swamp *Deciduous Forest *Dunes *Fen *Field *Frost Forest *Fungi Forest *Garden *Glacier *Grassland *Gravel Beach *Grove *Heathland *Highland *Hot Springs *Icy Hills *Jade Cliffs *Lush Desert *Lush Swamp *Mangrove *Maple Woods *Marsh *Meadow *Mesa *Moor *Mountain *Mystic Grove *Oasis *Ominous Woods *Orchard *Origin Valley *Outback *Pasture *Polar *Prairie *Quagmire *Rainforest *Redwood Forest *Sacred Springs *Savanna *Scrubland *Seasonal Forest *Shrubland *Shield *Sludgepit *Snowy Coniferous Forest *Snowy Dead Forest *Spruce Woods *Steppe *Temperate Rainforest *Thicket *Timber *Tropics *Tundra *Volcano *Wasteland *Wetland *Woodland {{BOP/nav}} {{Attack of the B-Team}} 199f1979e62da9f24a9d75ed686abdff71f35915 Dragon Mounts 0 1144 2179 2089 2015-05-15T22:02:59Z Mchungames4441 2191 wikitext text/x-wiki {{mod |author=BarracudaATA |website=http://www.minecraftforum.net/topic/827863-16x-dragon-mounts-r34-wip/ }} '''Dragon Mounts''' is a mod in [[Attack of the B-Team]] that allows you to hatch previously useless dragon eggs. Once fostered and tamed, they'll be your faithful companion in all situations and, of course, can be used for a ride! ==Quick guide== # To hatch a dragon egg, you'll need to find a good place for it first. If you found one, place the egg block and simply right click it. The egg will then start to hatch, which will take a while. # Once grown up, you can tame the dragon with raw fish. It will then follow and protect you like other pets. # You can command tamed dragons to lay down or stand up with the bone item. # To ride a tamed dragon, use a saddle on it, then right click it without holding an action item. # To heal injured dragons, feed it with raw fish, chicken, beef or pork chop (four hearts) or with rotten flesh (two hearts). # You can control the dragon with the Carrot On A Stick while riding it. ==Breeds== : There are multiple breeds of dragons in which some take more effort that others. The breeds of dragons are- Ender, Water, Fire, Ice, Ghost, Air, Forest, and Nether. : To spawn a '''Water''' dragon place your dragon egg in a 3x3 pool of water with a block in the middle, spawn the egg on the block. : To spawn a '''Fire''' dragon,place your dragon egg in a 3x3 pool of lava with a block in the middle, spawn egg on the block. : To spawn an '''Ender''' dragon, place the dragon egg anywhere. : To spawn a '''Ghost''' dragon, place the dragon egg in complete darkness near bedrock. : To spawn an '''Ice''' dragon,place your dragon egg in a 3x3 area of ice blocks with a block in the middle, spawn egg on the block. : To spawn an '''Air''' dragon,(also known as an '''Aether''' dragon)you have to spawn the egg at least 5 blocks above the clouds. : To spawn a '''Nether''' dragon,place your dragon egg in a 3x3 area of nether rack with a block in the middle, spawn the egg on the block. : To spawn a '''Forest''' dragon place your egg in a 3x3 square of leaves. spawn your egg in the middle of the square. ==Taming== : In order to tame your dragon you have to wait on it's maturing. By the time your dragon has 60 HP total, it is a full grown adult. To tame your matured dragon, you feed it raw fish. To ride your dragon put a regular Minecraft saddle on it by right clicking with the saddle in your hand. You have to tame your dragon before you can ride it. If you try to tame your dragon and it says ''"This dragon is not under your command"'' then your dragon is still too young. ==Cheats== : By turning your cheats on you may use the following, otherwise it will not give you access. You can turn on your cheats when your first make your world. The command is used by the player saying '''/dragon''' and then depending on what they want, they say. to get the help say '''/dragon''' and it will tell you how to use the command. If you want your dragon to become older or younger say '''/dragon stage <egg, hatchling, juvenile, or adult>''' If you want to change the breed of your dragon say '''/dragon breed <air, end, fire, ghost, ice, nether, water>''' You cannot turn a dragons breed into forest with this command. ==Multiplayer== : When it comes to playing multiplayer either a regular server or a LAN server, if you spawn a dragon and grow it up, by the time you tame it, if you are not the host (or owner) of the server, you will lose control of your dragon, in other words, any dragon that gets tamed is automatically under control of whom ever is hosting the world. if you are hosting the world, congratulations, you now own every one's dragons! ==Following or Staying== : By using a bone you can make your dragon stand (follow) or stay (don't follow). If you get too far away from your dragon(s) they will teleport to you. You can ride dragons before making them get up, but once you land, they will sit back down. {{Attack of the B-Team}} 765f7cf0f376bd6368b8e71ba50f30726b4b3554 Secret Rooms Mod 0 1251 2180 1944 2015-05-23T09:02:07Z Link82000 2216 wikitext text/x-wiki {{stub}} {{Mod |name=Secret Rooms Mod |image = |caption = |author = AbrarSyed |version = |website = http://www.minecraftforum.net/topic/546192-172v463secretroomsmodsmpforge-hidden-trapped-chests/ |wiki= }} The '''Secret Rooms Mod''' in [[Attack of the B-Team]] adds hidden doors, trapdoors, one way glass, etc. Very useful for hiding things. From : http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1276042-v4-7-1-beta-secretroomsmod-malsis-doors-compat/ Blocks and Items 1) Torch lever BlockID = 2020 BROKEN IMAGE Works like a normal lever, but looks exactly like a torch. It even sheds light. 2) OneWay Camo BlockID = 2021 BROKEN IMAGE One side camo, all the rest glass. Looks like glass in the inventory. When placed, camo side is either towards or away from you. This can be toggled with the BackSlash key, \. 3) Secret Gate BlockID = 2022 BROKEN IMAGE Camoflages to the blocks arround it, and when its powered, it extends up to 10 blocks. Try for your self in an open area.Its orrientation is the same as the OneWayCamo blocks. 4) CamoDummy (shelfgate extension) BlockID = 2023 -- NO RECIPE -- Camoflauges to the blocks arround them. 5) Camo TrapDoor BlockID = 2024 BROKEN IMAGE A TrapDoor that camouflages itself to the surrounding blocks. it is open-able with clicking or right-clicking, Be careful not to forget where you put it. It can be placed flush with the floor, and flush with a cieling depending on where you right-click to place it. 6) ShelfGate Extension BlockIDs = 2025 & 2026 ItemIDs = 4106 & 4107 BROKEN IMAGE -- BROKEN IMAGE Doors that camouflage. AS usual, the iron doors are only openabble by a redstone signal while the wooden doors can be opened with a click. 7) Camo Paste ItemIDs = 4108 BROKEN IMAGE You can see them, but walk right through them. 9) Secret Lever BlockID = 2028 BROKEN IMAGE Camoflages like all the other "camo" blocks, but his one works like a lever. 10) Secret Redstone BlockID = 2029 BROKEN IMAGE Another Camo Block. but this one carries a redstone current just like normal redstone. The redstone works exactly liek vanilla redstone, and is nearly 100% interchangeable with it. Like vanilla redstone, it decays within 15 blocks, and needs to be refreshed with a redstone torch or repeater. 11) Secret Button BlockID = 2030 (metadata is 0 for stone, and 1 for wood) BROKEN IMAGE -- BROKEN IMAGE Another Camo block, but works like a button. 12 -15) Secret Pressure-Plates BlockIDs = 2031 -- 2034 BROKEN IMAGE -- BROKEN IMAGE BROKEN IMAGE -- BROKEN IMAGE These are very special camo blocks. when something passes over them, they emit a redstone signal. The wooden one on the left powers when anything goes over it. The Stone version on the right only provides power when a player passes over it. The Gold and Iron versions are weighted pressure plates and behave like their vanilla counterparts 16) Secret Stairs BlockID = 2035 BROKEN IMAGE Works like stairs. You place them like you would any other, and ofcourse, they are camouflaged. ** works best with the Ghost BlocksThe recipe for this block now works with all the different types of wooden stairs that exist. 17 & 18) Secret Chests (and trapped chest) BlockID = 2036 2037 BROKEN IMAGE Works like a chest, just camouflages like everything else, and doesn't open up like other chests. Camo trapped chests can be crafted the exact same way, simply with the trapped chest in the center rather than a normal chest 19) Secret Light Detector (and trapped chest) BlockID = 2038 BROKEN IMAGE Works like a vanilla light detector, simply camouflaged. 20) Solid Air BlockID = 2038 BROKEN IMAGE Solid air is entirely invisible, yet solid. The other Secret blocks can camouflage to its entirely transparent texture in order to make completely invisible passages and structures. {{#ev:youtube|nX6dYikkLTQ}} {{Attack of the B-Team}} 7932a5372a1c3b21ca86ac8e42d94d48d797276a Template:Extension DPL 10 1307 2181 2015-06-25T12:57:52Z Pandanga 2360 Template:Extension DPL wikitext text/x-wiki <noinclude>This page was automatically created. It serves as an anchor page for all '''[[Special:WhatLinksHere/Template:Extension_DPL|invocations]]''' of [http://mediawiki.org/wiki/Extension:DynamicPageList Extension:DynamicPageList (DPL)].</noinclude> e9d9e47b855388c75d49138192d12f5e15d748c2 Chisel 0 1308 2182 2015-07-05T17:21:52Z TheNecron 2409 This page didnt exist so i added the super basic info wikitext text/x-wiki Chisel is a mod that adds the chisel item, which you can then use to chisel most vanilla blocks into different forms. It also adds the cloud in a bottle, Ice shard, ball o moss, and road lines ab5b822a283b3deb0fde91f5f29ceec70ced0152 Hamsters Forever 0 1309 2183 2015-07-05T17:40:40Z TheNecron 2409 Nonexistent page just added basic info wikitext text/x-wiki The Hamsters mod adds, of course hamsters, as well as the ability to tame them with hamster food, a dyeable hamster ball that can be placed over them, and a water bottle 2fcd49e6e5a148031b1e44103abd4f25a441f806 World of Dinos 0 1310 2184 2015-07-05T17:46:14Z TheNecron 2409 Created page with "World Of Dinos appears to add no items or effects" wikitext text/x-wiki World Of Dinos appears to add no items or effects 7ad5d99d43f019ce786289fbe4669d0e6719fd5f Weather Mod 0 1311 2185 2015-07-05T17:49:11Z TheNecron 2409 Created page with "This mod adds new weather like tornadoes, hail, storms, and hurricanes!" wikitext text/x-wiki This mod adds new weather like tornadoes, hail, storms, and hurricanes! 87f34d4b015bf7ce516600233bf9fb93a7e50909 Power Crystals Core 0 1312 2186 2015-07-05T17:50:40Z TheNecron 2409 Created page with "This mod has no effect on the game" wikitext text/x-wiki This mod has no effect on the game 4816de50207347505e48a3458d6d6ea6a042b449 Hats 0 1313 2187 2015-07-05T17:51:37Z TheNecron 2409 Created page with "The hat mod enables mobs to randomly spawn hats, if you kill a mod with a hat you get an achievement and the hat" wikitext text/x-wiki The hat mod enables mobs to randomly spawn hats, if you kill a mod with a hat you get an achievement and the hat a395ec8986e0d85131c759affa77c3db55ac2c2c 2188 2187 2015-07-05T17:53:52Z TheNecron 2409 wikitext text/x-wiki The hat mod enables mobs to randomly spawn hats, if you kill a mod with a hat you get an achievement and the hat. You can open the hat menu and equip/browse your hats with the h key 8e5a137097259231983d824e405265b6ea5e4ad5 Hats 0 1313 2189 2188 2015-07-05T17:57:46Z TheNecron 2409 wikitext text/x-wiki The hat mod enables mobs to randomly spawn hats, if you kill a mod with a hat you get an achievement and the hat. You can open the hat menu and equip/browse your hats with the h key. While in the Gui you can also recolor your hat and change the hotkey. 781dfbc00f2bc19129610699e6d7137a237d18e0 User:TheNecron 2 1314 2190 2015-07-05T17:58:44Z TheNecron 2409 Created page with "Im a new guy not really doing anything but adding the basics to pages that are entirely missing" wikitext text/x-wiki Im a new guy not really doing anything but adding the basics to pages that are entirely missing 705f07d07186b9309be0c830579760929586da54 Chisel 0 1308 2191 2182 2016-01-29T04:51:31Z Electrocharge 2950 wikitext text/x-wiki Chisel is a mod that adds the chisel item, which you can then use to chisel most vanilla blocks into, at maximum, 24 different forms. This mod adds both items and blocks into the B-Team, and is mostly an aesthetic feature to the mod-pack. To access the chiseled versions of blocks (if available), you will fist need to create the chisel tool. It can be created with iron ingots and sticks in shapeless crafting like shown below. {{Grid/Crafting_Table |B3 = Stick |C2 = Iron Ingot |Output = Chisel}} When right-clicking the chisel whilst equipped, it should bring up a GUI menu with 4x2 grids on both the right and left hand side, as well as a slot with a "ghost" block in the center, which is directly underneath the words "Carve block". To begin crafting different variants of minecraft blocks, place the block of which you want to carve into the "Carve block" slot. Once placed in this slot, various different textures of the current block should appear in the surrounding 4x2 grids. Conveniently, one can carve already carved blocks in this way. If the different textures do not show up, the block you are trying to carve may not be compatible with this mod, or is not intended to be carved in this manner. ===== Carve-able Blocks ===== A list of vanilla blocks which are able to be carved include *Dirt *Cobblestone *Glass *Lapis Lazuli Block *Sandstone *Block of Gold *Block of Iron *Bookshelf *Moss Stone *Obsidian *Block of Diamond *Ice *Netherrack *Glowstone *Stone Bricks *Iron Bars *Glass Pane *Nether Brick *Block of Emerald *Block of Redstone *Birch Wood Planks *Jungle Wood Planks *Oak Wood Planks *Spruce Wood Planks ===== Added Blocks ===== Blocks added to minecraft from this mod include * Limestone * Limestone Slab * Limestone Stairs * Marble * Marble Pillar * Marble Slab * Marble Stairs * Carpet Block * Carpet * Concrete * Factory Block * Fantasy Block * Ice Pillar * Lavastone * Temple Block * Mossy Temple Block * Futuristic Armor Plating Block * Cloud block ===== Added Items ===== Items added to minecraft from this mod include * Ball O' Moss * Chisel * Cloud in a bottle * Ice shard f0a0e6bcc52feb3212d70d631088f4238e758840 File:Chisel Recipe.png 6 1315 2192 2016-01-29T04:52:43Z Electrocharge 2950 How to make a Chisel wikitext text/x-wiki How to make a Chisel f59d175ac69588d40cb6a1743682bf2ee7d925ee File:Chisel.png 6 1316 2193 2016-01-29T04:58:23Z Electrocharge 2950 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Enhanced Portals 0 1154 2194 1987 2016-01-29T05:04:13Z Electrocharge 2950 /* Portal Modifier Recipe */ wikitext text/x-wiki {{image requested}} {{mod |author=Alz454 |website=http://www.minecraftforum.net/topic/2143651-172-enhancedportals-3/ |download=http://shadeddimensions.co.uk/enhancedportals-3/downloads/ }} '''Enhanced Portals''' allows for the creation of various sized portals that can link to anywhere in any dimension. These portals can be linked to each other via a network or by being specifically dialed. These portals are made like you would build a portal to the Nether. While the portals still use obsidian, you may make them custom sizes. In order to make a portal of a custom size, you must use a Portal Modifier as a part of the portal. The light-purple side of the portal modifier must be facing inwards, towards where the portal particles would be displayed. == Video Tutorial == {{#ev:youtube|t2o6uu3cLu4}} ==Portal Modifier Recipe== {{Grid/Crafting Table |A1=Obsidian|B1=Flint and Steel|C1=Obsidian |A2=Diamond|B2=Iron|C2=Ender Pearl |A3=Obsidian|B3=Redstone|C3=Obsidian |Output=Flint and Steel |OA=8 |nobreak=Yes }} Note: The flint and steel used in this item is the Enhanced Portals version mentioned below. Once you have placed your obsidian frame (including the portal modifier), you will need to light it with the Enhanced Portals flint and steel. With it, you will light the portal on the light-purple face of the portal modifier. By default, this portal works as a normal portal to the nether. {{Attack of the B-Team}} 984aca66e613221e7bf7ba1e4b1387ece192b479 Aqueous Accumulator 0 638 2195 2126 2016-01-29T20:00:30Z Maxwelljonez 2952 added video tutorial wikitext text/x-wiki {{item |name = Aqueous Accumulator |type = Machine |stack = Yes (64) |data = |mod = Thermal Expansion|tool = [[File:Grid Crescent Hammer.png|link=Crescent Hammer]]}} A machine which acts as a water pump or dehumidifier. To operate as a rudimentary pump, place in a pool of water. No power is required. This machine will not function in the Nether. If horizontally adjacent to two or more water blocks (more than 2 will not provide an increase in water production. Source blocks are not necessary), the Accumulator will generate water at a rate of about 1000 mB every two seconds. It will eject water at a rate roughly comparable to a BuildCraft pump being powered by a couple of redstone engines. Aqueous accumulator itself has a small internal water storage equivalent of 4 buckets of water. Note: In newer versions more source blocks may increase the rate of refill ==Known Bugs== [[Liquiduct]]s will not work in extraction mode, but do work in the default mode. ==Recipe== {{Grid/Crafting_Table |A2 = Glass |A3 = Tin Ingot |B1 = Bucket |B2 = Machine Frame |B3 = Pneumatic Servo |C2 = Glass |C3 = Tin |Output = Aqueous Accumulator}} Raw Materials: 8 Glass 2 Tin Ingot 1 Redstone 9 Iron Ingot 1 Gold Ingot                                  ==Usage== Inputs: 0 Outputs: 1, Orange (Liquid Output.) ==Video Tutorial== {{#ev:youtube|TIHmXjM0MQo}} {{#ev:youtube|5h76HJ1BnRI}} {{te-nav}} [[Category:Machine]] 750d608dcfc0a43b4bde4042910a000bd0864d73 Rubber Tree (MineFactory Reloaded) 0 730 2196 917 2016-05-13T23:08:51Z Krumble 3177 fixed awkward wording in one phrase wikitext text/x-wiki {{stub}}[[File:MineFactory Rubber Tree.png|350px|thumb|right|A Rubber Tree from MineFactory Reloaded]] The '''MineFactory Reloaded Rubber Tree''' grows similarly to an Oak tree, but with darker green leaves and a smoother, slightly ruddy trunk. It is most common in swamp areas, but can also be found in most biomes. Unlike the IC2 [[Rubber Tree]], this Rubber Tree must be cut down to harvest the Rubber. A single [[Rubber (MineFactory Reloaded)|Rubber]] will drop along with each [[Rubber Wood (MineFactory Reloaded)|Rubber Wood]]. ==Usage== Most noticeably, one receives [[Rubber (MineFactory Reloaded)|Rubber]] from the tree, which can be smelted into a [[Rubber Bar]]. This [[Rubber Bar]] can then be used in MineFactory Reloaded recipes and also in place of [[IndustrialCraft 2|IndustrialCraft 2's]] [[Rubber]] in recipes such as [[Insulated Copper Cable]]. It is also possible to centrifuge the resulting Rubber Wood in the [[Industrial Centrifuge]]. Placing 16 Rubber Woods into the Industrial Centrifuge, along with 5 Empty Cells, results in 8 [[Sticky Resin]], 1 [[Methane Cell]], 4 [[Carbon Cell|Carbon Cells]], and 6 [[Plantball|Plantballs]]. When used in a [[Sawmill]], one will receive 4 Jungle Planks, as well as having a 33% chance of receiving a Sticky Resin. Rubber wood, when processed in an [[Industrial Sawmill]], produces 1 sticky resin and 16 wood pulp per wood. Rubber Wood Planks do not exist, so the wood becomes Jungle Planks. It can also be used as fuel, either in a [[Furnace]], [[Generator]], or with a [[Steam Boiler]] powered by a [[Solid Fueled Firebox]]. It may also be smelted into [[Charcoal]], with that fuel being used where appropriate. In addition, the wood can either be used to build with as is, or can be crafted by itself into planks. {{Mf-nav}} [[Category:MineFactory Reloaded]] ee4086ba7e31c9472e5e8835aee7d0d1c730853a 2197 2196 2016-05-13T23:21:46Z Krumble 3177 /* Usage */ wikitext text/x-wiki {{stub}}[[File:MineFactory Rubber Tree.png|350px|thumb|right|A Rubber Tree from MineFactory Reloaded]] The '''MineFactory Reloaded Rubber Tree''' grows similarly to an Oak tree, but with darker green leaves and a smoother, slightly ruddy trunk. It is most common in swamp areas, but can also be found in most biomes. Unlike the IC2 [[Rubber Tree]], this Rubber Tree must be cut down to harvest the Rubber. A single [[Rubber (MineFactory Reloaded)|Rubber]] will drop along with each [[Rubber Wood (MineFactory Reloaded)|Rubber Wood]]. ==Usage== Most noticeably, one receives [[Rubber (MineFactory Reloaded)|rubber]] from the tree, which can be smelted into a [[rubber bar]]. This [[rubber bar]] can then be used in MineFactory Reloaded recipes and also in place of [[IndustrialCraft 2|IndustrialCraft 2's]] [[rubber]] in recipes such as [[insulated copper cable]]. It is also possible to centrifuge the resulting rubber wood in the [[industrial centrifuge]]. Placing 16 rubber wood logs into the industrial centrifuge, along with 5 empty cells, results in 8 [[sticky resin]], 1 [[methane cell]], 4 [[Carbon Cell|carbon cells]], and 6 [[Plantball|plantballs]]. Crafting planks from rubber wood using traditional methods (eg. a crafting bench or the inventory crafting slots) yields only 3 planks. When used in a [[sawmill]], one receives 4 planks, as well as having a 33% chance of receiving 1 sticky resin. When processed in an [[industrial sawmill]], rubber wood produces 1 sticky resin and 16 wood pulp per wood. It should be noted that rubber wood planks do not exist, so the wood becomes jungle planks. The wood logs can also be used in place of other types of wood in most recipes. It can be used as fuel in a [[furnace]] or [[generator]], or with a [[steam boiler]] powered by a [[solid fueled firebox]]. It may also be smelted into [[charcoal]], with that fuel being used where appropriate. {{Mf-nav}} [[Category:MineFactory Reloaded]] c7dd49d9d49c4562e8059e634b8dec6c165ab50c Grout 0 1317 2198 2016-11-13T19:56:36Z Thechrishill 3496 Created page with "To create Grout, combine gravel, clay, and sand in a crafting table: http://imgur.com/a/83oPE" wikitext text/x-wiki To create Grout, combine gravel, clay, and sand in a crafting table: http://imgur.com/a/83oPE ea0861f270b94bc264be3f96798f0644e3864702 Secret Rooms Mod 0 1251 2199 2180 2017-05-22T02:10:10Z Cubbycub 3830 wikitext text/x-wiki {{stub}} {{Mod |name=Secret Rooms Mod |image = |caption = |author = AbrarSyed |version = |website = http://www.minecraftforum.net/topic/546192-172v463secretroomsmodsmpforge-hidden-trapped-chests/ |wiki= }} The '''Secret Rooms Mod''' in [[Attack of the B-Team]] adds hidden doors, trapdoors, one way glass, etc. Very useful for hiding things. From: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1276042-v4-7-1-beta-secretroomsmod-malsis-doors-compat/ Blocks and Items 1) Torch lever BlockID = 2020 BROKEN IMAGE Works like a normal lever, but looks exactly like a torch. It even sheds light. 2) OneWay Camo BlockID = 2021 BROKEN IMAGE One side camo, all the rest glass. Looks like glass in the inventory. When placed, camo side is either towards or away from you. This can be toggled with the BackSlash key, \. 3) Secret Gate BlockID = 2022 BROKEN IMAGE Camouflages to the blocks around it, and when it's powered, it extends up to 10 blocks. Try for yourself in an open area.Its orientation is the same as the OneWayCamo blocks. 4) CamoDummy (shelfgate extension) BlockID = 2023 -- NO RECIPE -- Camouflages to the blocks around them. 5) Camo TrapDoor BlockID = 2024 BROKEN IMAGE A TrapDoor that camouflages itself to the surrounding blocks. it is open-able with clicking or right-clicking, Be careful not to forget where you put it. It can be placed flush with the floor, and flush with a ceiling depending on where you right-click to place it. 6) ShelfGate Extension BlockIDs = 2025 & 2026 ItemIDs = 4106 & 4107 BROKEN IMAGE -- BROKEN IMAGE Doors that camouflage. AS usual, the iron doors are only openable by a redstone signal while the wooden doors can be opened with a click. 7) Camo Paste ItemIDs = 4108 BROKEN IMAGE You can see them, but walk right through them. 9) Secret Lever BlockID = 2028 BROKEN IMAGE Camouflages like all the other "camo" blocks, but this one works like a lever. 10) Secret Redstone BlockID = 2029 BROKEN IMAGE Another Camo Block. but this one carries a redstone current just like normal redstone. The redstone works exactly like vanilla redstone, and is nearly 100% interchangeable with it. Like vanilla redstone, it decays within 15 blocks, and needs to be refreshed with a redstone torch or repeater. 11) Secret Button BlockID = 2030 (metadata is 0 for stone, and 1 for wood) BROKEN IMAGE -- BROKEN IMAGE Another Camo block, but works like a button. 12 -15) Secret Pressure-Plates BlockIDs = 2031 -- 2034 BROKEN IMAGE -- BROKEN IMAGE BROKEN IMAGE -- BROKEN IMAGE These are very special camo blocks. when something passes over them, they emit a redstone signal. The wooden one on the left powers when anything goes over it. The Stone version on the right only provides power when a player passes over it. The Gold and Iron versions are weighted pressure plates and behave like their vanilla counterparts 16) Secret Stairs BlockID = 2035 BROKEN IMAGE Works like stairs. You place them like you would any other, and of course, they are camouflaged. ** works best with the Ghost BlocksThe recipe for this block now works with all the different types of wooden stairs that exist. 17 & 18) Secret Chests (and trapped chest) BlockID = 2036 2037 BROKEN IMAGE Works like a chest, just camouflages like everything else, and doesn't open up like other chests. Camo trapped chests can be crafted the exact same way, simply with the trapped chest in the center rather than a normal chest 19) Secret Light Detector (and trapped chest) BlockID = 2038 BROKEN IMAGE Works like a vanilla light detector, simply camouflaged. 20) Solid Air BlockID = 2038 BROKEN IMAGE Solid air is entirely invisible, yet solid. The other Secret blocks can camouflage to its entirely transparent texture in order to make completely invisible passages and structures. {{#ev:youtube|nX6dYikkLTQ}} {{Attack of the B-Team}} 8eafb723fef49a219e8f46d91babed609d5f929d 2200 2199 2017-05-22T02:11:34Z Cubbycub 3830 wikitext text/x-wiki {{stub}} {{Mod |name=Secret Rooms Mod |image = |caption = |author = AbrarSyed |version = |website = http://www.minecraftforum.net/topic/546192-172v463secretroomsmodsmpforge-hidden-trapped-chests/ |wiki= }} The '''Secret Rooms Mod''' in [[Attack of the B-Team]] adds hidden doors, trapdoors, one way glass, etc. Very useful for hiding things. From: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1276042-v4-7-1-beta-secretroomsmod-malsis-doors-compat/ Blocks and Items 1) Torch lever BlockID = 2020 BROKEN IMAGE Works like a normal lever, but looks exactly like a torch. It even sheds light. 2) OneWay Camo BlockID = 2021 BROKEN IMAGE One side camo, all the rest glass. Looks like glass in the inventory. When placed, camo side is either towards or away from you. This can be toggled with the BackSlash key, \. 3) Secret Gate BlockID = 2022 BROKEN IMAGE Camouflages to the blocks around it, and when it's powered, it extends up to 10 blocks. Try for yourself in an open area.Its orientation is the same as the OneWayCamo blocks. 4) CamoDummy (shelfgate extension) BlockID = 2023 -- NO RECIPE -- Camouflages to the blocks around them. 5) Camo TrapDoor BlockID = 2024 BROKEN IMAGE A TrapDoor that camouflages itself to the surrounding blocks. it is open-able with clicking or right-clicking, Be careful not to forget where you put it. It can be placed flush with the floor, and flush with a ceiling depending on where you right-click to place it. 6) ShelfGate Extension BlockIDs = 2025 & 2026 ItemIDs = 4106 & 4107 BROKEN IMAGE -- BROKEN IMAGE Doors that camouflage. AS usual, the iron doors are only openable by a redstone signal while the wooden doors can be opened with a click. 7) Camo Paste ItemIDs = 4108 BROKEN IMAGE You can see them, but walk right through them. 9) Secret Lever BlockID = 2028 BROKEN IMAGE Camouflages like all the other "camo" blocks, but this one works like a lever. 10) Secret Redstone BlockID = 2029 BROKEN IMAGE Another Camo Block. but this one carries a redstone current just like normal redstone. The redstone works exactly like vanilla redstone, and is nearly 100% interchangeable with it. Like vanilla redstone, it decays within 15 blocks, and needs to be refreshed with a redstone torch or repeater. 11) Secret Button BlockID = 2030 (metadata is 0 for stone, and 1 for wood) BROKEN IMAGE -- BROKEN IMAGE Another Camo block, but works like a button. 12 -15) Secret Pressure-Plates BlockIDs = 2031 -- 2034 BROKEN IMAGE -- BROKEN IMAGE BROKEN IMAGE -- BROKEN IMAGE These are very special camo blocks. when something passes over them, they emit a redstone signal. The wooden one on the left powers when anything goes over it. The Stone version on the right only provides power when a player passes over it. The Gold and Iron versions are weighted pressure plates and behave like their vanilla counterparts 16) Secret Stairs BlockID = 2035 BROKEN IMAGE Works like stairs. You place them like you would any other, and of course, they are camouflaged. ** works best with the Ghost BlocksThe recipe for this block now works with all the different types of wooden stairs that exist. 17 & 18) Secret Chests (and trapped chest) BlockID = 2036 2037 BROKEN IMAGE Works like a chest, just camouflages like everything else, and doesn't open up like other chests. Camo trapped chests can be crafted the exact same way, simply with the trapped chest in the center rather than a normal chest 19) Secret Light Detector (and trapped chest) BlockID = 2038 BROKEN IMAGE Works like a vanilla light detector, simply camouflaged. 20) Solid Air BlockID = 2038 BROKEN IMAGE Solid air is entirely invisible, yet solid. The other Secret blocks can camouflage to its entirely transparent texture in order to make completely invisible passages and structures. {{#ev:youtube|nX6dYikkLTQ}} {{Attack of the B-Team}} c2430536bffa4d019f7e8c976d54088787a0cacb Minions 0 1173 2201 1794 2017-05-31T17:37:47Z Kee225 3855 wikitext text/x-wiki {{mod |author = AtomicStryker |version = 1.7.9b |website = http://www.atomicstryker.net/minions.html }} {{image requested}} The '''Minions''' in [[Attack of the B-Team]] allows you to have up to 4 minions do your bidding. They can carry things, mine, and chop forests. To get started you need to get to level 8 then hit the "z" key by default and choose an action to give in to the darkness. This will cost you 2 levels of experience. Once you've done that 4 times you'll get a Master's Staff that you can use to summon and order minions. The following commands can be given:<br /> Note: Most commands cost food and if you're too hungry they won't be given. * Right click and hold for a second before releasing to order minions to follow. * Right click a spot on the ground to order minions to move nearer to that space. * Right click a tree and minions will start harvesting all trees in a large area. * Right click an ore and minions will mine the entire vein. * Right click a chest (from far away so you don't open it) and minions will deposit their inventory in it. * Left click a minion to 'encourage' it to work faster. * Right click an entity and a minion will go and lift it over its head. Carrying it around until you right click the minion again to drop it. * Right click the block you're standing on and a minion will pick you up and carry you. * Open minions menu (default "z") and select Dig a Mineshaft. Minions will dig a shaft down to y=8 and build stairs into it for you. * Open minions menu (default "z") and select Stripmine. A single minion will dig a 1 wide, 2 high, 36 block long shaft and light it with torches. This command can be given up to 4 times since only 1 minion will work on it. * Open minions menu (default "z") and select custom to designate dimensions for a room and your minions will mine it out. * Left click to fire lightning from your staff. {{Attack of the B-Team}} 1c27f1729e2d66010cf120138ec90ae946c18d77 2202 2201 2017-05-31T17:39:11Z Kee225 3855 wikitext text/x-wiki {{mod |author = AtomicStryker |version = 1.7.9b |website = http://www.atomicstryker.net/minions.php }} {{image requested}} The '''Minions''' in [[Attack of the B-Team]] allows you to have up to 4 minions do your bidding. They can carry things, mine, and chop forests. To get started you need to get to level 8 then hit the "z" key by default and choose an action to give in to the darkness. This will cost you 2 levels of experience. Once you've done that 4 times you'll get a Master's Staff that you can use to summon and order minions. The following commands can be given:<br /> Note: Most commands cost food and if you're too hungry they won't be given. * Right click and hold for a second before releasing to order minions to follow. * Right click a spot on the ground to order minions to move nearer to that space. * Right click a tree and minions will start harvesting all trees in a large area. * Right click an ore and minions will mine the entire vein. * Right click a chest (from far away so you don't open it) and minions will deposit their inventory in it. * Left click a minion to 'encourage' it to work faster. * Right click an entity and a minion will go and lift it over its head. Carrying it around until you right click the minion again to drop it. * Right click the block you're standing on and a minion will pick you up and carry you. * Open minions menu (default "z") and select Dig a Mineshaft. Minions will dig a shaft down to y=8 and build stairs into it for you. * Open minions menu (default "z") and select Stripmine. A single minion will dig a 1 wide, 2 high, 36 block long shaft and light it with torches. This command can be given up to 4 times since only 1 minion will work on it. * Open minions menu (default "z") and select custom to designate dimensions for a room and your minions will mine it out. * Left click to fire lightning from your staff. {{Attack of the B-Team}} 6c0979609fb5cbc82d2f9186345feb96d4df65a8 File:Anti-Gene.png 6 1318 2203 2017-06-10T21:23:09Z Srgl 3880 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Anti-Gene 0 1003 2204 1453 2017-06-10T21:26:32Z Srgl 3880 wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items }} The Anti-Gene acts like an anti-body, which removes unwanted DNA sequences from your DNA. It can be created by using an Unbred Gene in the DNA Transmutator. {{Advanced Genetics}} [[Category:Items]] 492badfeee52b1bed01ded981412c722bce6b994 Scraper 0 993 2205 1959 2017-06-11T15:38:15Z Tally er 3883 /* Crafting Recipe */ wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items |durability=79 |renewable=yes |stackable=no }} By right-clicking a mob with the scraper, you can get the mob's skin scales. The scraper will lose durability when it's being used. ==Crafting Recipe== {{Grid/Crafting Table |A1 = |B1 = |C1 = Iron |A2 = |B2 = Stone Stick |C2 = |A3 = Stone Stick |B3 = |C3 = |Output = Scraper }} {{Advanced Genetics}} [[Category:Items]] 1cc573db765585d266001a33187c5889e2645943 Stone Stick 0 996 2206 1446 2017-06-11T15:41:06Z Tally er 3883 /* Crafting Recipe */ wikitext text/x-wiki {{Item |mod=Advanced Genetics |type=Items }} The Stone Stick is used in several crafting recipes. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Cobblestone |B1 = |C1 = |A2 = Cobblestone |B2 = |C2 = |A3 = |B3 = |C3 = |Output = Stone Stick }} {{Advanced Genetics}} [[Category:Items]] 54dce91f31d050cc604790d08bbec2e4c744a6b8 Crafting Table 0 1319 2207 2017-06-11T15:51:07Z Tally er 3883 Created page with "{{block |image=Crafting Table.gif |mod=Vanilla |type=Crafting }} The Crafting Table is used to craft everything you need to get started ==Crafting Recipe== {{Grid/Crafting Ta..." wikitext text/x-wiki {{block |image=Crafting Table.gif |mod=Vanilla |type=Crafting }} The Crafting Table is used to craft everything you need to get started ==Crafting Recipe== {{Grid/Crafting Table |A1 = |B1 = |C1 = |A2 = Wooden Plank |B2 = Wooden Plank |C2 = |A3 = Wooden Plank |B3 = Wooden Plank |C3 = |Output = Crafting Table }} bf203b8c2c5d2bb556cc9428d5d83241b3d10716 2208 2207 2017-06-11T15:54:54Z Tally er 3883 wikitext text/x-wiki {{block |image=Crafting Table.png |mod=Vanilla |type=Crafting }} The Crafting Table is used to craft everything you need to get started ==Crafting Recipe== {{Grid/Crafting Table |A1 = |B1 = |C1 = |A2 = Wooden Plank |B2 = Wooden Plank |C2 = |A3 = Wooden Plank |B3 = Wooden Plank |C3 = |Output = Crafting Table }} 71aea5b3b652091b821cbb25653f3bb7ad4dfe3e File:Crafting Table.png 6 1320 2209 2017-06-11T16:20:24Z Tally er 3883 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 2210 2209 2017-06-11T16:21:26Z Tally er 3883 Tally er uploaded a new version of [[File:Crafting Table.png]] wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Tea leaves 0 1321 2211 2017-06-11T16:37:50Z Tally er 3883 Created page with "{{item |image=Tea leaves.png |mod=Food Plus |type=Food |renewable=yes |stackable=yes }} Tea leaves are the base ingredient for a variety of tea drinks, see [[Tea Making]] for..." wikitext text/x-wiki {{item |image=Tea leaves.png |mod=Food Plus |type=Food |renewable=yes |stackable=yes }} Tea leaves are the base ingredient for a variety of tea drinks, see [[Tea Making]] for more information. 7a39dbb623ea32be3a3e994db2e0398ff6a03a7f File:Tea leaves.png 6 1322 2212 2017-06-11T16:40:35Z Tally er 3883 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Tea Making 0 1323 2213 2017-06-11T16:43:44Z Tally er 3883 Created page with "The [[Food Plus]] mod allows players to make a variety of teas. ==Drying [[Tea leaves]]== {{Furnace |A1 = |B1 = |C1 = |A2 = |B2 = |C2 = |A3 = Tea leaves |B3 = |C3 =..." wikitext text/x-wiki The [[Food Plus]] mod allows players to make a variety of teas. ==Drying [[Tea leaves]]== {{Furnace |A1 = |B1 = |C1 = |A2 = |B2 = |C2 = |A3 = Tea leaves |B3 = |C3 = |Output = Dried Tea leaves }} b42edee155e23fbc2dd6fc540e86aaf9a069a260 2214 2213 2017-06-11T16:51:37Z Tally er 3883 /* Drying Tea leaves */ wikitext text/x-wiki The [[Food Plus]] mod allows players to make a variety of teas. ==Drying [[Tea leaves]]== Place the [[Tea leaves]] in a [[Furnace]] to get [[Dried Tea leaves]] 15b98b53a34217e1e7c270c11f8546581077d773 2217 2214 2017-06-11T16:59:03Z Tally er 3883 /* Drying Tea leaves */ wikitext text/x-wiki The [[Food Plus]] mod allows players to make a variety of teas. ==Drying [[Tea leaves]]== Place the [[Tea leaves]] in a [[Furnace]] to get [[Dried tea leaves]] 242085e9a02fec723908293dfc1d23c8f833a95c Furnace 0 1324 2215 2017-06-11T16:54:57Z Tally er 3883 Created page with "{{block |image=Furnace.png |mod=Vanilla |type=Crafting }} This is the basic Furnace from [[Vanilla]]. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Cobblestone |B1 = Cobble..." wikitext text/x-wiki {{block |image=Furnace.png |mod=Vanilla |type=Crafting }} This is the basic Furnace from [[Vanilla]]. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Cobblestone |B1 = Cobblestone |C1 = Cobblestone |A2 = Cobblestone |B2 = |C2 = Cobblestone |A3 = Cobblestone |B3 = Cobblestone |C3 = Cobblestone |Output = Furnace }} 0e912218aa63311854d630f2fb3a8ba210037334 Vanilla 0 1325 2216 2017-06-11T16:56:32Z Tally er 3883 Created page with "Vanilla refers to all original Minecraft items and blocks without any modifications." wikitext text/x-wiki Vanilla refers to all original Minecraft items and blocks without any modifications. 0aebdf29736cba2ada86c05805241c1249c8c1f9 Dried tea leaves 0 1326 2218 2017-06-11T17:00:01Z Tally er 3883 Created page with "These are made through smelting [[Tea leaves]]. They are used in the process of [[Making Tea]]." wikitext text/x-wiki These are made through smelting [[Tea leaves]]. They are used in the process of [[Making Tea]]. a75805e60e53213db3611c3a8c83e53ba0ff4ab8 2219 2218 2017-06-11T17:00:39Z Tally er 3883 wikitext text/x-wiki These are made through smelting [[Tea leaves]]. They are used in the process of [[Tea Making]]. 43a681a538a1ecc2a7436de097f7646b9a2c3195 2220 2219 2017-06-11T17:03:03Z Tally er 3883 wikitext text/x-wiki {{item |image=Dried tea leaves.png |mod=Food Plus }} These are made through smelting [[Tea leaves]]. They are used in the process of [[Tea Making]]. 7d2ee830b8f60e1cf5bcb5dc570566253e3dc1d5 2222 2220 2017-06-11T17:05:19Z Tally er 3883 wikitext text/x-wiki {{item |image=Dried tea leaves.png |mod=Food Plus |renewable=Yes }} These are made through smelting [[Tea leaves]]. They are used in the process of [[Tea Making]]. a069316a53368ce644f614ffc979d0d2d87c36bd File:Dried tea leaves.png 6 1327 2221 2017-06-11T17:04:29Z Tally er 3883 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Renewable resource 0 1328 2223 2017-06-11T17:07:01Z Tally er 3883 Created page with "Renewable refers to items/blocks that can be easily farmed, collected or re-harvested in an unlimited (if sometimes complex) manner" wikitext text/x-wiki Renewable refers to items/blocks that can be easily farmed, collected or re-harvested in an unlimited (if sometimes complex) manner 185a0a78694900babcc18a103be00c41f7911675 File:Furnace.png 6 1329 2224 2017-06-11T17:28:00Z Tally er 3883 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 Template:Grid/Furnace 10 1330 2225 2017-06-11T17:45:51Z Tally er 3883 Created page with "<includeonly>{| cellpadding="0" cellspacing="0" class="grid-Furnace" |- | {{Grid|mod={{{Mod|}}}|{{{A1|}}}|link={{{A1link|}}}|title={{{A1title|}}}}} | {{Grid|mod={{{Mod|}}}|{{{..." wikitext text/x-wiki <includeonly>{| cellpadding="0" cellspacing="0" class="grid-Furnace" |- | {{Grid|mod={{{Mod|}}}|{{{A1|}}}|link={{{A1link|}}}|title={{{A1title|}}}}} | {{Grid|mod={{{Mod|}}}|{{{B1|}}}|link={{{B1link|}}}|title={{{B1title|}}}}} | {{Grid|mod={{{Mod|}}}|{{{C1|}}}|link={{{C1link|}}}|title={{{C1title|}}}}} | rowspan="2" class="arrow" | [[File:Grid layout {{#if: {{{Arrow|}}} | {{{Arrow}}} ({{{Mod}}}) | Arrow (small) }}.png|link=]] | rowspan="3" | {{Grid|mod={{{Mod|}}}|{{{Output|}}}|link={{{Olink|}}}|title={{{Otitle|}}}|class=output}} |- | {{Grid|mod={{{Mod|}}}|{{{Input|}}}|link={{{A2link|}}}|title={{{A2title|}}}}} | {{Grid|mod={{{Mod|}}}|{{{B2|}}}|link={{{B2link|}}}|title={{{B2title|}}}}} | {{Grid|mod={{{Mod|}}}|{{{Fuel|}}}|link={{{C2link|}}}|title={{{C2title|}}}}} |- | {{Grid|mod={{{Mod|}}}|{{{A3|}}}|link={{{A3link|}}}|title={{{A3title|}}}}} | {{Grid|mod={{{Mod|}}}|{{{B3|}}}|link={{{B3link|}}}|title={{{B3title|}}}}} | {{Grid|mod={{{Mod|}}}|{{{C3|}}}|link={{{C3link|}}}|title={{{C3title|}}}}} |}</includeonly> <noinclude> {{doc}} </noinclude> 7c64cf1beda2a122a2956a9f74659dca2f07bf92 2227 2225 2017-06-11T17:51:04Z Tally er 3883 wikitext text/x-wiki <includeonly>{| cellpadding="0" cellspacing="0" class="grid-Furnace" |- |- | {{Grid|mod={{{Mod|}}}|{{{Input|}}}|link={{{B1link|}}}|title={{{B1title|}}}}} |- | rowspan="2" class="arrow" | [[File:Grid layout {{#if: {{{Arrow|}}} | {{{Arrow}}} ({{{Mod}}}) | Arrow (small) }}.png|link=]] | rowspan="3" | {{Grid|mod={{{Mod|}}}|{{{Output|}}}|link={{{Olink|}}}|title={{{Otitle|}}}|class=output}} |- |- |- |- |- |- | {{Grid|mod={{{Mod|}}}|{{{Fuel|}}}|link={{{B3link|}}}|title={{{B3title|}}}}} |- |}</includeonly> <noinclude> {{doc}} </noinclude> 54a1b4033452040eaf2326630f0fe24f50879f76 2228 2227 2017-06-11T17:52:44Z Tally er 3883 wikitext text/x-wiki <includeonly>{| cellpadding="0" cellspacing="0" class="grid-Furnace" |- |- | {{Grid|mod={{{Mod|}}}|{{{Input|}}}|link={{{B1link|}}}|title={{{B1title|}}}}} |- | rowspan="2" class="arrow" | [[File:Grid layout {{#if: {{{Arrow|}}} | {{{Arrow}}} ({{{Mod}}}) | Arrow (small) }}.png|link=]] | rowspan="3" | {{Grid|mod={{{Mod|}}}|{{{Output|}}}|link={{{Olink|}}}|title={{{Otitle|}}}|class=output}} |- |- | {{Grid|mod={{{Mod|}}}}} |- |- |- | {{Grid|mod={{{Mod|}}}|{{{Fuel|}}}|link={{{B3link|}}}|title={{{B3title|}}}}} |- |}</includeonly> <noinclude> {{doc}} </noinclude> b03fc916239320bd1af529c1242c0597ef76a45d 2229 2228 2017-06-11T17:54:11Z Tally er 3883 wikitext text/x-wiki <includeonly>{| cellpadding="0" cellspacing="0" class="grid-Furnace" |- |- | {{Grid|mod={{{Mod|}}}|{{{Input|}}}|link={{{B1link|}}}|title={{{B1title|}}}}} |- |- |- | {{Grid|mod={{{Mod|}}}}} | rowspan="2" class="arrow" | [[File:Grid layout {{#if: {{{Arrow|}}} | {{{Arrow}}} ({{{Mod}}}) | Arrow (small) }}.png|link=]] | rowspan="3" | {{Grid|mod={{{Mod|}}}|{{{Output|}}}|link={{{Olink|}}}|title={{{Otitle|}}}|class=output}} |- |- |- | {{Grid|mod={{{Mod|}}}|{{{Fuel|}}}|link={{{B3link|}}}|title={{{B3title|}}}}} |- |}</includeonly> <noinclude> {{doc}} </noinclude> 914e9ba7fd52bee28375840051caa52c79854f5e 2230 2229 2017-06-11T17:58:56Z Tally er 3883 wikitext text/x-wiki <includeonly>{| cellpadding="0" cellspacing="0" class="grid-Furnace" |- |- | {{Grid|mod={{{Mod|}}}|{{{Input|}}}|link={{{B1link|}}}|title={{{B1title|}}}}} |- |- |- | {{Grid|mod={{0}}}}} | rowspan="2" class="arrow" | [[File:Grid layout {{#if: {{{Arrow|}}} | {{{Arrow}}} ({{{Mod}}}) | Arrow (small) }}.png|link=]] | rowspan="3" | {{Grid|mod={{{Mod|}}}|{{{Output|}}}|link={{{Olink|}}}|title={{{Otitle|}}}|class=output}} |- |- |- | {{Grid|mod={{{Mod|}}}|{{{Fuel|}}}|link={{{B3link|}}}|title={{{B3title|}}}}} |- |}</includeonly> <noinclude> {{doc}} </noinclude> 624e831fa42506e18e5851875bf152a130487674 2231 2230 2017-06-11T18:00:00Z Tally er 3883 wikitext text/x-wiki <includeonly>{| cellpadding="0" cellspacing="0" class="grid-Furnace" |- |- | {{Grid|mod={{{Mod|}}}|{{{Input|}}}|link={{{B1link|}}}|title={{{B1title|}}}}} |- |- |- | {{Grid|mod={{mod|}}}}} | rowspan="2" class="arrow" | [[File:Grid layout {{#if: {{{Arrow|}}} | {{{Arrow}}} ({{{Mod}}}) | Arrow (small) }}.png|link=]] | rowspan="3" | {{Grid|mod={{{Mod|}}}|{{{Output|}}}|link={{{Olink|}}}|title={{{Otitle|}}}|class=output}} |- |- |- | {{Grid|mod={{{Mod|}}}|{{{Fuel|}}}|link={{{B3link|}}}|title={{{B3title|}}}}} |- |}</includeonly> <noinclude> {{doc}} </noinclude> a957faf97d6c94de3f1cf606f9fa06147db17955 2235 2231 2017-06-11T18:05:05Z Tally er 3883 wikitext text/x-wiki <includeonly>{| cellpadding="0" cellspacing="0" class="grid-Furnace" |- |- | {{Grid|mod={{{Mod|}}}|{{{Input|}}}|link={{{B1link|}}}|title={{{B1title|}}}}} |- |- |- | {{Grid|mod={{Mod|}}}}} | rowspan="2" class="arrow" | [[File:Grid layout {{#if: {{{Arrow|}}} | {{{Arrow}}} ({{{Mod}}}) | Arrow (small) }}.png|link=]] | rowspan="3" | {{Grid|mod={{{Mod|}}}|{{{Output|}}}|link={{{Olink|}}}|title={{{Otitle|}}}|class=output}} |- |- |- | {{Grid|mod={{{Mod|}}}|{{{Fuel|}}}|link={{{B3link|}}}|title={{{B3title|}}}}} |- |}</includeonly> <noinclude> {{doc}} </noinclude> f3a4978dfa9d472083e8d74a9c4c30bcabc5b593 2238 2235 2017-06-11T18:09:40Z Tally er 3883 wikitext text/x-wiki <includeonly>{| cellpadding="0" cellspacing="0" class="grid-Furnace" |- |- | {{Grid|mod={{{Mod|}}}|{{{Input|}}}|link={{{B1link|}}}|title={{{B1title|}}}}} |- |- |- | {{Grid|mod={{Mod|}}}}} | rowspan="2" class="arrow" | [[File:Grid layout {{#if: {{{Arrow|}}} | {{{Arrow}}} ({{{Mod}}}) | Arrow (small) }}.png|link=]] | rowspan="3" | {{Grid|mod={{{Mod|}}}|{{{Output|}}}|link={{{Olink|}}}|title={{{Otitle|}}}|class=output}} |- |- |- | {{Grid|mod={{{Mod|}}}|{{{Fuel|}}}|link={{{B3link|}}}|title={{{B3title|}}}}} |- |}</includeonly> <noinclude> {{doc}} </noinclude> 5ab5f4d8c6d98c7291df17b9aab2062f2360573f Template:Grid/Furnace/testcases 10 1331 2226 2017-06-11T17:47:20Z Tally er 3883 Created page with "{{Furnace |Input= Wooden Plank |Fuel= Coal |Output= Charcoal }}" wikitext text/x-wiki {{Furnace |Input= Wooden Plank |Fuel= Coal |Output= Charcoal }} 373696cf9d3ff316591f526b70e85366dc5c9508 2234 2226 2017-06-11T18:04:23Z Tally er 3883 wikitext text/x-wiki {{Grid/Furnace |Input= Wooden Plank |Fuel= Coal |Output= Charcoal }} 04244756c851f0b2fc233cd19057984453dccf25 Template:Grid/Furnace/doc 10 1332 2232 2017-06-11T18:02:46Z Tally er 3883 Created page with "This is a quick hash-up of a [[Furnace]] GUI template. I hope someone will edit the template to make it a better representation (someone who understands these things would be..." wikitext text/x-wiki This is a quick hash-up of a [[Furnace]] GUI template. I hope someone will edit the template to make it a better representation (someone who understands these things would be good. ==Using the Template== {{Grid/Furnace |Input= Iron Ore |Fuel= Coal |Output= Iron Ingot }} a674846fd3d38450b93b9d3c3c78b62978108c78 2233 2232 2017-06-11T18:03:58Z Tally er 3883 /* Using the Template */ wikitext text/x-wiki This is a quick hash-up of a [[Furnace]] GUI template. I hope someone will edit the template to make it a better representation (someone who understands these things would be good. ==Using the Template== <pre>{{Grid/Furnace |Input= Iron Ore |Fuel= Coal |Output= Iron Ingot }}</pre> 61f8b680470d098ff76c57fbd5c56a853f890dec 2236 2233 2017-06-11T18:05:32Z Tally er 3883 wikitext text/x-wiki This is a quick hash-up of a [[Furnace]] GUI template. I hope someone will edit the template to make it a better representation (someone who understands these things would be good. ==Using the Template== <pre>{{Grid/Furnace |Input= Iron Ore |Fuel= Coal |Output= Iron Ingot }}</pre> {{Grid/Furnace |Input= Iron Ore |Fuel= Coal |Output= Iron Ingot }} e2a6f179297c64867a96b42f869e6a8b8bdcd0be 2237 2236 2017-06-11T18:08:06Z Tally er 3883 wikitext text/x-wiki This is a quick hash-up of a [[Furnace]] GUI template. I hope someone will edit the template to make it a better representation (someone who understands these things would be good. ==Using the Template== <pre>{{Grid/Furnace |Input= Iron Ore |Fuel= Coal |Output= Iron Ingot }}</pre> 61f8b680470d098ff76c57fbd5c56a853f890dec Template:Grid/Furnace 10 1330 2239 2238 2017-06-11T18:11:22Z Tally er 3883 wikitext text/x-wiki <includeonly>{| cellpadding="0" cellspacing="0" class="grid-Furnace" |- |- | {{Grid|mod={{{Mod|}}}|{{{Input|}}}|link={{{Inputlink|}}}|title={{{Inputtitle|}}}}} |- |- |- | {{Grid|mod={{Mod|}}}}} |- | rowspan="2" class="arrow" | [[File:Grid layout {{#if: {{{Arrow|}}} | {{{Arrow}}} ({{{Mod}}}) | Arrow (small) }}.png|link=]] | rowspan="3" | {{Grid|mod={{{Mod|}}}|{{{Output|}}}|link={{{Olink|}}}|title={{{Otitle|}}}|class=output}} |- |- |- | {{Grid|mod={{{Mod|}}}|{{{Fuel|}}}|link={{{Fuellink|}}}|title={{{Fueltitle|}}}}} |- |}</includeonly> <noinclude> {{doc}} </noinclude> c8f6ace57a04345e669598e0f800f2de63bdc113 2240 2239 2017-06-11T18:12:32Z Tally er 3883 wikitext text/x-wiki <includeonly>{| cellpadding="0" cellspacing="0" class="grid-Furnace" |- |- | {{Grid|mod={{{Mod|}}}|{{{Input|}}}|link={{{Inputlink|}}}|title={{{Inputtitle|}}}}} |- |- |- | {{Grid|mod={{{Mod|}}}}} |- | rowspan="2" class="arrow" | [[File:Grid layout {{#if: {{{Arrow|}}} | {{{Arrow}}} ({{{Mod}}}) | Arrow (small) }}.png|link=]] | rowspan="3" | {{Grid|mod={{{Mod|}}}|{{{Output|}}}|link={{{Olink|}}}|title={{{Otitle|}}}|class=output}} |- |- |- | {{Grid|mod={{{Mod|}}}|{{{Fuel|}}}|link={{{Fuellink|}}}|title={{{Fueltitle|}}}}} |- |}</includeonly> <noinclude> {{doc}} </noinclude> c9d11f92ef2511ee8f8fc9df4a9c809b09cc6697 2241 2240 2017-06-11T18:12:59Z Tally er 3883 wikitext text/x-wiki <includeonly>{| cellpadding="0" cellspacing="0" class="grid-Furnace" |- |- | {{Grid|mod={{{Mod|}}}|{{{Input|}}}|link={{{Inputlink|}}}|title={{{Inputtitle|}}}}} |- |- |- | {{Grid|mod={{{Mod|}}}}} | rowspan="2" class="arrow" | [[File:Grid layout {{#if: {{{Arrow|}}} | {{{Arrow}}} ({{{Mod}}}) | Arrow (small) }}.png|link=]] | rowspan="3" | {{Grid|mod={{{Mod|}}}|{{{Output|}}}|link={{{Olink|}}}|title={{{Otitle|}}}|class=output}} |- |- |- | {{Grid|mod={{{Mod|}}}|{{{Fuel|}}}|link={{{Fuellink|}}}|title={{{Fueltitle|}}}}} |- |}</includeonly> <noinclude> {{doc}} </noinclude> da8ad7201d728066305614766cfd94bfdc4fc01a Template:Grid/Furnace/doc 10 1332 2242 2237 2017-06-11T18:13:27Z Tally er 3883 wikitext text/x-wiki This is a quick hash-up of a [[Furnace]] GUI template. I hope someone will edit the template to make it a better representation (someone who understands these things would be good. ==Using the Template== <pre>{{Grid/Furnace |Input= Iron Ore |Fuel= Coal |Output= Iron Ingot }}</pre> {{Grid/Furnace |Input= Iron Ore |Fuel= Coal |Output= Iron Ingot }} e2a6f179297c64867a96b42f869e6a8b8bdcd0be 2243 2242 2017-06-11T18:15:32Z Tally er 3883 /* Using the Template */ wikitext text/x-wiki This is a quick hash-up of a [[Furnace]] GUI template. I hope someone will edit the template to make it a better representation (someone who understands these things would be good. ==Using the Template== <pre>{{Grid/Furnace |Input= Iron (Ore) |Fuel= Coal |Output= Iron Ingot }}</pre> {{Grid/Furnace |Input= Iron (Ore) |Fuel= Coal |Output= Iron Ingot }} 04eb088b670082c5dddcef900491a1c430ef33ea 2244 2243 2017-06-11T18:16:45Z Tally er 3883 wikitext text/x-wiki This is a quick hash-up of a [[Furnace]] GUI template. I hope someone will edit the template to make it a better representation with the furnace flames and lining up the arrow correctly? ==Using the Template== <pre>{{Grid/Furnace |Input= Iron (Ore) |Fuel= Coal |Output= Iron Ingot }}</pre> {{Grid/Furnace |Input= Iron (Ore) |Fuel= Coal |Output= Iron Ingot }} 18d29c274c35e2874ef4eeaead9b4e069b01a33b Tea Making 0 1323 2245 2217 2017-06-11T18:20:05Z Tally er 3883 wikitext text/x-wiki The [[Food Plus]] mod allows players to make a variety of teas. ==Drying [[Tea leaves]]== {{Grid/Furnace |Input= Tea leaves |Fuel= Coal; Charcoal; Wooden Plank |Output= Dried tea leaves }} afbd8a0e074d0cb865c1c9c9b768bd13012991b3 LXP Collector 0 1333 2246 2017-06-23T19:59:12Z Gingerknob 3923 yeet bitch wikitext text/x-wiki why don't this exist lad, that ain't very bloody helpful is it? a6b8a233d2f7d76ed98c3c52f7faeba0ff3ebba2 2247 2246 2017-06-23T20:07:59Z Gingerknob 3923 Yours sincerely. A goon wikitext text/x-wiki why don't this exist lad, that ain't very bloody helpful is it? (also you really shouldn't let people edit your pages this easily guys) 815bf3377045bb0e21f498ede1b2f6116bd38148 File:Grid Sleeping Bag.png 6 1334 2248 2017-07-13T16:03:15Z SonnyStar 3881 wikitext text/x-wiki da39a3ee5e6b4b0d3255bfef95601890afd80709 DNA Breeder 0 981 2249 1431 2017-08-21T08:32:23Z Bulldog 4043 wikitext text/x-wiki {{Block |mod=Advanced Genetics |type=Machines }} You'll need the DNA Breeder to combine multiple genes to one fully functional DNA segment. Because the segments for various abilities are different, they require a different amount of basic DNA segments. Segments of the same type will count as two basic segments. As every machine it requires energy to run. See energy supply for more information on how to power machines. DO NOT PUT UN-USEABLE CELLS IN THE DNA BREEDER. It crashed my launcher and corrupted my minecraft world. ==Crafting Recipe== {{Grid/Crafting Table |A1 = Iron |B1 = Basicdictionary |C1 = Iron |A2 = Wheat |B2 = Iron |C2 = Wheat |A3 = Iron |B3 = Iron |C3 = Iron |Output= Breeder }} {{Advanced Genetics}} [[Category:Machines]] ef72d3e3f7d24d3f176331915f34ebee85099a6c Waypoints 0 1146 2251 1798 2017-12-14T19:42:30Z Mrbomb278 4189 wikitext text/x-wiki {{stub}} {{image requested}} {{mod |author=AUTOMATIC_MAIDEN |website=http://www.minecraftforum.net/topic/2127759-164smp-waypoints/ }} '''Waypionts''' allows you to create multi-block 2x2 structure that allow you to teleport to later. Once constructed it will act as a place to teleport to from another Waypoint structure, sorta like the warp pads from cartoon network show "Steven Universe". Crafting Crafting is simple and ridiculously early game compared to other transport mods in the pack. {{Attack of the B-Team}} b931d4f7d89a39dbc74dee6d6d7820d649d0dc71 2252 2251 2017-12-14T19:50:26Z Mrbomb278 4189 wikitext text/x-wiki {{stub}} {{image requested}} {{mod |author=AUTOMATIC_MAIDEN |website=http://www.minecraftforum.net/topic/2127759-164smp-waypoints/ }} '''Waypionts''' allows you to create multi-block 2x2 structure that allow you to teleport to later. Once constructed it will act as a place to teleport to from another Waypoint structure, sorta like the warp pads from cartoon network show "Steven Universe". Crafting <br /> Crafting is simple and ridiculously early game compared to other transport mods in the pack. {{Attack of the B-Team}} 4ef5c3d3e7201cf4e03774f69f806cf91f179dd9 2253 2252 2017-12-14T19:52:48Z Mrbomb278 4189 wikitext text/x-wiki {{stub}} {{image requested}} {{mod |author=AUTOMATIC_MAIDEN |website=http://www.minecraftforum.net/topic/2127759-164smp-waypoints/ }} '''Waypionts''' allows you to create multi-block 2x2 structure that allow you to teleport to later. Once constructed it will act as a place to teleport to from another Waypoint structure, sorta like the warp pads from cartoon network show "Steven Universe". <h2><u>Crafting<u><h2><br /> Crafting is simple and ridiculously early game compared to other transport mods in the pack. When crafting one you will 5x Stone and 1x Ender Pearl. {{Attack of the B-Team}} 1ad246ee5016c09518f9ffdb24d30777edb914e8 2255 2253 2017-12-14T19:59:18Z Mrbomb278 4189 wikitext text/x-wiki {{stub}} {{image requested}} {{mod |author=AUTOMATIC_MAIDEN |website=http://www.minecraftforum.net/topic/2127759-164smp-waypoints/ }} '''Waypionts''' allows you to create multi-block 2x2 structure that allow you to teleport to later. Once constructed it will act as a place to teleport to from another Waypoint structure, sorta like the warp pads from cartoon network show "Steven Universe". <h2><u>Crafting</u></h2><br /> Crafting is simple and ridiculously early game compared to other transport mods in the pack. When crafting one you will 5x Stone and 1x Ender Pearl. [[File:Waypoint_Crafting_Recipe.png]] To make enough for a full pad (Yes it is required to be a 2x2. (No shortcuts here.)) you will need 20x Stone and 4x Ender Pearls [[File:Waypoint_Crafting_Recipe_Full.png]] {{Attack of the B-Team}} 1df038123c168e5f0f0285383d81d0b7c382ef97 2257 2255 2017-12-14T20:02:56Z Mrbomb278 4189 wikitext text/x-wiki {{stub}} {{mod [[File:thumbwp.png]] |author=AUTOMATIC_MAIDEN |website=http://www.minecraftforum.net/topic/2127759-164smp-waypoints/ }} '''Waypionts''' allows you to create multi-block 2x2 structure that allow you to teleport to later. Once constructed it will act as a place to teleport to from another Waypoint structure, sorta like the warp pads from cartoon network show "Steven Universe". <h2><u>Crafting</u></h2><br /> Crafting is simple and ridiculously early game compared to other transport mods in the pack. When crafting one you will 5x Stone and 1x Ender Pearl. [[File:Waypoint_Crafting_Recipe.png]] To make enough for a full pad (Yes it is required to be a 2x2. (No shortcuts here.)) you will need 20x Stone and 4x Ender Pearls [[File:Waypoint_Crafting_Recipe_Full.png]] {{Attack of the B-Team}} dc0e6d9c5b2f97d984d657138c074c568cb43216 2259 2257 2017-12-14T20:04:33Z Mrbomb278 4189 wikitext text/x-wiki {{stub}} {{mod [[File:thumbwp.png]] |author=AUTOMATIC_MAIDEN |website=http://www.minecraftforum.net/topic/2127759-164smp-waypoints/ }} '''Waypionts''' allows you to create multi-block 2x2 structure that allow you to teleport to later. Once constructed it will act as a place to teleport to from another Waypoint structure, sorta like the warp pads from cartoon network show "Steven Universe".<br /> <h2><u>Crafting</u></h2><br /> Crafting is simple and ridiculously early game compared to other transport mods in the pack. When crafting one you will 5x Stone and 1x Ender Pearl.<br /> [[File:Waypoint_Crafting_Recipe.png]]<br /> To make enough for a full pad (Yes it is required to be a 2x2. (No shortcuts here.)) you will need 20x Stone and 4x Ender Pearls<br /> [[File:Waypoint_Crafting_Recipe_Full.png]]<br /> {{Attack of the B-Team}} 6b033735c9c17f44d557f33897a4e199d72ca5f4 2260 2259 2017-12-14T20:05:55Z Mrbomb278 4189 wikitext text/x-wiki {{stub}} {{mod |[[File:.png|200px]] |author=AUTOMATIC_MAIDEN |website=http://www.minecraftforum.net/topic/2127759-164smp-waypoints/ }} '''Waypionts''' allows you to create multi-block 2x2 structure that allow you to teleport to later. Once constructed it will act as a place to teleport to from another Waypoint structure, sorta like the warp pads from cartoon network show "Steven Universe".<br /> <h2><u>Crafting</u></h2><br /> Crafting is simple and ridiculously early game compared to other transport mods in the pack. When crafting one you will 5x Stone and 1x Ender Pearl.<br /> [[File:Waypoint_Crafting_Recipe.png]]<br /> To make enough for a full pad (Yes it is required to be a 2x2. (No shortcuts here.)) you will need 20x Stone and 4x Ender Pearls<br /> [[File:Waypoint_Crafting_Recipe_Full.png]]<br /> {{Attack of the B-Team}} 245b7d958ae01688035ca60c9fa1e8d79c68502e 2262 2260 2017-12-14T20:10:59Z Mrbomb278 4189 wikitext text/x-wiki {{stub}} {{mod |[[File:Waypoints.png|200px]] |author=AUTOMATIC_MAIDEN |website=http://www.minecraftforum.net/topic/2127759-164smp-waypoints/ }} '''Waypionts''' allows you to create multi-block 2x2 structure that allow you to teleport to later. Once constructed it will act as a place to teleport to from another Waypoint structure, sorta like the warp pads from cartoon network show "Steven Universe".<br /> <h2><u>Crafting</u></h2><br /> Crafting is simple and ridiculously early game compared to other transport mods in the pack. When crafting one you will 5x Stone and 1x Ender Pearl.<br /> [[File:Waypoint_Crafting_Recipe.png]]<br /> To make enough for a full pad (Yes it is required to be a 2x2. (No shortcuts here.)) you will need 20x Stone and 4x Ender Pearls<br /> [[File:Waypoint_Crafting_Recipe_Full.png]]<br /> {{Attack of the B-Team}} 1ba095679226531f04e014087ece2f335ef7932d 2263 2262 2017-12-14T20:16:26Z Mrbomb278 4189 wikitext text/x-wiki {{stub}} {{mod |[[File:Waypoints.png|200px]] |author=AUTOMATIC_MAIDEN |website=http://www.minecraftforum.net/topic/2127759-164smp-waypoints/ }} '''Waypionts''' allows you to create multi-block 2x2 structure that allow you to teleport to later. Once constructed it will act as a place to teleport to from another Waypoint structure, sorta like the warp pads from cartoon network show "Steven Universe".<br /> <h2><u>Crafting</u></h2><br /> Crafting is simple and ridiculously early game compared to other transport mods in the pack. When crafting one you will 5x Stone and 1x Ender Pearl.<br /> [[File:Waypoint_Crafting_Recipe.png]]<br /> To make enough for a full pad (Yes it is required to be a 2x2. (No shortcuts here.)) you will need 20x Stone and 4x Ender Pearls<br /> [[File:Waypoint_Crafting_Recipe_Full.png]]<br /> Meaning to create to pads when You first use the waypoints the ingredients needed are 40x stone and 8x Ender Pearls <h2><u>Usage</u></h2><br /> To use the Waypoint there are two things to know. &bull; It has to be named. &bull; If named you have interacted with it beforehand. {{Attack of the B-Team}} b80d78f11a35f9f714bce396c7780815b5166015 2264 2263 2017-12-14T20:20:05Z Mrbomb278 4189 wikitext text/x-wiki {{stub}} {{mod |[[File:Waypoints.png|200px]] |author=AUTOMATIC_MAIDEN |website=http://www.minecraftforum.net/topic/2127759-164smp-waypoints/ }} '''Waypionts''' allows you to create multi-block 2x2 structure that allow you to teleport to later. Once constructed it will act as a place to teleport to from another Waypoint structure, sorta like the warp pads from cartoon network show "Steven Universe".<br /> <h2><u>Crafting</u></h2><br /> Crafting is simple and ridiculously early game compared to other transport mods in the pack. When crafting one you will 5x Stone and 1x Ender Pearl.<br /> [[File:Waypoint_Crafting_Recipe.png]]<br /> To make enough for a full pad (Yes it is required to be a 2x2. (No shortcuts here.)) you will need 20x Stone and 4x Ender Pearls<br /> [[File:Waypoint_Crafting_Recipe_Full.png]]<br /> Meaning to create to pads when You first use the waypoints the ingredients needed are 40x stone and 8x Ender Pearls <h2><u>Usage</u></h2><br /> To use the Waypoint there are two things to know. <br /> &bull; It has to be named.<br /> &bull; If named you have interacted with it beforehand.<br /> To name it construct it, then stand on it and right click {{Attack of the B-Team}} 51e6abbd3e565f67f30f937cc842e76e79405542 2266 2264 2017-12-14T20:32:11Z Mrbomb278 4189 wikitext text/x-wiki {{mod |[[File:Waypoints.png|200px]] |author=AUTOMATIC_MAIDEN |website=http://www.minecraftforum.net/topic/2127759-164smp-waypoints/ }} '''Waypionts''' allows you to create multi-block 2x2 structure that allow you to teleport to later. Once constructed it will act as a place to teleport to from another Waypoint structure, sorta like the warp pads from cartoon network show "Steven Universe".<br /> <h2><u>Crafting</u></h2><br /> Crafting is simple and ridiculously early game compared to other transport mods in the pack. When crafting one you will 5x Stone and 1x Ender Pearl.<br /> [[File:Waypoint_Crafting_Recipe.png]]<br /> To make enough for a full pad (Yes it is required to be a 2x2. (No shortcuts here.)) you will need 20x Stone and 4x Ender Pearls<br /> [[File:Waypoint_Crafting_Recipe_Full.png]]<br /> Meaning to create to pads when You first use the waypoints the ingredients needed are 40x stone and 8x Ender Pearls.<br /> Works Across Dimensions <h2><u>Usage</u></h2><br /> To use the Waypoint there are two things to know. <br /> &bull; It has to be named.<br /> &bull; If named you have interacted with it beforehand.<br /> To name it construct it, then stand on it and right click.<br /> [[File:Naming.png]]<br /> Type in the name you want, and click ok. You will be taken to a selection screen similar to the world select. Here you will see all waypoints you have interacted with. select a waypoint and click teleport. You may need to create another as even the one you are interacting with will appear on the list.<br /> <h2><u>Multiplayer</u></h2><br /> This has great functionality on multiplayer. For example... &bull; You won't have to wait for players to travel all the way somewhere.<br /> &bull; Early game instant transport.<br /> &bull; Works as a lobby transport.<br /> {{Attack of the B-Team}} 9423fdc3ff443ba3adf52100c141645ac0963557 2267 2266 2017-12-14T20:34:31Z Mrbomb278 4189 wikitext text/x-wiki {{mod |[[File:Waypoints.png|200px]] |author=AUTOMATIC_MAIDEN |website=http://www.minecraftforum.net/topic/2127759-164smp-waypoints/ |version=1.0.2 }} '''Waypionts''' allows you to create multi-block 2x2 structure that allow you to teleport to later. Once constructed it will act as a place to teleport to from another Waypoint structure, sorta like the warp pads from cartoon network show "Steven Universe".<br /> <h2><u>Crafting</u></h2><br /> Crafting is simple and ridiculously early game compared to other transport mods in the pack. When crafting one you will 5x Stone and 1x Ender Pearl.<br /> [[File:Waypoint_Crafting_Recipe.png]]<br /> To make enough for a full pad (Yes it is required to be a 2x2. (No shortcuts here.)) you will need 20x Stone and 4x Ender Pearls<br /> [[File:Waypoint_Crafting_Recipe_Full.png]]<br /> Meaning to create to pads when You first use the waypoints the ingredients needed are 40x stone and 8x Ender Pearls.<br /> Works Across Dimensions <h2><u>Usage</u></h2><br /> To use the Waypoint there are two things to know. <br /> &bull; It has to be named.<br /> &bull; If named you have interacted with it beforehand.<br /> To name it construct it, then stand on it and right click.<br /> [[File:Naming.png]]<br /> Type in the name you want, and click ok. You will be taken to a selection screen similar to the world select. Here you will see all waypoints you have interacted with. select a waypoint and click teleport. You may need to create another as even the one you are interacting with will appear on the list.<br /> <h2><u>Multiplayer</u></h2><br /> This has great functionality on multiplayer. For example... &bull; You won't have to wait for players to travel all the way somewhere.<br /> &bull; Early game instant transport.<br /> &bull; Works as a lobby transport.<br /> {{Attack of the B-Team}} e156eddaa78854f148171d4994f8da4b4eb00366 2268 2267 2017-12-14T20:35:56Z Mrbomb278 4189 wikitext text/x-wiki {{mod |[[File:Waypoints.png|200px]] |author=AUTOMATIC_MAIDEN |website=http://www.minecraftforum.net/topic/2127759-164smp-waypoints/ |version=1.0.2 }} '''Waypionts''' allows you to create multi-block 2x2 structure that allow you to teleport to later. Once constructed it will act as a place to teleport to from another Waypoint structure, sorta like the warp pads from cartoon network show "Steven Universe".<br /> <h2><u>Crafting</u></h2><br /> Crafting is simple and ridiculously early game compared to other transport mods in the pack. When crafting one you will 5x Stone and 1x Ender Pearl.<br /> [[File:Waypoint_Crafting_Recipe.png]]<br /> To make enough for a full pad (Yes it is required to be a 2x2. (No shortcuts here.)) you will need 20x Stone and 4x Ender Pearls<br /> [[File:Waypoint_Crafting_Recipe_Full.png]]<br /> Meaning to create the pads when you first use the waypoint mod, the ingredients needed are 40x stone and 8x Ender Pearls.<br /> Works Across Dimensions <h2><u>Usage</u></h2><br /> To use the Waypoint there are two things to know. <br /> &bull; It has to be named.<br /> &bull; If named you have interacted with it beforehand.<br /> To name it construct it, then stand on it and right click.<br /> [[File:Naming.png]]<br /> Type in the name you want, and click ok. You will be taken to a selection screen similar to the world select. Here you will see all waypoints you have interacted with. select a waypoint and click teleport. You may need to create another as even the one you are interacting with will appear on the list.<br /> <h2><u>Multiplayer</u></h2><br /> This has great functionality on multiplayer. For example...<br /> &bull; You won't have to wait for players to travel all the way somewhere.<br /> &bull; Early game instant transport.<br /> &bull; Works as a lobby transport.<br /> {{Attack of the B-Team}} 1f7a4d5e2805a9bfead25368450fca50aab8f3c9 2269 2268 2017-12-14T23:27:37Z Mastergalen 1 wikitext text/x-wiki {{mod |[[File:Waypoints.png|200px]] |author=AUTOMATIC_MAIDEN |website=http://www.minecraftforum.net/topic/2127759-164smp-waypoints/ |version=1.0.2 }} '''Waypoints''' allows you to create multi-block 2x2 structure that allow you to teleport to later. Once constructed it will act as a place to teleport to from another Waypoint structure, similar to the warp pads from the cartoon network show "Steven Universe". == Crafting == Crafting is simple and ridiculously early game compared to other transport mods in the pack. When crafting one you will 5x Stone and 1x Ender Pearl.<br /> [[File:Waypoint_Crafting_Recipe.png]]<br /> To make enough for a full pad (Yes it is required to be a 2x2. (No shortcuts here.)) you will need 20x Stone and 4x Ender Pearls<br /> [[File:Waypoint_Crafting_Recipe_Full.png]]<br /> Meaning to create the pads when you first use the waypoint mod, the ingredients needed are 40x stone and 8x Ender Pearls.<br /> Works Across Dimensions == Usage == To use the Waypoint there are two things to know. <br /> &bull; It has to be named.<br /> &bull; If named you have interacted with it beforehand.<br /> To name it construct it, then stand on it and right click.<br /> [[File:Naming.png]]<br /> Type in the name you want, and click ok. You will be taken to a selection screen similar to the world select. Here you will see all waypoints you have interacted with. select a waypoint and click teleport. You may need to create another as even the one you are interacting with will appear on the list.<br /> <h2><u>Multiplayer</u></h2><br /> This has great functionality on multiplayer. For example...<br /> &bull; You won't have to wait for players to travel all the way somewhere.<br /> &bull; Early game instant transport.<br /> &bull; Works as a lobby transport.<br /> {{Attack of the B-Team}} 29da06e0cb05c9bac4290b2481a1f97932e8289d File:Waypoint Crafting Recipe.png 6 1336 2254 2017-12-14T19:55:28Z Mrbomb278 4189 This is the crafting recipe for a single waypoint block wikitext text/x-wiki This is the crafting recipe for a single waypoint block 392c7889c41dbaae9d39efc2d5b903bd1cd636b1 File:Waypoint Crafting Recipe Full.png 6 1337 2256 2017-12-14T20:00:23Z Mrbomb278 4189 Recipe to make enough waypoint block for a full pad wikitext text/x-wiki Recipe to make enough waypoint block for a full pad 8e27c0a479f34e1daddc60ec5667909fb49efe52 File:Thumbwp.png 6 1338 2258 2017-12-14T20:03:38Z Mrbomb278 4189 Thumbnail wikitext text/x-wiki Thumbnail 20f9b91fc58df0b324f87ed1d62b8357269c2545 File:Waypoints.png 6 1339 2261 2017-12-14T20:10:06Z Mrbomb278 4189 A Thumbnail for the Waypoints Mod Page wikitext text/x-wiki A Thumbnail for the Waypoints Mod Page 3971db80db77a5dcdd2df5b5770de8366012c666 File:Naming.png 6 1340 2265 2017-12-14T20:20:53Z Mrbomb278 4189 Naming GUI for waypoints wikitext text/x-wiki Naming GUI for waypoints 065be4c54c927413e48ec711c9b9d2de3a150790 MediaWiki:Common.css 8 716 2270 890 2019-09-29T22:18:52Z Mastergalen 1 css text/css div.topicon {position: absolute;top: -2em;margin-right: -10px;display: block !important;} .gsc-control-cse { display: inline; float: left; margin-top: 5px; background-color: transparent !important; border: none !important; padding: 0 !important; } #___gcse_0 .gsc-control-cse { width:263px !important; } #___gcse_1 .gsc-control-cse { width:100% !important; } #mw-content-text .gsc-control-searchbox-only { width:100%; } #___gcse_0 { display: inline; } #___gcse_0 input, #___gcse_1 input { -webkit-box-shadow: none; -moz-box-shadow: none; box-shadow: none; -webkit-transition: none; -moz-transition: none; -o-transition: none; transition: none; line-height: 0px; } #___gcse_0 input:focus, #___gcse_1 input:focus { border-color: none; outline: 0; outline: none; /* IE6-9 */ -webkit-box-shadow: none; -moz-box-shadow: none; box-shadow: none; } #___gcse_1 input { margin-bottom: 12px !important; } .hero-unit #___gcse_1 { line-height: 20px; } /* Minecraft font */ @font-face { font-family: Minecraft; src: url("//voltzwiki.com/w/skins/common/fonts/minecraft.eot?#iefix"), url("//voltzwiki.com/w/skins/common/fonts/minecraft.woff") format('woff'), url("//voltzwiki.com/w/skins/common/fonts/minecraft.ttf") format('truetype') } /* [[Template:Sprite/Preview]] */ .sprite-preview:hover div { opacity: 0.7 !important; } /** Template stylings **/ /* [[Template:Grid]] */ .grid { display: inline-block; position: relative; text-align: left !important; background-color: #8B8B8B; height: 32px; width: 32px; padding: 2px; vertical-align: bottom; } .grid.output { height: 48px; width: 48px;mi } .grid img { image-rendering: -moz-crisp-edges; image-rendering: -o-crisp-edges; image-rendering: -webkit-optimize-contrast; -ms-interpolation-mode: nearest-neighbor; } .grid .border { display: block; margin: -2px 0 0 -2px; border-style: solid none none solid; border-width: 2px; border-color: #373737; height: 100%; } .grid .border > span { display: block; margin-right: -2px; border-style: none solid solid none; border-width: 2px; border-color: #FFFFFF; height: 100%; } .grid .image, .grid .default-image { position: absolute; line-height: 16px; top: 2px; width: 32px; height: 32px; } .grid.output .image { top: 10px; left: 10px; } .grid .image > a.new { background-image: url("https://media-mcw.cursecdn.com/3/35/Grid_Unknown.png"); display: block; width: 32px; height: 32px; outline: none; text-indent: -99999px; } .grid .number { position: absolute; right: -2px; bottom: -2px; text-align: right; font-family: Minecraft; font-size: 16px; color: #FFF; pointer-events: none; z-index: 6; text-shadow: 2px 2px 0px #3F3F3F; filter: dropshadow(color=#3F3F3F, offx=2, offy=2); } .grid .number a { color: #FFF; text-decoration: none; } .grid .number .selflink { font-weight: normal; } .grid .image a.new + .number { display: none; } .grid .animated .image, .grid .paused .image { display: none; } .grid .animated .image.active, .grid .paused .image.active { display: block; } .grid-Crafting_Table, .grid-Furnace, .grid-Brewing_Stand table, .grid-generic { background: #C6C6C6; border: outset 2px #999; padding: 6px; text-align: left !important; } .grid-Crafting_Table td, .grid-Furnace td, .grid-Brewing_Stand td, .grid-generic td { border: none; padding: 0; } /* [[Template:Grid/Crafting Table]] */ .grid-Crafting_Table .arrow, .grid-Crafting_Table .shapeless { text-align: center; vertical-align: bottom; } .grid-Crafting_Table .arrow { width: 40px; padding-bottom: 5px; } .grid-Crafting_Table .shapeless span { cursor: help; } /* [[Template:Grid/Furnace]] */ .grid-Furnace { padding-left: 24px; padding-right: 24px; } .grid-Furnace .arrow, .grid-Furnace .output { text-align: center; vertical-align: middle; } .grid-Furnace .arrow { padding-right: 18px !important; padding-left: 14px !important; } /* [[Template:Grid/Brewing Stand]] */ .grid-Brewing_Stand { position: relative; width: 144px; } .grid-Brewing_Stand .bubbles { text-align: right; } .grid-Brewing_Stand .input { padding: 3px 0 !important; vertical-align: top; } .grid-Brewing_Stand .output1 { padding: 4px 10px 14px 0 !important; } .grid-Brewing_Stand .output2 { padding-top: 18px !important; } .grid-Brewing_Stand .output3 { padding: 4px 0 14px 10px !important; } .grid-Brewing_Stand .paths { position: absolute; bottom: 42px; left: 42px; z-index: 5; } /* Generic styling for animation class */ .animated > span, .animated > div { display: none; } .animated > span.active { display: inline; } .animated > div.active { display: block; } 6edc651e9e32e705d51a205211f24831a6f4e0c8 MediaWiki:Pagetitle 8 1341 2341 2021-11-07T21:49:15Z Mastergalen 1 Created page with "Attack of the B-Team Wiki - Main Page" wikitext text/x-wiki Attack of the B-Team Wiki - Main Page c299dbd2523e6f526d7bdf1ae6e3b31d1e9defd5 Main Page 0 1 2342 1635 2021-11-07T21:53:55Z Mastergalen 1 wikitext text/x-wiki __NOTITLE__<!-- -->__NOTOC__<!-- --> <metadesc>The Attack of the B-Team wiki covering tutorials, blocks, crafting recipes bring high tier technology into Minecraft.</metadesc> <div class="jumbotron"> <h1>Welcome to the Attack of the B-Team Wiki</h1> <p>The community wiki that anyone can edit, dedicated to the Attack of the B-Team modpack.</p> [[Special:Statistics|{{NUMBEROFARTICLES}}]] articles in English. </div> <ad_leaderboard/> <hr> <div class="row"> <div class="col-lg-4"> {{:Main Page/About}} </div> <div class="col-lg-4"> {{:Main Page/Play}} </div> <div class="col-lg-4"> <ad_rectangle/> </div> </div><!-- --><div class="row"> <div class="col-lg-4"> {{:Main Page/Tutorials}} </div> <div class="col-lg-4"> {{:Main Page/Popular Pages}} </div> <div class="col-lg-4"> {{:Main Page/Links}} </div> </div> 310b747e7f1af66ae2684a397e579e0a3611bfbe 2343 2342 2021-11-07T21:54:33Z Mastergalen 1 wikitext text/x-wiki __NOTITLE__<!-- -->__NOTOC__<!-- --><title>Attack of the B-Team Wiki - Main Page</title> <metadesc>The Attack of the B-Team wiki covering tutorials, blocks, crafting recipes bring high tier technology into Minecraft.</metadesc> <div class="jumbotron"> <h1>Welcome to the Attack of the B-Team Wiki</h1> <p>The community wiki that anyone can edit, dedicated to the Attack of the B-Team modpack.</p> [[Special:Statistics|{{NUMBEROFARTICLES}}]] articles in English. </div> <ad_leaderboard/> <hr> <div class="row"> <div class="col-lg-4"> {{:Main Page/About}} </div> <div class="col-lg-4"> {{:Main Page/Play}} </div> <div class="col-lg-4"> <ad_rectangle/> </div> </div><!-- --><div class="row"> <div class="col-lg-4"> {{:Main Page/Tutorials}} </div> <div class="col-lg-4"> {{:Main Page/Popular Pages}} </div> <div class="col-lg-4"> {{:Main Page/Links}} </div> </div> 91f722d1e50d2e9d22fae3de30f001c839e1fff5